Added back SDL 1.2 sources, without HW accel
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18
alienblaster/project/sdl/sdl-1.2/BUGS
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18
alienblaster/project/sdl/sdl-1.2/BUGS
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Bugs are now managed in the SDL bug tracker, here:
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alienblaster/project/sdl/sdl-1.2/COPYING
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@@ -0,0 +1,458 @@
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|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
94
alienblaster/project/sdl/sdl-1.2/CREDITS
Normal file
94
alienblaster/project/sdl/sdl-1.2/CREDITS
Normal file
@@ -0,0 +1,94 @@
|
||||
|
||||
Simple DirectMedia Layer CREDITS
|
||||
Thanks to everyone who made this possible, including:
|
||||
|
||||
* Cliff Matthews, for giving me a reason to start this project. :)
|
||||
-- Executor rocks! *grin*
|
||||
|
||||
* Scott Call, for making a home for SDL on the 'Net... Thanks! :)
|
||||
|
||||
* The Linux Fund, C Magazine, Educational Technology Resources Inc.,
|
||||
Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson,
|
||||
Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker,
|
||||
and Phoenix Kokido for financial contributions
|
||||
|
||||
* Gaëtan de Menten for writing the PHP and SQL behind the SDL website
|
||||
|
||||
* Tim Jones for the new look of the SDL website
|
||||
|
||||
* Marco Kraus for setting up SDL merchandise
|
||||
|
||||
* Martin Donlon for his work on the SDL Documentation Project
|
||||
|
||||
* Ryan Gordon for helping everybody out and keeping the dream alive. :)
|
||||
|
||||
* IBM R&D Lab for their PS3 SPE video acceleration code
|
||||
|
||||
* Mattias Engdegård, for help with the Solaris port and lots of other help
|
||||
|
||||
* Max Watson, Matt Slot, and Kyle for help with the MacOS Classic port
|
||||
|
||||
* Stan Shebs, for the initial Mac OS X port
|
||||
|
||||
* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port
|
||||
|
||||
* Patrick Trainor, Jim Boucher, and Mike Gorchak for the QNX Neutrino port
|
||||
|
||||
* Carsten Griwodz for the AIX port
|
||||
|
||||
* Gabriele Greco, for the Amiga port
|
||||
|
||||
* Patrice Mandin, for the Atari port
|
||||
|
||||
* Hannu Viitala for the EPOC port
|
||||
|
||||
* Marcus Mertama for the S60 port.
|
||||
|
||||
* Peter Valchev for nagging me about the OpenBSD port until I got it right. :)
|
||||
|
||||
* Kent B Mein, for a place to do the IRIX port
|
||||
|
||||
* Ash, for a place to do the OSF/1 Alpha port
|
||||
|
||||
* David Sowsy, for help with the BeOS port
|
||||
|
||||
* Eugenia Loli, for endless work on porting SDL games to BeOS
|
||||
|
||||
* Jon Taylor for the GGI front-end
|
||||
|
||||
* Paulus Esterhazy, for the Visual C++ testing and libraries
|
||||
|
||||
* Brenda Tantzen, for Metrowerks CodeWarrior on MacOS
|
||||
|
||||
* Chris Nentwich, for the Hermes assembly blitters
|
||||
|
||||
* Michael Vance and Jim Kutter for the X11 OpenGL support
|
||||
|
||||
* Stephane Peter, for the AAlib front-end and multi-threaded timer idea.
|
||||
|
||||
* Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation
|
||||
|
||||
* Peter Wiklund, for the 1998 winning SDL logo,
|
||||
and Arto Hamara, Steven Wong, and Kent Mein for other logo entries.
|
||||
|
||||
* Arne Claus, for the 2004 winning SDL logo,
|
||||
and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann,
|
||||
Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella,
|
||||
Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson,
|
||||
S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand,
|
||||
Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller,
|
||||
Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja
|
||||
for other logo entries.
|
||||
|
||||
* Bob Pendleton and David Olofson for being long time contributors to
|
||||
the SDL mailing list.
|
||||
|
||||
* Everybody at Loki Software, Inc. for their great contributions!
|
||||
|
||||
And a big hand to everyone else who gave me appreciation, advice,
|
||||
and suggestions, especially the good folks on the SDL mailing list.
|
||||
|
||||
THANKS! :)
|
||||
|
||||
-- Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
23
alienblaster/project/sdl/sdl-1.2/INSTALL
Normal file
23
alienblaster/project/sdl/sdl-1.2/INSTALL
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
To compile and install SDL:
|
||||
|
||||
1. Run './configure; make; make install'
|
||||
|
||||
If you are compiling for Windows using gcc, read the FAQ at:
|
||||
http://www.libsdl.org/faq.php?action=listentries&category=4#42
|
||||
|
||||
If you are compiling using Visual C++ on Win32, you should read
|
||||
the file VisualC.html
|
||||
|
||||
2. Look at the example programs in ./test, and check out the HTML
|
||||
documentation in ./docs to see how to use the SDL library.
|
||||
|
||||
3. Join the SDL developer mailing list by sending E-mail to
|
||||
sdl-request@libsdl.org
|
||||
and put "subscribe" in the subject of the message.
|
||||
|
||||
Or alternatively you can use the web interface:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
That's it!
|
||||
Sam Lantinga <slouken@libsdl.org>
|
||||
49
alienblaster/project/sdl/sdl-1.2/README
Normal file
49
alienblaster/project/sdl/sdl-1.2/README
Normal file
@@ -0,0 +1,49 @@
|
||||
|
||||
Simple DirectMedia Layer
|
||||
|
||||
(SDL)
|
||||
|
||||
Version 1.2
|
||||
|
||||
---
|
||||
http://www.libsdl.org/
|
||||
|
||||
This is the Simple DirectMedia Layer, a general API that provides low
|
||||
level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
|
||||
and 2D framebuffer across multiple platforms.
|
||||
|
||||
The current version supports Linux, Windows CE/95/98/ME/XP/Vista, BeOS,
|
||||
MacOS Classic, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX,
|
||||
and QNX. The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
|
||||
RISC OS, SymbianOS, Nintendo DS, and OS/2, but these are not officially
|
||||
supported.
|
||||
|
||||
SDL is written in C, but works with C++ natively, and has bindings to
|
||||
several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
|
||||
Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
|
||||
Pike, Pliant, Python, Ruby, and Smalltalk.
|
||||
|
||||
This library is distributed under GNU LGPL version 2, which can be
|
||||
found in the file "COPYING". This license allows you to use SDL
|
||||
freely in commercial programs as long as you link with the dynamic
|
||||
library.
|
||||
|
||||
The best way to learn how to use SDL is to check out the header files in
|
||||
the "include" subdirectory and the programs in the "test" subdirectory.
|
||||
The header files and test programs are well commented and always up to date.
|
||||
More documentation is available in HTML format in "docs/index.html", and
|
||||
a documentation wiki is available online at:
|
||||
http://www.libsdl.org/cgi/docwiki.cgi
|
||||
|
||||
The test programs in the "test" subdirectory are in the public domain.
|
||||
|
||||
Frequently asked questions are answered online:
|
||||
http://www.libsdl.org/faq.php
|
||||
|
||||
If you need help with the library, or just want to discuss SDL related
|
||||
issues, you can join the developers mailing list:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
Enjoy!
|
||||
Sam Lantinga (slouken@libsdl.org)
|
||||
|
||||
13
alienblaster/project/sdl/sdl-1.2/README-SDL.txt
Normal file
13
alienblaster/project/sdl/sdl-1.2/README-SDL.txt
Normal file
@@ -0,0 +1,13 @@
|
||||
|
||||
Please distribute this file with the SDL runtime environment:
|
||||
|
||||
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
|
||||
designed to make it easy to write multi-media software, such as games and
|
||||
emulators.
|
||||
|
||||
The Simple DirectMedia Layer library source code is available from:
|
||||
http://www.libsdl.org/
|
||||
|
||||
This library is distributed under the terms of the GNU LGPL license:
|
||||
http://www.gnu.org/copyleft/lesser.html
|
||||
|
||||
23
alienblaster/project/sdl/sdl-1.2/README.HG
Normal file
23
alienblaster/project/sdl/sdl-1.2/README.HG
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
The latest development version of SDL is available via Mercurial.
|
||||
Mercurial allows you to get up-to-the-minute fixes and enhancements;
|
||||
as a developer works on a source tree, you can use "hg" to mirror that
|
||||
source tree instead of waiting for an official release. Please look
|
||||
at the Mercurial website ( http://mercurial.selenic.com/ ) for more
|
||||
information on using hg, where you can also download software for
|
||||
Mac OS X, Windows, and Unix systems.
|
||||
|
||||
hg clone -u SDL-1.2 http://hg.libsdl.org/SDL
|
||||
|
||||
If you are building SDL with an IDE, you will need to copy the file
|
||||
include/SDL_config.h.default to include/SDL_config.h before building.
|
||||
|
||||
If you are building SDL via configure, you will need to run autogen.sh
|
||||
before running configure.
|
||||
|
||||
There is a web interface to the subversion repository at:
|
||||
http://hg.libsdl.org/SDL/
|
||||
|
||||
There is an RSS feed available at that URL, for those that want to
|
||||
track commits in real time.
|
||||
|
||||
56
alienblaster/project/sdl/sdl-1.2/README.Porting
Normal file
56
alienblaster/project/sdl/sdl-1.2/README.Porting
Normal file
@@ -0,0 +1,56 @@
|
||||
|
||||
* Porting To A New Platform
|
||||
|
||||
The first thing you have to do when porting to a new platform, is look at
|
||||
include/SDL_platform.h and create an entry there for your operating system.
|
||||
The standard format is __PLATFORM__, where PLATFORM is the name of the OS.
|
||||
Ideally SDL_platform.h will be able to auto-detect the system it's building
|
||||
on based on C preprocessor symbols.
|
||||
|
||||
There are two basic ways of building SDL at the moment:
|
||||
|
||||
1. The "UNIX" way: ./configure; make; make install
|
||||
|
||||
If you have a GNUish system, then you might try this. Edit configure.in,
|
||||
take a look at the large section labelled:
|
||||
"Set up the configuration based on the target platform!"
|
||||
Add a section for your platform, and then re-run autogen.sh and build!
|
||||
|
||||
2. Using an IDE:
|
||||
|
||||
If you're using an IDE or other non-configure build system, you'll probably
|
||||
want to create a custom SDL_config.h for your platform. Edit SDL_config.h,
|
||||
add a section for your platform, and create a custom SDL_config_{platform}.h,
|
||||
based on SDL_config.h.minimal and SDL_config.h.in
|
||||
|
||||
Add the top level include directory to the header search path, and then add
|
||||
the following sources to the project:
|
||||
src/*.c
|
||||
src/audio/*.c
|
||||
src/cdrom/*.c
|
||||
src/cpuinfo/*.c
|
||||
src/events/*.c
|
||||
src/file/*.c
|
||||
src/joystick/*.c
|
||||
src/stdlib/*.c
|
||||
src/thread/*.c
|
||||
src/timer/*.c
|
||||
src/video/*.c
|
||||
src/audio/disk/*.c
|
||||
src/video/dummy/*.c
|
||||
src/joystick/dummy/*.c
|
||||
src/cdrom/dummy/*.c
|
||||
src/thread/generic/*.c
|
||||
src/timer/dummy/*.c
|
||||
src/loadso/dummy/*.c
|
||||
|
||||
|
||||
Once you have a working library without any drivers, you can go back to each
|
||||
of the major subsystems and start implementing drivers for your platform.
|
||||
|
||||
If you have any questions, don't hesitate to ask on the SDL mailing list:
|
||||
http://www.libsdl.org/mailing-list.php
|
||||
|
||||
Enjoy!
|
||||
Sam Lantinga (slouken@libsdl.org)
|
||||
|
||||
25
alienblaster/project/sdl/sdl-1.2/TODO
Normal file
25
alienblaster/project/sdl/sdl-1.2/TODO
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
Wish list for the 1.3 development branch:
|
||||
http://bugzilla.libsdl.org/
|
||||
|
||||
* Add mousewheel events (new unified event architecture?)
|
||||
* DirectInput joystick support needs to be implemented
|
||||
* Be able to enumerate and select available audio and video drivers
|
||||
* Fullscreen video mode support for Mac OS X
|
||||
* Explicit vertical retrace wait (maybe separate from SDL_Flip?)
|
||||
* Shaped windows, windows without borders
|
||||
* Multiple windows, multiple display support
|
||||
* SDL_INIT_EVENTTHREAD on Windows and MacOS?
|
||||
* Add a timestamp to events
|
||||
* Add audio input API
|
||||
* Add hardware accelerated scaled blit
|
||||
* Add hardware accelerated alpha blits
|
||||
* Redesign blitting architecture to allow blit plugins
|
||||
|
||||
In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
|
||||
int and evaluate all the rest of the datatypes. This is the only place
|
||||
we should do it though, since the 1.2 series should not break binary
|
||||
compatibility in this way.
|
||||
|
||||
Requests:
|
||||
* PCM and CDROM volume control (deprecated, but possible)
|
||||
727
alienblaster/project/sdl/sdl-1.2/WhatsNew
Normal file
727
alienblaster/project/sdl/sdl-1.2/WhatsNew
Normal file
@@ -0,0 +1,727 @@
|
||||
|
||||
This is a list of API changes in SDL's version history.
|
||||
|
||||
Version 1.0:
|
||||
|
||||
1.2.14:
|
||||
Added cast macros for correct usage with C++:
|
||||
SDL_reinterpret_cast(type, expression)
|
||||
SDL_static_cast(type, expression)
|
||||
|
||||
Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for
|
||||
SDL_VIDEO_FULLSCREEN_HEAD on X11.
|
||||
|
||||
Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal
|
||||
up/down events for Caps-Lock and Num-Lock keys.
|
||||
|
||||
1.2.13:
|
||||
Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants.
|
||||
|
||||
1.2.12:
|
||||
Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling
|
||||
of the screensaver on Mac OS X and X11.
|
||||
|
||||
1.2.10:
|
||||
If SDL_OpenAudio() is passed zero for the desired format
|
||||
fields, the following environment variables will be used
|
||||
to fill them in:
|
||||
SDL_AUDIO_FREQUENCY
|
||||
SDL_AUDIO_FORMAT
|
||||
SDL_AUDIO_CHANNELS
|
||||
SDL_AUDIO_SAMPLES
|
||||
If an environment variable is not specified, it will be set
|
||||
to a reasonable default value.
|
||||
|
||||
Added support for the SDL_VIDEO_FULLSCREEN_HEAD environment
|
||||
variable, currently supported on X11 Xinerama configurations.
|
||||
|
||||
Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
|
||||
|
||||
Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
|
||||
|
||||
Added current_w and current_h to the SDL_VideoInfo structure,
|
||||
which is set to the desktop resolution during video intialization,
|
||||
and then set to the current resolution when a video mode is set.
|
||||
|
||||
SDL_SetVideoMode() now accepts 0 for width or height and will use
|
||||
the current video mode (or the desktop mode if no mode has been set.)
|
||||
|
||||
Added SDL_GetKeyRepeat()
|
||||
|
||||
Added SDL_config.h, with defaults for various build environments.
|
||||
|
||||
1.2.7:
|
||||
Added CPU feature detection functions to SDL_cpuinfo.h:
|
||||
SDL_HasRDTSC(), SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE(),
|
||||
SDL_HasAltiVec()
|
||||
Added function to create RWops from const memory: SDL_RWFromConstMem()
|
||||
|
||||
1.2.6:
|
||||
Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject()
|
||||
|
||||
Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA
|
||||
|
||||
1.2.5:
|
||||
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
|
||||
|
||||
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
|
||||
|
||||
1.2.0:
|
||||
Added SDL_VIDEOEXPOSE event to signal that the screen needs to
|
||||
be redrawn. This is currently only delivered to OpenGL windows
|
||||
on X11, though it may be delivered in the future when the video
|
||||
memory is lost under DirectX.
|
||||
|
||||
1.1.8:
|
||||
You can pass SDL_NOFRAME to SDL_VideoMode() to create a window
|
||||
that has no title bar or frame decoration. Fullscreen video
|
||||
modes automatically have this flag set.
|
||||
|
||||
Added a function to query the clipping rectangle for a surface:
|
||||
void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect)
|
||||
|
||||
Added a function to query the current event filter:
|
||||
SDL_EventFilter SDL_GetEventFilter(void)
|
||||
|
||||
If you pass -1 to SDL_ShowCursor(), it won't change the current
|
||||
cursor visibility state, but will still return it.
|
||||
|
||||
SDL_LockSurface() and SDL_UnlockSurface() are recursive, meaning
|
||||
you can nest them as deep as you want, as long as each lock call
|
||||
has a matching unlock call. The surface remains locked until the
|
||||
last matching unlock call.
|
||||
|
||||
Note that you may not blit to or from a locked surface.
|
||||
|
||||
1.1.7:
|
||||
The SDL_SetGammaRamp() and SDL_GetGammaRamp() functions now take
|
||||
arrays of Uint16 values instead of Uint8 values. For the most part,
|
||||
you can just take your old values and shift them up 8 bits to get
|
||||
new correct values for your gamma ramps.
|
||||
|
||||
You can pass SDL_RLEACCEL in flags passed to SDL_ConvertSurface()
|
||||
and SDL will try to RLE accelerate colorkey and alpha blits in the
|
||||
resulting surface.
|
||||
|
||||
1.1.6:
|
||||
Added a function to return the thread ID of a specific thread:
|
||||
Uint32 SDL_GetThreadID(SDL_Thread *thread)
|
||||
If 'thread' is NULL, this function returns the id for this thread.
|
||||
|
||||
1.1.5:
|
||||
The YUV overlay structure has been changed to use an array of
|
||||
pitches and pixels representing the planes of a YUV image, to
|
||||
better enable hardware acceleration. The YV12 and IYUV formats
|
||||
each have three planes, corresponding to the Y, U, and V portions
|
||||
of the image, while packed pixel YUV formats just have one plane.
|
||||
|
||||
For palettized mode (8bpp), the screen colormap is now split in
|
||||
a physical and a logical palette. The physical palette determines
|
||||
what colours the screen pixels will get when displayed, and the
|
||||
logical palette controls the mapping from blits to/from the screen.
|
||||
A new function, SDL_SetPalette() has been added to change
|
||||
logical and physical palettes separately. SDL_SetColors() works
|
||||
just as before, and is equivalent to calling SDL_SetPalette() with
|
||||
a flag argument of (SDL_LOGPAL|SDL_PHYSPAL).
|
||||
|
||||
SDL_BlitSurface() no longer modifies the source rectangle, only the
|
||||
destination rectangle. The width/height members of the destination
|
||||
rectangle are ignored, only the position is used.
|
||||
|
||||
The old source clipping function SDL_SetClipping() has been replaced
|
||||
with a more useful function to set the destination clipping rectangle:
|
||||
SDL_bool SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect)
|
||||
|
||||
Added a function to see what subsystems have been initialized:
|
||||
Uint32 SDL_WasInit(Uint32 flags)
|
||||
|
||||
The Big Alpha Flip: SDL now treats alpha as opacity like everybody
|
||||
else, and not as transparency:
|
||||
|
||||
A new cpp symbol: SDL_ALPHA_OPAQUE is defined as 255
|
||||
A new cpp symbol: SDL_ALPHA_TRANSPARENT is defined as 0
|
||||
Values between 0 and 255 vary from fully transparent to fully opaque.
|
||||
|
||||
New functions:
|
||||
SDL_DisplayFormatAlpha()
|
||||
Returns a surface converted to a format with alpha-channel
|
||||
that can be blit efficiently to the screen. (In other words,
|
||||
like SDL_DisplayFormat() but the resulting surface has
|
||||
an alpha channel.) This is useful for surfaces with alpha.
|
||||
SDL_MapRGBA()
|
||||
Works as SDL_MapRGB() but takes an additional alpha parameter.
|
||||
SDL_GetRGBA()
|
||||
Works as SDL_GetRGB() but also returns the alpha value
|
||||
(SDL_ALPHA_OPAQUE for formats without an alpha channel)
|
||||
|
||||
Both SDL_GetRGB() and SDL_GetRGBA() now always return values in
|
||||
the [0..255] interval. Previously, SDL_GetRGB() would return
|
||||
(0xf8, 0xfc, 0xf8) for a completely white pixel in RGB565 format.
|
||||
(N.B.: This is broken for bit fields < 3 bits.)
|
||||
|
||||
SDL_MapRGB() returns pixels in which the alpha channel is set opaque.
|
||||
|
||||
SDL_SetAlpha() can now be used for both setting the per-surface
|
||||
alpha, using the new way of thinking of alpha, and also to enable
|
||||
and disable per-pixel alpha blending for surfaces with an alpha
|
||||
channel:
|
||||
To disable alpha blending:
|
||||
SDL_SetAlpha(surface, 0, 0);
|
||||
To re-enable alpha blending:
|
||||
SDL_SetAlpha(surface, SDL_SRCALPHA, 0);
|
||||
Surfaces with an alpha channel have blending enabled by default.
|
||||
|
||||
SDL_SetAlpha() now accepts SDL_RLEACCEL as a flag, which requests
|
||||
RLE acceleration of blits, just as like with SDL_SetColorKey().
|
||||
This flag can be set for both surfaces with an alpha channel
|
||||
and surfaces with an alpha value set by SDL_SetAlpha().
|
||||
As always, RLE surfaces must be locked before pixel access is
|
||||
allowed, and unlocked before any other SDL operations are done
|
||||
on it.
|
||||
|
||||
The blit semantics for surfaces with and without alpha and colorkey
|
||||
have now been defined:
|
||||
|
||||
RGBA->RGB:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using alpha-channel).
|
||||
SDL_SRCCOLORKEY ignored.
|
||||
SDL_SRCALPHA not set:
|
||||
copy RGB.
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
RGB values of the source colour key, ignoring alpha in the
|
||||
comparison.
|
||||
|
||||
RGB->RGBA:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using the source per-surface alpha value);
|
||||
set destination alpha to opaque.
|
||||
SDL_SRCALPHA not set:
|
||||
copy RGB, set destination alpha to opaque.
|
||||
both:
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
source colour key.
|
||||
|
||||
RGBA->RGBA:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using the source alpha channel) the RGB values;
|
||||
leave destination alpha untouched. [Note: is this correct?]
|
||||
SDL_SRCCOLORKEY ignored.
|
||||
SDL_SRCALPHA not set:
|
||||
copy all of RGBA to the destination.
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
RGB values of the source colour key, ignoring alpha in the
|
||||
comparison.
|
||||
|
||||
RGB->RGB:
|
||||
SDL_SRCALPHA set:
|
||||
alpha-blend (using the source per-surface alpha value).
|
||||
SDL_SRCALPHA not set:
|
||||
copy RGB.
|
||||
both:
|
||||
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
source colour key.
|
||||
|
||||
As a special case, blits from surfaces with per-surface alpha
|
||||
value of 128 (50% transparency) are optimised and much faster
|
||||
than other alpha values. This does not apply to surfaces with
|
||||
alpha channels (per-pixel alpha).
|
||||
|
||||
New functions for manipulating the gamma of the display have
|
||||
been added:
|
||||
int SDL_SetGamma(float red, float green, float blue);
|
||||
int SDL_SetGammaRamp(Uint8 *red, Uint8 *green, Uint8 *blue);
|
||||
int SDL_GetGammaRamp(Uint8 *red, Uint8 *green, Uint8 *blue);
|
||||
Gamma ramps are tables with 256 entries which map the screen color
|
||||
components into actually displayed colors. For an example of
|
||||
implementing gamma correction and gamma fades, see test/testgamma.c
|
||||
Gamma control is not supported on all hardware.
|
||||
|
||||
1.1.4:
|
||||
The size of the SDL_CDtrack structure changed from 8 to 12 bytes
|
||||
as the size of the length member was extended to 32 bits.
|
||||
|
||||
You can now use SDL for 2D blitting with a GL mode by passing the
|
||||
SDL_OPENGLBLIT flag to SDL_SetVideoMode(). You can specify 16 or
|
||||
32 bpp, and the data in the framebuffer is put into the GL scene
|
||||
when you call SDL_UpdateRects(), and the scene will be visible
|
||||
when you call SDL_GL_SwapBuffers().
|
||||
|
||||
Run the "testgl" test program with the -logo command line option
|
||||
to see an example of this blending of 2D and 3D in SDL.
|
||||
|
||||
1.1.3:
|
||||
Added SDL_FreeRW() to the API, to complement SDL_AllocRW()
|
||||
|
||||
Added resizable window support - just add SDL_RESIZABLE to the
|
||||
SDL_SetVideoMode() flags, and then wait for SDL_VIDEORESIZE events.
|
||||
See SDL_events.h for details on the new SDL_ResizeEvent structure.
|
||||
|
||||
Added condition variable support, based on mutexes and semaphores.
|
||||
SDL_CreateCond()
|
||||
SDL_DestroyCond()
|
||||
SDL_CondSignal()
|
||||
SDL_CondBroadcast()
|
||||
SDL_CondWait()
|
||||
SDL_CondTimedWait()
|
||||
The new function prototypes are in SDL_mutex.h
|
||||
|
||||
Added counting semaphore support, based on the mutex primitive.
|
||||
SDL_CreateSemaphore()
|
||||
SDL_DestroySemaphore()
|
||||
SDL_SemWait()
|
||||
SDL_SemTryWait()
|
||||
SDL_SemWaitTimeout()
|
||||
SDL_SemPost()
|
||||
SDL_SemValue()
|
||||
The new function prototypes are in SDL_mutex.h
|
||||
|
||||
Added support for asynchronous blitting. To take advantage of this,
|
||||
you must set the SDL_ASYNCBLIT flag when setting the video mode and
|
||||
creating surfaces that you want accelerated in this way. You must
|
||||
lock surfaces that have this flag set, and the lock will block until
|
||||
any queued blits have completed.
|
||||
|
||||
Added YUV video overlay support.
|
||||
The supported YUV formats are: YV12, IYUV, YUY2, UYVY, and YVYU.
|
||||
This function creates an overlay surface:
|
||||
SDL_CreateYUVOverlay()
|
||||
You must lock and unlock the overlay to get access to the data:
|
||||
SDL_LockYUVOverlay() SDL_UnlockYUVOverlay()
|
||||
You can then display the overlay:
|
||||
SDL_DisplayYUVOverlay()
|
||||
You must free the overlay when you are done using it:
|
||||
SDL_FreeYUVOverlay()
|
||||
See SDL_video.h for the full function prototypes.
|
||||
|
||||
The joystick hat position constants have been changed:
|
||||
Old constant New constant
|
||||
------------ ------------
|
||||
0 SDL_HAT_CENTERED
|
||||
1 SDL_HAT_UP
|
||||
2 SDL_HAT_RIGHTUP
|
||||
3 SDL_HAT_RIGHT
|
||||
4 SDL_HAT_RIGHTDOWN
|
||||
5 SDL_HAT_DOWN
|
||||
6 SDL_HAT_LEFTDOWN
|
||||
7 SDL_HAT_LEFT
|
||||
8 SDL_HAT_LEFTUP
|
||||
The new constants are bitmasks, so you can check for the
|
||||
individual axes like this:
|
||||
if ( hat_position & SDL_HAT_UP ) {
|
||||
}
|
||||
and you'll catch left-up, up, and right-up.
|
||||
|
||||
1.1.2:
|
||||
Added multiple timer support:
|
||||
SDL_AddTimer() and SDL_RemoveTimer()
|
||||
|
||||
SDL_WM_SetIcon() now respects the icon colorkey if mask is NULL.
|
||||
|
||||
1.1.0:
|
||||
Added initial OpenGL support.
|
||||
First set GL attributes (such as RGB depth, alpha depth, etc.)
|
||||
SDL_GL_SetAttribute()
|
||||
Then call SDL_SetVideoMode() with the SDL_OPENGL flag.
|
||||
Perform all of your normal GL drawing.
|
||||
Finally swap the buffers with the new SDL function:
|
||||
SDL_GL_SwapBuffers()
|
||||
See the new 'testgl' test program for an example of using GL with SDL.
|
||||
|
||||
You can load GL extension functions by using the function:
|
||||
SDL_GL_LoadProcAddress()
|
||||
|
||||
Added functions to initialize and cleanup specific SDL subsystems:
|
||||
SDL_InitSubSystem() and SDL_QuitSubSystem()
|
||||
|
||||
Added user-defined event type:
|
||||
typedef struct {
|
||||
Uint8 type;
|
||||
int code;
|
||||
void *data1;
|
||||
void *data2;
|
||||
} SDL_UserEvent;
|
||||
This structure is in the "user" member of an SDL_Event.
|
||||
|
||||
Added a function to push events into the event queue:
|
||||
SDL_PushEvent()
|
||||
|
||||
Example of using the new SDL user-defined events:
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
event.type = SDL_USEREVENT;
|
||||
event.user.code = my_event_code;
|
||||
event.user.data1 = significant_data;
|
||||
event.user.data2 = 0;
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
|
||||
Added a function to get mouse deltas since last query:
|
||||
SDL_GetRelativeMouseState()
|
||||
|
||||
Added a boolean datatype to SDL_types.h:
|
||||
SDL_bool = { SDL_TRUE, SDL_FALSE }
|
||||
|
||||
Added a function to get the current audio status:
|
||||
SDL_GetAudioState();
|
||||
It returns one of:
|
||||
SDL_AUDIO_STOPPED,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
|
||||
Added an AAlib driver (ASCII Art) - by Stephane Peter.
|
||||
|
||||
1.0.6:
|
||||
The input grab state is reset after each call to SDL_SetVideoMode().
|
||||
The input is grabbed by default in fullscreen mode, and ungrabbed in
|
||||
windowed mode. If you want to set input grab to a particular value,
|
||||
you should set it after each call to SDL_SetVideoMode().
|
||||
|
||||
1.0.5:
|
||||
Exposed SDL_AudioInit(), SDL_VideoInit()
|
||||
Added SDL_AudioDriverName() and SDL_VideoDriverName()
|
||||
|
||||
Added new window manager function:
|
||||
SDL_WM_ToggleFullScreen()
|
||||
This is currently implemented only on Linux
|
||||
|
||||
The ALT-ENTER code has been removed - it's not appropriate for a
|
||||
lib to bind keys when they aren't even emergency escape sequences.
|
||||
|
||||
ALT-ENTER functionality can be implemented with the following code:
|
||||
|
||||
int Handle_AltEnter(const SDL_Event *event)
|
||||
{
|
||||
if ( event->type == SDL_KEYDOWN ) {
|
||||
if ( (event->key.keysym.sym == SDLK_RETURN) &&
|
||||
(event->key.keysym.mod & KMOD_ALT) ) {
|
||||
SDL_WM_ToggleFullScreen(SDL_GetVideoSurface());
|
||||
return(0);
|
||||
}
|
||||
}
|
||||
return(1);
|
||||
}
|
||||
SDL_SetEventFilter(Handle_AltEnter);
|
||||
|
||||
1.0.3:
|
||||
Under X11, if you grab the input and hide the mouse cursor,
|
||||
the mouse will go into a "relative motion" mode where you
|
||||
will always get relative motion events no matter how far in
|
||||
each direction you move the mouse - relative motion is not
|
||||
bounded by the edges of the window (though the absolute values
|
||||
of the mouse positions are clamped by the size of the window).
|
||||
The SVGAlib, framebuffer console, and DirectInput drivers all
|
||||
have this behavior naturally, and the GDI and BWindow drivers
|
||||
never go into "relative motion" mode.
|
||||
|
||||
1.0.2:
|
||||
Added a function to enable keyboard repeat:
|
||||
SDL_EnableKeyRepeat()
|
||||
|
||||
Added a function to grab the mouse and keyboard input
|
||||
SDL_WM_GrabInput()
|
||||
|
||||
Added a function to iconify the window.
|
||||
SDL_WM_IconifyWindow()
|
||||
If this function succeeds, the application will receive an event
|
||||
signaling SDL_APPACTIVE event
|
||||
|
||||
1.0.1:
|
||||
Added constants to SDL_audio.h for 16-bit native byte ordering:
|
||||
AUDIO_U16SYS, AUDIO_S16SYS
|
||||
|
||||
1.0.0:
|
||||
New public release
|
||||
|
||||
Version 0.11:
|
||||
|
||||
0.11.5:
|
||||
A new function SDL_GetVideoSurface() has been added, and returns
|
||||
a pointer to the current display surface.
|
||||
|
||||
SDL_AllocSurface() has been renamed SDL_CreateRGBSurface(), and
|
||||
a new function SDL_CreateRGBSurfaceFrom() has been added to allow
|
||||
creating an SDL surface from an existing pixel data buffer.
|
||||
|
||||
Added SDL_GetRGB() to the headers and documentation.
|
||||
|
||||
0.11.4:
|
||||
SDL_SetLibraryPath() is no longer meaningful, and has been removed.
|
||||
|
||||
0.11.3:
|
||||
A new flag for SDL_Init(), SDL_INIT_NOPARACHUTE, prevents SDL from
|
||||
installing fatal signal handlers on operating systems that support
|
||||
them.
|
||||
|
||||
Version 0.9:
|
||||
|
||||
0.9.15:
|
||||
SDL_CreateColorCursor() has been removed. Color cursors should
|
||||
be implemented as sprites, blitted by the application when the
|
||||
cursor moves. To get smooth color cursor updates when the app
|
||||
is busy, pass the SDL_INIT_EVENTTHREAD flag to SDL_Init(). This
|
||||
allows you to handle the mouse motion in another thread from an
|
||||
event filter function, but is currently only supported by Linux
|
||||
and BeOS. Note that you'll have to protect the display surface
|
||||
from multi-threaded access by using mutexes if you do this.
|
||||
|
||||
Thread-safe surface support has been removed from SDL.
|
||||
This makes blitting somewhat faster, by removing SDL_MiddleBlit().
|
||||
Code that used SDL_MiddleBlit() should use SDL_LowerBlit() instead.
|
||||
You can make your surfaces thread-safe by allocating your own
|
||||
mutex and making lock/unlock calls around accesses to your surface.
|
||||
|
||||
0.9.14:
|
||||
SDL_GetMouseState() now takes pointers to int rather than Uint16.
|
||||
|
||||
If you set the SDL_WINDOWID environment variable under UNIX X11,
|
||||
SDL will use that as the main window instead of creating it's own.
|
||||
This is an unsupported extension to SDL, and not portable at all.
|
||||
|
||||
0.9.13:
|
||||
Added a function SDL_SetLibraryPath() which can be used to specify
|
||||
the directory containing the SDL dynamic libraries. This is useful
|
||||
for commercial applications which ship with particular versions
|
||||
of the libraries, and for security on multi-user systems.
|
||||
If this function is not used, the default system directories are
|
||||
searched using the native dynamic object loading mechanism.
|
||||
|
||||
In order to support C linkage under Visual C++, you must declare
|
||||
main() without any return type:
|
||||
main(int argc, char *argv[]) {
|
||||
/* Do the program... */
|
||||
return(0);
|
||||
}
|
||||
C++ programs should also return a value if compiled under VC++.
|
||||
|
||||
The blit_endian member of the SDL_VideoInfo struct has been removed.
|
||||
|
||||
SDL_SymToASCII() has been replaced with SDL_GetKeyName(), so there
|
||||
is now no longer any function to translate a keysym to a character.
|
||||
|
||||
The SDL_keysym structure has been extended with a 'scancode' and
|
||||
'unicode' member. The 'scancode' is a hardware specific scancode
|
||||
for the key that was pressed, and may be 0. The 'unicode' member
|
||||
is a 16-bit UNICODE translation of the key that was pressed along
|
||||
with any modifiers or compose keys that have been pressed.
|
||||
If no UNICODE translation exists for the key, 'unicode' will be 0.
|
||||
|
||||
Added a function SDL_EnableUNICODE() to enable/disable UNICODE
|
||||
translation of character keypresses. Translation defaults off.
|
||||
|
||||
To convert existing code to use the new API, change code which
|
||||
uses SDL_SymToASCII() to get the keyname to use SDL_GetKeyName(),
|
||||
and change code which uses it to get the ASCII value of a sym to
|
||||
use the 'unicode' member of the event keysym.
|
||||
|
||||
0.9.12:
|
||||
There is partial support for 64-bit datatypes. I don't recommend
|
||||
you use this if you have a choice, because 64-bit datatypes are not
|
||||
supported on many platforms. On platforms for which it is supported,
|
||||
the SDL_HAS_64BIT_TYPE C preprocessor define will be enabled, and
|
||||
you can use the Uint64 and Sint64 datatypes.
|
||||
|
||||
Added functions to SDL_endian.h to support 64-bit datatypes:
|
||||
SDL_SwapLE64(), SDL_SwapBE64(),
|
||||
SDL_ReadLE64(), SDL_ReadBE64(), SDL_WriteLE64(), SDL_WriteBE64()
|
||||
|
||||
A new member "len_ratio" has been added to the SDL_AudioCVT structure,
|
||||
and allows you to determine either the original buffer length or the
|
||||
converted buffer length, given the other.
|
||||
|
||||
A new function SDL_FreeWAV() has been added to the API to free data
|
||||
allocated by SDL_LoadWAV_RW(). This is necessary under Win32 since
|
||||
the gcc compiled DLL uses a different heap than VC++ compiled apps.
|
||||
|
||||
SDL now has initial support for international keyboards using the
|
||||
Latin character set.
|
||||
If a particular mapping is desired, you can set the DEFAULT_KEYBOARD
|
||||
compile-time variable, or you can set the environment variable
|
||||
"SDL_KEYBOARD" to a string identifying the keyboard mapping you desire.
|
||||
The valid values for these variables can be found in SDL_keyboard.c
|
||||
|
||||
Full support for German and French keyboards under X11 is implemented.
|
||||
|
||||
0.9.11:
|
||||
The THREADED_EVENTS compile-time define has been replaced with the
|
||||
SDL_INIT_EVENTTHREAD flag. If this flag is passed to SDL_Init(),
|
||||
SDL will create a separate thread to perform input event handling.
|
||||
If this flag is passed to SDL_Init(), and the OS doesn't support
|
||||
event handling in a separate thread, SDL_Init() will fail.
|
||||
Be sure to add calls to SDL_Delay() in your main thread to allow
|
||||
the OS to schedule your event thread, or it may starve, leading
|
||||
to slow event delivery and/or dropped events.
|
||||
Currently MacOS and Win32 do not support this flag, while BeOS
|
||||
and Linux do support it. I recommend that your application only
|
||||
use this flag if absolutely necessary.
|
||||
|
||||
The SDL thread function passed to SDL_CreateThread() now returns a
|
||||
status. This status can be retrieved by passing a non-NULL pointer
|
||||
as the 'status' argument to SDL_WaitThread().
|
||||
|
||||
The volume parameter to SDL_MixAudio() has been increased in range
|
||||
from (0-8) to (0-128)
|
||||
|
||||
SDL now has a data source abstraction which can encompass a file,
|
||||
an area of memory, or any custom object you can envision. It uses
|
||||
these abstractions, SDL_RWops, in the endian read/write functions,
|
||||
and the built-in WAV and BMP file loaders. This means you can load
|
||||
WAV chunks from memory mapped files, compressed archives, network
|
||||
pipes, or anything else that has a data read abstraction.
|
||||
|
||||
There are three built-in data source abstractions:
|
||||
SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
|
||||
along with a generic data source allocation function:
|
||||
SDL_AllocRW()
|
||||
These data sources can be used like stdio file pointers with the
|
||||
following convenience functions:
|
||||
SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
|
||||
These functions are defined in the new header file "SDL_rwops.h"
|
||||
|
||||
The endian swapping functions have been turned into macros for speed
|
||||
and SDL_CalculateEndian() has been removed. SDL_endian.h now defines
|
||||
SDL_BYTEORDER as either SDL_BIG_ENDIAN or SDL_LIL_ENDIAN depending on
|
||||
the endianness of the host system.
|
||||
|
||||
The endian read/write functions now take an SDL_RWops pointer
|
||||
instead of a stdio FILE pointer, to support the new data source
|
||||
abstraction.
|
||||
|
||||
The SDL_*LoadWAV() functions have been replaced with a single
|
||||
SDL_LoadWAV_RW() function that takes a SDL_RWops pointer as it's
|
||||
first parameter, and a flag whether or not to automatically
|
||||
free it as the second parameter. SDL_LoadWAV() is a macro for
|
||||
backward compatibility and convenience:
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...);
|
||||
|
||||
The SDL_*LoadBMP()/SDL_*SaveBMP() functions have each been replaced
|
||||
with a single function that takes a SDL_RWops pointer as it's
|
||||
first parameter, and a flag whether or not to automatically
|
||||
free it as the second parameter. SDL_LoadBMP() and SDL_SaveBMP()
|
||||
are macros for backward compatibility and convenience:
|
||||
SDL_LoadBMP_RW(SDL_RWFromFile("sample.bmp", "rb"), 1, ...);
|
||||
SDL_SaveBMP_RW(SDL_RWFromFile("sample.bmp", "wb"), 1, ...);
|
||||
Note that these functions use SDL_RWseek() extensively, and should
|
||||
not be used on pipes or other non-seekable data sources.
|
||||
|
||||
0.9.10:
|
||||
The Linux SDL_SysWMInfo and SDL_SysWMMsg structures have been
|
||||
extended to support multiple types of display drivers, as well as
|
||||
safe access to the X11 display when THREADED_EVENTS is enabled.
|
||||
The new structures are documented in the SDL_syswm.h header file.
|
||||
|
||||
Thanks to John Elliott <jce@seasip.demon.co.uk>, the UK keyboard
|
||||
should now work properly, as well as the "Windows" keys on US
|
||||
keyboards.
|
||||
|
||||
The Linux CD-ROM code now reads the CD-ROM devices from /etc/fstab
|
||||
instead of trying to open each block device on the system.
|
||||
The CD must be listed in /etc/fstab as using the iso9660 filesystem.
|
||||
|
||||
On Linux, if you define THREADED_EVENTS at compile time, a separate
|
||||
thread will be spawned to gather X events asynchronously from the
|
||||
graphics updates. This hasn't been extensively tested, but it does
|
||||
provide a means of handling keyboard and mouse input in a separate
|
||||
thread from the graphics thread. (This is now enabled by default.)
|
||||
|
||||
A special access function SDL_PeepEvents() allows you to manipulate
|
||||
the event queue in a thread-safe manner, including peeking at events,
|
||||
removing events of a specified type, and adding new events of arbitrary
|
||||
type to the queue (use the new 'user' member of the SDL_Event type).
|
||||
|
||||
If you use SDL_PeepEvents() to gather events, then the main graphics
|
||||
thread needs to call SDL_PumpEvents() periodically to drive the event
|
||||
loop and generate input events. This is not necessary if SDL has been
|
||||
compiled with THREADED_EVENTS defined, but doesn't hurt.
|
||||
|
||||
A new function SDL_ThreadID() returns the identifier associated with
|
||||
the current thread.
|
||||
|
||||
0.9.9:
|
||||
The AUDIO_STEREO format flag has been replaced with a new 'channels'
|
||||
member of the SDL_AudioSpec structure. The channels are 1 for mono
|
||||
audio, and 2 for stereo audio. In the future more channels may be
|
||||
supported for 3D surround sound.
|
||||
|
||||
The SDL_MixAudio() function now takes an additional volume parameter,
|
||||
which should be set to SDL_MIX_MAXVOLUME for compatibility with the
|
||||
original function.
|
||||
|
||||
The CD-ROM functions which take a 'cdrom' parameter can now be
|
||||
passed NULL, and will act on the last successfully opened CD-ROM.
|
||||
|
||||
0.9.8:
|
||||
No changes, bugfixes only.
|
||||
|
||||
0.9.7:
|
||||
No changes, bugfixes only.
|
||||
|
||||
0.9.6:
|
||||
Added a fast rectangle fill function: SDL_FillRect()
|
||||
|
||||
Addition of a useful function for getting info on the video hardware:
|
||||
const SDL_VideoInfo *SDL_GetVideoInfo(void)
|
||||
This function replaces SDL_GetDisplayFormat().
|
||||
|
||||
Initial support for double-buffering:
|
||||
Use the SDL_DOUBLEBUF flag in SDL_SetVideoMode()
|
||||
Update the screen with a new function: SDL_Flip()
|
||||
|
||||
SDL_AllocSurface() takes two new flags:
|
||||
SDL_SRCCOLORKEY means that the surface will be used for colorkey blits
|
||||
and if the hardware supports hardware acceleration of colorkey blits
|
||||
between two surfaces in video memory, to place the surface in video
|
||||
memory if possible, otherwise it will be placed in system memory.
|
||||
SDL_SRCALPHA means that the surface will be used for alpha blits and
|
||||
if the hardware supports hardware acceleration of alpha blits between
|
||||
two surfaces in video memory, to place the surface in video memory
|
||||
if possible, otherwise it will be placed in system memory.
|
||||
SDL_HWSURFACE now means that the surface will be created with the
|
||||
same format as the display surface, since having surfaces in video
|
||||
memory is only useful for fast blitting to the screen, and you can't
|
||||
blit surfaces with different surface formats in video memory.
|
||||
|
||||
0.9.5:
|
||||
You can now pass a NULL mask to SDL_WM_SetIcon(), and it will assume
|
||||
that the icon consists of the entire image.
|
||||
|
||||
SDL_LowerBlit() is back -- but don't use it on the display surface.
|
||||
It is exactly the same as SDL_MiddleBlit(), but doesn't check for
|
||||
thread safety.
|
||||
|
||||
Added SDL_FPLoadBMP(), SDL_FPSaveBMP(), SDL_FPLoadWAV(), which take
|
||||
a FILE pointer instead of a file name.
|
||||
|
||||
Added CD-ROM audio control API:
|
||||
SDL_CDNumDrives()
|
||||
SDL_CDName()
|
||||
SDL_CDOpen()
|
||||
SDL_CDStatus()
|
||||
SDL_CDPlayTracks()
|
||||
SDL_CDPlay()
|
||||
SDL_CDPause()
|
||||
SDL_CDResume()
|
||||
SDL_CDStop()
|
||||
SDL_CDEject()
|
||||
SDL_CDClose()
|
||||
|
||||
0.9.4:
|
||||
No changes, bugfixes only.
|
||||
|
||||
0.9.3:
|
||||
Mouse motion event now includes relative motion information:
|
||||
Sint16 event->motion.xrel, Sint16 event->motion.yrel
|
||||
|
||||
X11 keyrepeat handling can be disabled by defining IGNORE_X_KEYREPEAT
|
||||
(Add -DIGNORE_X_KEYREPEAT to CFLAGS line in obj/x11Makefile)
|
||||
|
||||
0.9.2:
|
||||
No changes, bugfixes only.
|
||||
|
||||
0.9.1:
|
||||
Removed SDL_MapSurface() and SDL_UnmapSurface() -- surfaces are now
|
||||
automatically mapped on blit.
|
||||
|
||||
0.8.0:
|
||||
SDL stable release
|
||||
101
alienblaster/project/sdl/sdl-1.2/include/SDL.h
Normal file
101
alienblaster/project/sdl/sdl-1.2/include/SDL.h
Normal file
@@ -0,0 +1,101 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL.h
|
||||
* Main include header for the SDL library
|
||||
*/
|
||||
|
||||
#ifndef _SDL_H
|
||||
#define _SDL_H
|
||||
|
||||
#include "SDL_main.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_cdrom.h"
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @file SDL.h
|
||||
* @note As of version 0.5, SDL is loaded dynamically into the application
|
||||
*/
|
||||
|
||||
/** @name SDL_INIT Flags
|
||||
* These are the flags which may be passed to SDL_Init() -- you should
|
||||
* specify the subsystems which you will be using in your application.
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_INIT_TIMER 0x00000001
|
||||
#define SDL_INIT_AUDIO 0x00000010
|
||||
#define SDL_INIT_VIDEO 0x00000020
|
||||
#define SDL_INIT_CDROM 0x00000100
|
||||
#define SDL_INIT_JOYSTICK 0x00000200
|
||||
#define SDL_INIT_NOPARACHUTE 0x00100000 /**< Don't catch fatal signals */
|
||||
#define SDL_INIT_EVENTTHREAD 0x01000000 /**< Not supported on all OS's */
|
||||
#define SDL_INIT_EVERYTHING 0x0000FFFF
|
||||
/*@}*/
|
||||
|
||||
/** This function loads the SDL dynamically linked library and initializes
|
||||
* the subsystems specified by 'flags' (and those satisfying dependencies)
|
||||
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
|
||||
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
|
||||
|
||||
/** This function initializes specific SDL subsystems */
|
||||
extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
|
||||
|
||||
/** This function cleans up specific SDL subsystems */
|
||||
extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
|
||||
|
||||
/** This function returns mask of the specified subsystems which have
|
||||
* been initialized.
|
||||
* If 'flags' is 0, it returns a mask of all initialized subsystems.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
|
||||
|
||||
/** This function cleans up all initialized subsystems and unloads the
|
||||
* dynamically linked library. You should call it upon all exit conditions.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Quit(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_H */
|
||||
63
alienblaster/project/sdl/sdl-1.2/include/SDL_active.h
Normal file
63
alienblaster/project/sdl/sdl-1.2/include/SDL_active.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_active.h
|
||||
* Include file for SDL application focus event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_active_h
|
||||
#define _SDL_active_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name The available application states */
|
||||
/*@{*/
|
||||
#define SDL_APPMOUSEFOCUS 0x01 /**< The app has mouse coverage */
|
||||
#define SDL_APPINPUTFOCUS 0x02 /**< The app has input focus */
|
||||
#define SDL_APPACTIVE 0x04 /**< The application is active */
|
||||
/*@}*/
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* This function returns the current state of the application, which is a
|
||||
* bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
|
||||
* SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
|
||||
* see your application, otherwise it has been iconified or disabled.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_active_h */
|
||||
284
alienblaster/project/sdl/sdl-1.2/include/SDL_audio.h
Normal file
284
alienblaster/project/sdl/sdl-1.2/include/SDL_audio.h
Normal file
@@ -0,0 +1,284 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_audio.h
|
||||
* Access to the raw audio mixing buffer for the SDL library
|
||||
*/
|
||||
|
||||
#ifndef _SDL_audio_h
|
||||
#define _SDL_audio_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* When filling in the desired audio spec structure,
|
||||
* - 'desired->freq' should be the desired audio frequency in samples-per-second.
|
||||
* - 'desired->format' should be the desired audio format.
|
||||
* - 'desired->samples' is the desired size of the audio buffer, in samples.
|
||||
* This number should be a power of two, and may be adjusted by the audio
|
||||
* driver to a value more suitable for the hardware. Good values seem to
|
||||
* range between 512 and 8096 inclusive, depending on the application and
|
||||
* CPU speed. Smaller values yield faster response time, but can lead
|
||||
* to underflow if the application is doing heavy processing and cannot
|
||||
* fill the audio buffer in time. A stereo sample consists of both right
|
||||
* and left channels in LR ordering.
|
||||
* Note that the number of samples is directly related to time by the
|
||||
* following formula: ms = (samples*1000)/freq
|
||||
* - 'desired->size' is the size in bytes of the audio buffer, and is
|
||||
* calculated by SDL_OpenAudio().
|
||||
* - 'desired->silence' is the value used to set the buffer to silence,
|
||||
* and is calculated by SDL_OpenAudio().
|
||||
* - 'desired->callback' should be set to a function that will be called
|
||||
* when the audio device is ready for more data. It is passed a pointer
|
||||
* to the audio buffer, and the length in bytes of the audio buffer.
|
||||
* This function usually runs in a separate thread, and so you should
|
||||
* protect data structures that it accesses by calling SDL_LockAudio()
|
||||
* and SDL_UnlockAudio() in your code.
|
||||
* - 'desired->userdata' is passed as the first parameter to your callback
|
||||
* function.
|
||||
*
|
||||
* @note The calculated values in this structure are calculated by SDL_OpenAudio()
|
||||
*
|
||||
*/
|
||||
typedef struct SDL_AudioSpec {
|
||||
int freq; /**< DSP frequency -- samples per second */
|
||||
Uint16 format; /**< Audio data format */
|
||||
Uint8 channels; /**< Number of channels: 1 mono, 2 stereo */
|
||||
Uint8 silence; /**< Audio buffer silence value (calculated) */
|
||||
Uint16 samples; /**< Audio buffer size in samples (power of 2) */
|
||||
Uint16 padding; /**< Necessary for some compile environments */
|
||||
Uint32 size; /**< Audio buffer size in bytes (calculated) */
|
||||
/**
|
||||
* This function is called when the audio device needs more data.
|
||||
*
|
||||
* @param[out] stream A pointer to the audio data buffer
|
||||
* @param[in] len The length of the audio buffer in bytes.
|
||||
*
|
||||
* Once the callback returns, the buffer will no longer be valid.
|
||||
* Stereo samples are stored in a LRLRLR ordering.
|
||||
*/
|
||||
void (SDLCALL *callback)(void *userdata, Uint8 *stream, int len);
|
||||
void *userdata;
|
||||
} SDL_AudioSpec;
|
||||
|
||||
/**
|
||||
* @name Audio format flags
|
||||
* defaults to LSB byte order
|
||||
*/
|
||||
/*@{*/
|
||||
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
||||
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
||||
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
||||
#define AUDIO_S16LSB 0x8010 /**< Signed 16-bit samples */
|
||||
#define AUDIO_U16MSB 0x1010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
||||
#define AUDIO_U16 AUDIO_U16LSB
|
||||
#define AUDIO_S16 AUDIO_S16LSB
|
||||
|
||||
/**
|
||||
* @name Native audio byte ordering
|
||||
*/
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||
#else
|
||||
#define AUDIO_U16SYS AUDIO_U16MSB
|
||||
#define AUDIO_S16SYS AUDIO_S16MSB
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/*@}*/
|
||||
|
||||
|
||||
/** A structure to hold a set of audio conversion filters and buffers */
|
||||
typedef struct SDL_AudioCVT {
|
||||
int needed; /**< Set to 1 if conversion possible */
|
||||
Uint16 src_format; /**< Source audio format */
|
||||
Uint16 dst_format; /**< Target audio format */
|
||||
double rate_incr; /**< Rate conversion increment */
|
||||
Uint8 *buf; /**< Buffer to hold entire audio data */
|
||||
int len; /**< Length of original audio buffer */
|
||||
int len_cvt; /**< Length of converted audio buffer */
|
||||
int len_mult; /**< buffer must be len*len_mult big */
|
||||
double len_ratio; /**< Given len, final size is len*len_ratio */
|
||||
void (SDLCALL *filters[10])(struct SDL_AudioCVT *cvt, Uint16 format);
|
||||
int filter_index; /**< Current audio conversion function */
|
||||
} SDL_AudioCVT;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* @name Audio Init and Quit
|
||||
* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the audio driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function fills the given character buffer with the name of the
|
||||
* current audio driver, and returns a pointer to it if the audio driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/**
|
||||
* This function opens the audio device with the desired parameters, and
|
||||
* returns 0 if successful, placing the actual hardware parameters in the
|
||||
* structure pointed to by 'obtained'. If 'obtained' is NULL, the audio
|
||||
* data passed to the callback function will be guaranteed to be in the
|
||||
* requested format, and will be automatically converted to the hardware
|
||||
* audio format if necessary. This function returns -1 if it failed
|
||||
* to open the audio device, or couldn't set up the audio thread.
|
||||
*
|
||||
* The audio device starts out playing silence when it's opened, and should
|
||||
* be enabled for playing by calling SDL_PauseAudio(0) when you are ready
|
||||
* for your audio callback function to be called. Since the audio driver
|
||||
* may modify the requested size of the audio buffer, you should allocate
|
||||
* any local mixing buffers after you open the audio device.
|
||||
*
|
||||
* @sa SDL_AudioSpec
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained);
|
||||
|
||||
typedef enum {
|
||||
SDL_AUDIO_STOPPED = 0,
|
||||
SDL_AUDIO_PLAYING,
|
||||
SDL_AUDIO_PAUSED
|
||||
} SDL_audiostatus;
|
||||
|
||||
/** Get the current audio state */
|
||||
extern DECLSPEC SDL_audiostatus SDLCALL SDL_GetAudioStatus(void);
|
||||
|
||||
/**
|
||||
* This function pauses and unpauses the audio callback processing.
|
||||
* It should be called with a parameter of 0 after opening the audio
|
||||
* device to start playing sound. This is so you can safely initialize
|
||||
* data for your callback function after opening the audio device.
|
||||
* Silence will be written to the audio device during the pause.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||
|
||||
/**
|
||||
* This function loads a WAVE from the data source, automatically freeing
|
||||
* that source if 'freesrc' is non-zero. For example, to load a WAVE file,
|
||||
* you could do:
|
||||
* @code SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); @endcode
|
||||
*
|
||||
* If this function succeeds, it returns the given SDL_AudioSpec,
|
||||
* filled with the audio data format of the wave data, and sets
|
||||
* 'audio_buf' to a malloc()'d buffer containing the audio data,
|
||||
* and sets 'audio_len' to the length of that audio buffer, in bytes.
|
||||
* You need to free the audio buffer with SDL_FreeWAV() when you are
|
||||
* done with it.
|
||||
*
|
||||
* This function returns NULL and sets the SDL error message if the
|
||||
* wave file cannot be opened, uses an unknown data format, or is
|
||||
* corrupt. Currently raw and MS-ADPCM WAVE files are supported.
|
||||
*/
|
||||
extern DECLSPEC SDL_AudioSpec * SDLCALL SDL_LoadWAV_RW(SDL_RWops *src, int freesrc, SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len);
|
||||
|
||||
/** Compatibility convenience function -- loads a WAV from a file */
|
||||
#define SDL_LoadWAV(file, spec, audio_buf, audio_len) \
|
||||
SDL_LoadWAV_RW(SDL_RWFromFile(file, "rb"),1, spec,audio_buf,audio_len)
|
||||
|
||||
/**
|
||||
* This function frees data previously allocated with SDL_LoadWAV_RW()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 *audio_buf);
|
||||
|
||||
/**
|
||||
* This function takes a source format and rate and a destination format
|
||||
* and rate, and initializes the 'cvt' structure with information needed
|
||||
* by SDL_ConvertAudio() to convert a buffer of audio data from one format
|
||||
* to the other.
|
||||
*
|
||||
* @return This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
|
||||
Uint16 src_format, Uint8 src_channels, int src_rate,
|
||||
Uint16 dst_format, Uint8 dst_channels, int dst_rate);
|
||||
|
||||
/**
|
||||
* Once you have initialized the 'cvt' structure using SDL_BuildAudioCVT(),
|
||||
* created an audio buffer cvt->buf, and filled it with cvt->len bytes of
|
||||
* audio data in the source format, this function will convert it in-place
|
||||
* to the desired format.
|
||||
* The data conversion may expand the size of the audio data, so the buffer
|
||||
* cvt->buf should be allocated after the cvt structure is initialized by
|
||||
* SDL_BuildAudioCVT(), and should be cvt->len*cvt->len_mult bytes long.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT *cvt);
|
||||
|
||||
|
||||
#define SDL_MIX_MAXVOLUME 128
|
||||
/**
|
||||
* This takes two audio buffers of the playing audio format and mixes
|
||||
* them, performing addition, volume adjustment, and overflow clipping.
|
||||
* The volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
|
||||
* for full audio volume. Note this does not change hardware volume.
|
||||
* This is provided for convenience -- you can mix your own audio data.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 *dst, const Uint8 *src, Uint32 len, int volume);
|
||||
|
||||
/**
|
||||
* @name Audio Locks
|
||||
* The lock manipulated by these functions protects the callback function.
|
||||
* During a LockAudio/UnlockAudio pair, you can be guaranteed that the
|
||||
* callback function is not running. Do not call these from the callback
|
||||
* function or you will cause deadlock.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function shuts down audio processing and closes the audio device.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_audio_h */
|
||||
29
alienblaster/project/sdl/sdl-1.2/include/SDL_byteorder.h
Normal file
29
alienblaster/project/sdl/sdl-1.2/include/SDL_byteorder.h
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_byteorder.h
|
||||
* @deprecated Use SDL_endian.h instead
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_endian.h"
|
||||
202
alienblaster/project/sdl/sdl-1.2/include/SDL_cdrom.h
Normal file
202
alienblaster/project/sdl/sdl-1.2/include/SDL_cdrom.h
Normal file
@@ -0,0 +1,202 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_cdrom.h
|
||||
* This is the CD-audio control API for Simple DirectMedia Layer
|
||||
*/
|
||||
|
||||
#ifndef _SDL_cdrom_h
|
||||
#define _SDL_cdrom_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @file SDL_cdrom.h
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the SDL_INIT_CDROM flag. This causes SDL to scan the system
|
||||
* for CD-ROM drives, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/** The maximum number of CD-ROM tracks on a disk */
|
||||
#define SDL_MAX_TRACKS 99
|
||||
|
||||
/** @name Track Types
|
||||
* The types of CD-ROM track possible
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_AUDIO_TRACK 0x00
|
||||
#define SDL_DATA_TRACK 0x04
|
||||
/*@}*/
|
||||
|
||||
/** The possible states which a CD-ROM drive can be in. */
|
||||
typedef enum {
|
||||
CD_TRAYEMPTY,
|
||||
CD_STOPPED,
|
||||
CD_PLAYING,
|
||||
CD_PAUSED,
|
||||
CD_ERROR = -1
|
||||
} CDstatus;
|
||||
|
||||
/** Given a status, returns true if there's a disk in the drive */
|
||||
#define CD_INDRIVE(status) ((int)(status) > 0)
|
||||
|
||||
typedef struct SDL_CDtrack {
|
||||
Uint8 id; /**< Track number */
|
||||
Uint8 type; /**< Data or audio track */
|
||||
Uint16 unused;
|
||||
Uint32 length; /**< Length, in frames, of this track */
|
||||
Uint32 offset; /**< Offset, in frames, from start of disk */
|
||||
} SDL_CDtrack;
|
||||
|
||||
/** This structure is only current as of the last call to SDL_CDStatus() */
|
||||
typedef struct SDL_CD {
|
||||
int id; /**< Private drive identifier */
|
||||
CDstatus status; /**< Current drive status */
|
||||
|
||||
/** The rest of this structure is only valid if there's a CD in drive */
|
||||
/*@{*/
|
||||
int numtracks; /**< Number of tracks on disk */
|
||||
int cur_track; /**< Current track position */
|
||||
int cur_frame; /**< Current frame offset within current track */
|
||||
SDL_CDtrack track[SDL_MAX_TRACKS+1];
|
||||
/*@}*/
|
||||
} SDL_CD;
|
||||
|
||||
/** @name Frames / MSF Conversion Functions
|
||||
* Conversion functions from frames to Minute/Second/Frames and vice versa
|
||||
*/
|
||||
/*@{*/
|
||||
#define CD_FPS 75
|
||||
#define FRAMES_TO_MSF(f, M,S,F) { \
|
||||
int value = f; \
|
||||
*(F) = value%CD_FPS; \
|
||||
value /= CD_FPS; \
|
||||
*(S) = value%60; \
|
||||
value /= 60; \
|
||||
*(M) = value; \
|
||||
}
|
||||
#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
|
||||
/*@}*/
|
||||
|
||||
/* CD-audio API functions: */
|
||||
|
||||
/**
|
||||
* Returns the number of CD-ROM drives on the system, or -1 if
|
||||
* SDL_Init() has not been called with the SDL_INIT_CDROM flag.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
|
||||
|
||||
/**
|
||||
* Returns a human-readable, system-dependent identifier for the CD-ROM.
