Commit Graph

  • ab279067b7 Removed app name from all translations, fixed ChangeAppSettings.sh pelya 2010-10-27 13:58:24 +03:00
  • 498ce4b545 When you'll change app to build that won't be visible in Git commit. Also fixed application name not updated for translated strings.xml pelya 2010-10-27 13:50:15 +03:00
  • 211fb3e285 More fixes to compilation pelya 2010-10-26 14:55:22 +03:00
  • ac4aca37d3 Fixes for compilation pelya 2010-10-26 14:52:03 +03:00
  • 6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. pelya 2010-10-26 14:43:54 +03:00
  • fc58bc53c0 Fixed SC2 compilation pelya 2010-10-26 14:43:38 +03:00
  • b1865561c4 Added 640x400 virtual videomode to SDL 1.2 video pelya 2010-10-26 13:36:35 +03:00
  • 3135fe0b56 Changed audio volume setting from "media" to "ringer" so it can be controlled by Volume Up/Down keys while app is in background. pelya 2010-10-26 12:33:19 +03:00
  • fa8f6d4aaa Added diff against ScummVM SVN pelya 2010-10-26 10:56:27 +03:00
  • 03c577136f Added ScummVM project files pelya 2010-10-26 10:53:02 +03:00
  • dff8e5261a Updated readme pelya 2010-10-25 18:24:50 +03:00
  • 75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode, so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status. pelya 2010-10-25 13:33:29 +03:00
  • d44642450a Updated readme pelya 2010-10-25 13:32:41 +03:00
  • 02a6ac292c Updated custom sdl-config pelya 2010-10-25 13:11:38 +03:00
  • ac89ade479 Better default publisher logo :) pelya 2010-10-21 13:45:59 +03:00
  • dd0dee0b66 Added Commander Genius as a GIT submodule (it's just 60 Mb, hehe) pelya 2010-10-21 12:38:30 +03:00
  • 4fd61557ba Toying with "git submodule" pelya 2010-10-21 12:33:21 +03:00
  • eb7ac81f24 Removed C++ interface from libFLAC because it was using RTTI pelya 2010-10-20 18:54:10 +03:00
  • 1ce3baa2a7 Updated readme pelya 2010-10-20 17:08:07 +03:00
  • 5a39746b2a Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway). Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution. pelya 2010-10-20 17:04:00 +03:00
  • 6ca9693f53 Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android pelya 2010-10-20 11:42:06 +03:00
  • 8970efa0a5 Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android Michi 2010-10-19 22:08:23 +02:00
  • a65fc33be4 commented out debug code which generated too many log messages Michi 2010-10-19 22:07:16 +02:00
  • 0b2744d646 Add more translations (French, German, Finnish) kurosu 2010-10-19 21:22:15 +02:00
  • 740cbfbd18 Update French translation kurosu 2010-10-19 20:47:24 +02:00
  • 9d5941cb3a Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android pelya 2010-10-19 18:56:38 +03:00
  • 23575576ca xerces does not depend on SDL, so not rebuilt when libSDL version changes pelya 2010-10-19 17:14:30 +03:00
  • 105ddf3627 Deleter duplicate libogg files from libtremor pelya 2010-10-19 17:13:58 +03:00
  • a00d352cd8 Added libflac, libogg and libvorbis to build, updatred libtremor to use libogg instead of internal implementation (this is top of SVN from xiph.org for libtremor) pelya 2010-10-19 17:11:58 +03:00
  • 31e627d267 Widened Sint16 to Sint32 for centered joystick value, as the result of <Sint16> - <Sint16> might be greater than an Sint16. Michi 2010-10-18 22:45:38 +02:00
  • 73623a740e Checking that my accelerometer changes work okay in both joystick and keyboard mode pelya 2010-10-18 16:30:51 +03:00
  • 7e2b565442 Updated .gitignore pelya 2010-10-18 15:53:55 +03:00
