Fixed small bug in glxgears
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@@ -412,8 +412,8 @@ static void run_gears()
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int
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main(int argc, char *argv[])
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{
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int width = 320;
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int height = 480;
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int width = 480;
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int height = 320;
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SDL_Surface *screen;
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int done;
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@@ -453,7 +453,7 @@ main(int argc, char *argv[])
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}
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keys = SDL_GetKeyboardState(NULL);
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if ( keys[SDLK_ESCAPE] ) {
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if ( keys[SDL_SCANCODE_ESCAPE] ) {
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done = 1;
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}
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