ab279067b7
Removed app name from all translations, fixed ChangeAppSettings.sh
pelya
2010-10-27 13:58:24 +03:00
498ce4b545
When you'll change app to build that won't be visible in Git commit. Also fixed application name not updated for translated strings.xml
pelya
2010-10-27 13:50:15 +03:00
211fb3e285
More fixes to compilation
pelya
2010-10-26 14:55:22 +03:00
ac4aca37d3
Fixes for compilation
pelya
2010-10-26 14:52:03 +03:00
6b9b163689
Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however.
pelya
2010-10-26 14:43:54 +03:00
b1865561c4
Added 640x400 virtual videomode to SDL 1.2 video
pelya
2010-10-26 13:36:35 +03:00
3135fe0b56
Changed audio volume setting from "media" to "ringer" so it can be controlled by Volume Up/Down keys while app is in background.
pelya
2010-10-26 12:33:19 +03:00
fa8f6d4aaa
Added diff against ScummVM SVN
pelya
2010-10-26 10:56:27 +03:00
75a74486ff
Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode, so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
pelya
2010-10-25 13:33:29 +03:00
5a39746b2a
Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway). Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
pelya
2010-10-20 17:04:00 +03:00
6ca9693f53
Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android
pelya
2010-10-20 11:42:06 +03:00
8970efa0a5
Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android
Michi
2010-10-19 22:08:23 +02:00
a65fc33be4
commented out debug code which generated too many log messages
Michi
2010-10-19 22:07:16 +02:00
a00d352cd8
Added libflac, libogg and libvorbis to build, updatred libtremor to use libogg instead of internal implementation (this is top of SVN from xiph.org for libtremor)
pelya
2010-10-19 17:11:58 +03:00
31e627d267
Widened Sint16 to Sint32 for centered joystick value, as the result of <Sint16> - <Sint16> might be greater than an Sint16.
Michi
2010-10-18 22:45:38 +02:00
73623a740e
Checking that my accelerometer changes work okay in both joystick and keyboard mode
pelya
2010-10-18 16:30:51 +03:00
a6dba1278e
Fixed accelerometer joystick, added on-screen keyboard DPAD acting as a joystick
pelya
2010-10-15 19:41:13 +03:00
11d99e03fb
You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty - that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
pelya
2010-10-15 18:18:23 +03:00
a8f3d8b6b7
Integrated Michi's changes to accelerometer joystick and to video aspect ratio
pelya
2010-10-15 16:04:42 +03:00
ebaff58990
Applying patches by Michi to Enigma
pelya
2010-10-15 14:23:30 +03:00
3400f1ab92
Fixed bug in SDL 1.3 with waking up from background and recreating textures
pelya
2010-10-14 18:16:13 +03:00
ab033ee8d0
Automatically run ChangeAppSettings.sh from build.sh when required
pelya
2010-10-14 13:39:27 +03:00
5b06fec2e6
Simplified symlink usage so application object files will be put to correct directory and dependencies won't get screwed when changing app to compile
pelya
2010-10-14 13:34:00 +03:00
512c014691
Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java
pelya
2010-10-14 13:25:16 +03:00
d2ce86cd80
French translation by Kurosu (forgot to add actual file)
pelya
2010-10-14 13:24:31 +03:00
ae92ed85c2
separate launchConfigureLib.sh for configure scripts in libraries
pelya
2010-10-14 13:23:43 +03:00
bf7d3f22c6
Added Enigma game
pelya
2010-10-13 17:30:44 +03:00
8bd2d39dfe
Added xerces and lua libraries
pelya
2010-10-13 17:23:09 +03:00
4d6c9aedc2
Translation support gives much more possibilities for bugs, isn't it wonderful?
