This commit is contained in:
Albert Zeyer
2009-11-15 12:58:36 +01:00
parent 5de58fc557
commit 5d4ddf5a8f
15 changed files with 2822 additions and 0 deletions

51
src/sdl/iphone/blit.cpp Normal file
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/blit.cpp $
* $Id: blit.cpp 40867 2009-05-24 15:17:42Z lordhoto $
*
*/
#include "common/scummsys.h"
#include "blit_arm.h"
void blitLandscapeScreenRect16bpp(uint16 *dst, uint16 *src, int width, int height, int screenWidth, int screenHeight)
{
for (int x = width; x > 0; x--) {
for (int y = height; y > 0; y--) {
*(dst++) = *src;
src += screenWidth;
}
dst -= screenHeight + height;
src += 1 - height * screenWidth;
}
}
void blitLandscapeScreenRect8bpp(uint16 *dst, byte *src, int width, int height, uint16 *palette, int screenWidth, int screenHeight)
{
for (int x = width; x > 0; x--) {
for (int y = height; y > 0; y--) {
*(dst++) = palette[*src];
src += screenWidth;
}
dst -= screenHeight + height;
src += 1 - height * screenWidth;
}
}

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src/sdl/iphone/blit_arm.h Normal file
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/blit_arm.h $
* $Id: blit_arm.h 29718 2007-12-05 08:07:10Z vinterstum $
*
*/
extern "C" void blitLandscapeScreenRect16bpp(uint16 *dst, uint16 *src,
int width,
int height,
int screenWidth,
int screenHeight);
extern "C" void blitLandscapeScreenRect8bpp(uint16 *dst,
byte *src,
int width,
int height,
uint16 *palette,
int screenWidth,
int screenHeight);

140
src/sdl/iphone/blit_arm.s Normal file
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@ ScummVM - Graphic Adventure Engine
@
@ ScummVM is the legal property of its developers, whose names
@ are too numerous to list here. Please refer to the COPYRIGHT
@ file distributed with this source distribution.
@
@ This program is free software@ you can redistribute it and/or
@ modify it under the terms of the GNU General Public License
@ as published by the Free Software Foundation@ either version 2
@ of the License, or (at your option) any later version.
@
@ This program is distributed in the hope that it will be useful,
@ but WITHOUT ANY WARRANTY@ without even the implied warranty of
@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
@ GNU General Public License for more details.
@
@ You should have received a copy of the GNU General Public License
@ along with this program@ if not, write to the Free Software
@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@
@ $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/blit_arm.s $
@ $Id: blit_arm.s 33326 2008-07-27 10:15:57Z vinterstum $
@
@ @author Robin Watts (robin@wss.co.uk)
.text
.global _blitLandscapeScreenRect16bpp
.global _blitLandscapeScreenRect8bpp
_blitLandscapeScreenRect16bpp:
@ r0 = dst
@ r1 = src
@ r2 = w
@ r3 = h
@ <> = _screenWidth
@ <> = _screenHeight
mov r12,r13
stmfd r13!,{r4-r11,r14}
ldmfd r12,{r12,r14} @ r12 = _screenWidth
@ r14 = _screenHeight
add r14,r14,r3 @ r14 = _screenHeight + h
mvn r11,#0
mla r11,r3,r12,r11 @ r11= _screenWidth*h-1
add r12,r12,r12
xloop:
subs r4,r3,#5 @ r4 = y = h
ble thin
yloop:
ldrh r5, [r1],r12 @ r5 = *src src += _screenWidth
ldrh r6, [r1],r12 @ r6 = *src src += _screenWidth
ldrh r7, [r1],r12 @ r7 = *src src += _screenWidth
ldrh r8, [r1],r12 @ r8 = *src src += _screenWidth
ldrh r9, [r1],r12 @ r9 = *src src += _screenWidth
ldrh r10,[r1],r12 @ r10= *src src += _screenWidth
subs r4,r4,#6
strh r5, [r0],#2 @ *dst++ = r5
strh r6, [r0],#2 @ *dst++ = r6
strh r7, [r0],#2 @ *dst++ = r7
strh r8, [r0],#2 @ *dst++ = r8
strh r9, [r0],#2 @ *dst++ = r9
strh r10,[r0],#2 @ *dst++ = r10
bgt yloop
thin:
adds r4,r4,#5
beq lineend
thin_loop:
ldrh r5,[r1],r12 @ r5 = *src src += _screenWidth
subs r4,r4,#1
strh r5,[r0],#2 @ *dst++ = r5
bgt thin_loop
lineend:
sub r0,r0,r14,LSL #1 @ dst -= _screenHeight + h
sub r1,r1,r11,LSL #1 @ src += 1-_screenWidth*h
subs r2,r2,#1
bgt xloop
ldmfd r13!,{r4-r11,PC}
_blitLandscapeScreenRect8bpp:
@ r0 = dst
@ r1 = src
@ r2 = w
@ r3 = h
@ <> = _palette
@ <> = _screenWidth
@ <> = _screenHeight
mov r12,r13
stmfd r13!,{r4-r11,r14}
ldmfd r12,{r11,r12,r14} @ r11 = _palette
@ r12 = _screenWidth
@ r14 = _screenHeight
add r14,r14,r3 @ r14 = _screenHeight + h
mvn r6,#0
mla r6,r3,r12,r6 @ r6 = _screenWidth*h-1
xloop8:
mov r4,r3 @ r4 = y = h
subs r4,r3,#4 @ r4 = y = h
ble thin8
yloop8:
ldrb r5, [r1],r12 @ r5 = *src src += _screenWidth
ldrb r7, [r1],r12 @ r7 = *src src += _screenWidth
ldrb r8, [r1],r12 @ r8 = *src src += _screenWidth
ldrb r9, [r1],r12 @ r9 = *src src += _screenWidth
ldrb r10,[r1],r12 @ r10= *src src += _screenWidth
add r5, r5, r5
add r7, r7, r7
add r8, r8, r8
add r9, r9, r9
add r10,r10,r10
ldrh r5, [r11,r5]
ldrh r7, [r11,r7]
ldrh r8, [r11,r8]
ldrh r9, [r11,r9]
ldrh r10,[r11,r10]
subs r4,r4,#5
strh r5, [r0],#2 @ *dst++ = r5
strh r7, [r0],#2 @ *dst++ = r7
strh r8, [r0],#2 @ *dst++ = r8
strh r9, [r0],#2 @ *dst++ = r9
strh r10,[r0],#2 @ *dst++ = r10
bgt yloop8
thin8:
adds r4,r4,#4
beq lineend8
thin_loop8:
ldrb r5,[r1],r12 @ r5 = *src src += _screenWidth
add r5,r5,r5
ldrh r5,[r11,r5]
subs r4,r4,#1
strh r5,[r0],#2 @ *dst++ = r5
bgt thin_loop8
lineend8:
sub r0,r0,r14,LSL #1 @ dst -= _screenHeight + h
sub r1,r1,r6 @ src += 1-_screenWidth*h
subs r2,r2,#1
bgt xloop8
ldmfd r13!,{r4-r11,PC}

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/iphone_common.h $
* $Id: iphone_common.h 40867 2009-05-24 15:17:42Z lordhoto $
*
*/
enum InputEvent {
kInputMouseDown,
kInputMouseUp,
kInputMouseDragged,
kInputMouseSecondDragged,
kInputMouseSecondDown,
kInputMouseSecondUp,
kInputOrientationChanged,
kInputKeyPressed,
kInputApplicationSuspended,
kInputApplicationResumed,
kInputSwipe
};
enum ScreenOrientation {
kScreenOrientationPortrait,
kScreenOrientationLandscape,
kScreenOrientationFlippedLandscape
};
typedef enum
{
kUIViewSwipeUp = 1,
kUIViewSwipeDown = 2,
kUIViewSwipeLeft = 4,
kUIViewSwipeRight = 8
} UIViewSwipeDirection;
// We need this to be able to call functions from/in Objective-C.
#ifdef __cplusplus
extern "C" {
#endif
// On the C++ side
void iphone_main(int argc, char *argv[]);
// On the ObjC side
void iPhone_updateScreen();
void iPhone_updateScreenRect(unsigned short* screen, int x1, int y1, int x2, int y2);
void iPhone_initSurface(int width, int height);
bool iPhone_fetchEvent(int *outEvent, float *outX, float *outY);
const char* iPhone_getDocumentsDir();
#ifdef __cplusplus
}
#endif

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/iphone_keyboard.h $
* $Id: iphone_keyboard.h 39020 2009-03-01 08:41:03Z vinterstum $
*
*/
#import <UIKit/UIKit.h>
#import <UIKit/UITextView.h>
@interface SoftKeyboard : UIView {
id inputDelegate;
UITextView* inputView;
}
- (id)initWithFrame:(CGRect)frame;
- (UITextView*)inputView;
- (void)setInputDelegate:(id)delegate;
- (void)handleKeyPress:(unichar)c;
@end

