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433 Commits
1.5 ... 1.6

Author SHA1 Message Date
Sergii Pylypenko
6fe5779964 Updated TODO 2017-02-02 20:30:24 +02:00
Sergii Pylypenko
ab89ea3d79 Windows compilation fixes 2017-02-02 19:58:17 +02:00
Sergii Pylypenko
703350b122 Tutorial: fix for win32 2017-02-01 19:15:57 +02:00
pelya
9fc76f0d59 Updated todo 2017-01-29 17:46:41 +02:00
pelya
1262c44828 Button size goes up to 100 2017-01-29 15:57:47 +02:00
pelya
0102559989 Definite fix for libtimidity.cpp not included into compilation 2017-01-28 23:50:53 +02:00
pelya
cf6c1d2191 Revert "Fixed libtimidity not detected on Android"
This reverts commit fe24baa15d.
2017-01-28 23:45:42 +02:00
pelya
fe24baa15d Fixed libtimidity not detected on Android 2017-01-28 23:28:11 +02:00
pelya
698bc4b902 Adjusted default video settings for touchscreen 2017-01-28 23:03:54 +02:00
pelya
532923c6da Reverted to using extmidi for PC build 2017-01-28 22:58:32 +02:00
Sergii Pylypenko
b394d53be8 Updated todo 2017-01-27 21:31:40 +02:00
Sergii Pylypenko
45282cf181 Changed default options to touchscreen-friendly 2017-01-27 21:29:47 +02:00
Sergii Pylypenko
060ce5e90c Updated TODO 2017-01-25 21:29:54 +02:00
Sergii Pylypenko
fbf6f2f3aa Save all settings immediately when closing the Settings dialog, because users tend to kill the app instead of pressing 'Quit' button 2017-01-22 23:04:13 +02:00
Sergii Pylypenko
f03484e84b Code style 2017-01-13 15:15:22 +02:00
Sergii Pylypenko
1ac9a88d04 Fixed crash in tutorial 2017-01-13 15:14:29 +02:00
Sergii Pylypenko
7701d6e416 Updated translations 2017-01-12 23:14:19 +02:00
pelya
1a247739e4 Updated todo 2016-07-03 03:29:12 +03:00
Sergii Pylypenko
57d41db36b Updated Android translations 2016-07-01 23:21:41 +03:00
Sergii Pylypenko
02e401f0a7 Smallmap: disabled show/hide legend button 2016-07-01 22:57:36 +03:00
Sergii Pylypenko
9594314a4e Fixed build tools leaving random uncloseable station dialogs 2016-07-01 22:49:23 +03:00
Sergii Pylypenko
34ad2795dc Fixed left/right arrows on scroller buttons in advanced settings 2016-07-01 21:57:42 +03:00
Sergii Pylypenko
5e587de286 Fixed advanced settings UI 2016-07-01 21:50:45 +03:00
Sergii Pylypenko
7804eec44e Updated todo 2016-07-01 21:50:39 +03:00
Sergii Pylypenko
a163813073 Updated version numbers 2016-07-01 21:30:28 +03:00
frosch
e41a1da99a (svn r27608) [1.6] -Update: Documentation 2016-07-01 21:29:49 +03:00
frosch
0a5258743a (svn r27607) [1.6] -Backport from trunk:
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
2016-07-01 21:29:49 +03:00
frosch
93c2215a49 (svn r27596) [1.6] -Update: Documentation 2016-07-01 21:29:49 +03:00
frosch
647c71ea47 (svn r27593) [1.6] -Backport: language updates from trunk 2016-07-01 21:29:49 +03:00
frosch
40b5a814cf (svn r27592) [1.6] -Backport from trunk:
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
2016-07-01 21:29:32 +03:00
frosch
7efff1b9ae (svn r27591) [1.6] -Backport from trunk:
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
2016-07-01 21:27:25 +03:00
frosch
9f04b98dcb (svn r27590) [1.6] -Backport from trunk:
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
2016-07-01 21:25:23 +03:00
frosch
4204ff8fff (svn r27589) [1.6] -Backport from trunk:
- Feature: Mexican Spanish (r27564, r27553, r27552)
2016-07-01 21:25:17 +03:00
frosch
c2c30aa18c (svn r27588) [1.6] -Backport from trunk:
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
2016-07-01 21:24:34 +03:00
frosch
814b2950d5 (svn r27587) [1.6] -Backport from trunk:
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
2016-07-01 21:24:34 +03:00
pelya
9aa4c3d9ec Fixed a crash in my own tooltip code 2016-05-20 23:27:32 +03:00
Sergii Pylypenko
a4b1b961ad Updated todo 2016-05-20 20:21:34 +03:00
Sergii Pylypenko
3b90087230 Updated todo 2016-05-20 20:19:52 +03:00
Sergii Pylypenko
15a4419dc5 Fixed bridges not building when confirmation is disabled, rearranged tooltip position to not obscure buttons 2016-05-20 20:18:41 +03:00
pelya
67a0d38786 Rearranged rail station window, to allow space for NewGRF stations 2016-05-18 11:05:46 +03:00
pelya
e78d8e5478 Fixed joining stations, broken by confirmation dialog 2016-05-18 09:37:38 +03:00
pelya
9cb56d3534 Fixed bridge GUI broken due to confirmation dialog 2016-05-17 14:41:44 +03:00
pelya
44bea540be Fixed remove and one-way buttons for road and rail, broken by confirmation UI 2016-05-17 13:48:18 +03:00
Sergii Pylypenko
2aee7d406c Fixed a crash in confirmation dialog 2016-05-16 22:29:57 +03:00
Sergii Pylypenko
e1258ab87a Warning: crashes! Confirmation dialog will also show estimated cost 2016-05-16 22:15:41 +03:00
Sergii Pylypenko
e94afe86c3 Show station information in confirmation mode only if coverage area highlight is enabled, it will show incorrect info otherwise 2016-05-16 20:22:13 +03:00
pelya
d408d58b57 Fixed multiplayer client list not drawn when it's too narrow 2016-05-15 19:18:16 +03:00
pelya
481cecf6aa Fixed multiplayer client list 2016-05-15 01:34:24 +03:00
pelya
e3ea0025c5 Updated Andorid translations 2016-05-14 23:28:34 +03:00
pelya
584d7f3136 Backported Spanish Mexican translation from upstream master branch 2016-05-14 23:27:25 +03:00
pelya
1f4570c14b Change video color depth from game options 2016-04-17 01:05:19 +03:00
pelya
8ec3f4462a Also disable Ctrl hotkey for road stations 2016-04-16 22:49:53 +03:00
pelya
174b07f266 Fixed joining rail stations broken 2016-04-16 22:47:13 +03:00
Sergii Pylypenko
0917c225d8 Added vertical toolbar setting to advanced settings dialog 2016-04-15 22:22:34 +03:00
Sergii Pylypenko
05d1643d26 Confirmation dialog: show what goods the station accepts using a tooltip 2016-04-12 22:29:55 +03:00
Sergii Pylypenko
686321deff Fixed crash when selecting different font size 2016-04-12 21:16:21 +03:00
pelya
bcec5edab9 Updated todo 2016-04-11 01:50:01 +03:00
pelya
eba99834e0 Updated translations 2016-04-11 01:15:24 +03:00
pelya
712ebb3287 Fixed wrong minimap legend clicks items after few minimap usages 2016-04-11 01:13:01 +03:00
pelya
17abfa33d0 Fixed station catchment area not shown when using confirmation dialog 2016-04-11 01:03:50 +03:00
pelya
4cba4d08aa Fixed UI when building with non-autorail tool with confirmation window 2016-04-11 00:48:14 +03:00
pelya
de9d011a01 Fixed non-autorail building with confirmation dialog, UI is still slightly broken 2016-04-11 00:34:01 +03:00
pelya
fe24037905 Updated todo 2016-04-10 23:58:43 +03:00
Sergii Pylypenko
0b931d9383 Oops 2016-04-08 21:20:01 +03:00
Sergii Pylypenko
4310dc186b Show smallmap legend by default 2016-04-08 21:06:40 +03:00
Sergii Pylypenko
0452c60ac1 Fixed legend in minimap 2016-04-08 21:03:49 +03:00
Sergii Pylypenko
ca668e7c99 Fixed subsidies window list height 2016-04-08 19:19:19 +03:00
Sergii Pylypenko
02fc2201bc Option to disable build confirmation dialog 2016-04-08 17:50:09 +03:00
Sergii Pylypenko
8787230f82 Reverted some unnecessary changes 2016-04-08 17:18:23 +03:00
Sergii Pylypenko
510548f381 Proper transparent confirmation window 2016-04-07 23:39:16 +03:00
Sergii Pylypenko
e1d12868f7 Making transparent window is hard 2016-04-07 21:14:07 +03:00
Sergii Pylypenko
19bfa2317c Keep building area highlighted when confirmation window is shown 2016-04-06 23:39:17 +03:00
Sergii Pylypenko
a7a8e35968 Build confirmation window, for each build action on the map 2016-04-06 23:35:05 +03:00
Sergii Pylypenko
a474c233e0 Bigger list items in vehicle orders dialog 2016-04-06 22:20:52 +03:00
Sergii Pylypenko
6fcdd5c43f Fixed bridge UI 2016-04-04 23:11:37 +03:00
Sergii Pylypenko
b0441047aa Hide all windows when building anything on the map 2016-04-04 23:04:39 +03:00
Sergii Pylypenko
00dc8319eb Fix for vehicles unable to fully load 2016-04-04 21:33:16 +03:00
pelya
b4b6e07057 Updated Android translations 2016-04-03 14:55:57 +03:00
pelya
5bbb64885a Fixed crash in "Available vehicles" window 2016-04-03 14:10:44 +03:00
pelya
844cb32a88 Lazy fix for crash https://bugs.openttd.org/task/6437 2016-04-03 13:55:34 +03:00
pelya
8b686b812d Updated todo 2016-04-03 00:25:01 +03:00
pelya
bcacd626ef Fixed minimap scrolling 2016-04-03 00:13:59 +03:00
pelya
026bd48e91 Fixed sign list window 2016-04-03 00:00:44 +03:00
pelya
03fa2b7487 Fixed 'Sort by' widget 2016-04-02 23:52:33 +03:00
pelya
b74200f58f Fixed text input widget too small and bottom bar too wide 2016-04-02 23:39:41 +03:00
pelya
5e54f92241 Bump version files 2016-04-02 22:57:04 +03:00
pelya
5d77a7ff22 Libtimidity is excluded from build on Android, probably due to broken configure script 2016-04-02 22:55:54 +03:00
pelya
4c30d8e5a4 Removed a separate empty panel on the Extra Viewport window 2016-04-02 22:41:29 +03:00
frosch
5a6f11361d (svn r27531) [1.6] -Update: Documentation 2016-04-02 14:06:10 +03:00
Sergii Pylypenko
2b5d1be8e7 Updated tutorial dialog with more videos 2016-03-30 22:08:27 +03:00
Sergii Pylypenko
ab5c174602 Added todo 2016-03-28 22:15:06 +03:00
Sergii Pylypenko
0ad6eba1b6 Rough post-merge GUI fix 2016-03-28 22:14:45 +03:00
Sergii Pylypenko
04cecd2f9a Cleaning up old files 2016-03-28 21:19:31 +03:00
Sergii Pylypenko
e7bc77d4b4 Do not translate close button symbol 2016-03-28 21:00:10 +03:00
Sergii Pylypenko
eec71a5e62 Android translation scripts 2016-03-28 20:42:43 +03:00
frosch
29e1314e97 (svn r27519) [1.6] -Update: Documentation 2016-03-27 23:18:49 +03:00
pelya
74c1382675 Compilation fixes 2016-03-27 23:14:56 +03:00
pelya
b07ae4fa74 Railroad tutorial, by Deliso Jan 2016-03-27 22:57:26 +03:00
pelya
3a12f56a62 Fixed windows hidden when moved slightly off-screen to the left 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
cfef9c8f29 Better font detection 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
16f249f025 Set font path to app local directory instead of the /system/fonts, because random devices miss random fonts 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
a0299ff713 Fixed compilation 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
d03b27e1f6 Fixed multiplayer chat
Conflicts:
	src/network/network_gui.cpp
2016-03-27 22:56:50 +03:00
Sergii Pylypenko
a016e3fbf9 Fixed refit window too big. 2016-03-27 22:54:32 +03:00
pelya
2f59f6d1df Fixed 'New game' dialog
Conflicts:
	src/genworld_gui.cpp
2016-03-27 22:54:18 +03:00
Sergii Pylypenko
d00e9cd050 WTF why is it swapped?
Conflicts:
	src/settings_gui.cpp
2016-03-27 22:52:35 +03:00
Sergii Pylypenko
50e6a86f7b Non-blocking text input. so you won't get kicked by server because of no reply to ping 2016-03-27 22:51:27 +03:00
Sergii Pylypenko
d2a582fb9e Changing GUI zoom factor will also change resolution
Conflicts:
	src/settings_gui.cpp
2016-03-27 22:51:23 +03:00
Sergii Pylypenko
eadf5e9f4a Fixed sort button marker not centered 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
4c1172d9d0 Fixed 'Replace vehicles' dialog 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
3ff1ccb5c2 Fixed dropdown box too narrow and cropping text 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
279baee43a Removed todo 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
a479267db2 Fixed 'Buy vehicle' dialog not resizable 2016-03-27 22:50:04 +03:00
Sergii Pylypenko
1ea2ca0482 Adjusting vehicle window size 2016-03-27 22:50:04 +03:00
Sergii Pylypenko
12ea53e19e Fxied crash in 'Replace vehicle' window 2016-03-27 22:50:04 +03:00
Sergii Pylypenko
e58a207cf6 Fixed 'Buy vehicle' window
Conflicts:
	src/build_vehicle_gui.cpp
2016-03-27 22:50:00 +03:00
pelya
2365e94acb Fixed 'check online content' dialog
Conflicts:
	src/network/network_content_gui.cpp
2016-03-27 22:49:07 +03:00
pelya
34e886c5e5 Reverted more SetMinimalSize() hacks 2016-03-27 22:48:45 +03:00
pelya
fe72293c37 Reverted SetMinimalSize() changes, they are not needed anymore 2016-03-27 22:48:45 +03:00
pelya
c7087a15b7 Fixed 'new game' dialog 2016-03-27 22:48:45 +03:00
pelya
9500f8d92a Set default min size for all widgets
Conflicts:
	src/widget.cpp
2016-03-27 22:48:39 +03:00
pelya
f5a0182b8a More fixes to network GUI
Conflicts:
	src/widget.cpp
2016-03-27 22:48:08 +03:00
pelya
3a77fccd6f Fixed multiplayer widgets
Conflicts:
	src/network/network_gui.cpp
2016-03-27 22:47:18 +03:00
pelya
6910735abf Fixed OpenTTD release version, for the third time eh 2016-03-27 22:46:44 +03:00
pelya
d6148192a3 Fixed release version yet another time
Conflicts:
	version-override
2016-03-27 22:46:29 +03:00
pelya
7dc511ba5c Fixed toolbar and status bar 2016-03-27 22:45:58 +03:00
pelya
13ad49d329 Fixed crash in minimap legend 2016-03-27 22:45:58 +03:00
pelya
075ac65a93 Fixes in vehicle GUI 2016-03-27 22:45:58 +03:00
pelya
9652791a07 Fixed game settings dialog 2016-03-27 22:45:58 +03:00
pelya
5c44744772 Centered dropdown drop button 2016-03-27 22:45:58 +03:00
pelya
963cd3c5ea Centered vertical scrollbar 2016-03-27 22:45:58 +03:00
pelya
f99dc9868f Centered vertical scrollbar arrows 2016-03-27 22:45:58 +03:00
pelya
05c6c76771 Centered close box sprite 2016-03-27 22:45:58 +03:00
pelya
13b56f21f9 New GFX functions to draw cenetered sprites 2016-03-27 22:45:58 +03:00
pelya
09b117c824 Added BLACK_REMAP mode in 16bpp blitter 2016-03-27 22:45:58 +03:00
pelya
444044a2ef Print crash log to Android logcat 2016-03-27 22:45:58 +03:00
pelya
a137088a80 Fixed dropdown box not putting droplist above the widget 2016-03-27 22:45:58 +03:00
pelya
a0bcc2ae25 Fixed mouse input not processed, fixed PC compilation
Conflicts:
	src/video/sdl_v.cpp
2016-03-27 22:43:17 +03:00
pelya
400065fa43 Fixed compilatin, reverted several of my changes
Conflicts:
	src/gfx.cpp
	src/widget.cpp
	src/widget_type.h
	src/window.cpp
	src/window_func.h
2016-03-27 22:41:43 +03:00
pelya
3ef1c1baff Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'
These merges are becoming more awful every time

Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/error_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/signs_gui.cpp
	src/station_gui.cpp
	src/table/settings.ini
	src/terraform_gui.cpp
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/viewport.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
2016-03-27 22:33:11 +03:00
frosch
a8b5756718 (svn r27516) -Update: Documentation 2016-03-01 19:41:31 +00:00
translators
8284c69a61 (svn r27515) -Update from Eints:
polish: 1 change by lion
thai: 11 changes by ityellow
2016-03-01 18:45:37 +00:00
translators
815fce8bd9 (svn r27514) -Update from Eints:
turkish: 2 changes by wakeup
2016-02-28 18:45:36 +00:00
translators
4a64ced9b5 (svn r27513) -Update from Eints:
spanish: 5 changes by SilverSurferZzZ
2016-02-26 18:45:36 +00:00
translators
d9da47f913 (svn r27512) -Update from Eints:
spanish: 6 changes by SilverSurferZzZ
2016-02-25 18:45:36 +00:00
translators
e7f0902eaf (svn r27511) -Update from Eints:
japanese: 4 changes by nex259
esperanto: 4 changes by polluks
2016-02-24 18:45:38 +00:00
translators
9aaad3fa60 (svn r27510) -Update from Eints:
frisian: 55 changes by BAJansen
2016-02-19 18:45:35 +00:00
translators
561c4c2f02 (svn r27509) -Update from Eints:
frisian: 60 changes by BAJansen
2016-02-18 18:45:36 +00:00
translators
9043cbf9bf (svn r27508) -Update from Eints:
german: 1 change by mini1025
2016-02-13 18:45:36 +00:00
frosch
9db36bd87a (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
translators
4b8c6983e7 (svn r27506) -Update from Eints:
french: 13 changes by OliTTD
2016-02-04 18:45:36 +00:00
translators
4b894775af (svn r27505) -Update from Eints:
portuguese: 2 changes by neuralshock
2016-01-26 18:45:36 +00:00
translators
b23f22f0f6 (svn r27504) -Update from Eints:
catalan: 3 changes by juanjo
2016-01-25 18:45:36 +00:00
translators
3cc990d0f9 (svn r27503) -Update from Eints:
persian: 6 changes by Peymanpn
greek: 3 changes by Ferrum
2016-01-24 18:45:36 +00:00
translators
da104bee01 (svn r27502) -Update from Eints:
greek: 54 changes by Ferrum
2016-01-23 18:45:37 +00:00
translators
ff0c05f990 (svn r27501) -Update from Eints:
greek: 4 changes by Ferrum
2016-01-22 18:45:38 +00:00
translators
25bda8a417 (svn r27500) -Update from Eints:
frisian: 16 changes by gjannema
2016-01-18 18:45:36 +00:00
translators
4459e01f79 (svn r27499) -Update from Eints:
korean: 34 changes by telk5093
catalan: 10 changes by juanjo
2016-01-17 18:45:36 +00:00
translators
16fb5bf9bb (svn r27498) -Update from Eints:
greek: 11 changes by Ferrum
2016-01-14 18:45:35 +00:00
frosch
36e66a17dc (svn r27497) -Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set. 2016-01-13 21:55:50 +00:00
frosch
265c8d090f (svn r27496) -Update: Baseset translations 2016-01-13 21:33:40 +00:00
translators
3b1696f13a (svn r27495) -Update from Eints:
greek: 37 changes by Ferrum
lithuanian: 1 change by BlinK_
2016-01-13 18:45:36 +00:00
translators
d046a02c7d (svn r27494) -Update from Eints:
frisian: 61 changes by gjannema
afrikaans: 1 change by telanus
2016-01-12 18:45:36 +00:00
translators
e45f9d32c1 (svn r27493) -Update from Eints:
greek: 10 changes by Ferrum
2016-01-11 18:45:35 +00:00
translators
f5359a70be (svn r27492) -Update from Eints:
catalan: 48 changes by juanjo
greek: 2 changes by Jubilee
2016-01-10 18:45:35 +00:00
translators
9c6655a37c (svn r27491) -Update from Eints:
croatian: 1 change by VoyagerOne
2016-01-09 18:45:38 +00:00
translators
45adb8f172 (svn r27490) -Update from Eints:
chinese (simplified): 1 change by siu238X
2016-01-08 18:45:37 +00:00
translators
5102ba54ea (svn r27489) -Update from Eints:
vietnamese: 1 change by nglekhoi
2016-01-06 18:45:35 +00:00
translators
e1df8edf66 (svn r27488) -Update from Eints:
catalan: 19 changes by juanjo
2016-01-03 18:45:37 +00:00
translators
ee00bef5a9 (svn r27487) -Update from Eints:
spanish: 1 change by SilverSurferZzZ
serbian: 57 changes by stravagante
catalan: 23 changes by juanjo
2016-01-02 18:45:38 +00:00
translators
60733359fa (svn r27486) -Update from Eints:
serbian: 86 changes by stravagante
catalan: 77 changes by juanjo
german: 1 change by mini1025
russian: 1 change by Lone_Wolf
latin: 1 change by Supercheese
2016-01-01 18:45:37 +00:00
translators
137ecd5377 (svn r27485) -Update from Eints:
croatian: 114 changes by UnderwaterHesus
2015-12-31 18:45:36 +00:00
translators
7ab291af95 (svn r27484) -Update from Eints:
croatian: 4 changes by UnderwaterHesus
english (us): 1 change by Supercheese
serbian: 21 changes by stravagante
latin: 1 change by Supercheese
2015-12-30 18:45:36 +00:00
translators
864c6360eb (svn r27483) -Update from Eints:
norwegian (bokmal): 1 change by cuthbert
esperanto: 1 change by LaPingvino
2015-12-29 18:45:36 +00:00
translators
8e5487c347 (svn r27482) -Update from Eints:
irish: 23 changes by tem
2015-12-28 18:45:35 +00:00
michi_cc
4445809dd9 (svn r27481) -Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used. 2015-12-28 13:16:41 +00:00
translators
12915a202f (svn r27480) -Update from Eints:
irish: 12 changes by tem
greek: 1 change by frosch
swedish: 1 change by Zuu
2015-12-27 19:45:37 +00:00
frosch
cc3fcf7d61 (svn r27479) -Fix: Remove genders from non-default cases. 2015-12-27 13:16:37 +00:00
translators
e9d4e9b896 (svn r27478) -Update from Eints:
german: 8 changes by translators, 2 changes by frosch
arabic (egypt): 36 changes by translators
afrikaans: 4 changes by translators
hungarian: 1 change by translators
english (us): 1 change by translators
frisian: 2 changes by translators
norwegian (bokmal): 5 changes by translators
norwegian (nynorsk): 1 change by translators
lithuanian: 5 changes by translators
slovenian: 4 changes by translators
russian: 1 change by translators
ukrainian: 2 changes by translators
welsh: 3 changes by translators
french: 5 changes by glx
english (au): 1 change by translators
irish: 1 change by translators
tamil: 1 change by translators
belarusian: 2 changes by translators
bulgarian: 1 change by translators
italian: 1 change by translators
scottish gaelic: 1 change by translators
romanian: 2 changes by translators
urdu: 5 changes by translators
turkish: 11 changes by translators
portuguese: 1 change by translators
latvian: 2 changes by translators
esperanto: 1 change by translators
dutch: 3 changes by translators
serbian: 1 change by translators
spanish: 1 change by translators
czech: 4 changes by translators
indonesian: 2 changes by translators
latin: 1 change by translators
catalan: 2 changes by translators
hebrew: 9 changes by translators
greek: 5 changes by translators
polish: 1 change by translators
chinese (traditional): 1 change by translators
slovak: 1 change by translators
icelandic: 2 changes by translators
portuguese (brazilian): 4 changes by translators
danish: 2 changes by translators
vietnamese: 6 changes by translators
malay: 2 changes by translators
galician: 4 changes by translators
croatian: 1 change by translators
korean: 4 changes by translators
finnish: 1 change by translators
chinese (simplified): 1 change by translators
estonian: 3 changes by translators
persian: 4 changes by translators
thai: 6 changes by translators
swedish: 1 change by translators
luxembourgish: 3 changes by translators
japanese: 5 changes by translators
basque: 2 changes by translators
2015-12-27 11:40:23 +00:00
translators
ff0f720e82 (svn r27477) -Update from WebTranslator v3.0:
greek - 76 changes by Ferrum
polish - 1 changes by ampersand
2015-12-24 18:45:14 +00:00
translators
82a412031b (svn r27476) -Update from WebTranslator v3.0:
german - 2 changes by mini1025
2015-12-23 18:45:08 +00:00
translators
7c7565e33c (svn r27475) -Update from WebTranslator v3.0:
slovak - 1 changes by Milsa
spanish - 3 changes by SilverSurferZzZ
2015-12-22 18:45:13 +00:00
translators
afe19055bb (svn r27474) -Update from WebTranslator v3.0:
irish - 21 changes by tem
2015-12-20 18:45:10 +00:00
translators
1ebc92faec (svn r27473) -Update from WebTranslator v3.0:
welsh - 1 changes by kazzie
2015-12-19 18:45:08 +00:00
planetmaker
96aa437f85 (svn r27472) -Change [FS#6401] (r20219): On Haiku use the appropriate system variable to obtain the include dir (aarroyoc) 2015-12-15 20:43:39 +00:00
translators
ed7e09833e (svn r27471) -Update from WebTranslator v3.0:
czech - 1 changes by djst
2015-12-15 18:45:10 +00:00
translators
7338ed075f (svn r27470) -Update from WebTranslator v3.0:
turkish - 69 changes by wakeup
2015-12-11 18:45:09 +00:00
zuu
8660a2c2b1 (svn r27469) -Fix (r27468): Don't fetch all content info from content server when showing a online content window with exactly one type of content. 2015-12-10 19:58:33 +00:00
zuu
566d7de6af (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 2015-12-10 18:28:01 +00:00
translators
696626a8e9 (svn r27467) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
turkish - 34 changes by wakeup
2015-12-09 18:45:14 +00:00
translators
ae767d30a4 (svn r27466) -Update from WebTranslator v3.0:
hungarian - 1 changes by IPG
spanish - 2 changes by SilverSurferZzZ
2015-12-04 18:45:14 +00:00
translators
ae1bb896e6 (svn r27465) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-12-03 18:45:08 +00:00
translators
1bf75b1abb (svn r27464) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-02 18:45:09 +00:00
frosch
e78a03d7b4 (svn r27463) -Merge: Documentation updates from 1.5 branch 2015-12-01 19:49:49 +00:00
translators
244144f0f6 (svn r27460) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-01 18:45:07 +00:00
translators
9808cfdf5e (svn r27459) -Update from WebTranslator v3.0:
basque - 43 changes by Thadah
spanish - 3 changes by SilverSurferZzZ
2015-11-30 18:45:13 +00:00
translators
bf61d7a797 (svn r27458) -Update from WebTranslator v3.0:
basque - 20 changes by Thadah
2015-11-26 18:45:10 +00:00
translators
786838d277 (svn r27457) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
spanish - 2 changes by SilverSurferZzZ