|
||||
* Example:
|
||||
* - "/dev/cdrom"
|
||||
* - "E:"
|
||||
* - "/dev/disk/ide/1/master"
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_CDName(int drive);
|
||||
|
||||
/**
|
||||
* Opens a CD-ROM drive for access. It returns a drive handle on success,
|
||||
* or NULL if the drive was invalid or busy. This newly opened CD-ROM
|
||||
* becomes the default CD used when other CD functions are passed a NULL
|
||||
* CD-ROM handle.
|
||||
* Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
|
||||
*/
|
||||
extern DECLSPEC SDL_CD * SDLCALL SDL_CDOpen(int drive);
|
||||
|
||||
/**
|
||||
* This function returns the current status of the given drive.
|
||||
* If the drive has a CD in it, the table of contents of the CD and current
|
||||
* play position of the CD will be stored in the SDL_CD structure.
|
||||
*/
|
||||
extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD *cdrom);
|
||||
|
||||
/**
|
||||
* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
|
||||
* tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
|
||||
* until the end of the CD. This function will skip data tracks.
|
||||
* This function should only be called after calling SDL_CDStatus() to
|
||||
* get track information about the CD.
|
||||
* For example:
|
||||
* @code
|
||||
* // Play entire CD:
|
||||
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
* SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
|
||||
* // Play last track:
|
||||
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
|
||||
* SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
|
||||
* }
|
||||
* // Play first and second track and 10 seconds of third track:
|
||||
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
|
||||
* SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
|
||||
* @endcode
|
||||
*
|
||||
* @return This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD *cdrom,
|
||||
int start_track, int start_frame, int ntracks, int nframes);
|
||||
|
||||
/**
|
||||
* Play the given CD starting at 'start' frame for 'length' frames.
|
||||
* @return It returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD *cdrom, int start, int length);
|
||||
|
||||
/** Pause play
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD *cdrom);
|
||||
|
||||
/** Resume play
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD *cdrom);
|
||||
|
||||
/** Stop play
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD *cdrom);
|
||||
|
||||
/** Eject CD-ROM
|
||||
* @return returns 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD *cdrom);
|
||||
|
||||
/** Closes the handle for the CD-ROM drive */
|
||||
extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD *cdrom);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
||||
47
alienblaster/project/sdl/sdl-1.2/include/SDL_config.h
Normal file
47
alienblaster/project/sdl/sdl-1.2/include/SDL_config.h
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Add any platform that doesn't build using the configure system */
|
||||
#if defined(__DREAMCAST__)
|
||||
#include "SDL_config_dreamcast.h"
|
||||
#elif defined(__MACOS__)
|
||||
#include "SDL_config_macos.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__SYMBIAN32__)
|
||||
#include "SDL_config_symbian.h" /* must be before win32! */
|
||||
#elif defined(__WIN32__)
|
||||
#include "SDL_config_win32.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#elif defined(ANDROID)
|
||||
#include "SDL_config_android.h"
|
||||
#else
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Add any platform that doesn't build using the configure system */
|
||||
#if defined(__DREAMCAST__)
|
||||
#include "SDL_config_dreamcast.h"
|
||||
#elif defined(__MACOS__)
|
||||
#include "SDL_config_macos.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__SYMBIAN32__)
|
||||
#include "SDL_config_symbian.h" /* must be before win32! */
|
||||
#elif defined(__WIN32__)
|
||||
#include "SDL_config_win32.h"
|
||||
#elif defined(__OS2__)
|
||||
#include "SDL_config_os2.h"
|
||||
#else
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
310
alienblaster/project/sdl/sdl-1.2/include/SDL_config.h.in
Normal file
310
alienblaster/project/sdl/sdl-1.2/include/SDL_config.h.in
Normal file
@@ -0,0 +1,310 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_h
|
||||
#define _SDL_config_h
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* Make sure that this isn't included by Visual C++ */
|
||||
#ifdef _MSC_VER
|
||||
#error You should copy include/SDL_config.h.default to include/SDL_config.h
|
||||
#endif
|
||||
|
||||
/* C language features */
|
||||
#undef const
|
||||
#undef inline
|
||||
#undef volatile
|
||||
|
||||
/* C datatypes */
|
||||
#undef size_t
|
||||
#undef int8_t
|
||||
#undef uint8_t
|
||||
#undef int16_t
|
||||
#undef uint16_t
|
||||
#undef int32_t
|
||||
#undef uint32_t
|
||||
#undef int64_t
|
||||
#undef uint64_t
|
||||
#undef uintptr_t
|
||||
#undef SDL_HAS_64BIT_TYPE
|
||||
|
||||
/* Endianness */
|
||||
#undef SDL_BYTEORDER
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#undef HAVE_LIBC
|
||||
#if HAVE_LIBC
|
||||
|
||||
/* Useful headers */
|
||||
#undef HAVE_ALLOCA_H
|
||||
#undef HAVE_SYS_TYPES_H
|
||||
#undef HAVE_STDIO_H
|
||||
#undef STDC_HEADERS
|
||||
#undef HAVE_STDLIB_H
|
||||
#undef HAVE_STDARG_H
|
||||
#undef HAVE_MALLOC_H
|
||||
#undef HAVE_MEMORY_H
|
||||
#undef HAVE_STRING_H
|
||||
#undef HAVE_STRINGS_H
|
||||
#undef HAVE_INTTYPES_H
|
||||
#undef HAVE_STDINT_H
|
||||
#undef HAVE_CTYPE_H
|
||||
#undef HAVE_MATH_H
|
||||
#undef HAVE_ICONV_H
|
||||
#undef HAVE_SIGNAL_H
|
||||
#undef HAVE_ALTIVEC_H
|
||||
|
||||
/* C library functions */
|
||||
#undef HAVE_MALLOC
|
||||
#undef HAVE_CALLOC
|
||||
#undef HAVE_REALLOC
|
||||
#undef HAVE_FREE
|
||||
#undef HAVE_ALLOCA
|
||||
#ifndef _WIN32 /* Don't use C runtime versions of these on Windows */
|
||||
#undef HAVE_GETENV
|
||||
#undef HAVE_PUTENV
|
||||
#undef HAVE_UNSETENV
|
||||
#endif
|
||||
#undef HAVE_QSORT
|
||||
#undef HAVE_ABS
|
||||
#undef HAVE_BCOPY
|
||||
#undef HAVE_MEMSET
|
||||
#undef HAVE_MEMCPY
|
||||
#undef HAVE_MEMMOVE
|
||||
#undef HAVE_MEMCMP
|
||||
#undef HAVE_STRLEN
|
||||
#undef HAVE_STRLCPY
|
||||
#undef HAVE_STRLCAT
|
||||
#undef HAVE_STRDUP
|
||||
#undef HAVE__STRREV
|
||||
#undef HAVE__STRUPR
|
||||
#undef HAVE__STRLWR
|
||||
#undef HAVE_INDEX
|
||||
#undef HAVE_RINDEX
|
||||
#undef HAVE_STRCHR
|
||||
#undef HAVE_STRRCHR
|
||||
#undef HAVE_STRSTR
|
||||
#undef HAVE_ITOA
|
||||
#undef HAVE__LTOA
|
||||
#undef HAVE__UITOA
|
||||
#undef HAVE__ULTOA
|
||||
#undef HAVE_STRTOL
|
||||
#undef HAVE_STRTOUL
|
||||
#undef HAVE__I64TOA
|
||||
#undef HAVE__UI64TOA
|
||||
#undef HAVE_STRTOLL
|
||||
#undef HAVE_STRTOULL
|
||||
#undef HAVE_STRTOD
|
||||
#undef HAVE_ATOI
|
||||
#undef HAVE_ATOF
|
||||
#undef HAVE_STRCMP
|
||||
#undef HAVE_STRNCMP
|
||||
#undef HAVE__STRICMP
|
||||
#undef HAVE_STRCASECMP
|
||||
#undef HAVE__STRNICMP
|
||||
#undef HAVE_STRNCASECMP
|
||||
#undef HAVE_SSCANF
|
||||
#undef HAVE_SNPRINTF
|
||||
#undef HAVE_VSNPRINTF
|
||||
#undef HAVE_ICONV
|
||||
#undef HAVE_SIGACTION
|
||||
#undef HAVE_SETJMP
|
||||
#undef HAVE_NANOSLEEP
|
||||
#undef HAVE_CLOCK_GETTIME
|
||||
#undef HAVE_GETPAGESIZE
|
||||
#undef HAVE_MPROTECT
|
||||
|
||||
#else
|
||||
/* We may need some replacement for stdarg.h here */
|
||||
#include <stdarg.h>
|
||||
#endif /* HAVE_LIBC */
|
||||
|
||||
/* Allow disabling of core subsystems */
|
||||
#undef SDL_AUDIO_DISABLED
|
||||
#undef SDL_CDROM_DISABLED
|
||||
#undef SDL_CPUINFO_DISABLED
|
||||
#undef SDL_EVENTS_DISABLED
|
||||
#undef SDL_FILE_DISABLED
|
||||
#undef SDL_JOYSTICK_DISABLED
|
||||
#undef SDL_LOADSO_DISABLED
|
||||
#undef SDL_THREADS_DISABLED
|
||||
#undef SDL_TIMERS_DISABLED
|
||||
#undef SDL_VIDEO_DISABLED
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#undef SDL_AUDIO_DRIVER_ALSA
|
||||
#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_ARTS
|
||||
#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_BAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_BSD
|
||||
#undef SDL_AUDIO_DRIVER_COREAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_DART
|
||||
#undef SDL_AUDIO_DRIVER_DC
|
||||
#undef SDL_AUDIO_DRIVER_DISK
|
||||
#undef SDL_AUDIO_DRIVER_DUMMY
|
||||
#undef SDL_AUDIO_DRIVER_DMEDIA
|
||||
#undef SDL_AUDIO_DRIVER_DSOUND
|
||||
#undef SDL_AUDIO_DRIVER_PULSE
|
||||
#undef SDL_AUDIO_DRIVER_PULSE_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_ESD
|
||||
#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_MINT
|
||||
#undef SDL_AUDIO_DRIVER_MMEAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_NAS
|
||||
#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
#undef SDL_AUDIO_DRIVER_OSS
|
||||
#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
|
||||
#undef SDL_AUDIO_DRIVER_PAUD
|
||||
#undef SDL_AUDIO_DRIVER_QNXNTO
|
||||
#undef SDL_AUDIO_DRIVER_SNDMGR
|
||||
#undef SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
#undef SDL_AUDIO_DRIVER_WAVEOUT
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#undef SDL_CDROM_AIX
|
||||
#undef SDL_CDROM_BEOS
|
||||
#undef SDL_CDROM_BSDI
|
||||
#undef SDL_CDROM_DC
|
||||
#undef SDL_CDROM_DUMMY
|
||||
#undef SDL_CDROM_FREEBSD
|
||||
#undef SDL_CDROM_LINUX
|
||||
#undef SDL_CDROM_MACOS
|
||||
#undef SDL_CDROM_MACOSX
|
||||
#undef SDL_CDROM_MINT
|
||||
#undef SDL_CDROM_OPENBSD
|
||||
#undef SDL_CDROM_OS2
|
||||
#undef SDL_CDROM_OSF
|
||||
#undef SDL_CDROM_QNX
|
||||
#undef SDL_CDROM_WIN32
|
||||
|
||||
/* Enable various input drivers */
|
||||
#undef SDL_INPUT_LINUXEV
|
||||
#undef SDL_INPUT_TSLIB
|
||||
#undef SDL_JOYSTICK_BEOS
|
||||
#undef SDL_JOYSTICK_DC
|
||||
#undef SDL_JOYSTICK_DUMMY
|
||||
#undef SDL_JOYSTICK_IOKIT
|
||||
#undef SDL_JOYSTICK_LINUX
|
||||
#undef SDL_JOYSTICK_MACOS
|
||||
#undef SDL_JOYSTICK_MINT
|
||||
#undef SDL_JOYSTICK_OS2
|
||||
#undef SDL_JOYSTICK_RISCOS
|
||||
#undef SDL_JOYSTICK_WINMM
|
||||
#undef SDL_JOYSTICK_USBHID
|
||||
#undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#undef SDL_LOADSO_BEOS
|
||||
#undef SDL_LOADSO_DLCOMPAT
|
||||
#undef SDL_LOADSO_DLOPEN
|
||||
#undef SDL_LOADSO_DUMMY
|
||||
#undef SDL_LOADSO_LDG
|
||||
#undef SDL_LOADSO_MACOS
|
||||
#undef SDL_LOADSO_OS2
|
||||
#undef SDL_LOADSO_WIN32
|
||||
|
||||
/* Enable various threading systems */
|
||||
#undef SDL_THREAD_BEOS
|
||||
#undef SDL_THREAD_DC
|
||||
#undef SDL_THREAD_OS2
|
||||
#undef SDL_THREAD_PTH
|
||||
#undef SDL_THREAD_PTHREAD
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
|
||||
#undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
|
||||
#undef SDL_THREAD_SPROC
|
||||
#undef SDL_THREAD_WIN32
|
||||
|
||||
/* Enable various timer systems */
|
||||
#undef SDL_TIMER_BEOS
|
||||
#undef SDL_TIMER_DC
|
||||
#undef SDL_TIMER_DUMMY
|
||||
#undef SDL_TIMER_MACOS
|
||||
#undef SDL_TIMER_MINT
|
||||
#undef SDL_TIMER_OS2
|
||||
#undef SDL_TIMER_RISCOS
|
||||
#undef SDL_TIMER_UNIX
|
||||
#undef SDL_TIMER_WIN32
|
||||
#undef SDL_TIMER_WINCE
|
||||
|
||||
/* Enable various video drivers */
|
||||
#undef SDL_VIDEO_DRIVER_AALIB
|
||||
#undef SDL_VIDEO_DRIVER_BWINDOW
|
||||
#undef SDL_VIDEO_DRIVER_CACA
|
||||
#undef SDL_VIDEO_DRIVER_DC
|
||||
#undef SDL_VIDEO_DRIVER_DDRAW
|
||||
#undef SDL_VIDEO_DRIVER_DGA
|
||||
#undef SDL_VIDEO_DRIVER_DIRECTFB
|
||||
#undef SDL_VIDEO_DRIVER_DRAWSPROCKET
|
||||
#undef SDL_VIDEO_DRIVER_DUMMY
|
||||
#undef SDL_VIDEO_DRIVER_FBCON
|
||||
#undef SDL_VIDEO_DRIVER_GAPI
|
||||
#undef SDL_VIDEO_DRIVER_GEM
|
||||
#undef SDL_VIDEO_DRIVER_GGI
|
||||
#undef SDL_VIDEO_DRIVER_IPOD
|
||||
#undef SDL_VIDEO_DRIVER_NANOX
|
||||
#undef SDL_VIDEO_DRIVER_OS2FS
|
||||
#undef SDL_VIDEO_DRIVER_PHOTON
|
||||
#undef SDL_VIDEO_DRIVER_PICOGUI
|
||||
#undef SDL_VIDEO_DRIVER_PS2GS
|
||||
#undef SDL_VIDEO_DRIVER_PS3
|
||||
#undef SDL_VIDEO_DRIVER_QTOPIA
|
||||
#undef SDL_VIDEO_DRIVER_QUARTZ
|
||||
#undef SDL_VIDEO_DRIVER_RISCOS
|
||||
#undef SDL_VIDEO_DRIVER_SVGALIB
|
||||
#undef SDL_VIDEO_DRIVER_TOOLBOX
|
||||
#undef SDL_VIDEO_DRIVER_VGL
|
||||
#undef SDL_VIDEO_DRIVER_WINDIB
|
||||
#undef SDL_VIDEO_DRIVER_WSCONS
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#undef SDL_VIDEO_DRIVER_X11_DGAMOUSE
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER
|
||||
#undef SDL_VIDEO_DRIVER_X11_VIDMODE
|
||||
#undef SDL_VIDEO_DRIVER_X11_XINERAMA
|
||||
#undef SDL_VIDEO_DRIVER_X11_XME
|
||||
#undef SDL_VIDEO_DRIVER_X11_XRANDR
|
||||
#undef SDL_VIDEO_DRIVER_X11_XV
|
||||
#undef SDL_VIDEO_DRIVER_XBIOS
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#undef SDL_VIDEO_OPENGL
|
||||
#undef SDL_VIDEO_OPENGL_GLX
|
||||
#undef SDL_VIDEO_OPENGL_WGL
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC
|
||||
|
||||
/* Disable screensaver */
|
||||
#undef SDL_VIDEO_DISABLE_SCREENSAVER
|
||||
|
||||
/* Enable assembly routines */
|
||||
#undef SDL_ASSEMBLY_ROUTINES
|
||||
#undef SDL_HERMES_BLITTERS
|
||||
#undef SDL_ALTIVEC_BLITTERS
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
1
alienblaster/project/sdl/sdl-1.2/include/SDL_config_android.h
Symbolic link
1
alienblaster/project/sdl/sdl-1.2/include/SDL_config_android.h
Symbolic link
@@ -0,0 +1 @@
|
||||
../../sdl-1.3/include/SDL_config_android.h
|
||||
106
alienblaster/project/sdl/sdl-1.2/include/SDL_config_dreamcast.h
Normal file
106
alienblaster/project/sdl/sdl-1.2/include/SDL_config_dreamcast.h
Normal file
@@ -0,0 +1,106 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_dreamcast_h
|
||||
#define _SDL_config_dreamcast_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRICMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_DC 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#define SDL_CDROM_DC 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_DC 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_DUMMY 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_DC 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_DC 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DC 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_dreamcast_h */
|
||||
112
alienblaster/project/sdl/sdl-1.2/include/SDL_config_macos.h
Normal file
112
alienblaster/project/sdl/sdl-1.2/include/SDL_config_macos.h
Normal file
@@ -0,0 +1,112 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_macos_h
|
||||
#define _SDL_config_macos_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#include <MacTypes.h>
|
||||
|
||||
typedef SInt8 int8_t;
|
||||
typedef UInt8 uint8_t;
|
||||
typedef SInt16 int16_t;
|
||||
typedef UInt16 uint16_t;
|
||||
typedef SInt32 int32_t;
|
||||
typedef UInt32 uint32_t;
|
||||
typedef SInt64 int64_t;
|
||||
typedef UInt64 uint64_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_SNDMGR 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#if TARGET_API_MAC_CARBON
|
||||
#define SDL_CDROM_DUMMY 1
|
||||
#else
|
||||
#define SDL_CDROM_MACOS 1
|
||||
#endif
|
||||
|
||||
/* Enable various input drivers */
|
||||
#if TARGET_API_MAC_CARBON
|
||||
#define SDL_JOYSTICK_DUMMY 1
|
||||
#else
|
||||
#define SDL_JOYSTICK_MACOS 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_MACOS 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_MACOS 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_DRAWSPROCKET 1
|
||||
#define SDL_VIDEO_DRIVER_TOOLBOX 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
|
||||
#endif /* _SDL_config_macos_h */
|
||||
150
alienblaster/project/sdl/sdl-1.2/include/SDL_config_macosx.h
Normal file
150
alienblaster/project/sdl/sdl-1.2/include/SDL_config_macosx.h
Normal file
@@ -0,0 +1,150 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_macosx_h
|
||||
#define _SDL_config_macosx_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
|
||||
#include <AvailabilityMacros.h>
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Useful headers */
|
||||
/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
|
||||
#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#endif
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SIGACTION 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_COREAUDIO 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#define SDL_CDROM_MACOSX 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_IOKIT 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#ifdef __ppc__
|
||||
/* For Mac OS X 10.2 compatibility */
|
||||
#define SDL_LOADSO_DLCOMPAT 1
|
||||
#else
|
||||
#define SDL_LOADSO_DLOPEN 1
|
||||
#endif
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_PTHREAD 1
|
||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_UNIX 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#if ((defined TARGET_API_MAC_CARBON) && (TARGET_API_MAC_CARBON))
|
||||
#define SDL_VIDEO_DRIVER_TOOLBOX 1
|
||||
#else
|
||||
#define SDL_VIDEO_DRIVER_QUARTZ 1
|
||||
#endif
|
||||
#define SDL_VIDEO_DRIVER_DGA 1
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
#define SDL_VIDEO_DRIVER_X11_DGAMOUSE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRENDER "/usr/X11R6/lib/libXrender.1.dylib"
|
||||
#define SDL_VIDEO_DRIVER_X11_VIDMODE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XME 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XV 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
|
||||
/* Disable screensaver */
|
||||
#define SDL_VIDEO_DISABLE_SCREENSAVER 1
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#ifdef __ppc__
|
||||
#define SDL_ALTIVEC_BLITTERS 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_macosx_h */
|
||||
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_minimal_h
|
||||
#define _SDL_config_minimal_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is the minimal configuration that can be used to build SDL */
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef unsigned int size_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
|
||||
/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/generic/\*.c) */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable the stub timer support (src/timer/dummy/\*.c) */
|
||||
#define SDL_TIMERS_DISABLED 1
|
||||
|
||||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_minimal_h */
|
||||
115
alienblaster/project/sdl/sdl-1.2/include/SDL_config_nds.h
Normal file
115
alienblaster/project/sdl/sdl-1.2/include/SDL_config_nds.h
Normal file
@@ -0,0 +1,115 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_nds_h
|
||||
#define _SDL_config_nds_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
/* General platform specific identifiers */
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* C datatypes */
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Endianness */
|
||||
#define SDL_BYTEORDER 1234
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_ALLOCA_H 1
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_ICONV_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_STRNCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SETJMP 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_NDS 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_NDS 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
/* Enable the stub thread support (src/thread/generic/\*.c) */
|
||||
#define SDL_THREADS_DISABLED 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_NDS 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_NDS 1
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_nds_h */
|
||||
141
alienblaster/project/sdl/sdl-1.2/include/SDL_config_os2.h
Normal file
141
alienblaster/project/sdl/sdl-1.2/include/SDL_config_os2.h
Normal file
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_os2_h
|
||||
#define _SDL_config_os2_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef unsigned int size_t;
|
||||
typedef unsigned long uintptr_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Use Watcom's LIBC */
|
||||
#define HAVE_LIBC 1
|
||||
|
||||
/* Useful headers */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STDLIB_H 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_MALLOC_H 1
|
||||
#define HAVE_MEMORY_H 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_STRINGS_H 1
|
||||
#define HAVE_INTTYPES_H 1
|
||||
#define HAVE_STDINT_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#define HAVE_SIGNAL_H 1
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_GETENV 1
|
||||
#define HAVE_PUTENV 1
|
||||
#define HAVE_UNSETENV 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_BCOPY 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE_STRLCPY 1
|
||||
#define HAVE_STRLCAT 1
|
||||
#define HAVE_STRDUP 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
#define HAVE_INDEX 1
|
||||
#define HAVE_RINDEX 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__UITOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE__I64TOA 1
|
||||
#define HAVE__UI64TOA 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE_STRICMP 1
|
||||
#define HAVE_STRCASECMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_SNPRINTF 1
|
||||
#define HAVE_VSNPRINTF 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_CLOCK_GETTIME 1
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#define SDL_AUDIO_DRIVER_DART 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#define SDL_CDROM_OS2 1
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_JOYSTICK_OS2 1
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_OS2 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_OS2 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#define SDL_TIMER_OS2 1
|
||||
|
||||
/* Enable various video drivers */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_OS2FS 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
/* Nothing here yet for OS/2... :( */
|
||||
|
||||
/* Enable assembly routines where available */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
|
||||
#endif /* _SDL_config_os2_h */
|
||||
146
alienblaster/project/sdl/sdl-1.2/include/SDL_config_symbian.h
Normal file
146
alienblaster/project/sdl/sdl-1.2/include/SDL_config_symbian.h
Normal file
@@ -0,0 +1,146 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/*
|
||||
|
||||
Symbian version Markus Mertama
|
||||
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _SDL_CONFIG_SYMBIAN_H
|
||||
#define _SDL_CONFIG_SYMBIAN_H
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is the minimal configuration that can be used to build SDL */
|
||||
|
||||
|
||||
#include <stdarg.h>
|
||||
#include <stddef.h>
|
||||
|
||||
|
||||
#ifdef __GCCE__
|
||||
#define SYMBIAN32_GCCE
|
||||
#endif
|
||||
|
||||
#ifndef _SIZE_T_DEFINED
|
||||
typedef unsigned int size_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INTPTR_T_DECLARED
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT8_T_DECLARED
|
||||
typedef signed char int8_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT8_T_DECLARED
|
||||
typedef unsigned char uint8_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT16_T_DECLARED
|
||||
typedef signed short int16_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT16_T_DECLARED
|
||||
typedef unsigned short uint16_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT32_T_DECLARED
|
||||
typedef signed int int32_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT32_T_DECLARED
|
||||
typedef unsigned int uint32_t;
|
||||
#endif
|
||||
|
||||
#ifndef _INT64_T_DECLARED
|
||||
typedef signed long long int64_t;
|
||||
#endif
|
||||
|
||||
#ifndef _UINT64_T_DECLARED
|
||||
typedef unsigned long long uint64_t;
|
||||
#endif
|
||||
|
||||
#define SDL_AUDIO_DRIVER_EPOCAUDIO 1
|
||||
|
||||
|
||||
/* Enable the stub cdrom driver (src/cdrom/dummy/\*.c) */
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
|
||||
/* Enable the stub joystick driver (src/joystick/dummy/\*.c) */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
|
||||
/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
|
||||
#define SDL_LOADSO_DISABLED 1
|
||||
|
||||
#define SDL_THREAD_SYMBIAN 1
|
||||
|
||||
#define SDL_VIDEO_DRIVER_EPOC 1
|
||||
|
||||
#define SDL_VIDEO_OPENGL 0
|
||||
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
#define HAVE_LIBC 1
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
/*#define HAVE_ALLOCA 1*/
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
/*#define HAVE__STRICMP 1*/
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
|
||||
|
||||
|
||||
#endif /* _SDL_CONFIG_SYMBIAN_H */
|
||||
183
alienblaster/project/sdl/sdl-1.2/include/SDL_config_win32.h
Normal file
183
alienblaster/project/sdl/sdl-1.2/include/SDL_config_win32.h
Normal file
@@ -0,0 +1,183 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_config_win32_h
|
||||
#define _SDL_config_win32_h
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/* This is a set of defines to configure the SDL features */
|
||||
|
||||
#if defined(__GNUC__) || defined(__DMC__)
|
||||
#define HAVE_STDINT_H 1
|
||||
#elif defined(_MSC_VER)
|
||||
typedef signed __int8 int8_t;
|
||||
typedef unsigned __int8 uint8_t;
|
||||
typedef signed __int16 int16_t;
|
||||
typedef unsigned __int16 uint16_t;
|
||||
typedef signed __int32 int32_t;
|
||||
typedef unsigned __int32 uint32_t;
|
||||
typedef signed __int64 int64_t;
|
||||
typedef unsigned __int64 uint64_t;
|
||||
#ifndef _UINTPTR_T_DEFINED
|
||||
#ifdef _WIN64
|
||||
typedef unsigned __int64 uintptr_t;
|
||||
#else
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif
|
||||
#define _UINTPTR_T_DEFINED
|
||||
#endif
|
||||
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
|
||||
#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
|
||||
#define DWORD_PTR DWORD
|
||||
#endif
|
||||
#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
|
||||
#define LONG_PTR LONG
|
||||
#endif
|
||||
#else /* !__GNUC__ && !_MSC_VER */
|
||||
typedef signed char int8_t;
|
||||
typedef unsigned char uint8_t;
|
||||
typedef signed short int16_t;
|
||||
typedef unsigned short uint16_t;
|
||||
typedef signed int int32_t;
|
||||
typedef unsigned int uint32_t;
|
||||
typedef signed long long int64_t;
|
||||
typedef unsigned long long uint64_t;
|
||||
#ifndef _SIZE_T_DEFINED_
|
||||
#define _SIZE_T_DEFINED_
|
||||
typedef unsigned int size_t;
|
||||
#endif
|
||||
typedef unsigned int uintptr_t;
|
||||
#endif /* __GNUC__ || _MSC_VER */
|
||||
#define SDL_HAS_64BIT_TYPE 1
|
||||
|
||||
/* Enabled for SDL 1.2 (binary compatibility) */
|
||||
#define HAVE_LIBC 1
|
||||
#ifdef HAVE_LIBC
|
||||
/* Useful headers */
|
||||
#define HAVE_STDIO_H 1
|
||||
#define STDC_HEADERS 1
|
||||
#define HAVE_STRING_H 1
|
||||
#define HAVE_CTYPE_H 1
|
||||
#define HAVE_MATH_H 1
|
||||
#ifndef _WIN32_WCE
|
||||
#define HAVE_SIGNAL_H 1
|
||||
#endif
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
#define HAVE_CALLOC 1
|
||||
#define HAVE_REALLOC 1
|
||||
#define HAVE_FREE 1
|
||||
#define HAVE_ALLOCA 1
|
||||
#define HAVE_QSORT 1
|
||||
#define HAVE_ABS 1
|
||||
#define HAVE_MEMSET 1
|
||||
#define HAVE_MEMCPY 1
|
||||
#define HAVE_MEMMOVE 1
|
||||
#define HAVE_MEMCMP 1
|
||||
#define HAVE_STRLEN 1
|
||||
#define HAVE__STRREV 1
|
||||
#define HAVE__STRUPR 1
|
||||
#define HAVE__STRLWR 1
|
||||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
#define HAVE_STRCMP 1
|
||||
#define HAVE_STRNCMP 1
|
||||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
#endif
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#endif
|
||||
#define SDL_AUDIO_DRIVER_WAVEOUT 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
#define SDL_AUDIO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable various cdrom drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_CDROM_DISABLED 1
|
||||
#else
|
||||
#define SDL_CDROM_WIN32 1
|
||||
#endif
|
||||
|
||||
/* Enable various input drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
#else
|
||||
#define SDL_JOYSTICK_WINMM 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WIN32 1
|
||||
|
||||
/* Enable various threading systems */
|
||||
#define SDL_THREAD_WIN32 1
|
||||
|
||||
/* Enable various timer systems */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_TIMER_WINCE 1
|
||||
#else
|
||||
#define SDL_TIMER_WIN32 1
|
||||
#endif
|
||||
|
||||
/* Enable various video drivers */
|
||||
#ifdef _WIN32_WCE
|
||||
#define SDL_VIDEO_DRIVER_GAPI 1
|
||||
#endif
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_VIDEO_DRIVER_DDRAW 1
|
||||
#endif
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_WINDIB 1
|
||||
|
||||
/* Enable OpenGL support */
|
||||
#ifndef _WIN32_WCE
|
||||
#define SDL_VIDEO_OPENGL 1
|
||||
#define SDL_VIDEO_OPENGL_WGL 1
|
||||
#endif
|
||||
|
||||
/* Disable screensaver */
|
||||
#define SDL_VIDEO_DISABLE_SCREENSAVER 1
|
||||
|
||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||
#ifndef _WIN64
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_config_win32_h */
|
||||
22
alienblaster/project/sdl/sdl-1.2/include/SDL_copying.h
Normal file
22
alienblaster/project/sdl/sdl-1.2/include/SDL_copying.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
69
alienblaster/project/sdl/sdl-1.2/include/SDL_cpuinfo.h
Normal file
69
alienblaster/project/sdl/sdl-1.2/include/SDL_cpuinfo.h
Normal file
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_cpuinfo.h
|
||||
* CPU feature detection for SDL
|
||||
*/
|
||||
|
||||
#ifndef _SDL_cpuinfo_h
|
||||
#define _SDL_cpuinfo_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This function returns true if the CPU has the RDTSC instruction */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
|
||||
|
||||
/** This function returns true if the CPU has MMX features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
|
||||
|
||||
/** This function returns true if the CPU has MMX Ext. features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasMMXExt(void);
|
||||
|
||||
/** This function returns true if the CPU has 3DNow features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
|
||||
|
||||
/** This function returns true if the CPU has 3DNow! Ext. features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNowExt(void);
|
||||
|
||||
/** This function returns true if the CPU has SSE features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
|
||||
|
||||
/** This function returns true if the CPU has SSE2 features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
||||
|
||||
/** This function returns true if the CPU has AltiVec features */
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_cpuinfo_h */
|
||||
209
alienblaster/project/sdl/sdl-1.2/include/SDL_endian.h
Normal file
209
alienblaster/project/sdl/sdl-1.2/include/SDL_endian.h
Normal file
@@ -0,0 +1,209 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_endian.h
|
||||
* Functions for reading and writing endian-specific values
|
||||
*/
|
||||
|
||||
#ifndef _SDL_endian_h
|
||||
#define _SDL_endian_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/** @name SDL_ENDIANs
|
||||
* The two types of endianness
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_LIL_ENDIAN 1234
|
||||
#define SDL_BIG_ENDIAN 4321
|
||||
/*@}*/
|
||||
|
||||
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
|
||||
#if defined(__hppa__) || \
|
||||
defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
|
||||
(defined(__MIPS__) && defined(__MISPEB__)) || \
|
||||
defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
|
||||
defined(__sparc__)
|
||||
#define SDL_BYTEORDER SDL_BIG_ENDIAN
|
||||
#else
|
||||
#define SDL_BYTEORDER SDL_LIL_ENDIAN
|
||||
#endif
|
||||
#endif /* !SDL_BYTEORDER */
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @name SDL_Swap Functions
|
||||
* Use inline functions for compilers that support them, and static
|
||||
* functions for those that do not. Because these functions become
|
||||
* static for compilers that do not support inline functions, this
|
||||
* header should only be included in files that actually use them.
|
||||
*/
|
||||
/*@{*/
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
Uint16 result;
|
||||
|
||||
__asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
|
||||
return result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x)
|
||||
{
|
||||
__asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc");
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint16 SDL_Swap16(Uint16 x) {
|
||||
return SDL_static_cast(Uint16, ((x<<8)|(x>>8)));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswap %0" : "=r" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("bswapl %0" : "=r" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
Uint32 result;
|
||||
|
||||
__asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x));
|
||||
__asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x));
|
||||
__asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x));
|
||||
return result;
|
||||
}
|
||||
#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__)) && !defined(__mcoldfire__)
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x)
|
||||
{
|
||||
__asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc");
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint32 SDL_Swap32(Uint32 x) {
|
||||
return SDL_static_cast(Uint32, ((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24)));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
#if defined(__GNUC__) && defined(__i386__) && \
|
||||
!(__GNUC__ == 2 && __GNUC_MINOR__ <= 95 /* broken gcc version */)
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 x)
|
||||
{
|
||||
union {
|
||||
struct { Uint32 a,b; } s;
|
||||
Uint64 u;
|
||||
} v;
|
||||
v.u = x;
|
||||
__asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
|
||||
: "=r" (v.s.a), "=r" (v.s.b)
|
||||
: "0" (v.s.a), "1" (v.s.b));
|
||||
return v.u;
|
||||
}
|
||||
#elif defined(__GNUC__) && defined(__x86_64__)
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 x)
|
||||
{
|
||||
__asm__("bswapq %0" : "=r" (x) : "0" (x));
|
||||
return x;
|
||||
}
|
||||
#else
|
||||
static __inline__ Uint64 SDL_Swap64(Uint64 x)
|
||||
{
|
||||
Uint32 hi, lo;
|
||||
|
||||
/* Separate into high and low 32-bit values and swap them */
|
||||
lo = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x >>= 32;
|
||||
hi = SDL_static_cast(Uint32, x & 0xFFFFFFFF);
|
||||
x = SDL_Swap32(lo);
|
||||
x <<= 32;
|
||||
x |= SDL_Swap32(hi);
|
||||
return (x);
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
/* This is mainly to keep compilers from complaining in SDL code.
|
||||
* If there is no real 64-bit datatype, then compilers will complain about
|
||||
* the fake 64-bit datatype that SDL provides when it compiles user code.
|
||||
*/
|
||||
#define SDL_Swap64(X) (X)
|
||||
#endif /* SDL_HAS_64BIT_TYPE */
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* @name SDL_SwapLE and SDL_SwapBE Functions
|
||||
* Byteswap item from the specified endianness to the native endianness
|
||||
*/
|
||||
/*@{*/
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
#define SDL_SwapLE16(X) (X)
|
||||
#define SDL_SwapLE32(X) (X)
|
||||
#define SDL_SwapLE64(X) (X)
|
||||
#define SDL_SwapBE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapBE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapBE64(X) SDL_Swap64(X)
|
||||
#else
|
||||
#define SDL_SwapLE16(X) SDL_Swap16(X)
|
||||
#define SDL_SwapLE32(X) SDL_Swap32(X)
|
||||
#define SDL_SwapLE64(X) SDL_Swap64(X)
|
||||
#define SDL_SwapBE16(X) (X)
|
||||
#define SDL_SwapBE32(X) (X)
|
||||
#define SDL_SwapBE64(X) (X)
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_endian_h */
|
||||
72
alienblaster/project/sdl/sdl-1.2/include/SDL_error.h
Normal file
72
alienblaster/project/sdl/sdl-1.2/include/SDL_error.h
Normal file
@@ -0,0 +1,72 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_error.h
|
||||
* Simple error message routines for SDL
|
||||
*/
|
||||
|
||||
#ifndef _SDL_error_h
|
||||
#define _SDL_error_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @name Public functions
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetError(const char *fmt, ...);
|
||||
extern DECLSPEC char * SDLCALL SDL_GetError(void);
|
||||
extern DECLSPEC void SDLCALL SDL_ClearError(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* @name Private functions
|
||||
* @internal Private error message function - used internally
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
|
||||
typedef enum {
|
||||
SDL_ENOMEM,
|
||||
SDL_EFREAD,
|
||||
SDL_EFWRITE,
|
||||
SDL_EFSEEK,
|
||||
SDL_UNSUPPORTED,
|
||||
SDL_LASTERROR
|
||||
} SDL_errorcode;
|
||||
extern DECLSPEC void SDLCALL SDL_Error(SDL_errorcode code);
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_error_h */
|
||||
356
alienblaster/project/sdl/sdl-1.2/include/SDL_events.h
Normal file
356
alienblaster/project/sdl/sdl-1.2/include/SDL_events.h
Normal file
@@ -0,0 +1,356 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file SDL_events.h
|
||||
* Include file for SDL event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_events_h
|
||||
#define _SDL_events_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_active.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_quit.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name General keyboard/mouse state definitions */
|
||||
/*@{*/
|
||||
#define SDL_RELEASED 0
|
||||
#define SDL_PRESSED 1
|
||||
/*@}*/
|
||||
|
||||
/** Event enumerations */
|
||||
typedef enum {
|
||||
SDL_NOEVENT = 0, /**< Unused (do not remove) */
|
||||
SDL_ACTIVEEVENT, /**< Application loses/gains visibility */
|
||||
SDL_KEYDOWN, /**< Keys pressed */
|
||||
SDL_KEYUP, /**< Keys released */
|
||||
SDL_MOUSEMOTION, /**< Mouse moved */
|
||||
SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
|
||||
SDL_MOUSEBUTTONUP, /**< Mouse button released */
|
||||
SDL_JOYAXISMOTION, /**< Joystick axis motion */
|
||||
SDL_JOYBALLMOTION, /**< Joystick trackball motion */
|
||||
SDL_JOYHATMOTION, /**< Joystick hat position change */
|
||||
SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
|
||||
SDL_JOYBUTTONUP, /**< Joystick button released */
|
||||
SDL_QUIT, /**< User-requested quit */
|
||||
SDL_SYSWMEVENT, /**< System specific event */
|
||||
SDL_EVENT_RESERVEDA, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVEDB, /**< Reserved for future use.. */
|
||||
SDL_VIDEORESIZE, /**< User resized video mode */
|
||||
SDL_VIDEOEXPOSE, /**< Screen needs to be redrawn */
|
||||
SDL_EVENT_RESERVED2, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED3, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED4, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED5, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED6, /**< Reserved for future use.. */
|
||||
SDL_EVENT_RESERVED7, /**< Reserved for future use.. */
|
||||
/** Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */
|
||||
SDL_USEREVENT = 24,
|
||||
/** This last event is only for bounding internal arrays
|
||||
* It is the number of bits in the event mask datatype -- Uint32
|
||||
*/
|
||||
SDL_NUMEVENTS = 32
|
||||
} SDL_EventType;
|
||||
|
||||
/** @name Predefined event masks */
|
||||
/*@{*/
|
||||
#define SDL_EVENTMASK(X) (1<<(X))
|
||||
typedef enum {
|
||||
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
|
||||
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
|
||||
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
|
||||
SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)|
|
||||
SDL_EVENTMASK(SDL_KEYUP),
|
||||
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
|
||||
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
|
||||
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
|
||||
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
|
||||
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
|
||||
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
|
||||
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
|
||||
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBALLMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYHATMOTION)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONDOWN)|
|
||||
SDL_EVENTMASK(SDL_JOYBUTTONUP),
|
||||
SDL_VIDEORESIZEMASK = SDL_EVENTMASK(SDL_VIDEORESIZE),
|
||||
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
|
||||
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
|
||||
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
|
||||
} SDL_EventMask ;
|
||||
#define SDL_ALLEVENTS 0xFFFFFFFF
|
||||
/*@}*/
|
||||
|
||||
/** Application visibility event structure */
|
||||
typedef struct SDL_ActiveEvent {
|
||||
Uint8 type; /**< SDL_ACTIVEEVENT */
|
||||
Uint8 gain; /**< Whether given states were gained or lost (1/0) */
|
||||
Uint8 state; /**< A mask of the focus states */
|
||||
} SDL_ActiveEvent;
|
||||
|
||||
/** Keyboard event structure */
|
||||
typedef struct SDL_KeyboardEvent {
|
||||
Uint8 type; /**< SDL_KEYDOWN or SDL_KEYUP */
|
||||
Uint8 which; /**< The keyboard device index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
SDL_keysym keysym;
|
||||
} SDL_KeyboardEvent;
|
||||
|
||||
/** Mouse motion event structure */
|
||||
typedef struct SDL_MouseMotionEvent {
|
||||
Uint8 type; /**< SDL_MOUSEMOTION */
|
||||
Uint8 which; /**< The mouse device index */
|
||||
Uint8 state; /**< The current button state */
|
||||
Uint16 x, y; /**< The X/Y coordinates of the mouse */
|
||||
Sint16 xrel; /**< The relative motion in the X direction */
|
||||
Sint16 yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_MouseMotionEvent;
|
||||
|
||||
/** Mouse button event structure */
|
||||
typedef struct SDL_MouseButtonEvent {
|
||||
Uint8 type; /**< SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
|
||||
Uint8 which; /**< The mouse device index */
|
||||
Uint8 button; /**< The mouse button index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
Uint16 x, y; /**< The X/Y coordinates of the mouse at press time */
|
||||
} SDL_MouseButtonEvent;
|
||||
|
||||
/** Joystick axis motion event structure */
|
||||
typedef struct SDL_JoyAxisEvent {
|
||||
Uint8 type; /**< SDL_JOYAXISMOTION */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 axis; /**< The joystick axis index */
|
||||
Sint16 value; /**< The axis value (range: -32768 to 32767) */
|
||||
} SDL_JoyAxisEvent;
|
||||
|
||||
/** Joystick trackball motion event structure */
|
||||
typedef struct SDL_JoyBallEvent {
|
||||
Uint8 type; /**< SDL_JOYBALLMOTION */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 ball; /**< The joystick trackball index */
|
||||
Sint16 xrel; /**< The relative motion in the X direction */
|
||||
Sint16 yrel; /**< The relative motion in the Y direction */
|
||||
} SDL_JoyBallEvent;
|
||||
|
||||
/** Joystick hat position change event structure */
|
||||
typedef struct SDL_JoyHatEvent {
|
||||
Uint8 type; /**< SDL_JOYHATMOTION */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 hat; /**< The joystick hat index */
|
||||
Uint8 value; /**< The hat position value:
|
||||
* SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
|
||||
* SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
|
||||
* SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
|
||||
* Note that zero means the POV is centered.
|
||||
*/
|
||||
} SDL_JoyHatEvent;
|
||||
|
||||
/** Joystick button event structure */
|
||||
typedef struct SDL_JoyButtonEvent {
|
||||
Uint8 type; /**< SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
|
||||
Uint8 which; /**< The joystick device index */
|
||||
Uint8 button; /**< The joystick button index */
|
||||
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
|
||||
} SDL_JoyButtonEvent;
|
||||
|
||||
/** The "window resized" event
|
||||
* When you get this event, you are responsible for setting a new video
|
||||
* mode with the new width and height.
|
||||
*/
|
||||
typedef struct SDL_ResizeEvent {
|
||||
Uint8 type; /**< SDL_VIDEORESIZE */
|
||||
int w; /**< New width */
|
||||
int h; /**< New height */
|
||||
} SDL_ResizeEvent;
|
||||
|
||||
/** The "screen redraw" event */
|
||||
typedef struct SDL_ExposeEvent {
|
||||
Uint8 type; /**< SDL_VIDEOEXPOSE */
|
||||
} SDL_ExposeEvent;
|
||||
|
||||
/** The "quit requested" event */
|
||||
typedef struct SDL_QuitEvent {
|
||||
Uint8 type; /**< SDL_QUIT */
|
||||
} SDL_QuitEvent;
|
||||
|
||||
/** A user-defined event type */
|
||||
typedef struct SDL_UserEvent {
|
||||
Uint8 type; /**< SDL_USEREVENT through SDL_NUMEVENTS-1 */
|
||||
int code; /**< User defined event code */
|
||||
void *data1; /**< User defined data pointer */
|
||||
void *data2; /**< User defined data pointer */
|
||||
} SDL_UserEvent;
|
||||
|
||||
/** If you want to use this event, you should include SDL_syswm.h */
|
||||
struct SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
|
||||
typedef struct SDL_SysWMEvent {
|
||||
Uint8 type;
|
||||
SDL_SysWMmsg *msg;
|
||||
} SDL_SysWMEvent;
|
||||
|
||||
/** General event structure */
|
||||
typedef union SDL_Event {
|
||||
Uint8 type;
|
||||
SDL_ActiveEvent active;
|
||||
SDL_KeyboardEvent key;
|
||||
SDL_MouseMotionEvent motion;
|
||||
SDL_MouseButtonEvent button;
|
||||
SDL_JoyAxisEvent jaxis;
|
||||
SDL_JoyBallEvent jball;
|
||||
SDL_JoyHatEvent jhat;
|
||||
SDL_JoyButtonEvent jbutton;
|
||||
SDL_ResizeEvent resize;
|
||||
SDL_ExposeEvent expose;
|
||||
SDL_QuitEvent quit;
|
||||
SDL_UserEvent user;
|
||||
SDL_SysWMEvent syswm;
|
||||
} SDL_Event;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/** Pumps the event loop, gathering events from the input devices.
|
||||
* This function updates the event queue and internal input device state.
|
||||
* This should only be run in the thread that sets the video mode.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||
|
||||
typedef enum {
|
||||
SDL_ADDEVENT,
|
||||
SDL_PEEKEVENT,
|
||||
SDL_GETEVENT
|
||||
} SDL_eventaction;
|
||||
|
||||
/**
|
||||
* Checks the event queue for messages and optionally returns them.
|
||||
*
|
||||
* If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
|
||||
* the back of the event queue.
|
||||
* If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
|
||||
* of the event queue, matching 'mask', will be returned and will not
|
||||
* be removed from the queue.
|
||||
* If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
|
||||
* of the event queue, matching 'mask', will be returned and will be
|
||||
* removed from the queue.
|
||||
*
|
||||
* @return
|
||||
* This function returns the number of events actually stored, or -1
|
||||
* if there was an error.
|
||||
*
|
||||
* This function is thread-safe.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents,
|
||||
SDL_eventaction action, Uint32 mask);
|
||||
|
||||
/** Polls for currently pending events, and returns 1 if there are any pending
|
||||
* events, or 0 if there are none available. If 'event' is not NULL, the next
|
||||
* event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event);
|
||||
|
||||
/** Waits indefinitely for the next available event, returning 1, or 0 if there
|
||||
* was an error while waiting for events. If 'event' is not NULL, the next
|
||||
* event is removed from the queue and stored in that area.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event);
|
||||
|
||||
/** Add an event to the event queue.
|
||||
* This function returns 0 on success, or -1 if the event queue was full
|
||||
* or there was some other error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event);
|
||||
|
||||
/** @name Event Filtering */
|
||||
/*@{*/
|
||||
typedef int (SDLCALL *SDL_EventFilter)(const SDL_Event *event);
|
||||
/**
|
||||
* This function sets up a filter to process all events before they
|
||||
* change internal state and are posted to the internal event queue.
|
||||
*
|
||||
* The filter is protypted as:
|
||||
* @code typedef int (SDLCALL *SDL_EventFilter)(const SDL_Event *event); @endcode
|
||||
*
|
||||
* If the filter returns 1, then the event will be added to the internal queue.
|
||||
* If it returns 0, then the event will be dropped from the queue, but the
|
||||
* internal state will still be updated. This allows selective filtering of
|
||||
* dynamically arriving events.
|
||||
*
|
||||
* @warning Be very careful of what you do in the event filter function, as
|
||||
* it may run in a different thread!
|
||||
*
|
||||
* There is one caveat when dealing with the SDL_QUITEVENT event type. The
|
||||
* event filter is only called when the window manager desires to close the
|
||||
* application window. If the event filter returns 1, then the window will
|
||||
* be closed, otherwise the window will remain open if possible.
|
||||
* If the quit event is generated by an interrupt signal, it will bypass the
|
||||
* internal queue and be delivered to the application at the next event poll.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter);
|
||||
|
||||
/**
|
||||
* Return the current event filter - can be used to "chain" filters.
|
||||
* If there is no event filter set, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC SDL_EventFilter SDLCALL SDL_GetEventFilter(void);
|
||||
/*@}*/
|
||||
|
||||
/** @name Event State */
|
||||
/*@{*/
|
||||
#define SDL_QUERY -1
|
||||
#define SDL_IGNORE 0
|
||||
#define SDL_DISABLE 0
|
||||
#define SDL_ENABLE 1
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function allows you to set the state of processing certain events.
|
||||
* If 'state' is set to SDL_IGNORE, that event will be automatically dropped
|
||||
* from the event queue and will not event be filtered.
|
||||
* If 'state' is set to SDL_ENABLE, that event will be processed normally.
|
||||
* If 'state' is set to SDL_QUERY, SDL_EventState() will return the
|
||||
* current processing state of the specified event.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_events_h */
|
||||
28
alienblaster/project/sdl/sdl-1.2/include/SDL_getenv.h
Normal file
28
alienblaster/project/sdl/sdl-1.2/include/SDL_getenv.h
Normal file
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_getenv.h
|
||||
* @deprecated Use SDL_stdinc.h instead
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_stdinc.h"
|
||||
187
alienblaster/project/sdl/sdl-1.2/include/SDL_joystick.h
Normal file
187
alienblaster/project/sdl/sdl-1.2/include/SDL_joystick.h
Normal file
@@ -0,0 +1,187 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_joystick.h
|
||||
* Include file for SDL joystick event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_joystick_h
|
||||
#define _SDL_joystick_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @file SDL_joystick.h
|
||||
* @note In order to use these functions, SDL_Init() must have been called
|
||||
* with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
|
||||
* for joysticks, and load appropriate drivers.
|
||||
*/
|
||||
|
||||
/** The joystick structure used to identify an SDL joystick */
|
||||
struct _SDL_Joystick;
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Count the number of joysticks attached to the system
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
|
||||
/**
|
||||
* Get the implementation dependent name of a joystick.
|
||||
*
|
||||
* This can be called before any joysticks are opened.
|
||||
* If no name can be found, this function returns NULL.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
|
||||
|
||||
/**
|
||||
* Open a joystick for use.
|
||||
*
|
||||
* @param[in] device_index
|
||||
* The index passed as an argument refers to
|
||||
* the N'th joystick on the system. This index is the value which will
|
||||
* identify this joystick in future joystick events.
|
||||
*
|
||||
* @return This function returns a joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
|
||||
|
||||
/**
|
||||
* Returns 1 if the joystick has been opened, or 0 if it has not.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
|
||||
|
||||
/**
|
||||
* Get the device index of an opened joystick.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of general axis controls on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of trackballs on a joystick
|
||||
*
|
||||
* Joystick trackballs have only relative motion events associated
|
||||
* with them and their state cannot be polled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of POV hats on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the number of buttons on a joystick
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Update the current state of the open joysticks.
|
||||
*
|
||||
* This is called automatically by the event loop if any joystick
|
||||
* events are enabled.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
|
||||
/**
|
||||
* Enable/disable joystick event polling.
|
||||
*
|
||||
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
||||
* yourself and check the state of the joystick when you want joystick
|
||||
* information.
|
||||
*
|
||||
* @param[in] state The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
||||
/**
|
||||
* Get the current state of an axis control on a joystick
|
||||
*
|
||||
* @param[in] axis The axis indices start at index 0.
|
||||
*
|
||||
* @return The state is a value ranging from -32768 to 32767.