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/iphone_keyboard.m $
* $Id: iphone_keyboard.m 40872 2009-05-24 21:53:29Z lordhoto $
*
*/
#import "iphone_keyboard.h"
@interface UITextInputTraits
- (void)setAutocorrectionType:(int)type;
- (void)setAutocapitalizationType:(int)type;
- (void)setEnablesReturnKeyAutomatically:(BOOL)val;
@end
@interface TextInputHandler : UITextView {
SoftKeyboard* softKeyboard;
}
- (id)initWithKeyboard:(SoftKeyboard*)keyboard;
@end
@implementation TextInputHandler
- (id)initWithKeyboard:(SoftKeyboard*)keyboard; {
self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)];
softKeyboard = keyboard;
[[self textInputTraits] setAutocorrectionType:1];
[[self textInputTraits] setAutocapitalizationType:0];
[[self textInputTraits] setEnablesReturnKeyAutomatically:NO];
return self;
}
- (void) keyboardInputShouldDelete:(id)input {
[softKeyboard handleKeyPress:0x08];
}
- (BOOL)webView:(id)fp8 shouldInsertText:(id)character
replacingDOMRange:(id)fp16
givenAction:(int)fp20 {
if ([character length] != 1) {
[NSException raise:@"Unsupported" format:@"Unhandled multi-char insert!"];
return NO;
}
[softKeyboard handleKeyPress:[character characterAtIndex:0]];
return NO;
}
@end
@implementation SoftKeyboard
- (id)initWithFrame:(CGRect)frame {
self = [super initWithFrame:frame];
inputDelegate = nil;
inputView = [[TextInputHandler alloc] initWithKeyboard:self];
return self;
}
- (UITextView*)inputView {
return inputView;
}
- (void)setInputDelegate:(id)delegate {
inputDelegate = delegate;
}
- (void)handleKeyPress:(unichar)c {
[inputDelegate handleKeyPress:c];
}
@end

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/iphone_main.m $
* $Id: iphone_main.m 40872 2009-05-24 21:53:29Z lordhoto $
*
*/
#import <UIKit/UIKit.h>
#import <Foundation/NSThread.h>
#include "iphone_video.h"
void iphone_main(int argc, char *argv[]);
@interface iPhoneMain : UIApplication {
UIWindow* _window;
iPhoneView* _view;
}
- (void) mainLoop: (id)param;
- (iPhoneView*) getView;
- (UIWindow*) getWindow;
- (void)didRotate:(NSNotification *)notification;
@end
static int gArgc;
static char** gArgv;
int main(int argc, char** argv) {
gArgc = argc;
gArgv = argv;
NSAutoreleasePool *autoreleasePool = [
[ NSAutoreleasePool alloc ] init
];
int returnCode = UIApplicationMain(argc, argv, @"iPhoneMain", @"iPhoneMain");
[ autoreleasePool release ];
return returnCode;
}
@implementation iPhoneMain
-(id) init {
[super init];
_window = nil;
_view = nil;
return self;
}
- (void) mainLoop: (id)param {
[[NSAutoreleasePool alloc] init];
iphone_main(gArgc, gArgv);
exit(0);
}
- (iPhoneView*) getView {
return _view;
}
- (void)applicationDidFinishLaunching:(UIApplication *)application {
CGRect rect = [[UIScreen mainScreen] bounds];
// hide the status bar
[application setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
[application setStatusBarHidden:YES animated:YES];
_window = [[UIWindow alloc] initWithFrame:rect];
[_window retain];
_view = [[iPhoneView alloc] initWithFrame: rect];
_view.multipleTouchEnabled = YES;
[_window setContentView: _view];
[_window addSubview:_view];
[_window makeKeyAndVisible];
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(didRotate:)
name:@"UIDeviceOrientationDidChangeNotification" object:nil];
[NSThread detachNewThreadSelector:@selector(mainLoop:) toTarget:self withObject:nil];
}
- (void)applicationSuspend:(struct __GSEvent *)event {
//[self setApplicationBadge:NSLocalizedString(@"ON", nil)];
[_view applicationSuspend];
}
- (void)applicationResume:(struct __GSEvent *)event {
[self removeApplicationBadge];
[_view applicationResume];
// Workaround, need to "hide" and unhide the statusbar to properly remove it,
// since the Springboard has put it back without apparently flagging our application.
[self setStatusBarHidden:YES animated:YES];
[self setStatusBarStyle:UIStatusBarStyleBlackTranslucent animated:NO];
[self setStatusBarHidden:YES animated:YES];
}
- (void)didRotate:(NSNotification *)notification {
int screenOrientation = [[UIDevice currentDevice] orientation];
[_view deviceOrientationChanged: screenOrientation];
}
- (UIWindow*) getWindow {
return _window;
}
@end

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/iphone_video.h $
* $Id: iphone_video.h 40867 2009-05-24 15:17:42Z lordhoto $
*
*/
#ifndef _IPHONE_VIDEO__H
#define _IPHONE_VIDEO__H
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#import "iphone_keyboard.h"
@interface iPhoneView : UIView
{
void* _screenSurface;
NSMutableArray* _events;
SoftKeyboard* _keyboardView;
CALayer* _screenLayer;
int _fullWidth;
int _fullHeight;
int _widthOffset;
int _heightOffset;
EAGLContext* _context;
GLuint _viewRenderbuffer;
GLuint _viewFramebuffer;
GLint _backingWidth;
GLint _backingHeight;
GLint _visibleWidth;
GLint _visibleHeight;
GLuint _screenTexture;
}
- (id)initWithFrame:(struct CGRect)frame;
- (void)drawRect:(CGRect)frame;
- (void *)getSurface;
- (void)initSurface;
- (void)updateSurface;
- (id)getEvent;
- (void)deviceOrientationChanged:(int)orientation;
- (void)applicationSuspend;
- (void)applicationResume;
@end
#endif /* _IPHONE_VIDEO__H */