2015-11-25 18:45:12 +00:00
translators
e94c79227b (svn r27456) -Update from WebTranslator v3.0:
korean - 7 changes by telk5093
spanish - 4 changes by SilverSurferZzZ
2015-11-24 18:45:15 +00:00
translators
06fc9283f7 (svn r27455) -Update from WebTranslator v3.0:
spanish - 4 changes by SilverSurferZzZ
2015-11-23 18:45:08 +00:00
translators
ca93b0ef79 (svn r27454) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-11-22 18:45:10 +00:00
translators
d8b8f033d5 (svn r27453) -Update from WebTranslator v3.0:
italian - 1 changes by lorenzodv
2015-11-21 18:45:08 +00:00
translators
17e6f42f03 (svn r27452) -Update from WebTranslator v3.0:
russian - 1 changes by Lone_Wolf
2015-11-20 18:45:10 +00:00
alberth
e1a00bc244 (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
alberth
e32afcc4ea (svn r27450) -Feature[FS#6391](r27446): Lower the sell-chain button in the train depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-20 09:25:27 +00:00
translators
05812cd61b (svn r27449) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-18 17:45:09 +00:00
translators
420eb83065 (svn r27448) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-16 17:45:09 +00:00
translators
7db053813b (svn r27447) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-15 17:45:11 +00:00
frosch
1a0723579b (svn r27446) -Feature: Lower the sell-vehicle button in the depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-14 22:54:52 +00:00
translators
15b7e8faf1 (svn r27445) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-14 17:45:11 +00:00
zuu
0cff11130d (svn r27444) -Add: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download. 2015-11-14 15:57:15 +00:00
zuu
90b340e689 (svn r27443) -Fix: Negoation in comment was wrong. 2015-11-14 13:06:26 +00:00
translators
4dcda474fc (svn r27442) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-13 17:45:09 +00:00
translators
a55e6b6d5a (svn r27441) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-10 17:45:08 +00:00
translators
12229d80fe (svn r27440) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-09 17:45:07 +00:00
translators
7ce96b4d47 (svn r27439) -Update from WebTranslator v3.0:
spanish - 7 changes by SilverSurferZzZ
2015-11-08 17:45:08 +00:00
frosch
515fb701c2 (svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined. 2015-11-07 15:07:18 +00:00
translators
19e0cb8c50 (svn r27437) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-06 17:45:09 +00:00
translators
591c3e2c81 (svn r27436) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-05 17:45:08 +00:00
translators
246e85088d (svn r27435) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-11-04 17:45:08 +00:00
frosch
ba955956cb (svn r27428) -Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable. 2015-10-30 17:27:21 +00:00
frosch
ade25fff71 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
frosch
0f8f738942 (svn r27426) -Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full. 2015-10-30 17:24:05 +00:00
frosch
c74ffeecd1 (svn r27425) -Fix [FS#5842]: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows. 2015-10-30 17:23:16 +00:00
frosch
e51abf1796 (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
frosch
34627862c6 (svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile. 2015-10-30 17:17:54 +00:00
frosch
1e897531cb (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
frosch
7be7851b94 (svn r27421) -Fix [FS#6265]: Consider text and icon sizes when drawing the client list. (_dp_) 2015-10-30 16:19:33 +00:00
frosch
49a18025f8 (svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_) 2015-10-30 16:19:09 +00:00
frosch
51787a3465 (svn r27419) -Fix [FS#6369]: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated. (Juanjo) 2015-10-30 16:18:39 +00:00
frosch
147b53fbff (svn r27418) -Fix [FS#6329] [FS#6379]: Desync due to incorrect storage of segments with different railtype in the YAPF cache. (JGR) 2015-10-30 16:18:03 +00:00
frosch
d20a116dfd (svn r27417) -Doc: ScaleGUITrad (adf88) 2015-10-29 19:23:21 +00:00
translators
85b19944f4 (svn r27416) -Update from WebTranslator v3.0:
welsh - 2 changes by kazzie
2015-10-29 17:45:08 +00:00
translators
3af9438fb5 (svn r27415) -Update from WebTranslator v3.0:
spanish - 6 changes by SilverSurferZzZ
2015-10-28 17:45:08 +00:00
translators
2d684b8e76 (svn r27414) -Update from WebTranslator v3.0:
spanish - 11 changes by SilverSurferZzZ
2015-10-27 17:45:08 +00:00
translators
3c269df00d (svn r27413) -Update from WebTranslator v3.0:
spanish - 12 changes by SilverSurferZzZ
2015-10-26 17:45:10 +00:00
translators
e156f43848 (svn r27412) -Update from WebTranslator v3.0:
vietnamese - 16 changes by myquartz
2015-10-25 17:45:10 +00:00
translators
6155d6a3e0 (svn r27411) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-10-24 17:45:11 +00:00
translators
67da640e97 (svn r27410) -Update from WebTranslator v3.0:
indonesian - 24 changes by UseYourIllusion
2015-10-15 17:45:09 +00:00
translators
0608ab5f81 (svn r27409) -Update from WebTranslator v3.0:
indonesian - 20 changes by UseYourIllusion
2015-10-13 17:45:08 +00:00
translators
e9a338f9ef (svn r27408) -Update from WebTranslator v3.0:
simplified_chinese - 9 changes by xiangyigao
2015-10-09 17:45:08 +00:00
translators
440af97436 (svn r27407) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by xiangyigao
2015-10-05 17:45:09 +00:00
frosch
0d4b84f06b (svn r27406) -Doc: Use same start/end tile convention in CmdPlantTree as in other TileArea commands. (HackaLittleBit) 2015-09-30 17:28:58 +00:00
translators
0df4b5142c (svn r27405) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
vietnamese - 18 changes by nglekhoi
2015-09-27 17:45:15 +00:00
translators
334b2319ef (svn r27404) -Update from WebTranslator v3.0:
arabic_egypt - 64 changes by abdumzn
2015-09-26 17:45:17 +00:00
translators
12b35b301c (svn r27403) -Update from WebTranslator v3.0:
polish - 7 changes by McZapkie
2015-09-22 17:45:10 +00:00
translators
0d0b15875f (svn r27402) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-09-21 17:45:08 +00:00
translators
67b605337f (svn r27401) -Update from WebTranslator v3.0:
frisian - 2 changes by BAJansen
norwegian_bokmal - 8 changes by hafting
welsh - 4 changes by kazzie
2015-09-19 17:45:17 +00:00
rubidium
e8788019fa (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 2015-09-19 16:49:46 +00:00
planetmaker
e4c3db0c6a (svn r27399) -Fix: [Makefile] game script directory and compat*.nut were never installed on *nix 2015-09-17 13:12:21 +00:00
translators
65f8b1c95e (svn r27398) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by xiangyigao
2015-09-15 17:45:08 +00:00
alberth
65db59da81 (svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88) 2015-09-13 12:04:47 +00:00
translators
a5355ec6c4 (svn r27396) -Update from WebTranslator v3.0:
latin - 17 changes by Supercheese
2015-09-12 17:45:16 +00:00
translators
081da61d05 (svn r27395) -Update from WebTranslator v3.0:
frisian - 14 changes by BAJansen
2015-09-09 17:45:14 +00:00
translators
54eb340998 (svn r27394) -Update from WebTranslator v3.0:
frisian - 25 changes by BAJansen
2015-09-03 17:45:12 +00:00
translators
246df66229 (svn r27391) -Update from WebTranslator v3.0:
english_US - 2 changes by Supercheese
2015-08-31 17:45:13 +00:00
translators
ee8bee5e31 (svn r27390) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-08-30 17:45:17 +00:00
frosch
8c389a2a96 (svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough. 2015-08-20 20:47:45 +00:00
translators
8f36c49ffa (svn r27388) -Update from WebTranslator v3.0:
dutch - 4 changes by TheTycoonist
2015-08-20 17:45:15 +00:00
translators
284c9dd342 (svn r27387) -Update from WebTranslator v3.0:
dutch - 2 changes by TheTycoonist
2015-08-19 17:45:15 +00:00
translators
8cfc1e9d23 (svn r27386) -Update from WebTranslator v3.0:
dutch - 3 changes by TheTycoonist
2015-08-14 17:45:16 +00:00
rubidium
3b8aabdd9e (svn r27385) -Fix: compilation failure due #define-ing enum name of a system library before including the system library 2015-08-13 18:13:24 +00:00
translators
70322bce59 (svn r27384) -Update from WebTranslator v3.0:
catalan - 35 changes by juanjo
2015-08-13 17:45:15 +00:00
rubidium
8f711aca53 (svn r27383) -Fix: win32 sound driver would not catch the exception due to constness difference 2015-08-12 20:50:10 +00:00
michi_cc
f4cd0198f4 (svn r27382) -Add: [Win32] Project files for Visual Studio 2015. 2015-08-10 20:36:57 +00:00
michi_cc
44918010df (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
michi_cc
0cd198c798 (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
frosch
63aa9f4ea8 (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
alberth
438d7a26cc (svn r27378) -Codechange: Fix indentation of the table values, allow Doxygen to link to the TextColour enum. 2015-08-10 10:04:14 +00:00
rubidium
eb4b6a08d0 (svn r27377) -Codechange: use the pkg-config files of ICU as well. Since they are split into separate libraries it becomes possible to split RTL support for natural sorting, although the effect will be minimal 2015-08-09 13:54:17 +00:00
rubidium
cc5b8ea6cb (svn r27376) -Codechange: let libtimidity detection and configuration make use of pkg-config 2015-08-09 12:43:52 +00:00
rubidium
2011c24502 (svn r27375) -Fix-ish: update help parameter for png configuration (it has used pkg-config for a long time) 2015-08-09 12:42:52 +00:00
rubidium
36f77b1aa7 (svn r27374) -Codechange: make zlib detection and configuration make use of pkg-config 2015-08-09 12:42:21 +00:00
rubidium
c3715a025d (svn r27373) -Codechange: make sdl detection and configuration use pkg-config 2015-08-09 12:41:54 +00:00
rubidium
f05d71a9a6 (svn r27372) -Codechange: make allegro detection and configuration use pkg-config 2015-08-09 12:41:35 +00:00
rubidium
f179a92007 (svn r27371) -Codechange: make freetype detection and configuration use pkg-config 2015-08-09 12:41:12 +00:00