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
|
||||
|
||||
/**
|
||||
* @name Hat Positions
|
||||
* The return value of SDL_JoystickGetHat() is one of the following positions:
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_HAT_CENTERED 0x00
|
||||
#define SDL_HAT_UP 0x01
|
||||
#define SDL_HAT_RIGHT 0x02
|
||||
#define SDL_HAT_DOWN 0x04
|
||||
#define SDL_HAT_LEFT 0x08
|
||||
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* Get the current state of a POV hat on a joystick
|
||||
*
|
||||
* @param[in] hat The hat indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
|
||||
|
||||
/**
|
||||
* Get the ball axis change since the last poll
|
||||
*
|
||||
* @param[in] ball The ball indices start at index 0.
|
||||
*
|
||||
* @return This returns 0, or -1 if you passed it invalid parameters.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
|
||||
|
||||
/**
|
||||
* Get the current state of a button on a joystick
|
||||
*
|
||||
* @param[in] button The button indices start at index 0.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
|
||||
|
||||
/**
|
||||
* Close a joystick previously opened with SDL_JoystickOpen()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_joystick_h */
|
||||
135
alienblaster/project/sdl/sdl-1.2/include/SDL_keyboard.h
Normal file
135
alienblaster/project/sdl/sdl-1.2/include/SDL_keyboard.h
Normal file
@@ -0,0 +1,135 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_keyboard.h
|
||||
* Include file for SDL keyboard event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_keyboard_h
|
||||
#define _SDL_keyboard_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_keysym.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Keysym structure
|
||||
*
|
||||
* - The scancode is hardware dependent, and should not be used by general
|
||||
* applications. If no hardware scancode is available, it will be 0.
|
||||
*
|
||||
* - The 'unicode' translated character is only available when character
|
||||
* translation is enabled by the SDL_EnableUNICODE() API. If non-zero,
|
||||
* this is a UNICODE character corresponding to the keypress. If the
|
||||
* high 9 bits of the character are 0, then this maps to the equivalent
|
||||
* ASCII character:
|
||||
* @code
|
||||
* char ch;
|
||||
* if ( (keysym.unicode & 0xFF80) == 0 ) {
|
||||
* ch = keysym.unicode & 0x7F;
|
||||
* } else {
|
||||
* An international character..
|
||||
* }
|
||||
* @endcode
|
||||
*/
|
||||
typedef struct SDL_keysym {
|
||||
Uint8 scancode; /**< hardware specific scancode */
|
||||
SDLKey sym; /**< SDL virtual keysym */
|
||||
SDLMod mod; /**< current key modifiers */
|
||||
Uint16 unicode; /**< translated character */
|
||||
} SDL_keysym;
|
||||
|
||||
/** This is the mask which refers to all hotkey bindings */
|
||||
#define SDL_ALL_HOTKEYS 0xFFFFFFFF
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Enable/Disable UNICODE translation of keyboard input.
|
||||
*
|
||||
* This translation has some overhead, so translation defaults off.
|
||||
*
|
||||
* @param[in] enable
|
||||
* If 'enable' is 1, translation is enabled.
|
||||
* If 'enable' is 0, translation is disabled.
|
||||
* If 'enable' is -1, the translation state is not changed.
|
||||
*
|
||||
* @return It returns the previous state of keyboard translation.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
|
||||
|
||||
#define SDL_DEFAULT_REPEAT_DELAY 500
|
||||
#define SDL_DEFAULT_REPEAT_INTERVAL 30
|
||||
/**
|
||||
* Enable/Disable keyboard repeat. Keyboard repeat defaults to off.
|
||||
*
|
||||
* @param[in] delay
|
||||
* 'delay' is the initial delay in ms between the time when a key is
|
||||
* pressed, and keyboard repeat begins.
|
||||
*
|
||||
* @param[in] interval
|
||||
* 'interval' is the time in ms between keyboard repeat events.
|
||||
*
|
||||
* If 'delay' is set to 0, keyboard repeat is disabled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
|
||||
extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
|
||||
|
||||
/**
|
||||
* Get a snapshot of the current state of the keyboard.
|
||||
* Returns an array of keystates, indexed by the SDLK_* syms.
|
||||
* Usage:
|
||||
* @code
|
||||
* Uint8 *keystate = SDL_GetKeyState(NULL);
|
||||
* if ( keystate[SDLK_RETURN] ) //... \<RETURN> is pressed.
|
||||
* @endcode
|
||||
*/
|
||||
extern DECLSPEC Uint8 * SDLCALL SDL_GetKeyState(int *numkeys);
|
||||
|
||||
/**
|
||||
* Get the current key modifier state
|
||||
*/
|
||||
extern DECLSPEC SDLMod SDLCALL SDL_GetModState(void);
|
||||
|
||||
/**
|
||||
* Set the current key modifier state.
|
||||
* This does not change the keyboard state, only the key modifier flags.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetModState(SDLMod modstate);
|
||||
|
||||
/**
|
||||
* Get the name of an SDL virtual keysym
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GetKeyName(SDLKey key);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_keyboard_h */
|
||||
326
alienblaster/project/sdl/sdl-1.2/include/SDL_keysym.h
Normal file
326
alienblaster/project/sdl/sdl-1.2/include/SDL_keysym.h
Normal file
@@ -0,0 +1,326 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_keysym_h
|
||||
#define _SDL_keysym_h
|
||||
|
||||
/** What we really want is a mapping of every raw key on the keyboard.
|
||||
* To support international keyboards, we use the range 0xA1 - 0xFF
|
||||
* as international virtual keycodes. We'll follow in the footsteps of X11...
|
||||
* @brief The names of the keys
|
||||
*/
|
||||
typedef enum {
|
||||
/** @name ASCII mapped keysyms
|
||||
* The keyboard syms have been cleverly chosen to map to ASCII
|
||||
*/
|
||||
/*@{*/
|
||||
SDLK_UNKNOWN = 0,
|
||||
SDLK_FIRST = 0,
|
||||
SDLK_BACKSPACE = 8,
|
||||
SDLK_TAB = 9,
|
||||
SDLK_CLEAR = 12,
|
||||
SDLK_RETURN = 13,
|
||||
SDLK_PAUSE = 19,
|
||||
SDLK_ESCAPE = 27,
|
||||
SDLK_SPACE = 32,
|
||||
SDLK_EXCLAIM = 33,
|
||||
SDLK_QUOTEDBL = 34,
|
||||
SDLK_HASH = 35,
|
||||
SDLK_DOLLAR = 36,
|
||||
SDLK_AMPERSAND = 38,
|
||||
SDLK_QUOTE = 39,
|
||||
SDLK_LEFTPAREN = 40,
|
||||
SDLK_RIGHTPAREN = 41,
|
||||
SDLK_ASTERISK = 42,
|
||||
SDLK_PLUS = 43,
|
||||
SDLK_COMMA = 44,
|
||||
SDLK_MINUS = 45,
|
||||
SDLK_PERIOD = 46,
|
||||
SDLK_SLASH = 47,
|
||||
SDLK_0 = 48,
|
||||
SDLK_1 = 49,
|
||||
SDLK_2 = 50,
|
||||
SDLK_3 = 51,
|
||||
SDLK_4 = 52,
|
||||
SDLK_5 = 53,
|
||||
SDLK_6 = 54,
|
||||
SDLK_7 = 55,
|
||||
SDLK_8 = 56,
|
||||
SDLK_9 = 57,
|
||||
SDLK_COLON = 58,
|
||||
SDLK_SEMICOLON = 59,
|
||||
SDLK_LESS = 60,
|
||||
SDLK_EQUALS = 61,
|
||||
SDLK_GREATER = 62,
|
||||
SDLK_QUESTION = 63,
|
||||
SDLK_AT = 64,
|
||||
/*
|
||||
Skip uppercase letters
|
||||
*/
|
||||
SDLK_LEFTBRACKET = 91,
|
||||
SDLK_BACKSLASH = 92,
|
||||
SDLK_RIGHTBRACKET = 93,
|
||||
SDLK_CARET = 94,
|
||||
SDLK_UNDERSCORE = 95,
|
||||
SDLK_BACKQUOTE = 96,
|
||||
SDLK_a = 97,
|
||||
SDLK_b = 98,
|
||||
SDLK_c = 99,
|
||||
SDLK_d = 100,
|
||||
SDLK_e = 101,
|
||||
SDLK_f = 102,
|
||||
SDLK_g = 103,
|
||||
SDLK_h = 104,
|
||||
SDLK_i = 105,
|
||||
SDLK_j = 106,
|
||||
SDLK_k = 107,
|
||||
SDLK_l = 108,
|
||||
SDLK_m = 109,
|
||||
SDLK_n = 110,
|
||||
SDLK_o = 111,
|
||||
SDLK_p = 112,
|
||||
SDLK_q = 113,
|
||||
SDLK_r = 114,
|
||||
SDLK_s = 115,
|
||||
SDLK_t = 116,
|
||||
SDLK_u = 117,
|
||||
SDLK_v = 118,
|
||||
SDLK_w = 119,
|
||||
SDLK_x = 120,
|
||||
SDLK_y = 121,
|
||||
SDLK_z = 122,
|
||||
SDLK_DELETE = 127,
|
||||
/* End of ASCII mapped keysyms */
|
||||
/*@}*/
|
||||
|
||||
/** @name International keyboard syms */
|
||||
/*@{*/
|
||||
SDLK_WORLD_0 = 160, /* 0xA0 */
|
||||
SDLK_WORLD_1 = 161,
|
||||
SDLK_WORLD_2 = 162,
|
||||
SDLK_WORLD_3 = 163,
|
||||
SDLK_WORLD_4 = 164,
|
||||
SDLK_WORLD_5 = 165,
|
||||
SDLK_WORLD_6 = 166,
|
||||
SDLK_WORLD_7 = 167,
|
||||
SDLK_WORLD_8 = 168,
|
||||
SDLK_WORLD_9 = 169,
|
||||
SDLK_WORLD_10 = 170,
|
||||
SDLK_WORLD_11 = 171,
|
||||
SDLK_WORLD_12 = 172,
|
||||
SDLK_WORLD_13 = 173,
|
||||
SDLK_WORLD_14 = 174,
|
||||
SDLK_WORLD_15 = 175,
|
||||
SDLK_WORLD_16 = 176,
|
||||
SDLK_WORLD_17 = 177,
|
||||
SDLK_WORLD_18 = 178,
|
||||
SDLK_WORLD_19 = 179,
|
||||
SDLK_WORLD_20 = 180,
|
||||
SDLK_WORLD_21 = 181,
|
||||
SDLK_WORLD_22 = 182,
|
||||
SDLK_WORLD_23 = 183,
|
||||
SDLK_WORLD_24 = 184,
|
||||
SDLK_WORLD_25 = 185,
|
||||
SDLK_WORLD_26 = 186,
|
||||
SDLK_WORLD_27 = 187,
|
||||
SDLK_WORLD_28 = 188,
|
||||
SDLK_WORLD_29 = 189,
|
||||
SDLK_WORLD_30 = 190,
|
||||
SDLK_WORLD_31 = 191,
|
||||
SDLK_WORLD_32 = 192,
|
||||
SDLK_WORLD_33 = 193,
|
||||
SDLK_WORLD_34 = 194,
|
||||
SDLK_WORLD_35 = 195,
|
||||
SDLK_WORLD_36 = 196,
|
||||
SDLK_WORLD_37 = 197,
|
||||
SDLK_WORLD_38 = 198,
|
||||
SDLK_WORLD_39 = 199,
|
||||
SDLK_WORLD_40 = 200,
|
||||
SDLK_WORLD_41 = 201,
|
||||
SDLK_WORLD_42 = 202,
|
||||
SDLK_WORLD_43 = 203,
|
||||
SDLK_WORLD_44 = 204,
|
||||
SDLK_WORLD_45 = 205,
|
||||
SDLK_WORLD_46 = 206,
|
||||
SDLK_WORLD_47 = 207,
|
||||
SDLK_WORLD_48 = 208,
|
||||
SDLK_WORLD_49 = 209,
|
||||
SDLK_WORLD_50 = 210,
|
||||
SDLK_WORLD_51 = 211,
|
||||
SDLK_WORLD_52 = 212,
|
||||
SDLK_WORLD_53 = 213,
|
||||
SDLK_WORLD_54 = 214,
|
||||
SDLK_WORLD_55 = 215,
|
||||
SDLK_WORLD_56 = 216,
|
||||
SDLK_WORLD_57 = 217,
|
||||
SDLK_WORLD_58 = 218,
|
||||
SDLK_WORLD_59 = 219,
|
||||
SDLK_WORLD_60 = 220,
|
||||
SDLK_WORLD_61 = 221,
|
||||
SDLK_WORLD_62 = 222,
|
||||
SDLK_WORLD_63 = 223,
|
||||
SDLK_WORLD_64 = 224,
|
||||
SDLK_WORLD_65 = 225,
|
||||
SDLK_WORLD_66 = 226,
|
||||
SDLK_WORLD_67 = 227,
|
||||
SDLK_WORLD_68 = 228,
|
||||
SDLK_WORLD_69 = 229,
|
||||
SDLK_WORLD_70 = 230,
|
||||
SDLK_WORLD_71 = 231,
|
||||
SDLK_WORLD_72 = 232,
|
||||
SDLK_WORLD_73 = 233,
|
||||
SDLK_WORLD_74 = 234,
|
||||
SDLK_WORLD_75 = 235,
|
||||
SDLK_WORLD_76 = 236,
|
||||
SDLK_WORLD_77 = 237,
|
||||
SDLK_WORLD_78 = 238,
|
||||
SDLK_WORLD_79 = 239,
|
||||
SDLK_WORLD_80 = 240,
|
||||
SDLK_WORLD_81 = 241,
|
||||
SDLK_WORLD_82 = 242,
|
||||
SDLK_WORLD_83 = 243,
|
||||
SDLK_WORLD_84 = 244,
|
||||
SDLK_WORLD_85 = 245,
|
||||
SDLK_WORLD_86 = 246,
|
||||
SDLK_WORLD_87 = 247,
|
||||
SDLK_WORLD_88 = 248,
|
||||
SDLK_WORLD_89 = 249,
|
||||
SDLK_WORLD_90 = 250,
|
||||
SDLK_WORLD_91 = 251,
|
||||
SDLK_WORLD_92 = 252,
|
||||
SDLK_WORLD_93 = 253,
|
||||
SDLK_WORLD_94 = 254,
|
||||
SDLK_WORLD_95 = 255, /* 0xFF */
|
||||
/*@}*/
|
||||
|
||||
/** @name Numeric keypad */
|
||||
/*@{*/
|
||||
SDLK_KP0 = 256,
|
||||
SDLK_KP1 = 257,
|
||||
SDLK_KP2 = 258,
|
||||
SDLK_KP3 = 259,
|
||||
SDLK_KP4 = 260,
|
||||
SDLK_KP5 = 261,
|
||||
SDLK_KP6 = 262,
|
||||
SDLK_KP7 = 263,
|
||||
SDLK_KP8 = 264,
|
||||
SDLK_KP9 = 265,
|
||||
SDLK_KP_PERIOD = 266,
|
||||
SDLK_KP_DIVIDE = 267,
|
||||
SDLK_KP_MULTIPLY = 268,
|
||||
SDLK_KP_MINUS = 269,
|
||||
SDLK_KP_PLUS = 270,
|
||||
SDLK_KP_ENTER = 271,
|
||||
SDLK_KP_EQUALS = 272,
|
||||
/*@}*/
|
||||
|
||||
/** @name Arrows + Home/End pad */
|
||||
/*@{*/
|
||||
SDLK_UP = 273,
|
||||
SDLK_DOWN = 274,
|
||||
SDLK_RIGHT = 275,
|
||||
SDLK_LEFT = 276,
|
||||
SDLK_INSERT = 277,
|
||||
SDLK_HOME = 278,
|
||||
SDLK_END = 279,
|
||||
SDLK_PAGEUP = 280,
|
||||
SDLK_PAGEDOWN = 281,
|
||||
/*@}*/
|
||||
|
||||
/** @name Function keys */
|
||||
/*@{*/
|
||||
SDLK_F1 = 282,
|
||||
SDLK_F2 = 283,
|
||||
SDLK_F3 = 284,
|
||||
SDLK_F4 = 285,
|
||||
SDLK_F5 = 286,
|
||||
SDLK_F6 = 287,
|
||||
SDLK_F7 = 288,
|
||||
SDLK_F8 = 289,
|
||||
SDLK_F9 = 290,
|
||||
SDLK_F10 = 291,
|
||||
SDLK_F11 = 292,
|
||||
SDLK_F12 = 293,
|
||||
SDLK_F13 = 294,
|
||||
SDLK_F14 = 295,
|
||||
SDLK_F15 = 296,
|
||||
/*@}*/
|
||||
|
||||
/** @name Key state modifier keys */
|
||||
/*@{*/
|
||||
SDLK_NUMLOCK = 300,
|
||||
SDLK_CAPSLOCK = 301,
|
||||
SDLK_SCROLLOCK = 302,
|
||||
SDLK_RSHIFT = 303,
|
||||
SDLK_LSHIFT = 304,
|
||||
SDLK_RCTRL = 305,
|
||||
SDLK_LCTRL = 306,
|
||||
SDLK_RALT = 307,
|
||||
SDLK_LALT = 308,
|
||||
SDLK_RMETA = 309,
|
||||
SDLK_LMETA = 310,
|
||||
SDLK_LSUPER = 311, /**< Left "Windows" key */
|
||||
SDLK_RSUPER = 312, /**< Right "Windows" key */
|
||||
SDLK_MODE = 313, /**< "Alt Gr" key */
|
||||
SDLK_COMPOSE = 314, /**< Multi-key compose key */
|
||||
/*@}*/
|
||||
|
||||
/** @name Miscellaneous function keys */
|
||||
/*@{*/
|
||||
SDLK_HELP = 315,
|
||||
SDLK_PRINT = 316,
|
||||
SDLK_SYSREQ = 317,
|
||||
SDLK_BREAK = 318,
|
||||
SDLK_MENU = 319,
|
||||
SDLK_POWER = 320, /**< Power Macintosh power key */
|
||||
SDLK_EURO = 321, /**< Some european keyboards */
|
||||
SDLK_UNDO = 322, /**< Atari keyboard has Undo */
|
||||
/*@}*/
|
||||
|
||||
/* Add any other keys here */
|
||||
|
||||
SDLK_LAST
|
||||
} SDLKey;
|
||||
|
||||
/** Enumeration of valid key mods (possibly OR'd together) */
|
||||
typedef enum {
|
||||
KMOD_NONE = 0x0000,
|
||||
KMOD_LSHIFT= 0x0001,
|
||||
KMOD_RSHIFT= 0x0002,
|
||||
KMOD_LCTRL = 0x0040,
|
||||
KMOD_RCTRL = 0x0080,
|
||||
KMOD_LALT = 0x0100,
|
||||
KMOD_RALT = 0x0200,
|
||||
KMOD_LMETA = 0x0400,
|
||||
KMOD_RMETA = 0x0800,
|
||||
KMOD_NUM = 0x1000,
|
||||
KMOD_CAPS = 0x2000,
|
||||
KMOD_MODE = 0x4000,
|
||||
KMOD_RESERVED = 0x8000
|
||||
} SDLMod;
|
||||
|
||||
#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL)
|
||||
#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT)
|
||||
#define KMOD_ALT (KMOD_LALT|KMOD_RALT)
|
||||
#define KMOD_META (KMOD_LMETA|KMOD_RMETA)
|
||||
|
||||
#endif /* _SDL_keysym_h */
|
||||
78
alienblaster/project/sdl/sdl-1.2/include/SDL_loadso.h
Normal file
78
alienblaster/project/sdl/sdl-1.2/include/SDL_loadso.h
Normal file
@@ -0,0 +1,78 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_loadso.h
|
||||
* System dependent library loading routines
|
||||
*/
|
||||
|
||||
/** @file SDL_loadso.h
|
||||
* Some things to keep in mind:
|
||||
* - These functions only work on C function names. Other languages may
|
||||
* have name mangling and intrinsic language support that varies from
|
||||
* compiler to compiler.
|
||||
* - Make sure you declare your function pointers with the same calling
|
||||
* convention as the actual library function. Your code will crash
|
||||
* mysteriously if you do not do this.
|
||||
* - Avoid namespace collisions. If you load a symbol from the library,
|
||||
* it is not defined whether or not it goes into the global symbol
|
||||
* namespace for the application. If it does and it conflicts with
|
||||
* symbols in your code or other shared libraries, you will not get
|
||||
* the results you expect. :)
|
||||
*/
|
||||
|
||||
|
||||
#ifndef _SDL_loadso_h
|
||||
#define _SDL_loadso_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* This function dynamically loads a shared object and returns a pointer
|
||||
* to the object handle (or NULL if there was an error).
|
||||
* The 'sofile' parameter is a system dependent name of the object file.
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile);
|
||||
|
||||
/**
|
||||
* Given an object handle, this function looks up the address of the
|
||||
* named function in the shared object and returns it. This address
|
||||
* is no longer valid after calling SDL_UnloadObject().
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
|
||||
|
||||
/** Unload a shared object from memory */
|
||||
extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_loadso_h */
|
||||
106
alienblaster/project/sdl/sdl-1.2/include/SDL_main.h
Normal file
106
alienblaster/project/sdl/sdl-1.2/include/SDL_main.h
Normal file
@@ -0,0 +1,106 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_main_h
|
||||
#define _SDL_main_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
/** @file SDL_main.h
|
||||
* Redefine main() on Win32 and MacOS so that it is called by winmain.c
|
||||
*/
|
||||
|
||||
#if defined(__WIN32__) || \
|
||||
(defined(__MWERKS__) && !defined(__BEOS__)) || \
|
||||
defined(__MACOS__) || defined(__MACOSX__) || \
|
||||
defined(__SYMBIAN32__) || defined(QWS)
|
||||
|
||||
#ifdef __cplusplus
|
||||
#define C_LINKAGE "C"
|
||||
#else
|
||||
#define C_LINKAGE
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/** The application's main() function must be called with C linkage,
|
||||
* and should be declared like this:
|
||||
* @code
|
||||
* #ifdef __cplusplus
|
||||
* extern "C"
|
||||
* #endif
|
||||
* int main(int argc, char *argv[])
|
||||
* {
|
||||
* }
|
||||
* @endcode
|
||||
*/
|
||||
#define main SDL_main
|
||||
|
||||
/** The prototype for the application's main() function */
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
/** @name From the SDL library code -- needed for registering the app on Win32 */
|
||||
/*@{*/
|
||||
#ifdef __WIN32__
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This should be called from your WinMain() function, if any */
|
||||
extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
|
||||
/** This can also be called, but is no longer necessary */
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
/** This can also be called, but is no longer necessary (SDL_Quit calls it) */
|
||||
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/** @name From the SDL library code -- needed for registering QuickDraw on MacOS */
|
||||
/*@{*/
|
||||
#if defined(__MACOS__)
|
||||
|
||||
#include "begin_code.h"
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Forward declaration so we don't need to include QuickDraw.h */
|
||||
struct QDGlobals;
|
||||
|
||||
/** This should be called from your main() function, if any */
|
||||
extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
#endif /* Need to redefine main()? */
|
||||
|
||||
#endif /* _SDL_main_h */
|
||||
143
alienblaster/project/sdl/sdl-1.2/include/SDL_mouse.h
Normal file
143
alienblaster/project/sdl/sdl-1.2/include/SDL_mouse.h
Normal file
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_mouse.h
|
||||
* Include file for SDL mouse event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_mouse_h
|
||||
#define _SDL_mouse_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct WMcursor WMcursor; /**< Implementation dependent */
|
||||
typedef struct SDL_Cursor {
|
||||
SDL_Rect area; /**< The area of the mouse cursor */
|
||||
Sint16 hot_x, hot_y; /**< The "tip" of the cursor */
|
||||
Uint8 *data; /**< B/W cursor data */
|
||||
Uint8 *mask; /**< B/W cursor mask */
|
||||
Uint8 *save[2]; /**< Place to save cursor area */
|
||||
WMcursor *wm_cursor; /**< Window-manager cursor */
|
||||
} SDL_Cursor;
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* current mouse cursor position. You can pass NULL for either x or y.
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* Retrieve the current state of the mouse.
|
||||
* The current button state is returned as a button bitmask, which can
|
||||
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
|
||||
* mouse deltas since the last call to SDL_GetRelativeMouseState().
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
||||
/**
|
||||
* Set the position of the mouse cursor (generates a mouse motion event)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
|
||||
|
||||
/**
|
||||
* Create a cursor using the specified data and mask (in MSB format).
|
||||
* The cursor width must be a multiple of 8 bits.
|
||||
*
|
||||
* The cursor is created in black and white according to the following:
|
||||
* data mask resulting pixel on screen
|
||||
* 0 1 White
|
||||
* 1 1 Black
|
||||
* 0 0 Transparent
|
||||
* 1 0 Inverted color if possible, black if not.
|
||||
*
|
||||
* Cursors created with this function must be freed with SDL_FreeCursor().
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor
|
||||
(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
|
||||
|
||||
/**
|
||||
* Set the currently active cursor to the specified one.
|
||||
* If the cursor is currently visible, the change will be immediately
|
||||
* represented on the display.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor);
|
||||
|
||||
/**
|
||||
* Returns the currently active cursor.
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void);
|
||||
|
||||
/**
|
||||
* Deallocates a cursor created with SDL_CreateCursor().
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor);
|
||||
|
||||
/**
|
||||
* Toggle whether or not the cursor is shown on the screen.
|
||||
* The cursor start off displayed, but can be turned off.
|
||||
* SDL_ShowCursor() returns 1 if the cursor was being displayed
|
||||
* before the call, or 0 if it was not. You can query the current
|
||||
* state by passing a 'toggle' value of -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
|
||||
|
||||
/*@{*/
|
||||
/** Used as a mask when testing buttons in buttonstate
|
||||
* Button 1: Left mouse button
|
||||
* Button 2: Middle mouse button
|
||||
* Button 3: Right mouse button
|
||||
* Button 4: Mouse wheel up (may also be a real button)
|
||||
* Button 5: Mouse wheel down (may also be a real button)
|
||||
*/
|
||||
#define SDL_BUTTON(X) (1 << ((X)-1))
|
||||
#define SDL_BUTTON_LEFT 1
|
||||
#define SDL_BUTTON_MIDDLE 2
|
||||
#define SDL_BUTTON_RIGHT 3
|
||||
#define SDL_BUTTON_WHEELUP 4
|
||||
#define SDL_BUTTON_WHEELDOWN 5
|
||||
#define SDL_BUTTON_X1 6
|
||||
#define SDL_BUTTON_X2 7
|
||||
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
|
||||
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
|
||||
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
|
||||
#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
|
||||
#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mouse_h */
|
||||
177
alienblaster/project/sdl/sdl-1.2/include/SDL_mutex.h
Normal file
177
alienblaster/project/sdl/sdl-1.2/include/SDL_mutex.h
Normal file
@@ -0,0 +1,177 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_mutex_h
|
||||
#define _SDL_mutex_h
|
||||
|
||||
/** @file SDL_mutex.h
|
||||
* Functions to provide thread synchronization primitives
|
||||
*
|
||||
* @note These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** Synchronization functions which can time out return this value
|
||||
* if they time out.
|
||||
*/
|
||||
#define SDL_MUTEX_TIMEDOUT 1
|
||||
|
||||
/** This is the timeout value which corresponds to never time out */
|
||||
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Mutex functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/** The SDL mutex structure, defined in SDL_mutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
/** Create a mutex, initialized unlocked */
|
||||
extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
|
||||
|
||||
#define SDL_LockMutex(m) SDL_mutexP(m)
|
||||
/** Lock the mutex
|
||||
* @return 0, or -1 on error
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
|
||||
|
||||
#define SDL_UnlockMutex(m) SDL_mutexV(m)
|
||||
/** Unlock the mutex
|
||||
* @return 0, or -1 on error
|
||||
*
|
||||
* It is an error to unlock a mutex that has not been locked by
|
||||
* the current thread, and doing so results in undefined behavior.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
|
||||
|
||||
/** Destroy a mutex */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Semaphore functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/** The SDL semaphore structure, defined in SDL_sem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
/** Create a semaphore, initialized with value, returns NULL on failure. */
|
||||
extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
||||
|
||||
/** Destroy a semaphore */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
|
||||
|
||||
/**
|
||||
* This function suspends the calling thread until the semaphore pointed
|
||||
* to by sem has a positive count. It then atomically decreases the semaphore
|
||||
* count.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
|
||||
|
||||
/** Non-blocking variant of SDL_SemWait().
|
||||
* @return 0 if the wait succeeds,
|
||||
* SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
|
||||
|
||||
/** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
|
||||
* the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
|
||||
* the allotted time, and -1 on error.
|
||||
*
|
||||
* On some platforms this function is implemented by looping with a delay
|
||||
* of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
|
||||
|
||||
/** Atomically increases the semaphore's count (not blocking).
|
||||
* @return 0, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
|
||||
|
||||
/** Returns the current count of the semaphore */
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Condition_variable_functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/*@{*/
|
||||
/** The SDL condition variable structure, defined in SDL_cond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
/*@}*/
|
||||
|
||||
/** Create a condition variable */
|
||||
extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
|
||||
|
||||
/** Destroy a condition variable */
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
|
||||
|
||||
/** Restart one of the threads that are waiting on the condition variable,
|
||||
* @return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
|
||||
|
||||
/** Restart all threads that are waiting on the condition variable,
|
||||
* @return 0 or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
|
||||
|
||||
/** Wait on the condition variable, unlocking the provided mutex.
|
||||
* The mutex must be locked before entering this function!
|
||||
* The mutex is re-locked once the condition variable is signaled.
|
||||
* @return 0 when it is signaled, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
|
||||
|
||||
/** Waits for at most 'ms' milliseconds, and returns 0 if the condition
|
||||
* variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
|
||||
* signaled in the allotted time, and -1 on error.
|
||||
* On some platforms this function is implemented by looping with a delay
|
||||
* of 1 ms, and so should be avoided if possible.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_mutex_h */
|
||||
|
||||
11
alienblaster/project/sdl/sdl-1.2/include/SDL_name.h
Normal file
11
alienblaster/project/sdl/sdl-1.2/include/SDL_name.h
Normal file
@@ -0,0 +1,11 @@
|
||||
|
||||
#ifndef _SDLname_h_
|
||||
#define _SDLname_h_
|
||||
|
||||
#if defined(__STDC__) || defined(__cplusplus)
|
||||
#define NeedFunctionPrototypes 1
|
||||
#endif
|
||||
|
||||
#define SDL_NAME(X) SDL_##X
|
||||
|
||||
#endif /* _SDLname_h_ */
|
||||
6556
alienblaster/project/sdl/sdl-1.2/include/SDL_opengl.h
Normal file
6556
alienblaster/project/sdl/sdl-1.2/include/SDL_opengl.h
Normal file
File diff suppressed because it is too large
Load Diff
110
alienblaster/project/sdl/sdl-1.2/include/SDL_platform.h
Normal file
110
alienblaster/project/sdl/sdl-1.2/include/SDL_platform.h
Normal file
@@ -0,0 +1,110 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_platform.h
|
||||
* Try to get a standard set of platform defines
|
||||
*/
|
||||
|
||||
#ifndef _SDL_platform_h
|
||||
#define _SDL_platform_h
|
||||
|
||||
#if defined(_AIX)
|
||||
#undef __AIX__
|
||||
#define __AIX__ 1
|
||||
#endif
|
||||
#if defined(__BEOS__)
|
||||
#undef __BEOS__
|
||||
#define __BEOS__ 1
|
||||
#endif
|
||||
#if defined(__HAIKU__)
|
||||
#undef __HAIKU__
|
||||
#define __HAIKU__ 1
|
||||
#endif
|
||||
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
|
||||
#undef __BSDI__
|
||||
#define __BSDI__ 1
|
||||
#endif
|
||||
#if defined(_arch_dreamcast)
|
||||
#undef __DREAMCAST__
|
||||
#define __DREAMCAST__ 1
|
||||
#endif
|
||||
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
|
||||
#undef __FREEBSD__
|
||||
#define __FREEBSD__ 1
|
||||
#endif
|
||||
#if defined(__HAIKU__)
|
||||
#undef __HAIKU__
|
||||
#define __HAIKU__ 1
|
||||
#endif
|
||||
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
|
||||
#undef __HPUX__
|
||||
#define __HPUX__ 1
|
||||
#endif
|
||||
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
|
||||
#undef __IRIX__
|
||||
#define __IRIX__ 1
|
||||
#endif
|
||||
#if defined(linux) || defined(__linux) || defined(__linux__)
|
||||
#undef __LINUX__
|
||||
#define __LINUX__ 1
|
||||
#endif
|
||||
#if defined(__APPLE__)
|
||||
#undef __MACOSX__
|
||||
#define __MACOSX__ 1
|
||||
#elif defined(macintosh)
|
||||
#undef __MACOS__
|
||||
#define __MACOS__ 1
|
||||
#endif
|
||||
#if defined(__NetBSD__)
|
||||
#undef __NETBSD__
|
||||
#define __NETBSD__ 1
|
||||
#endif
|
||||
#if defined(__OpenBSD__)
|
||||
#undef __OPENBSD__
|
||||
#define __OPENBSD__ 1
|
||||
#endif
|
||||
#if defined(__OS2__)
|
||||
#undef __OS2__
|
||||
#define __OS2__ 1
|
||||
#endif
|
||||
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
|
||||
#undef __OSF__
|
||||
#define __OSF__ 1
|
||||
#endif
|
||||
#if defined(__QNXNTO__)
|
||||
#undef __QNXNTO__
|
||||
#define __QNXNTO__ 1
|
||||
#endif
|
||||
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
|
||||
#undef __RISCOS__
|
||||
#define __RISCOS__ 1
|
||||
#endif
|
||||
#if defined(__SVR4)
|
||||
#undef __SOLARIS__
|
||||
#define __SOLARIS__ 1
|
||||
#endif
|
||||
#if defined(WIN32) || defined(_WIN32)
|
||||
#undef __WIN32__
|
||||
#define __WIN32__ 1
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_platform_h */
|
||||
55
alienblaster/project/sdl/sdl-1.2/include/SDL_quit.h
Normal file
55
alienblaster/project/sdl/sdl-1.2/include/SDL_quit.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_quit.h
|
||||
* Include file for SDL quit event handling
|
||||
*/
|
||||
|
||||
#ifndef _SDL_quit_h
|
||||
#define _SDL_quit_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/** @file SDL_quit.h
|
||||
* An SDL_QUITEVENT is generated when the user tries to close the application
|
||||
* window. If it is ignored or filtered out, the window will remain open.
|
||||
* If it is not ignored or filtered, it is queued normally and the window
|
||||
* is allowed to close. When the window is closed, screen updates will
|
||||
* complete, but have no effect.
|
||||
*
|
||||
* SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
|
||||
* and SIGTERM (system termination request), if handlers do not already
|
||||
* exist, that generate SDL_QUITEVENT events as well. There is no way
|
||||
* to determine the cause of an SDL_QUITEVENT, but setting a signal
|
||||
* handler in your application will override the default generation of
|
||||
* quit events for that signal.
|
||||
*/
|
||||
|
||||
/** @file SDL_quit.h
|
||||
* There are no functions directly affecting the quit event
|
||||
*/
|
||||
|
||||
#define SDL_QuitRequested() \
|
||||
(SDL_PumpEvents(), SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUITMASK))
|
||||
|
||||
#endif /* _SDL_quit_h */
|
||||
155
alienblaster/project/sdl/sdl-1.2/include/SDL_rwops.h
Normal file
155
alienblaster/project/sdl/sdl-1.2/include/SDL_rwops.h
Normal file
@@ -0,0 +1,155 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_rwops.h
|
||||
* This file provides a general interface for SDL to read and write
|
||||
* data sources. It can easily be extended to files, memory, etc.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_rwops_h
|
||||
#define _SDL_rwops_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This is the read/write operation structure -- very basic */
|
||||
|
||||
typedef struct SDL_RWops {
|
||||
/** Seek to 'offset' relative to whence, one of stdio's whence values:
|
||||
* SEEK_SET, SEEK_CUR, SEEK_END
|
||||
* Returns the final offset in the data source.
|
||||
*/
|
||||
int (SDLCALL *seek)(struct SDL_RWops *context, int offset, int whence);
|
||||
|
||||
/** Read up to 'maxnum' objects each of size 'size' from the data
|
||||
* source to the area pointed at by 'ptr'.
|
||||
* Returns the number of objects read, or -1 if the read failed.
|
||||
*/
|
||||
int (SDLCALL *read)(struct SDL_RWops *context, void *ptr, int size, int maxnum);
|
||||
|
||||
/** Write exactly 'num' objects each of size 'objsize' from the area
|
||||
* pointed at by 'ptr' to data source.
|
||||
* Returns 'num', or -1 if the write failed.
|
||||
*/
|
||||
int (SDLCALL *write)(struct SDL_RWops *context, const void *ptr, int size, int num);
|
||||
|
||||
/** Close and free an allocated SDL_FSops structure */
|
||||
int (SDLCALL *close)(struct SDL_RWops *context);
|
||||
|
||||
Uint32 type;
|
||||
union {
|
||||
#if defined(__WIN32__) && !defined(__SYMBIAN32__)
|
||||
struct {
|
||||
int append;
|
||||
void *h;
|
||||
struct {
|
||||
void *data;
|
||||
int size;
|
||||
int left;
|
||||
} buffer;
|
||||
} win32io;
|
||||
#endif
|
||||
#ifdef HAVE_STDIO_H
|
||||
struct {
|
||||
int autoclose;
|
||||
FILE *fp;
|
||||
} stdio;
|
||||
#endif
|
||||
struct {
|
||||
Uint8 *base;
|
||||
Uint8 *here;
|
||||
Uint8 *stop;
|
||||
} mem;
|
||||
struct {
|
||||
void *data1;
|
||||
} unknown;
|
||||
} hidden;
|
||||
|
||||
} SDL_RWops;
|
||||
|
||||
|
||||
/** @name Functions to create SDL_RWops structures from various data sources */
|
||||
/*@{*/
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFile(const char *file, const char *mode);
|
||||
|
||||
#ifdef HAVE_STDIO_H
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromFP(FILE *fp, int autoclose);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromMem(void *mem, int size);
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_RWFromConstMem(const void *mem, int size);
|
||||
|
||||
extern DECLSPEC SDL_RWops * SDLCALL SDL_AllocRW(void);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops *area);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** @name Seek Reference Points */
|
||||
/*@{*/
|
||||
#define RW_SEEK_SET 0 /**< Seek from the beginning of data */
|
||||
#define RW_SEEK_CUR 1 /**< Seek relative to current read point */
|
||||
#define RW_SEEK_END 2 /**< Seek relative to the end of data */
|
||||
/*@}*/
|
||||
|
||||
/** @name Macros to easily read and write from an SDL_RWops structure */
|
||||
/*@{*/
|
||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||
/*@}*/
|
||||
|
||||
/** @name Read an item of the specified endianness and return in native format */
|
||||
/*@{*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
|
||||
/*@}*/
|
||||
|
||||
/** @name Write an item of native format to the specified endianness */
|
||||
/*@{*/
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
|
||||
extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_rwops_h */
|
||||
620
alienblaster/project/sdl/sdl-1.2/include/SDL_stdinc.h
Normal file
620
alienblaster/project/sdl/sdl-1.2/include/SDL_stdinc.h
Normal file
@@ -0,0 +1,620 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_stdinc.h
|
||||
* This is a general header that includes C language support
|
||||
*/
|
||||
|
||||
#ifndef _SDL_stdinc_h
|
||||
#define _SDL_stdinc_h
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
|
||||
#ifdef HAVE_SYS_TYPES_H
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
#ifdef HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
#if defined(STDC_HEADERS)
|
||||
# include <stdlib.h>
|
||||
# include <stddef.h>
|
||||
# include <stdarg.h>
|
||||
#else
|
||||
# if defined(HAVE_STDLIB_H)
|
||||
# include <stdlib.h>
|
||||
# elif defined(HAVE_MALLOC_H)
|
||||
# include <malloc.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDDEF_H)
|
||||
# include <stddef.h>
|
||||
# endif
|
||||
# if defined(HAVE_STDARG_H)
|
||||
# include <stdarg.h>
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_STRING_H
|
||||
# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
|
||||
# include <memory.h>
|
||||
# endif
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
# include <strings.h>
|
||||
#endif
|
||||
#if defined(HAVE_INTTYPES_H)
|
||||
# include <inttypes.h>
|
||||
#elif defined(HAVE_STDINT_H)
|
||||
# include <stdint.h>
|
||||
#endif
|
||||
#ifdef HAVE_CTYPE_H
|
||||
# include <ctype.h>
|
||||
#endif
|
||||
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
|
||||
# include <iconv.h>
|
||||
#endif
|
||||
|
||||
/** The number of elements in an array */
|
||||
#define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
|
||||
#define SDL_TABLESIZE(table) SDL_arraysize(table)
|
||||
|
||||
/* Use proper C++ casts when compiled as C++ to be compatible with the option
|
||||
-Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above. */
|
||||
#ifdef __cplusplus
|
||||
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
|
||||
#define SDL_static_cast(type, expression) static_cast<type>(expression)
|
||||
#else
|
||||
#define SDL_reinterpret_cast(type, expression) ((type)(expression))
|
||||
#define SDL_static_cast(type, expression) ((type)(expression))
|
||||
#endif
|
||||
|
||||
/** @name Basic data types */
|
||||
/*@{*/
|
||||
typedef enum {
|
||||
SDL_FALSE = 0,
|
||||
SDL_TRUE = 1
|
||||
} SDL_bool;
|
||||
|
||||
typedef int8_t Sint8;
|
||||
typedef uint8_t Uint8;
|
||||
typedef int16_t Sint16;
|
||||
typedef uint16_t Uint16;
|
||||
typedef int32_t Sint32;
|
||||
typedef uint32_t Uint32;
|
||||
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
typedef int64_t Sint64;
|
||||
#ifndef SYMBIAN32_GCCE
|
||||
typedef uint64_t Uint64;
|
||||
#endif
|
||||
#else
|
||||
/* This is really just a hack to prevent the compiler from complaining */
|
||||
typedef struct {
|
||||
Uint32 hi;
|
||||
Uint32 lo;
|
||||
} Uint64, Sint64;
|
||||
#endif
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** @name Make sure the types really have the right sizes */
|
||||
/*@{*/
|
||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||
typedef int SDL_dummy_ ## name[(x) * 2 - 1]
|
||||
|
||||
SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
|
||||
SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
|
||||
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
|
||||
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
|
||||
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
|
||||
/*@}*/
|
||||
|
||||
/** @name Enum Size Check
|
||||
* Check to make sure enums are the size of ints, for structure packing.
|
||||
* For both Watcom C/C++ and Borland C/C++ the compiler option that makes
|
||||
* enums having the size of an int must be enabled.
|
||||
* This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
|
||||
*/
|
||||
/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
|
||||
#ifdef __MWERKS__
|
||||
#pragma enumsalwaysint on
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
DUMMY_ENUM_VALUE
|
||||
} SDL_DUMMY_ENUM;
|
||||
|
||||
#ifndef __NDS__
|
||||
SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MALLOC
|
||||
#define SDL_malloc malloc
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_malloc(size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CALLOC
|
||||
#define SDL_calloc calloc
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_REALLOC
|
||||
#define SDL_realloc realloc
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_realloc(void *mem, size_t size);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FREE
|
||||
#define SDL_free free
|
||||
#else
|
||||
extern DECLSPEC void SDLCALL SDL_free(void *mem);
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_ALLOCA) && !defined(alloca)
|
||||
# if defined(HAVE_ALLOCA_H)
|
||||
# include <alloca.h>
|
||||
# elif defined(__GNUC__)
|
||||
# define alloca __builtin_alloca
|
||||
# elif defined(_MSC_VER)
|
||||
# include <malloc.h>
|
||||
# define alloca _alloca
|
||||
# elif defined(__WATCOMC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__BORLANDC__)
|
||||
# include <malloc.h>
|
||||
# elif defined(__DMC__)
|
||||
# include <stdlib.h>
|
||||
# elif defined(__AIX__)
|
||||
#pragma alloca
|
||||
# elif defined(__MRC__)
|
||||
void *alloca (unsigned);
|
||||
# else
|
||||
char *alloca ();
|
||||
# endif
|
||||
#endif
|
||||
#ifdef HAVE_ALLOCA
|
||||
#define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data)
|
||||
#else
|
||||
#define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
|
||||
#define SDL_stack_free(data) SDL_free(data)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_GETENV
|
||||
#define SDL_getenv getenv
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_PUTENV
|
||||
#define SDL_putenv putenv
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_QSORT
|
||||
#define SDL_qsort qsort
|
||||
#else
|
||||
extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size,
|
||||
int (*compare)(const void *, const void *));
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ABS
|
||||
#define SDL_abs abs
|
||||
#else
|
||||
#define SDL_abs(X) ((X) < 0 ? -(X) : (X))
|
||||
#endif
|
||||
|
||||
#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
|
||||
#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
|
||||
|
||||
#ifdef HAVE_CTYPE_H
|
||||
#define SDL_isdigit(X) isdigit(X)
|
||||
#define SDL_isspace(X) isspace(X)
|
||||
#define SDL_toupper(X) toupper(X)
|
||||
#define SDL_tolower(X) tolower(X)
|
||||
#else
|
||||
#define SDL_isdigit(X) (((X) >= '0') && ((X) <= '9'))
|
||||
#define SDL_isspace(X) (((X) == ' ') || ((X) == '\t') || ((X) == '\r') || ((X) == '\n'))
|
||||
#define SDL_toupper(X) (((X) >= 'a') && ((X) <= 'z') ? ('A'+((X)-'a')) : (X))
|
||||
#define SDL_tolower(X) (((X) >= 'A') && ((X) <= 'Z') ? ('a'+((X)-'A')) : (X))
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMSET
|
||||
#define SDL_memset memset
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_memset(void *dst, int c, size_t len);
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memset4(dst, val, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; stosl\n\t" \
|
||||
: "=&D" (u0), "=&a" (u1), "=&c" (u2) \
|
||||
: "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len)) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memset4
|
||||
#define SDL_memset4(dst, val, len) \
|
||||
do { \
|
||||
unsigned _count = (len); \
|
||||
unsigned _n = (_count + 3) / 4; \
|
||||
Uint32 *_p = SDL_static_cast(Uint32 *, dst); \
|
||||
Uint32 _val = (val); \
|
||||
if (len == 0) break; \
|
||||
switch (_count % 4) { \
|
||||
case 0: do { *_p++ = _val; \
|
||||
case 3: *_p++ = _val; \
|
||||
case 2: *_p++ = _val; \
|
||||
case 1: *_p++ = _val; \
|
||||
} while ( --_n ); \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
|
||||
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
|
||||
#if defined(__MACH__) && defined(__APPLE__)
|
||||
#define SDL_memcpy(dst, src, len) memcpy(dst, src, len)
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memcpy(dst, src, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; movsl\n\t" \
|
||||
"testb $2,%b4\n\t" \
|
||||
"je 1f\n\t" \
|
||||
"movsw\n" \
|
||||
"1:\ttestb $1,%b4\n\t" \
|
||||
"je 2f\n\t" \
|
||||
"movsb\n" \
|
||||
"2:" \
|
||||
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
|
||||
: "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst),"2" (src) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memcpy
|
||||
#ifdef HAVE_MEMCPY
|
||||
#define SDL_memcpy memcpy
|
||||
#elif defined(HAVE_BCOPY)
|
||||
#define SDL_memcpy(d, s, n) bcopy((s), (d), (n))
|
||||
#else
|
||||
extern DECLSPEC void * SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* We can count on memcpy existing on Mac OS X and being well-tuned. */
|
||||
#if defined(__MACH__) && defined(__APPLE__)
|
||||
#define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len)*4)
|
||||
#elif defined(__GNUC__) && defined(i386)
|
||||
#define SDL_memcpy4(dst, src, len) \
|
||||
do { \
|
||||
int ecx, edi, esi; \
|
||||
__asm__ __volatile__ ( \
|
||||
"cld\n\t" \
|
||||
"rep ; movsl" \
|
||||
: "=&c" (ecx), "=&D" (edi), "=&S" (esi) \
|
||||
: "0" (SDL_static_cast(unsigned, len)), "1" (dst), "2" (src) \
|
||||
: "memory" ); \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_memcpy4
|
||||
#define SDL_memcpy4(dst, src, len) SDL_memcpy(dst, src, (len) << 2)
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(i386)
|
||||
#define SDL_revcpy(dst, src, len) \
|
||||
do { \
|
||||
int u0, u1, u2; \
|
||||
char *dstp = SDL_static_cast(char *, dst); \
|
||||
char *srcp = SDL_static_cast(char *, src); \
|
||||
int n = (len); \
|
||||
if ( n >= 4 ) { \
|
||||
__asm__ __volatile__ ( \
|
||||
"std\n\t" \
|
||||
"rep ; movsl\n\t" \
|
||||
"cld\n\t" \
|
||||
: "=&c" (u0), "=&D" (u1), "=&S" (u2) \
|
||||
: "0" (n >> 2), \
|
||||
"1" (dstp+(n-4)), "2" (srcp+(n-4)) \
|
||||
: "memory" ); \
|
||||
} \
|
||||
switch (n & 3) { \
|
||||
case 3: dstp[2] = srcp[2]; \
|
||||
case 2: dstp[1] = srcp[1]; \
|
||||
case 1: dstp[0] = srcp[0]; \
|
||||
break; \
|
||||
default: \
|
||||
break; \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
#ifndef SDL_revcpy
|
||||
extern DECLSPEC void * SDLCALL SDL_revcpy(void *dst, const void *src, size_t len);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMMOVE
|
||||
#define SDL_memmove memmove
|
||||
#elif defined(HAVE_BCOPY)
|
||||
#define SDL_memmove(d, s, n) bcopy((s), (d), (n))
|
||||
#else
|
||||
#define SDL_memmove(dst, src, len) \
|
||||
do { \
|
||||
if ( dst < src ) { \
|
||||
SDL_memcpy(dst, src, len); \
|
||||
} else { \
|
||||
SDL_revcpy(dst, src, len); \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_MEMCMP
|
||||
#define SDL_memcmp memcmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLEN
|
||||
#define SDL_strlen strlen
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLCPY
|
||||
#define SDL_strlcpy strlcpy
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRLCAT
|
||||
#define SDL_strlcat strlcat
|
||||
#else
|
||||
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRDUP
|
||||
#define SDL_strdup strdup
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strdup(const char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRREV
|
||||
#define SDL_strrev _strrev
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strrev(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRUPR
|
||||
#define SDL_strupr _strupr
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strupr(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__STRLWR
|
||||
#define SDL_strlwr _strlwr
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strlwr(char *string);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCHR
|
||||
#define SDL_strchr strchr
|
||||
#elif defined(HAVE_INDEX)
|
||||
#define SDL_strchr index
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strchr(const char *string, int c);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRRCHR
|
||||
#define SDL_strrchr strrchr
|
||||
#elif defined(HAVE_RINDEX)
|
||||
#define SDL_strrchr rindex
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strrchr(const char *string, int c);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRSTR
|
||||
#define SDL_strstr strstr
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ITOA
|
||||
#define SDL_itoa itoa
|
||||
#else
|
||||
#define SDL_itoa(value, string, radix) SDL_ltoa((long)value, string, radix)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__LTOA
|
||||
#define SDL_ltoa _ltoa
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_ltoa(long value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__UITOA
|
||||
#define SDL_uitoa _uitoa
|
||||
#else
|
||||
#define SDL_uitoa(value, string, radix) SDL_ultoa((long)value, string, radix)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__ULTOA
|
||||
#define SDL_ultoa _ultoa
|
||||
#else
|
||||
extern DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOL
|
||||
#define SDL_strtol strtol
|
||||
#else
|
||||
extern DECLSPEC long SDLCALL SDL_strtol(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOUL
|
||||
#define SDL_strtoul strtoul
|
||||
#else
|
||||
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef SDL_HAS_64BIT_TYPE
|
||||
|
||||
#ifdef HAVE__I64TOA
|
||||
#define SDL_lltoa _i64toa
|
||||
#else
|
||||
extern DECLSPEC char* SDLCALL SDL_lltoa(Sint64 value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE__UI64TOA
|
||||
#define SDL_ulltoa _ui64toa
|
||||
#else
|
||||
extern DECLSPEC char* SDLCALL SDL_ulltoa(Uint64 value, char *string, int radix);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOLL
|
||||
#define SDL_strtoll strtoll
|
||||
#else
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRTOULL
|
||||
#define SDL_strtoull strtoull
|
||||
#else
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *string, char **endp, int base);
|
||||
#endif
|
||||
|
||||
#endif /* SDL_HAS_64BIT_TYPE */
|
||||
|
||||
#ifdef HAVE_STRTOD
|
||||
#define SDL_strtod strtod
|
||||
#else
|
||||
extern DECLSPEC double SDLCALL SDL_strtod(const char *string, char **endp);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATOI
|
||||
#define SDL_atoi atoi
|
||||
#else
|
||||
#define SDL_atoi(X) SDL_strtol(X, NULL, 0)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_ATOF
|
||||
#define SDL_atof atof
|
||||
#else
|
||||
#define SDL_atof(X) SDL_strtod(X, NULL)
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCMP
|
||||
#define SDL_strcmp strcmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRNCMP
|
||||
#define SDL_strncmp strncmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRCASECMP
|
||||
#define SDL_strcasecmp strcasecmp
|
||||
#elif defined(HAVE__STRICMP)
|
||||
#define SDL_strcasecmp _stricmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRNCASECMP
|
||||
#define SDL_strncasecmp strncasecmp
|
||||
#elif defined(HAVE__STRNICMP)
|
||||
#define SDL_strncasecmp _strnicmp
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SSCANF
|
||||
#define SDL_sscanf sscanf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SNPRINTF
|
||||
#define SDL_snprintf snprintf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_VSNPRINTF
|
||||
#define SDL_vsnprintf vsnprintf
|
||||
#else
|
||||
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
|
||||
#endif
|
||||
|
||||
/** @name SDL_ICONV Error Codes
|
||||
* The SDL implementation of iconv() returns these error codes
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_ICONV_ERROR (size_t)-1
|
||||
#define SDL_ICONV_E2BIG (size_t)-2
|
||||
#define SDL_ICONV_EILSEQ (size_t)-3
|
||||
#define SDL_ICONV_EINVAL (size_t)-4
|
||||
/*@}*/
|
||||
|
||||
#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
|
||||
#define SDL_iconv_t iconv_t
|
||||
#define SDL_iconv_open iconv_open
|
||||
#define SDL_iconv_close iconv_close
|
||||
#else
|
||||
typedef struct _SDL_iconv_t *SDL_iconv_t;
|
||||
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode, const char *fromcode);
|
||||
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
|
||||
#endif
|
||||
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, size_t *inbytesleft, char **outbuf, size_t *outbytesleft);
|
||||
/** This function converts a string between encodings in one pass, returning a
|
||||
* string that must be freed with SDL_free() or NULL on error.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft);
|
||||
#define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
|
||||
#define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_stdinc_h */
|
||||
225
alienblaster/project/sdl/sdl-1.2/include/SDL_syswm.h
Normal file
225
alienblaster/project/sdl/sdl-1.2/include/SDL_syswm.h
Normal file
@@ -0,0 +1,225 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_syswm.h
|
||||
* Include file for SDL custom system window manager hooks
|
||||
*/
|
||||
|
||||
#ifndef _SDL_syswm_h
|
||||
#define _SDL_syswm_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_version.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @file SDL_syswm.h
|
||||
* Your application has access to a special type of event 'SDL_SYSWMEVENT',
|
||||
* which contains window-manager specific information and arrives whenever
|
||||
* an unhandled window event occurs. This event is ignored by default, but
|
||||
* you can enable it with SDL_EventState()
|
||||
*/
|
||||
#ifdef SDL_PROTOTYPES_ONLY
|
||||
struct SDL_SysWMinfo;
|
||||
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
||||
#else
|
||||
|
||||
/* This is the structure for custom window manager events */
|
||||
#if defined(SDL_VIDEO_DRIVER_X11)
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* conflicts with Quickdraw.h */
|
||||
#define Cursor X11Cursor
|
||||
#endif
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#if defined(__APPLE__) && defined(__MACH__)
|
||||
/* matches the re-define above */
|
||||
#undef Cursor
|
||||
#endif
|
||||
|
||||
/** These are the various supported subsystems under UNIX */
|
||||
typedef enum {
|
||||
SDL_SYSWM_X11
|
||||
} SDL_SYSWM_TYPE;
|
||||
|
||||
/** The UNIX custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
XEvent xevent;
|
||||
} event;
|
||||
};
|
||||
|
||||
/** The UNIX custom window manager information structure.
|
||||
* When this structure is returned, it holds information about which
|
||||
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
||||
*/
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
SDL_SYSWM_TYPE subsystem;
|
||||
union {
|
||||
struct {
|
||||
Display *display; /**< The X11 display */
|
||||
Window window; /**< The X11 display window */
|
||||
/** These locking functions should be called around
|
||||
* any X11 functions using the display variable,
|
||||
* but not the gfxdisplay variable.
|
||||
* They lock the event thread, so should not be
|
||||
* called around event functions or from event filters.
|
||||
*/
|
||||
/*@{*/
|
||||
void (*lock_func)(void);
|
||||
void (*unlock_func)(void);
|
||||
/*@}*/
|
||||
|
||||
/** @name Introduced in SDL 1.0.2 */
|
||||
/*@{*/
|
||||
Window fswindow; /**< The X11 fullscreen window */
|
||||
Window wmwindow; /**< The X11 managed input window */
|
||||
/*@}*/
|
||||
|
||||
/** @name Introduced in SDL 1.2.12 */
|
||||
/*@{*/
|
||||
Display *gfxdisplay; /**< The X11 display to which rendering is done */
|
||||
/*@}*/
|
||||
} x11;
|
||||
} info;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_NANOX)
|
||||
#include <microwin/nano-X.h>
|
||||
|
||||
/** The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/** The windows custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version ;
|
||||
GR_WINDOW_ID window ; /* The display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI)
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
/** The windows custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
HWND hwnd; /**< The window for the message */
|
||||
UINT msg; /**< The type of message */
|
||||
WPARAM wParam; /**< WORD message parameter */
|
||||
LPARAM lParam; /**< LONG message parameter */
|
||||
};
|
||||
|
||||
/** The windows custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
HWND window; /**< The Win32 display window */
|
||||
HGLRC hglrc; /**< The OpenGL context, if any */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_RISCOS)
|
||||
|
||||
/** RISC OS custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int eventCode; /**< The window for the message */
|
||||
int pollBlock[64];
|
||||
};
|
||||
|
||||
/** The RISC OS custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
int wimpVersion; /**< Wimp version running under */
|
||||
int taskHandle; /**< The RISC OS task handle */
|
||||
int window; /**< The RISC OS display window */
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#elif defined(SDL_VIDEO_DRIVER_PHOTON)
|
||||
#include <sys/neutrino.h>
|
||||
#include <Ph.h>
|
||||
|
||||
/** The QNX custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/** The QNX custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
int data;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#else
|
||||
|
||||
/** The generic custom event structure */
|
||||
struct SDL_SysWMmsg {
|
||||
SDL_version version;
|
||||
int data;
|
||||
};
|
||||
|
||||
/** The generic custom window manager information structure */
|
||||
typedef struct SDL_SysWMinfo {
|
||||
SDL_version version;
|
||||
int data;
|
||||
} SDL_SysWMinfo;
|
||||
|
||||
#endif /* video driver type */
|
||||
|
||||
#endif /* SDL_PROTOTYPES_ONLY */
|
||||
|
||||
/* Function prototypes */
|
||||
/**
|
||||
* This function gives you custom hooks into the window manager information.
|
||||
* It fills the structure pointed to by 'info' with custom information and
|
||||
* returns 1 if the function is implemented. If it's not implemented, or
|
||||
* the version member of the 'info' structure is invalid, it returns 0.
|
||||
*
|
||||
* You typically use this function like this:
|
||||
* @code
|
||||
* SDL_SysWMInfo info;
|
||||
* SDL_VERSION(&info.version);
|
||||
* if ( SDL_GetWMInfo(&info) ) { ... }
|
||||
* @endcode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_syswm_h */
|
||||
120
alienblaster/project/sdl/sdl-1.2/include/SDL_thread.h
Normal file
120
alienblaster/project/sdl/sdl-1.2/include/SDL_thread.h
Normal file
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_thread_h
|
||||
#define _SDL_thread_h
|
||||
|
||||
/** @file SDL_thread.h
|
||||
* Header for the SDL thread management routines
|
||||
*
|
||||
* @note These are independent of the other SDL routines.