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/iphone_video.m $
* $Id: iphone_video.m 44495 2009-09-30 16:16:53Z fingolfin $
*
*/
#include "iphone_video.h"
#include "iphone_common.h"
static iPhoneView *sharedInstance = nil;
static int _width = 0;
static int _height = 0;
static CGRect _screenRect;
static char* _textureBuffer = 0;
static int _textureWidth = 0;
static int _textureHeight = 0;
NSLock* _lock = nil;
static int _needsScreenUpdate = 0;
static UITouch* _firstTouch = NULL;
static UITouch* _secondTouch = NULL;
// static long lastTick = 0;
// static int frames = 0;
void iPhone_updateScreen() {
if (!_needsScreenUpdate) {
_needsScreenUpdate = 1;
[sharedInstance performSelectorOnMainThread:@selector(updateSurface) withObject:nil waitUntilDone: NO];
}
}
void iPhone_updateScreenRect(unsigned short* screen, int x1, int y1, int x2, int y2) {
//[_lock lock];
int y;
for (y = y1; y < y2; ++y) {
memcpy(&_textureBuffer[(y * _textureWidth + x1 )* 2], &screen[y * _width + x1], (x2 - x1) * 2);
}
//[_lock unlock];
}
void iPhone_initSurface(int width, int height) {
_width = width;
_height = height;
[sharedInstance performSelectorOnMainThread:@selector(initSurface) withObject:nil waitUntilDone: YES];
}
bool iPhone_fetchEvent(int *outEvent, float *outX, float *outY) {
id event = [sharedInstance getEvent];
if (event == nil) {
return false;
}
id type = [event objectForKey:@"type"];
if (type == nil) {
printf("fetchEvent says: No type!\n");
return false;
}
*outEvent = [type intValue];
*outX = [[event objectForKey:@"x"] floatValue];
*outY = [[event objectForKey:@"y"] floatValue];
return true;
}
const char* iPhone_getDocumentsDir() {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
return [documentsDirectory UTF8String];
}
bool getLocalMouseCoords(CGPoint *point) {
if (point->x < _screenRect.origin.x || point->x >= _screenRect.origin.x + _screenRect.size.width ||
point->y < _screenRect.origin.y || point->y >= _screenRect.origin.y + _screenRect.size.height) {
return false;
}
point->x = (point->x - _screenRect.origin.x) / _screenRect.size.width;
point->y = (point->y - _screenRect.origin.y) / _screenRect.size.height;
return true;
}
uint getSizeNextPOT(uint size) {
if ((size & (size - 1)) || !size) {
int log = 0;
while (size >>= 1)
++log;
size = (2 << log);
}
return size;
}
@implementation iPhoneView
+ (Class) layerClass
{
return [CAEAGLLayer class];
}
- (id)initWithFrame:(struct CGRect)frame {
[super initWithFrame: frame];
_fullWidth = frame.size.width;
_fullHeight = frame.size.height;
_screenLayer = nil;
sharedInstance = self;
_lock = [NSLock new];
_keyboardView = nil;
_context = nil;
_screenTexture = 0;
return self;
}
-(void) dealloc {
[super dealloc];
if (_keyboardView != nil) {
[_keyboardView dealloc];
}
if (_screenTexture)
free(_textureBuffer);
}
- (void *)getSurface {
return _screenSurface;
}
- (void)drawRect:(CGRect)frame {
// if (lastTick == 0) {
// lastTick = time(0);
// }
//
// frames++;
// if (time(0) > lastTick) {
// lastTick = time(0);
// printf("FPS: %i\n", frames);
// frames = 0;
// }
}
- (void)updateSurface {
if (!_needsScreenUpdate) {
return;
}
_needsScreenUpdate = 0;
GLfloat vertices[] = {
0.0f + _heightOffset, 0.0f + _widthOffset,
_visibleWidth - _heightOffset, 0.0f + _widthOffset,
0.0f + _heightOffset, _visibleHeight - _widthOffset,
_visibleWidth - _heightOffset, _visibleHeight - _widthOffset
};
float texWidth = _width / (float)_textureWidth;
float texHeight = _height / (float)_textureHeight;
const GLfloat texCoords[] = {
texWidth, 0.0f,
0.0f, 0.0f,
texWidth, texHeight,
0.0f, texHeight
};
glVertexPointer(2, GL_FLOAT, 0, vertices);
glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
//[_lock lock];
// Unfortunately we have to update the whole texture every frame, since glTexSubImage2D is actually slower in all cases
// due to the iPhone internals having to convert the whole texture back from its internal format when used.
// In the future we could use several tiled textures instead.
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _textureWidth, _textureHeight, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _textureBuffer);
//[_lock unlock];
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer);
[_context presentRenderbuffer:GL_RENDERBUFFER_OES];
}
- (void)initSurface {
_textureWidth = getSizeNextPOT(_width);
_textureHeight = getSizeNextPOT(_height);
UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
//printf("Window: (%d, %d), Surface: (%d, %d), Texture(%d, %d)\n", _fullWidth, _fullHeight, _width, _height, _textureWidth, _textureHeight);
if (_context == nil) {
orientation = UIDeviceOrientationLandscapeRight;
CAEAGLLayer *eaglLayer = (CAEAGLLayer*) self.layer;
eaglLayer.opaque = YES;
eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithBool:FALSE], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGB565, kEAGLDrawablePropertyColorFormat, nil];
_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES1];
if (!_context || [EAGLContext setCurrentContext:_context]) {
glGenFramebuffersOES(1, &_viewFramebuffer);
glGenRenderbuffersOES(1, &_viewRenderbuffer);
glBindFramebufferOES(GL_FRAMEBUFFER_OES, _viewFramebuffer);
glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer);
[_context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer];
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, _viewRenderbuffer);
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_WIDTH_OES, &_backingWidth);
glGetRenderbufferParameterivOES(GL_RENDERBUFFER_OES, GL_RENDERBUFFER_HEIGHT_OES, &_backingHeight);
if (glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES) != GL_FRAMEBUFFER_COMPLETE_OES) {
NSLog(@"Failed to make complete framebuffer object %x.", glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES));
return;
}
glViewport(0, 0, _backingWidth, _backingHeight);
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
glEnable(GL_TEXTURE_2D);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_VERTEX_ARRAY);
}
}
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
if (orientation == UIDeviceOrientationLandscapeRight) {
glRotatef(-90, 0, 0, 1);
} else if (orientation == UIDeviceOrientationLandscapeLeft) {
glRotatef(90, 0, 0, 1);
} else {
glRotatef(180, 0, 0, 1);
}
glOrthof(0, _backingWidth, 0, _backingHeight, 0, 1);
if (_screenTexture > 0) {
glDeleteTextures(1, &_screenTexture);
}
glGenTextures(1, &_screenTexture);
glBindTexture(GL_TEXTURE_2D, _screenTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
if (_textureBuffer) {
free(_textureBuffer);
}
int textureSize = _textureWidth * _textureHeight * 2;
_textureBuffer = (char*)malloc(textureSize);
memset(_textureBuffer, 0, textureSize);
glBindRenderbufferOES(GL_RENDERBUFFER_OES, _viewRenderbuffer);
// The color buffer is triple-buffered, so we clear it multiple times right away to avid doing any glClears later.
int clearCount = 5;
while (clearCount-- > 0) {
glClear(GL_COLOR_BUFFER_BIT);
[_context presentRenderbuffer:GL_RENDERBUFFER_OES];
}
if (_keyboardView != nil) {
[_keyboardView removeFromSuperview];
[[_keyboardView inputView] removeFromSuperview];
}
if (orientation == UIDeviceOrientationLandscapeLeft || orientation == UIDeviceOrientationLandscapeRight) {
_visibleHeight = _backingHeight;
_visibleWidth = _backingWidth;
float ratioDifference = ((float)_height / (float)_width) / ((float)_fullWidth / (float)_fullHeight);
int rectWidth, rectHeight;
if (ratioDifference < 1.0f) {
rectWidth = _fullWidth * ratioDifference;
rectHeight = _fullHeight;
_widthOffset = (_fullWidth - rectWidth) / 2;
_heightOffset = 0;
} else {
rectWidth = _fullWidth;
rectHeight = _fullHeight / ratioDifference;
_heightOffset = (_fullHeight - rectHeight) / 2;
_widthOffset = 0;
}
//printf("Rect: %i, %i, %i, %i\n", _widthOffset, _heightOffset, rectWidth, rectHeight);
_screenRect = CGRectMake(_widthOffset, _heightOffset, rectWidth, rectHeight);
} else {
float ratio = (float)_height / (float)_width;
int height = _fullWidth * ratio;
//printf("Making rect (%u, %u)\n", _fullWidth, height);
_screenRect = CGRectMake(0, 0, _fullWidth - 1, height - 1);
_visibleHeight = height;
_visibleWidth = _backingWidth;
_heightOffset = 0.0f;
_widthOffset = 0.0f;
CGRect keyFrame = CGRectMake(0.0f, 0.0f, 0.0f, 0.0f);
if (_keyboardView == nil) {
_keyboardView = [[SoftKeyboard alloc] initWithFrame:keyFrame];
[_keyboardView setInputDelegate:self];
}
[self addSubview:[_keyboardView inputView]];
[self addSubview: _keyboardView];
[[_keyboardView inputView] becomeFirstResponder];
}
}
- (id)getEvent {
if (_events == nil || [_events count] == 0) {
return nil;
}
id event = [_events objectAtIndex: 0];
[_events removeObjectAtIndex: 0];
return event;
}
- (void)addEvent:(NSDictionary*)event {
if (_events == nil)
_events = [[NSMutableArray alloc] init];
[_events addObject: event];
}
- (void)deviceOrientationChanged:(int)orientation {
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputOrientationChanged], @"type",
[NSNumber numberWithFloat:(float)orientation], @"x",
[NSNumber numberWithFloat:0], @"y",
nil
]
];
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
NSSet *allTouches = [event allTouches];
switch ([allTouches count]) {
case 1:
{
UITouch *touch = [touches anyObject];
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
_firstTouch = touch;
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseDown], @"type",
[NSNumber numberWithFloat:point.x], @"x",
[NSNumber numberWithFloat:point.y], @"y",
nil
]
];
break;
}
case 2:
{
UITouch *touch = [touches anyObject];
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
_secondTouch = touch;
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseSecondDown], @"type",
[NSNumber numberWithFloat:point.x], @"x",
[NSNumber numberWithFloat:point.y], @"y",
nil
]
];
break;
}
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
NSSet *allTouches = [event allTouches];
for (UITouch* touch in touches) {
if (touch == _firstTouch) {
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseDragged], @"type",
[NSNumber numberWithFloat:point.x], @"x",
[NSNumber numberWithFloat:point.y], @"y",
nil
]
];
} else if (touch == _secondTouch) {
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseSecondDragged], @"type",
[NSNumber numberWithFloat:point.x], @"x",
[NSNumber numberWithFloat:point.y], @"y",
nil
]
];
}
}
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
NSSet *allTouches = [event allTouches];
switch ([allTouches count]) {
case 1:
{
UITouch *touch = [[allTouches allObjects] objectAtIndex:0];
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseUp], @"type",
[NSNumber numberWithFloat:point.x], @"x",
[NSNumber numberWithFloat:point.y], @"y",
nil
]
];
break;
}
case 2:
{
UITouch *touch = [[allTouches allObjects] objectAtIndex:1];
CGPoint point = [touch locationInView:self];
if (!getLocalMouseCoords(&point))
return;
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputMouseSecondUp], @"type",
[NSNumber numberWithFloat:point.x], @"x",
[NSNumber numberWithFloat:point.y], @"y",
nil
]
];
break;
}
}
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
}
- (void)handleKeyPress:(unichar)c {
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputKeyPressed], @"type",
[NSNumber numberWithFloat:(float)c], @"x",
[NSNumber numberWithFloat:0], @"y",
nil
]
];
}
- (BOOL)canHandleSwipes {
return TRUE;
}
- (int)swipe:(int)num withEvent:(struct __GSEvent *)event {
//printf("swipe: %i\n", num);
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputSwipe], @"type",
[NSNumber numberWithFloat:(float)num], @"x",
[NSNumber numberWithFloat:0], @"y",
nil
]
];
}
- (void)applicationSuspend {
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputApplicationSuspended], @"type",
[NSNumber numberWithFloat:0], @"x",
[NSNumber numberWithFloat:0], @"y",
nil
]
];
}
- (void)applicationResume {
[self addEvent:
[[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:kInputApplicationResumed], @"type",
[NSNumber numberWithFloat:0], @"x",
[NSNumber numberWithFloat:0], @"y",
nil
]
];
}
@end