rubidium
2aee2899e8 (svn r27370) -Codechange: move the "dedicated server" check into the pkg-config check routine 2015-08-09 12:40:17 +00:00
rubidium
a08d1a044f (svn r27369) -Cleanup: there's no need to do dependency checking of libraries in OpenTTD; zlib should always be installed if libpng is because it links to zlib 2015-08-09 12:39:26 +00:00
rubidium
625bc2e0e7 (svn r27368) -Cleanup: undo the special case of OSX; it works fine without it 2015-08-09 12:37:20 +00:00
rubidium
ee700fd3b1 (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
frosch
9f72662ecc (svn r27366) -Fix [FS#6358]: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font. 2015-08-09 10:22:51 +00:00
frosch
c9120cd714 (svn r27365) -Fix: Center settings filter warning also vertically, and also in case of multiple lines. 2015-08-09 10:21:06 +00:00
translators
a9200aa69a (svn r27364) -Update from WebTranslator v3.0:
czech - 1 changes by Eskymak
dutch - 12 changes by TheTycoonist
2015-08-08 17:45:27 +00:00
alberth
894f69e1fd (svn r27363) -Codechange: Fix codestyle of one-line methods and header codestyle of derived structs. 2015-08-08 13:19:38 +00:00
alberth
48485a6a5a (svn r27362) -Codechange: Codestyle fixes for reference var declarations, static cast type, operator methods. 2015-08-08 10:06:24 +00:00
rubidium
bc199a4fe1 (svn r27361) -Fix-ish: when attempting to find a host, try gcc/g++ but also CC/CXX appended to the host triple. This to make cross compilation with clang alone easier 2015-08-08 08:54:49 +00:00
rubidium
501ee2105a (svn r27360) -Feature: allow configuring pkg-config in one go for all libraries 2015-08-08 08:52:21 +00:00
translators
f95759139b (svn r27359) -Update from WebTranslator v3.0:
swedish - 1 changes by planetmaker
2015-08-07 17:45:12 +00:00
translators
163c30570b (svn r27358) -Update from WebTranslator v3.0:
catalan - 25 changes by juanjo
2015-08-02 17:45:14 +00:00
translators
e6782df9ba (svn r27357) -Update from WebTranslator v3.0:
catalan - 181 changes by juanjo
2015-08-01 17:45:15 +00:00
frosch
4eb6ce863a (svn r27354) -Fix (r27343): Actually make it work. (rubidium) 2015-07-31 21:43:40 +00:00
translators
66418db43e (svn r27352) -Update from WebTranslator v3.0:
catalan - 134 changes by juanjo
2015-07-31 17:45:18 +00:00
translators
18e7b67864 (svn r27347) -Update from WebTranslator v3.0:
slovenian - 15 changes by matej1245
2015-07-30 17:45:14 +00:00
alberth
67366cf03d (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
alberth
e36a82c3e6 (svn r27345) -Fix-ish: Hide selected view if no object selected. 2015-07-28 18:18:59 +00:00
alberth
b1f1647303 (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
frosch
13a726b18f (svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side. 2015-07-26 12:28:34 +00:00
frosch
730c2177bf (svn r27342) -Add: Optionally return the number of sprites in the spriteset from GetCustomRailSprite. 2015-07-26 12:25:37 +00:00
frosch
bd50600f5b (svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding. 2015-07-26 09:56:43 +00:00
frosch
67ae231f1b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
translators
932aaa8cb5 (svn r27339) -Update from WebTranslator v3.0:
frisian - 42 changes by BAJansen
2015-07-25 17:45:15 +00:00
translators
55c177c26d (svn r27338) -Update from WebTranslator v3.0:
frisian - 8 changes by BAJansen
2015-07-24 17:45:18 +00:00
translators
f6a3faf927 (svn r27337) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
2015-07-21 17:45:18 +00:00
translators
28f9637aed (svn r27336) -Update from WebTranslator v3.0:
greek - 36 changes by Jubilee
2015-07-17 17:45:14 +00:00
translators
28e885dd51 (svn r27335) -Update from WebTranslator v3.0:
greek - 24 changes by Jubilee
2015-07-16 17:45:15 +00:00
frosch
80df194341 (svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 2015-07-16 17:05:40 +00:00
translators
99ed8df797 (svn r27333) -Update from WebTranslator v3.0:
greek - 7 changes by Jubilee
2015-07-13 17:45:17 +00:00
frosch
86825a745c (svn r27332) -Change: Enable YAPF cache debugging with desync debug level 2. 2015-07-12 17:06:02 +00:00
frosch
2af1fa921a (svn r27331) -Cleanup (r26999): Make variety distribution curves more sane. 2015-07-11 11:18:24 +00:00
frosch
f16fc69e95 (svn r27330) -Fix [FS#6335]: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight(). 2015-07-11 10:46:25 +00:00
frosch
04e9978f1f (svn r27329) -Fix: Add more height_t type-correctness to TGP code. 2015-07-11 10:43:34 +00:00
frosch
fc902d354f (svn r27328) -Codechange: Add an assertion to check for uninitialised variables when tracing variety distribution's control curves. 2015-07-11 10:41:20 +00:00
translators
d25934580f (svn r27327) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-07-09 17:45:08 +00:00
translators
81ec32199f (svn r27326) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by Gavin
2015-07-08 17:45:12 +00:00
translators
b50eddaea2 (svn r27325) -Update from WebTranslator v3.0:
catalan - 4 changes by juanjo
2015-06-30 17:45:15 +00:00
frosch
d1c2eae95d (svn r27324) -Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines. (noticed by adf88) 2015-06-28 16:54:25 +00:00
frosch
e55f1adfa8 (svn r27323) -Fix: Spelling. 2015-06-28 15:54:12 +00:00
frosch
70e2c23772 (svn r27322) -Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width'. (adf88) 2015-06-28 15:50:13 +00:00
translators
1d9c78ef6b (svn r27321) -Update from WebTranslator v3.0:
korean - 2 changes by telk5093
2015-06-27 17:45:18 +00:00
frosch
c5a4b89915 (svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying. 2015-06-27 11:46:41 +00:00
translators
d3bfb5422f (svn r27319) -Update from WebTranslator v3.0:
frisian - 1 changes by BAJansen
2015-06-26 17:45:13 +00:00
translators
d9f8045255 (svn r27318) -Update from WebTranslator v3.0:
frisian - 9 changes by BAJansen
2015-06-25 17:45:13 +00:00
translators
d64d56b5a8 (svn r27317) -Update from WebTranslator v3.0:
frisian - 458 changes by BAJansen
2015-06-24 17:45:14 +00:00
frosch
42630dfa01 (svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel 2015-06-21 18:53:23 +00:00
frosch
a1ca479a65 (svn r27315) -Fix: Norwegian bokmal 2015-06-21 17:52:18 +00:00
translators
8f84989389 (svn r27314) -Update from WebTranslator v3.0:
norwegian_bokmal - 4 changes by eirik174
2015-06-21 17:45:13 +00:00
frosch
90d50d78c0 (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 2015-06-21 09:52:30 +00:00
frosch
d4db9cb109 (svn r27312) -Fix-ish [FS#6317]: Preserve town ownership of bridges when removing road from a road+tram bridge. (marcole) 2015-06-21 09:31:50 +00:00
frosch
c0015d6a7c (svn r27311) -Fix: Mark infrastructure window dirty in more cases. (marcole) 2015-06-21 09:19:27 +00:00
translators
a2f13f0fe2 (svn r27310) -Update from WebTranslator v3.0:
norwegian_bokmal - 79 changes by eirik174
2015-06-20 17:45:17 +00:00
frosch
0efffb6df4 (svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88) 2015-06-20 13:15:35 +00:00
frosch
07b83b8869 (svn r27308) -Fix [FS#6283]: Prevent breaking of tram-reversal points by adding more road pieces. (adf88) 2015-06-20 13:11:09 +00:00
frosch
81bdf8928e (svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei) 2015-06-20 12:57:34 +00:00
frosch
b1763f1e77 (svn r27306) -Fix (r27305): Confused tiles. 2015-06-20 12:55:17 +00:00
frosch
19d1cda92e (svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad. 2015-06-20 12:40:04 +00:00
frosch
4117c5b747 (svn r27304) -Fix [FS#6321-ish]: Improve password window layout for big font sizes. 2015-06-20 12:30:10 +00:00
frosch
d07b686927 (svn r27303) -Fix [FS#6321]: SetMinimalSize was ignored for WWT_EDITBOX. 2015-06-20 12:29:36 +00:00
frosch
891021cdd3 (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
frosch
6f2937855a (svn r27301) -Fix [FS#6313] (r26550): Modifying timetable times or speeds always confirmed all pre-estimated values. 2015-06-20 11:28:25 +00:00
frosch
04aa61ffac (svn r27300) -Fix [FS#6306]: Silence GCC warning (Cif) 2015-06-20 11:05:11 +00:00
planetmaker
aa0bd78a5d (svn r27299) -Doc: game script and ai library paths were wrong in readme. 2015-06-17 14:24:41 +00:00
translators
3ed9f24d19 (svn r27296) -Update from WebTranslator v3.0:
estonian - 93 changes by Jaropower
2015-06-01 17:45:13 +00:00
frosch
14052de6b2 (svn r27295) -Add: [strgen] Default plural subparameter positions for CARGO_xxx string control codes. 2015-05-28 17:26:53 +00:00
frosch
7f5e63324d (svn r27294) -Fix: Invalid plural references in various translations. 2015-05-28 17:25:46 +00:00
translators
25b87fe4a9 (svn r27293) -Update from WebTranslator v3.0:
traditional_chinese - 4 changes by siu238X
danish - 4 changes by beruic
2015-05-27 17:53:35 +00:00
frosch
5053ba6a6e (svn r27292) -Codechange: Unify language file range comments. 2015-05-26 21:11:12 +00:00
frosch
fa83524eb4 (svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading. 2015-05-21 18:59:11 +00:00
rubidium
dde669e6d3 (svn r27290) -Fix: sanitize the command line arguments before doing anything complex with them 2015-05-20 18:18:26 +00:00
rubidium
809161ebf2 (svn r27289) -Fix: some uninitialised instance variables 2015-05-20 18:17:50 +00:00
michi_cc
a41f197379 (svn r27288) -Fix: Slow network content GUI in MSVC Debug builds due to repeated string resolving. 2015-05-17 19:49:35 +00:00
alberth
ada765a7e1 (svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions. 2015-05-16 14:40:45 +00:00
alberth
ad8a7aee30 (svn r27286) -Fix-ish(r27140): Also fix typo in the documentation. 2015-05-16 12:08:06 +00:00
alberth
56c9765f72 (svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator. 2015-05-16 12:01:19 +00:00
translators
ffb6f3cea0 (svn r27284) -Update from WebTranslator v3.0:
latin - 1 changes by Supercheese
2015-05-12 17:45:19 +00:00
translators
a976ec28b4 (svn r27283) -Update from WebTranslator v3.0:
belarusian - 4 changes by KorneySan
brazilian_portuguese - 20 changes by Tucalipe
