some fixes (removed all chdir)
git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@153 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
This commit is contained in:
@@ -11,6 +11,8 @@
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#include "CLogFile.h"
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#include <fstream>
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#include "FindFile.h"
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#include "Debug.h"
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CLogFile::CLogFile() {}
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@@ -109,6 +111,7 @@ void CLogFile::textOut(int Color, bool List, const char *Text)
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void CLogFile::textOut(const char *Text)
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{
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notes << Text << endl;
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fprintf(m_Logfile,"%s",Text);
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fflush(m_Logfile);
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}
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@@ -38,55 +38,6 @@ void addmaptile(unsigned int t)
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}
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}
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bool renameFilenamesLowerCase(const std::string& dir_name)
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{
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#ifdef TARGET_WIN32
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return true;
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#else
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DIR *p_Dir;
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char newname[256];
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char buf[256];
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struct dirent *dp;
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memset(newname,0,256);
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strcpy(buf,dir_name.c_str());
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if(buf[0] == '\0')
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strcpy(buf,"./");
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chdir("data");
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if((p_Dir = opendir(buf))==NULL)
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return false;
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bool retval = true;
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// This function checks if all the files in the directory are lower case.
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// If they aren't rename them
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while((dp = readdir(p_Dir)) != NULL)
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{
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if(dp->d_type == DT_REG)
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{
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strcpy(newname,dp->d_name);
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int len = strlen(newname);
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for(int pos=0 ; pos < len ; pos++ )
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if(newname[pos] >= 'A' && newname[pos] <= 'Z')
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newname[pos] += ('a'-'A');
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if(strncmp(newname,dp->d_name,strlen(dp->d_name)) != 0)
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if(rename(dp->d_name,newname) != -1)
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retval &= true;
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}
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}
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closedir(p_Dir);
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chdir("../");
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return retval;
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#endif
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}
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short checkConsistencyofGameData(stGameData *p_GameData)
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{
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@@ -129,12 +80,6 @@ short checkConsistencyofGameData(stGameData *p_GameData)
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p_GameData->FileList[24] = "sounds.ck" + itoa(p_GameData->Episode);
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}
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// Rename all the the files in the directory to lower case
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if(!renameFilenamesLowerCase(p_GameData->DataDirectory))
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{
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g_pLogFile->ftextOut(PURPLE,"WARNING: There was an error while trying to format correctly the game data.");
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g_pLogFile->ftextOut(PURPLE,"Please check, if you have write permissions on the game data directory and it is accessible<br>");
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}
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// Finally check if they really exist!
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int c=0;
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@@ -10,22 +10,16 @@
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#include <string.h>
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#include <fstream>
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#include "../FindFile.h"
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#include "../StringUtils.h"
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CPatcher::CPatcher(int episode, int version,unsigned char *data, const std::string& datadir) {
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m_episode = episode;
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m_version = version;
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m_data = data;
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m_datadirectory = datadir;
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if(m_datadirectory != "") m_datadirectory += "/";
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}
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CPatcher::~CPatcher() {
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while(!m_TextList.empty())
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{
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delete *(m_TextList.begin());
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m_TextList.pop_front();
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}
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}
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CPatcher::~CPatcher() {}
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void CPatcher::patchMemory()
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{
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@@ -35,49 +29,40 @@ void CPatcher::patchMemory()
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// then read out of the list the patch commands and apply them to the
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// Exe-file data m_data
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// change to the proper directory
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chdir("data");
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chdir(m_datadirectory.c_str());
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// TODO: Extend this part further with more commands
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while(!m_TextList.empty())
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{
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char line[256];
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std::string line = *m_TextList.begin();
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strcpy(line,*(m_TextList.begin()));
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if(strncmp(line,"\%version",strlen("\%version")) == 0)
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if(strCaseStartsWith(line,"\%version"))
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{
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char *verstring;
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char detected_version[5];
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std::string verstring = line.substr(strlen("\%version"));
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verstring = line + strlen("\%version");
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sscanf(verstring,"%s",detected_version);
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if((!strcmp(detected_version,"1.31") && m_version == 131 )
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|| (!strcmp(detected_version,"1.1") && m_version == 110 )
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|| !strcmp(detected_version,"ALL"))
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if((stringcaseequal(verstring,"1.31") && m_version == 131 )
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|| (stringcaseequal(verstring,"1.1") && m_version == 110 )
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|| stringcaseequal(verstring,"ALL"))
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{
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while(!m_TextList.empty())
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{
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// Get the next line
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strcpy(line,*(m_TextList.begin()));
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line = *m_TextList.begin();
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// Now we really start to process the commands
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if( strncmp(line,"\%patchfile",strlen("\%patchfile")) == 0 )
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if( strCaseStartsWith(line,"\%patchfile") )
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{
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unsigned long offset;
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char *newbuf;