17
src/sdl/iphone/module.mk Normal file
View File

@@ -0,0 +1,17 @@
MODULE := backends/platform/iphone
MODULE_OBJS := \
osys_main.o \
osys_events.o \
osys_sound.o \
osys_video.o \
iphone_main.o \
iphone_video.o \
iphone_keyboard.o \
blit_arm.o
MODULE_DIRS += \
backends/platform/iphone/
# We don't use the rules.mk here on purpose
OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)

View File

@@ -0,0 +1,514 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/osys_events.cpp $
* $Id: osys_events.cpp 42479 2009-07-14 13:52:11Z vinterstum $
*
*/
#include "gui/message.h"
#include "osys_main.h"
bool OSystem_IPHONE::pollEvent(Common::Event &event) {
//printf("pollEvent()\n");
long curTime = getMillis();
if (_timerCallback && (curTime >= _timerCallbackNext)) {
_timerCallback(_timerCallbackTimer);
_timerCallbackNext = curTime + _timerCallbackTimer;
}
if (_needEventRestPeriod) {
// Workaround: Some engines can't handle mouse-down and mouse-up events
// appearing right after each other, without a call returning no input in between.
_needEventRestPeriod = false;
return false;
}
if (_queuedInputEvent.type != (Common::EventType)0) {
event = _queuedInputEvent;
_queuedInputEvent.type = (Common::EventType)0;
return true;
}
int eventType;
float xUnit, yUnit;
if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) {
int x = 0;
int y = 0;
switch (_screenOrientation) {
case kScreenOrientationPortrait:
x = (int)(xUnit * _screenWidth);
y = (int)(yUnit * _screenHeight);
break;
case kScreenOrientationLandscape:
x = (int)(yUnit * _screenWidth);
y = (int)((1.0 - xUnit) * _screenHeight);
break;
case kScreenOrientationFlippedLandscape:
x = (int)((1.0 - yUnit) * _screenWidth);
y = (int)(xUnit * _screenHeight);
break;
}
switch ((InputEvent)eventType) {
case kInputMouseDown:
if (!handleEvent_mouseDown(event, x, y))
return false;
break;
case kInputMouseUp:
if (!handleEvent_mouseUp(event, x, y))
return false;
break;
case kInputMouseDragged:
if (!handleEvent_mouseDragged(event, x, y))
return false;
break;
case kInputMouseSecondDragged:
if (!handleEvent_mouseSecondDragged(event, x, y))
return false;
break;
case kInputMouseSecondDown:
_secondaryTapped = true;
if (!handleEvent_secondMouseDown(event, x, y))
return false;
break;
case kInputMouseSecondUp:
_secondaryTapped = false;
if (!handleEvent_secondMouseUp(event, x, y))
return false;
break;
case kInputOrientationChanged:
handleEvent_orientationChanged((int)xUnit);
return false;
break;
case kInputApplicationSuspended:
suspendLoop();
return false;
break;
case kInputKeyPressed:
handleEvent_keyPressed(event, (int)xUnit);
break;
case kInputSwipe:
if (!handleEvent_swipe(event, (int)xUnit))
return false;
break;
default:
break;
}
return true;
}
return false;
}
bool OSystem_IPHONE::handleEvent_mouseDown(Common::Event &event, int x, int y) {
//printf("Mouse down at (%u, %u)\n", x, y);
// Workaround: kInputMouseSecondToggled isn't always sent when the
// secondary finger is lifted. Need to make sure we get out of that mode.
_secondaryTapped = false;
if (_touchpadModeEnabled) {
_lastPadX = x;
_lastPadY = y;
} else
warpMouse(x, y);
if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_LBUTTONDOWN;
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
return true;
} else {
_lastMouseDown = getMillis();
}
return false;
}
bool OSystem_IPHONE::handleEvent_mouseUp(Common::Event &event, int x, int y) {
//printf("Mouse up at (%u, %u)\n", x, y);
if (_secondaryTapped) {
_secondaryTapped = false;
if (!handleEvent_secondMouseUp(event, x, y))
return false;
}
else if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_LBUTTONUP;
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
} else {
if (getMillis() - _lastMouseDown < 250) {
event.type = Common::EVENT_LBUTTONDOWN;
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
_queuedInputEvent.type = Common::EVENT_LBUTTONUP;
_queuedInputEvent.mouse.x = _mouseX;
_queuedInputEvent.mouse.y = _mouseY;
_lastMouseTap = getMillis();
_needEventRestPeriod = true;
} else
return false;
}
return true;
}
bool OSystem_IPHONE::handleEvent_secondMouseDown(Common::Event &event, int x, int y) {
_lastSecondaryDown = getMillis();
_gestureStartX = x;
_gestureStartY = y;
if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_LBUTTONUP;
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
_queuedInputEvent.type = Common::EVENT_RBUTTONDOWN;
_queuedInputEvent.mouse.x = _mouseX;
_queuedInputEvent.mouse.y = _mouseY;
}
else
return false;
return true;
}
bool OSystem_IPHONE::handleEvent_secondMouseUp(Common::Event &event, int x, int y) {
int curTime = getMillis();
if (curTime - _lastSecondaryDown < 400 ) {
//printf("Right tap!\n");
if (curTime - _lastSecondaryTap < 400 && !_overlayVisible) {
//printf("Right escape!\n");
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_ESCAPE;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_ESCAPE;
_needEventRestPeriod = true;
_lastSecondaryTap = 0;
} else if (!_mouseClickAndDragEnabled) {
//printf("Rightclick!\n");
event.type = Common::EVENT_RBUTTONDOWN;
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
_queuedInputEvent.type = Common::EVENT_RBUTTONUP;
_queuedInputEvent.mouse.x = _mouseX;
_queuedInputEvent.mouse.y = _mouseY;
_lastSecondaryTap = curTime;
_needEventRestPeriod = true;
} else {
//printf("Right nothing!\n");
return false;
}
}
if (_mouseClickAndDragEnabled) {
event.type = Common::EVENT_RBUTTONUP;
event.mouse.x = _mouseX;
event.mouse.y = _mouseY;
}
return true;
}
bool OSystem_IPHONE::handleEvent_mouseDragged(Common::Event &event, int x, int y) {
if (_lastDragPosX == x && _lastDragPosY == y)
return false;
_lastDragPosX = x;
_lastDragPosY = y;
//printf("Mouse dragged at (%u, %u)\n", x, y);
int mouseNewPosX;
int mouseNewPosY;
if (_touchpadModeEnabled ) {
int deltaX = _lastPadX - x;
int deltaY = _lastPadY - y;
_lastPadX = x;
_lastPadY = y;
mouseNewPosX = (int)(_mouseX - deltaX / 0.5f);
mouseNewPosY = (int)(_mouseY - deltaY / 0.5f);
if (mouseNewPosX < 0)
mouseNewPosX = 0;
else if (mouseNewPosX > _screenWidth)
mouseNewPosX = _screenWidth;
if (mouseNewPosY < 0)
mouseNewPosY = 0;
else if (mouseNewPosY > _screenHeight)
mouseNewPosY = _screenHeight;
} else {
mouseNewPosX = x;
mouseNewPosY = y;
}
event.type = Common::EVENT_MOUSEMOVE;
event.mouse.x = mouseNewPosX;
event.mouse.y = mouseNewPosY;
warpMouse(mouseNewPosX, mouseNewPosY);
return true;
}
bool OSystem_IPHONE::handleEvent_mouseSecondDragged(Common::Event &event, int x, int y) {
if (_gestureStartX == -1 || _gestureStartY == -1) {
return false;
}
static const int kNeededLength = 100;
static const int kMaxDeviation = 20;
int vecX = (x - _gestureStartX);
int vecY = (y - _gestureStartY);
int absX = abs(vecX);
int absY = abs(vecY);
//printf("(%d, %d)\n", vecX, vecY);
if (absX >= kNeededLength || absY >= kNeededLength) { // Long enough gesture to react upon.
_gestureStartX = -1;
_gestureStartY = -1;
if (absX < kMaxDeviation && vecY >= kNeededLength) {
// Swipe down
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
event.kbd.keycode = _queuedInputEvent.kbd.keycode = Common::KEYCODE_F5;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = Common::ASCII_F5;
_needEventRestPeriod = true;
return true;
}
if (absX < kMaxDeviation && -vecY >= kNeededLength) {
// Swipe up
_mouseClickAndDragEnabled = !_mouseClickAndDragEnabled;
const char *dialogMsg;
if (_mouseClickAndDragEnabled) {
_touchpadModeEnabled = false;
dialogMsg = "Mouse-click-and-drag mode enabled.";
} else
dialogMsg = "Mouse-click-and-drag mode disabled.";
GUI::TimedMessageDialog dialog(dialogMsg, 1500);
dialog.runModal();
return false;
}
if (absY < kMaxDeviation && vecX >= kNeededLength) {
// Swipe right
_touchpadModeEnabled = !_touchpadModeEnabled;
const char *dialogMsg;
if (_touchpadModeEnabled)
dialogMsg = "Touchpad mode enabled.";
else
dialogMsg = "Touchpad mode disabled.";
GUI::TimedMessageDialog dialog(dialogMsg, 1500);
dialog.runModal();
return false;
}
if (absY < kMaxDeviation && -vecX >= kNeededLength) {
// Swipe left
return false;
}
}
return false;
}
void OSystem_IPHONE::handleEvent_orientationChanged(int orientation) {
//printf("Orientation: %i\n", orientation);
ScreenOrientation newOrientation;
switch (orientation) {
case 1:
newOrientation = kScreenOrientationPortrait;
break;
case 3:
newOrientation = kScreenOrientationLandscape;
break;
case 4:
newOrientation = kScreenOrientationFlippedLandscape;
break;
default:
return;
}
if (_screenOrientation != newOrientation) {
_screenOrientation = newOrientation;
iPhone_initSurface(_screenWidth, _screenHeight);
dirtyFullScreen();
if (_overlayVisible)
dirtyFullOverlayScreen();
updateScreen();
}
}
void OSystem_IPHONE::handleEvent_keyPressed(Common::Event &event, int keyPressed) {
int ascii = keyPressed;
//printf("key: %i\n", keyPressed);
// We remap some of the iPhone keyboard keys.
// The first ten here are the row of symbols below the numeric keys.
switch (keyPressed) {
case 45:
keyPressed = Common::KEYCODE_F1;
ascii = Common::ASCII_F1;
break;
case 47:
keyPressed = Common::KEYCODE_F2;
ascii = Common::ASCII_F2;
break;
case 58:
keyPressed = Common::KEYCODE_F3;
ascii = Common::ASCII_F3;
break;
case 59:
keyPressed = Common::KEYCODE_F4;
ascii = Common::ASCII_F4;
break;
case 40:
keyPressed = Common::KEYCODE_F5;
ascii = Common::ASCII_F5;
break;
case 41:
keyPressed = Common::KEYCODE_F6;
ascii = Common::ASCII_F6;
break;
case 36:
keyPressed = Common::KEYCODE_F7;
ascii = Common::ASCII_F7;
break;
case 38:
keyPressed = Common::KEYCODE_F8;
ascii = Common::ASCII_F8;
break;
case 64:
keyPressed = Common::KEYCODE_F9;
ascii = Common::ASCII_F9;
break;
case 34:
keyPressed = Common::KEYCODE_F10;
ascii = Common::ASCII_F10;
break;
case 10:
keyPressed = Common::KEYCODE_RETURN;
ascii = Common::ASCII_RETURN;
break;
}
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
event.kbd.keycode = _queuedInputEvent.kbd.keycode = (Common::KeyCode)keyPressed;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = ascii;
_needEventRestPeriod = true;
}
bool OSystem_IPHONE::handleEvent_swipe(Common::Event &event, int direction) {
Common::KeyCode keycode = Common::KEYCODE_INVALID;
switch (_screenOrientation) {
case kScreenOrientationPortrait:
switch ((UIViewSwipeDirection)direction) {
case kUIViewSwipeUp:
keycode = Common::KEYCODE_UP;
break;
case kUIViewSwipeDown:
keycode = Common::KEYCODE_DOWN;
break;
case kUIViewSwipeLeft:
keycode = Common::KEYCODE_LEFT;
break;
case kUIViewSwipeRight:
keycode = Common::KEYCODE_RIGHT;
break;
default:
return false;
}
break;
case kScreenOrientationLandscape:
switch ((UIViewSwipeDirection)direction) {
case kUIViewSwipeUp:
keycode = Common::KEYCODE_LEFT;
break;
case kUIViewSwipeDown:
keycode = Common::KEYCODE_RIGHT;
break;
case kUIViewSwipeLeft:
keycode = Common::KEYCODE_DOWN;
break;
case kUIViewSwipeRight:
keycode = Common::KEYCODE_UP;
break;
default:
return false;
}
break;
case kScreenOrientationFlippedLandscape:
switch ((UIViewSwipeDirection)direction) {
case kUIViewSwipeUp:
keycode = Common::KEYCODE_RIGHT;
break;
case kUIViewSwipeDown:
keycode = Common::KEYCODE_LEFT;
break;
case kUIViewSwipeLeft:
keycode = Common::KEYCODE_UP;
break;
case kUIViewSwipeRight:
keycode = Common::KEYCODE_DOWN;
break;
default:
return false;
}
break;
}
event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0;
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
_needEventRestPeriod = true;
return true;
}

