Fixed small bug in glxgears

This commit is contained in:
pelya
2010-06-17 19:10:40 +03:00
parent e032f7d592
commit ef092dd6e4

View File

@@ -412,8 +412,8 @@ static void run_gears()
int
main(int argc, char *argv[])
{
int width = 320;
int height = 480;
int width = 480;
int height = 320;
SDL_Surface *screen;
int done;
@@ -453,7 +453,7 @@ main(int argc, char *argv[])
}
keys = SDL_GetKeyboardState(NULL);
if ( keys[SDLK_ESCAPE] ) {
if ( keys[SDL_SCANCODE_ESCAPE] ) {
done = 1;
}