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char patch_file_name[256];
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newbuf = line + strlen("\%patchfile");
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sscanf(newbuf,"%lx %s",&offset,patch_file_name); // Only hexadecimal numbers supported
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patchMemfromFile((const char*)patch_file_name,offset);
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size_t offset = 0;
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std::string patch_file_name;
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std::string newbuf = line.substr(strlen("\%patchfile"));
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size_t p = newbuf.find(' ');
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if(p != std::string::npos) {
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sscanf(newbuf.substr(0,p).c_str(), "%lx", &offset); // Only hexadecimal numbers supported
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patch_file_name = newbuf.substr(p+1);
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patchMemfromFile("data/" + m_datadirectory + "/" + patch_file_name,offset);
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}
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}
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if(!m_TextList.empty())
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{
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delete *(m_TextList.begin());
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m_TextList.pop_front();
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}
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}
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@@ -86,50 +71,38 @@ void CPatcher::patchMemory()
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if(!m_TextList.empty())
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{
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delete *(m_TextList.begin());
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m_TextList.pop_front();
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}
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}
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// change back to "data" dir
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char curdir[256];
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while(1)
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{
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char *reldir;
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getcwd(curdir,256);
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reldir = curdir+strlen(curdir)-strlen("data");
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if(strcmp(reldir,"data"))
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chdir("..");
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else
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break;
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}
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chdir("..");
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}
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bool CPatcher::loadPatchfile()
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{
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bool ret = false;
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chdir("data");
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chdir(m_datadirectory.c_str());
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std::string fullfname = GetFullFileName("data/" + m_datadirectory);
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if(fullfname.size() == 0)
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return false;
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// Detect the patchfile
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DIR *dir = opendir(".");
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struct dirent *dp;
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DIR *dir = opendir(Utf8ToSystemNative(fullfname).c_str());
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bool ret = false;
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if(dir)
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{
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struct dirent *dp;
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while( ( dp = readdir(dir) ) )
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{
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if(strstr(dp->d_name,".pat"))
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{
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// The file was found! now read it into the memory!
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char* buf;
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std::ifstream Patchfile; OpenGameFileR(Patchfile, dp->d_name);
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while(!Patchfile.eof())
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{
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buf = new char[256];
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Patchfile.getline(buf,256);
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char buf[256];
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Patchfile.getline(buf,sizeof(buf));
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fix_markend(buf);
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m_TextList.push_back(buf);
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}
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@@ -141,19 +114,6 @@ bool CPatcher::loadPatchfile()
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}
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}
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char curdir[256];
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while(1)
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{
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char *reldir;
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getcwd(curdir,256);
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reldir = curdir+strlen(curdir)-strlen("data");
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if(strcmp(reldir,"data"))
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chdir("..");
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else
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break;
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}
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chdir("..");
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closedir(dir);
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return ret;
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@@ -28,7 +28,7 @@ private:
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unsigned char *m_data;
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std::string m_datadirectory;
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std::list<char*> m_TextList;
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std::list<std::string> m_TextList;
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};
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@@ -15,7 +15,6 @@ void addmaptile(unsigned int t);
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void addenemytile(unsigned int t, stCloneKeenPlus *pCKP);
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short checkConsistencyofGameData(stGameData *p_GameData);
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std::string formatPathString(const std::string& path);
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bool renameFilenamesLowerCase(const char *dir_name);
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void assignChangeTileAttribute(stTile *tile, int episode);
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#endif
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@@ -57,12 +57,11 @@ bool CEGAGraphics::loadData()
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std::string buf;
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vector<char> databuf;
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chdir("data"); // TODO: You must be able to use another directory
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if(m_path == "")
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buf = "egahead.ck" + itoa(m_episode);
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else
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buf = m_path + "/egahead.ck" + itoa(m_episode);
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std::ifstream HeadFile; OpenGameFileR(HeadFile, buf, ios::binary);
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std::ifstream HeadFile; OpenGameFileR(HeadFile, "data/" + buf, ios::binary);
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if(!HeadFile)
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return false;
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@@ -113,7 +112,7 @@ bool CEGAGraphics::loadData()
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buf = "egalatch.ck" + itoa(m_episode);
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else
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buf = m_path + "/egalatch.ck" + itoa(m_episode);
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m_Latch->loadData(buf,(compressed>>1)); // The second bit tells, if latch is compressed.
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m_Latch->loadData("data/" + buf,(compressed>>1)); // The second bit tells, if latch is compressed.
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m_Sprit = new CEGASprit(SpritePlaneSize,
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@@ -126,9 +125,7 @@ bool CEGAGraphics::loadData()
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buf = "egasprit.ck" + itoa(m_episode);
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else
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buf = m_path + "/egasprit.ck" + itoa(m_episode);
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m_Sprit->loadData(buf,(compressed>>1));
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chdir("../");
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m_Sprit->loadData("data/" + buf,(compressed>>1));
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return true;
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}
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