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
/* Thread synchronization primitives */
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** The SDL thread structure, defined in SDL_thread.c */
|
||||
struct SDL_Thread;
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
|
||||
/** Create a thread */
|
||||
#if ((defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__)) && !defined(__SYMBIAN32__)
|
||||
/**
|
||||
* We compile SDL into a DLL on OS/2. This means, that it's the DLL which
|
||||
* creates a new thread for the calling process with the SDL_CreateThread()
|
||||
* API. There is a problem with this, that only the RTL of the SDL.DLL will
|
||||
* be initialized for those threads, and not the RTL of the calling application!
|
||||
* To solve this, we make a little hack here.
|
||||
* We'll always use the caller's _beginthread() and _endthread() APIs to
|
||||
* start a new thread. This way, if it's the SDL.DLL which uses this API,
|
||||
* then the RTL of SDL.DLL will be used to create the new thread, and if it's
|
||||
* the application, then the RTL of the application will be used.
|
||||
* So, in short:
|
||||
* Always use the _beginthread() and _endthread() of the calling runtime library!
|
||||
*/
|
||||
#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#ifndef _WIN32_WCE
|
||||
#include <process.h> /* This has _beginthread() and _endthread() defined! */
|
||||
#endif
|
||||
|
||||
#ifdef __OS2__
|
||||
typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg);
|
||||
typedef void (*pfnSDL_CurrentEndThread)(void);
|
||||
#elif __GNUC__
|
||||
typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
|
||||
unsigned (__stdcall *func)(void *), void *arg,
|
||||
unsigned, unsigned *threadID);
|
||||
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
|
||||
#else
|
||||
typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
|
||||
unsigned (__stdcall *func)(void *), void *arg,
|
||||
unsigned, unsigned *threadID);
|
||||
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
|
||||
#endif
|
||||
|
||||
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
#ifdef __OS2__
|
||||
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread)
|
||||
#elif defined(_WIN32_WCE)
|
||||
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex)
|
||||
#endif
|
||||
#else
|
||||
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data);
|
||||
#endif
|
||||
|
||||
/** Get the 32-bit thread identifier for the current thread */
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);
|
||||
|
||||
/** Get the 32-bit thread identifier for the specified thread,
|
||||
* equivalent to SDL_ThreadID() if the specified thread is NULL.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetThreadID(SDL_Thread *thread);
|
||||
|
||||
/** Wait for a thread to finish.
|
||||
* The return code for the thread function is placed in the area
|
||||
* pointed to by 'status', if 'status' is not NULL.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status);
|
||||
|
||||
/** Forcefully kill a thread without worrying about its state */
|
||||
extern DECLSPEC void SDLCALL SDL_KillThread(SDL_Thread *thread);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_thread_h */
|
||||
125
alienblaster/project/sdl/sdl-1.2/include/SDL_timer.h
Normal file
125
alienblaster/project/sdl/sdl-1.2/include/SDL_timer.h
Normal file
@@ -0,0 +1,125 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
#ifndef _SDL_timer_h
|
||||
#define _SDL_timer_h
|
||||
|
||||
/** @file SDL_timer.h
|
||||
* Header for the SDL time management routines
|
||||
*/
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** This is the OS scheduler timeslice, in milliseconds */
|
||||
#define SDL_TIMESLICE 10
|
||||
|
||||
/** This is the maximum resolution of the SDL timer on all platforms */
|
||||
#define TIMER_RESOLUTION 10 /**< Experimentally determined */
|
||||
|
||||
/**
|
||||
* Get the number of milliseconds since the SDL library initialization.
|
||||
* Note that this value wraps if the program runs for more than ~49 days.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||
|
||||
/** Wait a specified number of milliseconds before returning */
|
||||
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
|
||||
|
||||
/** Function prototype for the timer callback function */
|
||||
typedef Uint32 (SDLCALL *SDL_TimerCallback)(Uint32 interval);
|
||||
|
||||
/**
|
||||
* Set a callback to run after the specified number of milliseconds has
|
||||
* elapsed. The callback function is passed the current timer interval
|
||||
* and returns the next timer interval. If the returned value is the
|
||||
* same as the one passed in, the periodic alarm continues, otherwise a
|
||||
* new alarm is scheduled. If the callback returns 0, the periodic alarm
|
||||
* is cancelled.
|
||||
*
|
||||
* To cancel a currently running timer, call SDL_SetTimer(0, NULL);
|
||||
*
|
||||
* The timer callback function may run in a different thread than your
|
||||
* main code, and so shouldn't call any functions from within itself.
|
||||
*
|
||||
* The maximum resolution of this timer is 10 ms, which means that if
|
||||
* you request a 16 ms timer, your callback will run approximately 20 ms
|
||||
* later on an unloaded system. If you wanted to set a flag signaling
|
||||
* a frame update at 30 frames per second (every 33 ms), you might set a
|
||||
* timer for 30 ms:
|
||||
* @code SDL_SetTimer((33/10)*10, flag_update); @endcode
|
||||
*
|
||||
* If you use this function, you need to pass SDL_INIT_TIMER to SDL_Init().
|
||||
*
|
||||
* Under UNIX, you should not use raise or use SIGALRM and this function
|
||||
* in the same program, as it is implemented using setitimer(). You also
|
||||
* should not use this function in multi-threaded applications as signals
|
||||
* to multi-threaded apps have undefined behavior in some implementations.
|
||||
*
|
||||
* This function returns 0 if successful, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTimer(Uint32 interval, SDL_TimerCallback callback);
|
||||
|
||||
/** @name New timer API
|
||||
* New timer API, supports multiple timers
|
||||
* Written by Stephane Peter <megastep@lokigames.com>
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/**
|
||||
* Function prototype for the new timer callback function.
|
||||
* The callback function is passed the current timer interval and returns
|
||||
* the next timer interval. If the returned value is the same as the one
|
||||
* passed in, the periodic alarm continues, otherwise a new alarm is
|
||||
* scheduled. If the callback returns 0, the periodic alarm is cancelled.
|
||||
*/
|
||||
typedef Uint32 (SDLCALL *SDL_NewTimerCallback)(Uint32 interval, void *param);
|
||||
|
||||
/** Definition of the timer ID type */
|
||||
typedef struct _SDL_TimerID *SDL_TimerID;
|
||||
|
||||
/** Add a new timer to the pool of timers already running.
|
||||
* Returns a timer ID, or NULL when an error occurs.
|
||||
*/
|
||||
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_NewTimerCallback callback, void *param);
|
||||
|
||||
/**
|
||||
* Remove one of the multiple timers knowing its ID.
|
||||
* Returns a boolean value indicating success.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID t);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_timer_h */
|
||||
28
alienblaster/project/sdl/sdl-1.2/include/SDL_types.h
Normal file
28
alienblaster/project/sdl/sdl-1.2/include/SDL_types.h
Normal file
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_types.h
|
||||
* @deprecated Use SDL_stdinc.h instead.
|
||||
*/
|
||||
|
||||
/* DEPRECATED */
|
||||
#include "SDL_stdinc.h"
|
||||
91
alienblaster/project/sdl/sdl-1.2/include/SDL_version.h
Normal file
91
alienblaster/project/sdl/sdl-1.2/include/SDL_version.h
Normal file
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_version.h
|
||||
* This header defines the current SDL version
|
||||
*/
|
||||
|
||||
#ifndef _SDL_version_h
|
||||
#define _SDL_version_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name Version Number
|
||||
* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_MAJOR_VERSION 1
|
||||
#define SDL_MINOR_VERSION 2
|
||||
#define SDL_PATCHLEVEL 14
|
||||
/*@}*/
|
||||
|
||||
typedef struct SDL_version {
|
||||
Uint8 major;
|
||||
Uint8 minor;
|
||||
Uint8 patch;
|
||||
} SDL_version;
|
||||
|
||||
/**
|
||||
* This macro can be used to fill a version structure with the compile-time
|
||||
* version of the SDL library.
|
||||
*/
|
||||
#define SDL_VERSION(X) \
|
||||
{ \
|
||||
(X)->major = SDL_MAJOR_VERSION; \
|
||||
(X)->minor = SDL_MINOR_VERSION; \
|
||||
(X)->patch = SDL_PATCHLEVEL; \
|
||||
}
|
||||
|
||||
/** This macro turns the version numbers into a numeric value:
|
||||
* (1,2,3) -> (1203)
|
||||
* This assumes that there will never be more than 100 patchlevels
|
||||
*/
|
||||
#define SDL_VERSIONNUM(X, Y, Z) \
|
||||
((X)*1000 + (Y)*100 + (Z))
|
||||
|
||||
/** This is the version number macro for the current SDL version */
|
||||
#define SDL_COMPILEDVERSION \
|
||||
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
|
||||
|
||||
/** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
|
||||
#define SDL_VERSION_ATLEAST(X, Y, Z) \
|
||||
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
|
||||
|
||||
/** This function gets the version of the dynamically linked SDL library.
|
||||
* it should NOT be used to fill a version structure, instead you should
|
||||
* use the SDL_Version() macro.
|
||||
*/
|
||||
extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_version_h */
|
||||
951
alienblaster/project/sdl/sdl-1.2/include/SDL_video.h
Normal file
951
alienblaster/project/sdl/sdl-1.2/include/SDL_video.h
Normal file
@@ -0,0 +1,951 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/** @file SDL_video.h
|
||||
* Header file for access to the SDL raw framebuffer window
|
||||
*/
|
||||
|
||||
#ifndef _SDL_video_h
|
||||
#define _SDL_video_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/** @name Transparency definitions
|
||||
* These define alpha as the opacity of a surface
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_ALPHA_OPAQUE 255
|
||||
#define SDL_ALPHA_TRANSPARENT 0
|
||||
/*@}*/
|
||||
|
||||
/** @name Useful data types */
|
||||
/*@{*/
|
||||
typedef struct SDL_Rect {
|
||||
Sint16 x, y;
|
||||
Uint16 w, h;
|
||||
} SDL_Rect;
|
||||
|
||||
typedef struct SDL_Color {
|
||||
Uint8 r;
|
||||
Uint8 g;
|
||||
Uint8 b;
|
||||
Uint8 unused;
|
||||
} SDL_Color;
|
||||
#define SDL_Colour SDL_Color
|
||||
|
||||
typedef struct SDL_Palette {
|
||||
int ncolors;
|
||||
SDL_Color *colors;
|
||||
} SDL_Palette;
|
||||
/*@}*/
|
||||
|
||||
/** Everything in the pixel format structure is read-only */
|
||||
typedef struct SDL_PixelFormat {
|
||||
SDL_Palette *palette;
|
||||
Uint8 BitsPerPixel;
|
||||
Uint8 BytesPerPixel;
|
||||
Uint8 Rloss;
|
||||
Uint8 Gloss;
|
||||
Uint8 Bloss;
|
||||
Uint8 Aloss;
|
||||
Uint8 Rshift;
|
||||
Uint8 Gshift;
|
||||
Uint8 Bshift;
|
||||
Uint8 Ashift;
|
||||
Uint32 Rmask;
|
||||
Uint32 Gmask;
|
||||
Uint32 Bmask;
|
||||
Uint32 Amask;
|
||||
|
||||
/** RGB color key information */
|
||||
Uint32 colorkey;
|
||||
/** Alpha value information (per-surface alpha) */
|
||||
Uint8 alpha;
|
||||
} SDL_PixelFormat;
|
||||
|
||||
/** This structure should be treated as read-only, except for 'pixels',
|
||||
* which, if not NULL, contains the raw pixel data for the surface.
|
||||
*/
|
||||
typedef struct SDL_Surface {
|
||||
Uint32 flags; /**< Read-only */
|
||||
SDL_PixelFormat *format; /**< Read-only */
|
||||
int w, h; /**< Read-only */
|
||||
Uint16 pitch; /**< Read-only */
|
||||
void *pixels; /**< Read-write */
|
||||
int offset; /**< Private */
|
||||
|
||||
/** Hardware-specific surface info */
|
||||
struct private_hwdata *hwdata;
|
||||
|
||||
/** clipping information */
|
||||
SDL_Rect clip_rect; /**< Read-only */
|
||||
Uint32 unused1; /**< for binary compatibility */
|
||||
|
||||
/** Allow recursive locks */
|
||||
Uint32 locked; /**< Private */
|
||||
|
||||
/** info for fast blit mapping to other surfaces */
|
||||
struct SDL_BlitMap *map; /**< Private */
|
||||
|
||||
/** format version, bumped at every change to invalidate blit maps */
|
||||
unsigned int format_version; /**< Private */
|
||||
|
||||
/** Reference count -- used when freeing surface */
|
||||
int refcount; /**< Read-mostly */
|
||||
} SDL_Surface;
|
||||
|
||||
/** @name SDL_Surface Flags
|
||||
* These are the currently supported flags for the SDL_surface
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
/** Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
|
||||
/*@{*/
|
||||
#define SDL_SWSURFACE 0x00000000 /**< Surface is in system memory */
|
||||
#define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
|
||||
#define SDL_ASYNCBLIT 0x00000004 /**< Use asynchronous blits if possible */
|
||||
/*@}*/
|
||||
|
||||
/** Available for SDL_SetVideoMode() */
|
||||
/*@{*/
|
||||
#define SDL_ANYFORMAT 0x10000000 /**< Allow any video depth/pixel-format */
|
||||
#define SDL_HWPALETTE 0x20000000 /**< Surface has exclusive palette */
|
||||
#define SDL_DOUBLEBUF 0x40000000 /**< Set up double-buffered video mode */
|
||||
#define SDL_FULLSCREEN 0x80000000 /**< Surface is a full screen display */
|
||||
#define SDL_OPENGL 0x00000002 /**< Create an OpenGL rendering context */
|
||||
#define SDL_OPENGLBLIT 0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
|
||||
#define SDL_RESIZABLE 0x00000010 /**< This video mode may be resized */
|
||||
#define SDL_NOFRAME 0x00000020 /**< No window caption or edge frame */
|
||||
/*@}*/
|
||||
|
||||
/** Used internally (read-only) */
|
||||
/*@{*/
|
||||
#define SDL_HWACCEL 0x00000100 /**< Blit uses hardware acceleration */
|
||||
#define SDL_SRCCOLORKEY 0x00001000 /**< Blit uses a source color key */
|
||||
#define SDL_RLEACCELOK 0x00002000 /**< Private flag */
|
||||
#define SDL_RLEACCEL 0x00004000 /**< Surface is RLE encoded */
|
||||
#define SDL_SRCALPHA 0x00010000 /**< Blit uses source alpha blending */
|
||||
#define SDL_PREALLOC 0x01000000 /**< Surface uses preallocated memory */
|
||||
/*@}*/
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** Evaluates to true if the surface needs to be locked before access */
|
||||
#define SDL_MUSTLOCK(surface) \
|
||||
(surface->offset || \
|
||||
((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
|
||||
|
||||
/** typedef for private surface blitting functions */
|
||||
typedef int (*SDL_blit)(struct SDL_Surface *src, SDL_Rect *srcrect,
|
||||
struct SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
|
||||
/** Useful for determining the video hardware capabilities */
|
||||
typedef struct SDL_VideoInfo {
|
||||
Uint32 hw_available :1; /**< Flag: Can you create hardware surfaces? */
|
||||
Uint32 wm_available :1; /**< Flag: Can you talk to a window manager? */
|
||||
Uint32 UnusedBits1 :6;
|
||||
Uint32 UnusedBits2 :1;
|
||||
Uint32 blit_hw :1; /**< Flag: Accelerated blits HW --> HW */
|
||||
Uint32 blit_hw_CC :1; /**< Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_hw_A :1; /**< Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_sw :1; /**< Flag: Accelerated blits SW --> HW */
|
||||
Uint32 blit_sw_CC :1; /**< Flag: Accelerated blits with Colorkey */
|
||||
Uint32 blit_sw_A :1; /**< Flag: Accelerated blits with Alpha */
|
||||
Uint32 blit_fill :1; /**< Flag: Accelerated color fill */
|
||||
Uint32 UnusedBits3 :16;
|
||||
Uint32 video_mem; /**< The total amount of video memory (in K) */
|
||||
SDL_PixelFormat *vfmt; /**< Value: The format of the video surface */
|
||||
int current_w; /**< Value: The current video mode width */
|
||||
int current_h; /**< Value: The current video mode height */
|
||||
} SDL_VideoInfo;
|
||||
|
||||
|
||||
/** @name Overlay Formats
|
||||
* The most common video overlay formats.
|
||||
* For an explanation of these pixel formats, see:
|
||||
* http://www.webartz.com/fourcc/indexyuv.htm
|
||||
*
|
||||
* For information on the relationship between color spaces, see:
|
||||
* http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
|
||||
*/
|
||||
/*@{*/
|
||||
#define SDL_YV12_OVERLAY 0x32315659 /**< Planar mode: Y + V + U (3 planes) */
|
||||
#define SDL_IYUV_OVERLAY 0x56555949 /**< Planar mode: Y + U + V (3 planes) */
|
||||
#define SDL_YUY2_OVERLAY 0x32595559 /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
||||
#define SDL_UYVY_OVERLAY 0x59565955 /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
||||
#define SDL_YVYU_OVERLAY 0x55595659 /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
||||
/*@}*/
|
||||
|
||||
/** The YUV hardware video overlay */
|
||||
typedef struct SDL_Overlay {
|
||||
Uint32 format; /**< Read-only */
|
||||
int w, h; /**< Read-only */
|
||||
int planes; /**< Read-only */
|
||||
Uint16 *pitches; /**< Read-only */
|
||||
Uint8 **pixels; /**< Read-write */
|
||||
|
||||
/** @name Hardware-specific surface info */
|
||||
/*@{*/
|
||||
struct private_yuvhwfuncs *hwfuncs;
|
||||
struct private_yuvhwdata *hwdata;
|
||||
/*@{*/
|
||||
|
||||
/** @name Special flags */
|
||||
/*@{*/
|
||||
Uint32 hw_overlay :1; /**< Flag: This overlay hardware accelerated? */
|
||||
Uint32 UnusedBits :31;
|
||||
/*@}*/
|
||||
} SDL_Overlay;
|
||||
|
||||
|
||||
/** Public enumeration for setting the OpenGL window attributes. */
|
||||
typedef enum {
|
||||
SDL_GL_RED_SIZE,
|
||||
SDL_GL_GREEN_SIZE,
|
||||
SDL_GL_BLUE_SIZE,
|
||||
SDL_GL_ALPHA_SIZE,
|
||||
SDL_GL_BUFFER_SIZE,
|
||||
SDL_GL_DOUBLEBUFFER,
|
||||
SDL_GL_DEPTH_SIZE,
|
||||
SDL_GL_STENCIL_SIZE,
|
||||
SDL_GL_ACCUM_RED_SIZE,
|
||||
SDL_GL_ACCUM_GREEN_SIZE,
|
||||
SDL_GL_ACCUM_BLUE_SIZE,
|
||||
SDL_GL_ACCUM_ALPHA_SIZE,
|
||||
SDL_GL_STEREO,
|
||||
SDL_GL_MULTISAMPLEBUFFERS,
|
||||
SDL_GL_MULTISAMPLESAMPLES,
|
||||
SDL_GL_ACCELERATED_VISUAL,
|
||||
SDL_GL_SWAP_CONTROL
|
||||
} SDL_GLattr;
|
||||
|
||||
/** @name flags for SDL_SetPalette() */
|
||||
/*@{*/
|
||||
#define SDL_LOGPAL 0x01
|
||||
#define SDL_PHYSPAL 0x02
|
||||
/*@}*/
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
* @name Video Init and Quit
|
||||
* These functions are used internally, and should not be used unless you
|
||||
* have a specific need to specify the video driver you want to use.
|
||||
* You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||
*/
|
||||
/*@{*/
|
||||
/**
|
||||
* Initializes the video subsystem. Sets up a connection
|
||||
* to the window manager, etc, and determines the current video mode and
|
||||
* pixel format, but does not initialize a window or graphics mode.
|
||||
* Note that event handling is activated by this routine.
|
||||
*
|
||||
* If you use both sound and video in your application, you need to call
|
||||
* SDL_Init() before opening the sound device, otherwise under Win32 DirectX,
|
||||
* you won't be able to set full-screen display modes.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name, Uint32 flags);
|
||||
extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* This function fills the given character buffer with the name of the
|
||||
* video driver, and returns a pointer to it if the video driver has
|
||||
* been initialized. It returns NULL if no driver has been initialized.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
|
||||
|
||||
/**
|
||||
* This function returns a pointer to the current display surface.
|
||||
* If SDL is doing format conversion on the display surface, this
|
||||
* function returns the publicly visible surface, not the real video
|
||||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_GetVideoSurface(void);
|
||||
|
||||
/**
|
||||
* This function returns a read-only pointer to information about the
|
||||
* video hardware. If this is called before SDL_SetVideoMode(), the 'vfmt'
|
||||
* member of the returned structure will contain the pixel format of the
|
||||
* "best" video mode.
|
||||
*/
|
||||
extern DECLSPEC const SDL_VideoInfo * SDLCALL SDL_GetVideoInfo(void);
|
||||
|
||||
/**
|
||||
* Check to see if a particular video mode is supported.
|
||||
* It returns 0 if the requested mode is not supported under any bit depth,
|
||||
* or returns the bits-per-pixel of the closest available mode with the
|
||||
* given width and height. If this bits-per-pixel is different from the
|
||||
* one used when setting the video mode, SDL_SetVideoMode() will succeed,
|
||||
* but will emulate the requested bits-per-pixel with a shadow surface.
|
||||
*
|
||||
* The arguments to SDL_VideoModeOK() are the same ones you would pass to
|
||||
* SDL_SetVideoMode()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/**
|
||||
* Return a pointer to an array of available screen dimensions for the
|
||||
* given format and video flags, sorted largest to smallest. Returns
|
||||
* NULL if there are no dimensions available for a particular format,
|
||||
* or (SDL_Rect **)-1 if any dimension is okay for the given format.
|
||||
*
|
||||
* If 'format' is NULL, the mode list will be for the format given
|
||||
* by SDL_GetVideoInfo()->vfmt
|
||||
*/
|
||||
extern DECLSPEC SDL_Rect ** SDLCALL SDL_ListModes(SDL_PixelFormat *format, Uint32 flags);
|
||||
|
||||
/**
|
||||
* Set up a video mode with the specified width, height and bits-per-pixel.
|
||||
*
|
||||
* If 'bpp' is 0, it is treated as the current display bits per pixel.
|
||||
*
|
||||
* If SDL_ANYFORMAT is set in 'flags', the SDL library will try to set the
|
||||
* requested bits-per-pixel, but will return whatever video pixel format is
|
||||
* available. The default is to emulate the requested pixel format if it
|
||||
* is not natively available.
|
||||
*
|
||||
* If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
|
||||
* video memory, if possible, and you may have to call SDL_LockSurface()
|
||||
* in order to access the raw framebuffer. Otherwise, the video surface
|
||||
* will be created in system memory.
|
||||
*
|
||||
* If SDL_ASYNCBLIT is set in 'flags', SDL will try to perform rectangle
|
||||
* updates asynchronously, but you must always lock before accessing pixels.
|
||||
* SDL will wait for updates to complete before returning from the lock.
|
||||
*
|
||||
* If SDL_HWPALETTE is set in 'flags', the SDL library will guarantee
|
||||
* that the colors set by SDL_SetColors() will be the colors you get.
|
||||
* Otherwise, in 8-bit mode, SDL_SetColors() may not be able to set all
|
||||
* of the colors exactly the way they are requested, and you should look
|
||||
* at the video surface structure to determine the actual palette.
|
||||
* If SDL cannot guarantee that the colors you request can be set,
|
||||
* i.e. if the colormap is shared, then the video surface may be created
|
||||
* under emulation in system memory, overriding the SDL_HWSURFACE flag.
|
||||
*
|
||||
* If SDL_FULLSCREEN is set in 'flags', the SDL library will try to set
|
||||
* a fullscreen video mode. The default is to create a windowed mode
|
||||
* if the current graphics system has a window manager.
|
||||
* If the SDL library is able to set a fullscreen video mode, this flag
|
||||
* will be set in the surface that is returned.
|
||||
*
|
||||
* If SDL_DOUBLEBUF is set in 'flags', the SDL library will try to set up
|
||||
* two surfaces in video memory and swap between them when you call
|
||||
* SDL_Flip(). This is usually slower than the normal single-buffering
|
||||
* scheme, but prevents "tearing" artifacts caused by modifying video
|
||||
* memory while the monitor is refreshing. It should only be used by
|
||||
* applications that redraw the entire screen on every update.
|
||||
*
|
||||
* If SDL_RESIZABLE is set in 'flags', the SDL library will allow the
|
||||
* window manager, if any, to resize the window at runtime. When this
|
||||
* occurs, SDL will send a SDL_VIDEORESIZE event to you application,
|
||||
* and you must respond to the event by re-calling SDL_SetVideoMode()
|
||||
* with the requested size (or another size that suits the application).
|
||||
*
|
||||
* If SDL_NOFRAME is set in 'flags', the SDL library will create a window
|
||||
* without any title bar or frame decoration. Fullscreen video modes have
|
||||
* this flag set automatically.
|
||||
*
|
||||
* This function returns the video framebuffer surface, or NULL if it fails.
|
||||
*
|
||||
* If you rely on functionality provided by certain video flags, check the
|
||||
* flags of the returned surface to make sure that functionality is available.
|
||||
* SDL will fall back to reduced functionality if the exact flags you wanted
|
||||
* are not available.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_SetVideoMode
|
||||
(int width, int height, int bpp, Uint32 flags);
|
||||
|
||||
/** @name SDL_Update Functions
|
||||
* These functions should not be called while 'screen' is locked.
|
||||
*/
|
||||
/*@{*/
|
||||
/**
|
||||
* Makes sure the given list of rectangles is updated on the given screen.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UpdateRects
|
||||
(SDL_Surface *screen, int numrects, SDL_Rect *rects);
|
||||
/**
|
||||
* If 'x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire
|
||||
* screen.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UpdateRect
|
||||
(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* On hardware that supports double-buffering, this function sets up a flip
|
||||
* and returns. The hardware will wait for vertical retrace, and then swap
|
||||
* video buffers before the next video surface blit or lock will return.
|
||||
* On hardware that doesn not support double-buffering, this is equivalent
|
||||
* to calling SDL_UpdateRect(screen, 0, 0, 0, 0);
|
||||
* The SDL_DOUBLEBUF flag must have been passed to SDL_SetVideoMode() when
|
||||
* setting the video mode for this function to perform hardware flipping.
|
||||
* This function returns 0 if successful, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface *screen);
|
||||
|
||||
/**
|
||||
* Set the gamma correction for each of the color channels.
|
||||
* The gamma values range (approximately) between 0.1 and 10.0
|
||||
*
|
||||
* If this function isn't supported directly by the hardware, it will
|
||||
* be emulated using gamma ramps, if available. If successful, this
|
||||
* function returns 0, otherwise it returns -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
|
||||
|
||||
/**
|
||||
* Set the gamma translation table for the red, green, and blue channels
|
||||
* of the video hardware. Each table is an array of 256 16-bit quantities,
|
||||
* representing a mapping between the input and output for that channel.
|
||||
* The input is the index into the array, and the output is the 16-bit
|
||||
* gamma value at that index, scaled to the output color precision.
|
||||
*
|
||||
* You may pass NULL for any of the channels to leave it unchanged.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 *red, const Uint16 *green, const Uint16 *blue);
|
||||
|
||||
/**
|
||||
* Retrieve the current values of the gamma translation tables.
|
||||
*
|
||||
* You must pass in valid pointers to arrays of 256 16-bit quantities.
|
||||
* Any of the pointers may be NULL to ignore that channel.
|
||||
* If the call succeeds, it will return 0. If the display driver or
|
||||
* hardware does not support gamma translation, or otherwise fails,
|
||||
* this function will return -1.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 *red, Uint16 *green, Uint16 *blue);
|
||||
|
||||
/**
|
||||
* Sets a portion of the colormap for the given 8-bit surface. If 'surface'
|
||||
* is not a palettized surface, this function does nothing, returning 0.
|
||||
* If all of the colors were set as passed to SDL_SetColors(), it will
|
||||
* return 1. If not all the color entries were set exactly as given,
|
||||
* it will return 0, and you should look at the surface palette to
|
||||
* determine the actual color palette.
|
||||
*
|
||||
* When 'surface' is the surface associated with the current display, the
|
||||
* display colormap will be updated with the requested colors. If
|
||||
* SDL_HWPALETTE was set in SDL_SetVideoMode() flags, SDL_SetColors()
|
||||
* will always return 1, and the palette is guaranteed to be set the way
|
||||
* you desire, even if the window colormap has to be warped or run under
|
||||
* emulation.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface *surface,
|
||||
SDL_Color *colors, int firstcolor, int ncolors);
|
||||
|
||||
/**
|
||||
* Sets a portion of the colormap for a given 8-bit surface.
|
||||
* 'flags' is one or both of:
|
||||
* SDL_LOGPAL -- set logical palette, which controls how blits are mapped
|
||||
* to/from the surface,
|
||||
* SDL_PHYSPAL -- set physical palette, which controls how pixels look on
|
||||
* the screen
|
||||
* Only screens have physical palettes. Separate change of physical/logical
|
||||
* palettes is only possible if the screen has SDL_HWPALETTE set.
|
||||
*
|
||||
* The return value is 1 if all colours could be set as requested, and 0
|
||||
* otherwise.
|
||||
*
|
||||
* SDL_SetColors() is equivalent to calling this function with
|
||||
* flags = (SDL_LOGPAL|SDL_PHYSPAL).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface *surface, int flags,
|
||||
SDL_Color *colors, int firstcolor,
|
||||
int ncolors);
|
||||
|
||||
/**
|
||||
* Maps an RGB triple to an opaque pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB
|
||||
(const SDL_PixelFormat * const format,
|
||||
const Uint8 r, const Uint8 g, const Uint8 b);
|
||||
|
||||
/**
|
||||
* Maps an RGBA quadruple to a pixel value for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA
|
||||
(const SDL_PixelFormat * const format,
|
||||
const Uint8 r, const Uint8 g, const Uint8 b, const Uint8 a);
|
||||
|
||||
/**
|
||||
* Maps a pixel value into the RGB components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
||||
const SDL_PixelFormat * const fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b);
|
||||
|
||||
/**
|
||||
* Maps a pixel value into the RGBA components for a given pixel format
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
||||
const SDL_PixelFormat * const fmt,
|
||||
Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
|
||||
|
||||
/** @sa SDL_CreateRGBSurface */
|
||||
#define SDL_AllocSurface SDL_CreateRGBSurface
|
||||
/**
|
||||
* Allocate and free an RGB surface (must be called after SDL_SetVideoMode)
|
||||
* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
|
||||
* If the depth is greater than 8 bits, the pixel format is set using the
|
||||
* flags '[RGB]mask'.
|
||||
* If the function runs out of memory, it will return NULL.
|
||||
*
|
||||
* The 'flags' tell what kind of surface to create.
|
||||
* SDL_SWSURFACE means that the surface should be created in system memory.
|
||||
* SDL_HWSURFACE means that the surface should be created in video memory,
|
||||
* with the same format as the display surface. This is useful for surfaces
|
||||
* that will not change much, to take advantage of hardware acceleration
|
||||
* when being blitted to the display surface.
|
||||
* SDL_ASYNCBLIT means that SDL will try to perform asynchronous blits with
|
||||
* this surface, but you must always lock it before accessing the pixels.
|
||||
* SDL will wait for current blits to finish before returning from the lock.
|
||||
* SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
|
||||
* If the hardware supports acceleration of colorkey blits between
|
||||
* two surfaces in video memory, SDL will try to place the surface in
|
||||
* video memory. If this isn't possible or if there is no hardware
|
||||
* acceleration available, the surface will be placed in system memory.
|
||||
* SDL_SRCALPHA means that the surface will be used for alpha blits and
|
||||
* if the hardware supports hardware acceleration of alpha blits between
|
||||
* two surfaces in video memory, to place the surface in video memory
|
||||
* if possible, otherwise it will be placed in system memory.
|
||||
* If the surface is created in video memory, blits will be _much_ faster,
|
||||
* but the surface format must be identical to the video surface format,
|
||||
* and the only way to access the pixels member of the surface is to use
|
||||
* the SDL_LockSurface() and SDL_UnlockSurface() calls.
|
||||
* If the requested surface actually resides in video memory, SDL_HWSURFACE
|
||||
* will be set in the flags member of the returned surface. If for some
|
||||
* reason the surface could not be placed in video memory, it will not have
|
||||
* the SDL_HWSURFACE flag set, and will be created in system memory instead.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurface
|
||||
(Uint32 flags, int width, int height, int depth,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
/** @sa SDL_CreateRGBSurface */
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
|
||||
int width, int height, int depth, int pitch,
|
||||
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
|
||||
extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface *surface);
|
||||
|
||||
/**
|
||||
* SDL_LockSurface() sets up a surface for directly accessing the pixels.
|
||||
* Between calls to SDL_LockSurface()/SDL_UnlockSurface(), you can write
|
||||
* to and read from 'surface->pixels', using the pixel format stored in
|
||||
* 'surface->format'. Once you are done accessing the surface, you should
|
||||
* use SDL_UnlockSurface() to release it.
|
||||
*
|
||||
* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
|
||||
* to 0, then you can read and write to the surface at any time, and the
|
||||
* pixel format of the surface will not change. In particular, if the
|
||||
* SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
|
||||
* will not need to lock the display surface before accessing it.
|
||||
*
|
||||
* No operating system or library calls should be made between lock/unlock
|
||||
* pairs, as critical system locks may be held during this time.
|
||||
*
|
||||
* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface *surface);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
|
||||
|
||||
/**
|
||||
* Load a surface from a seekable SDL data source (memory or file.)
|
||||
* If 'freesrc' is non-zero, the source will be closed after being read.
|
||||
* Returns the new surface, or NULL if there was an error.
|
||||
* The new surface should be freed with SDL_FreeSurface().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_RW(SDL_RWops *src, int freesrc);
|
||||
|
||||
/** Convenience macro -- load a surface from a file */
|
||||
#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
||||
|
||||
/**
|
||||
* Save a surface to a seekable SDL data source (memory or file.)
|
||||
* If 'freedst' is non-zero, the source will be closed after being written.
|
||||
* Returns 0 if successful or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
||||
(SDL_Surface *surface, SDL_RWops *dst, int freedst);
|
||||
|
||||
/** Convenience macro -- save a surface to a file */
|
||||
#define SDL_SaveBMP(surface, file) \
|
||||
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
||||
|
||||
/**
|
||||
* Sets the color key (transparent pixel) in a blittable surface.
|
||||
* If 'flag' is SDL_SRCCOLORKEY (optionally OR'd with SDL_RLEACCEL),
|
||||
* 'key' will be the transparent pixel in the source image of a blit.
|
||||
* SDL_RLEACCEL requests RLE acceleration for the surface if present,
|
||||
* and removes RLE acceleration if absent.
|
||||
* If 'flag' is 0, this function clears any current color key.
|
||||
* This function returns 0, or -1 if there was an error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey
|
||||
(SDL_Surface *surface, Uint32 flag, Uint32 key);
|
||||
|
||||
/**
|
||||
* This function sets the alpha value for the entire surface, as opposed to
|
||||
* using the alpha component of each pixel. This value measures the range
|
||||
* of transparency of the surface, 0 being completely transparent to 255
|
||||
* being completely opaque. An 'alpha' value of 255 causes blits to be
|
||||
* opaque, the source pixels copied to the destination (the default). Note
|
||||
* that per-surface alpha can be combined with colorkey transparency.
|
||||
*
|
||||
* If 'flag' is 0, alpha blending is disabled for the surface.
|
||||
* If 'flag' is SDL_SRCALPHA, alpha blending is enabled for the surface.
|
||||
* OR:ing the flag with SDL_RLEACCEL requests RLE acceleration for the
|
||||
* surface; if SDL_RLEACCEL is not specified, the RLE accel will be removed.
|
||||
*
|
||||
* The 'alpha' parameter is ignored for surfaces that have an alpha channel.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
|
||||
|
||||
/**
|
||||
* Sets the clipping rectangle for the destination surface in a blit.
|
||||
*
|
||||
* If the clip rectangle is NULL, clipping will be disabled.
|
||||
* If the clip rectangle doesn't intersect the surface, the function will
|
||||
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
||||
* function returns SDL_TRUE and blits to the surface will be clipped to
|
||||
* the intersection of the surface area and the clipping rectangle.
|
||||
*
|
||||
* Note that blits are automatically clipped to the edges of the source
|
||||
* and destination surfaces.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Gets the clipping rectangle for the destination surface in a blit.
|
||||
* 'rect' must be a pointer to a valid rectangle which will be filled
|
||||
* with the correct values.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect);
|
||||
|
||||
/**
|
||||
* Creates a new surface of the specified format, and then copies and maps
|
||||
* the given surface to it so the blit of the converted surface will be as
|
||||
* fast as possible. If this function fails, it returns NULL.
|
||||
*
|
||||
* The 'flags' parameter is passed to SDL_CreateRGBSurface() and has those
|
||||
* semantics. You can also pass SDL_RLEACCEL in the flags parameter and
|
||||
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
||||
* surface.
|
||||
*
|
||||
* This function is used internally by SDL_DisplayFormat().
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
|
||||
(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags);
|
||||
|
||||
/**
|
||||
* This performs a fast blit from the source surface to the destination
|
||||
* surface. It assumes that the source and destination rectangles are
|
||||
* the same size. If either 'srcrect' or 'dstrect' are NULL, the entire
|
||||
* surface (src or dst) is copied. The final blit rectangles are saved
|
||||
* in 'srcrect' and 'dstrect' after all clipping is performed.
|
||||
* If the blit is successful, it returns 0, otherwise it returns -1.
|
||||
*
|
||||
* The blit function should not be called on a locked surface.
|
||||
*
|
||||
* The blit semantics for surfaces with and without alpha and colorkey
|
||||
* are defined as follows:
|
||||
*
|
||||
* RGBA->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using alpha-channel).
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value);
|
||||
* set destination alpha to opaque.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB, set destination alpha to source per-surface alpha value.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* RGBA->RGBA:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source alpha channel) the RGB values;
|
||||
* leave destination alpha untouched. [Note: is this correct?]
|
||||
* SDL_SRCCOLORKEY ignored.
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy all of RGBA to the destination.
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* RGB values of the source colour key, ignoring alpha in the
|
||||
* comparison.
|
||||
*
|
||||
* RGB->RGB:
|
||||
* SDL_SRCALPHA set:
|
||||
* alpha-blend (using the source per-surface alpha value).
|
||||
* SDL_SRCALPHA not set:
|
||||
* copy RGB.
|
||||
* both:
|
||||
* if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
||||
* source colour key.
|
||||
*
|
||||
* If either of the surfaces were in video memory, and the blit returns -2,
|
||||
* the video memory was lost, so it should be reloaded with artwork and
|
||||
* re-blitted:
|
||||
* @code
|
||||
* while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
|
||||
* while ( SDL_LockSurface(image) < 0 )
|
||||
* Sleep(10);
|
||||
* -- Write image pixels to image->pixels --
|
||||
* SDL_UnlockSurface(image);
|
||||
* }
|
||||
* @endcode
|
||||
*
|
||||
* This happens under DirectX 5.0 when the system switches away from your
|
||||
* fullscreen application. The lock will also fail until you have access
|
||||
* to the video memory again.
|
||||
*
|
||||
* You should call SDL_BlitSurface() unless you know exactly how SDL
|
||||
* blitting works internally and how to use the other blit functions.
|
||||
*/
|
||||
#define SDL_BlitSurface SDL_UpperBlit
|
||||
|
||||
/** This is the public blit function, SDL_BlitSurface(), and it performs
|
||||
* rectangle validation and clipping before passing it to SDL_LowerBlit()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
/** This is a semi-private blit function and it performs low-level surface
|
||||
* blitting only.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
||||
(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/**
|
||||
* This function performs a fast fill of the given rectangle with 'color'
|
||||
* The given rectangle is clipped to the destination surface clip area
|
||||
* and the final fill rectangle is saved in the passed in pointer.
|
||||
* If 'dstrect' is NULL, the whole surface will be filled with 'color'
|
||||
* The color should be a pixel of the format used by the surface, and
|
||||
* can be generated by the SDL_MapRGB() function.
|
||||
* This function returns 0 on success, or -1 on error.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRect
|
||||
(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);
|
||||
|
||||
/**
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer, suitable for fast
|
||||
* blitting onto the display surface. It calls SDL_ConvertSurface()
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormat(SDL_Surface *surface);
|
||||
|
||||
/**
|
||||
* This function takes a surface and copies it to a new surface of the
|
||||
* pixel format and colors of the video framebuffer (if possible),
|
||||
* suitable for fast alpha blitting onto the display surface.
|
||||
* The new surface will always have an alpha channel.
|
||||
*
|
||||
* If you want to take advantage of hardware colorkey or alpha blit
|
||||
* acceleration, you should set the colorkey and alpha value before
|
||||
* calling this function.
|
||||
*
|
||||
* If the conversion fails or runs out of memory, it returns NULL
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface * SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *surface);
|
||||
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name YUV video surface overlay functions */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/** This function creates a video output overlay
|
||||
* Calling the returned surface an overlay is something of a misnomer because
|
||||
* the contents of the display surface underneath the area where the overlay
|
||||
* is shown is undefined - it may be overwritten with the converted YUV data.
|
||||
*/
|
||||
extern DECLSPEC SDL_Overlay * SDLCALL SDL_CreateYUVOverlay(int width, int height,
|
||||
Uint32 format, SDL_Surface *display);
|
||||
|
||||
/** Lock an overlay for direct access, and unlock it when you are done */
|
||||
extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay *overlay);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
/** Blit a video overlay to the display surface.
|
||||
* The contents of the video surface underneath the blit destination are
|
||||
* not defined.
|
||||
* The width and height of the destination rectangle may be different from
|
||||
* that of the overlay, but currently only 2x scaling is supported.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay *overlay, SDL_Rect *dstrect);
|
||||
|
||||
/** Free a video overlay */
|
||||
extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay *overlay);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name OpenGL support functions. */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/**
|
||||
* Dynamically load an OpenGL library, or the default one if path is NULL
|
||||
*
|
||||
* If you do this, you need to retrieve all of the GL functions used in
|
||||
* your program from the dynamic library using SDL_GL_GetProcAddress().
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
|
||||
|
||||
/**
|
||||
* Get the address of a GL function
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_GL_GetProcAddress(const char* proc);
|
||||
|
||||
/**
|
||||
* Set an attribute of the OpenGL subsystem before intialization.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
|
||||
|
||||
/**
|
||||
* Get an attribute of the OpenGL subsystem from the windowing
|
||||
* interface, such as glX. This is of course different from getting
|
||||
* the values from SDL's internal OpenGL subsystem, which only
|
||||
* stores the values you request before initialization.
|
||||
*
|
||||
* Developers should track the values they pass into SDL_GL_SetAttribute
|
||||
* themselves if they want to retrieve these values.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int* value);
|
||||
|
||||
/**
|
||||
* Swap the OpenGL buffers, if double-buffering is supported.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
|
||||
|
||||
/** @name OpenGL Internal Functions
|
||||
* Internal functions that should not be called unless you have read
|
||||
* and understood the source code for these functions.
|
||||
*/
|
||||
/*@{*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
|
||||
extern DECLSPEC void SDLCALL SDL_GL_Lock(void);
|
||||
extern DECLSPEC void SDLCALL SDL_GL_Unlock(void);
|
||||
/*@}*/
|
||||
|
||||
/*@}*/
|
||||
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
/** @name Window Manager Functions */
|
||||
/** These functions allow interaction with the window manager, if any. */ /*@{*/
|
||||
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
||||
|
||||
/**
|
||||
* Sets the title and icon text of the display window (UTF-8 encoded)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title, const char *icon);
|
||||
/**
|
||||
* Gets the title and icon text of the display window (UTF-8 encoded)
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
|
||||
|
||||
/**
|
||||
* Sets the icon for the display window.
|
||||
* This function must be called before the first call to SDL_SetVideoMode().
|
||||
* It takes an icon surface, and a mask in MSB format.
|
||||
* If 'mask' is NULL, the entire icon surface will be used as the icon.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
|
||||
|
||||
/**
|
||||
* This function iconifies the window, and returns 1 if it succeeded.
|
||||
* If the function succeeds, it generates an SDL_APPACTIVE loss event.
|
||||
* This function is a noop and returns 0 in non-windowed environments.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
|
||||
|
||||
/**
|
||||
* Toggle fullscreen mode without changing the contents of the screen.
|
||||
* If the display surface does not require locking before accessing
|
||||
* the pixel information, then the memory pointers will not change.
|
||||
*
|
||||
* If this function was able to toggle fullscreen mode (change from
|
||||
* running in a window to fullscreen, or vice-versa), it will return 1.
|
||||
* If it is not implemented, or fails, it returns 0.
|
||||
*
|
||||
* The next call to SDL_SetVideoMode() will set the mode fullscreen
|
||||
* attribute based on the flags parameter - if SDL_FULLSCREEN is not
|
||||
* set, then the display will be windowed by default where supported.
|
||||
*
|
||||
* This is currently only implemented in the X11 video driver.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface *surface);
|
||||
|
||||
typedef enum {
|
||||
SDL_GRAB_QUERY = -1,
|
||||
SDL_GRAB_OFF = 0,
|
||||
SDL_GRAB_ON = 1,
|
||||
SDL_GRAB_FULLSCREEN /**< Used internally */
|
||||
} SDL_GrabMode;
|
||||
/**
|
||||
* This function allows you to set and query the input grab state of
|
||||
* the application. It returns the new input grab state.
|
||||
*
|
||||
* Grabbing means that the mouse is confined to the application window,
|
||||
* and nearly all keyboard input is passed directly to the application,
|
||||
* and not interpreted by a window manager, if any.
|
||||
*/
|
||||
extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
|
||||
|
||||
/*@}*/
|
||||
|
||||
/** @internal Not in public API at the moment - do not use! */
|
||||
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
|
||||
SDL_Surface *dst, SDL_Rect *dstrect);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_video_h */
|
||||
191
alienblaster/project/sdl/sdl-1.2/include/begin_code.h
Normal file
191
alienblaster/project/sdl/sdl-1.2/include/begin_code.h
Normal file
@@ -0,0 +1,191 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file begin_code.h
|
||||
* This file sets things up for C dynamic library function definitions,
|
||||
* static inlined functions, and structures aligned at 4-byte alignment.
|
||||
* If you don't like ugly C preprocessor code, don't look at this file. :)
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file begin_code.h
|
||||
* This shouldn't be nested -- included it around code only.
|
||||
*/
|
||||
#ifdef _begin_code_h
|
||||
#error Nested inclusion of begin_code.h
|
||||
#endif
|
||||
#define _begin_code_h
|
||||
|
||||
/**
|
||||
* @def DECLSPEC
|
||||
* Some compilers use a special export keyword
|
||||
*/
|
||||
#ifndef DECLSPEC
|
||||
# if defined(__BEOS__) || defined(__HAIKU__)
|
||||
# if defined(__GNUC__)
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC __declspec(export)
|
||||
# endif
|
||||
# elif defined(__WIN32__)
|
||||
# ifdef __BORLANDC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# endif
|
||||
# elif defined(__OS2__)
|
||||
# ifdef __WATCOMC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# elif defined (__GNUC__) && __GNUC__ < 4
|
||||
# /* Added support for GCC-EMX <v4.x */
|
||||
# /* this is needed for XFree86/OS2 developement */
|
||||
# /* F. Ambacher(anakor@snafu.de) 05.2008 */
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# else
|
||||
# if defined(__GNUC__) && __GNUC__ >= 4
|
||||
# define DECLSPEC __attribute__ ((visibility("default")))
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @def SDLCALL
|
||||
* By default SDL uses the C calling convention
|
||||
*/
|
||||
#ifndef SDLCALL
|
||||
# if defined(__WIN32__) && !defined(__GNUC__)
|
||||
# define SDLCALL __cdecl
|
||||
# elif defined(__OS2__)
|
||||
# if defined (__GNUC__) && __GNUC__ < 4
|
||||
# /* Added support for GCC-EMX <v4.x */
|
||||
# /* this is needed for XFree86/OS2 developement */
|
||||
# /* F. Ambacher(anakor@snafu.de) 05.2008 */
|
||||
# define SDLCALL _cdecl
|
||||
# else
|
||||
# /* On other compilers on OS/2, we use the _System calling convention */
|
||||
# /* to be compatible with every compiler */
|
||||
# define SDLCALL _System
|
||||
# endif
|
||||
# else
|
||||
# define SDLCALL
|
||||
# endif
|
||||
#endif /* SDLCALL */
|
||||
|
||||
#ifdef __SYMBIAN32__
|
||||
#ifndef EKA2
|
||||
#undef DECLSPEC
|
||||
#define DECLSPEC
|
||||
#elif !defined(__WINS__)
|
||||
#undef DECLSPEC
|
||||
#define DECLSPEC __declspec(dllexport)
|
||||
#endif /* !EKA2 */
|
||||
#endif /* __SYMBIAN32__ */
|
||||
|
||||
/**
|
||||
* @file begin_code.h
|
||||
* Force structure packing at 4 byte alignment.
|
||||
* This is necessary if the header is included in code which has structure
|
||||
* packing set to an alternate value, say for loading structures from disk.
|
||||
* The packing is reset to the previous value in close_code.h
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable: 4103)
|
||||
#endif
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#pragma pack(push,4)
|
||||
#elif (defined(__MWERKS__) && defined(__MACOS__))
|
||||
#pragma options align=mac68k4byte
|
||||
#pragma enumsalwaysint on
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
/**
|
||||
* @def SDL_INLINE_OKAY
|
||||
* Set up compiler-specific options for inlining functions
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#ifdef __GNUC__
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
/* Add any special compiler-specific cases here */
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||
defined(__DMC__) || defined(__SC__) || \
|
||||
defined(__WATCOMC__) || defined(__LCC__) || \
|
||||
defined(__DECC) || defined(__EABI__)
|
||||
#ifndef __inline__
|
||||
#define __inline__ __inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
||||
#ifndef __inline__
|
||||
#define __inline__ inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#endif /* Not a funky compiler */
|
||||
#endif /* Visual C++ */
|
||||
#endif /* GNU C */
|
||||
#endif /* SDL_INLINE_OKAY */
|
||||
|
||||
/**
|
||||
* @def __inline__
|
||||
* If inlining isn't supported, remove "__inline__", turning static
|
||||
* inlined functions into static functions (resulting in code bloat
|
||||
* in all files which include the offending header files)
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#define __inline__
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @def NULL
|
||||
* Apparently this is needed by several Windows compilers
|
||||
*/
|
||||
#if !defined(__MACH__)
|
||||
#ifndef NULL
|
||||
#ifdef __cplusplus
|
||||
#define NULL 0
|
||||
#else
|
||||
#define NULL ((void *)0)
|
||||
#endif
|
||||
#endif /* NULL */
|
||||
#endif /* ! Mac OS X - breaks precompiled headers */
|
||||
46
alienblaster/project/sdl/sdl-1.2/include/close_code.h
Normal file
46
alienblaster/project/sdl/sdl-1.2/include/close_code.h
Normal file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
|
||||
/**
|
||||
* @file close_code.h
|
||||
* This file reverses the effects of begin_code.h and should be included
|
||||
* after you finish any function and structure declarations in your headers
|
||||
*/
|
||||
|
||||
#undef _begin_code_h
|
||||
|
||||
/**
|
||||
* @file close_code.h
|
||||
* Reset structure packing at previous byte alignment
|
||||
*/
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
#if (defined(__MWERKS__) && defined(__MACOS__))
|
||||
#pragma options align=reset
|
||||
#pragma enumsalwaysint reset
|
||||
#else
|
||||
#pragma pack(pop)
|
||||
#endif
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
946
alienblaster/project/sdl/sdl-1.2/include/doxyfile
Normal file
946
alienblaster/project/sdl/sdl-1.2/include/doxyfile
Normal file
@@ -0,0 +1,946 @@
|
||||
# Doxyfile 1.2.16
|
||||
|
||||
# This file describes the settings to be used by the documentation system
|
||||
# doxygen (www.doxygen.org) for a project
|
||||
#
|
||||
# All text after a hash (#) is considered a comment and will be ignored
|
||||
# The format is:
|
||||
# TAG = value [value, ...]
|
||||
# For lists items can also be appended using:
|
||||
# TAG += value [value, ...]
|
||||
# Values that contain spaces should be placed between quotes (" ")
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# General configuration options
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The PROJECT_NAME tag is a single word (or a sequence of words surrounded
|
||||
# by quotes) that should identify the project.
|
||||
|
||||
PROJECT_NAME = SDL
|
||||
|
||||
# The PROJECT_NUMBER tag can be used to enter a project or revision number.
|
||||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = 1.2.14
|
||||
|
||||
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
|
||||
# base path where the generated documentation will be put.
|
||||
# If a relative path is entered, it will be relative to the location
|
||||
# where doxygen was started. If left blank the current directory will be used.
|
||||
|
||||
OUTPUT_DIRECTORY = docs
|
||||
|
||||
# The OUTPUT_LANGUAGE tag is used to specify the language in which all
|
||||
# documentation generated by doxygen is written. Doxygen will use this
|
||||
# information to generate all constant output in the proper language.
|
||||
# The default language is English, other supported languages are:
|
||||
# Brazilian, Chinese, Chinese-Traditional, Croatian, Czech, Danish, Dutch,
|
||||
# Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean,
|
||||
# Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Slovene,
|
||||
# Spanish, Swedish and Ukrainian.
|
||||
|
||||
OUTPUT_LANGUAGE = English
|
||||
|
||||
# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
|
||||
# documentation are documented, even if no documentation was available.
|
||||
# Private class members and static file members will be hidden unless
|
||||
# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
|
||||
|
||||
EXTRACT_ALL = NO
|
||||
|
||||
# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
|
||||
# will be included in the documentation.
|
||||
|
||||
EXTRACT_PRIVATE = NO
|
||||
|
||||
# If the EXTRACT_STATIC tag is set to YES all static members of a file
|
||||
# will be included in the documentation.
|
||||
|
||||
EXTRACT_STATIC = NO
|
||||
|
||||
# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
|
||||
# defined locally in source files will be included in the documentation.
|
||||
# If set to NO only classes defined in header files are included.
|
||||
|
||||
EXTRACT_LOCAL_CLASSES = NO
|
||||
|
||||
# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
|
||||
# undocumented members of documented classes, files or namespaces.
|
||||
# If set to NO (the default) these members will be included in the
|
||||
# various overviews, but no documentation section is generated.
|
||||
# This option has no effect if EXTRACT_ALL is enabled.
|
||||
|
||||
HIDE_UNDOC_MEMBERS = NO
|
||||
|
||||
# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
|
||||
# undocumented classes that are normally visible in the class hierarchy.
|
||||
# If set to NO (the default) these class will be included in the various
|
||||
# overviews. This option has no effect if EXTRACT_ALL is enabled.
|
||||
|
||||
HIDE_UNDOC_CLASSES = NO
|
||||
|
||||
# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
|
||||
# include brief member descriptions after the members that are listed in
|
||||
# the file and class documentation (similar to JavaDoc).
|
||||
# Set to NO to disable this.
|
||||
|
||||
BRIEF_MEMBER_DESC = YES
|
||||
|
||||
# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
|
||||
# the brief description of a member or function before the detailed description.
|
||||
# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
|
||||
# brief descriptions will be completely suppressed.
|
||||
|
||||
REPEAT_BRIEF = YES
|
||||
|
||||
# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
|
||||
# Doxygen will generate a detailed section even if there is only a brief
|
||||
# description.
|
||||
|
||||
ALWAYS_DETAILED_SEC = NO
|
||||
|
||||
# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all inherited
|
||||
# members of a class in the documentation of that class as if those members were
|
||||
# ordinary class members. Constructors, destructors and assignment operators of
|
||||
# the base classes will not be shown.
|
||||
|
||||
INLINE_INHERITED_MEMB = NO
|
||||
|
||||
# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
|
||||
# path before files name in the file list and in the header files. If set
|
||||
# to NO the shortest path that makes the file name unique will be used.
|
||||
|
||||
FULL_PATH_NAMES = NO
|
||||
|
||||
# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
|
||||
# can be used to strip a user defined part of the path. Stripping is
|
||||
# only done if one of the specified strings matches the left-hand part of
|
||||
# the path. It is allowed to use relative paths in the argument list.
|
||||
|
||||
STRIP_FROM_PATH =
|
||||
|
||||
# The INTERNAL_DOCS tag determines if documentation
|
||||
# that is typed after a \internal command is included. If the tag is set
|
||||
# to NO (the default) then the documentation will be excluded.
|
||||
# Set it to YES to include the internal documentation.
|
||||
|
||||
INTERNAL_DOCS = NO
|
||||
|
||||
# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
|
||||
# doxygen to hide any special comment blocks from generated source code
|
||||
# fragments. Normal C and C++ comments will always remain visible.
|
||||
|
||||
STRIP_CODE_COMMENTS = YES
|
||||
|
||||
# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
|
||||
# file names in lower case letters. If set to YES upper case letters are also
|
||||
# allowed. This is useful if you have classes or files whose names only differ
|
||||
# in case and if your file system supports case sensitive file names. Windows
|
||||
# users are adviced to set this option to NO.
|
||||
|
||||
CASE_SENSE_NAMES = YES
|
||||
|
||||
# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
|
||||
# (but less readable) file names. This can be useful is your file systems
|
||||
# doesn't support long names like on DOS, Mac, or CD-ROM.
|
||||
|
||||
SHORT_NAMES = NO
|
||||
|
||||
# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
|
||||
# will show members with their full class and namespace scopes in the
|
||||
# documentation. If set to YES the scope will be hidden.
|
||||
|
||||
HIDE_SCOPE_NAMES = NO
|
||||
|
||||
# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
|
||||
# will generate a verbatim copy of the header file for each class for
|
||||
# which an include is specified. Set to NO to disable this.
|
||||
|
||||
VERBATIM_HEADERS = YES
|
||||
|
||||
# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
|
||||
# will put list of the files that are included by a file in the documentation
|
||||
# of that file.
|
||||
|
||||
SHOW_INCLUDE_FILES = YES
|
||||
|
||||
# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
|
||||
# will interpret the first line (until the first dot) of a JavaDoc-style
|
||||
# comment as the brief description. If set to NO, the JavaDoc
|
||||
# comments will behave just like the Qt-style comments (thus requiring an
|
||||
# explict @brief command for a brief description.
|
||||
|
||||
JAVADOC_AUTOBRIEF = NO
|
||||
|
||||
# If the DETAILS_AT_TOP tag is set to YES then Doxygen
|
||||
# will output the detailed description near the top, like JavaDoc.
|
||||
# If set to NO, the detailed description appears after the member
|
||||
# documentation.
|
||||
|
||||
DETAILS_AT_TOP = NO
|
||||
|
||||
# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
|
||||
# member inherits the documentation from any documented member that it
|
||||
# reimplements.
|
||||
|
||||
INHERIT_DOCS = YES
|
||||
|
||||
# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
|
||||
# is inserted in the documentation for inline members.
|
||||
|
||||
INLINE_INFO = YES
|
||||
|
||||
# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
|
||||
# will sort the (detailed) documentation of file and class members
|
||||
# alphabetically by member name. If set to NO the members will appear in
|
||||
# declaration order.
|
||||
|
||||
SORT_MEMBER_DOCS = YES
|
||||
|
||||
# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
|
||||
# tag is set to YES, then doxygen will reuse the documentation of the first
|
||||
# member in the group (if any) for the other members of the group. By default
|
||||
# all members of a group must be documented explicitly.
|
||||
|
||||
DISTRIBUTE_GROUP_DOC = NO
|
||||
|
||||
# The TAB_SIZE tag can be used to set the number of spaces in a tab.
|
||||
# Doxygen uses this value to replace tabs by spaces in code fragments.
|
||||
|
||||
TAB_SIZE = 4
|
||||
|
||||
# The GENERATE_TODOLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the todo list. This list is created by putting \todo
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_TODOLIST = YES
|
||||
|
||||
# The GENERATE_TESTLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the test list. This list is created by putting \test
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_TESTLIST = YES
|
||||
|
||||
# The GENERATE_BUGLIST tag can be used to enable (YES) or
|
||||
# disable (NO) the bug list. This list is created by putting \bug
|
||||
# commands in the documentation.
|
||||
|
||||
GENERATE_BUGLIST = YES
|
||||
|
||||
# This tag can be used to specify a number of aliases that acts
|
||||
# as commands in the documentation. An alias has the form "name=value".
|
||||
# For example adding "sideeffect=\par Side Effects:\n" will allow you to
|
||||
# put the command \sideeffect (or @sideeffect) in the documentation, which
|
||||
# will result in a user defined paragraph with heading "Side Effects:".
|
||||
# You can put \n's in the value part of an alias to insert newlines.
|
||||
|
||||
ALIASES =
|
||||
|
||||
# The ENABLED_SECTIONS tag can be used to enable conditional
|
||||
# documentation sections, marked by \if sectionname ... \endif.
|
||||
|
||||
ENABLED_SECTIONS =
|
||||
|
||||
# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
|
||||
# the initial value of a variable or define consist of for it to appear in
|
||||
# the documentation. If the initializer consists of more lines than specified
|
||||
# here it will be hidden. Use a value of 0 to hide initializers completely.
|
||||
# The appearance of the initializer of individual variables and defines in the
|
||||
# documentation can be controlled using \showinitializer or \hideinitializer
|
||||
# command in the documentation regardless of this setting.
|
||||
|
||||
MAX_INITIALIZER_LINES = 30
|
||||
|
||||
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
|
||||
# only. Doxygen will then generate output that is more tailored for C.
|
||||
# For instance some of the names that are used will be different. The list
|
||||
# of all members will be omitted, etc.
|
||||
|
||||
OPTIMIZE_OUTPUT_FOR_C = YES
|
||||
|
||||
# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java sources
|
||||
# only. Doxygen will then generate output that is more tailored for Java.
|
||||
# For instance namespaces will be presented as packages, qualified scopes
|
||||
# will look different, etc.
|
||||
|
||||
OPTIMIZE_OUTPUT_JAVA = NO
|
||||
|
||||
# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
|
||||
# at the bottom of the documentation of classes and structs. If set to YES the
|
||||
# list will mention the files that were used to generate the documentation.
|
||||
|
||||
SHOW_USED_FILES = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to warning and progress messages
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The QUIET tag can be used to turn on/off the messages that are generated
|
||||
# by doxygen. Possible values are YES and NO. If left blank NO is used.
|
||||
|
||||
QUIET = NO
|
||||
|
||||
# The WARNINGS tag can be used to turn on/off the warning messages that are
|
||||
# generated by doxygen. Possible values are YES and NO. If left blank
|
||||
# NO is used.
|
||||
|
||||
WARNINGS = YES
|
||||
|
||||
# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
|
||||
# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
|
||||
# automatically be disabled.
|
||||
|
||||
WARN_IF_UNDOCUMENTED = YES
|
||||
|
||||
# The WARN_FORMAT tag determines the format of the warning messages that
|
||||
# doxygen can produce. The string should contain the $file, $line, and $text
|
||||
# tags, which will be replaced by the file and line number from which the
|
||||
# warning originated and the warning text.
|
||||
|
||||
WARN_FORMAT = "$file:$line: $text"
|
||||
|
||||
# The WARN_LOGFILE tag can be used to specify a file to which warning
|
||||
# and error messages should be written. If left blank the output is written
|
||||
# to stderr.
|
||||
|
||||
WARN_LOGFILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The INPUT tag can be used to specify the files and/or directories that contain
|
||||
# documented source files. You may enter file names like "myfile.cpp" or
|
||||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = include
|
||||
|
||||
# If the value of the INPUT tag contains directories, you can use the
|
||||
# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
# and *.h) to filter out the source-files in the directories. If left
|
||||
# blank the following patterns are tested:
|
||||
# *.c *.cc *.cxx *.cpp *.c++ *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh *.hxx *.hpp
|
||||
# *.h++ *.idl *.odl
|
||||
|
||||
FILE_PATTERNS = *.h
|
||||
|
||||
# The RECURSIVE tag can be used to turn specify whether or not subdirectories
|
||||
# should be searched for input files as well. Possible values are YES and NO.
|
||||
# If left blank NO is used.
|
||||
|
||||
RECURSIVE = NO
|
||||
|
||||
# The EXCLUDE tag can be used to specify files and/or directories that should
|
||||
# excluded from the INPUT source files. This way you can easily exclude a
|
||||
# subdirectory from a directory tree whose root is specified with the INPUT tag.
|
||||
|
||||
EXCLUDE =
|
||||
|
||||
# The EXCLUDE_SYMLINKS tag can be used select whether or not files or directories
|
||||
# that are symbolic links (a Unix filesystem feature) are excluded from the input.
|
||||
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
|
||||
# If the value of the INPUT tag contains directories, you can use the
|
||||
# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
|
||||
# certain files from those directories.
|
||||
|
||||
EXCLUDE_PATTERNS =
|
||||
|
||||
# The EXAMPLE_PATH tag can be used to specify one or more files or
|
||||
# directories that contain example code fragments that are included (see
|
||||
# the \include command).
|
||||
|
||||
EXAMPLE_PATH =
|
||||
|
||||
# If the value of the EXAMPLE_PATH tag contains directories, you can use the
|
||||
# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
# and *.h) to filter out the source-files in the directories. If left
|
||||
# blank all files are included.
|
||||
|
||||
EXAMPLE_PATTERNS =
|
||||
|
||||
# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
|
||||
# searched for input files to be used with the \include or \dontinclude
|
||||
# commands irrespective of the value of the RECURSIVE tag.
|
||||
# Possible values are YES and NO. If left blank NO is used.
|
||||
|
||||
EXAMPLE_RECURSIVE = NO
|
||||
|
||||
# The IMAGE_PATH tag can be used to specify one or more files or
|
||||
# directories that contain image that are included in the documentation (see
|
||||
# the \image command).
|
||||
|
||||
IMAGE_PATH =
|
||||
|
||||
# The INPUT_FILTER tag can be used to specify a program that doxygen should
|
||||
# invoke to filter for each input file. Doxygen will invoke the filter program
|
||||
# by executing (via popen()) the command <filter> <input-file>, where <filter>
|
||||
# is the value of the INPUT_FILTER tag, and <input-file> is the name of an
|
||||
# input file. Doxygen will then use the output that the filter program writes
|
||||
# to standard output.
|
||||
|
||||
INPUT_FILTER =
|
||||
|
||||
# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
|
||||
# INPUT_FILTER) will be used to filter the input files when producing source
|
||||
# files to browse.
|
||||
|
||||
FILTER_SOURCE_FILES = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to source browsing
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the SOURCE_BROWSER tag is set to YES then a list of source files will
|
||||
# be generated. Documented entities will be cross-referenced with these sources.
|
||||
|
||||
SOURCE_BROWSER = NO
|
||||
|
||||
# Setting the INLINE_SOURCES tag to YES will include the body
|
||||
# of functions and classes directly in the documentation.
|
||||
|
||||
INLINE_SOURCES = NO
|
||||
|
||||
# If the REFERENCED_BY_RELATION tag is set to YES (the default)
|
||||
# then for each documented function all documented
|
||||
# functions referencing it will be listed.
|
||||
|
||||
REFERENCED_BY_RELATION = YES
|
||||
|
||||
# If the REFERENCES_RELATION tag is set to YES (the default)
|
||||
# then for each documented function all documented entities
|
||||
# called/used by that function will be listed.
|
||||
|
||||
REFERENCES_RELATION = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the alphabetical class index
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
|
||||
# of all compounds will be generated. Enable this if the project
|
||||
# contains a lot of classes, structs, unions or interfaces.
|
||||
|
||||
ALPHABETICAL_INDEX = NO
|
||||
|
||||
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
|
||||
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
|
||||
# in which this list will be split (can be a number in the range [1..20])
|
||||
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
|
||||
# In case all classes in a project start with a common prefix, all
|
||||
# classes will be put under the same header in the alphabetical index.
|
||||
# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
|
||||
# should be ignored while generating the index headers.
|
||||
|
||||
IGNORE_PREFIX =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the HTML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
|
||||
# generate HTML output.
|
||||
|
||||
GENERATE_HTML = YES
|
||||
|
||||
# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `html' will be used as the default path.
|
||||
|
||||
HTML_OUTPUT = html
|
||||
|
||||
# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
|
||||
# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
|
||||
# doxygen will generate files with .html extension.
|
||||
|
||||
HTML_FILE_EXTENSION = .html
|
||||
|
||||
# The HTML_HEADER tag can be used to specify a personal HTML header for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard header.
|
||||
|
||||
HTML_HEADER =
|
||||
|
||||
# The HTML_FOOTER tag can be used to specify a personal HTML footer for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard footer.
