Fixed stupid bug with callbacks, Alien Blaster still does not work

This commit is contained in:
pelya
2010-10-01 18:02:56 +03:00
parent f025a0ab9c
commit 631f4cde0d
4 changed files with 38 additions and 34 deletions

View File

@@ -18,9 +18,7 @@
struct SdlCompat_AcceleratedSurface
{
SDL_Texture * t;
SDL_Surface * s;
int w, h;
int flags;
SDL_PixelFormat * format;
};
@@ -30,17 +28,16 @@ static inline SdlCompat_AcceleratedSurface * SdlCompat_CreateAcceleratedSurface(
// Allocate accelerated surface even if that means loss of color quality
Uint32 format;
format = SDL_PIXELFORMAT_RGB565;
if( surface->flags & SDL_SRCCOLORKEY )
format = SDL_PIXELFORMAT_RGBA5551;
ret->s = SDL_ConvertSurface( surface, surface->format, 0 );
ret->t = SDL_CreateTextureFromSurface(format, ret->s);
ret->w = surface->w;
ret->h = surface->h;
ret->format = new SDL_PixelFormat();
*(ret->format) = *(surface->format);
format = SDL_PIXELFORMAT_RGB565;
if( surface->flags & SDL_SRCCOLORKEY )
format = SDL_PIXELFORMAT_RGBA5551;
ret->t = SDL_CreateTextureFromSurface(format, surface);
if( ! ret->t )
{
@@ -48,7 +45,6 @@ static inline SdlCompat_AcceleratedSurface * SdlCompat_CreateAcceleratedSurface(
return ret;
}
ret->flags = surface->flags;
if( surface->flags & SDL_SRCALPHA )
{
SDL_SetTextureBlendMode( ret->t, SDL_BLENDMODE_BLEND );
@@ -69,7 +65,6 @@ static inline int SDL_BlitSurface( SdlCompat_AcceleratedSurface * src, SDL_Rect
static inline void SDL_FreeSurface(SdlCompat_AcceleratedSurface * surface)
{
SDL_DestroyTexture(surface->t);
SDL_FreeSurface(surface->s);
delete surface->format;
delete surface;
};
@@ -95,7 +90,7 @@ static inline int SDL_SetAlpha(SdlCompat_AcceleratedSurface * surface, Uint32 fl
return SDL_SetTextureAlphaMod(surface->t, alpha);
};
static inline void SdlCompat_ReloadSurfaceToVideoMemory(SdlCompat_AcceleratedSurface * surface)
static inline void SdlCompat_ReloadSurfaceToVideoMemory(SdlCompat_AcceleratedSurface * surface, SDL_Surface * src)
{
SDL_DestroyTexture(surface->t);
@@ -103,21 +98,21 @@ static inline void SdlCompat_ReloadSurfaceToVideoMemory(SdlCompat_AcceleratedSur
Uint32 format;
format = SDL_PIXELFORMAT_RGB565;
if( surface->flags & SDL_SRCCOLORKEY )
if( src->flags & SDL_SRCCOLORKEY )
format = SDL_PIXELFORMAT_RGBA5551;
surface->t = SDL_CreateTextureFromSurface(format, surface->s);
surface->t = SDL_CreateTextureFromSurface(format, src);
if( ! surface->t )
{
SDL_SetError("SdlCompat_CreateAcceleratedSurface: Cannot allocate HW texture, W %d H %d format %x surface->flags %x", surface->w, surface->h, format, surface->flags );
SDL_SetError("SdlCompat_CreateAcceleratedSurface: Cannot allocate HW texture, W %d H %d format %x surface->flags %x", surface->w, surface->h, format, src->flags );
return;
}
if( surface->flags & SDL_SRCALPHA )
if( src->flags & SDL_SRCALPHA )
{
SDL_SetTextureBlendMode( surface->t, SDL_BLENDMODE_BLEND );
Uint8 alpha = 128;
if( SDL_GetSurfaceAlphaMod( surface->s, &alpha ) < 0 )
if( SDL_GetSurfaceAlphaMod( src, &alpha ) < 0 )
alpha = 128;
SDL_SetTextureAlphaMod( surface->t, alpha );
}
@@ -132,7 +127,7 @@ static inline SdlCompat_AcceleratedSurface * SdlCompat_CreateAcceleratedSurface(
return SDL_ConvertSurface(surface, surface->format, surface->flags | SDL_HWSURFACE);
};
static inline void SdlCompat_ReloadSurfaceToVideoMemory(SDL_Surface * surface)
static inline void SdlCompat_ReloadSurfaceToVideoMemory(SDL_Surface * surface, SDL_Surface * src)
{
};

