a4b025eb07
- improved ending scene of EP1. The lights on Window are now seen - improved key stacking code - reduced more lines of the source code
gerstrong
2009-08-09 09:04:57 +00:00
e383b31151
Source code is a bit clearer and cleaner now. removed more useless stuff
gerstrong
2009-08-08 16:38:27 +00:00
3ab713f7c5
- added more AI and other functions of CK 8.4 - distributed the source code to more files - reduced some lines of source code
gerstrong
2009-08-08 13:55:26 +00:00
0f617cffe9
Added more AI and other functions of CK 8.4
gerstrong
2009-08-06 19:36:58 +00:00
e143ccc5a3
Fixed minor font (story text images) and sprite (ending seq ep 1) issues
gerstrong
2009-08-05 18:54:20 +00:00
8a28bac6a6
fixed a string bug which threw out an exeception in finale of ep1 and 2
gerstrong
2009-08-05 14:27:51 +00:00
f2229b2f5a
Ordering info option has been added. This only works with Ep. 1
gerstrong
2009-08-04 16:53:26 +00:00
20aebae483
Fixed some CDialog Graphic bugs
gerstrong
2009-08-03 19:01:54 +00:00
7abc5b0960
Fixed a minor tilebug
gerstrong
2009-08-03 15:11:51 +00:00
53b822f703
- removed old unused files - improved CWindow and CTextBox Classes
gerstrong
2009-08-03 13:50:09 +00:00
89dd1e260c
Some game functionalities of CK 8.4 has been implemented. Fixed a bug which made the main-menu crash sometimes
gerstrong
2009-08-02 16:16:00 +00:00
59ce82756c
reduced source code a bit
gerstrong
2009-08-02 13:13:36 +00:00
919566c02e
improved classic PC Speaker Sounds. Thx a lot to Napalm. Credits to him!
gerstrong
2009-08-02 12:52:09 +00:00
ba2fe3d650
CK8.4 Adation of Enemy AI
gerstrong
2009-08-01 19:40:21 +00:00
09dce0f398
- updated earth.cpp and fireball.cpp to 8.4 CK Code
gerstrong
2009-08-01 19:38:57 +00:00
ed9f653202
- added semi-transparent sprites feature. (Used in masked tiles) - fixed minor bugs
gerstrong
2009-08-01 12:20:22 +00:00
ee00c0f49b
- improved animatedtiles function especially for hint message boxes - tile animation bugs in some levels of ep2 have been fixed
gerstrong
2009-07-31 17:08:49 +00:00
caa7fd2244
- level 16 in ep2 can now be exited after saving Wash DC - improved tile attribut loading for mods like silcar
gerstrong
2009-07-31 14:04:05 +00:00
4c5616a585
- Added early implementation of CWindow System which easily can print dialogs, menus and much more! - Youseeinyourmind and vorticonelder are now one function (showHintmessage) - This also fixed the VorticonElder bug which made the system freeze, because dialog was printed a lot of times.
gerstrong
2009-07-31 12:27:16 +00:00
57c4d2a67f
Added F1 Helping text todo
gerstrong
2009-07-29 19:15:09 +00:00
e9497a8836
butler and door updated from CK 8.4
gerstrong
2009-07-29 16:48:51 +00:00
5059fd486a
Web-Page News: Kate has joined the team
gerstrong
2009-07-29 05:52:03 +00:00
2f742e925e
Fixed problem when opening the story scene. Nevertheless, that function must be improved.
gerstrong
2009-07-28 18:41:31 +00:00
4e714eab46
AI of Ball and Jack has been improved. Ported the code of CK version 8.4
gerstrong
2009-07-27 20:39:31 +00:00
f0aea07261
* fixed some crashes which happened, when there were to many enemies on screen. * imporoved tile reading for some mods
gerstrong
2009-07-27 17:54:06 +00:00
10d15cdffc
* Corrected some spell errors * Added vorticon baby AI from CK 8.4. Now they are more pesty ;-)
gerstrong
2009-07-26 20:00:14 +00:00
3ea2d41304
- removed the need of ep?attr.dat - CLatch.cpp and CLatch.h have been removed, because they were replaced by better classes before. They are not used anymore and old
gerstrong
2009-07-26 16:23:43 +00:00
157711d547
better default values for video
albertzeyer
2009-07-26 09:54:06 +00:00
e317988683
dont need to change cur dir (and should not change)
albertzeyer
2009-07-26 09:49:51 +00:00
0ac929c707
set better default resolution (and set any; fix, would crash otherwise)
albertzeyer
2009-07-26 09:49:11 +00:00
85404469a4
fixed setting up binary_dir (important for searchpath system)
albertzeyer
2009-07-26 09:38:34 +00:00