pelya
2010-10-13 17:22:02 +03:00
479f67cdd1
Small fix to RecompileAllApps script
pelya
2010-10-13 16:10:08 +03:00
a7802a5bbf
Updated bugs and todo
pelya
2010-10-13 14:19:56 +03:00
2607d74b72
Added French translation by Kurosu + Google Translate
pelya
2010-10-13 14:19:13 +03:00
2e1a4992d3
Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make
pelya
2010-10-12 19:04:21 +03:00
a5ff12846e
Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events
pelya
2010-10-12 15:47:57 +03:00
5f47811d88
Removed temp files left from merge
pelya
2010-10-12 13:49:43 +03:00
fa6efe49f9
Add .nomedia file to SDCard so game GFX won't show in Gallery app
pelya
2010-10-07 14:06:25 +03:00
586f659e48
Fixed nasty bugs with multitouch input and on-screen keyboard (bad, bad Java!)
pelya
2010-10-06 14:42:17 +03:00
b292e52900
CrystaX toolchain now can be specified through ChangeAppSettings.sh
pelya
2010-10-05 15:47:30 +03:00
825647a80b
Added non-working yet Atari800 port
pelya
2010-10-04 18:16:21 +03:00
d85b547bad
fixed bug in SDL_ACTIVEEVENT
pelya
2010-10-04 16:36:00 +03:00
b64beebad9
Created separate files for bugs and TODO list
pelya
2010-10-04 16:28:53 +03:00
b83c805bb7
Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit)
pelya
2010-10-01 19:15:23 +03:00
631f4cde0d
Fixed stupid bug with callbacks, Alien Blaster still does not work
pelya
2010-10-01 18:02:56 +03:00
f025a0ab9c
SDL 1.3 compiles but restoring from background does not work in Alien Blaster
pelya
2010-09-30 18:00:47 +03:00
f540aef198
Fix for on-screen buttons misplaced sometimes when waking from background
pelya
2010-09-30 15:16:12 +03:00
a7182ea391
Merged all on-screen buttons into single file for faster loading and invoking from background.
pelya
2010-09-30 13:47:06 +03:00
16ef311bc2
Updated UQM and readme
pelya
2010-09-29 18:52:59 +03:00
fd41a03480
SDL 1.3 WILL NOT COMPILE! OpenTyrian can be successfully put to background and restored, yay! However music keeps playing while on background, little annoying. Also I'm not sure how my code will behave on Android 1.6
pelya
2010-09-29 15:32:40 +03:00
f1d23b2cf1
Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!)
pelya
2010-09-28 17:37:24 +03:00
73dcf3e75e
Use SDL_renderer_gles.c from SDL 1.3 in SDL 1.2
pelya
2010-09-28 17:36:38 +03:00
f58373279e
More settings in OpenTyrian
pelya
2010-09-28 17:36:16 +03:00
e5cd332f5d
Small change to SDL key mapping
pelya
2010-09-24 15:10:19 +03:00
95dce25f19
UQM: added support for 3DO videos, removing savegames from my old releases which user cannot overwrite
pelya
2010-09-24 15:09:25 +03:00
164464257c
Close the application if downloads failed, when user presses Back key
pelya
2010-09-20 15:26:48 +03:00
37df37fc4b
Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe
pelya
2010-09-20 11:14:48 +03:00
54eb8bbb4a
Some fixes to LBreakout2
pelya
2010-09-16 17:23:34 +03:00
71fbff7e6b
Added .gitignore to LBreakout2
pelya
2010-09-16 15:56:59 +03:00
ba89751edd
Alien Blaster Chinese translation, not used yet
pelya
2010-09-16 15:54:00 +03:00
3e3025abcc
Added initial LBreakout2 sources, already slightly modified - it does not work yet!
pelya
2010-09-16 15:53:05 +03:00
ab7f63b305
Added possibility to use custom build script to build application (to be compatible with configure-like scripts)
pelya
2010-09-16 15:46:52 +03:00
b241a0de47
Build error in stlport
pelya
2010-09-16 15:25:20 +03:00
379538c2e3
Reverted the CrystaX toolchain hardcoded path in build.sh
pelya
2010-09-15 17:01:29 +03:00
aead45c54b
Added AssetExtract.java by Renpytom - it's not used yet anywhere
pelya
2010-09-14 18:28:12 +03:00
c28c1bf8d0
Added CrystaX toolchain support
pelya
2010-09-14 18:22:50 +03:00