2015-05-11 17:45:26 +00:00
frosch
a7849377dd (svn r27282) -Fix [FS#6254]: Enforce the company's default service intervals when purchasing another company. (Johnnei) 2015-05-11 16:58:09 +00:00
frosch
eccbe842b3 (svn r27281) -Codechange: Do not shadow local variables with other local variables in sub-scopes. 2015-05-11 16:53:05 +00:00
frosch
0ed553c0a7 (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
frosch
f3ae301125 (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
frosch
17d9b77db6 (svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully. 2015-05-09 10:04:50 +00:00
frosch
4a6036208a (svn r27277) -Codechange: Make _displayed_industries a std::bitset. 2015-05-09 09:24:19 +00:00
translators
c348ebfeb1 (svn r27269) -Update from WebTranslator v3.0:
latvian - 20 changes by Parastais
2015-05-07 17:45:13 +00:00
translators
e7fa640566 (svn r27268) -Update from WebTranslator v3.0:
hebrew - 1 changes by oofnik
2015-05-06 17:45:15 +00:00
frosch
4b01ce36eb (svn r27267) -Change: [NewGRF] Translate industry variable A6. 2015-05-03 10:33:26 +00:00
frosch
97c76a51d6 (svn r27266) -Fix (r27265): Eddi jinxed it. 2015-05-03 10:30:02 +00:00
frosch
5923cfff4f (svn r27265) -Fix: Truncated comment in openttd.grf 2015-05-03 10:10:04 +00:00
translators
cf629bfb97 (svn r27264) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-05-02 17:45:18 +00:00
frosch
9f7749553e (svn r27263) -Doc: nforenum is part of grfcodec for some years. 2015-05-02 09:59:55 +00:00
translators
8803df32aa (svn r27262) -Update from WebTranslator v3.0:
croatian - 97 changes by UnderwaterHesus
2015-04-30 17:45:17 +00:00
translators
be00f631da (svn r27261) -Update from WebTranslator v3.0:
swedish - 1 changes by abbedabb
2015-04-28 17:45:14 +00:00
frosch
09caebf357 (svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation. 2015-04-28 17:25:21 +00:00
frosch
071b574e2c (svn r27259) -Fix (r27244): Incorrect merge. (_dp_) 2015-04-27 21:40:46 +00:00
frosch
108aa4e7af (svn r27258) -Fix [FS#6287]: ScriptList::RemoveList failed to remove a list from itself. 2015-04-27 19:28:22 +00:00
translators
edad1a1ce5 (svn r27257) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-04-27 17:45:15 +00:00
frosch
be30f224c7 (svn r27256) -Change [FS#6165]: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating. 2015-04-26 11:43:58 +00:00
frosch
53ee8c696b (svn r27255) -Fix [FS#6270]: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom. (_dp_) 2015-04-26 11:07:41 +00:00
frosch
9c75b61e5f (svn r27254) -Fix [FS#6264]: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal. 2015-04-26 10:50:36 +00:00
frosch
db7dc5a6e9 (svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88) 2015-04-26 10:26:07 +00:00
frosch
f690713802 (svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88) 2015-04-26 10:23:55 +00:00
frosch
e9c3ca62cd (svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations. (adf88) 2015-04-26 09:51:24 +00:00
frosch
482714e1cf (svn r27250) -Fix [FS#6286]: Broken error message in configure. (NG) 2015-04-26 08:59:20 +00:00
frosch
9714f95c63 (svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_) 2015-04-25 12:17:16 +00:00
frosch
f27dc40c8a (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
frosch
c1505cfcdb (svn r27247) -Cleanup: Make GrowTownAtRoad return a bool. 2015-04-25 11:46:10 +00:00
frosch
269d702cc8 (svn r27246) -Codechange: Deduplicate code between removing part of a rail station and removing the whole rail station. (adf88) 2015-04-25 11:37:57 +00:00
frosch
7fdc4da4b9 (svn r27245) -Fix [FS#6251]: Removing a rail waypoint used the remove-rail-station cost. (adf88) 2015-04-25 11:30:27 +00:00
frosch
ddae581ac8 (svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_) 2015-04-25 11:12:47 +00:00
frosch
c9e9dacc6b (svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors. 2015-04-23 20:07:07 +00:00
translators
e09d7e6fe4 (svn r27242) -Update from WebTranslator v3.0:
lithuanian - 17 changes by Stabilitronas
2015-04-22 17:45:15 +00:00
translators
dbc025798d (svn r27241) -Update from WebTranslator v3.0:
latin - 5 changes by Supercheese
2015-04-20 17:45:16 +00:00
translators
7fbcc64801 (svn r27240) -Update from WebTranslator v3.0:
lithuanian - 31 changes by Stabilitronas
2015-04-19 17:45:18 +00:00
translators
5d6ee8da6c (svn r27239) -Update from WebTranslator v3.0:
latin - 3 changes by Supercheese
lithuanian - 92 changes by Stabilitronas
2015-04-18 17:45:30 +00:00
translators
9c8fb872aa (svn r27238) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
2015-04-15 17:45:15 +00:00
translators
9508b96bc0 (svn r27237) -Update from WebTranslator v3.0:
latin - 7 changes by Supercheese
2015-04-14 17:45:15 +00:00
glx
abe409db89 (svn r27236) -Fix (r27235): WT3 string validation 2015-04-13 23:20:23 +00:00
translators
9e2d0f4322 (svn r27235) -Update from WebTranslator v3.0:
latin - 123 changes by Supercheese
slovak - 54 changes by andrej
ukrainian - 130 changes by Fixer
2015-04-13 17:45:39 +00:00
translators
9f7545368d (svn r27234) -Update from WebTranslator v3.0:
ukrainian - 67 changes by Fixer
2015-04-12 17:45:17 +00:00
rubidium
e700bc1e04 (svn r27233) -Fix [FS#6272]: crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer 2015-04-11 19:33:36 +00:00
alberth
684f6d4fcc (svn r27232) -Fix: Tweak noise generator more precisely for different map sizes (chillcore) 2015-04-11 18:46:01 +00:00
alberth
9b946e3bf2 (svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore) 2015-04-11 18:45:18 +00:00
alberth
b611635c0e (svn r27230) -Fix: Tune down terrain generation to reduce amount of long slopes (chillcore) 2015-04-11 18:44:26 +00:00
alberth
80f6d6c644 (svn r27229) -Change: Generate more detailed curves at the coast (chillcore) 2015-04-11 18:43:30 +00:00
alberth
01680f7415 (svn r27228) -Change: Slightly more water in the non-custom sea levels (chillcore) 2015-04-11 18:42:48 +00:00
alberth
bc6940dbbb (svn r27227) -Codechange: Initialise map at level 0 instead of -32k (chillcore) 2015-04-11 18:41:41 +00:00
translators
31f8ef4c15 (svn r27226) -Update from WebTranslator v3.0:
latin - 10 changes by Supercheese
2015-04-11 17:45:16 +00:00
planetmaker
fcaff34724 (svn r27225) -Change [FS#6262]: Be more lenient about road stop removal when at least one stop could be removed (afd88) 2015-04-11 11:50:02 +00:00
planetmaker
e54ba05393 (svn r27224) -Cleanup: Duplicate #ifdef for FreeBSD (AMDim3) 2015-04-11 10:47:20 +00:00
planetmaker
acef9bb811 (svn r27223) -Add [FS#6274]: Support for DragonflyBSD (AMDmi3) 2015-04-11 10:25:36 +00:00
planetmaker
da9a1d0c14 (svn r27222) -Fix [FS#6278]: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles. 2015-04-09 18:17:43 +00:00
frosch
bb3366e8b2 (svn r27221) -Fix: Multi-value keys in the desktop entry shall end with a trailing separator. (Mr_Bones) 2015-04-07 21:30:04 +00:00
translators
78d590aab9 (svn r27220) -Update from WebTranslator v3.0:
simplified_chinese - 2 changes by Gavin
2015-04-05 17:45:14 +00:00
translators
55f5a83fbc (svn r27219) -Update from WebTranslator v3.0:
simplified_chinese - 13 changes by xiangyigao
2015-04-04 17:45:16 +00:00
translators
4dbabbd9e2 (svn r27218) -Update from WebTranslator v3.0:
luxembourgish - 361 changes by Phreeze
2015-04-02 17:45:16 +00:00
translators
1b87589008 (svn r27215) -Update from WebTranslator v3.0:
luxembourgish - 312 changes by Phreeze
2015-04-01 17:45:16 +00:00
translators
37cf7f78f2 (svn r27213) -Update from WebTranslator v3.0:
luxembourgish - 215 changes by Phreeze
2015-03-31 17:45:16 +00:00
translators
622a9c6a9a (svn r27212) -Update from WebTranslator v3.0:
czech - 4 changes by Eskymak
luxembourgish - 113 changes by Phreeze
2015-03-30 17:45:29 +00:00
translators
6de0714a3c (svn r27211) -Update from WebTranslator v3.0:
indonesian - 18 changes by fanioz
2015-03-29 17:45:14 +00:00
alberth
c8a727d3fc (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 2015-03-28 16:48:46 +00:00
frosch
bba85a6e01 (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
frosch
5503af7bfa (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 2015-03-28 14:03:26 +00:00
frosch
1ab66855db (svn r27207) -Codechange: Replace some magic integers with the appropiate symbols. 2015-03-28 14:00:39 +00:00
translators
9074326e86 (svn r27206) -Update from WebTranslator v3.0:
czech - 5 changes by Eskymak
luxembourgish - 9 changes by Phreeze
2015-03-27 17:45:28 +00:00
translators
3966c3e37c (svn r27205) -Update from WebTranslator v3.0:
luxembourgish - 24 changes by Phreeze
2015-03-26 17:45:15 +00:00
translators
ae9f4571b8 (svn r27204) -Update from WebTranslator v3.0:
luxembourgish - 6 changes by Phreeze
ukrainian - 1 changes by Strategy
2015-03-25 17:45:24 +00:00
translators
cfd442e74b (svn r27203) -Update from WebTranslator v3.0:
swedish - 4 changes by daishan
2015-03-23 17:45:14 +00:00
translators
a6647f389b (svn r27202) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
korean - 1 changes by telk5093
2015-03-22 17:45:30 +00:00
translators
558f756a15 (svn r27201) -Update from WebTranslator v3.0:
english_US - 4 changes by Supercheese
latin - 4 changes by Supercheese
2015-03-21 17:45:26 +00:00
frosch
c37ee53ecc (svn r27200) -Feature/Fix [FS#6260]: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set. 2015-03-20 19:27:15 +00:00
translators
a5d412ba79 (svn r27199) -Update from WebTranslator v3.0:
hungarian - 4 changes by Brumi
korean - 1 changes by telk5093
2015-03-20 17:45:22 +00:00
frosch
3df2b8020d (svn r27198) -Revert (r27197): WT3 being rude. 2015-03-19 18:11:00 +00:00
translators
78fb9afd80 (svn r27197) -Update from WebTranslator v3.0:
swedish - 3 changes by Joel_A
2015-03-19 17:45:05 +00:00
frosch
8a7d5b0c9b (svn r27193) -Fix (r27192): Incomplete copy/paste. 2015-03-17 20:45:57 +00:00
frosch
2edbc72ebd (svn r27192) -Change: heading for 1.6 now 2015-03-17 20:33:44 +00:00
287 changed files with 17042 additions and 3572 deletions