  • 6210cacedb Moved Alien Blaster data to AndoirData dir to automatically include it in assets pelya 2010-10-18 15:52:39 +03:00
  • ee435f0795 Updated gitignore pelya 2010-10-18 15:52:09 +03:00
  • 54ee84958a Data files downloaded from SF.net by default for all apps pelya 2010-10-18 15:50:08 +03:00
  • 695077be94 Fixed accelerometer reverting X and Y coordinates pelya 2010-10-18 15:49:35 +03:00
  • c0a192ea2e Updated buglist pelya 2010-10-18 14:25:39 +03:00
  • e5e9a8fcf7 Fixed misleading text in config dialog pelya 2010-10-18 14:22:20 +03:00
  • 6986ee8084 Fixed incoherent logic in SDL_Surface pitch calculation pelya 2010-10-18 12:28:05 +03:00
  • bd185f68b1 Another readme update pelya 2010-10-15 20:49:10 +03:00
  • 5421d7335f Updated readme pelya 2010-10-15 20:45:59 +03:00
  • a6dba1278e Fixed accelerometer joystick, added on-screen keyboard DPAD acting as a joystick pelya 2010-10-15 19:41:13 +03:00
  • 11d99e03fb You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty - that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to. pelya 2010-10-15 18:18:23 +03:00
  • a8f3d8b6b7 Integrated Michi's changes to accelerometer joystick and to video aspect ratio pelya 2010-10-15 16:04:42 +03:00
  • ebaff58990 Applying patches by Michi to Enigma pelya 2010-10-15 14:23:30 +03:00
  • 679f64d3a0 Uh oh pelya 2010-10-14 18:19:04 +03:00
  • a92e4905d4 Fixed bug in phone settings dialog pelya 2010-10-14 18:17:28 +03:00
  • 3400f1ab92 Fixed bug in SDL 1.3 with waking up from background and recreating textures pelya 2010-10-14 18:16:13 +03:00
  • ab033ee8d0 Automatically run ChangeAppSettings.sh from build.sh when required pelya 2010-10-14 13:39:27 +03:00
  • 5b06fec2e6 Simplified symlink usage so application object files will be put to correct directory and dependencies won't get screwed when changing app to compile pelya 2010-10-14 13:34:00 +03:00
  • 512c014691 Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java pelya 2010-10-14 13:25:16 +03:00
  • d2ce86cd80 French translation by Kurosu (forgot to add actual file) pelya 2010-10-14 13:24:31 +03:00
  • ae92ed85c2 separate launchConfigureLib.sh for configure scripts in libraries pelya 2010-10-14 13:23:43 +03:00
  • bf7d3f22c6 Added Enigma game pelya 2010-10-13 17:30:44 +03:00
  • 8bd2d39dfe Added xerces and lua libraries pelya 2010-10-13 17:23:09 +03:00
  • 4d6c9aedc2 Translation support gives much more possibilities for bugs, isn't it wonderful? pelya 2010-10-13 17:22:02 +03:00
  • 479f67cdd1 Small fix to RecompileAllApps script pelya 2010-10-13 16:10:08 +03:00
  • a7802a5bbf Updated bugs and todo pelya 2010-10-13 14:19:56 +03:00
  • 2607d74b72 Added French translation by Kurosu + Google Translate pelya 2010-10-13 14:19:13 +03:00
  • 2e1a4992d3 Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make pelya 2010-10-12 19:04:21 +03:00
  • a5ff12846e Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events pelya 2010-10-12 15:47:57 +03:00
  • 5f47811d88 Removed temp files left from merge pelya 2010-10-12 13:49:43 +03:00
  • 0e1366077f Updated SDL 1.3 to latest HG head. pelya 2010-10-12 13:45:29 +03:00
  • 06e87ed879 Updated buglist pelya 2010-10-11 18:46:29 +03:00
  • e6c08091de Added libXML2 pelya 2010-10-08 19:57:49 +03:00
  • fa6efe49f9 Add .nomedia file to SDCard so game GFX won't show in Gallery app pelya 2010-10-07 14:06:25 +03:00
  • 586f659e48 Fixed nasty bugs with multitouch input and on-screen keyboard (bad, bad Java!) pelya 2010-10-06 14:42:17 +03:00