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/osys_main.cpp $
* $Id: osys_main.cpp 44793 2009-10-08 19:41:38Z fingolfin $
*
*/
#include <unistd.h>
#include <pthread.h>
#include <sys/time.h>
#include "common/scummsys.h"
#include "common/util.h"
#include "common/rect.h"
#include "common/file.h"
#include "common/fs.h"
#include "base/main.h"
#include "backends/saves/default/default-saves.h"
#include "backends/timer/default/default-timer.h"
#include "sound/mixer.h"
#include "sound/mixer_intern.h"
#include "osys_main.h"
const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = {
{0, 0, 0}
};
AQCallbackStruct OSystem_IPHONE::s_AudioQueue;
SoundProc OSystem_IPHONE::s_soundCallback = NULL;
void *OSystem_IPHONE::s_soundParam = NULL;
OSystem_IPHONE::OSystem_IPHONE() :
_savefile(NULL), _mixer(NULL), _timer(NULL), _offscreen(NULL),
_overlayVisible(false), _overlayBuffer(NULL), _fullscreen(NULL),
_mouseHeight(0), _mouseWidth(0), _mouseBuf(NULL), _lastMouseTap(0),
_secondaryTapped(false), _lastSecondaryTap(0), _screenOrientation(kScreenOrientationFlippedLandscape),
_needEventRestPeriod(false), _mouseClickAndDragEnabled(false), _touchpadModeEnabled(true),
_gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _fullScreenOverlayIsDirty(false),
_mouseDirty(false), _timeSuspended(0), _lastDragPosX(-1), _lastDragPosY(-1), _screenChangeCount(0)
{
_queuedInputEvent.type = (Common::EventType)0;
_lastDrawnMouseRect = Common::Rect(0, 0, 0, 0);
_fsFactory = new POSIXFilesystemFactory();
}
OSystem_IPHONE::~OSystem_IPHONE() {
AudioQueueDispose(s_AudioQueue.queue, true);
delete _fsFactory;
delete _savefile;
delete _mixer;
delete _timer;
delete _offscreen;
delete _fullscreen;
}
int OSystem_IPHONE::timerHandler(int t) {
DefaultTimerManager *tm = (DefaultTimerManager *)g_system->getTimerManager();
tm->handler();
return t;
}
void OSystem_IPHONE::initBackend() {
#ifdef IPHONE_OFFICIAL
_savefile = new DefaultSaveFileManager(iPhone_getDocumentsDir());
#else
_savefile = new DefaultSaveFileManager(SCUMMVM_SAVE_PATH);
#endif
_timer = new DefaultTimerManager();
gettimeofday(&_startTime, NULL);
setupMixer();
setTimerCallback(&OSystem_IPHONE::timerHandler, 10);
OSystem::initBackend();
}
bool OSystem_IPHONE::hasFeature(Feature f) {
return false;
}
void OSystem_IPHONE::setFeatureState(Feature f, bool enable) {
}
bool OSystem_IPHONE::getFeatureState(Feature f) {
return false;
}
void OSystem_IPHONE::suspendLoop() {
bool done = false;
int eventType;
float xUnit, yUnit;
uint32 startTime = getMillis();
stopSoundsystem();
while (!done) {
if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit))
if ((InputEvent)eventType == kInputApplicationResumed)
done = true;
usleep(100000);
}
startSoundsystem();
_timeSuspended += getMillis() - startTime;
}
uint32 OSystem_IPHONE::getMillis() {
//printf("getMillis()\n");
struct timeval currentTime;
gettimeofday(&currentTime, NULL);
return (uint32)(((currentTime.tv_sec - _startTime.tv_sec) * 1000) +
((currentTime.tv_usec - _startTime.tv_usec) / 1000)) - _timeSuspended;
}
void OSystem_IPHONE::delayMillis(uint msecs) {
//printf("delayMillis(%d)\n", msecs);
usleep(msecs * 1000);
}
OSystem::MutexRef OSystem_IPHONE::createMutex(void) {
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_t *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t));
if (pthread_mutex_init(mutex, &attr) != 0) {
printf("pthread_mutex_init() failed!\n");
free(mutex);
return NULL;
}
return (MutexRef)mutex;
}
void OSystem_IPHONE::lockMutex(MutexRef mutex) {
if (pthread_mutex_lock((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_lock() failed!\n");
}
}
void OSystem_IPHONE::unlockMutex(MutexRef mutex) {
if (pthread_mutex_unlock((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_unlock() failed!\n");
}
}
void OSystem_IPHONE::deleteMutex(MutexRef mutex) {
if (pthread_mutex_destroy((pthread_mutex_t *) mutex) != 0) {
printf("pthread_mutex_destroy() failed!\n");
} else {
free(mutex);
}
}
void OSystem_IPHONE::setTimerCallback(TimerProc callback, int interval) {
//printf("setTimerCallback()\n");
if (callback != NULL) {
_timerCallbackTimer = interval;
_timerCallbackNext = getMillis() + interval;
_timerCallback = callback;
} else
_timerCallback = NULL;
}
void OSystem_IPHONE::quit() {
}
void OSystem_IPHONE::getTimeAndDate(TimeDate &td) const {
time_t curTime = time(0);
struct tm t = *localtime(&curTime);
td.tm_sec = t.tm_sec;
td.tm_min = t.tm_min;
td.tm_hour = t.tm_hour;
td.tm_mday = t.tm_mday;
td.tm_mon = t.tm_mon;
td.tm_year = t.tm_year;
}
Common::SaveFileManager *OSystem_IPHONE::getSavefileManager() {
assert(_savefile);
return _savefile;
}
Audio::Mixer *OSystem_IPHONE::getMixer() {
assert(_mixer);
return _mixer;
}
Common::TimerManager *OSystem_IPHONE::getTimerManager() {
assert(_timer);
return _timer;
}
OSystem *OSystem_IPHONE_create() {
return new OSystem_IPHONE();
}
Common::SeekableReadStream *OSystem_IPHONE::createConfigReadStream() {
#ifdef IPHONE_OFFICIAL
char buf[256];
strncpy(buf, iPhone_getDocumentsDir(), 256);
strncat(buf, "/Preferences", 256 - strlen(buf) );
Common::FSNode file(buf);
#else
Common::FSNode file(SCUMMVM_PREFS_PATH);
#endif
return file.createReadStream();
}
Common::WriteStream *OSystem_IPHONE::createConfigWriteStream() {
#ifdef IPHONE_OFFICIAL
char buf[256];
strncpy(buf, iPhone_getDocumentsDir(), 256);
strncat(buf, "/Preferences", 256 - strlen(buf) );
Common::FSNode file(buf);
#else
Common::FSNode file(SCUMMVM_PREFS_PATH);
#endif
return file.createWriteStream();
}
void OSystem_IPHONE::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
// Get URL of the Resource directory of the .app bundle
CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
if (fileUrl) {
// Try to convert the URL to an absolute path
UInt8 buf[MAXPATHLEN];
if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
// Success: Add it to the search path
Common::String bundlePath((const char *)buf);
s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
}
CFRelease(fileUrl);
}
}
void iphone_main(int argc, char *argv[]) {
//OSystem_IPHONE::migrateApp();
FILE *newfp = fopen("/var/mobile/.scummvm.log", "a");
if (newfp != NULL) {
fclose(stdout);
fclose(stderr);
*stdout = *newfp;
*stderr = *newfp;
setbuf(stdout, NULL);
setbuf(stderr, NULL);
//extern int gDebugLevel;
//gDebugLevel = 10;
}
#ifdef IPHONE_OFFICIAL
chdir( iPhone_getDocumentsDir() );
#else
system("mkdir " SCUMMVM_ROOT_PATH);
system("mkdir " SCUMMVM_SAVE_PATH);
chdir("/var/mobile/");
#endif
g_system = OSystem_IPHONE_create();
assert(g_system);
// Invoke the actual ScummVM main entry point:
scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
}