|
||||
|
||||
HTML_FOOTER =
|
||||
|
||||
# The HTML_STYLESHEET tag can be used to specify a user defined cascading
|
||||
# style sheet that is used by each HTML page. It can be used to
|
||||
# fine-tune the look of the HTML output. If the tag is left blank doxygen
|
||||
# will generate a default style sheet
|
||||
|
||||
HTML_STYLESHEET =
|
||||
|
||||
# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
|
||||
# files or namespaces will be aligned in HTML using tables. If set to
|
||||
# NO a bullet list will be used.
|
||||
|
||||
HTML_ALIGN_MEMBERS = YES
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, additional index files
|
||||
# will be generated that can be used as input for tools like the
|
||||
# Microsoft HTML help workshop to generate a compressed HTML help file (.chm)
|
||||
# of the generated HTML documentation.
|
||||
|
||||
GENERATE_HTMLHELP = NO
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
|
||||
# controls if a separate .chi index file is generated (YES) or that
|
||||
# it should be included in the master .chm file (NO).
|
||||
|
||||
GENERATE_CHI = NO
|
||||
|
||||
# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
|
||||
# controls whether a binary table of contents is generated (YES) or a
|
||||
# normal table of contents (NO) in the .chm file.
|
||||
|
||||
BINARY_TOC = NO
|
||||
|
||||
# The TOC_EXPAND flag can be set to YES to add extra items for group members
|
||||
# to the contents of the Html help documentation and to the tree view.
|
||||
|
||||
TOC_EXPAND = NO
|
||||
|
||||
# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
|
||||
# top of each HTML page. The value NO (the default) enables the index and
|
||||
# the value YES disables it.
|
||||
|
||||
DISABLE_INDEX = NO
|
||||
|
||||
# This tag can be used to set the number of enum values (range [1..20])
|
||||
# that doxygen will group on one line in the generated HTML documentation.
|
||||
|
||||
ENUM_VALUES_PER_LINE = 4
|
||||
|
||||
# If the GENERATE_TREEVIEW tag is set to YES, a side panel will be
|
||||
# generated containing a tree-like index structure (just like the one that
|
||||
# is generated for HTML Help). For this to work a browser that supports
|
||||
# JavaScript and frames is required (for instance Mozilla, Netscape 4.0+,
|
||||
# or Internet explorer 4.0+). Note that for large projects the tree generation
|
||||
# can take a very long time. In such cases it is better to disable this feature.
|
||||
# Windows users are probably better off using the HTML help feature.
|
||||
|
||||
GENERATE_TREEVIEW = NO
|
||||
|
||||
# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
|
||||
# used to set the initial width (in pixels) of the frame in which the tree
|
||||
# is shown.
|
||||
|
||||
TREEVIEW_WIDTH = 250
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the LaTeX output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
|
||||
# generate Latex output.
|
||||
|
||||
GENERATE_LATEX = NO
|
||||
|
||||
# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `latex' will be used as the default path.
|
||||
|
||||
LATEX_OUTPUT = latex
|
||||
|
||||
# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be invoked. If left blank `latex' will be used as the default command name.
|
||||
|
||||
LATEX_CMD_NAME = latex
|
||||
|
||||
# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
|
||||
# generate index for LaTeX. If left blank `makeindex' will be used as the
|
||||
# default command name.
|
||||
|
||||
MAKEINDEX_CMD_NAME = makeindex
|
||||
|
||||
# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
|
||||
# LaTeX documents. This may be useful for small projects and may help to
|
||||
# save some trees in general.
|
||||
|
||||
COMPACT_LATEX = NO
|
||||
|
||||
# The PAPER_TYPE tag can be used to set the paper type that is used
|
||||
# by the printer. Possible values are: a4, a4wide, letter, legal and
|
||||
# executive. If left blank a4wide will be used.
|
||||
|
||||
PAPER_TYPE = a4wide
|
||||
|
||||
# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
|
||||
# packages that should be included in the LaTeX output.
|
||||
|
||||
EXTRA_PACKAGES =
|
||||
|
||||
# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
|
||||
# the generated latex document. The header should contain everything until
|
||||
# the first chapter. If it is left blank doxygen will generate a
|
||||
# standard header. Notice: only use this tag if you know what you are doing!
|
||||
|
||||
LATEX_HEADER =
|
||||
|
||||
# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
|
||||
# is prepared for conversion to pdf (using ps2pdf). The pdf file will
|
||||
# contain links (just like the HTML output) instead of page references
|
||||
# This makes the output suitable for online browsing using a pdf viewer.
|
||||
|
||||
PDF_HYPERLINKS = NO
|
||||
|
||||
# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
|
||||
# plain latex in the generated Makefile. Set this option to YES to get a
|
||||
# higher quality PDF documentation.
|
||||
|
||||
USE_PDFLATEX = NO
|
||||
|
||||
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
|
||||
# command to the generated LaTeX files. This will instruct LaTeX to keep
|
||||
# running if errors occur, instead of asking the user for help.
|
||||
# This option is also used when generating formulas in HTML.
|
||||
|
||||
LATEX_BATCHMODE = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the RTF output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
|
||||
# The RTF output is optimised for Word 97 and may not look very pretty with
|
||||
# other RTF readers or editors.
|
||||
|
||||
GENERATE_RTF = YES
|
||||
|
||||
# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `rtf' will be used as the default path.
|
||||
|
||||
RTF_OUTPUT = rtf
|
||||
|
||||
# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
|
||||
# RTF documents. This may be useful for small projects and may help to
|
||||
# save some trees in general.
|
||||
|
||||
COMPACT_RTF = NO
|
||||
|
||||
# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
|
||||
# will contain hyperlink fields. The RTF file will
|
||||
# contain links (just like the HTML output) instead of page references.
|
||||
# This makes the output suitable for online browsing using WORD or other
|
||||
# programs which support those fields.
|
||||
# Note: wordpad (write) and others do not support links.
|
||||
|
||||
RTF_HYPERLINKS = NO
|
||||
|
||||
# Load stylesheet definitions from file. Syntax is similar to doxygen's
|
||||
# config file, i.e. a series of assigments. You only have to provide
|
||||
# replacements, missing definitions are set to their default value.
|
||||
|
||||
RTF_STYLESHEET_FILE =
|
||||
|
||||
# Set optional variables used in the generation of an rtf document.
|
||||
# Syntax is similar to doxygen's config file.
|
||||
|
||||
RTF_EXTENSIONS_FILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the man page output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
|
||||
# generate man pages
|
||||
|
||||
GENERATE_MAN = YES
|
||||
|
||||
# The MAN_OUTPUT tag is used to specify where the man pages will be put.
|
||||
# If a relative path is entered the value of OUTPUT_DIRECTORY will be
|
||||
# put in front of it. If left blank `man' will be used as the default path.
|
||||
|
||||
MAN_OUTPUT = man
|
||||
|
||||
# The MAN_EXTENSION tag determines the extension that is added to
|
||||
# the generated man pages (default is the subroutine's section .3)
|
||||
|
||||
MAN_EXTENSION = .3
|
||||
|
||||
# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
|
||||
# then it will generate one additional man file for each entity
|
||||
# documented in the real man page(s). These additional files
|
||||
# only source the real man page, but without them the man command
|
||||
# would be unable to find the correct page. The default is NO.
|
||||
|
||||
MAN_LINKS = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the XML output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_XML tag is set to YES Doxygen will
|
||||
# generate an XML file that captures the structure of
|
||||
# the code including all documentation. Note that this
|
||||
# feature is still experimental and incomplete at the
|
||||
# moment.
|
||||
|
||||
GENERATE_XML = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options for the AutoGen Definitions output
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
|
||||
# generate an AutoGen Definitions (see autogen.sf.net) file
|
||||
# that captures the structure of the code including all
|
||||
# documentation. Note that this feature is still experimental
|
||||
# and incomplete at the moment.
|
||||
|
||||
GENERATE_AUTOGEN_DEF = NO
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
|
||||
# evaluate all C-preprocessor directives found in the sources and include
|
||||
# files.
|
||||
|
||||
ENABLE_PREPROCESSING = YES
|
||||
|
||||
# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
|
||||
# names in the source code. If set to NO (the default) only conditional
|
||||
# compilation will be performed. Macro expansion can be done in a controlled
|
||||
# way by setting EXPAND_ONLY_PREDEF to YES.
|
||||
|
||||
MACRO_EXPANSION = YES
|
||||
|
||||
# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
|
||||
# then the macro expansion is limited to the macros specified with the
|
||||
# PREDEFINED and EXPAND_AS_PREDEFINED tags.
|
||||
|
||||
EXPAND_ONLY_PREDEF = YES
|
||||
|
||||
# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
|
||||
# in the INCLUDE_PATH (see below) will be search if a #include is found.
|
||||
|
||||
SEARCH_INCLUDES = YES
|
||||
|
||||
# The INCLUDE_PATH tag can be used to specify one or more directories that
|
||||
# contain include files that are not input files but should be processed by
|
||||
# the preprocessor.
|
||||
|
||||
INCLUDE_PATH =
|
||||
|
||||
# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
|
||||
# patterns (like *.h and *.hpp) to filter out the header-files in the
|
||||
# directories. If left blank, the patterns specified with FILE_PATTERNS will
|
||||
# be used.
|
||||
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
|
||||
# The PREDEFINED tag can be used to specify one or more macro names that
|
||||
# are defined before the preprocessor is started (similar to the -D option of
|
||||
# gcc). The argument of the tag is a list of macros of the form: name
|
||||
# or name=definition (no spaces). If the definition and the = are
|
||||
# omitted =1 is assumed.
|
||||
|
||||
PREDEFINED = DOXYGEN_SHOULD_IGNORE_THIS=1 SDLCALL= SNDDECLSPEC=
|
||||
|
||||
# If the MACRO_EXPANSION and EXPAND_PREDEF_ONLY tags are set to YES then
|
||||
# this tag can be used to specify a list of macro names that should be expanded.
|
||||
# The macro definition that is found in the sources will be used.
|
||||
# Use the PREDEFINED tag if you want to use a different macro definition.
|
||||
|
||||
EXPAND_AS_DEFINED =
|
||||
|
||||
# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
|
||||
# doxygen's preprocessor will remove all function-like macros that are alone
|
||||
# on a line and do not end with a semicolon. Such function macros are typically
|
||||
# used for boiler-plate code, and will confuse the parser if not removed.
|
||||
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to external references
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The TAGFILES tag can be used to specify one or more tagfiles.
|
||||
|
||||
TAGFILES =
|
||||
|
||||
# When a file name is specified after GENERATE_TAGFILE, doxygen will create
|
||||
# a tag file that is based on the input files it reads.
|
||||
|
||||
GENERATE_TAGFILE =
|
||||
|
||||
# If the ALLEXTERNALS tag is set to YES all external classes will be listed
|
||||
# in the class index. If set to NO only the inherited external classes
|
||||
# will be listed.
|
||||
|
||||
ALLEXTERNALS = NO
|
||||
|
||||
# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
|
||||
# in the modules index. If set to NO, only the current project's groups will
|
||||
# be listed.
|
||||
|
||||
EXTERNAL_GROUPS = YES
|
||||
|
||||
# The PERL_PATH should be the absolute path and name of the perl script
|
||||
# interpreter (i.e. the result of `which perl').
|
||||
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
|
||||
# generate a inheritance diagram (in Html, RTF and LaTeX) for classes with base or
|
||||
# super classes. Setting the tag to NO turns the diagrams off. Note that this
|
||||
# option is superceded by the HAVE_DOT option below. This is only a fallback. It is
|
||||
# recommended to install and use dot, since it yields more powerful graphs.
|
||||
|
||||
CLASS_DIAGRAMS = NO
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will hide
|
||||
# inheritance and usage relations if the target is undocumented
|
||||
# or is not a class.
|
||||
|
||||
HIDE_UNDOC_RELATIONS = YES
|
||||
|
||||
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
|
||||
# available from the path. This tool is part of Graphviz, a graph visualization
|
||||
# toolkit from AT&T and Lucent Bell Labs. The other options in this section
|
||||
# have no effect if this option is set to NO (the default)
|
||||
|
||||
HAVE_DOT = NO
|
||||
|
||||
# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
|
||||
# will generate a graph for each documented class showing the direct and
|
||||
# indirect inheritance relations. Setting this tag to YES will force the
|
||||
# the CLASS_DIAGRAMS tag to NO.
|
||||
|
||||
CLASS_GRAPH = NO
|
||||
|
||||
# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
|
||||
# will generate a graph for each documented class showing the direct and
|
||||
# indirect implementation dependencies (inheritance, containment, and
|
||||
# class references variables) of the class with other documented classes.
|
||||
|
||||
COLLABORATION_GRAPH = NO
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will show the
|
||||
# relations between templates and their instances.
|
||||
|
||||
TEMPLATE_RELATIONS = NO
|
||||
|
||||
# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
|
||||
# tags are set to YES then doxygen will generate a graph for each documented
|
||||
# file showing the direct and indirect include dependencies of the file with
|
||||
# other documented files.
|
||||
|
||||
INCLUDE_GRAPH = NO
|
||||
|
||||
# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
|
||||
# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
|
||||
# documented header file showing the documented files that directly or
|
||||
# indirectly include this file.
|
||||
|
||||
INCLUDED_BY_GRAPH = YES
|
||||
|
||||
# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
|
||||
# will graphical hierarchy of all classes instead of a textual one.
|
||||
|
||||
GRAPHICAL_HIERARCHY = YES
|
||||
|
||||
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
|
||||
# generated by dot. Possible values are png, jpg, or gif
|
||||
# If left blank png will be used.
|
||||
|
||||
DOT_IMAGE_FORMAT = png
|
||||
|
||||
# The tag DOT_PATH can be used to specify the path where the dot tool can be
|
||||
# found. If left blank, it is assumed the dot tool can be found on the path.
|
||||
|
||||
DOT_PATH =
|
||||
|
||||
# The DOTFILE_DIRS tag can be used to specify one or more directories that
|
||||
# contain dot files that are included in the documentation (see the
|
||||
# \dotfile command).
|
||||
|
||||
DOTFILE_DIRS =
|
||||
|
||||
# The MAX_DOT_GRAPH_WIDTH tag can be used to set the maximum allowed width
|
||||
# (in pixels) of the graphs generated by dot. If a graph becomes larger than
|
||||
# this value, doxygen will try to truncate the graph, so that it fits within
|
||||
# the specified constraint. Beware that most browsers cannot cope with very
|
||||
# large images.
|
||||
|
||||
MAX_DOT_GRAPH_WIDTH = 1024
|
||||
|
||||
# The MAX_DOT_GRAPH_HEIGHT tag can be used to set the maximum allows height
|
||||
# (in pixels) of the graphs generated by dot. If a graph becomes larger than
|
||||
# this value, doxygen will try to truncate the graph, so that it fits within
|
||||
# the specified constraint. Beware that most browsers cannot cope with very
|
||||
# large images.
|
||||
|
||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
||||
|
||||
# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
|
||||
# generate a legend page explaining the meaning of the various boxes and
|
||||
# arrows in the dot generated graphs.
|
||||
|
||||
GENERATE_LEGEND = YES
|
||||
|
||||
# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
|
||||
# remove the intermedate dot files that are used to generate
|
||||
# the various graphs.
|
||||
|
||||
DOT_CLEANUP = YES
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::addtions related to the search engine
|
||||
#---------------------------------------------------------------------------
|
||||
|
||||
# The SEARCHENGINE tag specifies whether or not a search engine should be
|
||||
# used. If set to NO the values of all tags below this one will be ignored.
|
||||
|
||||
SEARCHENGINE = NO
|
||||
|
||||
# The CGI_NAME tag should be the name of the CGI script that
|
||||
# starts the search engine (doxysearch) with the correct parameters.
|
||||
# A script with this name will be generated by doxygen.
|
||||
|
||||
CGI_NAME = search.cgi
|
||||
|
||||
# The CGI_URL tag should be the absolute URL to the directory where the
|
||||
# cgi binaries are located. See the documentation of your http daemon for
|
||||
# details.
|
||||
|
||||
CGI_URL =
|
||||
|
||||
# The DOC_URL tag should be the absolute URL to the directory where the
|
||||
# documentation is located. If left blank the absolute path to the
|
||||
# documentation, with file:// prepended to it, will be used.
|
||||
|
||||
DOC_URL =
|
||||
|
||||
# The DOC_ABSPATH tag should be the absolute path to the directory where the
|
||||
# documentation is located. If left blank the directory on the local machine
|
||||
# will be used.
|
||||
|
||||
DOC_ABSPATH =
|
||||
|
||||
# The BIN_ABSPATH tag must point to the directory where the doxysearch binary
|
||||
# is installed.
|
||||
|
||||
BIN_ABSPATH = /usr/local/bin/
|
||||
|
||||
# The EXT_DOC_PATHS tag can be used to specify one or more paths to
|
||||
# documentation generated for other projects. This allows doxysearch to search
|
||||
# the documentation for these projects as well.
|
||||
|
||||
EXT_DOC_PATHS =
|
||||
350
alienblaster/project/sdl/sdl-1.2/src/SDL.c
Normal file
350
alienblaster/project/sdl/sdl-1.2/src/SDL.c
Normal file
@@ -0,0 +1,350 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Initialization code for SDL */
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_fatal.h"
|
||||
#if !SDL_VIDEO_DISABLED
|
||||
#include "video/SDL_leaks.h"
|
||||
#endif
|
||||
|
||||
#if SDL_THREAD_PTH
|
||||
#include <pth.h>
|
||||
#endif
|
||||
|
||||
/* Initialization/Cleanup routines */
|
||||
#if !SDL_JOYSTICK_DISABLED
|
||||
extern int SDL_JoystickInit(void);
|
||||
extern void SDL_JoystickQuit(void);
|
||||
#endif
|
||||
#if !SDL_CDROM_DISABLED
|
||||
extern int SDL_CDROMInit(void);
|
||||
extern void SDL_CDROMQuit(void);
|
||||
#endif
|
||||
#if !SDL_TIMERS_DISABLED
|
||||
extern void SDL_StartTicks(void);
|
||||
extern int SDL_TimerInit(void);
|
||||
extern void SDL_TimerQuit(void);
|
||||
#endif
|
||||
|
||||
/* The current SDL version */
|
||||
static SDL_version version =
|
||||
{ SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL };
|
||||
|
||||
/* The initialized subsystems */
|
||||
static Uint32 SDL_initialized = 0;
|
||||
#if !SDL_TIMERS_DISABLED
|
||||
static Uint32 ticks_started = 0;
|
||||
#endif
|
||||
|
||||
#ifdef CHECK_LEAKS
|
||||
int surfaces_allocated = 0;
|
||||
#endif
|
||||
|
||||
int SDL_InitSubSystem(Uint32 flags)
|
||||
{
|
||||
#if !SDL_VIDEO_DISABLED
|
||||
/* Initialize the video/event subsystem */
|
||||
if ( (flags & SDL_INIT_VIDEO) && !(SDL_initialized & SDL_INIT_VIDEO) ) {
|
||||
if ( SDL_VideoInit(SDL_getenv("SDL_VIDEODRIVER"),
|
||||
(flags&SDL_INIT_EVENTTHREAD)) < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_VIDEO;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_VIDEO ) {
|
||||
SDL_SetError("SDL not built with video support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !SDL_AUDIO_DISABLED
|
||||
/* Initialize the audio subsystem */
|
||||
if ( (flags & SDL_INIT_AUDIO) && !(SDL_initialized & SDL_INIT_AUDIO) ) {
|
||||
if ( SDL_AudioInit(SDL_getenv("SDL_AUDIODRIVER")) < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_AUDIO;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_AUDIO ) {
|
||||
SDL_SetError("SDL not built with audio support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !SDL_TIMERS_DISABLED
|
||||
/* Initialize the timer subsystem */
|
||||
if ( ! ticks_started ) {
|
||||
SDL_StartTicks();
|
||||
ticks_started = 1;
|
||||
}
|
||||
if ( (flags & SDL_INIT_TIMER) && !(SDL_initialized & SDL_INIT_TIMER) ) {
|
||||
if ( SDL_TimerInit() < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_TIMER;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_TIMER ) {
|
||||
SDL_SetError("SDL not built with timer support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !SDL_JOYSTICK_DISABLED
|
||||
/* Initialize the joystick subsystem */
|
||||
if ( (flags & SDL_INIT_JOYSTICK) &&
|
||||
!(SDL_initialized & SDL_INIT_JOYSTICK) ) {
|
||||
if ( SDL_JoystickInit() < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_JOYSTICK;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_JOYSTICK ) {
|
||||
SDL_SetError("SDL not built with joystick support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if !SDL_CDROM_DISABLED
|
||||
/* Initialize the CD-ROM subsystem */
|
||||
if ( (flags & SDL_INIT_CDROM) && !(SDL_initialized & SDL_INIT_CDROM) ) {
|
||||
if ( SDL_CDROMInit() < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_initialized |= SDL_INIT_CDROM;
|
||||
}
|
||||
#else
|
||||
if ( flags & SDL_INIT_CDROM ) {
|
||||
SDL_SetError("SDL not built with cdrom support");
|
||||
return(-1);
|
||||
}
|
||||
#endif
|
||||
return(0);
|
||||
}
|
||||
|
||||
int SDL_Init(Uint32 flags)
|
||||
{
|
||||
#if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
|
||||
if (!pth_init()) {
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Clear the error message */
|
||||
SDL_ClearError();
|
||||
|
||||
/* Initialize the desired subsystems */
|
||||
if ( SDL_InitSubSystem(flags) < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Everything is initialized */
|
||||
if ( !(flags & SDL_INIT_NOPARACHUTE) ) {
|
||||
SDL_InstallParachute();
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
void SDL_QuitSubSystem(Uint32 flags)
|
||||
{
|
||||
/* Shut down requested initialized subsystems */
|
||||
#if !SDL_CDROM_DISABLED
|
||||
if ( (flags & SDL_initialized & SDL_INIT_CDROM) ) {
|
||||
SDL_CDROMQuit();
|
||||
SDL_initialized &= ~SDL_INIT_CDROM;
|
||||
}
|
||||
#endif
|
||||
#if !SDL_JOYSTICK_DISABLED
|
||||
if ( (flags & SDL_initialized & SDL_INIT_JOYSTICK) ) {
|
||||
SDL_JoystickQuit();
|
||||
SDL_initialized &= ~SDL_INIT_JOYSTICK;
|
||||
}
|
||||
#endif
|
||||
#if !SDL_TIMERS_DISABLED
|
||||
if ( (flags & SDL_initialized & SDL_INIT_TIMER) ) {
|
||||
SDL_TimerQuit();
|
||||
SDL_initialized &= ~SDL_INIT_TIMER;
|
||||
}
|
||||
#endif
|
||||
#if !SDL_AUDIO_DISABLED
|
||||
if ( (flags & SDL_initialized & SDL_INIT_AUDIO) ) {
|
||||
SDL_AudioQuit();
|
||||
SDL_initialized &= ~SDL_INIT_AUDIO;
|
||||
}
|
||||
#endif
|
||||
#if !SDL_VIDEO_DISABLED
|
||||
if ( (flags & SDL_initialized & SDL_INIT_VIDEO) ) {
|
||||
SDL_VideoQuit();
|
||||
SDL_initialized &= ~SDL_INIT_VIDEO;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
Uint32 SDL_WasInit(Uint32 flags)
|
||||
{
|
||||
if ( ! flags ) {
|
||||
flags = SDL_INIT_EVERYTHING;
|
||||
}
|
||||
return (SDL_initialized&flags);
|
||||
}
|
||||
|
||||
void SDL_Quit(void)
|
||||
{
|
||||
/* Quit all subsystems */
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_Quit] : Enter! Calling QuitSubSystem()\n"); fflush(stdout);
|
||||
#endif
|
||||
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
|
||||
|
||||
#ifdef CHECK_LEAKS
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_Quit] : CHECK_LEAKS\n"); fflush(stdout);
|
||||
#endif
|
||||
|
||||
/* Print the number of surfaces not freed */
|
||||
if ( surfaces_allocated != 0 ) {
|
||||
fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n",
|
||||
surfaces_allocated);
|
||||
}
|
||||
#endif
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_Quit] : SDL_UninstallParachute()\n"); fflush(stdout);
|
||||
#endif
|
||||
|
||||
/* Uninstall any parachute signal handlers */
|
||||
SDL_UninstallParachute();
|
||||
|
||||
#if !SDL_THREADS_DISABLED && SDL_THREAD_PTH
|
||||
pth_kill();
|
||||
#endif
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_Quit] : Returning!\n"); fflush(stdout);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
/* Return the library version number */
|
||||
const SDL_version * SDL_Linked_Version(void)
|
||||
{
|
||||
return(&version);
|
||||
}
|
||||
|
||||
#if defined(__OS2__)
|
||||
/* Building for OS/2 */
|
||||
#ifdef __WATCOMC__
|
||||
|
||||
#define INCL_DOSERRORS
|
||||
#define INCL_DOSEXCEPTIONS
|
||||
#include <os2.h>
|
||||
|
||||
/* Exception handler to prevent the Audio thread hanging, making a zombie process! */
|
||||
ULONG _System SDL_Main_ExceptionHandler(PEXCEPTIONREPORTRECORD pERepRec,
|
||||
PEXCEPTIONREGISTRATIONRECORD pERegRec,
|
||||
PCONTEXTRECORD pCtxRec,
|
||||
PVOID p)
|
||||
{
|
||||
if (pERepRec->fHandlerFlags & EH_EXIT_UNWIND)
|
||||
return XCPT_CONTINUE_SEARCH;
|
||||
if (pERepRec->fHandlerFlags & EH_UNWINDING)
|
||||
return XCPT_CONTINUE_SEARCH;
|
||||
if (pERepRec->fHandlerFlags & EH_NESTED_CALL)
|
||||
return XCPT_CONTINUE_SEARCH;
|
||||
|
||||
/* Do cleanup at every fatal exception! */
|
||||
if (((pERepRec->ExceptionNum & XCPT_SEVERITY_CODE) == XCPT_FATAL_EXCEPTION) &&
|
||||
(pERepRec->ExceptionNum != XCPT_BREAKPOINT) &&
|
||||
(pERepRec->ExceptionNum != XCPT_SINGLE_STEP)
|
||||
)
|
||||
{
|
||||
if (SDL_initialized & SDL_INIT_AUDIO)
|
||||
{
|
||||
/* This removes the zombie audio thread in case of emergency. */
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_Main_ExceptionHandler] : Calling SDL_CloseAudio()!\n");
|
||||
#endif
|
||||
SDL_CloseAudio();
|
||||
}
|
||||
}
|
||||
return (XCPT_CONTINUE_SEARCH);
|
||||
}
|
||||
|
||||
|
||||
EXCEPTIONREGISTRATIONRECORD SDL_Main_xcpthand = {0, SDL_Main_ExceptionHandler};
|
||||
|
||||
/* The main DLL entry for DLL Initialization and Uninitialization: */
|
||||
unsigned _System LibMain(unsigned hmod, unsigned termination)
|
||||
{
|
||||
if (termination)
|
||||
{
|
||||
#ifdef DEBUG_BUILD
|
||||
/* printf("[SDL DLL Unintialization] : Removing exception handler\n"); */
|
||||
#endif
|
||||
DosUnsetExceptionHandler(&SDL_Main_xcpthand);
|
||||
return 1;
|
||||
} else
|
||||
{
|
||||
#ifdef DEBUG_BUILD
|
||||
/* Make stdout and stderr unbuffered! */
|
||||
setbuf(stdout, NULL);
|
||||
setbuf(stderr, NULL);
|
||||
#endif
|
||||
/* Fire up exception handler */
|
||||
#ifdef DEBUG_BUILD
|
||||
/* printf("[SDL DLL Initialization] : Setting exception handler\n"); */
|
||||
#endif
|
||||
/* Set exception handler */
|
||||
DosSetExceptionHandler(&SDL_Main_xcpthand);
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
#endif /* __WATCOMC__ */
|
||||
|
||||
#elif defined(__WIN32__) && !defined(__SYMBIAN32__)
|
||||
|
||||
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
||||
/* Need to include DllMain() on Watcom C for some reason.. */
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
BOOL APIENTRY _DllMainCRTStartup( HANDLE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved )
|
||||
{
|
||||
switch (ul_reason_for_call) {
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
#endif /* building DLL with Watcom C */
|
||||
|
||||
#endif /* OS/2 elif __WIN32__ */
|
||||
238
alienblaster/project/sdl/sdl-1.2/src/SDL_error.c
Normal file
238
alienblaster/project/sdl/sdl-1.2/src/SDL_error.c
Normal file
@@ -0,0 +1,238 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Simple error handling in SDL */
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_error_c.h"
|
||||
|
||||
/* Routine to get the thread-specific error variable */
|
||||
#if SDL_THREADS_DISABLED
|
||||
/* The SDL_arraysize(The ),default (non-thread-safe) global error variable */
|
||||
static SDL_error SDL_global_error;
|
||||
#define SDL_GetErrBuf() (&SDL_global_error)
|
||||
#else
|
||||
extern SDL_error *SDL_GetErrBuf(void);
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
|
||||
#define SDL_ERRBUFIZE 1024
|
||||
|
||||
/* Private functions */
|
||||
|
||||
static const char *SDL_LookupString(const char *key)
|
||||
{
|
||||
/* FIXME: Add code to lookup key in language string hash-table */
|
||||
return key;
|
||||
}
|
||||
|
||||
/* Public functions */
|
||||
|
||||
void SDL_SetError (const char *fmt, ...)
|
||||
{
|
||||
va_list ap;
|
||||
SDL_error *error;
|
||||
|
||||
/* Copy in the key, mark error as valid */
|
||||
error = SDL_GetErrBuf();
|
||||
error->error = 1;
|
||||
SDL_strlcpy((char *)error->key, fmt, sizeof(error->key));
|
||||
|
||||
va_start(ap, fmt);
|
||||
error->argc = 0;
|
||||
while ( *fmt ) {
|
||||
if ( *fmt++ == '%' ) {
|
||||
while ( *fmt == '.' || (*fmt >= '0' && *fmt <= '9') ) {
|
||||
++fmt;
|
||||
}
|
||||
switch (*fmt++) {
|
||||
case 0: /* Malformed format string.. */
|
||||
--fmt;
|
||||
break;
|
||||
case 'c':
|
||||
case 'i':
|
||||
case 'd':
|
||||
case 'u':
|
||||
case 'o':
|
||||
case 'x':
|
||||
case 'X':
|
||||
error->args[error->argc++].value_i =
|
||||
va_arg(ap, int);
|
||||
break;
|
||||
case 'f':
|
||||
error->args[error->argc++].value_f =
|
||||
va_arg(ap, double);
|
||||
break;
|
||||
case 'p':
|
||||
error->args[error->argc++].value_ptr =
|
||||
va_arg(ap, void *);
|
||||
break;
|
||||
case 's':
|
||||
{
|
||||
int i = error->argc;
|
||||
const char *str = va_arg(ap, const char *);
|
||||
if (str == NULL)
|
||||
str = "(null)";
|
||||
SDL_strlcpy((char *)error->args[i].buf, str, ERR_MAX_STRLEN);
|
||||
error->argc++;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if ( error->argc >= ERR_MAX_ARGS ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
va_end(ap);
|
||||
|
||||
/* If we are in debug mode, print out an error message */
|
||||
#ifdef DEBUG_ERROR
|
||||
fprintf(stderr, "SDL_SetError: %s\n", SDL_GetError());
|
||||
#endif
|
||||
}
|
||||
|
||||
/* This function has a bit more overhead than most error functions
|
||||
so that it supports internationalization and thread-safe errors.
|
||||
*/
|
||||
char *SDL_GetErrorMsg(char *errstr, unsigned int maxlen)
|
||||
{
|
||||
SDL_error *error;
|
||||
|
||||
/* Clear the error string */
|
||||
*errstr = '\0'; --maxlen;
|
||||
|
||||
/* Get the thread-safe error, and print it out */
|
||||
error = SDL_GetErrBuf();
|
||||
if ( error->error ) {
|
||||
const char *fmt;
|
||||
char *msg = errstr;
|
||||
int len;
|
||||
int argi;
|
||||
|
||||
fmt = SDL_LookupString(error->key);
|
||||
argi = 0;
|
||||
while ( *fmt && (maxlen > 0) ) {
|
||||
if ( *fmt == '%' ) {
|
||||
char tmp[32], *spot = tmp;
|
||||
*spot++ = *fmt++;
|
||||
while ( (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) && spot < (tmp+SDL_arraysize(tmp)-2) ) {
|
||||
*spot++ = *fmt++;
|
||||
}
|
||||
*spot++ = *fmt++;
|
||||
*spot++ = '\0';
|
||||
switch (spot[-2]) {
|
||||
case '%':
|
||||
*msg++ = '%';
|
||||
maxlen -= 1;
|
||||
break;
|
||||
case 'c':
|
||||
case 'i':
|
||||
case 'd':
|
||||
case 'u':
|
||||
case 'o':
|
||||
case 'x':
|
||||
case 'X':
|
||||
len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_i);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 'f':
|
||||
len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_f);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 'p':
|
||||
len = SDL_snprintf(msg, maxlen, tmp, error->args[argi++].value_ptr);
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
case 's':
|
||||
len = SDL_snprintf(msg, maxlen, tmp, SDL_LookupString(error->args[argi++].buf));
|
||||
msg += len;
|
||||
maxlen -= len;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
*msg++ = *fmt++;
|
||||
maxlen -= 1;
|
||||
}
|
||||
}
|
||||
*msg = 0; /* NULL terminate the string */
|
||||
}
|
||||
return(errstr);
|
||||
}
|
||||
|
||||
/* Available for backwards compatibility */
|
||||
char *SDL_GetError (void)
|
||||
{
|
||||
static char errmsg[SDL_ERRBUFIZE];
|
||||
|
||||
return((char *)SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE));
|
||||
}
|
||||
|
||||
void SDL_ClearError(void)
|
||||
{
|
||||
SDL_error *error;
|
||||
|
||||
error = SDL_GetErrBuf();
|
||||
error->error = 0;
|
||||
}
|
||||
|
||||
/* Very common errors go here */
|
||||
void SDL_Error(SDL_errorcode code)
|
||||
{
|
||||
switch (code) {
|
||||
case SDL_ENOMEM:
|
||||
SDL_SetError("Out of memory");
|
||||
break;
|
||||
case SDL_EFREAD:
|
||||
SDL_SetError("Error reading from datastream");
|
||||
break;
|
||||
case SDL_EFWRITE:
|
||||
SDL_SetError("Error writing to datastream");
|
||||
break;
|
||||
case SDL_EFSEEK:
|
||||
SDL_SetError("Error seeking in datastream");
|
||||
break;
|
||||
default:
|
||||
SDL_SetError("Unknown SDL error");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TEST_ERROR
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
char buffer[BUFSIZ+1];
|
||||
|
||||
SDL_SetError("Hi there!");
|
||||
printf("Error 1: %s\n", SDL_GetError());
|
||||
SDL_ClearError();
|
||||
SDL_memset(buffer, '1', BUFSIZ);
|
||||
buffer[BUFSIZ] = 0;
|
||||
SDL_SetError("This is the error: %s (%f)", buffer, 1.0);
|
||||
printf("Error 2: %s\n", SDL_GetError());
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
58
alienblaster/project/sdl/sdl-1.2/src/SDL_error_c.h
Normal file
58
alienblaster/project/sdl/sdl-1.2/src/SDL_error_c.h
Normal file
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* This file defines a structure that carries language-independent
|
||||
error messages
|
||||
*/
|
||||
|
||||
#ifndef _SDL_error_c_h
|
||||
#define _SDL_error_c_h
|
||||
|
||||
#define ERR_MAX_STRLEN 128
|
||||
#define ERR_MAX_ARGS 5
|
||||
|
||||
typedef struct SDL_error {
|
||||
/* This is a numeric value corresponding to the current error */
|
||||
int error;
|
||||
|
||||
/* This is a key used to index into a language hashtable containing
|
||||
internationalized versions of the SDL error messages. If the key
|
||||
is not in the hashtable, or no hashtable is available, the key is
|
||||
used directly as an error message format string.
|
||||
*/
|
||||
char key[ERR_MAX_STRLEN];
|
||||
|
||||
/* These are the arguments for the error functions */
|
||||
int argc;
|
||||
union {
|
||||
void *value_ptr;
|
||||
#if 0 /* What is a character anyway? (UNICODE issues) */
|
||||
unsigned char value_c;
|
||||
#endif
|
||||
int value_i;
|
||||
double value_f;
|
||||
char buf[ERR_MAX_STRLEN];
|
||||
} args[ERR_MAX_ARGS];
|
||||
} SDL_error;
|
||||
|
||||
#endif /* _SDL_error_c_h */
|
||||
134
alienblaster/project/sdl/sdl-1.2/src/SDL_fatal.c
Normal file
134
alienblaster/project/sdl/sdl-1.2/src/SDL_fatal.c
Normal file
@@ -0,0 +1,134 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* General fatal signal handling code for SDL */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_fatal.h"
|
||||
|
||||
/* This installs some signal handlers for the more common fatal signals,
|
||||
so that if the programmer is lazy, the app doesn't die so horribly if
|
||||
the program crashes.
|
||||
*/
|
||||
|
||||
static void SDL_Parachute(int sig)
|
||||
{
|
||||
signal(sig, SIG_DFL);
|
||||
SDL_Quit();
|
||||
raise(sig);
|
||||
}
|
||||
|
||||
static int SDL_fatal_signals[] = {
|
||||
SIGSEGV,
|
||||
#ifdef SIGBUS
|
||||
SIGBUS,
|
||||
#endif
|
||||
#ifdef SIGFPE
|
||||
SIGFPE,
|
||||
#endif
|
||||
#ifdef SIGQUIT
|
||||
SIGQUIT,
|
||||
#endif
|
||||
0
|
||||
};
|
||||
|
||||
void SDL_InstallParachute(void)
|
||||
{
|
||||
/* Set a handler for any fatal signal not already handled */
|
||||
int i;
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
|
||||
for ( i=0; SDL_fatal_signals[i]; ++i ) {
|
||||
sigaction(SDL_fatal_signals[i], NULL, &action);
|
||||
if ( action.sa_handler == SIG_DFL ) {
|
||||
action.sa_handler = SDL_Parachute;
|
||||
sigaction(SDL_fatal_signals[i], &action, NULL);
|
||||
}
|
||||
}
|
||||
#ifdef SIGALRM
|
||||
/* Set SIGALRM to be ignored -- necessary on Solaris */
|
||||
sigaction(SIGALRM, NULL, &action);
|
||||
if ( action.sa_handler == SIG_DFL ) {
|
||||
action.sa_handler = SIG_IGN;
|
||||
sigaction(SIGALRM, &action, NULL);
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
void (*ohandler)(int);
|
||||
|
||||
for ( i=0; SDL_fatal_signals[i]; ++i ) {
|
||||
ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
|
||||
if ( ohandler != SIG_DFL ) {
|
||||
signal(SDL_fatal_signals[i], ohandler);
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_SIGACTION */
|
||||
return;
|
||||
}
|
||||
|
||||
void SDL_UninstallParachute(void)
|
||||
{
|
||||
/* Remove a handler for any fatal signal handled */
|
||||
int i;
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
|
||||
for ( i=0; SDL_fatal_signals[i]; ++i ) {
|
||||
sigaction(SDL_fatal_signals[i], NULL, &action);
|
||||
if ( action.sa_handler == SDL_Parachute ) {
|
||||
action.sa_handler = SIG_DFL;
|
||||
sigaction(SDL_fatal_signals[i], &action, NULL);
|
||||
}
|
||||
}
|
||||
#else
|
||||
void (*ohandler)(int);
|
||||
|
||||
for ( i=0; SDL_fatal_signals[i]; ++i ) {
|
||||
ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
|
||||
if ( ohandler != SDL_Parachute ) {
|
||||
signal(SDL_fatal_signals[i], ohandler);
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_SIGACTION */
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/* No signals on this platform, nothing to do.. */
|
||||
|
||||
void SDL_InstallParachute(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
void SDL_UninstallParachute(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
28
alienblaster/project/sdl/sdl-1.2/src/SDL_fatal.h
Normal file
28
alienblaster/project/sdl/sdl-1.2/src/SDL_fatal.h
Normal file
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* General fatal signal handling code for SDL */
|
||||
|
||||
extern void SDL_InstallParachute(void);
|
||||
extern void SDL_UninstallParachute(void);
|
||||
|
||||
706
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audio.c
Normal file
706
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audio.c
Normal file
@@ -0,0 +1,706 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_audio_c.h"
|
||||
#include "SDL_audiomem.h"
|
||||
#include "SDL_sysaudio.h"
|
||||
|
||||
#ifdef __OS2__
|
||||
/* We'll need the DosSetPriority() API! */
|
||||
#define INCL_DOSPROCESS
|
||||
#include <os2.h>
|
||||
#endif
|
||||
|
||||
/* Available audio drivers */
|
||||
static AudioBootStrap *bootstrap[] = {
|
||||
#if SDL_AUDIO_DRIVER_BSD
|
||||
&BSD_AUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_PULSE
|
||||
&PULSE_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ALSA
|
||||
&ALSA_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_OSS
|
||||
&DSP_bootstrap,
|
||||
&DMA_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_QNXNTO
|
||||
&QNXNTOAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
&SUNAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DMEDIA
|
||||
&DMEDIA_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ARTS
|
||||
&ARTS_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ESD
|
||||
&ESD_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NAS
|
||||
&NAS_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DSOUND
|
||||
&DSOUND_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_WAVEOUT
|
||||
&WAVEOUT_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_PAUD
|
||||
&Paud_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_BAUDIO
|
||||
&BAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_COREAUDIO
|
||||
&COREAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_SNDMGR
|
||||
&SNDMGR_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_MINT
|
||||
&MINTAUDIO_GSXB_bootstrap,
|
||||
&MINTAUDIO_MCSN_bootstrap,
|
||||
&MINTAUDIO_STFA_bootstrap,
|
||||
&MINTAUDIO_XBIOS_bootstrap,
|
||||
&MINTAUDIO_DMA8_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DISK
|
||||
&DISKAUD_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DUMMY
|
||||
&DUMMYAUD_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DC
|
||||
&DCAUD_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NDS
|
||||
&NDSAUD_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_MMEAUDIO
|
||||
&MMEAUDIO_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DART
|
||||
&DART_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_EPOCAUDIO
|
||||
&EPOCAudio_bootstrap,
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ANDROID
|
||||
&ANDROIDAUD_bootstrap,
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
SDL_AudioDevice *current_audio = NULL;
|
||||
|
||||
/* Various local functions */
|
||||
int SDL_AudioInit(const char *driver_name);
|
||||
void SDL_AudioQuit(void);
|
||||
|
||||
/* The general mixing thread function */
|
||||
int SDLCALL SDL_RunAudio(void *audiop)
|
||||
{
|
||||
SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
|
||||
Uint8 *stream;
|
||||
int stream_len;
|
||||
void *udata;
|
||||
void (SDLCALL *fill)(void *userdata,Uint8 *stream, int len);
|
||||
int silence;
|
||||
|
||||
/* Perform any thread setup */
|
||||
if ( audio->ThreadInit ) {
|
||||
audio->ThreadInit(audio);
|
||||
}
|
||||
audio->threadid = SDL_ThreadID();
|
||||
|
||||
/* Set up the mixing function */
|
||||
fill = audio->spec.callback;
|
||||
udata = audio->spec.userdata;
|
||||
|
||||
if ( audio->convert.needed ) {
|
||||
if ( audio->convert.src_format == AUDIO_U8 ) {
|
||||
silence = 0x80;
|
||||
} else {
|
||||
silence = 0;
|
||||
}
|
||||
stream_len = audio->convert.len;
|
||||
} else {
|
||||
silence = audio->spec.silence;
|
||||
stream_len = audio->spec.size;
|
||||
}
|
||||
|
||||
#ifdef __OS2__
|
||||
/* Increase the priority of this thread to make sure that
|
||||
the audio will be continuous all the time! */
|
||||
#ifdef USE_DOSSETPRIORITY
|
||||
if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO"))
|
||||
{
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID());
|
||||
#endif
|
||||
DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID());
|
||||
#endif
|
||||
DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Loop, filling the audio buffers */
|
||||
while ( audio->enabled ) {
|
||||
|
||||
/* Fill the current buffer with sound */
|
||||
if ( audio->convert.needed ) {
|
||||
if ( audio->convert.buf ) {
|
||||
stream = audio->convert.buf;
|
||||
} else {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
stream = audio->GetAudioBuf(audio);
|
||||
if ( stream == NULL ) {
|
||||
stream = audio->fake_stream;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memset(stream, silence, stream_len);
|
||||
|
||||
if ( ! audio->paused ) {
|
||||
SDL_mutexP(audio->mixer_lock);
|
||||
(*fill)(udata, stream, stream_len);
|
||||
SDL_mutexV(audio->mixer_lock);
|
||||
}
|
||||
|
||||
/* Convert the audio if necessary */
|
||||
if ( audio->convert.needed ) {
|
||||
SDL_ConvertAudio(&audio->convert);
|
||||
stream = audio->GetAudioBuf(audio);
|
||||
if ( stream == NULL ) {
|
||||
stream = audio->fake_stream;
|
||||
}
|
||||
SDL_memcpy(stream, audio->convert.buf,
|
||||
audio->convert.len_cvt);
|
||||
}
|
||||
|
||||
/* Ready current buffer for play and change current buffer */
|
||||
if ( stream != audio->fake_stream ) {
|
||||
audio->PlayAudio(audio);
|
||||
}
|
||||
|
||||
/* Wait for an audio buffer to become available */
|
||||
if ( stream == audio->fake_stream ) {
|
||||
SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
|
||||
} else {
|
||||
audio->WaitAudio(audio);
|
||||
}
|
||||
}
|
||||
|
||||
/* Wait for the audio to drain.. */
|
||||
if ( audio->WaitDone ) {
|
||||
audio->WaitDone(audio);
|
||||
}
|
||||
|
||||
#ifdef __OS2__
|
||||
#ifdef DEBUG_BUILD
|
||||
printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID());
|
||||
#endif
|
||||
#endif
|
||||
return(0);
|
||||
}
|
||||
|
||||
static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
|
||||
{
|
||||
if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
|
||||
return;
|
||||
}
|
||||
SDL_mutexP(audio->mixer_lock);
|
||||
}
|
||||
|
||||
static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
|
||||
{
|
||||
if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
|
||||
return;
|
||||
}
|
||||
SDL_mutexV(audio->mixer_lock);
|
||||
}
|
||||
|
||||
static Uint16 SDL_ParseAudioFormat(const char *string)
|
||||
{
|
||||
Uint16 format = 0;
|
||||
|
||||
switch (*string) {
|
||||
case 'U':
|
||||
++string;
|
||||
format |= 0x0000;
|
||||
break;
|
||||
case 'S':
|
||||
++string;
|
||||
format |= 0x8000;
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
switch (SDL_atoi(string)) {
|
||||
case 8:
|
||||
string += 1;
|
||||
format |= 8;
|
||||
break;
|
||||
case 16:
|
||||
string += 2;
|
||||
format |= 16;
|
||||
if ( SDL_strcmp(string, "LSB") == 0
|
||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||
|| SDL_strcmp(string, "SYS") == 0
|
||||
#endif
|
||||
) {
|
||||
format |= 0x0000;
|
||||
}
|
||||
if ( SDL_strcmp(string, "MSB") == 0
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
|| SDL_strcmp(string, "SYS") == 0
|
||||
#endif
|
||||
) {
|
||||
format |= 0x1000;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
return format;
|
||||
}
|
||||
|
||||
int SDL_AudioInit(const char *driver_name)
|
||||
{
|
||||
SDL_AudioDevice *audio;
|
||||
int i = 0, idx;
|
||||
|
||||
/* Check to make sure we don't overwrite 'current_audio' */
|
||||
if ( current_audio != NULL ) {
|
||||
SDL_AudioQuit();
|
||||
}
|
||||
|
||||
/* Select the proper audio driver */
|
||||
audio = NULL;
|
||||
idx = 0;
|
||||
#if SDL_AUDIO_DRIVER_ESD
|
||||
if ( (driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL) ) {
|
||||
/* Ahem, we know that if ESPEAKER is set, user probably wants
|
||||
to use ESD, but don't start it if it's not already running.
|
||||
This probably isn't the place to do this, but... Shh! :)
|
||||
*/
|
||||
for ( i=0; bootstrap[i]; ++i ) {
|
||||
if ( SDL_strcasecmp(bootstrap[i]->name, "esd") == 0 ) {
|
||||
#ifdef HAVE_PUTENV
|
||||
const char *esd_no_spawn;
|
||||
|
||||
/* Don't start ESD if it's not running */
|
||||
esd_no_spawn = getenv("ESD_NO_SPAWN");
|
||||
if ( esd_no_spawn == NULL ) {
|
||||
putenv("ESD_NO_SPAWN=1");
|
||||
}
|
||||
#endif
|
||||
if ( bootstrap[i]->available() ) {
|
||||
audio = bootstrap[i]->create(0);
|
||||
break;
|
||||
}
|
||||
#ifdef HAVE_UNSETENV
|
||||
if ( esd_no_spawn == NULL ) {
|
||||
unsetenv("ESD_NO_SPAWN");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* SDL_AUDIO_DRIVER_ESD */
|
||||
if ( audio == NULL ) {
|
||||
if ( driver_name != NULL ) {
|
||||
#if 0 /* This will be replaced with a better driver selection API */
|
||||
if ( SDL_strrchr(driver_name, ':') != NULL ) {
|
||||
idx = atoi(SDL_strrchr(driver_name, ':')+1);
|
||||
}
|
||||
#endif
|
||||
for ( i=0; bootstrap[i]; ++i ) {
|
||||
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
|
||||
if ( bootstrap[i]->available() ) {
|
||||
audio=bootstrap[i]->create(idx);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for ( i=0; bootstrap[i]; ++i ) {
|
||||
if ( bootstrap[i]->available() ) {
|
||||
audio = bootstrap[i]->create(idx);
|
||||
if ( audio != NULL ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if ( audio == NULL ) {
|
||||
SDL_SetError("No available audio device");
|
||||
#if 0 /* Don't fail SDL_Init() if audio isn't available.
|
||||
SDL_OpenAudio() will handle it at that point. *sigh*
|
||||
*/
|
||||
return(-1);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
current_audio = audio;
|
||||
if ( current_audio ) {
|
||||
current_audio->name = bootstrap[i]->name;
|
||||
if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
|
||||
current_audio->LockAudio = SDL_LockAudio_Default;
|
||||
current_audio->UnlockAudio = SDL_UnlockAudio_Default;
|
||||
}
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
char *SDL_AudioDriverName(char *namebuf, int maxlen)
|
||||
{
|
||||
if ( current_audio != NULL ) {
|
||||
SDL_strlcpy(namebuf, current_audio->name, maxlen);
|
||||
return(namebuf);
|
||||
}
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
|
||||
{
|
||||
SDL_AudioDevice *audio;
|
||||
const char *env;
|
||||
|
||||
/* Start up the audio driver, if necessary */
|
||||
if ( ! current_audio ) {
|
||||
if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
|
||||
(current_audio == NULL) ) {
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
audio = current_audio;
|
||||
|
||||
if (audio->opened) {
|
||||
SDL_SetError("Audio device is already opened");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Verify some parameters */
|
||||
if ( desired->freq == 0 ) {
|
||||
env = SDL_getenv("SDL_AUDIO_FREQUENCY");
|
||||
if ( env ) {
|
||||
desired->freq = SDL_atoi(env);
|
||||
}
|
||||
}
|
||||
if ( desired->freq == 0 ) {
|
||||
/* Pick some default audio frequency */
|
||||
desired->freq = 22050;
|
||||
}
|
||||
if ( desired->format == 0 ) {
|
||||
env = SDL_getenv("SDL_AUDIO_FORMAT");
|
||||
if ( env ) {
|
||||
desired->format = SDL_ParseAudioFormat(env);
|
||||
}
|
||||
}
|
||||
if ( desired->format == 0 ) {
|
||||
/* Pick some default audio format */
|
||||
desired->format = AUDIO_S16;
|
||||
}
|
||||
if ( desired->channels == 0 ) {
|
||||
env = SDL_getenv("SDL_AUDIO_CHANNELS");
|
||||
if ( env ) {
|
||||
desired->channels = (Uint8)SDL_atoi(env);
|
||||
}
|
||||
}
|
||||
if ( desired->channels == 0 ) {
|
||||
/* Pick a default number of channels */
|
||||
desired->channels = 2;
|
||||
}
|
||||
switch ( desired->channels ) {
|
||||
case 1: /* Mono */
|
||||
case 2: /* Stereo */
|
||||
case 4: /* surround */
|
||||
case 6: /* surround with center and lfe */
|
||||
break;
|
||||
default:
|
||||
SDL_SetError("1 (mono) and 2 (stereo) channels supported");
|
||||
return(-1);
|
||||
}
|
||||
if ( desired->samples == 0 ) {
|
||||
env = SDL_getenv("SDL_AUDIO_SAMPLES");
|
||||
if ( env ) {
|
||||
desired->samples = (Uint16)SDL_atoi(env);
|
||||
}
|
||||
}
|
||||
if ( desired->samples == 0 ) {
|
||||
/* Pick a default of ~46 ms at desired frequency */
|
||||
int samples = (desired->freq / 1000) * 46;
|
||||
int power2 = 1;
|
||||
while ( power2 < samples ) {
|
||||
power2 *= 2;
|
||||
}
|
||||
desired->samples = power2;
|
||||
}
|
||||
if ( desired->callback == NULL ) {
|
||||
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
#if SDL_THREADS_DISABLED
|
||||
/* Uses interrupt driven audio, without thread */
|
||||
#else
|
||||
/* Create a semaphore for locking the sound buffers */
|
||||
audio->mixer_lock = SDL_CreateMutex();
|
||||
if ( audio->mixer_lock == NULL ) {
|
||||
SDL_SetError("Couldn't create mixer lock");
|
||||
SDL_CloseAudio();
|
||||
return(-1);
|
||||
}
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
|
||||
/* Calculate the silence and size of the audio specification */
|
||||
SDL_CalculateAudioSpec(desired);
|
||||
|
||||
/* Open the audio subsystem */
|
||||
SDL_memcpy(&audio->spec, desired, sizeof(audio->spec));
|
||||
audio->convert.needed = 0;
|
||||
audio->enabled = 1;
|
||||
audio->paused = 1;
|
||||
|
||||
audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
|
||||
|
||||
if ( ! audio->opened ) {
|
||||
SDL_CloseAudio();
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* If the audio driver changes the buffer size, accept it */
|
||||
if ( audio->spec.samples != desired->samples ) {
|
||||
desired->samples = audio->spec.samples;
|
||||
SDL_CalculateAudioSpec(desired);
|
||||
}
|
||||
|
||||
/* Allocate a fake audio memory buffer */
|
||||
audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
|
||||
if ( audio->fake_stream == NULL ) {
|
||||
SDL_CloseAudio();
|
||||
SDL_OutOfMemory();
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* See if we need to do any conversion */
|
||||
if ( obtained != NULL ) {
|
||||
SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec));
|
||||
} else if ( desired->freq != audio->spec.freq ||
|
||||
desired->format != audio->spec.format ||
|
||||
desired->channels != audio->spec.channels ) {
|
||||
/* Build an audio conversion block */
|
||||
if ( SDL_BuildAudioCVT(&audio->convert,
|
||||
desired->format, desired->channels,
|
||||
desired->freq,
|
||||
audio->spec.format, audio->spec.channels,
|
||||
audio->spec.freq) < 0 ) {
|
||||
SDL_CloseAudio();
|
||||
return(-1);
|
||||
}
|
||||
if ( audio->convert.needed ) {
|
||||
audio->convert.len = (int) ( ((double) audio->spec.size) /
|
||||
audio->convert.len_ratio );
|
||||
audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
|
||||
audio->convert.len*audio->convert.len_mult);
|
||||
if ( audio->convert.buf == NULL ) {
|
||||
SDL_CloseAudio();
|
||||
SDL_OutOfMemory();
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Start the audio thread if necessary */
|
||||
switch (audio->opened) {
|
||||
case 1:
|
||||
/* Start the audio thread */
|
||||
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) && !defined(__SYMBIAN32__)
|
||||
#undef SDL_CreateThread
|
||||
audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL);
|
||||
#else
|
||||
audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
|
||||
#endif
|
||||
if ( audio->thread == NULL ) {
|
||||
SDL_CloseAudio();
|
||||
SDL_SetError("Couldn't create audio thread");
|
||||
return(-1);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
/* The audio is now playing */
|
||||
break;
|
||||
}
|
||||
|
||||
return(0);
|
||||
}
|
||||
|
||||
SDL_audiostatus SDL_GetAudioStatus(void)
|
||||
{
|
||||
SDL_AudioDevice *audio = current_audio;
|
||||
SDL_audiostatus status;
|
||||
|
||||
status = SDL_AUDIO_STOPPED;
|
||||
if ( audio && audio->enabled ) {
|
||||
if ( audio->paused ) {
|
||||
status = SDL_AUDIO_PAUSED;
|
||||
} else {
|
||||
status = SDL_AUDIO_PLAYING;
|
||||
}
|
||||
}
|
||||
return(status);
|
||||
}
|
||||
|
||||
void SDL_PauseAudio (int pause_on)
|
||||
{
|
||||
SDL_AudioDevice *audio = current_audio;
|
||||
|
||||
if ( audio ) {
|
||||
audio->paused = pause_on;
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_LockAudio (void)
|
||||
{
|
||||
SDL_AudioDevice *audio = current_audio;
|
||||
|
||||
/* Obtain a lock on the mixing buffers */
|
||||
if ( audio && audio->LockAudio ) {
|
||||
audio->LockAudio(audio);
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_UnlockAudio (void)
|
||||
{
|
||||
SDL_AudioDevice *audio = current_audio;
|
||||
|
||||
/* Release lock on the mixing buffers */
|
||||
if ( audio && audio->UnlockAudio ) {
|
||||
audio->UnlockAudio(audio);
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_CloseAudio (void)
|
||||
{
|
||||
SDL_QuitSubSystem(SDL_INIT_AUDIO);
|
||||
}
|
||||
|
||||
void SDL_AudioQuit(void)
|
||||
{
|
||||
SDL_AudioDevice *audio = current_audio;
|
||||
|
||||
if ( audio ) {
|
||||
audio->enabled = 0;
|
||||
if ( audio->thread != NULL ) {
|
||||
SDL_WaitThread(audio->thread, NULL);
|
||||
}
|
||||
if ( audio->mixer_lock != NULL ) {
|
||||
SDL_DestroyMutex(audio->mixer_lock);
|
||||
}
|
||||
if ( audio->fake_stream != NULL ) {
|
||||
SDL_FreeAudioMem(audio->fake_stream);
|
||||
}
|
||||
if ( audio->convert.needed ) {
|
||||
SDL_FreeAudioMem(audio->convert.buf);
|
||||
|
||||
}
|
||||
if ( audio->opened ) {
|
||||
audio->CloseAudio(audio);
|
||||
audio->opened = 0;
|
||||
}
|
||||
/* Free the driver data */
|
||||
audio->free(audio);
|
||||
current_audio = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#define NUM_FORMATS 6
|
||||
static int format_idx;
|
||||
static int format_idx_sub;
|
||||
static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
|
||||
{ AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
|
||||
{ AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
|
||||
{ AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
|
||||
{ AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
|
||||
{ AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
|
||||
{ AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
|
||||
};
|
||||
|
||||
Uint16 SDL_FirstAudioFormat(Uint16 format)
|
||||
{
|
||||
for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
|
||||
if ( format_list[format_idx][0] == format ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
format_idx_sub = 0;
|
||||
return(SDL_NextAudioFormat());
|
||||
}
|
||||
|
||||
Uint16 SDL_NextAudioFormat(void)
|
||||
{
|
||||
if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
|
||||
return(0);
|
||||
}
|
||||
return(format_list[format_idx][format_idx_sub++]);
|
||||
}
|
||||
|
||||
void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
|
||||
{
|
||||
switch (spec->format) {
|
||||
case AUDIO_U8:
|
||||
spec->silence = 0x80;
|
||||
break;
|
||||
default:
|
||||
spec->silence = 0x00;
|
||||
break;
|
||||
}
|
||||
spec->size = (spec->format&0xFF)/8;
|
||||
spec->size *= spec->channels;
|
||||
spec->size *= spec->samples;
|
||||
}
|
||||
|
||||
void SDL_Audio_SetCaption(const char *caption)
|
||||
{
|
||||
if ((current_audio) && (current_audio->SetCaption)) {
|
||||
current_audio->SetCaption(current_audio, caption);
|
||||
}
|
||||
}
|
||||
|
||||
35
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audio_c.h
Normal file
35
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audio_c.h
Normal file
@@ -0,0 +1,35 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
|
||||
|
||||
/* Functions to get a list of "close" audio formats */
|
||||
extern Uint16 SDL_FirstAudioFormat(Uint16 format);
|
||||
extern Uint16 SDL_NextAudioFormat(void);
|
||||
|
||||
/* Function to calculate the size and silence for a SDL_AudioSpec */
|
||||
extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);
|
||||
|
||||
/* The actual mixing thread function */
|
||||
extern int SDLCALL SDL_RunAudio(void *audiop);
|
||||
|
||||
1510
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiocvt.c
Normal file
1510
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiocvt.c
Normal file
File diff suppressed because it is too large
Load Diff
179
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiodev.c
Normal file
179
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiodev.c
Normal file
@@ -0,0 +1,179 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Get the name of the audio device we use for output */
|
||||
|
||||
#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_audiodev_c.h"
|
||||
|
||||
#ifndef _PATH_DEV_DSP
|
||||
#if defined(__NETBSD__) || defined(__OPENBSD__)
|
||||
#define _PATH_DEV_DSP "/dev/audio"
|
||||
#else
|
||||
#define _PATH_DEV_DSP "/dev/dsp"
|
||||
#endif
|
||||
#endif
|
||||
#ifndef _PATH_DEV_DSP24
|
||||
#define _PATH_DEV_DSP24 "/dev/sound/dsp"
|
||||
#endif
|
||||
#ifndef _PATH_DEV_AUDIO
|
||||
#define _PATH_DEV_AUDIO "/dev/audio"
|
||||
#endif
|
||||
|
||||
|
||||
int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
|
||||
{
|
||||
const char *audiodev;
|
||||
int audio_fd;
|
||||
char audiopath[1024];
|
||||
|
||||
/* Figure out what our audio device is */
|
||||
if ( ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) &&
|
||||
((audiodev=SDL_getenv("AUDIODEV")) == NULL) ) {
|
||||
if ( classic ) {
|
||||
audiodev = _PATH_DEV_AUDIO;
|
||||
} else {
|
||||
struct stat sb;
|
||||
|
||||
/* Added support for /dev/sound/\* in Linux 2.4 */
|
||||
if ( ((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) &&
|
||||
((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode)) ) {
|
||||
audiodev = _PATH_DEV_DSP24;
|
||||
} else {
|
||||
audiodev = _PATH_DEV_DSP;
|
||||
}
|
||||
}
|
||||
}
|
||||
audio_fd = open(audiodev, flags, 0);
|
||||
|
||||
/* If the first open fails, look for other devices */
|
||||
if ( (audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath)-3)) ) {
|
||||
int exists, instance;
|
||||
struct stat sb;
|
||||
|
||||
instance = 1;
|
||||
do { /* Don't use errno ENOENT - it may not be thread-safe */
|
||||
SDL_snprintf(audiopath, SDL_arraysize(audiopath),
|
||||
"%s%d", audiodev, instance++);
|
||||
exists = 0;
|
||||
if ( stat(audiopath, &sb) == 0 ) {
|
||||
exists = 1;
|
||||
audio_fd = open(audiopath, flags, 0);
|
||||
}
|
||||
} while ( exists && (audio_fd < 0) );
|
||||
audiodev = audiopath;
|
||||
}
|
||||
if ( path != NULL ) {
|
||||
SDL_strlcpy(path, audiodev, maxlen);
|
||||
path[maxlen-1] = '\0';
|
||||
}
|
||||
return(audio_fd);
|
||||
}
|
||||
|
||||
#elif SDL_AUDIO_DRIVER_PAUD
|
||||
|
||||
/* Get the name of the audio device we use for output */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
#include "SDL_audiodev_c.h"
|
||||
|
||||
#ifndef _PATH_DEV_DSP
|
||||
#define _PATH_DEV_DSP "/dev/%caud%c/%c"
|
||||
#endif
|
||||
|
||||
char devsettings[][3] =
|
||||
{
|
||||
{ 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' },
|
||||
{ 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' },
|
||||
{ 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' },
|
||||
{ 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' },
|
||||
{ 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' },
|
||||
{ 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' },
|
||||
{ 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' },
|
||||
{ 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' },
|
||||
{ '\0', '\0', '\0' }
|
||||
};
|
||||
|
||||
static int OpenUserDefinedDevice(char *path, int maxlen, int flags)
|
||||
{
|
||||
const char *audiodev;
|
||||
int audio_fd;
|
||||
|
||||
/* Figure out what our audio device is */
|
||||
if ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) {
|
||||
audiodev=SDL_getenv("AUDIODEV");
|
||||
}
|
||||
if ( audiodev == NULL ) {
|
||||
return -1;
|
||||
}
|
||||
audio_fd = open(audiodev, flags, 0);
|
||||
if ( path != NULL ) {
|
||||
SDL_strlcpy(path, audiodev, maxlen);
|
||||
path[maxlen-1] = '\0';
|
||||
}
|
||||
return audio_fd;
|
||||
}
|
||||
|
||||
int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
|
||||
{
|
||||
struct stat sb;
|
||||
int audio_fd;
|
||||
char audiopath[1024];
|
||||
int cycle;
|
||||
|
||||
audio_fd = OpenUserDefinedDevice(path,maxlen,flags);
|
||||
if ( audio_fd != -1 ) {
|
||||
return audio_fd;
|
||||
}
|
||||
|
||||
cycle = 0;
|
||||
while( devsettings[cycle][0] != '\0' ) {
|
||||
SDL_snprintf( audiopath, SDL_arraysize(audiopath),
|
||||
_PATH_DEV_DSP,
|
||||
devsettings[cycle][0],
|
||||
devsettings[cycle][1],
|
||||
devsettings[cycle][2]);
|
||||
|
||||
if ( stat(audiopath, &sb) == 0 ) {
|
||||
audio_fd = open(audiopath, flags, 0);
|
||||
if ( audio_fd > 0 ) {
|
||||
if ( path != NULL ) {
|
||||
SDL_strlcpy( path, audiopath, maxlen );
|
||||
}
|
||||
return audio_fd;
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
#endif /* Audio driver selection */
|
||||
26
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiodev_c.h
Normal file
26
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiodev_c.h
Normal file
@@ -0,0 +1,26 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Open the audio device, storing the pathname in 'path' */
|
||||
extern int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic);
|
||||
|
||||
25
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiomem.h
Normal file
25
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_audiomem.h
Normal file
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#define SDL_AllocAudioMem SDL_malloc
|
||||
#define SDL_FreeAudioMem SDL_free
|
||||
264
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer.c
Normal file
264
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer.c
Normal file
@@ -0,0 +1,264 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* This provides the default mixing callback for the SDL audio routines */
|
||||
|
||||
#include "SDL_cpuinfo.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_sysaudio.h"
|
||||
#include "SDL_mixer_MMX.h"
|
||||
#include "SDL_mixer_MMX_VC.h"
|
||||
#include "SDL_mixer_m68k.h"
|
||||
|
||||
/* This table is used to add two sound values together and pin
|
||||
* the value to avoid overflow. (used with permission from ARDI)
|
||||
* Changed to use 0xFE instead of 0xFF for better sound quality.