View File

@@ -41,16 +41,30 @@ SurfaceDB::~SurfaceDB() {
StringSurfaceMap::iterator pos;
// free all surfaces
for ( pos = surfaceDB.begin(); pos != surfaceDB.end(); ++pos ) {
SDL_FreeSurface( pos->second );
SDL_FreeSurface( pos->second.first );
}
}
SdlCompat_AcceleratedSurface *SurfaceDB::loadSurface( string fn, bool alpha ) {
SdlCompat_AcceleratedSurface *searchResult = getSurface( fn );
if ( searchResult ) {
return searchResult;
}
SDL_Surface * newSurface = loadSurfaceInternal(fn, alpha);
surfaceDB[ fn ] = std::make_pair( SdlCompat_CreateAcceleratedSurface( newSurface ), alpha );
SDL_FreeSurface(newSurface);
if ( alpha ) {
SDL_SetAlpha( surfaceDB[ fn ].first, SDL_SRCALPHA, 128 );
}
return surfaceDB[ fn ].first;
}
SDL_Surface *SurfaceDB::loadSurfaceInternal( string fn, bool alpha ) {
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", (string( "Loading image " ) + fn).c_str() );
string fn1 = fn;
@@ -92,15 +106,8 @@ SdlCompat_AcceleratedSurface *SurfaceDB::loadSurface( string fn, bool alpha ) {
SDL_FreeSurface(newSurface);
newSurface = hwSurface;
}
surfaceDB[ fn ] = SdlCompat_CreateAcceleratedSurface( newSurface );
SDL_FreeSurface(newSurface);
if ( alpha ) {
SDL_SetAlpha( surfaceDB[ fn ], SDL_SRCALPHA, 128 );
}
return surfaceDB[ fn ];
return newSurface;
}
SdlCompat_AcceleratedSurface *SurfaceDB::getSurface( string fn ) {
@@ -111,7 +118,7 @@ SdlCompat_AcceleratedSurface *SurfaceDB::getSurface( string fn ) {
if ( pos == surfaceDB.end() ) {
return 0;
} else {
return pos->second;
return pos->second.first;
}
}
}
@@ -120,6 +127,6 @@ void SurfaceDB::reloadAllSurfacesToVideoMemory()
{
for( StringSurfaceMap::iterator it = surfaceDB.begin(); it != surfaceDB.end(); it++ )
{
SdlCompat_ReloadSurfaceToVideoMemory( it->second );
SdlCompat_ReloadSurfaceToVideoMemory( it->second.first, loadSurfaceInternal( it->first, it->second.second ) );
}
};

View File

@@ -28,7 +28,7 @@
#include <map>
#include <functional>
typedef std::map<std::string, SdlCompat_AcceleratedSurface *, std::greater<std::string> > StringSurfaceMap;
typedef std::map<std::string, std::pair< SdlCompat_AcceleratedSurface * , bool >, std::greater<std::string> > StringSurfaceMap;
class SurfaceDB;
@@ -57,6 +57,8 @@ class SurfaceDB {
StringSurfaceMap surfaceDB;
Uint8 transR, transG, transB;
SDL_Surface *loadSurfaceInternal( std::string fn, bool alpha );
SdlCompat_AcceleratedSurface *getSurface( std::string fn );
};

View File

@@ -80,7 +80,7 @@ int SDL_ANDROID_CallJavaSwapBuffers()
glContextLost = 0;
__android_log_print(ANDROID_LOG_INFO, "libSDL", "OpenGL context recreated, refreshing textures");
SDL_ANDROID_VideoContextRecreated();
appRestoredCallbackDefault();
appRestoredCallback();
}
}
@@ -113,7 +113,7 @@ JAVA_EXPORT_NAME(DemoRenderer_nativeGlContextLost) ( JNIEnv* env, jobject thiz
{
__android_log_print(ANDROID_LOG_INFO, "libSDL", "OpenGL context lost, waiting for new OpenGL context");
glContextLost = 1;
appPutToBackgroundCallbackDefault();
appPutToBackgroundCallback();
SDL_ANDROID_VideoContextLost();
}