TOTALLY STUPID BUG how could I lose 3 days debugging it. SDL is working perfeclty, that was the application crashing which could not load music file.
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@@ -24,7 +24,9 @@ using namespace std;
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#include <string>
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#include <fstream>
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#include <iostream>
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#ifdef ANDROID
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#include <android/log.h>
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#endif
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Mixer * mixerInstance = NULL;
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@@ -91,13 +93,39 @@ void Mixer::freeMixer() {
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int Mixer::loadSample(string fileName, int volume) {
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if (enabled) {
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if (fn2snd.find(fileName) == fn2snd.end()) {
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// open the file for reading
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ifstream inputFile ( fileName.c_str(), ios::in);
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if (!inputFile.good()) {
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cout << "ERROR: file " << fileName << " does not exist!" << endl;
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exit(1);
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}
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mixChunks.push_back(Mix_LoadWAV(fileName.c_str()));
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string fn = fileName;
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string fn1 = fn;
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__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", (string( "Loading sound " ) + fn).c_str() );
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// Check if file exist
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FILE * inputFile = fopen( fn1.c_str(), "rb");
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if (!inputFile) {
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if( fn1.size() > 4 && fn1.find(".wav") != string::npos ) {
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fn1 = fn1.substr( 0, fn1.size() - 4 ) + ".ogg";
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inputFile = fopen( fn1.c_str(), "rb");
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}
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if (!inputFile) {
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cout << "ERROR: file " << fn1 << " does not exist!" << endl;
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#ifdef ANDROID
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__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
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#endif
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exit(1);
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}
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}
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fclose(inputFile);
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// TODO: error-handling
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Mix_Chunk *newSound = Mix_LoadWAV(fn1.c_str());
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if( !newSound ) {
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cout << "ERROR: file " << fn1 << " cannot be loaded!" << endl;
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#ifdef ANDROID
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__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
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#endif
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exit(1);
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}
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mixChunks.push_back(newSound);
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fn2snd[ fileName ] = mixChunks.size() - 1;
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if ( 0 <= volume && volume < 128 ) {
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Mix_VolumeChunk( mixChunks[ mixChunks.size() - 1 ], volume );
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@@ -151,14 +179,39 @@ void Mixer::fadeOut(int mSecs) {
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int Mixer::loadMusic( string fn ) {
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if (enabled) {
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if (fn2mus.find(fn) == fn2mus.end()) {
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// open the file for reading
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ifstream inputFile ( fn.c_str(), ios::in);
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if (!inputFile.good()) {
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cout << "ERROR: file " << fn << " does not exist!" << endl;
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exit(1);
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}
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__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", (string( "Loading sound " ) + fn).c_str() );
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string fn1 = fn;
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// Check if file exist
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FILE * inputFile = fopen( fn1.c_str(), "rb");
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if (!inputFile) {
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if( fn1.size() > 4 && fn1.find(".wav") != string::npos ) {
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fn1 = fn1.substr( 0, fn1.size() - 4 ) + ".ogg";
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inputFile = fopen( fn1.c_str(), "rb");
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}
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if (!inputFile) {
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cout << "ERROR: file " << fn1 << " does not exist!" << endl;
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#ifdef ANDROID
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__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
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#endif
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exit(1);
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}
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}
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fclose(inputFile);
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// TODO: error-handling
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Mix_Music *newSound = Mix_LoadMUS(fn1.c_str());
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if( !newSound ) {
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cout << "ERROR: file " << fn1 << " cannot be loaded!" << endl;
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#ifdef ANDROID
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__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
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#endif
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exit(1);
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}
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musics.push_back(Mix_LoadMUS(fn.c_str()));
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musics.push_back(newSound);
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fn2mus[ fn ] = musics.size() - 1;
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return musics.size() - 1;
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}
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@@ -100,7 +100,6 @@ static Uint8 *ANDROIDAUD_GetAudioBuf(_THIS)
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static int ANDROIDAUD_OpenAudio(_THIS, const char *devname, int iscapture)
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{
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_OpenAudio: enter");
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SDL_AudioSpec *audioFormat = &this->spec;
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int bytesPerSample;
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JNIEnv * jniEnv = NULL;
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@@ -148,7 +147,6 @@ static int ANDROIDAUD_OpenAudio(_THIS, const char *devname, int iscapture)
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SDL_CalculateAudioSpec(&this->spec);
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_OpenAudio: exit, audioBufferSize %d", audioBufferSize);
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return(1);
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}
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@@ -184,7 +182,6 @@ static jmethodID JavaFillBuffer = NULL;
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static void ANDROIDAUD_ThreadInit(_THIS)
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{
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_ThreadInit: enter");
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jclass JavaAudioThreadClass = NULL;
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jmethodID JavaInitThread = NULL;
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jmethodID JavaGetBuffer = NULL;
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@@ -212,8 +209,6 @@ static void ANDROIDAUD_ThreadInit(_THIS)
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__android_log_print(ANDROID_LOG_ERROR, "libSDL", "ANDROIDAUD_OpenAudio(): JNI returns a copy of byte array - no audio will be played");
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SDL_memset(audioBuffer, this->spec.silence, this->spec.size);
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_ThreadInit: exit, audioBuffer %p", audioBuffer);
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};
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static void ANDROIDAUD_ThreadDeinit(_THIS)
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@@ -223,15 +218,12 @@ static void ANDROIDAUD_ThreadDeinit(_THIS)
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static void ANDROIDAUD_PlayAudio(_THIS)
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{
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_PlayAudio: enter, audiobuffer %p", audioBuffer);
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jboolean isCopy = JNI_TRUE;
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(*jniEnvPlaying)->ReleaseByteArrayElements(jniEnvPlaying, audioBufferJNI, (jbyte *)audioBuffer, 0);
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audioBuffer = NULL;
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_PlayAudio: before JavaFillBuffer");
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(*jniEnvPlaying)->CallIntMethod( jniEnvPlaying, JavaAudioThread, JavaFillBuffer );
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_PlayAudio: after JavaFillBuffer");
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audioBuffer = (unsigned char *) (*jniEnvPlaying)->GetByteArrayElements(jniEnvPlaying, audioBufferJNI, &isCopy);
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if( !audioBuffer )
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@@ -239,7 +231,6 @@ static void ANDROIDAUD_PlayAudio(_THIS)
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if( isCopy == JNI_TRUE )
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_PlayAudio() JNI returns a copy of byte array - that's slow");
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__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_PlayAudio: exit audioBuffer %p", audioBuffer);
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}
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#ifndef SDL_JAVA_PACKAGE_PATH
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@@ -34,14 +34,7 @@ class AudioThread {
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public int fillBuffer()
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{
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Log.i("libSDL", "JNI: fillBuffer() enter, mAudioBuffer len " + String.valueOf(mAudioBuffer.length));
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int ret = 0;
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try{
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ret = mAudio.write( mAudioBuffer, 0, mAudioBuffer.length );
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} catch( Throwable t ) {
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Log.i("libSDL", "JNI: fillBuffer() caught exception!");
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}
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Log.i("libSDL", "JNI: fillBuffer() exit, written " + String.valueOf(ret));
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mAudio.write( mAudioBuffer, 0, mAudioBuffer.length );
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return 1;
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}
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