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@@ -1 +1 @@
1.5.3 27462 0 1.5.3
1.6.1 27609 0 1.6.1

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@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU_SORT WITH_ICU_LAYOUT UNICODE _UNICODE _GNU_SOURCE FINAL=
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------

View File

@@ -84,7 +84,7 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(TTD), openttd.exe)

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@@ -5,16 +5,13 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
# Building requires GRFCodec.
#
# Recent nightlies (including sources) of both can be found at:
# Recent versions (including sources) can be found at:
# http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
#
# The mercurial repository of both can be found at:
# The mercurial repository can be found at:
# http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
#

View File

@@ -210,7 +210,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak

16
android-extract-strings.sh Executable file
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@@ -0,0 +1,16 @@
#!/bin/sh
mkdir -p ../translations/lang
git diff 1.6/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
grep -v "^STR_TABLET_CLOSE\b" | \
grep -v "^STR_TABLET_SHIFT\b" | \
grep -v "^STR_TABLET_CTRL\b" | \
cat > ../translations/lang/english.txt
for f in src/lang/*.txt; do
[ "$f" = src/lang/english.txt ] && continue
rm -f ../translations/lang/`basename $f`
cat ../translations/lang/english.txt | grep '^STR' | while read name text; do
grep "^$name\b" $f >> ../translations/lang/`basename $f`
done
done

13
android-store-strings.sh Executable file
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@@ -0,0 +1,13 @@
#!/bin/sh
for f in ../translations/lang/*.txt; do
[ "$f" = ../translations/lang/english.txt ] && continue
out=src/lang/`basename $f`
grep "^# Android strings" $out > /dev/null || [ -z "`tail -c 2 $out`" ] || echo >> $out
{ grep -v "^# Android strings" $out ; echo "# Android strings" ; } > $out.new
mv -f $out.new $out
cat $f | grep '^STR' | while read name text; do
{ grep -v "^$name\b" $out ; printf "%-64s%s\n" "$name" "$text" ; } > $out.new
mv -f $out.new $out
done
done

View File

@@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");

8
bin/ai/compat_1.6.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -6,7 +6,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.5"; }
function GetAPIVersion() { return "1.6"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

View File

@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Un joc de música sense cap música.
description.ca_ES = Una llista de música sense cap peça.
description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
@@ -21,13 +21,15 @@ description.el_GR = Ένα πάκετο μουσικής χωρίς πραγμα
description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.es_MX = Paquete de música vacío
description.et_EE = Muusikakogu ilma muusikata.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.hr_HR = Muzički paket bez ikakve muzike.
description.he_IL = אוסף מנגינות ללא מנגינות.
description.hr_HR = Glazbeni paket bez ikakve glazbe.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.

View File

@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Un joc de sons sense cap so.
description.ca_ES = Una llista de sons buida.
description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.
@@ -21,6 +21,7 @@ description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.es_MX = Paquete de sonidos vacío
description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
@@ -28,6 +29,7 @@ description.fr_FR = Un pack de sons sans sons.
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son
description.he_IL = אוסף צלילים ללא צלילים.
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa suara apapun.

Binary file not shown.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
@@ -22,12 +22,14 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
@@ -38,6 +40,7 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
@@ -21,13 +21,15 @@ description.el_GR = Αρχική μουσική από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
@@ -21,12 +21,14 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.

View File

@@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");

8
bin/game/compat_1.6.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,3 +1,68 @@
1.6.1 (2016-07-01)
------------------------------------------------------------------------
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
1.6.1-RC1 (2016-06-01)
------------------------------------------------------------------------
- Feature: Mexican Spanish (r27564, r27553, r27552)
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
1.6.0 (2016-04-01)
------------------------------------------------------------------------
(None)
1.6.0-RC1 (2016-03-01)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
- Change: [NewGRF] Translate industry variable A6 (r27267)
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
- Change: Generate more detailed curves at the coast (r27229)
- Change: Slightly more water in the non-custom sea levels (r27228)
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
1.5.3 (2015-12-01)
------------------------------------------------------------------------
(None)

View File

@@ -29,6 +29,7 @@ set_default() {
strip=""
lipo=""
awk="awk"
pkg_config="pkg-config"
os="DETECT"
endian="AUTO"
cpu_type="DETECT"
@@ -84,7 +85,8 @@ set_default() {
with_libtimidity="1"
with_freetype="1"
with_fontconfig="1"
with_icu="1"
with_icu_layout="1"
with_icu_sort="1"
static_icu="0"
with_psp_config="1"
with_threads="1"
@@ -105,6 +107,7 @@ set_default() {
strip
lipo
awk
pkg_config
os
endian
cpu_type
@@ -159,7 +162,8 @@ set_default() {
with_libtimidity
with_freetype
with_fontconfig
with_icu
with_icu_layout
with_icu_sort
static_icu
with_psp_config
with_threads
@@ -213,6 +217,8 @@ detect_params() {
--windres=*) windres="$optarg";;
--awk) prev_p="awk";;
--awk=*) awk="$optarg";;
--pkg-config) prev_p="pkg_config";;
--pkg-config=*) pkg_config="$optarg";;
--strip) prev_p="strip";;
--strip=*) strip="$optarg";;
--lipo) prev_p="lipo";;
@@ -383,12 +389,18 @@ detect_params() {
--without-libfontconfig) with_fontconfig="0";;
--with-libfontconfig=*) with_fontconfig="$optarg";;
--with-icu) with_icu="2";;
--without-icu) with_icu="0";;
--with-icu=*) with_icu="$optarg";;
--with-libicu) with_icu="2";;
--without-libicu) with_icu="0";;
--with-libicu=*) with_icu="$optarg";;
--with-icu) with_icu_layout="2";with_icu_sort="2";;
--without-icu) with_icu_layout="0";with_icu_sort="0";;
--with-icu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-libicu) with_icu_layout="2";with_icu_sort="2";;
--without-libicu) with_icu_layout="0";with_icu_sort="0";;
--with-libicu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-icu-layout) with_icu_layout="2";;
--without-icu-layout) with_icu_layout="0";;
--with-icu-layout=*) with_icu_layout="$optarg";;
--with-icu-sort) with_icu_sort="2";;
--without-icu-sort) with_icu_sort="0";;
--with-icu-sort=*) with_icu_sort="$optarg";;
--static-icu) static_icu="1";;
--static-icu=*) static_icu="$optarg";;
--static-libicu) static_icu="1";;
@@ -787,7 +799,7 @@ check_params() {
pre_detect_with_zlib=$with_zlib
detect_zlib
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then
log 1 "WARNING: zlib was not detected or disabled"
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
@@ -838,7 +850,8 @@ check_params() {
detect_png
detect_freetype
detect_fontconfig
detect_icu
detect_icu_layout
detect_icu_sort
detect_pspconfig
detect_libtimidity
@@ -1367,7 +1380,7 @@ make_compiler_cflags() {
flags="$flags -Wnon-virtual-dtor"
fi
if [ $cc_version -ge 43 ]; then
if [ $cc_version -ge 43 ] && [ $cc_version -lt 60 ]; then
# Use gnu++0x mode so static_assert() is available.
# Don't use c++0x, it breaks mingw (with gcc 4.4.0).
cxxflags="$cxxflags -std=gnu++0x"
@@ -1388,6 +1401,12 @@ make_compiler_cflags() {
flags="$flags -Wno-free-nonheap-object"
fi
if [ $cc_version -ge 60 ]; then
# -flifetime-dse=2 (default since GCC 6) doesn't play
# well with our custom pool item allocator
cxxflags="$cxxflags -flifetime-dse=1 -std=gnu++14"
fi
if [ "$enable_lto" != "0" ]; then
# GCC 4.5 outputs '%{flto}', GCC 4.6 outputs '%{flto*}'
has_lto=`$1 -dumpspecs | grep '\%{flto'`
@@ -1477,7 +1496,7 @@ make_cflags_and_ldflags() {
fi
if [ $enable_debug -le 2 ]; then
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" 2>/dev/null`
if [ -n "$cc_host_is_gcc" ]; then
# Define only when compiling with GCC. Some GLIBC versions use GNU
# extensions in a way that breaks build with at least ICC.
@@ -1485,7 +1504,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
fi
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null`
if [ -n "$cc_build_is_gcc" ]; then
# Just add -O1 to the tools needed for building.
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
@@ -1653,12 +1672,13 @@ make_cflags_and_ldflags() {
fi
if [ "$with_zlib" != "0" ]; then
if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then
LIBS="$LIBS $zlib"
else
LIBS="$LIBS -lz"
fi
CFLAGS="$CFLAGS -DWITH_ZLIB"
CFLAGS="$CFLAGS `$zlib_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$zlib_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$zlib_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$lzma_config" ]; then
@@ -1704,13 +1724,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
else
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
fi
@@ -1721,13 +1735,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
else
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`"
fi
@@ -1738,26 +1746,31 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
LIBS="$LIBS `$freetype_config --prefix`/lib/libfreetype.a"
else
# Is it possible to do static with freetype, if so: how?
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$freetype_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU"
CFLAGS="$CFLAGS `$icu_config --cppflags | tr '\n\r' ' '`"
if [ -n "$icu_layout_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT"
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`"
# Some icu-configs have the 'feature' of not adding a space where others do add the space
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
LIBS="$LIBS `$icu_layout_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
LIBS="$LIBS `$icu_layout_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_sort_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_sort_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_sort_config --libs | tr '\n\r' ' '`"
fi
fi
@@ -1772,13 +1785,15 @@ make_cflags_and_ldflags() {
fi
fi
if [ -n "$libtimidity" ]; then
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS $libtimidity"
else
LIBS="$LIBS -ltimidity"
fi
if [ -n "$libtimidity_config" ]; then
CFLAGS="$CFLAGS -DLIBTIMIDITY"
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
fi
fi
if [ "$with_iconv" != "0" ]; then
@@ -1938,9 +1953,26 @@ check_compiler() {
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
if [ -z "$5" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
else
compiler="$3-$5"
fi
machine=`eval $compiler $9 2>/dev/null`
ret=$?
eval "$2=\"$compiler\""
log 2 "executing $compiler $9"
log 2 " returned $machine"
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $5 binary for $3"
exit 1
fi
fi
if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then
@@ -2349,7 +2381,7 @@ detect_allegro() {
return 0
fi
# By default on OSX we don't use SDL. The rest is auto-detect
# By default on OSX we don't use Allegro. The rest is auto-detect
if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then
log 1 "checking Allegro... OSX, skipping"
@@ -2357,33 +2389,7 @@ detect_allegro() {
return 0
fi
if [ "$with_allegro" = "1" ] || [ "$with_allegro" = "" ] || [ "$with_allegro" = "2" ]; then
allegro_config="allegro-config"
else
allegro_config="$with_allegro"
fi
version=`$allegro_config --version 2>/dev/null`
ret=$?
log 2 "executing $allegro_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking Allegro... not found"
# It was forced, so it should be found.
if [ "$with_allegro" != "1" ]; then
log 1 "configure: error: allegro-config couldn't be found"
log 1 "configure: error: you supplied '$with_allegro', but it seems invalid"
exit 1
fi
allegro_config=""
return 0
fi
log 1 "checking Allegro... found"
detect_pkg_config "$with_allegro" "allegro" "allegro_config" "4.4"
}
@@ -2429,33 +2435,7 @@ detect_sdl() {
sleep 5
fi
if [ "$with_sdl" = "1" ] || [ "$with_sdl" = "" ] || [ "$with_sdl" = "2" ]; then
sdl_config="sdl-config"
else
sdl_config="$with_sdl"
fi
version=`$sdl_config --version 2>/dev/null`
ret=$?
log 2 "executing $sdl_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking SDL... not found"
# It was forced, so it should be found.
if [ "$with_sdl" != "1" ]; then
log 1 "configure: error: sdl-config couldn't be found"
log 1 "configure: error: you supplied '$with_sdl', but it seems invalid"
exit 1
fi
sdl_config=""
return 0
fi
log 1 "checking SDL... found"
detect_pkg_config "$with_sdl" "sdl" "sdl_config" "1.2"
}
detect_osx_sdk() {
@@ -2636,10 +2616,13 @@ detect_library() {
fi
fi
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
if [ -z "$includeDir" ]; then
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
fi
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
eval "res=\$$2"
if [ -z "$res" ]; then
log 2 " trying /boot/common/include/$4$5... no"
log 2 " trying $includeDir/$4$5... no"
fi
fi
@@ -2708,7 +2691,7 @@ detect_library() {
}
detect_zlib() {
detect_library "$with_zlib" "zlib" "libz.a" "" "zlib.h"
detect_pkg_config "$with_zlib" "zlib" "zlib_config" "1.2"
}
detect_lzo2() {
@@ -2716,7 +2699,7 @@ detect_lzo2() {
}
detect_libtimidity() {
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
}
detect_pkg_config() {
@@ -2724,6 +2707,7 @@ detect_pkg_config() {
# $2 - package name ('liblzma')
# $3 - config name ('lzma_config', sets $lzma_config)
# $4 - minimum module version ('2.3')
# $5 - check for dedicated, 1 is "skif if dedicated"
# 0 means no, 1 is auto-detect, 2 is force
if [ "$1" = "0" ]; then
@@ -2733,10 +2717,17 @@ detect_pkg_config() {
return 0
fi
if [ "$5" = "1" ] && [ "$1" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking $2... dedicated server, skipping"
eval "$3=\"\""
return 0
fi
log 2 "detecting $2"
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
pkg_config_call="pkg-config $2"
pkg_config_call="$pkg_config $2"
else
pkg_config_call="$1"
fi
@@ -2758,7 +2749,7 @@ detect_pkg_config() {
# It was forced, so it should be found.
if [ "$1" != "1" ]; then
log 1 "configure: error: pkg-config $2 couldn't be found"
log 1 "configure: error: $pkg_config $2 couldn't be found"
log 1 "configure: error: you supplied '$1', but it seems invalid"
exit 1
fi
@@ -2780,89 +2771,11 @@ detect_xdg_basedir() {
}
detect_png() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_png" = "0" ]; then
log 1 "checking libpng... disabled"
png_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_png" != "1" ]; then
log 1 "checking libpng... no zlib"
log 1 "ERROR: libpng was forced, but zlib was not detected / disabled."
log 1 "ERROR: libpng depends on zlib."
exit 1
fi
log 1 "checking libpng... no zlib, skipping"
png_config=""
return 0
fi
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
}
detect_freetype() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_freetype" = "0" ]; then
log 1 "checking libfreetype... disabled"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfreetype... dedicated server, skipping"
freetype_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_freetype" != "1" ]; then
log 1 "checking libfreetype... no zlib"
log 1 "ERROR: libfreetype was forced, but zlib was not detected / disabled."
log 1 "ERROR: libfreetype depends on zlib."
exit 1
fi
log 1 "checking libfreetype... no zlib, skipping"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] || [ "$with_freetype" = "" ] || [ "$with_freetype" = "2" ]; then
freetype_config="freetype-config"
else
freetype_config="$with_freetype"
fi
version=`$freetype_config --version 2>/dev/null`
ret=$?
log 2 "executing freetype_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking libfreetype... not found"
# It was forced, so it should be found.
if [ "$with_freetype" != "1" ]; then
log 1 "configure: error: freetype-config couldn't be found"
log 1 "configure: error: you supplied '$with_freetype', but it seems invalid"
exit 1
fi
freetype_config=""
return 0
fi
log 1 "checking libfreetype... found"
detect_pkg_config "$with_freetype" "freetype2" "freetype_config" "2.2" "1"
}
detect_fontconfig() {
@@ -2873,19 +2786,6 @@ detect_fontconfig() {
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfontconfig... dedicated server, skipping"
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" != "2" ] && [ -z "$freetype_config" ]; then
log 1 "checking libfontconfig... no freetype, skipping"
fontconfig_config=""
return 0
fi
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then
log 1 "checking libfontconfig... WIN32, skipping"
fontconfig_config=""
@@ -2898,57 +2798,15 @@ detect_fontconfig() {
return 0
fi
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3" "1"
}
detect_icu() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_icu" = "0" ]; then
log 1 "checking libicu... disabled"
detect_icu_layout() {
detect_pkg_config "$with_icu_layout" "icu-lx" "icu_layout_config" "4.8" "1"
}
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libicu... dedicated server, skipping"
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] || [ "$with_icu" = "" ] || [ "$with_icu" = "2" ]; then
icu_config="icu-config"
else
icu_config="$with_icu"
fi
version=`$icu_config --version 2>/dev/null`
ret=$?
check_version '3.6' "$version"
version_ok=$?
log 2 "executing $icu_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
else
log 1 "checking libicu... not found"
fi
# It was forced, so it should be found.
if [ "$with_icu" != "1" ]; then
log 1 "configure: error: icu-config couldn't be found"
log 1 "configure: error: you supplied '$with_icu', but it seems invalid"
exit 1
fi
icu_config=""
return 0
fi
log 1 "checking libicu... found"
detect_icu_sort() {
detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1"
}
detect_pspconfig() {
@@ -3588,6 +3446,7 @@ showhelp() {
echo " --windres=WINDRES the windres to use [HOST-windres]"
echo " --strip=STRIP the strip to use [HOST-strip]"
echo " --awk=AWK the awk to use in configure [awk]"
echo " --pkg-config=PKG-CONFIG the pkg-config to use in configure [pkg-config]"
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
echo " --os=OS the OS we are compiling for [DETECT]"
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
@@ -3662,23 +3521,30 @@ showhelp() {
echo " --with-midi=midi define which midi-player to use"
echo " --with-midi-arg=arg define which args to use for the"
echo " midi-player"
echo " --with-libtimidity enables libtimidity support"
echo " --with-allegro[=allegro-config]"
echo " --with-libtimidity[=\"pkg-config libtimidity\"]"
echo " enables libtimidity support"
echo " --with-allegro[=\"pkg-config allegro\"]"
echo " enables Allegro video driver support"
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
echo " --with-sdl[=sdl-config] enables SDL video driver support"
echo " --with-zlib[=zlib.a] enables zlib support"
echo " --with-sdl[=\"pkg-config sdl\"] enables SDL video driver support"
echo " --with-zlib[=\"pkg-config zlib\"]"
echo " enables zlib support"
echo " --with-liblzma[=\"pkg-config liblzma\"]"
echo " enables liblzma support"
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
echo " --with-png[=libpng-config] enables libpng support"
echo " --with-freetype[=freetype-config]"
echo " --with-png[=\"pkg-config libpng\"]"
echo " enables libpng support"
echo " --with-freetype[=\"pkg-config freetype2\"]"
echo " enables libfreetype support"
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
echo " enables fontconfig support"
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
echo " enables XDG base directory support"
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --with-icu enables icu components for layout and sorting"
echo " --with-icu-layout[=\"pkg-config icu-lx\"]"
echo " enables icu components for layouting (right-to-left support)"
echo " --with-icu-sort[=\"pkg-config icu-i18n\"]"
echo " enables icu components for locale specific string sorting"
echo " --static-icu try to link statically (libsicu instead of"
echo " libicu; can fail as the new name is guessed)"
echo " --with-iconv[=iconv-path] enables iconv support"