209
src/sdl/iphone/osys_main.h Normal file
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/osys_main.h $
* $Id: osys_main.h 44793 2009-10-08 19:41:38Z fingolfin $
*
*/
#include "graphics/surface.h"
#include "iphone_common.h"
#include "backends/base-backend.h"
#include "common/events.h"
#include "sound/mixer_intern.h"
#include "backends/fs/posix/posix-fs-factory.h"
#include "graphics/colormasks.h"
#include <AudioToolbox/AudioQueue.h>
#define AUDIO_BUFFERS 3
#define WAVE_BUFFER_SIZE 2048
#define AUDIO_SAMPLE_RATE 44100
#define SCUMMVM_ROOT_PATH "/var/mobile/Library/ScummVM"
#define SCUMMVM_SAVE_PATH SCUMMVM_ROOT_PATH "/Savegames"
#define SCUMMVM_PREFS_PATH SCUMMVM_ROOT_PATH "/Preferences"
typedef void (*SoundProc)(void *param, byte *buf, int len);
typedef int (*TimerProc)(int interval);
typedef struct AQCallbackStruct {
AudioQueueRef queue;
uint32 frameCount;
AudioQueueBufferRef buffers[AUDIO_BUFFERS];
AudioStreamBasicDescription dataFormat;
} AQCallbackStruct;
class OSystem_IPHONE : public BaseBackend {
protected:
static const OSystem::GraphicsMode s_supportedGraphicsModes[];
static AQCallbackStruct s_AudioQueue;
static SoundProc s_soundCallback;
static void *s_soundParam;
Common::SaveFileManager *_savefile;
Audio::MixerImpl *_mixer;
Common::TimerManager *_timer;
Graphics::Surface _framebuffer;
byte *_offscreen;
OverlayColor *_overlayBuffer;
uint16 *_fullscreen;
uint16 _palette[256];
bool _overlayVisible;
uint16 _screenWidth;
uint16 _screenHeight;
struct timeval _startTime;
uint32 _timeSuspended;
bool _mouseVisible;
byte *_mouseBuf;
byte _mouseKeyColour;
uint _mouseWidth, _mouseHeight;
uint _mouseX, _mouseY;
int _mouseHotspotX, _mouseHotspotY;
bool _mouseDirty;
long _lastMouseDown;
long _lastMouseTap;
Common::Rect _lastDrawnMouseRect;
Common::Event _queuedInputEvent;
bool _needEventRestPeriod;
bool _secondaryTapped;
long _lastSecondaryDown;
long _lastSecondaryTap;
int _gestureStartX, _gestureStartY;
bool _mouseClickAndDragEnabled;
bool _touchpadModeEnabled;
int _lastPadX;
int _lastPadY;
int _lastDragPosX;
int _lastDragPosY;
int _timerCallbackNext;
int _timerCallbackTimer;
TimerProc _timerCallback;
Common::Array<Common::Rect> _dirtyRects;
Common::Array<Common::Rect> _dirtyOverlayRects;
ScreenOrientation _screenOrientation;
bool _fullScreenIsDirty;
bool _fullScreenOverlayIsDirty;
int _screenChangeCount;
FilesystemFactory *_fsFactory;
public:
OSystem_IPHONE();
virtual ~OSystem_IPHONE();
virtual void initBackend();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
bool setGraphicsMode(const char *name);
virtual bool setGraphicsMode(int mode);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
virtual int16 getHeight();
virtual int16 getWidth();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<565>(); }
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor = 255, int cursorTargetScale = 1, const Graphics::PixelFormat *format = NULL);
virtual bool pollEvent(Common::Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
static void mixCallback(void *sys, byte *samples, int len);
virtual void setupMixer(void);
virtual int getOutputSampleRate() const;
virtual void setTimerCallback(TimerProc callback, int interval);
virtual int getScreenChangeID() const { return _screenChangeCount; }
virtual void quit();
FilesystemFactory *getFilesystemFactory() { return _fsFactory; }
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
virtual void getTimeAndDate(TimeDate &t) const;
virtual Common::SaveFileManager *getSavefileManager();
virtual Audio::Mixer *getMixer();
virtual Common::TimerManager *getTimerManager();
void startSoundsystem();
void stopSoundsystem();
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
protected:
void internUpdateScreen();
void dirtyFullScreen();
void dirtyFullOverlayScreen();
void clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h);
void suspendLoop();
void drawDirtyRect(const Common::Rect& dirtyRect);
void drawDirtyOverlayRect(const Common::Rect& dirtyRect);
void drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect);
void updateHardwareSurfaceForRect(const Common::Rect& updatedRect);
static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
static int timerHandler(int t);
bool handleEvent_swipe(Common::Event &event, int direction);
void handleEvent_keyPressed(Common::Event &event, int keyPressed);
void handleEvent_orientationChanged(int orientation);
bool handleEvent_mouseDown(Common::Event &event, int x, int y);
bool handleEvent_mouseUp(Common::Event &event, int x, int y);
bool handleEvent_secondMouseDown(Common::Event &event, int x, int y);
bool handleEvent_secondMouseUp(Common::Event &event, int x, int y);
bool handleEvent_mouseDragged(Common::Event &event, int x, int y);
bool handleEvent_mouseSecondDragged(Common::Event &event, int x, int y);
};