|
||||
*/
|
||||
static const Uint8 mix8[] =
|
||||
{
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
|
||||
0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
|
||||
0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
|
||||
0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
|
||||
0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
|
||||
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
|
||||
0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
|
||||
0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
|
||||
0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
|
||||
0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
|
||||
0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
|
||||
0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
|
||||
0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
|
||||
0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
|
||||
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
|
||||
0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
|
||||
0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
|
||||
0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
|
||||
0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
|
||||
0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
|
||||
0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
|
||||
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
|
||||
0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
|
||||
0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
|
||||
};
|
||||
|
||||
/* The volume ranges from 0 - 128 */
|
||||
#define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
|
||||
#define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
|
||||
|
||||
void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
|
||||
{
|
||||
Uint16 format;
|
||||
|
||||
if ( volume == 0 ) {
|
||||
return;
|
||||
}
|
||||
/* Mix the user-level audio format */
|
||||
if ( current_audio ) {
|
||||
if ( current_audio->convert.needed ) {
|
||||
format = current_audio->convert.src_format;
|
||||
} else {
|
||||
format = current_audio->spec.format;
|
||||
}
|
||||
} else {
|
||||
/* HACK HACK HACK */
|
||||
format = AUDIO_S16;
|
||||
}
|
||||
switch (format) {
|
||||
|
||||
case AUDIO_U8: {
|
||||
#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
SDL_MixAudio_m68k_U8((char*)dst,(char*)src,(unsigned long)len,(long)volume,(char *)mix8);
|
||||
#else
|
||||
Uint8 src_sample;
|
||||
|
||||
while ( len-- ) {
|
||||
src_sample = *src;
|
||||
ADJUST_VOLUME_U8(src_sample, volume);
|
||||
*dst = mix8[*dst+src_sample];
|
||||
++dst;
|
||||
++src;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S8: {
|
||||
#if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
|
||||
#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
if (SDL_HasMMX())
|
||||
{
|
||||
SDL_MixAudio_MMX_S8((char*)dst,(char*)src,(unsigned int)len,(int)volume);
|
||||
}
|
||||
else
|
||||
#elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
if (SDL_HasMMX())
|
||||
{
|
||||
SDL_MixAudio_MMX_S8_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
SDL_MixAudio_m68k_S8((char*)dst,(char*)src,(unsigned long)len,(long)volume);
|
||||
#else
|
||||
{
|
||||
Sint8 *dst8, *src8;
|
||||
Sint8 src_sample;
|
||||
int dst_sample;
|
||||
const int max_audioval = ((1<<(8-1))-1);
|
||||
const int min_audioval = -(1<<(8-1));
|
||||
|
||||
src8 = (Sint8 *)src;
|
||||
dst8 = (Sint8 *)dst;
|
||||
while ( len-- ) {
|
||||
src_sample = *src8;
|
||||
ADJUST_VOLUME(src_sample, volume);
|
||||
dst_sample = *dst8 + src_sample;
|
||||
if ( dst_sample > max_audioval ) {
|
||||
*dst8 = max_audioval;
|
||||
} else
|
||||
if ( dst_sample < min_audioval ) {
|
||||
*dst8 = min_audioval;
|
||||
} else {
|
||||
*dst8 = dst_sample;
|
||||
}
|
||||
++dst8;
|
||||
++src8;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S16LSB: {
|
||||
#if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
|
||||
#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
if (SDL_HasMMX())
|
||||
{
|
||||
SDL_MixAudio_MMX_S16((char*)dst,(char*)src,(unsigned int)len,(int)volume);
|
||||
}
|
||||
else
|
||||
#elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
if (SDL_HasMMX())
|
||||
{
|
||||
SDL_MixAudio_MMX_S16_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
SDL_MixAudio_m68k_S16LSB((short*)dst,(short*)src,(unsigned long)len,(long)volume);
|
||||
#else
|
||||
{
|
||||
Sint16 src1, src2;
|
||||
int dst_sample;
|
||||
const int max_audioval = ((1<<(16-1))-1);
|
||||
const int min_audioval = -(1<<(16-1));
|
||||
|
||||
len /= 2;
|
||||
while ( len-- ) {
|
||||
src1 = ((src[1])<<8|src[0]);
|
||||
ADJUST_VOLUME(src1, volume);
|
||||
src2 = ((dst[1])<<8|dst[0]);
|
||||
src += 2;
|
||||
dst_sample = src1+src2;
|
||||
if ( dst_sample > max_audioval ) {
|
||||
dst_sample = max_audioval;
|
||||
} else
|
||||
if ( dst_sample < min_audioval ) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
dst[0] = dst_sample&0xFF;
|
||||
dst_sample >>= 8;
|
||||
dst[1] = dst_sample&0xFF;
|
||||
dst += 2;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S16MSB: {
|
||||
#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
SDL_MixAudio_m68k_S16MSB((short*)dst,(short*)src,(unsigned long)len,(long)volume);
|
||||
#else
|
||||
Sint16 src1, src2;
|
||||
int dst_sample;
|
||||
const int max_audioval = ((1<<(16-1))-1);
|
||||
const int min_audioval = -(1<<(16-1));
|
||||
|
||||
len /= 2;
|
||||
while ( len-- ) {
|
||||
src1 = ((src[0])<<8|src[1]);
|
||||
ADJUST_VOLUME(src1, volume);
|
||||
src2 = ((dst[0])<<8|dst[1]);
|
||||
src += 2;
|
||||
dst_sample = src1+src2;
|
||||
if ( dst_sample > max_audioval ) {
|
||||
dst_sample = max_audioval;
|
||||
} else
|
||||
if ( dst_sample < min_audioval ) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
dst[1] = dst_sample&0xFF;
|
||||
dst_sample >>= 8;
|
||||
dst[0] = dst_sample&0xFF;
|
||||
dst += 2;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
default: /* If this happens... FIXME! */
|
||||
SDL_SetError("SDL_MixAudio(): unknown audio format");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
207
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_MMX.c
Normal file
207
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_MMX.c
Normal file
@@ -0,0 +1,207 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/*
|
||||
MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples
|
||||
Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
|
||||
This code is licensed under the LGPL (see COPYING for details)
|
||||
|
||||
Assumes buffer size in bytes is a multiple of 16
|
||||
Assumes SDL_MIX_MAXVOLUME = 128
|
||||
*/
|
||||
|
||||
|
||||
/***********************************************
|
||||
* Mixing for 16 bit signed buffers
|
||||
***********************************************/
|
||||
|
||||
#if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
|
||||
#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
void SDL_MixAudio_MMX_S16(char* dst,char* src,unsigned int size,int volume)
|
||||
{
|
||||
__asm__ __volatile__ (
|
||||
|
||||
" movl %3,%%eax\n" /* eax = volume */
|
||||
|
||||
" movl %2,%%edx\n" /* edx = size */
|
||||
|
||||
" shrl $4,%%edx\n" /* process 16 bytes per iteration = 8 samples */
|
||||
|
||||
" jz .endS16\n"
|
||||
|
||||
" pxor %%mm0,%%mm0\n"
|
||||
|
||||
" movd %%eax,%%mm0\n"
|
||||
" movq %%mm0,%%mm1\n"
|
||||
" psllq $16,%%mm0\n"
|
||||
" por %%mm1,%%mm0\n"
|
||||
" psllq $16,%%mm0\n"
|
||||
" por %%mm1,%%mm0\n"
|
||||
" psllq $16,%%mm0\n"
|
||||
" por %%mm1,%%mm0\n" /* mm0 = vol|vol|vol|vol */
|
||||
|
||||
".align 8\n"
|
||||
" .mixloopS16:\n"
|
||||
|
||||
" movq (%1),%%mm1\n" /* mm1 = a|b|c|d */
|
||||
|
||||
" movq %%mm1,%%mm2\n" /* mm2 = a|b|c|d */
|
||||
|
||||
" movq 8(%1),%%mm4\n" /* mm4 = e|f|g|h */
|
||||
|
||||
/* pré charger le buffer dst dans mm7 */
|
||||
" movq (%0),%%mm7\n" /* mm7 = dst[0] */
|
||||
|
||||
/* multiplier par le volume */
|
||||
" pmullw %%mm0,%%mm1\n" /* mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */
|
||||
|
||||
" pmulhw %%mm0,%%mm2\n" /* mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v) */
|
||||
" movq %%mm4,%%mm5\n" /* mm5 = e|f|g|h */
|
||||
|
||||
" pmullw %%mm0,%%mm4\n" /* mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */
|
||||
|
||||
" pmulhw %%mm0,%%mm5\n" /* mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v) */
|
||||
" movq %%mm1,%%mm3\n" /* mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v) */
|
||||
|
||||
" punpckhwd %%mm2,%%mm1\n" /* mm1 = a*v|b*v */
|
||||
|
||||
" movq %%mm4,%%mm6\n" /* mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v) */
|
||||
" punpcklwd %%mm2,%%mm3\n" /* mm3 = c*v|d*v */
|
||||
|
||||
" punpckhwd %%mm5,%%mm4\n" /* mm4 = e*f|f*v */
|
||||
|
||||
" punpcklwd %%mm5,%%mm6\n" /* mm6 = g*v|h*v */
|
||||
|
||||
/* pré charger le buffer dst dans mm5 */
|
||||
" movq 8(%0),%%mm5\n" /* mm5 = dst[1] */
|
||||
|
||||
/* diviser par 128 */
|
||||
" psrad $7,%%mm1\n" /* mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME */
|
||||
" add $16,%1\n"
|
||||
|
||||
" psrad $7,%%mm3\n" /* mm3 = c*v/128|d*v/128 */
|
||||
|
||||
" psrad $7,%%mm4\n" /* mm4 = e*v/128|f*v/128 */
|
||||
|
||||
/* mm1 = le sample avec le volume modifié */
|
||||
" packssdw %%mm1,%%mm3\n" /* mm3 = s(a*v|b*v|c*v|d*v) */
|
||||
|
||||
" psrad $7,%%mm6\n" /* mm6= g*v/128|h*v/128 */
|
||||
" paddsw %%mm7,%%mm3\n" /* mm3 = adjust_volume(src)+dst */
|
||||
|
||||
/* mm4 = le sample avec le volume modifié */
|
||||
" packssdw %%mm4,%%mm6\n" /* mm6 = s(e*v|f*v|g*v|h*v) */
|
||||
" movq %%mm3,(%0)\n"
|
||||
|
||||
" paddsw %%mm5,%%mm6\n" /* mm6 = adjust_volume(src)+dst */
|
||||
|
||||
" movq %%mm6,8(%0)\n"
|
||||
|
||||
" add $16,%0\n"
|
||||
|
||||
" dec %%edx\n"
|
||||
|
||||
" jnz .mixloopS16\n"
|
||||
|
||||
" emms\n"
|
||||
|
||||
".endS16:\n"
|
||||
:
|
||||
: "r" (dst), "r"(src),"m"(size),
|
||||
"m"(volume)
|
||||
: "eax","edx","memory"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*////////////////////////////////////////////// */
|
||||
/* Mixing for 8 bit signed buffers */
|
||||
/*////////////////////////////////////////////// */
|
||||
|
||||
void SDL_MixAudio_MMX_S8(char* dst,char* src,unsigned int size,int volume)
|
||||
{
|
||||
__asm__ __volatile__ (
|
||||
|
||||
" movl %3,%%eax\n" /* eax = volume */
|
||||
|
||||
" movd %%eax,%%mm0\n"
|
||||
" movq %%mm0,%%mm1\n"
|
||||
" psllq $16,%%mm0\n"
|
||||
" por %%mm1,%%mm0\n"
|
||||
" psllq $16,%%mm0\n"
|
||||
" por %%mm1,%%mm0\n"
|
||||
" psllq $16,%%mm0\n"
|
||||
" por %%mm1,%%mm0\n"
|
||||
|
||||
" movl %2,%%edx\n" /* edx = size */
|
||||
" shr $3,%%edx\n" /* process 8 bytes per iteration = 8 samples */
|
||||
|
||||
" cmp $0,%%edx\n"
|
||||
" je .endS8\n"
|
||||
|
||||
".align 8\n"
|
||||
" .mixloopS8:\n"
|
||||
|
||||
" pxor %%mm2,%%mm2\n" /* mm2 = 0 */
|
||||
" movq (%1),%%mm1\n" /* mm1 = a|b|c|d|e|f|g|h */
|
||||
|
||||
" movq %%mm1,%%mm3\n" /* mm3 = a|b|c|d|e|f|g|h */
|
||||
|
||||
/* on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0 */
|
||||
" pcmpgtb %%mm1,%%mm2\n" /* mm2 = 11111111|00000000|00000000.... */
|
||||
|
||||
" punpckhbw %%mm2,%%mm1\n" /* mm1 = 0|a|0|b|0|c|0|d */
|
||||
|
||||
" punpcklbw %%mm2,%%mm3\n" /* mm3 = 0|e|0|f|0|g|0|h */
|
||||
" movq (%0),%%mm2\n" /* mm2 = destination */
|
||||
|
||||
" pmullw %%mm0,%%mm1\n" /* mm1 = v*a|v*b|v*c|v*d */
|
||||
" add $8,%1\n"
|
||||
|
||||
" pmullw %%mm0,%%mm3\n" /* mm3 = v*e|v*f|v*g|v*h */
|
||||
" psraw $7,%%mm1\n" /* mm1 = v*a/128|v*b/128|v*c/128|v*d/128 */
|
||||
|
||||
" psraw $7,%%mm3\n" /* mm3 = v*e/128|v*f/128|v*g/128|v*h/128 */
|
||||
|
||||
" packsswb %%mm1,%%mm3\n" /* mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128 */
|
||||
|
||||
" paddsb %%mm2,%%mm3\n" /* add to destination buffer */
|
||||
|
||||
" movq %%mm3,(%0)\n" /* store back to ram */
|
||||
" add $8,%0\n"
|
||||
|
||||
" dec %%edx\n"
|
||||
|
||||
" jnz .mixloopS8\n"
|
||||
|
||||
".endS8:\n"
|
||||
" emms\n"
|
||||
:
|
||||
: "r" (dst), "r"(src),"m"(size),
|
||||
"m"(volume)
|
||||
: "eax","edx","memory"
|
||||
);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
17
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_MMX.h
Normal file
17
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_MMX.h
Normal file
@@ -0,0 +1,17 @@
|
||||
/*
|
||||
headers for MMX assembler version of SDL_MixAudio
|
||||
Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
|
||||
This code is licensed under the LGPL (see COPYING for details)
|
||||
|
||||
Assumes buffer size in bytes is a multiple of 16
|
||||
Assumes SDL_MIX_MAXVOLUME = 128
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
|
||||
#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
|
||||
void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
|
||||
#endif
|
||||
#endif
|
||||
|
||||
183
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_MMX_VC.c
Normal file
183
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_MMX_VC.c
Normal file
@@ -0,0 +1,183 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_mixer_MMX_VC.h"
|
||||
|
||||
#if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
|
||||
#if ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
// MMX assembler version of SDL_MixAudio for signed little endian 16 bit samples and signed 8 bit samples
|
||||
// Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
|
||||
// Converted to Intel ASM notation by Cth
|
||||
// This code is licensed under the LGPL (see COPYING for details)
|
||||
//
|
||||
// Assumes buffer size in bytes is a multiple of 16
|
||||
// Assumes SDL_MIX_MAXVOLUME = 128
|
||||
|
||||
|
||||
////////////////////////////////////////////////
|
||||
// Mixing for 16 bit signed buffers
|
||||
////////////////////////////////////////////////
|
||||
|
||||
void SDL_MixAudio_MMX_S16_VC(char* dst,char* src,unsigned int nSize,int volume)
|
||||
{
|
||||
__asm
|
||||
{
|
||||
|
||||
push edi
|
||||
push esi
|
||||
push ebx
|
||||
|
||||
mov edi, dst // edi = dst
|
||||
mov esi, src // esi = src
|
||||
mov eax, volume // eax = volume
|
||||
mov ebx, nSize // ebx = size
|
||||
shr ebx, 4 // process 16 bytes per iteration = 8 samples
|
||||
jz endS16
|
||||
|
||||
pxor mm0, mm0
|
||||
movd mm0, eax //%%eax,%%mm0
|
||||
movq mm1, mm0 //%%mm0,%%mm1
|
||||
psllq mm0, 16 //$16,%%mm0
|
||||
por mm0, mm1 //%%mm1,%%mm0
|
||||
psllq mm0, 16 //$16,%%mm0
|
||||
por mm0, mm1 //%%mm1,%%mm0
|
||||
psllq mm0, 16 //$16,%%mm0
|
||||
por mm0, mm1 //%%mm1,%%mm0 // mm0 = vol|vol|vol|vol
|
||||
|
||||
#ifndef __WATCOMC__
|
||||
align 16
|
||||
#endif
|
||||
mixloopS16:
|
||||
movq mm1, [esi] //(%%esi),%%mm1\n" // mm1 = a|b|c|d
|
||||
movq mm2, mm1 //%%mm1,%%mm2\n" // mm2 = a|b|c|d
|
||||
movq mm4, [esi + 8] //8(%%esi),%%mm4\n" // mm4 = e|f|g|h
|
||||
// pre charger le buffer dst dans mm7
|
||||
movq mm7, [edi] //(%%edi),%%mm7\n" // mm7 = dst[0]"
|
||||
// multiplier par le volume
|
||||
pmullw mm1, mm0 //%%mm0,%%mm1\n" // mm1 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
|
||||
pmulhw mm2, mm0 //%%mm0,%%mm2\n" // mm2 = h(a*v)|h(b*v)|h(c*v)|h(d*v)
|
||||
movq mm5, mm4 //%%mm4,%%mm5\n" // mm5 = e|f|g|h
|
||||
pmullw mm4, mm0 //%%mm0,%%mm4\n" // mm4 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
|
||||
pmulhw mm5, mm0 //%%mm0,%%mm5\n" // mm5 = h(e*v)|h(f*v)|h(g*v)|h(h*v)
|
||||
movq mm3, mm1 //%%mm1,%%mm3\n" // mm3 = l(a*v)|l(b*v)|l(c*v)|l(d*v)
|
||||
punpckhwd mm1, mm2 //%%mm2,%%mm1\n" // mm1 = a*v|b*v
|
||||
movq mm6, mm4 //%%mm4,%%mm6\n" // mm6 = l(e*v)|l(f*v)|l(g*v)|l(h*v)
|
||||
punpcklwd mm3, mm2 //%%mm2,%%mm3\n" // mm3 = c*v|d*v
|
||||
punpckhwd mm4, mm5 //%%mm5,%%mm4\n" // mm4 = e*f|f*v
|
||||
punpcklwd mm6, mm5 //%%mm5,%%mm6\n" // mm6 = g*v|h*v
|
||||
// pre charger le buffer dst dans mm5
|
||||
movq mm5, [edi + 8] //8(%%edi),%%mm5\n" // mm5 = dst[1]
|
||||
// diviser par 128
|
||||
psrad mm1, 7 //$7,%%mm1\n" // mm1 = a*v/128|b*v/128 , 128 = SDL_MIX_MAXVOLUME
|
||||
add esi, 16 //$16,%%esi\n"
|
||||
psrad mm3, 7 //$7,%%mm3\n" // mm3 = c*v/128|d*v/128
|
||||
psrad mm4, 7 //$7,%%mm4\n" // mm4 = e*v/128|f*v/128
|
||||
// mm1 = le sample avec le volume modifie
|
||||
packssdw mm3, mm1 //%%mm1,%%mm3\n" // mm3 = s(a*v|b*v|c*v|d*v)
|
||||
psrad mm6, 7 //$7,%%mm6\n" // mm6= g*v/128|h*v/128
|
||||
paddsw mm3, mm7 //%%mm7,%%mm3\n" // mm3 = adjust_volume(src)+dst
|
||||
// mm4 = le sample avec le volume modifie
|
||||
packssdw mm6, mm4 //%%mm4,%%mm6\n" // mm6 = s(e*v|f*v|g*v|h*v)
|
||||
movq [edi], mm3 //%%mm3,(%%edi)\n"
|
||||
paddsw mm6, mm5 //%%mm5,%%mm6\n" // mm6 = adjust_volume(src)+dst
|
||||
movq [edi + 8], mm6 //%%mm6,8(%%edi)\n"
|
||||
add edi, 16 //$16,%%edi\n"
|
||||
dec ebx //%%ebx\n"
|
||||
jnz mixloopS16
|
||||
|
||||
endS16:
|
||||
emms
|
||||
|
||||
pop ebx
|
||||
pop esi
|
||||
pop edi
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////
|
||||
// Mixing for 8 bit signed buffers
|
||||
////////////////////////////////////////////////
|
||||
|
||||
void SDL_MixAudio_MMX_S8_VC(char* dst,char* src,unsigned int nSize,int volume)
|
||||
{
|
||||
_asm
|
||||
{
|
||||
|
||||
push edi
|
||||
push esi
|
||||
push ebx
|
||||
|
||||
mov edi, dst //movl %0,%%edi // edi = dst
|
||||
mov esi, src //%1,%%esi // esi = src
|
||||
mov eax, volume //%3,%%eax // eax = volume
|
||||
|
||||
movd mm0, eax //%%eax,%%mm0
|
||||
movq mm1, mm0 //%%mm0,%%mm1
|
||||
psllq mm0, 16 //$16,%%mm0
|
||||
por mm0, mm1 //%%mm1,%%mm0
|
||||
psllq mm0, 16 //$16,%%mm0
|
||||
por mm0, mm1 //%%mm1,%%mm0
|
||||
psllq mm0, 16 //$16,%%mm0
|
||||
por mm0, mm1 //%%mm1,%%mm0
|
||||
|
||||
mov ebx, nSize //%2,%%ebx // ebx = size
|
||||
shr ebx, 3 //$3,%%ebx // process 8 bytes per iteration = 8 samples
|
||||
cmp ebx, 0 //$0,%%ebx
|
||||
je endS8
|
||||
|
||||
#ifndef __WATCOMC__
|
||||
align 16
|
||||
#endif
|
||||
mixloopS8:
|
||||
pxor mm2, mm2 //%%mm2,%%mm2 // mm2 = 0
|
||||
movq mm1, [esi] //(%%esi),%%mm1 // mm1 = a|b|c|d|e|f|g|h
|
||||
movq mm3, mm1 //%%mm1,%%mm3 // mm3 = a|b|c|d|e|f|g|h
|
||||
// on va faire le "sign extension" en faisant un cmp avec 0 qui retourne 1 si <0, 0 si >0
|
||||
pcmpgtb mm2, mm1 //%%mm1,%%mm2 // mm2 = 11111111|00000000|00000000....
|
||||
punpckhbw mm1, mm2 //%%mm2,%%mm1 // mm1 = 0|a|0|b|0|c|0|d
|
||||
punpcklbw mm3, mm2 //%%mm2,%%mm3 // mm3 = 0|e|0|f|0|g|0|h
|
||||
movq mm2, [edi] //(%%edi),%%mm2 // mm2 = destination
|
||||
pmullw mm1, mm0 //%%mm0,%%mm1 // mm1 = v*a|v*b|v*c|v*d
|
||||
add esi, 8 //$8,%%esi
|
||||
pmullw mm3, mm0 //%%mm0,%%mm3 // mm3 = v*e|v*f|v*g|v*h
|
||||
psraw mm1, 7 //$7,%%mm1 // mm1 = v*a/128|v*b/128|v*c/128|v*d/128
|
||||
psraw mm3, 7 //$7,%%mm3 // mm3 = v*e/128|v*f/128|v*g/128|v*h/128
|
||||
packsswb mm3, mm1 //%%mm1,%%mm3 // mm1 = v*a/128|v*b/128|v*c/128|v*d/128|v*e/128|v*f/128|v*g/128|v*h/128
|
||||
paddsb mm3, mm2 //%%mm2,%%mm3 // add to destination buffer
|
||||
movq [edi], mm3 //%%mm3,(%%edi) // store back to ram
|
||||
add edi, 8 //$8,%%edi
|
||||
dec ebx //%%ebx
|
||||
jnz mixloopS8
|
||||
|
||||
endS8:
|
||||
emms
|
||||
|
||||
pop ebx
|
||||
pop esi
|
||||
pop edi
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_ASSEMBLY_ROUTINES */
|
||||
#endif /* SDL_BUGGY_MMX_MIXERS */
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
|
||||
#if defined(SDL_BUGGY_MMX_MIXERS) /* buggy, so we're disabling them. --ryan. */
|
||||
#if ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
/* headers for MMX assembler version of SDL_MixAudio
|
||||
Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
|
||||
Converted to Intel ASM notation by Cth
|
||||
This code is licensed under the LGPL (see COPYING for details)
|
||||
|
||||
Assumes buffer size in bytes is a multiple of 16
|
||||
Assumes SDL_MIX_MAXVOLUME = 128
|
||||
*/
|
||||
void SDL_MixAudio_MMX_S16_VC(char* ,char* ,unsigned int ,int );
|
||||
void SDL_MixAudio_MMX_S8_VC(char* ,char* ,unsigned int ,int );
|
||||
#endif
|
||||
#endif
|
||||
210
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_m68k.c
Normal file
210
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_m68k.c
Normal file
@@ -0,0 +1,210 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/*
|
||||
m68k assembly mix routines
|
||||
|
||||
Patrice Mandin
|
||||
*/
|
||||
|
||||
#if defined(__M68000__) && !defined(__mcoldfire__) && defined(__GNUC__)
|
||||
void SDL_MixAudio_m68k_U8(char* dst, char* src, long len, long volume, char* mix8)
|
||||
{
|
||||
__asm__ __volatile__ (
|
||||
|
||||
"tstl %2\n"
|
||||
" beqs stoploop_u8\n"
|
||||
"mixloop_u8:\n"
|
||||
|
||||
/* Mix a sample */
|
||||
|
||||
" moveq #0,%%d0\n"
|
||||
" moveq #0,%%d1\n"
|
||||
|
||||
" moveb %1@+,%%d0\n" /* d0 = *src++ */
|
||||
" sub #128,%%d0\n" /* d0 -= 128 */
|
||||
" muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */
|
||||
" moveb %0@,%%d1\n" /* d1 = *dst */
|
||||
" asr #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */
|
||||
" add #128,%%d0\n" /* d0 += 128 */
|
||||
|
||||
" add %%d1,%%d0\n"
|
||||
|
||||
" moveb %4@(%%d0:w),%0@+\n"
|
||||
|
||||
/* Loop till done */
|
||||
|
||||
" subql #1,%2\n"
|
||||
" bhis mixloop_u8\n"
|
||||
"stoploop_u8:\n"
|
||||
|
||||
: /* no return value */
|
||||
: /* input */
|
||||
"a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8)
|
||||
: /* clobbered registers */
|
||||
"d0", "d1", "cc", "memory"
|
||||
);
|
||||
}
|
||||
|
||||
void SDL_MixAudio_m68k_S8(char* dst, char* src, long len, long volume)
|
||||
{
|
||||
__asm__ __volatile__ (
|
||||
|
||||
"tstl %2\n"
|
||||
" beqs stoploop_s8\n"
|
||||
" moveq #-128,%%d2\n"
|
||||
" moveq #127,%%d3\n"
|
||||
"mixloop_s8:\n"
|
||||
|
||||
/* Mix a sample */
|
||||
|
||||
" moveq #0,%%d0\n"
|
||||
" moveq #0,%%d1\n"
|
||||
|
||||
" moveb %1@+,%%d0\n" /* d0 = *src++ */
|
||||
" muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */
|
||||
" moveb %0@,%%d1\n" /* d1 = *dst */
|
||||
" asr #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */
|
||||
|
||||
" add %%d1,%%d0\n"
|
||||
|
||||
" cmp %%d2,%%d0\n"
|
||||
" bges lower_limit_s8\n"
|
||||
" move %%d2,%%d0\n"
|
||||
"lower_limit_s8:\n"
|
||||
|
||||
" cmp %%d3,%%d0\n"
|
||||
" bles upper_limit_s8\n"
|
||||
" move %%d3,%%d0\n"
|
||||
"upper_limit_s8:\n"
|
||||
" moveb %%d0,%0@+\n"
|
||||
|
||||
/* Loop till done */
|
||||
|
||||
" subql #1,%2\n"
|
||||
" bhis mixloop_s8\n"
|
||||
"stoploop_s8:\n"
|
||||
|
||||
: /* no return value */
|
||||
: /* input */
|
||||
"a"(dst), "a"(src), "d"(len), "d"(volume)
|
||||
: /* clobbered registers */
|
||||
"d0", "d1", "d2", "d3", "cc", "memory"
|
||||
);
|
||||
}
|
||||
|
||||
void SDL_MixAudio_m68k_S16MSB(short* dst, short* src, long len, long volume)
|
||||
{
|
||||
__asm__ __volatile__ (
|
||||
|
||||
"tstl %2\n"
|
||||
" beqs stoploop_s16msb\n"
|
||||
" movel #-32768,%%d2\n"
|
||||
" movel #32767,%%d3\n"
|
||||
" lsrl #1,%2\n"
|
||||
"mixloop_s16msb:\n"
|
||||
|
||||
/* Mix a sample */
|
||||
|
||||
" move %1@+,%%d0\n" /* d0 = *src++ */
|
||||
" muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */
|
||||
" move %0@,%%d1\n" /* d1 = *dst */
|
||||
" extl %%d1\n" /* extend d1 to 32 bits */
|
||||
" asrl #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */
|
||||
|
||||
" addl %%d1,%%d0\n"
|
||||
|
||||
" cmpl %%d2,%%d0\n"
|
||||
" bges lower_limit_s16msb\n"
|
||||
" move %%d2,%%d0\n"
|
||||
"lower_limit_s16msb:\n"
|
||||
|
||||
" cmpl %%d3,%%d0\n"
|
||||
" bles upper_limit_s16msb\n"
|
||||
" move %%d3,%%d0\n"
|
||||
"upper_limit_s16msb:\n"
|
||||
" move %%d0,%0@+\n"
|
||||
|
||||
/* Loop till done */
|
||||
|
||||
" subql #1,%2\n"
|
||||
" bhis mixloop_s16msb\n"
|
||||
"stoploop_s16msb:\n"
|
||||
|
||||
: /* no return value */
|
||||
: /* input */
|
||||
"a"(dst), "a"(src), "d"(len), "d"(volume)
|
||||
: /* clobbered registers */
|
||||
"d0", "d1", "d2", "d3", "cc", "memory"
|
||||
);
|
||||
}
|
||||
|
||||
void SDL_MixAudio_m68k_S16LSB(short* dst, short* src, long len, long volume)
|
||||
{
|
||||
__asm__ __volatile__ (
|
||||
|
||||
"tstl %2\n"
|
||||
" beqs stoploop_s16lsb\n"
|
||||
" movel #-32768,%%d2\n"
|
||||
" movel #32767,%%d3\n"
|
||||
" lsrl #1,%2\n"
|
||||
"mixloop_s16lsb:\n"
|
||||
|
||||
/* Mix a sample */
|
||||
|
||||
" move %1@+,%%d0\n" /* d0 = *src++ */
|
||||
" rorw #8,%%d0\n"
|
||||
" muls %3,%%d0\n" /* d0 *= volume (0<=volume<=128) */
|
||||
" move %0@,%%d1\n" /* d1 = *dst */
|
||||
" rorw #8,%%d1\n"
|
||||
" extl %%d1\n" /* extend d1 to 32 bits */
|
||||
" asrl #7,%%d0\n" /* d0 /= 128 (SDL_MIX_MAXVOLUME) */
|
||||
|
||||
" addl %%d1,%%d0\n"
|
||||
|
||||
" cmpl %%d2,%%d0\n"
|
||||
" bges lower_limit_s16lsb\n"
|
||||
" move %%d2,%%d0\n"
|
||||
"lower_limit_s16lsb:\n"
|
||||
|
||||
" cmpl %%d3,%%d0\n"
|
||||
" bles upper_limit_s16lsb\n"
|
||||
" move %%d3,%%d0\n"
|
||||
"upper_limit_s16lsb:\n"
|
||||
" rorw #8,%%d0\n"
|
||||
" move %%d0,%0@+\n"
|
||||
|
||||
/* Loop till done */
|
||||
|
||||
" subql #1,%2\n"
|
||||
" bhis mixloop_s16lsb\n"
|
||||
"stoploop_s16lsb:\n"
|
||||
|
||||
: /* no return value */
|
||||
: /* input */
|
||||
"a"(dst), "a"(src), "d"(len), "d"(volume)
|
||||
: /* clobbered registers */
|
||||
"d0", "d1", "d2", "d3", "cc", "memory"
|
||||
);
|
||||
}
|
||||
#endif
|
||||
36
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_m68k.h
Normal file
36
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_mixer_m68k.h
Normal file
@@ -0,0 +1,36 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/*
|
||||
m68k assembly mix routines
|
||||
|
||||
Patrice Mandin
|
||||
*/
|
||||
|
||||
#if defined(__M68000__) && defined(__GNUC__)
|
||||
void SDL_MixAudio_m68k_U8(char* dst,char* src, long len, long volume, char* mix8);
|
||||
void SDL_MixAudio_m68k_S8(char* dst,char* src, long len, long volume);
|
||||
|
||||
void SDL_MixAudio_m68k_S16MSB(short* dst,short* src, long len, long volume);
|
||||
void SDL_MixAudio_m68k_S16LSB(short* dst,short* src, long len, long volume);
|
||||
#endif
|
||||
189
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_sysaudio.h
Normal file
189
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_sysaudio.h
Normal file
@@ -0,0 +1,189 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is SDL_free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_sysaudio_h
|
||||
#define _SDL_sysaudio_h
|
||||
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_thread.h"
|
||||
|
||||
/* The SDL audio driver */
|
||||
typedef struct SDL_AudioDevice SDL_AudioDevice;
|
||||
|
||||
/* Define the SDL audio driver structure */
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
#ifndef _STATUS
|
||||
#define _STATUS SDL_status *status
|
||||
#endif
|
||||
struct SDL_AudioDevice {
|
||||
/* * * */
|
||||
/* The name of this audio driver */
|
||||
const char *name;
|
||||
|
||||
/* * * */
|
||||
/* The description of this audio driver */
|
||||
const char *desc;
|
||||
|
||||
/* * * */
|
||||
/* Public driver functions */
|
||||
int (*OpenAudio)(_THIS, SDL_AudioSpec *spec);
|
||||
void (*ThreadInit)(_THIS); /* Called by audio thread at start */
|
||||
void (*WaitAudio)(_THIS);
|
||||
void (*PlayAudio)(_THIS);
|
||||
Uint8 *(*GetAudioBuf)(_THIS);
|
||||
void (*WaitDone)(_THIS);
|
||||
void (*CloseAudio)(_THIS);
|
||||
|
||||
/* * * */
|
||||
/* Lock / Unlock functions added for the Mac port */
|
||||
void (*LockAudio)(_THIS);
|
||||
void (*UnlockAudio)(_THIS);
|
||||
|
||||
void (*SetCaption)(_THIS, const char *caption);
|
||||
|
||||
/* * * */
|
||||
/* Data common to all devices */
|
||||
|
||||
/* The current audio specification (shared with audio thread) */
|
||||
SDL_AudioSpec spec;
|
||||
|
||||
/* An audio conversion block for audio format emulation */
|
||||
SDL_AudioCVT convert;
|
||||
|
||||
/* Current state flags */
|
||||
int enabled;
|
||||
int paused;
|
||||
int opened;
|
||||
|
||||
/* Fake audio buffer for when the audio hardware is busy */
|
||||
Uint8 *fake_stream;
|
||||
|
||||
/* A semaphore for locking the mixing buffers */
|
||||
SDL_mutex *mixer_lock;
|
||||
|
||||
/* A thread to feed the audio device */
|
||||
SDL_Thread *thread;
|
||||
Uint32 threadid;
|
||||
|
||||
/* * * */
|
||||
/* Data private to this driver */
|
||||
struct SDL_PrivateAudioData *hidden;
|
||||
|
||||
/* * * */
|
||||
/* The function used to dispose of this structure */
|
||||
void (*free)(_THIS);
|
||||
};
|
||||
#undef _THIS
|
||||
|
||||
typedef struct AudioBootStrap {
|
||||
const char *name;
|
||||
const char *desc;
|
||||
int (*available)(void);
|
||||
SDL_AudioDevice *(*create)(int devindex);
|
||||
} AudioBootStrap;
|
||||
|
||||
#if SDL_AUDIO_DRIVER_BSD
|
||||
extern AudioBootStrap BSD_AUDIO_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_PULSE
|
||||
extern AudioBootStrap PULSE_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ALSA
|
||||
extern AudioBootStrap ALSA_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_OSS
|
||||
extern AudioBootStrap DSP_bootstrap;
|
||||
extern AudioBootStrap DMA_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_QNXNTO
|
||||
extern AudioBootStrap QNXNTOAUDIO_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
extern AudioBootStrap SUNAUDIO_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DMEDIA
|
||||
extern AudioBootStrap DMEDIA_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ARTS
|
||||
extern AudioBootStrap ARTS_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ESD
|
||||
extern AudioBootStrap ESD_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NAS
|
||||
extern AudioBootStrap NAS_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DSOUND
|
||||
extern AudioBootStrap DSOUND_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_WAVEOUT
|
||||
extern AudioBootStrap WAVEOUT_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_PAUD
|
||||
extern AudioBootStrap Paud_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_BAUDIO
|
||||
extern AudioBootStrap BAUDIO_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_COREAUDIO
|
||||
extern AudioBootStrap COREAUDIO_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_SNDMGR
|
||||
extern AudioBootStrap SNDMGR_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_MINT
|
||||
extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
|
||||
extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
|
||||
extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
|
||||
extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
|
||||
extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DISK
|
||||
extern AudioBootStrap DISKAUD_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DUMMY
|
||||
extern AudioBootStrap DUMMYAUD_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DC
|
||||
extern AudioBootStrap DCAUD_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_NDS
|
||||
extern AudioBootStrap NDSAUD_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_MMEAUDIO
|
||||
extern AudioBootStrap MMEAUDIO_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_DART
|
||||
extern AudioBootStrap DART_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_EPOCAUDIO
|
||||
extern AudioBootStrap EPOCAudio_bootstrap;
|
||||
#endif
|
||||
#if SDL_AUDIO_DRIVER_ANDROID
|
||||
extern AudioBootStrap ANDROIDAUD_bootstrap;
|
||||
#endif
|
||||
|
||||
/* This is the current audio device */
|
||||
extern SDL_AudioDevice *current_audio;
|
||||
|
||||
#endif /* _SDL_sysaudio_h */
|
||||
600
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_wave.c
Normal file
600
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_wave.c
Normal file
@@ -0,0 +1,600 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Microsoft WAVE file loading routines */
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_wave.h"
|
||||
|
||||
|
||||
static int ReadChunk(SDL_RWops *src, Chunk *chunk);
|
||||
|
||||
struct MS_ADPCM_decodestate {
|
||||
Uint8 hPredictor;
|
||||
Uint16 iDelta;
|
||||
Sint16 iSamp1;
|
||||
Sint16 iSamp2;
|
||||
};
|
||||
static struct MS_ADPCM_decoder {
|
||||
WaveFMT wavefmt;
|
||||
Uint16 wSamplesPerBlock;
|
||||
Uint16 wNumCoef;
|
||||
Sint16 aCoeff[7][2];
|
||||
/* * * */
|
||||
struct MS_ADPCM_decodestate state[2];
|
||||
} MS_ADPCM_state;
|
||||
|
||||
static int InitMS_ADPCM(WaveFMT *format)
|
||||
{
|
||||
Uint8 *rogue_feel;
|
||||
Uint16 extra_info;
|
||||
int i;
|
||||
|
||||
/* Set the rogue pointer to the MS_ADPCM specific data */
|
||||
MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
|
||||
MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
|
||||
MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
|
||||
MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
|
||||
MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
|
||||
MS_ADPCM_state.wavefmt.bitspersample =
|
||||
SDL_SwapLE16(format->bitspersample);
|
||||
rogue_feel = (Uint8 *)format+sizeof(*format);
|
||||
if ( sizeof(*format) == 16 ) {
|
||||
extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
}
|
||||
MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
MS_ADPCM_state.wNumCoef = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
if ( MS_ADPCM_state.wNumCoef != 7 ) {
|
||||
SDL_SetError("Unknown set of MS_ADPCM coefficients");
|
||||
return(-1);
|
||||
}
|
||||
for ( i=0; i<MS_ADPCM_state.wNumCoef; ++i ) {
|
||||
MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
static Sint32 MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
|
||||
Uint8 nybble, Sint16 *coeff)
|
||||
{
|
||||
const Sint32 max_audioval = ((1<<(16-1))-1);
|
||||
const Sint32 min_audioval = -(1<<(16-1));
|
||||
const Sint32 adaptive[] = {
|
||||
230, 230, 230, 230, 307, 409, 512, 614,
|
||||
768, 614, 512, 409, 307, 230, 230, 230
|
||||
};
|
||||
Sint32 new_sample, delta;
|
||||
|
||||
new_sample = ((state->iSamp1 * coeff[0]) +
|
||||
(state->iSamp2 * coeff[1]))/256;
|
||||
if ( nybble & 0x08 ) {
|
||||
new_sample += state->iDelta * (nybble-0x10);
|
||||
} else {
|
||||
new_sample += state->iDelta * nybble;
|
||||
}
|
||||
if ( new_sample < min_audioval ) {
|
||||
new_sample = min_audioval;
|
||||
} else
|
||||
if ( new_sample > max_audioval ) {
|
||||
new_sample = max_audioval;
|
||||
}
|
||||
delta = ((Sint32)state->iDelta * adaptive[nybble])/256;
|
||||
if ( delta < 16 ) {
|
||||
delta = 16;
|
||||
}
|
||||
state->iDelta = (Uint16)delta;
|
||||
state->iSamp2 = state->iSamp1;
|
||||
state->iSamp1 = (Sint16)new_sample;
|
||||
return(new_sample);
|
||||
}
|
||||
|
||||
static int MS_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
|
||||
{
|
||||
struct MS_ADPCM_decodestate *state[2];
|
||||
Uint8 *freeable, *encoded, *decoded;
|
||||
Sint32 encoded_len, samplesleft;
|
||||
Sint8 nybble, stereo;
|
||||
Sint16 *coeff[2];
|
||||
Sint32 new_sample;
|
||||
|
||||
/* Allocate the proper sized output buffer */
|
||||
encoded_len = *audio_len;
|
||||
encoded = *audio_buf;
|
||||
freeable = *audio_buf;
|
||||
*audio_len = (encoded_len/MS_ADPCM_state.wavefmt.blockalign) *
|
||||
MS_ADPCM_state.wSamplesPerBlock*
|
||||
MS_ADPCM_state.wavefmt.channels*sizeof(Sint16);
|
||||
*audio_buf = (Uint8 *)SDL_malloc(*audio_len);
|
||||
if ( *audio_buf == NULL ) {
|
||||
SDL_Error(SDL_ENOMEM);
|
||||
return(-1);
|
||||
}
|
||||
decoded = *audio_buf;
|
||||
|
||||
/* Get ready... Go! */
|
||||
stereo = (MS_ADPCM_state.wavefmt.channels == 2);
|
||||
state[0] = &MS_ADPCM_state.state[0];
|
||||
state[1] = &MS_ADPCM_state.state[stereo];
|
||||
while ( encoded_len >= MS_ADPCM_state.wavefmt.blockalign ) {
|
||||
/* Grab the initial information for this block */
|
||||
state[0]->hPredictor = *encoded++;
|
||||
if ( stereo ) {
|
||||
state[1]->hPredictor = *encoded++;
|
||||
}
|
||||
state[0]->iDelta = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
if ( stereo ) {
|
||||
state[1]->iDelta = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
}
|
||||
state[0]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
if ( stereo ) {
|
||||
state[1]->iSamp1 = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
}
|
||||
state[0]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
if ( stereo ) {
|
||||
state[1]->iSamp2 = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
}
|
||||
coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
|
||||
coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];
|
||||
|
||||
/* Store the two initial samples we start with */
|
||||
decoded[0] = state[0]->iSamp2&0xFF;
|
||||
decoded[1] = state[0]->iSamp2>>8;
|
||||
decoded += 2;
|
||||
if ( stereo ) {
|
||||
decoded[0] = state[1]->iSamp2&0xFF;
|
||||
decoded[1] = state[1]->iSamp2>>8;
|
||||
decoded += 2;
|
||||
}
|
||||
decoded[0] = state[0]->iSamp1&0xFF;
|
||||
decoded[1] = state[0]->iSamp1>>8;
|
||||
decoded += 2;
|
||||
if ( stereo ) {
|
||||
decoded[0] = state[1]->iSamp1&0xFF;
|
||||
decoded[1] = state[1]->iSamp1>>8;
|
||||
decoded += 2;
|
||||
}
|
||||
|
||||
/* Decode and store the other samples in this block */
|
||||
samplesleft = (MS_ADPCM_state.wSamplesPerBlock-2)*
|
||||
MS_ADPCM_state.wavefmt.channels;
|
||||
while ( samplesleft > 0 ) {
|
||||
nybble = (*encoded)>>4;
|
||||
new_sample = MS_ADPCM_nibble(state[0],nybble,coeff[0]);
|
||||
decoded[0] = new_sample&0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample&0xFF;
|
||||
decoded += 2;
|
||||
|
||||
nybble = (*encoded)&0x0F;
|
||||
new_sample = MS_ADPCM_nibble(state[1],nybble,coeff[1]);
|
||||
decoded[0] = new_sample&0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample&0xFF;
|
||||
decoded += 2;
|
||||
|
||||
++encoded;
|
||||
samplesleft -= 2;
|
||||
}
|
||||
encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
|
||||
}
|
||||
SDL_free(freeable);
|
||||
return(0);
|
||||
}
|
||||
|
||||
struct IMA_ADPCM_decodestate {
|
||||
Sint32 sample;
|
||||
Sint8 index;
|
||||
};
|
||||
static struct IMA_ADPCM_decoder {
|
||||
WaveFMT wavefmt;
|
||||
Uint16 wSamplesPerBlock;
|
||||
/* * * */
|
||||
struct IMA_ADPCM_decodestate state[2];
|
||||
} IMA_ADPCM_state;
|
||||
|
||||
static int InitIMA_ADPCM(WaveFMT *format)
|
||||
{
|
||||
Uint8 *rogue_feel;
|
||||
Uint16 extra_info;
|
||||
|
||||
/* Set the rogue pointer to the IMA_ADPCM specific data */
|
||||
IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
|
||||
IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
|
||||
IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
|
||||
IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
|
||||
IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
|
||||
IMA_ADPCM_state.wavefmt.bitspersample =
|
||||
SDL_SwapLE16(format->bitspersample);
|
||||
rogue_feel = (Uint8 *)format+sizeof(*format);
|
||||
if ( sizeof(*format) == 16 ) {
|
||||
extra_info = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
}
|
||||
IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1]<<8)|rogue_feel[0]);
|
||||
return(0);
|
||||
}
|
||||
|
||||
static Sint32 IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state,Uint8 nybble)
|
||||
{
|
||||
const Sint32 max_audioval = ((1<<(16-1))-1);
|
||||
const Sint32 min_audioval = -(1<<(16-1));
|
||||
const int index_table[16] = {
|
||||
-1, -1, -1, -1,
|
||||
2, 4, 6, 8,
|
||||
-1, -1, -1, -1,
|
||||
2, 4, 6, 8
|
||||
};
|
||||
const Sint32 step_table[89] = {
|
||||
7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
|
||||
34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
|
||||
143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
|
||||
449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
|
||||
1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
|
||||
3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
|
||||
9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
|
||||
22385, 24623, 27086, 29794, 32767
|
||||
};
|
||||
Sint32 delta, step;
|
||||
|
||||
/* Compute difference and new sample value */
|
||||
step = step_table[state->index];
|
||||
delta = step >> 3;
|
||||
if ( nybble & 0x04 ) delta += step;
|
||||
if ( nybble & 0x02 ) delta += (step >> 1);
|
||||
if ( nybble & 0x01 ) delta += (step >> 2);
|
||||
if ( nybble & 0x08 ) delta = -delta;
|
||||
state->sample += delta;
|
||||
|
||||
/* Update index value */
|
||||
state->index += index_table[nybble];
|
||||
if ( state->index > 88 ) {
|
||||
state->index = 88;
|
||||
} else
|
||||
if ( state->index < 0 ) {
|
||||
state->index = 0;
|
||||
}
|
||||
|
||||
/* Clamp output sample */
|
||||
if ( state->sample > max_audioval ) {
|
||||
state->sample = max_audioval;
|
||||
} else
|
||||
if ( state->sample < min_audioval ) {
|
||||
state->sample = min_audioval;
|
||||
}
|
||||
return(state->sample);
|
||||
}
|
||||
|
||||
/* Fill the decode buffer with a channel block of data (8 samples) */
|
||||
static void Fill_IMA_ADPCM_block(Uint8 *decoded, Uint8 *encoded,
|
||||
int channel, int numchannels, struct IMA_ADPCM_decodestate *state)
|
||||
{
|
||||
int i;
|
||||
Sint8 nybble;
|
||||
Sint32 new_sample;
|
||||
|
||||
decoded += (channel * 2);
|
||||
for ( i=0; i<4; ++i ) {
|
||||
nybble = (*encoded)&0x0F;
|
||||
new_sample = IMA_ADPCM_nibble(state, nybble);
|
||||
decoded[0] = new_sample&0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample&0xFF;
|
||||
decoded += 2 * numchannels;
|
||||
|
||||
nybble = (*encoded)>>4;
|
||||
new_sample = IMA_ADPCM_nibble(state, nybble);
|
||||
decoded[0] = new_sample&0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample&0xFF;
|
||||
decoded += 2 * numchannels;
|
||||
|
||||
++encoded;
|
||||
}
|
||||
}
|
||||
|
||||
static int IMA_ADPCM_decode(Uint8 **audio_buf, Uint32 *audio_len)
|
||||
{
|
||||
struct IMA_ADPCM_decodestate *state;
|
||||
Uint8 *freeable, *encoded, *decoded;
|
||||
Sint32 encoded_len, samplesleft;
|
||||
unsigned int c, channels;
|
||||
|
||||
/* Check to make sure we have enough variables in the state array */
|
||||
channels = IMA_ADPCM_state.wavefmt.channels;
|
||||
if ( channels > SDL_arraysize(IMA_ADPCM_state.state) ) {
|
||||
SDL_SetError("IMA ADPCM decoder can only handle %d channels",
|
||||
SDL_arraysize(IMA_ADPCM_state.state));
|
||||
return(-1);
|
||||
}
|
||||
state = IMA_ADPCM_state.state;
|
||||
|
||||
/* Allocate the proper sized output buffer */
|
||||
encoded_len = *audio_len;
|
||||
encoded = *audio_buf;
|
||||
freeable = *audio_buf;
|
||||
*audio_len = (encoded_len/IMA_ADPCM_state.wavefmt.blockalign) *
|
||||
IMA_ADPCM_state.wSamplesPerBlock*
|
||||
IMA_ADPCM_state.wavefmt.channels*sizeof(Sint16);
|
||||
*audio_buf = (Uint8 *)SDL_malloc(*audio_len);
|
||||
if ( *audio_buf == NULL ) {
|
||||
SDL_Error(SDL_ENOMEM);
|
||||
return(-1);
|
||||
}
|
||||
decoded = *audio_buf;
|
||||
|
||||
/* Get ready... Go! */
|
||||
while ( encoded_len >= IMA_ADPCM_state.wavefmt.blockalign ) {
|
||||
/* Grab the initial information for this block */
|
||||
for ( c=0; c<channels; ++c ) {
|
||||
/* Fill the state information for this block */
|
||||
state[c].sample = ((encoded[1]<<8)|encoded[0]);
|
||||
encoded += 2;
|
||||
if ( state[c].sample & 0x8000 ) {
|
||||
state[c].sample -= 0x10000;
|
||||
}
|
||||
state[c].index = *encoded++;
|
||||
/* Reserved byte in buffer header, should be 0 */
|
||||
if ( *encoded++ != 0 ) {
|
||||
/* Uh oh, corrupt data? Buggy code? */;
|
||||
}
|
||||
|
||||
/* Store the initial sample we start with */
|
||||
decoded[0] = (Uint8)(state[c].sample&0xFF);
|
||||
decoded[1] = (Uint8)(state[c].sample>>8);
|
||||
decoded += 2;
|
||||
}
|
||||
|
||||
/* Decode and store the other samples in this block */
|
||||
samplesleft = (IMA_ADPCM_state.wSamplesPerBlock-1)*channels;
|
||||
while ( samplesleft > 0 ) {
|
||||
for ( c=0; c<channels; ++c ) {
|
||||
Fill_IMA_ADPCM_block(decoded, encoded,
|
||||
c, channels, &state[c]);
|
||||
encoded += 4;
|
||||
samplesleft -= 8;
|
||||
}
|
||||
decoded += (channels * 8 * 2);
|
||||
}
|
||||
encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
|
||||
}
|
||||
SDL_free(freeable);
|
||||
return(0);
|
||||
}
|
||||
|
||||
SDL_AudioSpec * SDL_LoadWAV_RW (SDL_RWops *src, int freesrc,
|
||||
SDL_AudioSpec *spec, Uint8 **audio_buf, Uint32 *audio_len)
|
||||
{
|
||||
int was_error;
|
||||
Chunk chunk;
|
||||
int lenread;
|
||||
int MS_ADPCM_encoded, IMA_ADPCM_encoded;
|
||||
int samplesize;
|
||||
|
||||
/* WAV magic header */
|
||||
Uint32 RIFFchunk;
|
||||
Uint32 wavelen = 0;
|
||||
Uint32 WAVEmagic;
|
||||
Uint32 headerDiff = 0;
|
||||
|
||||
/* FMT chunk */
|
||||
WaveFMT *format = NULL;
|
||||
|
||||
/* Make sure we are passed a valid data source */
|
||||
was_error = 0;
|
||||
if ( src == NULL ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
|
||||
/* Check the magic header */
|
||||
RIFFchunk = SDL_ReadLE32(src);
|
||||
wavelen = SDL_ReadLE32(src);
|
||||
if ( wavelen == WAVE ) { /* The RIFFchunk has already been read */
|
||||
WAVEmagic = wavelen;
|
||||
wavelen = RIFFchunk;
|
||||
RIFFchunk = RIFF;
|
||||
} else {
|
||||
WAVEmagic = SDL_ReadLE32(src);
|
||||
}
|
||||
if ( (RIFFchunk != RIFF) || (WAVEmagic != WAVE) ) {
|
||||
SDL_SetError("Unrecognized file type (not WAVE)");
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
headerDiff += sizeof(Uint32); /* for WAVE */
|
||||
|
||||
/* Read the audio data format chunk */
|
||||
chunk.data = NULL;
|
||||
do {
|
||||
if ( chunk.data != NULL ) {
|
||||
SDL_free(chunk.data);
|
||||
chunk.data = NULL;
|
||||
}
|
||||
lenread = ReadChunk(src, &chunk);
|
||||
if ( lenread < 0 ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
/* 2 Uint32's for chunk header+len, plus the lenread */
|
||||
headerDiff += lenread + 2 * sizeof(Uint32);
|
||||
} while ( (chunk.magic == FACT) || (chunk.magic == LIST) );
|
||||
|
||||
/* Decode the audio data format */
|
||||
format = (WaveFMT *)chunk.data;
|
||||
if ( chunk.magic != FMT ) {
|
||||
SDL_SetError("Complex WAVE files not supported");
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
|
||||
switch (SDL_SwapLE16(format->encoding)) {
|
||||
case PCM_CODE:
|
||||
/* We can understand this */
|
||||
break;
|
||||
case MS_ADPCM_CODE:
|
||||
/* Try to understand this */
|
||||
if ( InitMS_ADPCM(format) < 0 ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
MS_ADPCM_encoded = 1;
|
||||
break;
|
||||
case IMA_ADPCM_CODE:
|
||||
/* Try to understand this */
|
||||
if ( InitIMA_ADPCM(format) < 0 ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
IMA_ADPCM_encoded = 1;
|
||||
break;
|
||||
case MP3_CODE:
|
||||
SDL_SetError("MPEG Layer 3 data not supported",
|
||||
SDL_SwapLE16(format->encoding));
|
||||
was_error = 1;
|
||||
goto done;
|
||||
default:
|
||||
SDL_SetError("Unknown WAVE data format: 0x%.4x",
|
||||
SDL_SwapLE16(format->encoding));
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
SDL_memset(spec, 0, (sizeof *spec));
|
||||
spec->freq = SDL_SwapLE32(format->frequency);
|
||||
switch (SDL_SwapLE16(format->bitspersample)) {
|
||||
case 4:
|
||||
if ( MS_ADPCM_encoded || IMA_ADPCM_encoded ) {
|
||||
spec->format = AUDIO_S16;
|
||||
} else {
|
||||
was_error = 1;
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
spec->format = AUDIO_U8;
|
||||
break;
|
||||
case 16:
|
||||
spec->format = AUDIO_S16;
|
||||
break;
|
||||
default:
|
||||
was_error = 1;
|
||||
break;
|
||||
}
|
||||
if ( was_error ) {
|
||||
SDL_SetError("Unknown %d-bit PCM data format",
|
||||
SDL_SwapLE16(format->bitspersample));
|
||||
goto done;
|
||||
}
|
||||
spec->channels = (Uint8)SDL_SwapLE16(format->channels);
|
||||
spec->samples = 4096; /* Good default buffer size */
|
||||
|
||||
/* Read the audio data chunk */
|
||||
*audio_buf = NULL;
|
||||
do {
|
||||
if ( *audio_buf != NULL ) {
|
||||
SDL_free(*audio_buf);
|
||||
*audio_buf = NULL;
|
||||
}
|
||||
lenread = ReadChunk(src, &chunk);
|
||||
if ( lenread < 0 ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
*audio_len = lenread;
|
||||
*audio_buf = chunk.data;
|
||||
if(chunk.magic != DATA) headerDiff += lenread + 2 * sizeof(Uint32);
|
||||
} while ( chunk.magic != DATA );
|
||||
headerDiff += 2 * sizeof(Uint32); /* for the data chunk and len */
|
||||
|
||||
if ( MS_ADPCM_encoded ) {
|
||||
if ( MS_ADPCM_decode(audio_buf, audio_len) < 0 ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
if ( IMA_ADPCM_encoded ) {
|
||||
if ( IMA_ADPCM_decode(audio_buf, audio_len) < 0 ) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
/* Don't return a buffer that isn't a multiple of samplesize */
|
||||
samplesize = ((spec->format & 0xFF)/8)*spec->channels;
|
||||
*audio_len &= ~(samplesize-1);
|
||||
|
||||
done:
|
||||
if ( format != NULL ) {
|
||||
SDL_free(format);
|
||||
}
|
||||
if ( src ) {
|
||||
if ( freesrc ) {
|
||||
SDL_RWclose(src);
|
||||
} else {
|
||||
/* seek to the end of the file (given by the RIFF chunk) */
|
||||
SDL_RWseek(src, wavelen - chunk.length - headerDiff, RW_SEEK_CUR);
|
||||
}
|
||||
}
|
||||
if ( was_error ) {
|
||||
spec = NULL;
|
||||
}
|
||||
return(spec);
|
||||
}
|
||||
|
||||
/* Since the WAV memory is allocated in the shared library, it must also
|
||||
be freed here. (Necessary under Win32, VC++)
|
||||
*/
|
||||
void SDL_FreeWAV(Uint8 *audio_buf)
|
||||
{
|
||||
if ( audio_buf != NULL ) {
|
||||
SDL_free(audio_buf);
|
||||
}
|
||||
}
|
||||
|
||||
static int ReadChunk(SDL_RWops *src, Chunk *chunk)
|
||||
{
|
||||
chunk->magic = SDL_ReadLE32(src);
|
||||
chunk->length = SDL_ReadLE32(src);
|
||||
chunk->data = (Uint8 *)SDL_malloc(chunk->length);
|
||||
if ( chunk->data == NULL ) {
|
||||
SDL_Error(SDL_ENOMEM);
|
||||
return(-1);
|
||||
}
|
||||
if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) {
|
||||
SDL_Error(SDL_EFREAD);
|
||||
SDL_free(chunk->data);
|
||||
chunk->data = NULL;
|
||||
return(-1);
|
||||
}
|
||||
return(chunk->length);
|
||||
}
|
||||
62
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_wave.h
Normal file
62
alienblaster/project/sdl/sdl-1.2/src/audio/SDL_wave.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is SDL_free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* WAVE files are little-endian */
|
||||
|
||||
/*******************************************/
|
||||
/* Define values for Microsoft WAVE format */
|
||||
/*******************************************/
|
||||
#define RIFF 0x46464952 /* "RIFF" */
|
||||
#define WAVE 0x45564157 /* "WAVE" */
|
||||
#define FACT 0x74636166 /* "fact" */
|
||||
#define LIST 0x5453494c /* "LIST" */
|
||||
#define FMT 0x20746D66 /* "fmt " */
|
||||
#define DATA 0x61746164 /* "data" */
|
||||
#define PCM_CODE 0x0001
|
||||
#define MS_ADPCM_CODE 0x0002
|
||||
#define IMA_ADPCM_CODE 0x0011
|
||||
#define MP3_CODE 0x0055
|
||||
#define WAVE_MONO 1
|
||||
#define WAVE_STEREO 2
|
||||
|
||||
/* Normally, these three chunks come consecutively in a WAVE file */
|
||||
typedef struct WaveFMT {
|
||||
/* Not saved in the chunk we read:
|
||||
Uint32 FMTchunk;
|
||||
Uint32 fmtlen;
|
||||
*/
|
||||
Uint16 encoding;
|
||||
Uint16 channels; /* 1 = mono, 2 = stereo */
|
||||
Uint32 frequency; /* One of 11025, 22050, or 44100 Hz */
|
||||
Uint32 byterate; /* Average bytes per second */
|
||||
Uint16 blockalign; /* Bytes per sample block */
|
||||
Uint16 bitspersample; /* One of 8, 12, 16, or 4 for ADPCM */
|
||||
} WaveFMT;
|
||||
|
||||
/* The general chunk found in the WAVE file */
|
||||
typedef struct Chunk {
|
||||
Uint32 magic;
|
||||
Uint32 length;
|
||||
Uint8 *data;
|
||||
} Chunk;
|
||||
|
||||
611
alienblaster/project/sdl/sdl-1.2/src/audio/alsa/SDL_alsa_audio.c
Normal file
611
alienblaster/project/sdl/sdl-1.2/src/audio/alsa/SDL_alsa_audio.c
Normal file
@@ -0,0 +1,611 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <signal.h> /* For kill() */
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_alsa_audio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
|
||||
/* The tag name used by ALSA audio */
|
||||
#define DRIVER_NAME "alsa"
|
||||
|
||||
/* Audio driver functions */
|
||||
static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void ALSA_WaitAudio(_THIS);
|
||||
static void ALSA_PlayAudio(_THIS);
|
||||
static Uint8 *ALSA_GetAudioBuf(_THIS);
|
||||
static void ALSA_CloseAudio(_THIS);
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
|
||||
static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC;
|
||||
static void *alsa_handle = NULL;
|
||||
static int alsa_loaded = 0;
|
||||
|
||||
static int (*SDL_NAME(snd_pcm_open))(snd_pcm_t **pcm, const char *name, snd_pcm_stream_t stream, int mode);
|
||||
static int (*SDL_NAME(snd_pcm_close))(snd_pcm_t *pcm);
|
||||
static snd_pcm_sframes_t (*SDL_NAME(snd_pcm_writei))(snd_pcm_t *pcm, const void *buffer, snd_pcm_uframes_t size);
|
||||
static int (*SDL_NAME(snd_pcm_recover))(snd_pcm_t *pcm, int err, int silent);
|
||||
static int (*SDL_NAME(snd_pcm_prepare))(snd_pcm_t *pcm);
|
||||
static int (*SDL_NAME(snd_pcm_drain))(snd_pcm_t *pcm);
|
||||
static const char *(*SDL_NAME(snd_strerror))(int errnum);
|
||||
static size_t (*SDL_NAME(snd_pcm_hw_params_sizeof))(void);
|
||||
static size_t (*SDL_NAME(snd_pcm_sw_params_sizeof))(void);
|
||||
static void (*SDL_NAME(snd_pcm_hw_params_copy))(snd_pcm_hw_params_t *dst, const snd_pcm_hw_params_t *src);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_any))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_access))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_access_t access);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_format))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_format_t val);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_channels))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int val);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_get_channels))(const snd_pcm_hw_params_t *params, unsigned int *val);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_rate_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int *val, int *dir);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_period_size_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_uframes_t *val, int *dir);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_get_period_size))(const snd_pcm_hw_params_t *params, snd_pcm_uframes_t *frames, int *dir);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_periods_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, unsigned int *val, int *dir);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_get_periods))(const snd_pcm_hw_params_t *params, unsigned int *val, int *dir);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_set_buffer_size_near))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params, snd_pcm_uframes_t *val);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params_get_buffer_size))(const snd_pcm_hw_params_t *params, snd_pcm_uframes_t *val);
|
||||
static int (*SDL_NAME(snd_pcm_hw_params))(snd_pcm_t *pcm, snd_pcm_hw_params_t *params);
|
||||
/*
|
||||
*/
|
||||
static int (*SDL_NAME(snd_pcm_sw_params_current))(snd_pcm_t *pcm, snd_pcm_sw_params_t *swparams);
|
||||
static int (*SDL_NAME(snd_pcm_sw_params_set_start_threshold))(snd_pcm_t *pcm, snd_pcm_sw_params_t *params, snd_pcm_uframes_t val);
|
||||
static int (*SDL_NAME(snd_pcm_sw_params))(snd_pcm_t *pcm, snd_pcm_sw_params_t *params);
|
||||
static int (*SDL_NAME(snd_pcm_nonblock))(snd_pcm_t *pcm, int nonblock);
|
||||
static int (*SDL_NAME(snd_pcm_wait))(snd_pcm_t *pcm, int timeout);
|
||||
#define snd_pcm_hw_params_sizeof SDL_NAME(snd_pcm_hw_params_sizeof)
|
||||
#define snd_pcm_sw_params_sizeof SDL_NAME(snd_pcm_sw_params_sizeof)
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
static struct {
|
||||
const char *name;
|
||||
void **func;
|
||||
} alsa_functions[] = {
|
||||
{ "snd_pcm_open", (void**)(char*)&SDL_NAME(snd_pcm_open) },
|
||||
{ "snd_pcm_close", (void**)(char*)&SDL_NAME(snd_pcm_close) },
|
||||
{ "snd_pcm_writei", (void**)(char*)&SDL_NAME(snd_pcm_writei) },
|
||||
{ "snd_pcm_recover", (void**)(char*)&SDL_NAME(snd_pcm_recover) },
|
||||
{ "snd_pcm_prepare", (void**)(char*)&SDL_NAME(snd_pcm_prepare) },
|
||||
{ "snd_pcm_drain", (void**)(char*)&SDL_NAME(snd_pcm_drain) },
|
||||
{ "snd_strerror", (void**)(char*)&SDL_NAME(snd_strerror) },
|
||||
{ "snd_pcm_hw_params_sizeof", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_sizeof) },
|
||||
{ "snd_pcm_sw_params_sizeof", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_sizeof) },
|
||||
{ "snd_pcm_hw_params_copy", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_copy) },
|
||||
{ "snd_pcm_hw_params_any", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_any) },
|
||||
{ "snd_pcm_hw_params_set_access", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_access) },
|
||||
{ "snd_pcm_hw_params_set_format", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_format) },
|
||||
{ "snd_pcm_hw_params_set_channels", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_channels) },
|
||||
{ "snd_pcm_hw_params_get_channels", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_channels) },
|
||||
{ "snd_pcm_hw_params_set_rate_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_rate_near) },
|
||||
{ "snd_pcm_hw_params_set_period_size_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_period_size_near) },
|
||||
{ "snd_pcm_hw_params_get_period_size", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_period_size) },
|
||||
{ "snd_pcm_hw_params_set_periods_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_periods_near) },
|
||||
{ "snd_pcm_hw_params_get_periods", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_periods) },
|
||||
{ "snd_pcm_hw_params_set_buffer_size_near", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_set_buffer_size_near) },
|
||||
{ "snd_pcm_hw_params_get_buffer_size", (void**)(char*)&SDL_NAME(snd_pcm_hw_params_get_buffer_size) },
|
||||
{ "snd_pcm_hw_params", (void**)(char*)&SDL_NAME(snd_pcm_hw_params) },
|
||||
{ "snd_pcm_sw_params_current", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_current) },
|
||||
{ "snd_pcm_sw_params_set_start_threshold", (void**)(char*)&SDL_NAME(snd_pcm_sw_params_set_start_threshold) },
|
||||
{ "snd_pcm_sw_params", (void**)(char*)&SDL_NAME(snd_pcm_sw_params) },
|
||||
{ "snd_pcm_nonblock", (void**)(char*)&SDL_NAME(snd_pcm_nonblock) },
|
||||
{ "snd_pcm_wait", (void**)(char*)&SDL_NAME(snd_pcm_wait) },
|
||||
};
|
||||
|
||||
static void UnloadALSALibrary(void) {
|
||||
if (alsa_loaded) {
|
||||
SDL_UnloadObject(alsa_handle);
|
||||
alsa_handle = NULL;
|
||||
alsa_loaded = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int LoadALSALibrary(void) {
|
||||
int i, retval = -1;
|
||||
|
||||
alsa_handle = SDL_LoadObject(alsa_library);
|
||||
if (alsa_handle) {
|
||||
alsa_loaded = 1;
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(alsa_functions); i++) {
|
||||
*alsa_functions[i].func = SDL_LoadFunction(alsa_handle,alsa_functions[i].name);
|
||||
if (!*alsa_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadALSALibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void UnloadALSALibrary(void) {
|
||||
return;
|
||||
}
|
||||
|
||||
static int LoadALSALibrary(void) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
|
||||
static const char *get_audio_device(int channels)
|
||||
{
|
||||
const char *device;
|
||||
|
||||
device = SDL_getenv("AUDIODEV"); /* Is there a standard variable name? */
|
||||
if ( device == NULL ) {
|
||||
switch (channels) {
|
||||
case 6:
|
||||
device = "plug:surround51";
|
||||
break;
|
||||
case 4:
|
||||
device = "plug:surround40";
|
||||
break;
|
||||
default:
|
||||
device = "default";
|
||||
break;
|
||||
}
|
||||
}
|
||||
return device;
|
||||
}
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
int available;
|
||||
int status;
|
||||
snd_pcm_t *handle;
|
||||
|
||||
available = 0;
|
||||
if (LoadALSALibrary() < 0) {
|
||||
return available;
|
||||
}
|
||||
status = SDL_NAME(snd_pcm_open)(&handle, get_audio_device(2), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
|
||||
if ( status >= 0 ) {
|
||||
available = 1;
|
||||
SDL_NAME(snd_pcm_close)(handle);
|
||||
}
|
||||
UnloadALSALibrary();
|
||||
return(available);
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
UnloadALSALibrary();
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
LoadALSALibrary();
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = ALSA_OpenAudio;
|
||||
this->WaitAudio = ALSA_WaitAudio;
|
||||
this->PlayAudio = ALSA_PlayAudio;
|
||||
this->GetAudioBuf = ALSA_GetAudioBuf;
|
||||
this->CloseAudio = ALSA_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap ALSA_bootstrap = {
|
||||
DRIVER_NAME, "ALSA PCM audio",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void ALSA_WaitAudio(_THIS)
|
||||
{
|
||||
/* We're in blocking mode, so there's nothing to do here */
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* http://bugzilla.libsdl.org/show_bug.cgi?id=110
|
||||
* "For Linux ALSA, this is FL-FR-RL-RR-C-LFE
|
||||
* and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-RL-RR"
|
||||
*/
|
||||
#define SWIZ6(T) \
|
||||
T *ptr = (T *) mixbuf; \
|
||||
Uint32 i; \
|
||||
for (i = 0; i < this->spec.samples; i++, ptr += 6) { \
|
||||
T tmp; \
|
||||
tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \
|
||||
tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
|
||||
}
|
||||
|
||||
static __inline__ void swizzle_alsa_channels_6_64bit(_THIS) { SWIZ6(Uint64); }
|
||||
static __inline__ void swizzle_alsa_channels_6_32bit(_THIS) { SWIZ6(Uint32); }
|
||||
static __inline__ void swizzle_alsa_channels_6_16bit(_THIS) { SWIZ6(Uint16); }
|
||||
static __inline__ void swizzle_alsa_channels_6_8bit(_THIS) { SWIZ6(Uint8); }
|
||||
|
||||
#undef SWIZ6
|
||||
|
||||
|
||||
/*
|
||||
* Called right before feeding this->mixbuf to the hardware. Swizzle channels
|
||||
* from Windows/Mac order to the format alsalib will want.
