eda66c6d45
THIS REVISION WILL NOT WORK! Compiled and linked SDL_renderer_gles.c into SDL 1.2 lib, no code was added to actually use it. ifdef overkill, yay!
pelya
2010-07-26 18:24:57 +03:00
90b09cd587
Small update to wording in ChangeAppSettings.sh
pelya
2010-07-26 15:40:27 +03:00
d5b27e5441
Added Jooleem sources (I've changed them too much from the original, have to publish them to conform with LGPL)
pelya
2010-07-26 15:25:35 +03:00
b95831357b
Fixed crashing when downloading data to SD card, fixed crashing when running SDL 1.2 app on Android 1.6 device
pelya
2010-07-26 13:12:00 +03:00
7580d9ff0f
Added simple app settings dialog - it will ask you where to download app data (SD Card or phone storage), later I'll maybe add other options
pelya
2010-07-23 15:11:41 +03:00
32fbf19b84
Fixed audio not working with SDL 1.2
pelya
2010-07-23 13:39:03 +03:00
58b0feff64
Added CFLAGS option to ChangeAppSettings.shr, renamed Alien Blaster to separate dir and created symlink to it
pelya
2010-07-22 11:13:32 +03:00
e39e54fce5
Eh, hack did not work out
pelya
2010-07-20 19:23:42 +03:00
1e5b6fd17b
Small hack to make Github show readme
pelya
2010-07-20 19:23:03 +03:00
a372f4546d
More fixes to rebuilding and dependencies
pelya
2010-07-20 19:06:56 +03:00
fdfcd7ec17
Do not force rebuild if not necessary
pelya
2010-07-20 19:05:22 +03:00
523e83f766
Increased Alien Blaster version
pelya
2010-07-20 19:04:12 +03:00
88099439de
Added option to specify backup URL for data download
pelya
2010-07-20 19:03:01 +03:00
dfec95a6de
Fixes for auto video resizing (right part of screen was messed up on HTC Evo)
pelya
2010-07-20 18:20:24 +03:00
f72e72272a
Removed "always resize" option for screen resizing from ChangeAppSettings.sh, it now equals to "y" It still leaves part of screen not resized on my widescreen HTC Evo
pelya
2010-07-19 18:46:43 +03:00
e7112534b4
Fixed app crashing during data download
pelya
2010-07-19 18:45:05 +03:00
59861deb5a
Small fix to ChangeAppSettings.sh
pelya
2010-07-19 13:37:44 +03:00
e43e527eab
Fixed buggy video surface erasing in Alien Blaster (why SDL_FillRect() fails anyway?)
pelya
2010-07-12 17:00:43 +03:00
2392cd8c54
Another fix for accelerometer
pelya
2010-07-12 16:50:35 +03:00
dccefe2ce3
GLES supports per-texture alpha perfectly, it was the bug in Alien Blaster that prevented nuke to be drawn correctly
pelya
2010-07-12 15:36:51 +03:00
bfbde14974
Updated SDL to revision hg-4485
pelya
2010-07-06 14:11:13 +03:00
99698187cf
True HW acceleration for Alien Blaster - it now runs 45 FPS on ADP1, and 30 FPS on HTC Evo (it could run faster but they limited max FPS in GL renderer). See file SdlForwardCompat.h to have an idea how to make your SDL 1.2 app HW accelerated with SDL 1.3 - it's a compilation of hacks but whatever.
pelya
2010-07-06 13:57:58 +03:00
616cc0b5fd
Data downloader will check if the saved URL in libsdl-DownloadFinished.flag is not the same as compiled-in, and re-download the data, tu support application self-updating.
pelya
2010-07-06 13:55:29 +03:00
45085c8641
Always resize screen, even on large screen devices
pelya
2010-07-06 11:58:09 +03:00
2b2248f27f
TOTALLY STUPID BUG how could I lose 3 days debugging it. SDL is working perfeclty, that was the application crashing which could not load music file.
pelya
2010-07-01 18:48:00 +03:00
cacfd5760f
Allow more pixel formats to OpenGL ES renderer
pelya
2010-07-01 18:16:31 +03:00
09388a7599
Moved to NDK r4 and SDK 2.2, updated readme, still catching the crash in audio output with Android 2.2 - added lot of debug spam
pelya
2010-06-25 18:52:45 +03:00
ef092dd6e4
Fixed small bug in glxgears
pelya
2010-06-17 19:10:40 +03:00
e032f7d592
Fixed an error in GLSurfaceView - now GLXGears work okay in both 1.6 and 2.1, however Alien Blaster still crashes
pelya
2010-06-17 19:09:15 +03:00
58926b8c02
Copied GLSurfaceView from Android 1.6 - now it works with 1.6 but fails with 2.1
pelya
2010-06-16 19:24:14 +03:00
647d3eefa9
Added two new config options to ChangeAppSettings.sh - disable depth buffer in OpenGL renderer and enable auto screen resizing
pelya
2010-06-10 18:49:59 +03:00
b12b52db57
Oops, fixed include
pelya
2010-06-10 18:49:15 +03:00
dd853f111c
Increase priority for audio thread to prevent warnings and errors about "CPU pegged"
pelya
2010-06-10 18:47:50 +03:00
faa64c538c
Moved screen resizing from buggy proxy renderer directly to SDL_video.c
pelya
2010-06-10 18:46:43 +03:00
3d66cd911a
Fixed audio not playing, it still works only for Android 2.1 - 1.6 fails for unknown reason
pelya
2010-06-10 14:19:17 +03:00
91333e8bd4
Fixed single-threaded audio implementation. Curent code works with Android 2.1 but fails with 1.6.
pelya
2010-06-09 15:52:14 +03:00
3aa634d175
Made audio single-threaded - ITCRASHES nOW, and doesn't work with Android 1.6
pelya
2010-06-08 20:09:35 +03:00
3efc812191
Fixes for Android 1.6 - it still crashes on start
pelya
2010-06-08 16:15:22 +03:00
c280a42120
Converted Alien Blaster data to .png and .ogg format, saves 4 Mb
pelya
2010-06-08 16:14:17 +03:00