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/osys_sound.cpp $
* $Id: osys_sound.cpp 42479 2009-07-14 13:52:11Z vinterstum $
*
*/
#include "osys_main.h"
void OSystem_IPHONE::AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB) {
//printf("AQBufferCallback()\n");
if (s_AudioQueue.frameCount > 0 && s_soundCallback != NULL) {
outQB->mAudioDataByteSize = 4 * s_AudioQueue.frameCount;
s_soundCallback(s_soundParam, (byte *)outQB->mAudioData, outQB->mAudioDataByteSize);
AudioQueueEnqueueBuffer(inQ, outQB, 0, NULL);
} else {
AudioQueueStop(s_AudioQueue.queue, false);
}
}
void OSystem_IPHONE::mixCallback(void *sys, byte *samples, int len) {
OSystem_IPHONE *this_ = (OSystem_IPHONE *)sys;
assert(this_);
if (this_->_mixer) {
this_->_mixer->mixCallback(samples, len);
}
}
void OSystem_IPHONE::setupMixer() {
//printf("setSoundCallback()\n");
_mixer = new Audio::MixerImpl(this);
s_soundCallback = mixCallback;
s_soundParam = this;
startSoundsystem();
}
void OSystem_IPHONE::startSoundsystem() {
s_AudioQueue.dataFormat.mSampleRate = AUDIO_SAMPLE_RATE;
s_AudioQueue.dataFormat.mFormatID = kAudioFormatLinearPCM;
s_AudioQueue.dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked;
s_AudioQueue.dataFormat.mBytesPerPacket = 4;
s_AudioQueue.dataFormat.mFramesPerPacket = 1;
s_AudioQueue.dataFormat.mBytesPerFrame = 4;
s_AudioQueue.dataFormat.mChannelsPerFrame = 2;
s_AudioQueue.dataFormat.mBitsPerChannel = 16;
s_AudioQueue.frameCount = WAVE_BUFFER_SIZE;
if (AudioQueueNewOutput(&s_AudioQueue.dataFormat, AQBufferCallback, &s_AudioQueue, 0, kCFRunLoopCommonModes, 0, &s_AudioQueue.queue)) {
printf("Couldn't set the AudioQueue callback!\n");
_mixer->setReady(false);
return;
}
uint32 bufferBytes = s_AudioQueue.frameCount * s_AudioQueue.dataFormat.mBytesPerFrame;
for (int i = 0; i < AUDIO_BUFFERS; i++) {
if (AudioQueueAllocateBuffer(s_AudioQueue.queue, bufferBytes, &s_AudioQueue.buffers[i])) {
printf("Error allocating AudioQueue buffer!\n");
_mixer->setReady(false);
return;
}
AQBufferCallback(&s_AudioQueue, s_AudioQueue.queue, s_AudioQueue.buffers[i]);
}
AudioQueueSetParameter(s_AudioQueue.queue, kAudioQueueParam_Volume, 1.0);
if (AudioQueueStart(s_AudioQueue.queue, NULL)) {
printf("Error starting the AudioQueue!\n");
_mixer->setReady(false);
return;
}
_mixer->setOutputRate(AUDIO_SAMPLE_RATE);
_mixer->setReady(true);
}
void OSystem_IPHONE::stopSoundsystem() {
AudioQueueStop(s_AudioQueue.queue, true);
for (int i = 0; i < AUDIO_BUFFERS; i++) {
AudioQueueFreeBuffer(s_AudioQueue.queue, s_AudioQueue.buffers[i]);
}
AudioQueueDispose(s_AudioQueue.queue, true);
_mixer->setReady(false);
}
int OSystem_IPHONE::getOutputSampleRate() const {
return AUDIO_SAMPLE_RATE;
}