|
||||
*/
|
||||
static __inline__ void swizzle_alsa_channels(_THIS)
|
||||
{
|
||||
if (this->spec.channels == 6) {
|
||||
const Uint16 fmtsize = (this->spec.format & 0xFF); /* bits/channel. */
|
||||
if (fmtsize == 16)
|
||||
swizzle_alsa_channels_6_16bit(this);
|
||||
else if (fmtsize == 8)
|
||||
swizzle_alsa_channels_6_8bit(this);
|
||||
else if (fmtsize == 32)
|
||||
swizzle_alsa_channels_6_32bit(this);
|
||||
else if (fmtsize == 64)
|
||||
swizzle_alsa_channels_6_64bit(this);
|
||||
}
|
||||
|
||||
/* !!! FIXME: update this for 7.1 if needed, later. */
|
||||
}
|
||||
|
||||
|
||||
static void ALSA_PlayAudio(_THIS)
|
||||
{
|
||||
int status;
|
||||
snd_pcm_uframes_t frames_left;
|
||||
const Uint8 *sample_buf = (const Uint8 *) mixbuf;
|
||||
const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) * this->spec.channels;
|
||||
|
||||
swizzle_alsa_channels(this);
|
||||
|
||||
frames_left = ((snd_pcm_uframes_t) this->spec.samples);
|
||||
|
||||
while ( frames_left > 0 && this->enabled ) {
|
||||
/* This works, but needs more testing before going live */
|
||||
/*SDL_NAME(snd_pcm_wait)(pcm_handle, -1);*/
|
||||
|
||||
status = SDL_NAME(snd_pcm_writei)(pcm_handle, sample_buf, frames_left);
|
||||
if ( status < 0 ) {
|
||||
if ( status == -EAGAIN ) {
|
||||
/* Apparently snd_pcm_recover() doesn't handle this case - does it assume snd_pcm_wait() above? */
|
||||
SDL_Delay(1);
|
||||
continue;
|
||||
}
|
||||
status = SDL_NAME(snd_pcm_recover)(pcm_handle, status, 0);
|
||||
if ( status < 0 ) {
|
||||
/* Hmm, not much we can do - abort */
|
||||
fprintf(stderr, "ALSA write failed (unrecoverable): %s\n", SDL_NAME(snd_strerror)(status));
|
||||
this->enabled = 0;
|
||||
return;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
sample_buf += status * frame_size;
|
||||
frames_left -= status;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *ALSA_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(mixbuf);
|
||||
}
|
||||
|
||||
static void ALSA_CloseAudio(_THIS)
|
||||
{
|
||||
if ( mixbuf != NULL ) {
|
||||
SDL_FreeAudioMem(mixbuf);
|
||||
mixbuf = NULL;
|
||||
}
|
||||
if ( pcm_handle ) {
|
||||
SDL_NAME(snd_pcm_drain)(pcm_handle);
|
||||
SDL_NAME(snd_pcm_close)(pcm_handle);
|
||||
pcm_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int ALSA_finalize_hardware(_THIS, SDL_AudioSpec *spec, snd_pcm_hw_params_t *hwparams, int override)
|
||||
{
|
||||
int status;
|
||||
snd_pcm_uframes_t bufsize;
|
||||
|
||||
/* "set" the hardware with the desired parameters */
|
||||
status = SDL_NAME(snd_pcm_hw_params)(pcm_handle, hwparams);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Get samples for the actual buffer size */
|
||||
status = SDL_NAME(snd_pcm_hw_params_get_buffer_size)(hwparams, &bufsize);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
if ( !override && bufsize != spec->samples * 2 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* FIXME: Is this safe to do? */
|
||||
spec->samples = bufsize / 2;
|
||||
|
||||
/* This is useful for debugging */
|
||||
if ( getenv("SDL_AUDIO_ALSA_DEBUG") ) {
|
||||
snd_pcm_uframes_t persize = 0;
|
||||
unsigned int periods = 0;
|
||||
|
||||
SDL_NAME(snd_pcm_hw_params_get_period_size)(hwparams, &persize, NULL);
|
||||
SDL_NAME(snd_pcm_hw_params_get_periods)(hwparams, &periods, NULL);
|
||||
|
||||
fprintf(stderr, "ALSA: period size = %ld, periods = %u, buffer size = %lu\n", persize, periods, bufsize);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
static int ALSA_set_period_size(_THIS, SDL_AudioSpec *spec, snd_pcm_hw_params_t *params, int override)
|
||||
{
|
||||
const char *env;
|
||||
int status;
|
||||
snd_pcm_hw_params_t *hwparams;
|
||||
snd_pcm_uframes_t frames;
|
||||
unsigned int periods;
|
||||
|
||||
/* Copy the hardware parameters for this setup */
|
||||
snd_pcm_hw_params_alloca(&hwparams);
|
||||
SDL_NAME(snd_pcm_hw_params_copy)(hwparams, params);
|
||||
|
||||
if ( !override ) {
|
||||
env = getenv("SDL_AUDIO_ALSA_SET_PERIOD_SIZE");
|
||||
if ( env ) {
|
||||
override = SDL_atoi(env);
|
||||
if ( override == 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
frames = spec->samples;
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_period_size_near)(pcm_handle, hwparams, &frames, NULL);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
periods = 2;
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_periods_near)(pcm_handle, hwparams, &periods, NULL);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
return ALSA_finalize_hardware(this, spec, hwparams, override);
|
||||
}
|
||||
|
||||
static int ALSA_set_buffer_size(_THIS, SDL_AudioSpec *spec, snd_pcm_hw_params_t *params, int override)
|
||||
{
|
||||
const char *env;
|
||||
int status;
|
||||
snd_pcm_hw_params_t *hwparams;
|
||||
snd_pcm_uframes_t frames;
|
||||
|
||||
/* Copy the hardware parameters for this setup */
|
||||
snd_pcm_hw_params_alloca(&hwparams);
|
||||
SDL_NAME(snd_pcm_hw_params_copy)(hwparams, params);
|
||||
|
||||
if ( !override ) {
|
||||
env = getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE");
|
||||
if ( env ) {
|
||||
override = SDL_atoi(env);
|
||||
if ( override == 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
frames = spec->samples * 2;
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_buffer_size_near)(pcm_handle, hwparams, &frames);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
return ALSA_finalize_hardware(this, spec, hwparams, override);
|
||||
}
|
||||
|
||||
static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
int status;
|
||||
snd_pcm_hw_params_t *hwparams;
|
||||
snd_pcm_sw_params_t *swparams;
|
||||
snd_pcm_format_t format;
|
||||
unsigned int rate;
|
||||
unsigned int channels;
|
||||
Uint16 test_format;
|
||||
|
||||
/* Open the audio device */
|
||||
/* Name of device should depend on # channels in spec */
|
||||
status = SDL_NAME(snd_pcm_open)(&pcm_handle, get_audio_device(spec->channels), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
|
||||
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't open audio device: %s", SDL_NAME(snd_strerror)(status));
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Figure out what the hardware is capable of */
|
||||
snd_pcm_hw_params_alloca(&hwparams);
|
||||
status = SDL_NAME(snd_pcm_hw_params_any)(pcm_handle, hwparams);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't get hardware config: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* SDL only uses interleaved sample output */
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_access)(pcm_handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't set interleaved access: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
status = -1;
|
||||
for ( test_format = SDL_FirstAudioFormat(spec->format);
|
||||
test_format && (status < 0); ) {
|
||||
switch ( test_format ) {
|
||||
case AUDIO_U8:
|
||||
format = SND_PCM_FORMAT_U8;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
format = SND_PCM_FORMAT_S8;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
format = SND_PCM_FORMAT_S16_LE;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
format = SND_PCM_FORMAT_S16_BE;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
format = SND_PCM_FORMAT_U16_LE;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
format = SND_PCM_FORMAT_U16_BE;
|
||||
break;
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if ( format != 0 ) {
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_format)(pcm_handle, hwparams, format);
|
||||
}
|
||||
if ( status < 0 ) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't find any hardware audio formats");
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
spec->format = test_format;
|
||||
|
||||
/* Set the number of channels */
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_channels)(pcm_handle, hwparams, spec->channels);
|
||||
channels = spec->channels;
|
||||
if ( status < 0 ) {
|
||||
status = SDL_NAME(snd_pcm_hw_params_get_channels)(hwparams, &channels);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't set audio channels");
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
spec->channels = channels;
|
||||
}
|
||||
|
||||
/* Set the audio rate */
|
||||
rate = spec->freq;
|
||||
|
||||
status = SDL_NAME(snd_pcm_hw_params_set_rate_near)(pcm_handle, hwparams, &rate, NULL);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't set audio frequency: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
spec->freq = rate;
|
||||
|
||||
/* Set the buffer size, in samples */
|
||||
if ( ALSA_set_period_size(this, spec, hwparams, 0) < 0 &&
|
||||
ALSA_set_buffer_size(this, spec, hwparams, 0) < 0 ) {
|
||||
/* Failed to set desired buffer size, do the best you can... */
|
||||
if ( ALSA_set_period_size(this, spec, hwparams, 1) < 0 ) {
|
||||
SDL_SetError("Couldn't set hardware audio parameters: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
|
||||
/* Set the software parameters */
|
||||
snd_pcm_sw_params_alloca(&swparams);
|
||||
status = SDL_NAME(snd_pcm_sw_params_current)(pcm_handle, swparams);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't get software config: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
status = SDL_NAME(snd_pcm_sw_params_set_start_threshold)(pcm_handle, swparams, 1);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't set start threshold: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
status = SDL_NAME(snd_pcm_sw_params)(pcm_handle, swparams);
|
||||
if ( status < 0 ) {
|
||||
SDL_SetError("Couldn't set software audio parameters: %s", SDL_NAME(snd_strerror)(status));
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
mixlen = spec->size;
|
||||
mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
|
||||
if ( mixbuf == NULL ) {
|
||||
ALSA_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(mixbuf, spec->silence, spec->size);
|
||||
|
||||
/* Switch to blocking mode for playback */
|
||||
SDL_NAME(snd_pcm_nonblock)(pcm_handle, 0);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _ALSA_PCM_audio_h
|
||||
#define _ALSA_PCM_audio_h
|
||||
|
||||
#include <alsa/asoundlib.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The audio device handle */
|
||||
snd_pcm_t *pcm_handle;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
};
|
||||
|
||||
/* Old variable names */
|
||||
#define pcm_handle (this->hidden->pcm_handle)
|
||||
#define mixbuf (this->hidden->mixbuf)
|
||||
#define mixlen (this->hidden->mixlen)
|
||||
|
||||
#endif /* _ALSA_PCM_audio_h */
|
||||
@@ -0,0 +1 @@
|
||||
../../../../sdl-1.3/src/audio/android/SDL_androidaudio.c
|
||||
@@ -0,0 +1 @@
|
||||
../../../../sdl-1.3/src/audio/android/SDL_androidaudio.h
|
||||
348
alienblaster/project/sdl/sdl-1.2/src/audio/arts/SDL_artsaudio.c
Normal file
348
alienblaster/project/sdl/sdl-1.2/src/audio/arts/SDL_artsaudio.c
Normal file
@@ -0,0 +1,348 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_artsaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
/* The tag name used by artsc audio */
|
||||
#define ARTS_DRIVER_NAME "arts"
|
||||
|
||||
/* Audio driver functions */
|
||||
static int ARTS_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void ARTS_WaitAudio(_THIS);
|
||||
static void ARTS_PlayAudio(_THIS);
|
||||
static Uint8 *ARTS_GetAudioBuf(_THIS);
|
||||
static void ARTS_CloseAudio(_THIS);
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
|
||||
static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
|
||||
static void *arts_handle = NULL;
|
||||
static int arts_loaded = 0;
|
||||
|
||||
static int (*SDL_NAME(arts_init))(void);
|
||||
static void (*SDL_NAME(arts_free))(void);
|
||||
static arts_stream_t (*SDL_NAME(arts_play_stream))(int rate, int bits, int channels, const char *name);
|
||||
static int (*SDL_NAME(arts_stream_set))(arts_stream_t s, arts_parameter_t param, int value);
|
||||
static int (*SDL_NAME(arts_stream_get))(arts_stream_t s, arts_parameter_t param);
|
||||
static int (*SDL_NAME(arts_write))(arts_stream_t s, const void *buffer, int count);
|
||||
static void (*SDL_NAME(arts_close_stream))(arts_stream_t s);
|
||||
static int (*SDL_NAME(arts_suspended))(void);
|
||||
static const char *(*SDL_NAME(arts_error_text))(int errorcode);
|
||||
|
||||
static struct {
|
||||
const char *name;
|
||||
void **func;
|
||||
} arts_functions[] = {
|
||||
{ "arts_init", (void **)&SDL_NAME(arts_init) },
|
||||
{ "arts_free", (void **)&SDL_NAME(arts_free) },
|
||||
{ "arts_play_stream", (void **)&SDL_NAME(arts_play_stream) },
|
||||
{ "arts_stream_set", (void **)&SDL_NAME(arts_stream_set) },
|
||||
{ "arts_stream_get", (void **)&SDL_NAME(arts_stream_get) },
|
||||
{ "arts_write", (void **)&SDL_NAME(arts_write) },
|
||||
{ "arts_close_stream", (void **)&SDL_NAME(arts_close_stream) },
|
||||
{ "arts_suspended", (void **)&SDL_NAME(arts_suspended) },
|
||||
{ "arts_error_text", (void **)&SDL_NAME(arts_error_text) },
|
||||
};
|
||||
|
||||
static void UnloadARTSLibrary()
|
||||
{
|
||||
if ( arts_loaded ) {
|
||||
SDL_UnloadObject(arts_handle);
|
||||
arts_handle = NULL;
|
||||
arts_loaded = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int LoadARTSLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
arts_handle = SDL_LoadObject(arts_library);
|
||||
if ( arts_handle ) {
|
||||
arts_loaded = 1;
|
||||
retval = 0;
|
||||
for ( i=0; i<SDL_arraysize(arts_functions); ++i ) {
|
||||
*arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name);
|
||||
if ( !*arts_functions[i].func ) {
|
||||
retval = -1;
|
||||
UnloadARTSLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void UnloadARTSLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int LoadARTSLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
int available = 0;
|
||||
|
||||
if ( LoadARTSLibrary() < 0 ) {
|
||||
return available;
|
||||
}
|
||||
if ( SDL_NAME(arts_init)() == 0 ) {
|
||||
if ( SDL_NAME(arts_suspended)() ) {
|
||||
/* Play a stream so aRts doesn't crash */
|
||||
arts_stream_t stream2;
|
||||
stream2=SDL_NAME(arts_play_stream)(44100, 16, 2, "SDL");
|
||||
SDL_NAME(arts_write)(stream2, "", 0);
|
||||
SDL_NAME(arts_close_stream)(stream2);
|
||||
available = 1;
|
||||
}
|
||||
SDL_NAME(arts_free)();
|
||||
}
|
||||
UnloadARTSLibrary();
|
||||
|
||||
return available;
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
UnloadARTSLibrary();
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
LoadARTSLibrary();
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
stream = 0;
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = ARTS_OpenAudio;
|
||||
this->WaitAudio = ARTS_WaitAudio;
|
||||
this->PlayAudio = ARTS_PlayAudio;
|
||||
this->GetAudioBuf = ARTS_GetAudioBuf;
|
||||
this->CloseAudio = ARTS_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap ARTS_bootstrap = {
|
||||
ARTS_DRIVER_NAME, "Analog Realtime Synthesizer",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void ARTS_WaitAudio(_THIS)
|
||||
{
|
||||
Sint32 ticks;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{ static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
|
||||
if ( kill(parent, 0) < 0 ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Use timer for general audio synchronization */
|
||||
ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
|
||||
if ( ticks > 0 ) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
static void ARTS_PlayAudio(_THIS)
|
||||
{
|
||||
int written;
|
||||
|
||||
/* Write the audio data */
|
||||
written = SDL_NAME(arts_write)(stream, mixbuf, mixlen);
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if ( frame_ticks ) {
|
||||
next_frame += frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if ( written < 0 ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *ARTS_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(mixbuf);
|
||||
}
|
||||
|
||||
static void ARTS_CloseAudio(_THIS)
|
||||
{
|
||||
if ( mixbuf != NULL ) {
|
||||
SDL_FreeAudioMem(mixbuf);
|
||||
mixbuf = NULL;
|
||||
}
|
||||
if ( stream ) {
|
||||
SDL_NAME(arts_close_stream)(stream);
|
||||
stream = 0;
|
||||
}
|
||||
SDL_NAME(arts_free)();
|
||||
}
|
||||
|
||||
static int ARTS_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
int bits, frag_spec;
|
||||
Uint16 test_format, format;
|
||||
int error_code;
|
||||
|
||||
/* Reset the timer synchronization flag */
|
||||
frame_ticks = 0.0;
|
||||
|
||||
mixbuf = NULL;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
bits = 0;
|
||||
for ( test_format = SDL_FirstAudioFormat(spec->format);
|
||||
! format && test_format; ) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch ( test_format ) {
|
||||
case AUDIO_U8:
|
||||
bits = 8;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
bits = 16;
|
||||
format = 1;
|
||||
break;
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if ( ! format ) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if ( format == 0 ) {
|
||||
SDL_SetError("Couldn't find any hardware audio formats");
|
||||
return(-1);
|
||||
}
|
||||
spec->format = test_format;
|
||||
|
||||
error_code = SDL_NAME(arts_init)();
|
||||
if ( error_code != 0 ) {
|
||||
SDL_SetError("Unable to initialize ARTS: %s", SDL_NAME(arts_error_text)(error_code));
|
||||
return(-1);
|
||||
}
|
||||
if ( ! SDL_NAME(arts_suspended)() ) {
|
||||
SDL_SetError("ARTS can not open audio device");
|
||||
return(-1);
|
||||
}
|
||||
stream = SDL_NAME(arts_play_stream)(spec->freq, bits, spec->channels, "SDL");
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
|
||||
if ( (0x01<<frag_spec) != spec->size ) {
|
||||
SDL_SetError("Fragment size must be a power of two");
|
||||
return(-1);
|
||||
}
|
||||
frag_spec |= 0x00020000; /* two fragments, for low latency */
|
||||
|
||||
#ifdef ARTS_P_PACKET_SETTINGS
|
||||
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SETTINGS, frag_spec);
|
||||
#else
|
||||
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff);
|
||||
SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_COUNT, frag_spec>>16);
|
||||
#endif
|
||||
spec->size = SDL_NAME(arts_stream_get)(stream, ARTS_P_PACKET_SIZE);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
mixlen = spec->size;
|
||||
mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
|
||||
if ( mixbuf == NULL ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(mixbuf, spec->silence, spec->size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_artscaudio_h
|
||||
#define _SDL_artscaudio_h
|
||||
|
||||
#include <artsc.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The stream descriptor for the audio device */
|
||||
arts_stream_t stream;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
/* Old variable names */
|
||||
#define stream (this->hidden->stream)
|
||||
#define parent (this->hidden->parent)
|
||||
#define mixbuf (this->hidden->mixbuf)
|
||||
#define mixlen (this->hidden->mixlen)
|
||||
#define frame_ticks (this->hidden->frame_ticks)
|
||||
#define next_frame (this->hidden->next_frame)
|
||||
|
||||
#endif /* _SDL_artscaudio_h */
|
||||
|
||||
225
alienblaster/project/sdl/sdl-1.2/src/audio/baudio/SDL_beaudio.cc
Normal file
225
alienblaster/project/sdl/sdl-1.2/src/audio/baudio/SDL_beaudio.cc
Normal file
@@ -0,0 +1,225 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to the audio stream on BeOS */
|
||||
|
||||
#include <SoundPlayer.h>
|
||||
|
||||
#include "../../main/beos/SDL_BeApp.h"
|
||||
|
||||
extern "C" {
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "../../thread/beos/SDL_systhread_c.h"
|
||||
#include "SDL_beaudio.h"
|
||||
|
||||
|
||||
/* Audio driver functions */
|
||||
static int BE_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void BE_WaitAudio(_THIS);
|
||||
static void BE_PlayAudio(_THIS);
|
||||
static Uint8 *BE_GetAudioBuf(_THIS);
|
||||
static void BE_CloseAudio(_THIS);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
return(1);
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *device;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
device = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( device ) {
|
||||
SDL_memset(device, 0, (sizeof *device));
|
||||
device->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *device->hidden));
|
||||
}
|
||||
if ( (device == NULL) || (device->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( device ) {
|
||||
SDL_free(device);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(device->hidden, 0, (sizeof *device->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
device->OpenAudio = BE_OpenAudio;
|
||||
device->WaitAudio = BE_WaitAudio;
|
||||
device->PlayAudio = BE_PlayAudio;
|
||||
device->GetAudioBuf = BE_GetAudioBuf;
|
||||
device->CloseAudio = BE_CloseAudio;
|
||||
|
||||
device->free = Audio_DeleteDevice;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
AudioBootStrap BAUDIO_bootstrap = {
|
||||
"baudio", "BeOS BSoundPlayer",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* The BeOS callback for handling the audio buffer */
|
||||
static void FillSound(void *device, void *stream, size_t len,
|
||||
const media_raw_audio_format &format)
|
||||
{
|
||||
SDL_AudioDevice *audio = (SDL_AudioDevice *)device;
|
||||
|
||||
/* Silence the buffer, since it's ours */
|
||||
SDL_memset(stream, audio->spec.silence, len);
|
||||
|
||||
/* Only do soemthing if audio is enabled */
|
||||
if ( ! audio->enabled )
|
||||
return;
|
||||
|
||||
if ( ! audio->paused ) {
|
||||
if ( audio->convert.needed ) {
|
||||
SDL_mutexP(audio->mixer_lock);
|
||||
(*audio->spec.callback)(audio->spec.userdata,
|
||||
(Uint8 *)audio->convert.buf,audio->convert.len);
|
||||
SDL_mutexV(audio->mixer_lock);
|
||||
SDL_ConvertAudio(&audio->convert);
|
||||
SDL_memcpy(stream,audio->convert.buf,audio->convert.len_cvt);
|
||||
} else {
|
||||
SDL_mutexP(audio->mixer_lock);
|
||||
(*audio->spec.callback)(audio->spec.userdata,
|
||||
(Uint8 *)stream, len);
|
||||
SDL_mutexV(audio->mixer_lock);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
/* Dummy functions -- we don't use thread-based audio */
|
||||
void BE_WaitAudio(_THIS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
void BE_PlayAudio(_THIS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Uint8 *BE_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
void BE_CloseAudio(_THIS)
|
||||
{
|
||||
if ( audio_obj ) {
|
||||
audio_obj->Stop();
|
||||
delete audio_obj;
|
||||
audio_obj = NULL;
|
||||
}
|
||||
|
||||
/* Quit the Be Application, if there's nothing left to do */
|
||||
SDL_QuitBeApp();
|
||||
}
|
||||
|
||||
int BE_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
int valid_datatype = 0;
|
||||
media_raw_audio_format format;
|
||||
Uint16 test_format = SDL_FirstAudioFormat(spec->format);
|
||||
|
||||
/* Parse the audio format and fill the Be raw audio format */
|
||||
memset(&format, '\0', sizeof (media_raw_audio_format));
|
||||
format.byte_order = B_MEDIA_LITTLE_ENDIAN;
|
||||
format.frame_rate = (float) spec->freq;
|
||||
format.channel_count = spec->channels; /* !!! FIXME: support > 2? */
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
valid_datatype = 1;
|
||||
spec->format = test_format;
|
||||
switch (test_format) {
|
||||
case AUDIO_S8:
|
||||
format.format = media_raw_audio_format::B_AUDIO_CHAR;
|
||||
break;
|
||||
|
||||
case AUDIO_U8:
|
||||
format.format = media_raw_audio_format::B_AUDIO_UCHAR;
|
||||
break;
|
||||
|
||||
case AUDIO_S16LSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_SHORT;
|
||||
break;
|
||||
|
||||
case AUDIO_S16MSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_SHORT;
|
||||
format.byte_order = B_MEDIA_BIG_ENDIAN;
|
||||
break;
|
||||
|
||||
default:
|
||||
valid_datatype = 0;
|
||||
test_format = SDL_NextAudioFormat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) { /* shouldn't happen, but just in case... */
|
||||
SDL_SetError("Unsupported audio format");
|
||||
return (-1);
|
||||
}
|
||||
|
||||
/* Initialize the Be Application, if it's not already started */
|
||||
if (SDL_InitBeApp() < 0) {
|
||||
return (-1);
|
||||
}
|
||||
|
||||
format.buffer_size = spec->samples;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Subscribe to the audio stream (creates a new thread) */
|
||||
{ sigset_t omask;
|
||||
SDL_MaskSignals(&omask);
|
||||
audio_obj = new BSoundPlayer(&format, "SDL Audio", FillSound,
|
||||
NULL, _this);
|
||||
SDL_UnmaskSignals(&omask);
|
||||
}
|
||||
if ( audio_obj->Start() == B_NO_ERROR ) {
|
||||
audio_obj->SetHasData(true);
|
||||
} else {
|
||||
SDL_SetError("Unable to start Be audio");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* We're running! */
|
||||
return(1);
|
||||
}
|
||||
|
||||
}; /* Extern C */
|
||||
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_lowaudio_h
|
||||
#define _SDL_lowaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
BSoundPlayer *audio_obj;
|
||||
};
|
||||
|
||||
/* Old variable names */
|
||||
#define audio_obj (_this->hidden->audio_obj)
|
||||
|
||||
#endif /* _SDL_lowaudio_h */
|
||||
404
alienblaster/project/sdl/sdl-1.2/src/audio/bsd/SDL_bsdaudio.c
Normal file
404
alienblaster/project/sdl/sdl-1.2/src/audio/bsd/SDL_bsdaudio.c
Normal file
@@ -0,0 +1,404 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/*
|
||||
* Driver for native OpenBSD/NetBSD audio(4).
|
||||
* vedge@vedge.com.ar.
|
||||
*/
|
||||
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/audioio.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_bsdaudio.h"
|
||||
|
||||
/* The tag name used by NetBSD/OpenBSD audio */
|
||||
#ifdef __NetBSD__
|
||||
#define BSD_AUDIO_DRIVER_NAME "netbsd"
|
||||
#define BSD_AUDIO_DRIVER_DESC "Native NetBSD audio"
|
||||
#else
|
||||
#define BSD_AUDIO_DRIVER_NAME "openbsd"
|
||||
#define BSD_AUDIO_DRIVER_DESC "Native OpenBSD audio"
|
||||
#endif
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
/* #define USE_BLOCKING_WRITES */
|
||||
|
||||
/* Use timer for synchronization */
|
||||
/* #define USE_TIMER_SYNC */
|
||||
|
||||
/* #define DEBUG_AUDIO */
|
||||
/* #define DEBUG_AUDIO_STREAM */
|
||||
|
||||
#ifdef USE_BLOCKING_WRITES
|
||||
#define OPEN_FLAGS O_WRONLY
|
||||
#else
|
||||
#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK)
|
||||
#endif
|
||||
|
||||
/* Audio driver functions */
|
||||
static void OBSD_WaitAudio(_THIS);
|
||||
static int OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void OBSD_PlayAudio(_THIS);
|
||||
static Uint8 *OBSD_GetAudioBuf(_THIS);
|
||||
static void OBSD_CloseAudio(_THIS);
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
static void OBSD_Status(_THIS);
|
||||
#endif
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int
|
||||
Audio_Available(void)
|
||||
{
|
||||
int fd;
|
||||
int available;
|
||||
|
||||
available = 0;
|
||||
fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
||||
if(fd >= 0) {
|
||||
available = 1;
|
||||
close(fd);
|
||||
}
|
||||
return(available);
|
||||
}
|
||||
|
||||
static void
|
||||
Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice
|
||||
*Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice*)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if(this) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden =
|
||||
(struct SDL_PrivateAudioData*)SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if((this == NULL) || (this->hidden == NULL)) {
|
||||
SDL_OutOfMemory();
|
||||
if(this) SDL_free(this);
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
audio_fd = -1;
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = OBSD_OpenAudio;
|
||||
this->WaitAudio = OBSD_WaitAudio;
|
||||
this->PlayAudio = OBSD_PlayAudio;
|
||||
this->GetAudioBuf = OBSD_GetAudioBuf;
|
||||
this->CloseAudio = OBSD_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap BSD_AUDIO_bootstrap = {
|
||||
BSD_AUDIO_DRIVER_NAME, BSD_AUDIO_DRIVER_DESC,
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
OBSD_WaitAudio(_THIS)
|
||||
{
|
||||
#ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if ( frame_ticks ) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
|
||||
if ( ticks > 0 ) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
/* Use select() for audio synchronization */
|
||||
fd_set fdset;
|
||||
struct timeval timeout;
|
||||
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(audio_fd, &fdset);
|
||||
timeout.tv_sec = 10;
|
||||
timeout.tv_usec = 0;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
|
||||
const char *message =
|
||||
"Audio timeout - buggy audio driver? (disabled)";
|
||||
/* In general we should never print to the screen,
|
||||
but in this case we have no other way of letting
|
||||
the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s\n", message);
|
||||
this->enabled = 0;
|
||||
/* Don't try to close - may hang */
|
||||
audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
#endif /* !USE_BLOCKING_WRITES */
|
||||
}
|
||||
|
||||
static void
|
||||
OBSD_PlayAudio(_THIS)
|
||||
{
|
||||
int written, p=0;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
do {
|
||||
written = write(audio_fd, &mixbuf[p], mixlen-p);
|
||||
if (written>0)
|
||||
p += written;
|
||||
if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR)
|
||||
{
|
||||
/* Non recoverable error has occurred. It should be reported!!! */
|
||||
perror("audio");
|
||||
break;
|
||||
}
|
||||
|
||||
if ( p < written || ((written < 0) && ((errno == 0) || (errno == EAGAIN))) ) {
|
||||
SDL_Delay(1); /* Let a little CPU time go by */
|
||||
}
|
||||
} while ( p < written );
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if ( frame_ticks ) {
|
||||
next_frame += frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if ( written < 0 ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8
|
||||
*OBSD_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
OBSD_CloseAudio(_THIS)
|
||||
{
|
||||
if(mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(mixbuf);
|
||||
mixbuf = NULL;
|
||||
}
|
||||
if(audio_fd >= 0) {
|
||||
close(audio_fd);
|
||||
audio_fd = -1;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
void
|
||||
OBSD_Status(_THIS)
|
||||
{
|
||||
audio_info_t info;
|
||||
|
||||
if(ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) {
|
||||
fprintf(stderr,"AUDIO_GETINFO failed.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
fprintf(stderr,"\n"
|
||||
"[play/record info]\n"
|
||||
"buffer size : %d bytes\n"
|
||||
"sample rate : %i Hz\n"
|
||||
"channels : %i\n"
|
||||
"precision : %i-bit\n"
|
||||
"encoding : 0x%x\n"
|
||||
"seek : %i\n"
|
||||
"sample count : %i\n"
|
||||
"EOF count : %i\n"
|
||||
"paused : %s\n"
|
||||
"error occured : %s\n"
|
||||
"waiting : %s\n"
|
||||
"active : %s\n"
|
||||
"",
|
||||
info.play.buffer_size,
|
||||
info.play.sample_rate,
|
||||
info.play.channels,
|
||||
info.play.precision,
|
||||
info.play.encoding,
|
||||
info.play.seek,
|
||||
info.play.samples,
|
||||
info.play.eof,
|
||||
info.play.pause ? "yes" : "no",
|
||||
info.play.error ? "yes" : "no",
|
||||
info.play.waiting ? "yes" : "no",
|
||||
info.play.active ? "yes": "no");
|
||||
|
||||
fprintf(stderr,"\n"
|
||||
"[audio info]\n"
|
||||
"monitor_gain : %i\n"
|
||||
"hw block size : %d bytes\n"
|
||||
"hi watermark : %i\n"
|
||||
"lo watermark : %i\n"
|
||||
"audio mode : %s\n"
|
||||
"",
|
||||
info.monitor_gain,
|
||||
info.blocksize,
|
||||
info.hiwat, info.lowat,
|
||||
(info.mode == AUMODE_PLAY) ? "PLAY"
|
||||
: (info.mode = AUMODE_RECORD) ? "RECORD"
|
||||
: (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL"
|
||||
: "?"));
|
||||
}
|
||||
#endif /* DEBUG_AUDIO */
|
||||
|
||||
static int
|
||||
OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
char audiodev[64];
|
||||
Uint16 format;
|
||||
audio_info_t info;
|
||||
|
||||
AUDIO_INITINFO(&info);
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
#ifdef USE_TIMER_SYNC
|
||||
frame_ticks = 0.0;
|
||||
#endif
|
||||
|
||||
/* Open the audio device */
|
||||
audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
||||
if(audio_fd < 0) {
|
||||
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set to play mode */
|
||||
info.mode = AUMODE_PLAY;
|
||||
if(ioctl(audio_fd, AUDIO_SETINFO, &info) < 0) {
|
||||
SDL_SetError("Couldn't put device into play mode");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
mixbuf = NULL;
|
||||
AUDIO_INITINFO(&info);
|
||||
for (format = SDL_FirstAudioFormat(spec->format);
|
||||
format; format = SDL_NextAudioFormat())
|
||||
{
|
||||
switch(format) {
|
||||
case AUDIO_U8:
|
||||
info.play.encoding = AUDIO_ENCODING_ULINEAR;
|
||||
info.play.precision = 8;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
info.play.encoding = AUDIO_ENCODING_SLINEAR;
|
||||
info.play.precision = 8;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
if(!format) {
|
||||
SDL_SetError("No supported encoding for 0x%x", spec->format);
|
||||
return(-1);
|
||||
}
|
||||
|
||||
spec->format = format;
|
||||
|
||||
AUDIO_INITINFO(&info);
|
||||
info.play.channels = spec->channels;
|
||||
if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1)
|
||||
spec->channels = 1;
|
||||
AUDIO_INITINFO(&info);
|
||||
info.play.sample_rate = spec->freq;
|
||||
info.blocksize = spec->size;
|
||||
info.hiwat = 5;
|
||||
info.lowat = 3;
|
||||
(void)ioctl(audio_fd, AUDIO_SETINFO, &info);
|
||||
(void)ioctl(audio_fd, AUDIO_GETINFO, &info);
|
||||
spec->freq = info.play.sample_rate;
|
||||
/* Allocate mixing buffer */
|
||||
mixlen = spec->size;
|
||||
mixbuf = (Uint8*)SDL_AllocAudioMem(mixlen);
|
||||
if(mixbuf == NULL) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(mixbuf, spec->silence, spec->size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
parent = getpid();
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
OBSD_Status(this);
|
||||
#endif
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_openbsdaudio_h
|
||||
#define _SDL_openbsdaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
/* Old variable names */
|
||||
#define audio_fd (this->hidden->audio_fd)
|
||||
#define parent (this->hidden->parent)
|
||||
#define mixbuf (this->hidden->mixbuf)
|
||||
#define mixlen (this->hidden->mixlen)
|
||||
#define frame_ticks (this->hidden->frame_ticks)
|
||||
#define next_frame (this->hidden->next_frame)
|
||||
|
||||
#endif /* _SDL_openbsdaudio_h */
|
||||
441
alienblaster/project/sdl/sdl-1.2/src/audio/dart/SDL_dart.c
Normal file
441
alienblaster/project/sdl/sdl-1.2/src/audio/dart/SDL_dart.c
Normal file
@@ -0,0 +1,441 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_dart.h"
|
||||
|
||||
// Buffer states:
|
||||
#define BUFFER_EMPTY 0
|
||||
#define BUFFER_USED 1
|
||||
|
||||
typedef struct _tMixBufferDesc {
|
||||
int iBufferUsage; // BUFFER_EMPTY or BUFFER_USED
|
||||
SDL_AudioDevice *pSDLAudioDevice;
|
||||
} tMixBufferDesc, *pMixBufferDesc;
|
||||
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
// DARTEventFunc
|
||||
//
|
||||
// This function is called by DART, when an event occures, like end of
|
||||
// playback of a buffer, etc...
|
||||
//---------------------------------------------------------------------
|
||||
LONG APIENTRY DARTEventFunc(ULONG ulStatus,
|
||||
PMCI_MIX_BUFFER pBuffer,
|
||||
ULONG ulFlags)
|
||||
{
|
||||
if (ulFlags && MIX_WRITE_COMPLETE)
|
||||
{ // Playback of buffer completed!
|
||||
|
||||
// Get pointer to buffer description
|
||||
pMixBufferDesc pBufDesc;
|
||||
|
||||
if (pBuffer)
|
||||
{
|
||||
pBufDesc = (pMixBufferDesc) (*pBuffer).ulUserParm;
|
||||
|
||||
if (pBufDesc)
|
||||
{
|
||||
SDL_AudioDevice *pSDLAudioDevice = pBufDesc->pSDLAudioDevice;
|
||||
// Set the buffer to be empty
|
||||
pBufDesc->iBufferUsage = BUFFER_EMPTY;
|
||||
// And notify DART feeder thread that it will have to work a bit.
|
||||
if (pSDLAudioDevice)
|
||||
DosPostEventSem(pSDLAudioDevice->hidden->hevAudioBufferPlayed);
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
int DART_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
Uint16 test_format = SDL_FirstAudioFormat(spec->format);
|
||||
int valid_datatype = 0;
|
||||
MCI_AMP_OPEN_PARMS AmpOpenParms;
|
||||
MCI_GENERIC_PARMS GenericParms;
|
||||
int iDeviceOrd = 0; // Default device to be used
|
||||
int bOpenShared = 1; // Try opening it shared
|
||||
int iBits = 16; // Default is 16 bits signed
|
||||
int iFreq = 44100; // Default is 44KHz
|
||||
int iChannels = 2; // Default is 2 channels (Stereo)
|
||||
int iNumBufs = 2; // Number of audio buffers: 2
|
||||
int iBufSize;
|
||||
int iOpenMode;
|
||||
int iSilence;
|
||||
int rc;
|
||||
|
||||
// First thing is to try to open a given DART device!
|
||||
SDL_memset(&AmpOpenParms, 0, sizeof(MCI_AMP_OPEN_PARMS));
|
||||
// pszDeviceType should contain the device type in low word, and device ordinal in high word!
|
||||
AmpOpenParms.pszDeviceType = (PSZ) (MCI_DEVTYPE_AUDIO_AMPMIX | (iDeviceOrd << 16));
|
||||
|
||||
iOpenMode = MCI_WAIT | MCI_OPEN_TYPE_ID;
|
||||
if (bOpenShared) iOpenMode |= MCI_OPEN_SHAREABLE;
|
||||
|
||||
rc = mciSendCommand( 0, MCI_OPEN,
|
||||
iOpenMode,
|
||||
(PVOID) &AmpOpenParms, 0);
|
||||
if (rc!=MCIERR_SUCCESS) // No audio available??
|
||||
return (-1);
|
||||
// Save the device ID we got from DART!
|
||||
// We will use this in the next calls!
|
||||
iDeviceOrd = AmpOpenParms.usDeviceID;
|
||||
|
||||
// Determine the audio parameters from the AudioSpec
|
||||
if (spec->channels > 2)
|
||||
spec->channels = 2; // !!! FIXME: more than stereo support in OS/2?
|
||||
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
spec->format = test_format;
|
||||
valid_datatype = 1;
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
// Unsigned 8 bit audio data
|
||||
iSilence = 0x80;
|
||||
iBits = 8;
|
||||
break;
|
||||
|
||||
case AUDIO_S16LSB:
|
||||
// Signed 16 bit audio data
|
||||
iSilence = 0x00;
|
||||
iBits = 16;
|
||||
break;
|
||||
|
||||
default:
|
||||
valid_datatype = 0;
|
||||
test_format = SDL_NextAudioFormat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) { // shouldn't happen, but just in case...
|
||||
// Close DART, and exit with error code!
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("Unsupported audio format");
|
||||
return (-1);
|
||||
}
|
||||
|
||||
iFreq = spec->freq;
|
||||
iChannels = spec->channels;
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
iBufSize = spec->size;
|
||||
|
||||
// Now query this device if it supports the given freq/bits/channels!
|
||||
SDL_memset(&(_this->hidden->MixSetupParms), 0, sizeof(MCI_MIXSETUP_PARMS));
|
||||
_this->hidden->MixSetupParms.ulBitsPerSample = iBits;
|
||||
_this->hidden->MixSetupParms.ulFormatTag = MCI_WAVE_FORMAT_PCM;
|
||||
_this->hidden->MixSetupParms.ulSamplesPerSec = iFreq;
|
||||
_this->hidden->MixSetupParms.ulChannels = iChannels;
|
||||
_this->hidden->MixSetupParms.ulFormatMode = MCI_PLAY;
|
||||
_this->hidden->MixSetupParms.ulDeviceType = MCI_DEVTYPE_WAVEFORM_AUDIO;
|
||||
_this->hidden->MixSetupParms.pmixEvent = DARTEventFunc;
|
||||
rc = mciSendCommand (iDeviceOrd, MCI_MIXSETUP,
|
||||
MCI_WAIT | MCI_MIXSETUP_QUERYMODE,
|
||||
&(_this->hidden->MixSetupParms), 0);
|
||||
if (rc!=MCIERR_SUCCESS)
|
||||
{ // The device cannot handle this format!
|
||||
// Close DART, and exit with error code!
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("Audio device doesn't support requested audio format");
|
||||
return(-1);
|
||||
}
|
||||
// The device can handle this format, so initialize!
|
||||
rc = mciSendCommand(iDeviceOrd, MCI_MIXSETUP,
|
||||
MCI_WAIT | MCI_MIXSETUP_INIT,
|
||||
&(_this->hidden->MixSetupParms), 0);
|
||||
if (rc!=MCIERR_SUCCESS)
|
||||
{ // The device could not be opened!
|
||||
// Close DART, and exit with error code!
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("Audio device could not be set up");
|
||||
return(-1);
|
||||
}
|
||||
// Ok, the device is initialized.
|
||||
// Now we should allocate buffers. For this, we need a place where
|
||||
// the buffer descriptors will be:
|
||||
_this->hidden->pMixBuffers = (MCI_MIX_BUFFER *) SDL_malloc(sizeof(MCI_MIX_BUFFER)*iNumBufs);
|
||||
if (!(_this->hidden->pMixBuffers))
|
||||
{ // Not enough memory!
|
||||
// Close DART, and exit with error code!
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("Not enough memory for audio buffer descriptors");
|
||||
return(-1);
|
||||
}
|
||||
// Now that we have the place for buffer list, we can ask DART for the
|
||||
// buffers!
|
||||
_this->hidden->BufferParms.ulNumBuffers = iNumBufs; // Number of buffers
|
||||
_this->hidden->BufferParms.ulBufferSize = iBufSize; // each with this size
|
||||
_this->hidden->BufferParms.pBufList = _this->hidden->pMixBuffers; // getting descriptorts into this list
|
||||
// Allocate buffers!
|
||||
rc = mciSendCommand(iDeviceOrd, MCI_BUFFER,
|
||||
MCI_WAIT | MCI_ALLOCATE_MEMORY,
|
||||
&(_this->hidden->BufferParms), 0);
|
||||
if ((rc!=MCIERR_SUCCESS) || (iNumBufs != _this->hidden->BufferParms.ulNumBuffers) || (_this->hidden->BufferParms.ulBufferSize==0))
|
||||
{ // Could not allocate memory!
|
||||
// Close DART, and exit with error code!
|
||||
SDL_free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("DART could not allocate buffers");
|
||||
return(-1);
|
||||
}
|
||||
// Ok, we have all the buffers allocated, let's mark them!