4
configure vendored
View File

@@ -127,7 +127,7 @@ AWKCOMMAND='
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity_config'" == "" ) { next; }
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
@@ -149,7 +149,7 @@ AWKCOMMAND='
# Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"

View File

@@ -17,7 +17,7 @@
</head>
<body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
<ul>

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2015-12-01
Release version: 1.5.3
Last updated: 2016-07-01
Release version: 1.6.1
------------------------------------------------------------------------

View File

@@ -47,7 +47,7 @@
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal

View File

@@ -1,3 +1,27 @@
openttd (1.6.1-0) unstable; urgency=low
* New upstream release 1.6.1
-- OpenTTD <info@openttd.org> Fri, 01 Jul 2016 00:00:00 +0200
openttd (1.6.1~RC1-0) unstable; urgency=low
* New upstream release 1.6.1-RC1
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2016 21:00:00 +0200
openttd (1.6.0-0) unstable; urgency=low
* New upstream release 1.6.0
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
openttd (1.6.0~RC1-0) unstable; urgency=low
* New upstream release 1.6.0-RC1
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
openttd (1.5.3-0) unstable; urgency=low
* New upstream release 1.5.3

View File

@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.5.0
set OPENTTD_VERSION=1.6.0
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0

View File

@@ -17,9 +17,9 @@
#
Name: openttd
Version: 1.5.beta1
Version: 1.6.beta1
Release: 0
%define srcver 1.5.0-beta1
%define srcver 1.6.0-beta1
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0
Group: Amusements/Games/Strategy/Other

View File

@@ -1,7 +1,7 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 5
!define APPV_MAINT 3
!define APPV_MINOR 6
!define APPV_MAINT 1
!define APPV_BUILD 1
!define APPV_EXTRA ""

View File

@@ -22,6 +22,15 @@ then
exit 1
fi
# openttd_vs140.sln is for MSVC 2015
# openttd_vs140.vcxproj is for MSVC 2015
# openttd_vs140.vcxproj.filters is for MSVC 2015
# langs_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj.filters is for MSVC 2015
# generate_vs140.vcxproj is for MSVC 2015
# version_vs140.vcxproj is for MSVC 2015
# openttd_vs100.sln is for MSVC 2010
# openttd_vs100.vcxproj is for MSVC 2010
# openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -306,11 +315,17 @@ generate "$openttd" "openttd_vs80.vcproj"
generate "$openttd" "openttd_vs90.vcproj"
generate "$openttdvcxproj" "openttd_vs100.vcxproj"
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
generate "$lang" "langs_vs80.vcproj"
generate "$lang" "langs_vs90.vcproj"
generate "$langvcxproj" "langs_vs100.vcxproj"
generate "$langfiles" "langs_vs100.vcxproj.filters"
generate "$langvcxproj" "langs_vs140.vcxproj"
generate "$langfiles" "langs_vs140.vcxproj.filters"
generate "$settings" "settings_vs80.vcproj" "$settingscommand"
generate "$settings" "settings_vs90.vcproj" "$settingscommand"
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs100.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs140.vcxproj.filters"

View File

@@ -10,6 +10,15 @@ Option Explicit
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
' openttd_vs140.sln is for MSVC 2015
' openttd_vs140.vcxproj is for MSVC 2015
' openttd_vs140.vcxproj.filters is for MSVC 2015
' langs_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj.filters is for MSVC 2015
' generate_vs140.vcxproj is for MSVC 2015
' version_vs140.vcxproj is for MSVC 2015
' openttd_vs100.sln is for MSVC 2010
' openttd_vs100.vcxproj is for MSVC 2010
' openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -369,6 +378,8 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
Dim lang, langvcxproj, langfiles
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
@@ -376,6 +387,8 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
Dim settings, settingsvcxproj, settingscommand, settingsfiles
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
@@ -383,3 +396,5 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>generate</ProjectName>
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
<RootNamespace>generate</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\source.list">
<FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -317,6 +317,12 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>

View File

@@ -142,6 +142,9 @@
<CustomBuild Include="..\src\lang\slovenian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Filter>Translations</Filter>
</CustomBuild>

View File

@@ -0,0 +1,390 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
</PreBuildEvent>
<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\afrikaans.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\afrikaans.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\belarusian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\brazilian_portuguese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\bulgarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\bulgarian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\catalan.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\catalan.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\croatian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\croatian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\czech.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\czech.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\danish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\danish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\dutch.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\dutch.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\english_AU.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_AU language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\english_US.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_US.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\esperanto.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating esperanto language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\estonian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\faroese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\finnish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\french.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating french language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\gaelic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\gaelic.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\galician.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\galician.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\german.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating german language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\german.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\greek.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating greek language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\greek.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\hebrew.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hebrew language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hebrew.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\hungarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hungarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hungarian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\icelandic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating icelandic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\icelandic.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\indonesian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating indonesian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\indonesian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\irish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating irish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\irish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\italian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating italian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\italian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\japanese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating japanese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\japanese.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\korean.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating korean language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\korean.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\latin.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latin.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\latvian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latvian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\lithuanian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating lithuanian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\lithuanian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\luxembourgish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating luxembourgish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\malay.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating malay language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\norwegian_bokmal.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_bokmal language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\norwegian_nynorsk.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_nynorsk language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_nynorsk.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\polish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating polish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\polish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\portuguese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating portuguese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\romanian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating romanian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\romanian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\russian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating russian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\serbian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating serbian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\simplified_chinese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating simplified_chinese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\slovak.txt">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\slovenian.txt">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\swedish.txt">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<CustomBuild Include="..\src\lang\traditional_chinese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating traditional_chinese language file</Message>
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<CustomBuild Include="..\src\lang\turkish.txt">
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ukrainian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\ukrainian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\vietnamese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating vietnamese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\vietnamese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\welsh.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating welsh language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\welsh.lng;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="strgen_vs100.vcxproj">
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,176 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Translations">
<UniqueIdentifier>{2a164580-9033-4a01-974b-b21da507efda}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt" />
<CustomBuild Include="..\src\lang\afrikaans.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\bulgarian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\catalan.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\croatian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\czech.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\danish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\dutch.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\english_AU.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\english_US.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\esperanto.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\estonian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\faroese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\finnish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\french.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\gaelic.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\galician.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\german.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\greek.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\hebrew.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\hungarian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\icelandic.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\indonesian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\irish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\italian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\japanese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\korean.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\latin.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\latvian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\lithuanian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\luxembourgish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\malay.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\norwegian_bokmal.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\norwegian_nynorsk.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\polish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\portuguese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\romanian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\russian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\serbian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\simplified_chinese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\slovak.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\slovenian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\swedish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\tamil.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\thai.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\turkish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\ukrainian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\vietnamese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\welsh.txt">
<Filter>Translations</Filter>
</CustomBuild>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Translations">
<UniqueIdentifier>{2a164580-9033-4a01-974b-b21da507efda}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt" />
!!FILES!!
</ItemGroup>
</Project>