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm.svn.sf.net/svnroot/scummvm/scummvm/trunk/backends/platform/iphone/osys_video.cpp $
* $Id: osys_video.cpp 43651 2009-08-22 14:52:26Z sev $
*
*/
#include "osys_main.h"
const OSystem::GraphicsMode* OSystem_IPHONE::getSupportedGraphicsModes() const {
return s_supportedGraphicsModes;
}
int OSystem_IPHONE::getDefaultGraphicsMode() const {
return -1;
}
bool OSystem_IPHONE::setGraphicsMode(const char *mode) {
return true;
}
bool OSystem_IPHONE::setGraphicsMode(int mode) {
return true;
}
int OSystem_IPHONE::getGraphicsMode() const {
return -1;
}
void OSystem_IPHONE::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
//printf("initSize(%i, %i)\n", width, height);
_screenWidth = width;
_screenHeight = height;
free(_offscreen);
_offscreen = (byte *)malloc(width * height);
bzero(_offscreen, width * height);
free(_overlayBuffer);
int fullSize = _screenWidth * _screenHeight * sizeof(OverlayColor);
_overlayBuffer = (OverlayColor *)malloc(fullSize);
clearOverlay();
free(_fullscreen);
_fullscreen = (uint16 *)malloc(fullSize);
bzero(_fullscreen, fullSize);
iPhone_initSurface(width, height);
_fullScreenIsDirty = false;
dirtyFullScreen();
_mouseVisible = false;
_screenChangeCount++;
updateScreen();
}
int16 OSystem_IPHONE::getHeight() {
return _screenHeight;
}
int16 OSystem_IPHONE::getWidth() {
return _screenWidth;
}
void OSystem_IPHONE::setPalette(const byte *colors, uint start, uint num) {
//printf("setPalette()\n");
const byte *b = colors;
for (uint i = start; i < start + num; ++i) {
_palette[i] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(b[0], b[1], b[2]);
b += 4;
}
dirtyFullScreen();
}
void OSystem_IPHONE::grabPalette(byte *colors, uint start, uint num) {
//printf("grabPalette()\n");
}
void OSystem_IPHONE::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
//printf("copyRectToScreen(%i, %i, %i, %i)\n", x, y, w, h);
//Clip the coordinates
if (x < 0) {
w += x;
buf -= x;
x = 0;
}
if (y < 0) {
h += y;
buf -= y * pitch;
y = 0;
}
if (w > _screenWidth - x) {
w = _screenWidth - x;
}
if (h > _screenHeight - y) {
h = _screenHeight - y;
}
if (w <= 0 || h <= 0)
return;
if (!_fullScreenIsDirty) {
_dirtyRects.push_back(Common::Rect(x, y, x + w, y + h));
}
byte *dst = _offscreen + y * _screenWidth + x;
if (_screenWidth == pitch && pitch == w)
memcpy(dst, buf, h * w);
else {
do {
memcpy(dst, buf, w);
buf += pitch;
dst += _screenWidth;
} while (--h);
}
}
void OSystem_IPHONE::clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h) {
if (x < 0) {
w += x;
x = 0;
}
if (y < 0) {
h += y;
y = 0;
}
if (w > _screenWidth - x)
w = _screenWidth - x;
if (h > _screenHeight - y)
h = _screenHeight - y;
if (w < 0) {
w = 0;
}
if (h < 0) {
h = 0;
}
}
void OSystem_IPHONE::updateScreen() {
//printf("updateScreen(): %i dirty rects.\n", _dirtyRects.size());
if (_dirtyRects.size() == 0 && _dirtyOverlayRects.size() == 0 && !_mouseDirty)
return;
internUpdateScreen();
_fullScreenIsDirty = false;
_fullScreenOverlayIsDirty = false;
iPhone_updateScreen();
}
void OSystem_IPHONE::internUpdateScreen() {
int16 mouseX = _mouseX - _mouseHotspotX;
int16 mouseY = _mouseY - _mouseHotspotY;
int16 mouseWidth = _mouseWidth;
int16 mouseHeight = _mouseHeight;
clipRectToScreen(mouseX, mouseY, mouseWidth, mouseHeight);
Common::Rect mouseRect(mouseX, mouseY, mouseX + mouseWidth, mouseY + mouseHeight);
if (_mouseDirty) {
if (!_fullScreenIsDirty) {
_dirtyRects.push_back(_lastDrawnMouseRect);
_dirtyRects.push_back(mouseRect);
}
if (!_fullScreenOverlayIsDirty && _overlayVisible) {
_dirtyOverlayRects.push_back(_lastDrawnMouseRect);
_dirtyOverlayRects.push_back(mouseRect);
}
_mouseDirty = false;
_lastDrawnMouseRect = mouseRect;
}
while (_dirtyRects.size()) {
Common::Rect dirtyRect = _dirtyRects.remove_at(_dirtyRects.size() - 1);
//printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
drawDirtyRect(dirtyRect);
if (_overlayVisible)
drawDirtyOverlayRect(dirtyRect);
drawMouseCursorOnRectUpdate(dirtyRect, mouseRect);
updateHardwareSurfaceForRect(dirtyRect);
}
if (_overlayVisible) {
while (_dirtyOverlayRects.size()) {
Common::Rect dirtyRect = _dirtyOverlayRects.remove_at(_dirtyOverlayRects.size() - 1);
//printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom);
drawDirtyOverlayRect(dirtyRect);
drawMouseCursorOnRectUpdate(dirtyRect, mouseRect);
updateHardwareSurfaceForRect(dirtyRect);
}
}
}
void OSystem_IPHONE::drawDirtyRect(const Common::Rect& dirtyRect) {
int h = dirtyRect.bottom - dirtyRect.top;
int w = dirtyRect.right - dirtyRect.left;
byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left];
uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left];
for (int y = h; y > 0; y--) {
for (int x = w; x > 0; x--)
*dst++ = _palette[*src++];
dst += _screenWidth - w;
src += _screenWidth - w;
}
}
void OSystem_IPHONE::drawDirtyOverlayRect(const Common::Rect& dirtyRect) {
int h = dirtyRect.bottom - dirtyRect.top;
uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left];
uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left];
int x = (dirtyRect.right - dirtyRect.left) * 2;
for (int y = h; y > 0; y--) {
memcpy(dst, src, x);
src += _screenWidth;
dst += _screenWidth;
}
}
void OSystem_IPHONE::drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect) {
//draw mouse on top
if (_mouseVisible && (updatedRect.intersects(mouseRect))) {
int srcX = 0;
int srcY = 0;
int left = _mouseX - _mouseHotspotX;
if (left < 0) {
srcX -= left;
left = 0;
}
int top = _mouseY - _mouseHotspotY;
if (top < 0) {
srcY -= top;
top = 0;
}
//int right = left + _mouseWidth;
int bottom = top + _mouseHeight;
if (bottom > _screenWidth)
bottom = _screenWidth;
int displayWidth = _mouseWidth;
if (_mouseWidth + left > _screenWidth)
displayWidth = _screenWidth - left;
int displayHeight = _mouseHeight;
if (_mouseHeight + top > _screenHeight)
displayHeight = _screenHeight - top;
byte *src = &_mouseBuf[srcY * _mouseWidth + srcX];
uint16 *dst = &_fullscreen[top * _screenWidth + left];
for (int y = displayHeight; y > srcY; y--) {
for (int x = displayWidth; x > srcX; x--) {
if (*src != _mouseKeyColour)
*dst = _palette[*src];
dst++;
src++;
}
dst += _screenWidth - displayWidth + srcX;
src += _mouseWidth - displayWidth + srcX;
}
}
}
void OSystem_IPHONE::updateHardwareSurfaceForRect(const Common::Rect& updatedRect) {
iPhone_updateScreenRect(_fullscreen, updatedRect.left, updatedRect.top, updatedRect.right, updatedRect.bottom );
}
Graphics::Surface *OSystem_IPHONE::lockScreen() {
//printf("lockScreen()\n");
_framebuffer.pixels = _offscreen;
_framebuffer.w = _screenWidth;
_framebuffer.h = _screenHeight;
_framebuffer.pitch = _screenWidth;
_framebuffer.bytesPerPixel = 1;
return &_framebuffer;
}
void OSystem_IPHONE::unlockScreen() {
//printf("unlockScreen()\n");
dirtyFullScreen();
}
void OSystem_IPHONE::setShakePos(int shakeOffset) {
//printf("setShakePos(%i)\n", shakeOffset);
}
void OSystem_IPHONE::showOverlay() {
//printf("showOverlay()\n");
_overlayVisible = true;
dirtyFullOverlayScreen();
}
void OSystem_IPHONE::hideOverlay() {
//printf("hideOverlay()\n");
_overlayVisible = false;
_dirtyOverlayRects.clear();
dirtyFullScreen();
}
void OSystem_IPHONE::clearOverlay() {
//printf("clearOverlay()\n");
bzero(_overlayBuffer, _screenWidth * _screenHeight * sizeof(OverlayColor));
dirtyFullOverlayScreen();
}
void OSystem_IPHONE::grabOverlay(OverlayColor *buf, int pitch) {
//printf("grabOverlay()\n");
int h = _screenHeight;
OverlayColor *src = _overlayBuffer;
do {
memcpy(buf, src, _screenWidth * sizeof(OverlayColor));
src += _screenWidth;
buf += pitch;
} while (--h);
}
void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
//printf("copyRectToOverlay(buf, pitch=%i, x=%i, y=%i, w=%i, h=%i)\n", pitch, x, y, w, h);
//Clip the coordinates
if (x < 0) {
w += x;
buf -= x;
x = 0;
}
if (y < 0) {
h += y;
buf -= y * pitch;
y = 0;
}
if (w > _screenWidth - x)
w = _screenWidth - x;
if (h > _screenHeight - y)
h = _screenHeight - y;
if (w <= 0 || h <= 0)
return;
if (!_fullScreenOverlayIsDirty) {
_dirtyOverlayRects.push_back(Common::Rect(x, y, x + w, y + h));
}
OverlayColor *dst = _overlayBuffer + (y * _screenWidth + x);
if (_screenWidth == pitch && pitch == w)
memcpy(dst, buf, h * w * sizeof(OverlayColor));
else {
do {
memcpy(dst, buf, w * sizeof(OverlayColor));
buf += pitch;
dst += _screenWidth;
} while (--h);
}
}
int16 OSystem_IPHONE::getOverlayHeight() {
return _screenHeight;
}
int16 OSystem_IPHONE::getOverlayWidth() {
return _screenWidth;
}
bool OSystem_IPHONE::showMouse(bool visible) {
bool last = _mouseVisible;
_mouseVisible = visible;
_mouseDirty = true;
return last;
}
void OSystem_IPHONE::warpMouse(int x, int y) {
//printf("warpMouse()\n");
_mouseX = x;
_mouseY = y;
_mouseDirty = true;
}
void OSystem_IPHONE::dirtyFullScreen() {
if (!_fullScreenIsDirty) {
_dirtyRects.clear();
_dirtyRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight));
_fullScreenIsDirty = true;
}
}
void OSystem_IPHONE::dirtyFullOverlayScreen() {
if (!_fullScreenOverlayIsDirty) {
_dirtyOverlayRects.clear();
_dirtyOverlayRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight));
_fullScreenOverlayIsDirty = true;
}
}
void OSystem_IPHONE::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
//printf("setMouseCursor(%i, %i)\n", hotspotX, hotspotY);
if (_mouseBuf != NULL && (_mouseWidth != w || _mouseHeight != h)) {
free(_mouseBuf);
_mouseBuf = NULL;
}
if (_mouseBuf == NULL)
_mouseBuf = (byte *)malloc(w * h);
_mouseWidth = w;
_mouseHeight = h;
_mouseHotspotX = hotspotX;
_mouseHotspotY = hotspotY;
_mouseKeyColour = (byte)keycolor;
memcpy(_mouseBuf, buf, w * h);
_mouseDirty = true;
}