  • b292e52900 CrystaX toolchain now can be specified through ChangeAppSettings.sh pelya 2010-10-05 15:47:30 +03:00
  • 825647a80b Added non-working yet Atari800 port pelya 2010-10-04 18:16:21 +03:00
  • d85b547bad fixed bug in SDL_ACTIVEEVENT pelya 2010-10-04 16:36:00 +03:00
  • b64beebad9 Created separate files for bugs and TODO list pelya 2010-10-04 16:28:53 +03:00
  • b83c805bb7 Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit) pelya 2010-10-01 19:15:23 +03:00
  • 631f4cde0d Fixed stupid bug with callbacks, Alien Blaster still does not work pelya 2010-10-01 18:02:56 +03:00
  • f025a0ab9c SDL 1.3 compiles but restoring from background does not work in Alien Blaster pelya 2010-09-30 18:00:47 +03:00
  • f540aef198 Fix for on-screen buttons misplaced sometimes when waking from background pelya 2010-09-30 15:16:12 +03:00
  • a7182ea391 Merged all on-screen buttons into single file for faster loading and invoking from background. pelya 2010-09-30 13:47:06 +03:00
  • 16ef311bc2 Updated UQM and readme pelya 2010-09-29 18:52:59 +03:00
  • 16c3b54078 Background saving/restoring fully works (And pauses audio) pelya 2010-09-29 18:30:34 +03:00
  • fd41a03480 SDL 1.3 WILL NOT COMPILE! OpenTyrian can be successfully put to background and restored, yay! However music keeps playing while on background, little annoying. Also I'm not sure how my code will behave on Android 1.6 pelya 2010-09-29 15:32:40 +03:00
  • f1d23b2cf1 Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!) pelya 2010-09-28 17:37:24 +03:00
  • 73dcf3e75e Use SDL_renderer_gles.c from SDL 1.3 in SDL 1.2 pelya 2010-09-28 17:36:38 +03:00
  • f58373279e More settings in OpenTyrian pelya 2010-09-28 17:36:16 +03:00
  • e5cd332f5d Small change to SDL key mapping pelya 2010-09-24 15:10:19 +03:00
  • 95dce25f19 UQM: added support for 3DO videos, removing savegames from my old releases which user cannot overwrite pelya 2010-09-24 15:09:25 +03:00
  • c3d6cbfb03 OpenTyrian: configurable auto-fire mode pelya 2010-09-24 15:08:49 +03:00
  • e2bb6ea0f2 Enabled Destruct minigame in OpenTyrian pelya 2010-09-23 13:22:15 +03:00
  • 3665b1ff6f More intuitive touchscreen controls for OpenTyrian pelya 2010-09-23 13:20:59 +03:00
  • f99fd72f38 OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen pelya 2010-09-20 15:53:04 +03:00
  • c8cdb9455e Updated .gitignore pelya 2010-09-20 15:28:15 +03:00
  • 164464257c Close the application if downloads failed, when user presses Back key pelya 2010-09-20 15:26:48 +03:00
  • 37df37fc4b Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe pelya 2010-09-20 11:14:48 +03:00
  • 54eb8bbb4a Some fixes to LBreakout2 pelya 2010-09-16 17:23:34 +03:00
  • 71fbff7e6b Added .gitignore to LBreakout2 pelya 2010-09-16 15:56:59 +03:00
  • ba89751edd Alien Blaster Chinese translation, not used yet pelya 2010-09-16 15:54:00 +03:00
  • 3e3025abcc Added initial LBreakout2 sources, already slightly modified - it does not work yet! pelya 2010-09-16 15:53:05 +03:00
  • ab7f63b305 Added possibility to use custom build script to build application (to be compatible with configure-like scripts) pelya 2010-09-16 15:46:52 +03:00
  • b241a0de47 Build error in stlport pelya 2010-09-16 15:25:20 +03:00
  • 379538c2e3 Reverted the CrystaX toolchain hardcoded path in build.sh pelya 2010-09-15 17:01:29 +03:00
  • aead45c54b Added AssetExtract.java by Renpytom - it's not used yet anywhere pelya 2010-09-14 18:28:12 +03:00
  • c28c1bf8d0 Added CrystaX toolchain support pelya 2010-09-14 18:22:50 +03:00