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<iNumBufs; i++)
|
||||
{
|
||||
pMixBufferDesc pBufferDesc = (pMixBufferDesc) SDL_malloc(sizeof(tMixBufferDesc));;
|
||||
// Check if this buffer was really allocated by DART
|
||||
if ((!(_this->hidden->pMixBuffers[i].pBuffer)) || (!pBufferDesc))
|
||||
{ // Wrong buffer!
|
||||
// Close DART, and exit with error code!
|
||||
// Free buffer descriptions
|
||||
{ int j;
|
||||
for (j=0; j<i; j++) SDL_free((void *)(_this->hidden->pMixBuffers[j].ulUserParm));
|
||||
}
|
||||
// and cleanup
|
||||
mciSendCommand(iDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0);
|
||||
SDL_free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("Error at internal buffer check");
|
||||
return(-1);
|
||||
}
|
||||
pBufferDesc->iBufferUsage = BUFFER_EMPTY;
|
||||
pBufferDesc->pSDLAudioDevice = _this;
|
||||
|
||||
_this->hidden->pMixBuffers[i].ulBufferLength = _this->hidden->BufferParms.ulBufferSize;
|
||||
_this->hidden->pMixBuffers[i].ulUserParm = (ULONG) pBufferDesc; // User parameter: Description of buffer
|
||||
_this->hidden->pMixBuffers[i].ulFlags = 0; // Some stuff should be flagged here for DART, like end of
|
||||
// audio data, but as we will continously send
|
||||
// audio data, there will be no end.:)
|
||||
SDL_memset(_this->hidden->pMixBuffers[i].pBuffer, iSilence, iBufSize);
|
||||
}
|
||||
}
|
||||
_this->hidden->iNextFreeBuffer = 0;
|
||||
_this->hidden->iLastPlayedBuf = -1;
|
||||
// Create event semaphore
|
||||
if (DosCreateEventSem(NULL, &(_this->hidden->hevAudioBufferPlayed), 0, FALSE)!=NO_ERROR)
|
||||
{
|
||||
// Could not create event semaphore!
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<iNumBufs; i++) SDL_free((void *)(_this->hidden->pMixBuffers[i].ulUserParm));
|
||||
}
|
||||
mciSendCommand(iDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0);
|
||||
SDL_free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
|
||||
mciSendCommand(iDeviceOrd, MCI_CLOSE, MCI_WAIT, &GenericParms, 0);
|
||||
SDL_SetError("Could not create event semaphore");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
// Store the new settings in global variables
|
||||
_this->hidden->iCurrDeviceOrd = iDeviceOrd;
|
||||
_this->hidden->iCurrFreq = iFreq;
|
||||
_this->hidden->iCurrBits = iBits;
|
||||
_this->hidden->iCurrChannels = iChannels;
|
||||
_this->hidden->iCurrNumBufs = iNumBufs;
|
||||
_this->hidden->iCurrBufSize = iBufSize;
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void DART_ThreadInit(_THIS)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
void DART_WaitAudio(_THIS)
|
||||
{
|
||||
int i;
|
||||
pMixBufferDesc pBufDesc;
|
||||
ULONG ulPostCount;
|
||||
|
||||
DosResetEventSem(_this->hidden->hevAudioBufferPlayed, &ulPostCount);
|
||||
// If there is already an empty buffer, then return now!
|
||||
for (i=0; i<_this->hidden->iCurrNumBufs; i++)
|
||||
{
|
||||
pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[i].ulUserParm;
|
||||
if (pBufDesc->iBufferUsage == BUFFER_EMPTY)
|
||||
return;
|
||||
}
|
||||
// If there is no empty buffer, wait for one to be empty!
|
||||
DosWaitEventSem(_this->hidden->hevAudioBufferPlayed, 1000); // Wait max 1 sec!!! Important!
|
||||
return;
|
||||
}
|
||||
|
||||
void DART_PlayAudio(_THIS)
|
||||
{
|
||||
int iFreeBuf = _this->hidden->iNextFreeBuffer;
|
||||
pMixBufferDesc pBufDesc;
|
||||
|
||||
pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].ulUserParm;
|
||||
pBufDesc->iBufferUsage = BUFFER_USED;
|
||||
// Send it to DART to be queued
|
||||
_this->hidden->MixSetupParms.pmixWrite(_this->hidden->MixSetupParms.ulMixHandle,
|
||||
&(_this->hidden->pMixBuffers[iFreeBuf]), 1);
|
||||
|
||||
_this->hidden->iLastPlayedBuf = iFreeBuf;
|
||||
iFreeBuf = (iFreeBuf+1) % _this->hidden->iCurrNumBufs;
|
||||
_this->hidden->iNextFreeBuffer = iFreeBuf;
|
||||
}
|
||||
|
||||
Uint8 *DART_GetAudioBuf(_THIS)
|
||||
{
|
||||
int iFreeBuf;
|
||||
Uint8 *pResult;
|
||||
pMixBufferDesc pBufDesc;
|
||||
|
||||
if (_this)
|
||||
{
|
||||
if (_this->hidden)
|
||||
{
|
||||
iFreeBuf = _this->hidden->iNextFreeBuffer;
|
||||
pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[iFreeBuf].ulUserParm;
|
||||
|
||||
if (pBufDesc)
|
||||
{
|
||||
if (pBufDesc->iBufferUsage == BUFFER_EMPTY)
|
||||
{
|
||||
pResult = _this->hidden->pMixBuffers[iFreeBuf].pBuffer;
|
||||
return pResult;
|
||||
}
|
||||
} else
|
||||
printf("[DART_GetAudioBuf] : ERROR! pBufDesc = %p\n", pBufDesc);
|
||||
} else
|
||||
printf("[DART_GetAudioBuf] : ERROR! _this->hidden = %p\n", _this->hidden);
|
||||
} else
|
||||
printf("[DART_GetAudioBuf] : ERROR! _this = %p\n", _this);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void DART_WaitDone(_THIS)
|
||||
{
|
||||
pMixBufferDesc pBufDesc;
|
||||
ULONG ulPostCount;
|
||||
APIRET rc;
|
||||
|
||||
pBufDesc = (pMixBufferDesc) _this->hidden->pMixBuffers[_this->hidden->iLastPlayedBuf].ulUserParm;
|
||||
rc = NO_ERROR;
|
||||
while ((pBufDesc->iBufferUsage != BUFFER_EMPTY) && (rc==NO_ERROR))
|
||||
{
|
||||
DosResetEventSem(_this->hidden->hevAudioBufferPlayed, &ulPostCount);
|
||||
rc = DosWaitEventSem(_this->hidden->hevAudioBufferPlayed, 1000); // 1 sec timeout! Important!
|
||||
}
|
||||
}
|
||||
|
||||
void DART_CloseAudio(_THIS)
|
||||
{
|
||||
MCI_GENERIC_PARMS GenericParms;
|
||||
int rc;
|
||||
|
||||
// Stop DART playback
|
||||
rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_STOP, MCI_WAIT, &GenericParms, 0);
|
||||
if (rc!=MCIERR_SUCCESS)
|
||||
{
|
||||
#ifdef SFX_DEBUG_BUILD
|
||||
printf("Could not stop DART playback!\n");
|
||||
fflush(stdout);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Close event semaphore
|
||||
DosCloseEventSem(_this->hidden->hevAudioBufferPlayed);
|
||||
|
||||
// Free memory of buffer descriptions
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<_this->hidden->iCurrNumBufs; i++) SDL_free((void *)(_this->hidden->pMixBuffers[i].ulUserParm));
|
||||
}
|
||||
|
||||
// Deallocate buffers
|
||||
rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_BUFFER, MCI_WAIT | MCI_DEALLOCATE_MEMORY, &(_this->hidden->BufferParms), 0);
|
||||
|
||||
// Free bufferlist
|
||||
SDL_free(_this->hidden->pMixBuffers); _this->hidden->pMixBuffers = NULL;
|
||||
|
||||
// Close dart
|
||||
rc = mciSendCommand(_this->hidden->iCurrDeviceOrd, MCI_CLOSE, MCI_WAIT, &(GenericParms), 0);
|
||||
}
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
int Audio_Available(void)
|
||||
{
|
||||
return(1);
|
||||
}
|
||||
|
||||
void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this )
|
||||
{
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) )
|
||||
{
|
||||
SDL_OutOfMemory();
|
||||
if ( this )
|
||||
SDL_free(this);
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = DART_OpenAudio;
|
||||
this->ThreadInit = DART_ThreadInit;
|
||||
this->WaitAudio = DART_WaitAudio;
|
||||
this->PlayAudio = DART_PlayAudio;
|
||||
this->GetAudioBuf = DART_GetAudioBuf;
|
||||
this->WaitDone = DART_WaitDone;
|
||||
this->CloseAudio = DART_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DART_bootstrap = {
|
||||
"dart", "OS/2 Direct Audio RouTines (DART)",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
63
alienblaster/project/sdl/sdl-1.2/src/audio/dart/SDL_dart.h
Normal file
63
alienblaster/project/sdl/sdl-1.2/src/audio/dart/SDL_dart.h
Normal file
@@ -0,0 +1,63 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_lowaudio_h
|
||||
#define _SDL_lowaudio_h
|
||||
|
||||
#define INCL_TYPES
|
||||
#define INCL_DOSSEMAPHORES
|
||||
#define INCL_DOSRESOURCES
|
||||
#define INCL_DOSMISC
|
||||
#define INCL_DOSERRORS
|
||||
|
||||
#define INCL_OS2MM
|
||||
#define INCL_MMIOOS2
|
||||
#define INCL_MCIOS2
|
||||
#include <os2.h>
|
||||
#include <os2me.h> // DART stuff and MMIO stuff
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
|
||||
/* The DirectSound objects */
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
int iCurrDeviceOrd;
|
||||
int iCurrFreq;
|
||||
int iCurrBits;
|
||||
int iCurrChannels;
|
||||
int iCurrNumBufs;
|
||||
int iCurrBufSize;
|
||||
|
||||
int iLastPlayedBuf;
|
||||
int iNextFreeBuffer;
|
||||
|
||||
MCI_BUFFER_PARMS BufferParms; // Sound buffer parameters
|
||||
MCI_MIX_BUFFER *pMixBuffers; // Sound buffers
|
||||
MCI_MIXSETUP_PARMS MixSetupParms; // Mixer setup parameters
|
||||
HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART
|
||||
};
|
||||
|
||||
#endif /* _SDL_lowaudio_h */
|
||||
246
alienblaster/project/sdl/sdl-1.2/src/audio/dc/SDL_dcaudio.c
Normal file
246
alienblaster/project/sdl/sdl-1.2/src/audio/dc/SDL_dcaudio.c
Normal file
@@ -0,0 +1,246 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Output dreamcast aica */
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_dcaudio.h"
|
||||
|
||||
#include "aica.h"
|
||||
#include <dc/spu.h>
|
||||
|
||||
/* Audio driver functions */
|
||||
static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void DCAUD_WaitAudio(_THIS);
|
||||
static void DCAUD_PlayAudio(_THIS);
|
||||
static Uint8 *DCAUD_GetAudioBuf(_THIS);
|
||||
static void DCAUD_CloseAudio(_THIS);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
static int DCAUD_Available(void)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void DCAUD_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *DCAUD_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = DCAUD_OpenAudio;
|
||||
this->WaitAudio = DCAUD_WaitAudio;
|
||||
this->PlayAudio = DCAUD_PlayAudio;
|
||||
this->GetAudioBuf = DCAUD_GetAudioBuf;
|
||||
this->CloseAudio = DCAUD_CloseAudio;
|
||||
|
||||
this->free = DCAUD_DeleteDevice;
|
||||
|
||||
spu_init();
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DCAUD_bootstrap = {
|
||||
"dcaudio", "Dreamcast AICA audio",
|
||||
DCAUD_Available, DCAUD_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void DCAUD_WaitAudio(_THIS)
|
||||
{
|
||||
if (this->hidden->playing) {
|
||||
/* wait */
|
||||
while(aica_get_pos(0)/this->spec.samples == this->hidden->nextbuf) {
|
||||
thd_pass();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#define SPU_RAM_BASE 0xa0800000
|
||||
|
||||
static void spu_memload_stereo8(int leftpos,int rightpos,void *src0,size_t size)
|
||||
{
|
||||
uint8 *src = src0;
|
||||
uint32 *left = (uint32*)(leftpos +SPU_RAM_BASE);
|
||||
uint32 *right = (uint32*)(rightpos+SPU_RAM_BASE);
|
||||
size = (size+7)/8;
|
||||
while(size--) {
|
||||
unsigned lval,rval;
|
||||
lval = *src++;
|
||||
rval = *src++;
|
||||
lval|= (*src++)<<8;
|
||||
rval|= (*src++)<<8;
|
||||
lval|= (*src++)<<16;
|
||||
rval|= (*src++)<<16;
|
||||
lval|= (*src++)<<24;
|
||||
rval|= (*src++)<<24;
|
||||
g2_write_32(left++,lval);
|
||||
g2_write_32(right++,rval);
|
||||
g2_fifo_wait();
|
||||
}
|
||||
}
|
||||
|
||||
static void spu_memload_stereo16(int leftpos,int rightpos,void *src0,size_t size)
|
||||
{
|
||||
uint16 *src = src0;
|
||||
uint32 *left = (uint32*)(leftpos +SPU_RAM_BASE);
|
||||
uint32 *right = (uint32*)(rightpos+SPU_RAM_BASE);
|
||||
size = (size+7)/8;
|
||||
while(size--) {
|
||||
unsigned lval,rval;
|
||||
lval = *src++;
|
||||
rval = *src++;
|
||||
lval|= (*src++)<<16;
|
||||
rval|= (*src++)<<16;
|
||||
g2_write_32(left++,lval);
|
||||
g2_write_32(right++,rval);
|
||||
g2_fifo_wait();
|
||||
}
|
||||
}
|
||||
|
||||
static void DCAUD_PlayAudio(_THIS)
|
||||
{
|
||||
SDL_AudioSpec *spec = &this->spec;
|
||||
unsigned int offset;
|
||||
|
||||
if (this->hidden->playing) {
|
||||
/* wait */
|
||||
while(aica_get_pos(0)/spec->samples == this->hidden->nextbuf) {
|
||||
thd_pass();
|
||||
}
|
||||
}
|
||||
|
||||
offset = this->hidden->nextbuf*spec->size;
|
||||
this->hidden->nextbuf^=1;
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
if (spec->channels==1) {
|
||||
spu_memload(this->hidden->leftpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
|
||||
} else {
|
||||
offset/=2;
|
||||
if ((this->spec.format&255)==8) {
|
||||
spu_memload_stereo8(this->hidden->leftpos+offset,this->hidden->rightpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
|
||||
} else {
|
||||
spu_memload_stereo16(this->hidden->leftpos+offset,this->hidden->rightpos+offset,this->hidden->mixbuf,this->hidden->mixlen);
|
||||
}
|
||||
}
|
||||
|
||||
if (!this->hidden->playing) {
|
||||
int mode;
|
||||
this->hidden->playing = 1;
|
||||
mode = (spec->format==AUDIO_S8)?SM_8BIT:SM_16BIT;
|
||||
if (spec->channels==1) {
|
||||
aica_play(0,mode,this->hidden->leftpos,0,spec->samples*2,spec->freq,255,128,1);
|
||||
} else {
|
||||
aica_play(0,mode,this->hidden->leftpos ,0,spec->samples*2,spec->freq,255,0,1);
|
||||
aica_play(1,mode,this->hidden->rightpos,0,spec->samples*2,spec->freq,255,255,1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *DCAUD_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void DCAUD_CloseAudio(_THIS)
|
||||
{
|
||||
aica_stop(0);
|
||||
if (this->spec.channels==2) aica_stop(1);
|
||||
if ( this->hidden->mixbuf != NULL ) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
Uint16 test_format = SDL_FirstAudioFormat(spec->format);
|
||||
int valid_datatype = 0;
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
spec->format = test_format;
|
||||
switch (test_format) {
|
||||
/* only formats Dreamcast accepts... */
|
||||
case AUDIO_S8:
|
||||
case AUDIO_S16LSB:
|
||||
valid_datatype = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
test_format = SDL_NextAudioFormat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) { /* shouldn't happen, but just in case... */
|
||||
SDL_SetError("Unsupported audio format");
|
||||
return (-1);
|
||||
}
|
||||
|
||||
if (spec->channels > 2)
|
||||
spec->channels = 2; /* no more than stereo on the Dreamcast. */
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = spec->size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if ( this->hidden->mixbuf == NULL ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);
|
||||
this->hidden->leftpos = 0x11000;
|
||||
this->hidden->rightpos = 0x11000+spec->size;
|
||||
this->hidden->playing = 0;
|
||||
this->hidden->nextbuf = 0;
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
41
alienblaster/project/sdl/sdl-1.2/src/audio/dc/SDL_dcaudio.h
Normal file
41
alienblaster/project/sdl/sdl-1.2/src/audio/dc/SDL_dcaudio.h
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_dcaudio_h
|
||||
#define _SDL_dcaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The file descriptor for the audio device */
|
||||
Uint8 *mixbuf;
|
||||
Uint32 mixlen;
|
||||
int playing;
|
||||
int leftpos,rightpos;
|
||||
int nextbuf;
|
||||
};
|
||||
|
||||
#endif /* _SDL_dcaudio_h */
|
||||
271
alienblaster/project/sdl/sdl-1.2/src/audio/dc/aica.c
Normal file
271
alienblaster/project/sdl/sdl-1.2/src/audio/dc/aica.c
Normal file
@@ -0,0 +1,271 @@
|
||||
/* This file is part of the Dreamcast function library.
|
||||
* Please see libdream.c for further details.
|
||||
*
|
||||
* (c)2000 Dan Potter
|
||||
* modify BERO
|
||||
*/
|
||||
#include "aica.h"
|
||||
|
||||
#include <arch/irq.h>
|
||||
#include <dc/spu.h>
|
||||
|
||||
/* #define dc_snd_base ((volatile unsigned char *)0x00800000) */ /* arm side */
|
||||
#define dc_snd_base ((volatile unsigned char *)0xa0700000) /* dc side */
|
||||
|
||||
/* Some convienence macros */
|
||||
#define SNDREGADDR(x) (0xa0700000 + (x))
|
||||
#define CHNREGADDR(ch,x) SNDREGADDR(0x80*(ch)+(x))
|
||||
|
||||
|
||||
#define SNDREG32(x) (*(volatile unsigned long *)SNDREGADDR(x))
|
||||
#define SNDREG8(x) (*(volatile unsigned char *)SNDREGADDR(x))
|
||||
#define CHNREG32(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
|
||||
#define CHNREG8(ch, x) (*(volatile unsigned long *)CHNREGADDR(ch,x))
|
||||
|
||||
#define G2_LOCK(OLD) \
|
||||
do { \
|
||||
if (!irq_inside_int()) \
|
||||
OLD = irq_disable(); \
|
||||
/* suspend any G2 DMA here... */ \
|
||||
while((*(volatile unsigned int *)0xa05f688c) & 0x20) \
|
||||
; \
|
||||
} while(0)
|
||||
|
||||
#define G2_UNLOCK(OLD) \
|
||||
do { \
|
||||
/* resume any G2 DMA here... */ \
|
||||
if (!irq_inside_int()) \
|
||||
irq_restore(OLD); \
|
||||
} while(0)
|
||||
|
||||
|
||||
void aica_init() {
|
||||
int i, j, old = 0;
|
||||
|
||||
/* Initialize AICA channels */
|
||||
G2_LOCK(old);
|
||||
SNDREG32(0x2800) = 0x0000;
|
||||
|
||||
for (i=0; i<64; i++) {
|
||||
for (j=0; j<0x80; j+=4) {
|
||||
if ((j&31)==0) g2_fifo_wait();
|
||||
CHNREG32(i, j) = 0;
|
||||
}
|
||||
g2_fifo_wait();
|
||||
CHNREG32(i,0) = 0x8000;
|
||||
CHNREG32(i,20) = 0x1f;
|
||||
}
|
||||
|
||||
SNDREG32(0x2800) = 0x000f;
|
||||
g2_fifo_wait();
|
||||
G2_UNLOCK(old);
|
||||
}
|
||||
|
||||
/* Translates a volume from linear form to logarithmic form (required by
|
||||
the AICA chip */
|
||||
/* int logs[] = {
|
||||
|
||||
0, 40, 50, 58, 63, 68, 73, 77, 80, 83, 86, 89, 92, 94, 97, 99, 101, 103,
|
||||
105, 107, 109, 111, 112, 114, 116, 117, 119, 120, 122, 123, 125, 126, 127,
|
||||
129, 130, 131, 133, 134, 135, 136, 137, 139, 140, 141, 142, 143, 144, 145,
|
||||
146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159,
|
||||
160, 161, 162, 162, 163, 164, 165, 166, 166, 167, 168, 169, 170, 170, 171,
|
||||
172, 172, 173, 174, 175, 175, 176, 177, 177, 178, 179, 180, 180, 181, 182,
|
||||
182, 183, 183, 184, 185, 185, 186, 187, 187, 188, 188, 189, 190, 190, 191,
|
||||
191, 192, 193, 193, 194, 194, 195, 196, 196, 197, 197, 198, 198, 199, 199,
|
||||
200, 201, 201, 202, 202, 203, 203, 204, 204, 205, 205, 206, 206, 207, 207,
|
||||
208, 208, 209, 209, 210, 210, 211, 211, 212, 212, 213, 213, 214, 214, 215,
|
||||
215, 216, 216, 217, 217, 217, 218, 218, 219, 219, 220, 220, 221, 221, 222,
|
||||
222, 222, 223, 223, 224, 224, 225, 225, 225, 226, 226, 227, 227, 228, 228,
|
||||
228, 229, 229, 230, 230, 230, 231, 231, 232, 232, 232, 233, 233, 234, 234,
|
||||
234, 235, 235, 236, 236, 236, 237, 237, 238, 238, 238, 239, 239, 240, 240,
|
||||
240, 241, 241, 241, 242, 242, 243, 243, 243, 244, 244, 244, 245, 245, 245,
|
||||
246, 246, 247, 247, 247, 248, 248, 248, 249, 249, 249, 250, 250, 250, 251,
|
||||
251, 251, 252, 252, 252, 253, 253, 253, 254, 254, 254, 255
|
||||
|
||||
}; */
|
||||
|
||||
const static unsigned char logs[] = {
|
||||
0, 15, 22, 27, 31, 35, 39, 42, 45, 47, 50, 52, 55, 57, 59, 61,
|
||||
63, 65, 67, 69, 71, 73, 74, 76, 78, 79, 81, 82, 84, 85, 87, 88,
|
||||
90, 91, 92, 94, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106,
|
||||
108, 109, 110, 111, 112, 113, 114, 116, 117, 118, 119, 120, 121,
|
||||
122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134,
|
||||
135, 136, 137, 138, 138, 139, 140, 141, 142, 143, 144, 145, 146,
|
||||
146, 147, 148, 149, 150, 151, 152, 152, 153, 154, 155, 156, 156,
|
||||
157, 158, 159, 160, 160, 161, 162, 163, 164, 164, 165, 166, 167,
|
||||
167, 168, 169, 170, 170, 171, 172, 173, 173, 174, 175, 176, 176,
|
||||
177, 178, 178, 179, 180, 181, 181, 182, 183, 183, 184, 185, 185,
|
||||
186, 187, 187, 188, 189, 189, 190, 191, 191, 192, 193, 193, 194,
|
||||
195, 195, 196, 197, 197, 198, 199, 199, 200, 200, 201, 202, 202,
|
||||
203, 204, 204, 205, 205, 206, 207, 207, 208, 209, 209, 210, 210,
|
||||
211, 212, 212, 213, 213, 214, 215, 215, 216, 216, 217, 217, 218,
|
||||
219, 219, 220, 220, 221, 221, 222, 223, 223, 224, 224, 225, 225,
|
||||
226, 227, 227, 228, 228, 229, 229, 230, 230, 231, 232, 232, 233,
|
||||
233, 234, 234, 235, 235, 236, 236, 237, 237, 238, 239, 239, 240,
|
||||
240, 241, 241, 242, 242, 243, 243, 244, 244, 245, 245, 246, 246,
|
||||
247, 247, 248, 248, 249, 249, 250, 250, 251, 251, 252, 252, 253, 254, 255
|
||||
};
|
||||
|
||||
/* For the moment this is going to have to suffice, until we really
|
||||
figure out what these mean. */
|
||||
#define AICA_PAN(x) ((x)==0x80?(0):((x)<0x80?(0x1f):(0x0f)))
|
||||
#define AICA_VOL(x) (0xff - logs[128 + (((x) & 0xff) / 2)])
|
||||
//#define AICA_VOL(x) (0xff - logs[x&255])
|
||||
|
||||
static inline unsigned AICA_FREQ(unsigned freq) {
|
||||
unsigned long freq_lo, freq_base = 5644800;
|
||||
int freq_hi = 7;
|
||||
|
||||
/* Need to convert frequency to floating point format
|
||||
(freq_hi is exponent, freq_lo is mantissa)
|
||||
Formula is ferq = 44100*2^freq_hi*(1+freq_lo/1024) */
|
||||
while (freq < freq_base && freq_hi > -8) {
|
||||
freq_base >>= 1;
|
||||
--freq_hi;
|
||||
}
|
||||
while (freq < freq_base && freq_hi > -8) {
|
||||
freq_base >>= 1;
|
||||
freq_hi--;
|
||||
}
|
||||
freq_lo = (freq<<10) / freq_base;
|
||||
return (freq_hi << 11) | (freq_lo & 1023);
|
||||
}
|
||||
|
||||
/* Sets up a sound channel completely. This is generally good if you want
|
||||
a quick and dirty way to play notes. If you want a more comprehensive
|
||||
set of routines (more like PC wavetable cards) see below.
|
||||
|
||||
ch is the channel to play on (0 - 63)
|
||||
smpptr is the pointer to the sound data; if you're running off the
|
||||
SH4, then this ought to be (ptr - 0xa0800000); otherwise it's just
|
||||
ptr. Basically, it's an offset into sound ram.
|
||||
mode is one of the mode constants (16 bit, 8 bit, ADPCM)
|
||||
nsamp is the number of samples to play (not number of bytes!)
|
||||
freq is the sampling rate of the sound
|
||||
vol is the volume, 0 to 0xff (0xff is louder)
|
||||
pan is a panning constant -- 0 is left, 128 is center, 255 is right.
|
||||
|
||||
This routine (and the similar ones) owe a lot to Marcus' sound example --
|
||||
I hadn't gotten quite this far into dissecting the individual regs yet. */
|
||||
void aica_play(int ch,int mode,unsigned long smpptr,int loopst,int loopend,int freq,int vol,int pan,int loopflag) {
|
||||
/* int i;
|
||||
*/
|
||||
int val;
|
||||
int old = 0;
|
||||
|
||||
/* Stop the channel (if it's already playing) */
|
||||
aica_stop(ch);
|
||||
/* doesn't seem to be needed, but it's here just in case */
|
||||
/*
|
||||
for (i=0; i<256; i++) {
|
||||
asm("nop");
|
||||
asm("nop");
|
||||
asm("nop");
|
||||
asm("nop");
|
||||
}
|
||||
*/
|
||||
G2_LOCK(old);
|
||||
/* Envelope setup. The first of these is the loop point,
|
||||
e.g., where the sample starts over when it loops. The second
|
||||
is the loop end. This is the full length of the sample when
|
||||
you are not looping, or the loop end point when you are (though
|
||||
storing more than that is a waste of memory if you're not doing
|
||||
volume enveloping). */
|
||||
CHNREG32(ch, 8) = loopst & 0xffff;
|
||||
CHNREG32(ch, 12) = loopend & 0xffff;
|
||||
|
||||
/* Write resulting values */
|
||||
CHNREG32(ch, 24) = AICA_FREQ(freq);
|
||||
|
||||
/* Set volume, pan, and some other things that we don't know what
|
||||
they do =) */
|
||||
CHNREG32(ch, 36) = AICA_PAN(pan) | (0xf<<8);
|
||||
/* Convert the incoming volume and pan into hardware values */
|
||||
/* Vol starts at zero so we can ramp */
|
||||
vol = AICA_VOL(vol);
|
||||
CHNREG32(ch, 40) = 0x24 | (vol<<8);
|
||||
/* Convert the incoming volume and pan into hardware values */
|
||||
/* Vol starts at zero so we can ramp */
|
||||
|
||||
/* If we supported volume envelopes (which we don't yet) then
|
||||
this value would set that up. The top 4 bits determine the
|
||||
envelope speed. f is the fastest, 1 is the slowest, and 0
|
||||
seems to be an invalid value and does weird things). The
|
||||
default (below) sets it into normal mode (play and terminate/loop).
|
||||
CHNREG32(ch, 16) = 0xf010;
|
||||
*/
|
||||
CHNREG32(ch, 16) = 0x1f; /* No volume envelope */
|
||||
|
||||
|
||||
/* Set sample format, buffer address, and looping control. If
|
||||
0x0200 mask is set on reg 0, the sample loops infinitely. If
|
||||
it's not set, the sample plays once and terminates. We'll
|
||||
also set the bits to start playback here. */
|
||||
CHNREG32(ch, 4) = smpptr & 0xffff;
|
||||
val = 0xc000 | 0x0000 | (mode<<7) | (smpptr >> 16);
|
||||
if (loopflag) val|=0x200;
|
||||
|
||||
CHNREG32(ch, 0) = val;
|
||||
|
||||
G2_UNLOCK(old);
|
||||
|
||||
/* Enable playback */
|
||||
/* CHNREG32(ch, 0) |= 0xc000; */
|
||||
g2_fifo_wait();
|
||||
|
||||
#if 0
|
||||
for (i=0xff; i>=vol; i--) {
|
||||
if ((i&7)==0) g2_fifo_wait();
|
||||
CHNREG32(ch, 40) = 0x24 | (i<<8);;
|
||||
}
|
||||
|
||||
g2_fifo_wait();
|
||||
#endif
|
||||
}
|
||||
|
||||
/* Stop the sound on a given channel */
|
||||
void aica_stop(int ch) {
|
||||
g2_write_32(CHNREGADDR(ch, 0),(g2_read_32(CHNREGADDR(ch, 0)) & ~0x4000) | 0x8000);
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
|
||||
/* The rest of these routines can change the channel in mid-stride so you
|
||||
can do things like vibrato and panning effects. */
|
||||
|
||||
/* Set channel volume */
|
||||
void aica_vol(int ch,int vol) {
|
||||
// g2_write_8(CHNREGADDR(ch, 41),AICA_VOL(vol));
|
||||
g2_write_32(CHNREGADDR(ch, 40),(g2_read_32(CHNREGADDR(ch, 40))&0xffff00ff)|(AICA_VOL(vol)<<8) );
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
/* Set channel pan */
|
||||
void aica_pan(int ch,int pan) {
|
||||
// g2_write_8(CHNREGADDR(ch, 36),AICA_PAN(pan));
|
||||
g2_write_32(CHNREGADDR(ch, 36),(g2_read_32(CHNREGADDR(ch, 36))&0xffffff00)|(AICA_PAN(pan)) );
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
/* Set channel frequency */
|
||||
void aica_freq(int ch,int freq) {
|
||||
g2_write_32(CHNREGADDR(ch, 24),AICA_FREQ(freq));
|
||||
g2_fifo_wait();
|
||||
}
|
||||
|
||||
/* Get channel position */
|
||||
int aica_get_pos(int ch) {
|
||||
#if 1
|
||||
/* Observe channel ch */
|
||||
g2_write_32(SNDREGADDR(0x280c),(g2_read_32(SNDREGADDR(0x280c))&0xffff00ff) | (ch<<8));
|
||||
g2_fifo_wait();
|
||||
/* Update position counters */
|
||||
return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
|
||||
#else
|
||||
/* Observe channel ch */
|
||||
g2_write_8(SNDREGADDR(0x280d),ch);
|
||||
/* Update position counters */
|
||||
return g2_read_32(SNDREGADDR(0x2814)) & 0xffff;
|
||||
#endif
|
||||
}
|
||||
40
alienblaster/project/sdl/sdl-1.2/src/audio/dc/aica.h
Normal file
40
alienblaster/project/sdl/sdl-1.2/src/audio/dc/aica.h
Normal file
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _AICA_H_
|
||||
#define _AICA_H_
|
||||
|
||||
#define AICA_MEM 0xa0800000
|
||||
|
||||
#define SM_8BIT 1
|
||||
#define SM_16BIT 0
|
||||
#define SM_ADPCM 2
|
||||
|
||||
void aica_play(int ch,int mode,unsigned long smpptr,int looptst,int loopend,int freq,int vol,int pan,int loopflag);
|
||||
void aica_stop(int ch);
|
||||
void aica_vol(int ch,int vol);
|
||||
void aica_pan(int ch,int pan);
|
||||
void aica_freq(int ch,int freq);
|
||||
int aica_get_pos(int ch);
|
||||
|
||||
#endif
|
||||
186
alienblaster/project/sdl/sdl-1.2/src/audio/disk/SDL_diskaudio.c
Normal file
186
alienblaster/project/sdl/sdl-1.2/src/audio/disk/SDL_diskaudio.c
Normal file
@@ -0,0 +1,186 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
|
||||
This file written by Ryan C. Gordon (icculus@icculus.org)
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Output raw audio data to a file. */
|
||||
|
||||
#if HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_diskaudio.h"
|
||||
|
||||
/* The tag name used by DISK audio */
|
||||
#define DISKAUD_DRIVER_NAME "disk"
|
||||
|
||||
/* environment variables and defaults. */
|
||||
#define DISKENVR_OUTFILE "SDL_DISKAUDIOFILE"
|
||||
#define DISKDEFAULT_OUTFILE "sdlaudio.raw"
|
||||
#define DISKENVR_WRITEDELAY "SDL_DISKAUDIODELAY"
|
||||
#define DISKDEFAULT_WRITEDELAY 150
|
||||
|
||||
/* Audio driver functions */
|
||||
static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void DISKAUD_WaitAudio(_THIS);
|
||||
static void DISKAUD_PlayAudio(_THIS);
|
||||
static Uint8 *DISKAUD_GetAudioBuf(_THIS);
|
||||
static void DISKAUD_CloseAudio(_THIS);
|
||||
|
||||
static const char *DISKAUD_GetOutputFilename(void)
|
||||
{
|
||||
const char *envr = SDL_getenv(DISKENVR_OUTFILE);
|
||||
return((envr != NULL) ? envr : DISKDEFAULT_OUTFILE);
|
||||
}
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
static int DISKAUD_Available(void)
|
||||
{
|
||||
const char *envr = SDL_getenv("SDL_AUDIODRIVER");
|
||||
if (envr && (SDL_strcmp(envr, DISKAUD_DRIVER_NAME) == 0)) {
|
||||
return(1);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
|
||||
static void DISKAUD_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *DISKAUD_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
const char *envr;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
envr = SDL_getenv(DISKENVR_WRITEDELAY);
|
||||
this->hidden->write_delay = (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY;
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = DISKAUD_OpenAudio;
|
||||
this->WaitAudio = DISKAUD_WaitAudio;
|
||||
this->PlayAudio = DISKAUD_PlayAudio;
|
||||
this->GetAudioBuf = DISKAUD_GetAudioBuf;
|
||||
this->CloseAudio = DISKAUD_CloseAudio;
|
||||
|
||||
this->free = DISKAUD_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DISKAUD_bootstrap = {
|
||||
DISKAUD_DRIVER_NAME, "direct-to-disk audio",
|
||||
DISKAUD_Available, DISKAUD_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void DISKAUD_WaitAudio(_THIS)
|
||||
{
|
||||
SDL_Delay(this->hidden->write_delay);
|
||||
}
|
||||
|
||||
static void DISKAUD_PlayAudio(_THIS)
|
||||
{
|
||||
int written;
|
||||
|
||||
/* Write the audio data */
|
||||
written = SDL_RWwrite(this->hidden->output,
|
||||
this->hidden->mixbuf, 1,
|
||||
this->hidden->mixlen);
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if ( (Uint32)written != this->hidden->mixlen ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *DISKAUD_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void DISKAUD_CloseAudio(_THIS)
|
||||
{
|
||||
if ( this->hidden->mixbuf != NULL ) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if ( this->hidden->output != NULL ) {
|
||||
SDL_RWclose(this->hidden->output);
|
||||
this->hidden->output = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
const char *fname = DISKAUD_GetOutputFilename();
|
||||
|
||||
/* Open the audio device */
|
||||
this->hidden->output = SDL_RWFromFile(fname, "wb");
|
||||
if ( this->hidden->output == NULL ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
#if HAVE_STDIO_H
|
||||
fprintf(stderr, "WARNING: You are using the SDL disk writer"
|
||||
" audio driver!\n Writing to file [%s].\n", fname);
|
||||
#endif
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = spec->size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if ( this->hidden->mixbuf == NULL ) {
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_diskaudio_h
|
||||
#define _SDL_diskaudio_h
|
||||
|
||||
#include "SDL_rwops.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The file descriptor for the audio device */
|
||||
SDL_RWops *output;
|
||||
Uint8 *mixbuf;
|
||||
Uint32 mixlen;
|
||||
Uint32 write_delay;
|
||||
};
|
||||
|
||||
#endif /* _SDL_diskaudio_h */
|
||||
455
alienblaster/project/sdl/sdl-1.2/src/audio/dma/SDL_dmaaudio.c
Normal file
455
alienblaster/project/sdl/sdl-1.2/src/audio/dma/SDL_dmaaudio.c
Normal file
@@ -0,0 +1,455 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h> /* For strerror() */
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <signal.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/mman.h>
|
||||
|
||||
#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
|
||||
/* This is installed on some systems */
|
||||
#include <soundcard.h>
|
||||
#else
|
||||
/* This is recommended by OSS */
|
||||
#include <sys/soundcard.h>
|
||||
#endif
|
||||
|
||||
#ifndef MAP_FAILED
|
||||
#define MAP_FAILED ((Uint8 *)-1)
|
||||
#endif
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_dmaaudio.h"
|
||||
|
||||
/* The tag name used by DMA audio */
|
||||
#define DMA_DRIVER_NAME "dma"
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
#define OPEN_FLAGS (O_RDWR|O_NONBLOCK)
|
||||
|
||||
/* Audio driver functions */
|
||||
static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void DMA_WaitAudio(_THIS);
|
||||
static void DMA_PlayAudio(_THIS);
|
||||
static Uint8 *DMA_GetAudioBuf(_THIS);
|
||||
static void DMA_CloseAudio(_THIS);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
int available;
|
||||
int fd;
|
||||
|
||||
available = 0;
|
||||
|
||||
fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
||||
if ( fd >= 0 ) {
|
||||
int caps;
|
||||
struct audio_buf_info info;
|
||||
|
||||
if ( (ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) &&
|
||||
(caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) &&
|
||||
(ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0) ) {
|
||||
available = 1;
|
||||
}
|
||||
close(fd);
|
||||
}
|
||||
return(available);
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
audio_fd = -1;
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = DMA_OpenAudio;
|
||||
this->WaitAudio = DMA_WaitAudio;
|
||||
this->PlayAudio = DMA_PlayAudio;
|
||||
this->GetAudioBuf = DMA_GetAudioBuf;
|
||||
this->CloseAudio = DMA_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DMA_bootstrap = {
|
||||
DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void DMA_WaitAudio(_THIS)
|
||||
{
|
||||
fd_set fdset;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{ static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
|
||||
if ( kill(parent, 0) < 0 ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if ( frame_ticks ) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
|
||||
if ( ticks > 0 ) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
/* Use select() for audio synchronization */
|
||||
struct timeval timeout;
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(audio_fd, &fdset);
|
||||
timeout.tv_sec = 10;
|
||||
timeout.tv_usec = 0;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
|
||||
const char *message =
|
||||
#ifdef AUDIO_OSPACE_HACK
|
||||
"Audio timeout - buggy audio driver? (trying ospace)";
|
||||
#else
|
||||
"Audio timeout - buggy audio driver? (disabled)";
|
||||
#endif
|
||||
/* In general we should never print to the screen,
|
||||
but in this case we have no other way of letting
|
||||
the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s\n", message);
|
||||
#ifdef AUDIO_OSPACE_HACK
|
||||
/* We may be able to use GET_OSPACE trick */
|
||||
frame_ticks = (float)(this->spec->samples*1000) /
|
||||
this->spec->freq;
|
||||
next_frame = SDL_GetTicks()+frame_ticks;
|
||||
#else
|
||||
this->enabled = 0;
|
||||
/* Don't try to close - may hang */
|
||||
audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
#endif /* AUDIO_OSPACE_HACK */
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void DMA_PlayAudio(_THIS)
|
||||
{
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if ( frame_ticks ) {
|
||||
next_frame += frame_ticks;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
static Uint8 *DMA_GetAudioBuf(_THIS)
|
||||
{
|
||||
count_info info;
|
||||
int playing;
|
||||
int filling;
|
||||
|
||||
/* Get number of blocks, looping if we're not using select() */
|
||||
do {
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0 ) {
|
||||
/* Uh oh... */
|
||||
this->enabled = 0;
|
||||
return(NULL);
|
||||
}
|
||||
} while ( frame_ticks && (info.blocks < 1) );
|
||||
#ifdef DEBUG_AUDIO
|
||||
if ( info.blocks > 1 ) {
|
||||
printf("Warning: audio underflow (%d frags)\n", info.blocks-1);
|
||||
}
|
||||
#endif
|
||||
playing = info.ptr / this->spec.size;
|
||||
filling = (playing + 1)%num_buffers;
|
||||
return (dma_buf + (filling * this->spec.size));
|
||||
}
|
||||
|
||||
static void DMA_CloseAudio(_THIS)
|
||||
{
|
||||
if ( dma_buf != NULL ) {
|
||||
munmap(dma_buf, dma_len);
|
||||
dma_buf = NULL;
|
||||
}
|
||||
if ( audio_fd >= 0 ) {
|
||||
close(audio_fd);
|
||||
audio_fd = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo,
|
||||
SDL_AudioSpec *spec)
|
||||
{
|
||||
int frag_spec;
|
||||
int value;
|
||||
|
||||
/* Close and then reopen the audio device */
|
||||
close(audio_fd);
|
||||
audio_fd = open(audiodev, O_RDWR, 0);
|
||||
if ( audio_fd < 0 ) {
|
||||
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
|
||||
if ( (0x01<<frag_spec) != spec->size ) {
|
||||
SDL_SetError("Fragment size must be a power of two");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the audio buffering parameters */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
|
||||
SDL_SetError("Couldn't set audio fragment spec");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the audio format */
|
||||
value = format;
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
|
||||
(value != format) ) {
|
||||
SDL_SetError("Couldn't set audio format");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set mono or stereo audio */
|
||||
value = (spec->channels > 1);
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) ||
|
||||
(value != stereo) ) {
|
||||
SDL_SetError("Couldn't set audio channels");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the DSP frequency */
|
||||
value = spec->freq;
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0 ) {
|
||||
SDL_SetError("Couldn't set audio frequency");
|
||||
return(-1);
|
||||
}
|
||||
spec->freq = value;
|
||||
|
||||
/* We successfully re-opened the audio */
|
||||
return(0);
|
||||
}
|
||||
|
||||
static int DMA_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
char audiodev[1024];
|
||||
int format;
|
||||
int stereo;
|
||||
int value;
|
||||
Uint16 test_format;
|
||||
struct audio_buf_info info;
|
||||
|
||||
/* Reset the timer synchronization flag */
|
||||
frame_ticks = 0.0;
|
||||
|
||||
/* Open the audio device */
|
||||
audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
||||
if ( audio_fd < 0 ) {
|
||||
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
return(-1);
|
||||
}
|
||||
dma_buf = NULL;
|
||||
ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
|
||||
|
||||
/* Get a list of supported hardware formats */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
|
||||
SDL_SetError("Couldn't get audio format list");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
for ( test_format = SDL_FirstAudioFormat(spec->format);
|
||||
! format && test_format; ) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch ( test_format ) {
|
||||
case AUDIO_U8:
|
||||
if ( value & AFMT_U8 ) {
|
||||
format = AFMT_U8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
if ( value & AFMT_S8 ) {
|
||||
format = AFMT_S8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
if ( value & AFMT_S16_LE ) {
|
||||
format = AFMT_S16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
if ( value & AFMT_S16_BE ) {
|
||||
format = AFMT_S16_BE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
if ( value & AFMT_U16_LE ) {
|
||||
format = AFMT_U16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
if ( value & AFMT_U16_BE ) {
|
||||
format = AFMT_U16_BE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if ( ! format ) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if ( format == 0 ) {
|
||||
SDL_SetError("Couldn't find any hardware audio formats");
|
||||
return(-1);
|
||||
}
|
||||
spec->format = test_format;
|
||||
|
||||
/* Set the audio format */
|
||||
value = format;
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
|
||||
(value != format) ) {
|
||||
SDL_SetError("Couldn't set audio format");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set mono or stereo audio (currently only two channels supported) */
|
||||
stereo = (spec->channels > 1);
|
||||
ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo);
|
||||
if ( stereo ) {
|
||||
spec->channels = 2;
|
||||
} else {
|
||||
spec->channels = 1;
|
||||
}
|
||||
|
||||
/* Because some drivers don't allow setting the buffer size
|
||||
after setting the format, we must re-open the audio device
|
||||
once we know what format and channels are supported
|
||||
*/
|
||||
if ( DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0 ) {
|
||||
/* Error is set by DMA_ReopenAudio() */
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Memory map the audio buffer */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0 ) {
|
||||
SDL_SetError("Couldn't get OSPACE parameters");
|
||||
return(-1);
|
||||
}
|
||||
spec->size = info.fragsize;
|
||||
spec->samples = spec->size / ((spec->format & 0xFF) / 8);
|
||||
spec->samples /= spec->channels;
|
||||
num_buffers = info.fragstotal;
|
||||
dma_len = num_buffers*spec->size;
|
||||
dma_buf = (Uint8 *)mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED,
|
||||
audio_fd, 0);
|
||||
if ( dma_buf == MAP_FAILED ) {
|
||||
SDL_SetError("DMA memory map failed");
|
||||
dma_buf = NULL;
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(dma_buf, spec->silence, dma_len);
|
||||
|
||||
/* Check to see if we need to use select() workaround */
|
||||
{ char *workaround;
|
||||
workaround = SDL_getenv("SDL_DSP_NOSELECT");
|
||||
if ( workaround ) {
|
||||
frame_ticks = (float)(spec->samples*1000)/spec->freq;
|
||||
next_frame = SDL_GetTicks()+frame_ticks;
|
||||
}
|
||||
}
|
||||
|
||||
/* Trigger audio playback */
|
||||
value = 0;
|
||||
ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value);
|
||||
value = PCM_ENABLE_OUTPUT;
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0 ) {
|
||||
SDL_SetError("Couldn't trigger audio output");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_dspaudio_h
|
||||
#define _SDL_dspaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *dma_buf;
|
||||
int dma_len;
|
||||
int num_buffers;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
/* Old variable names */
|
||||
#define audio_fd (this->hidden->audio_fd)
|
||||
#define parent (this->hidden->parent)
|
||||
#define dma_buf (this->hidden->dma_buf)
|
||||
#define dma_len (this->hidden->dma_len)
|
||||
#define num_buffers (this->hidden->num_buffers)
|
||||
#define frame_ticks (this->hidden->frame_ticks)
|
||||
#define next_frame (this->hidden->next_frame)
|
||||
|
||||
#endif /* _SDL_dspaudio_h */
|
||||
@@ -0,0 +1,242 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
|
||||
/* patch for IRIX 5 by Georg Schwarz 18/07/2004 */
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_irixaudio.h"
|
||||
|
||||
|
||||
#ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */
|
||||
#define OLD_IRIX_AUDIO
|
||||
#define alClosePort(x) ALcloseport(x)
|
||||
#define alFreeConfig(x) ALfreeconfig(x)
|
||||
#define alGetFillable(x) ALgetfillable(x)
|
||||
#define alNewConfig() ALnewconfig()
|
||||
#define alOpenPort(x,y,z) ALopenport(x,y,z)
|
||||
#define alSetChannels(x,y) ALsetchannels(x,y)
|
||||
#define alSetQueueSize(x,y) ALsetqueuesize(x,y)
|
||||
#define alSetSampFmt(x,y) ALsetsampfmt(x,y)
|
||||
#define alSetWidth(x,y) ALsetwidth(x,y)
|
||||
#endif
|
||||
|
||||
/* Audio driver functions */
|
||||
static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void AL_WaitAudio(_THIS);
|
||||
static void AL_PlayAudio(_THIS);
|
||||
static Uint8 *AL_GetAudioBuf(_THIS);
|
||||
static void AL_CloseAudio(_THIS);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = AL_OpenAudio;
|
||||
this->WaitAudio = AL_WaitAudio;
|
||||
this->PlayAudio = AL_PlayAudio;
|
||||
this->GetAudioBuf = AL_GetAudioBuf;
|
||||
this->CloseAudio = AL_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DMEDIA_bootstrap = {
|
||||
"AL", "IRIX DMedia audio",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
|
||||
void static AL_WaitAudio(_THIS)
|
||||
{
|
||||
Sint32 timeleft;
|
||||
|
||||
timeleft = this->spec.samples - alGetFillable(audio_port);
|
||||
if ( timeleft > 0 ) {
|
||||
timeleft /= (this->spec.freq/1000);
|
||||
SDL_Delay((Uint32)timeleft);
|
||||
}
|
||||
}
|
||||
|
||||
static void AL_PlayAudio(_THIS)
|
||||
{
|
||||
/* Write the audio data out */
|
||||
if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) {
|
||||
/* Assume fatal error, for now */
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *AL_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(mixbuf);
|
||||
}
|
||||
|
||||
static void AL_CloseAudio(_THIS)
|
||||
{
|
||||
if ( mixbuf != NULL ) {
|
||||
SDL_FreeAudioMem(mixbuf);
|
||||
mixbuf = NULL;
|
||||
}
|
||||
if ( audio_port != NULL ) {
|
||||
alClosePort(audio_port);
|
||||
audio_port = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec)
|
||||
{
|
||||
Uint16 test_format = SDL_FirstAudioFormat(spec->format);
|
||||
long width = 0;
|
||||
long fmt = 0;
|
||||
int valid = 0;
|
||||
|
||||
#ifdef OLD_IRIX_AUDIO
|
||||
{
|
||||
long audio_param[2];
|
||||
audio_param[0] = AL_OUTPUT_RATE;
|
||||
audio_param[1] = spec->freq;
|
||||
valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
|
||||
}
|
||||
#else
|
||||
{
|
||||
ALpv audio_param;
|
||||
audio_param.param = AL_RATE;
|
||||
audio_param.value.i = spec->freq;
|
||||
valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
while ((!valid) && (test_format)) {
|
||||
valid = 1;
|
||||
spec->format = test_format;
|
||||
|
||||
switch (test_format) {
|
||||
case AUDIO_S8:
|
||||
width = AL_SAMPLE_8;
|
||||
fmt = AL_SAMPFMT_TWOSCOMP;
|
||||
break;
|
||||
|
||||
case AUDIO_S16SYS:
|
||||
width = AL_SAMPLE_16;
|
||||
fmt = AL_SAMPFMT_TWOSCOMP;
|
||||
break;
|
||||
|
||||
default:
|
||||
valid = 0;
|
||||
test_format = SDL_NextAudioFormat();
|
||||
break;
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
ALconfig audio_config = alNewConfig();
|
||||
valid = 0;
|
||||
if (audio_config) {
|
||||
if (alSetChannels(audio_config, spec->channels) < 0) {
|
||||
if (spec->channels > 2) { /* can't handle > stereo? */
|
||||
spec->channels = 2; /* try again below. */
|
||||
}
|
||||
}
|
||||
|
||||
if ((alSetSampFmt(audio_config, fmt) >= 0) &&
|
||||
((!width) || (alSetWidth(audio_config, width) >= 0)) &&
|
||||
(alSetQueueSize(audio_config, spec->samples * 2) >= 0) &&
|
||||
(alSetChannels(audio_config, spec->channels) >= 0)) {
|
||||
|
||||
audio_port = alOpenPort("SDL audio", "w", audio_config);
|
||||
if (audio_port == NULL) {
|
||||
/* docs say AL_BAD_CHANNELS happens here, too. */
|
||||
int err = oserror();
|
||||
if (err == AL_BAD_CHANNELS) {
|
||||
spec->channels = 2;
|
||||
alSetChannels(audio_config, spec->channels);
|
||||
audio_port = alOpenPort("SDL audio", "w",
|
||||
audio_config);
|
||||
}
|
||||
}
|
||||
|
||||
if (audio_port != NULL) {
|
||||
valid = 1;
|
||||
}
|
||||
}
|
||||
|
||||
alFreeConfig(audio_config);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid) {
|
||||
SDL_SetError("Unsupported audio format");
|
||||
return (-1);
|
||||
}
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
|
||||
if (mixbuf == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return (-1);
|
||||
}
|
||||
SDL_memset(mixbuf, spec->silence, spec->size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return (0);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_lowaudio_h
|
||||
#define _SDL_lowaudio_h
|
||||
|
||||
#include <dmedia/audio.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The handle for the audio device */
|
||||
ALport audio_port;
|
||||
|
||||
Uint8 *mixbuf; /* The app mixing buffer */
|
||||
};
|
||||
|
||||
/* Old variable names */
|
||||
#define audio_port (this->hidden->audio_port)
|
||||
#define mixbuf (this->hidden->mixbuf)
|
||||
|
||||
#endif /* _SDL_lowaudio_h */
|
||||
340
alienblaster/project/sdl/sdl-1.2/src/audio/dsp/SDL_dspaudio.c
Normal file
340
alienblaster/project/sdl/sdl-1.2/src/audio/dsp/SDL_dspaudio.c
Normal file
@@ -0,0 +1,340 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
|
||||
Modified in Oct 2004 by Hannu Savolainen
|
||||
hannu@opensound.com
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <stdio.h> /* For perror() */
|
||||
#include <string.h> /* For strerror() */
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <signal.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
|
||||
/* This is installed on some systems */
|
||||
#include <soundcard.h>
|
||||
#else
|
||||
/* This is recommended by OSS */
|
||||
#include <sys/soundcard.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_dspaudio.h"
|
||||
|
||||
/* The tag name used by DSP audio */
|
||||
#define DSP_DRIVER_NAME "dsp"
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
#define OPEN_FLAGS (O_WRONLY|O_NONBLOCK)
|
||||
|
||||
/* Audio driver functions */
|
||||
static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec);
|
||||
static void DSP_WaitAudio(_THIS);
|
||||
static void DSP_PlayAudio(_THIS);
|
||||
static Uint8 *DSP_GetAudioBuf(_THIS);
|
||||
static void DSP_CloseAudio(_THIS);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
|
||||
static int Audio_Available(void)
|
||||
{
|
||||
int fd;
|
||||
int available;
|
||||
|
||||
available = 0;
|
||||
fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
||||
if ( fd >= 0 ) {
|
||||
available = 1;
|
||||
close(fd);
|
||||
}
|
||||
return(available);
|
||||
}
|
||||
|
||||
static void Audio_DeleteDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_AudioDevice *Audio_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_AudioDevice *this;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
|
||||
if ( this ) {
|
||||
SDL_memset(this, 0, (sizeof *this));
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
}
|
||||
if ( (this == NULL) || (this->hidden == NULL) ) {
|
||||
SDL_OutOfMemory();
|
||||
if ( this ) {
|
||||
SDL_free(this);
|
||||
}
|
||||
return(0);
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
audio_fd = -1;
|
||||
|
||||
/* Set the function pointers */
|
||||
this->OpenAudio = DSP_OpenAudio;
|
||||
this->WaitAudio = DSP_WaitAudio;
|
||||
this->PlayAudio = DSP_PlayAudio;
|
||||
this->GetAudioBuf = DSP_GetAudioBuf;
|
||||
this->CloseAudio = DSP_CloseAudio;
|
||||
|
||||
this->free = Audio_DeleteDevice;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
AudioBootStrap DSP_bootstrap = {
|
||||
DSP_DRIVER_NAME, "OSS /dev/dsp standard audio",
|
||||
Audio_Available, Audio_CreateDevice
|
||||
};
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void DSP_WaitAudio(_THIS)
|
||||
{
|
||||
/* Not needed at all since OSS handles waiting automagically */
|
||||
}
|
||||
|
||||
static void DSP_PlayAudio(_THIS)
|
||||
{
|
||||
if (write(audio_fd, mixbuf, mixlen)==-1)
|
||||
{
|
||||
perror("Audio write");
|
||||
this->enabled = 0;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *DSP_GetAudioBuf(_THIS)
|
||||
{
|
||||
return(mixbuf);
|
||||
}
|
||||
|
||||
static void DSP_CloseAudio(_THIS)
|
||||
{
|
||||
if ( mixbuf != NULL ) {
|
||||
SDL_FreeAudioMem(mixbuf);
|
||||
mixbuf = NULL;
|
||||
}
|
||||
if ( audio_fd >= 0 ) {
|
||||
close(audio_fd);
|
||||
audio_fd = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec)
|
||||
{
|
||||
char audiodev[1024];
|
||||
int format;
|
||||
int value;
|
||||
int frag_spec;
|
||||
Uint16 test_format;
|
||||
|
||||
/* Make sure fragment size stays a power of 2, or OSS fails. */
|
||||
/* I don't know which of these are actually legal values, though... */
|
||||
if (spec->channels > 8)
|
||||
spec->channels = 8;
|
||||
else if (spec->channels > 4)
|
||||
spec->channels = 4;
|
||||
else if (spec->channels > 2)
|
||||
spec->channels = 2;
|
||||
|
||||
/* Open the audio device */
|
||||
audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
||||
if ( audio_fd < 0 ) {
|
||||
SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
return(-1);
|
||||
}
|
||||
mixbuf = NULL;
|
||||
|
||||
/* Make the file descriptor use blocking writes with fcntl() */
|
||||
{ long flags;
|
||||
flags = fcntl(audio_fd, F_GETFL);
|
||||
flags &= ~O_NONBLOCK;
|
||||
if ( fcntl(audio_fd, F_SETFL, flags) < 0 ) {
|
||||
SDL_SetError("Couldn't set audio blocking mode");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
|
||||
/* Get a list of supported hardware formats */
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
|
||||
perror("SNDCTL_DSP_GETFMTS");
|
||||
SDL_SetError("Couldn't get audio format list");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
for ( test_format = SDL_FirstAudioFormat(spec->format);
|
||||
! format && test_format; ) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch ( test_format ) {
|
||||
case AUDIO_U8:
|
||||
if ( value & AFMT_U8 ) {
|
||||
format = AFMT_U8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
if ( value & AFMT_S16_LE ) {
|
||||
format = AFMT_S16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
if ( value & AFMT_S16_BE ) {
|
||||
format = AFMT_S16_BE;
|
||||
}
|
||||
break;
|
||||
#if 0
|
||||
/*
|
||||
* These formats are not used by any real life systems so they are not
|
||||
* needed here.
|
||||
*/
|
||||
case AUDIO_S8:
|
||||
if ( value & AFMT_S8 ) {
|
||||
format = AFMT_S8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
if ( value & AFMT_U16_LE ) {
|
||||
format = AFMT_U16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
if ( value & AFMT_U16_BE ) {
|
||||
format = AFMT_U16_BE;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if ( ! format ) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if ( format == 0 ) {
|
||||
SDL_SetError("Couldn't find any hardware audio formats");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
spec->format = test_format;
|
||||
|
||||
/* Set the audio format */
|
||||
value = format;
|
||||
if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
|
||||
(value != format) ) {
|
||||
perror("SNDCTL_DSP_SETFMT");
|
||||
SDL_SetError("Couldn't set audio format");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Set the number of channels of output */
|
||||
value = spec->channels;
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0 ) {
|
||||
perror("SNDCTL_DSP_CHANNELS");
|
||||
SDL_SetError("Cannot set the number of channels");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
spec->channels = value;
|
||||
|
||||
/* Set the DSP frequency */
|
||||
value = spec->freq;
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0 ) {
|
||||
perror("SNDCTL_DSP_SPEED");
|
||||
SDL_SetError("Couldn't set audio frequency");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
spec->freq = value;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for ( frag_spec = 0; (0x01U<<frag_spec) < spec->size; ++frag_spec );
|
||||
if ( (0x01U<<frag_spec) != spec->size ) {
|
||||
SDL_SetError("Fragment size must be a power of two");
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
frag_spec |= 0x00020000; /* two fragments, for low latency */
|
||||
|
||||
/* Set the audio buffering parameters */
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Requesting %d fragments of size %d\n",
|
||||
(frag_spec >> 16), 1<<(frag_spec&0xFFFF));
|
||||
#endif
|
||||
if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
|
||||
perror("SNDCTL_DSP_SETFRAGMENT");
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
{ audio_buf_info info;
|
||||
ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info);
|
||||
fprintf(stderr, "fragments = %d\n", info.fragments);
|
||||
fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
|
||||
fprintf(stderr, "fragsize = %d\n", info.fragsize);
|
||||
fprintf(stderr, "bytes = %d\n", info.bytes);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
mixlen = spec->size;
|
||||
mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
|
||||
if ( mixbuf == NULL ) {
|
||||
DSP_CloseAudio(this);
|
||||
return(-1);
|
||||
}
|
||||
SDL_memset(mixbuf, spec->silence, spec->size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return(0);
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_dspaudio_h
|
||||
#define _SDL_dspaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
/* Old variable names */
|
||||
#define audio_fd (this->hidden->audio_fd)
|
||||
#define parent (this->hidden->parent)
|
||||
#define mixbuf (this->hidden->mixbuf)
|
||||
#define mixlen (this->hidden->mixlen)
|
||||
#define frame_ticks (this->hidden->frame_ticks)
|
||||
#define next_frame (this->hidden->next_frame)
|
||||
|
||||
#endif /* _SDL_dspaudio_h */
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user