View File

@@ -0,0 +1,61 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
</PreBuildEvent>
<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
</CustomBuild>
!!FILES!!
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<ItemGroup>
<ProjectReference Include="strgen_vs100.vcxproj">
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
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<ImportGroup Label="ExtensionTargets">
</ImportGroup>
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View File

@@ -738,6 +738,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish_MX.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish.txt"
>

View File

@@ -739,6 +739,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish_MX.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish.txt"
>

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -899,6 +899,7 @@
<ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" />

View File

@@ -1926,6 +1926,9 @@
<ClInclude Include="..\src\table\strgen_tables.h">
<Filter>Tables</Filter>
</ClInclude>
<ClInclude Include="..\src\table\string_colours.h">
<Filter>Tables</Filter>
</ClInclude>
<ClInclude Include="..\src\..\objs\langs\table\strings.h">
<Filter>Tables</Filter>
</ClInclude>

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>

View File

@@ -0,0 +1,94 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs140.vcxproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
ProjectSection(ProjectDependencies) = postProject
{0817F629-589E-4A3B-B81A-8647BC571E35} = {0817F629-589E-4A3B-B81A-8647BC571E35}
{E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen_vs140.vcxproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs_vs140.vcxproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "version", "version_vs140.vcxproj", "{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "generate", "generate_vs140.vcxproj", "{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}"
EndProject
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<WarningLevel>Level3</WarningLevel>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<Link>
<OutputFile>$(OutDir)settings_gen.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<ClCompile Include="..\src\string.cpp" />
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<ClInclude Include="..\src\misc\getoptdata.h" />
<ClInclude Include="..\src\ini_type.h" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
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<ClInclude Include="..\src\strings_type.h" />
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View File

@@ -0,0 +1,32 @@
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<UniqueIdentifier>{a4678737-b3b3-4be5-9db1-fa6ccd164c59}</UniqueIdentifier>
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<ClCompile Include="..\src\core\alloc_func.cpp">
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<ClCompile Include="..\src\misc\getoptdata.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="..\src\ini_load.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\settingsgen\settingsgen.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\string.cpp">
<Filter>Source Files</Filter>
</ClCompile>
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<ItemGroup>
<ClInclude Include="..\src\misc\getoptdata.h" />
<ClInclude Include="..\src\ini_type.h" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
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<ClInclude Include="..\src\strings_type.h" />
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View File

@@ -0,0 +1,95 @@
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<ProjectName>strgen</ProjectName>
<ProjectGuid>{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}</ProjectGuid>
<RootNamespace>strgen</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<TypeLibraryName>.\Debug/strgen.tlb</TypeLibraryName>
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<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
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<ClCompile Include="..\src\strgen\strgen_base.cpp" />
<ClCompile Include="..\src\strgen\strgen.cpp" />
<ClCompile Include="..\src\string.cpp" />
<ClCompile Include="..\src\misc\getoptdata.cpp" />
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<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\misc\getoptdata.h" />
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View File

@@ -0,0 +1,35 @@
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<UniqueIdentifier>{5894294c-d4dc-41f0-be31-e56cff4e0405}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
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<ClCompile Include="..\src\core\alloc_func.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="..\src\strgen\strgen_base.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="..\src\strgen\strgen.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\string.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\misc\getoptdata.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\misc\getoptdata.h" />
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View File

@@ -0,0 +1,42 @@
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<PropertyGroup Label="Globals">
<ProjectName>version</ProjectName>
<ProjectGuid>{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}</ProjectGuid>
<RootNamespace>version</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
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<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeReBuildCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\rev.cpp</NMakeOutput>
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\src\rev.cpp</NMakeCleanCommandLine>
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<ItemGroup>
<None Include="..\src\os\windows\ottdres.rc.in" />
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View File

@@ -1,5 +1,5 @@
Last updated: 2015-12-01
Release version: 1.5.3
Last updated: 2016-07-01
Release version: 1.6.1
------------------------------------------------------------------------
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
32bpp Sets: newgrf (or a subdirectory thereof)
Music Sets: baseset (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof)
AI Libraries: ai/libraries (or a subdirectory thereof)
AI Libraries: ai/library (or a subdirectory thereof)
Game Scripts (GS): game (or a subdirectory thereof)
GS Libraries: game/libraries (or a subdirectory thereof)
GS Libraries: game/library (or a subdirectory thereof)
Savegames: save
Automatic Savegames: save/autosave
Scenarios: scenario

View File

@@ -144,6 +144,7 @@ base_media_func.h
base_station_base.h
bmp.h
bridge.h
build_confirmation_func.h
cargo_type.h
cargoaction.h
cargomonitor.h
@@ -453,6 +454,7 @@ airport_gui.cpp
autoreplace_gui.cpp
bootstrap_gui.cpp
bridge_gui.cpp
build_confirmation_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
@@ -666,6 +668,7 @@ table/roadveh_movement.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
table/string_colours.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h
@@ -1120,7 +1123,10 @@ music/null_m.cpp
#else
#if MORPHOS
#else
music/extmidi.cpp
#if LIBTIMIDITY
#else
music/extmidi.cpp
#end
#end
#end
#end

View File

@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
const SQChar *sErr = 0;
if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);
}
else{
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n");
}
sqstd_printcallstack(v);
}

View File

@@ -798,7 +798,8 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
switch(type) {
case OT_TABLE:
if(type(mt) == OT_TABLE) {
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); v->Pop();}
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle");
v->Pop();}
else if(type(mt)==OT_NULL) {
_table(self)->SetDelegate(NULL); v->Pop(); }
else return sq_aux_invalidtype(v,type);

View File

@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
class SQCompiler
{
public:
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _lex(_ss(v), rg, up,ThrowError,this)
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
{
_vm=v;
_sourcename = SQString::Create(_ss(v), sourcename);

View File

@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
{
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
}

View File

@@ -28,6 +28,7 @@
#include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp"
@@ -346,7 +347,7 @@ struct AISettingsWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AIS_BACKGROUND) {
this->line_height = max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
resize->width = 1;
resize->height = this->line_height;
@@ -412,7 +413,7 @@ struct AISettingsWindow : public Window {
}
}
DrawString(text_left, text_right, y + text_y_offset, str, colour);
DrawString(text_left, text_right, Center(y, this->line_height), str, colour);
y += this->line_height;
}
}
@@ -767,6 +768,22 @@ struct AIConfigWindow : public Window {
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
size->height = 8 * this->line_height;
break;
case WID_AIC_CHANGE: {
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
dim.width += padding.width;
dim.height += padding.height;
*size = maxdim(*size, dim);
break;
}
}
}
@@ -902,8 +919,7 @@ struct AIConfigWindow : public Window {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
#endif
}
break;

View File

@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
}
#if defined(WIN32)

View File

@@ -29,6 +29,7 @@
#include "vehicle_func.h"
#include "gui.h"
#include "command_func.h"
#include "build_confirmation_func.h"
#include "widgets/airport_widget.h"
@@ -120,7 +121,6 @@ struct BuildAirToolbarWindow : Window {
switch (this->last_user_action) {
case WID_AT_AIRPORT: {
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION);
MoveAllWindowsOffScreen();
break;
}
@@ -130,6 +130,7 @@ struct BuildAirToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -140,10 +141,10 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x == -1) return;
MoveAllHiddenWindowsBackToScreen();
switch (select_proc) {
case DDSP_BUILD_STATION:
assert(start_tile == end_tile);
MoveAllHiddenWindowsBackToScreen();
PlaceAirport(end_tile);
break;
case DDSP_DEMOLISH_AREA:
@@ -155,10 +156,12 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
if (!ConfirmationWindowShown()) {
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
}
ResetObjectToPlace();
}

View File

@@ -433,6 +433,7 @@ void AddArticulatedParts(Vehicle *first)
v->x_pos = first->x_pos;
v->y_pos = first->y_pos;
v->z_pos = first->z_pos;
v->date_of_last_service = first->date_of_last_service;
v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED;

View File

@@ -20,6 +20,11 @@
/** Instantiation of the 32bpp with animation blitter factory. */
static FBlitter_32bppAnim iFBlitter_32bppAnim;
Blitter_32bppAnim::~Blitter_32bppAnim()
{
free(this->anim_buf);
}
template <BlitterMode mode>
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{

View File

@@ -29,6 +29,8 @@ public:
anim_buf_height(0)
{}
~Blitter_32bppAnim();
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);

View File

@@ -199,6 +199,7 @@ public:
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
resize->height = GetMinSizing(NWST_STEP, resize->height);
this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;

View File

@@ -0,0 +1,27 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_func.h Transparent confirmation dialog for building anything on the map. */
#ifndef BUILD_CONFIRMATION_FUNC_H
#define BUILD_CONFIRMATION_FUNC_H
#include "stdafx.h"
#include "window_func.h"
#include "widget_type.h"
void ShowBuildConfirmationWindow();
void HideBuildConfirmationWindow();
bool ConfirmationWindowShown();
bool BuildConfirmationWindowProcessViewportClick();
bool ConfirmationWindowEstimatingCost();
void ConfirmationWindowSetEstimatedCost(Money cost);
#endif /* BUILD_CONFIRMATION_FUNC_H */

View File

@@ -0,0 +1,304 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_gui.cpp Transparent confirmation dialog for building anything on the map. */
#include "stdafx.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "widget_type.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "tilehighlight_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "settings_type.h"
#include "station_gui.h"
#include "build_confirmation_func.h"
#include "widgets/build_confirmation_widget.h"
#include "widgets/misc_widget.h"
#include "table/strings.h"
#include "safeguards.h"
static const NWidgetPart _nested_build_info_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_TT_BACKGROUND), SetMinimalSize(200, 32), EndContainer(),
};
static WindowDesc _build_info_desc(
WDP_MANUAL, NULL, 0, 0, // Coordinates and sizes are not used,
WC_TOOLTIPS, WC_NONE,
WDF_NO_FOCUS,
_nested_build_info_widgets, lengthof(_nested_build_info_widgets)
);
/** Window for displaying accepted goods for a station. */
struct BuildInfoWindow : public Window
{
StationCoverageType sct;
bool station;
static Money cost;
static void show()
{
bool station = _settings_client.gui.station_show_coverage; // Station info is inaccurate when station coverage area option is disabled
StationCoverageType sct = SCT_ALL;
if (FindWindowByClass(WC_BUILD_STATION) != NULL) sct = SCT_ALL;
else if (FindWindowByClass(WC_BUS_STATION) != NULL) sct = SCT_PASSENGERS_ONLY;
else if (FindWindowByClass(WC_TRUCK_STATION) != NULL) sct = SCT_NON_PASSENGERS_ONLY;
else station = false;
new BuildInfoWindow(station, sct);
}
BuildInfoWindow(bool station, StationCoverageType sct) : Window(&_build_info_desc)
{
this->station = station;
this->sct = sct;
this->InitNested();
CLRBITS(this->flags, WF_WHITE_BORDER);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
{
Point pt;
pt.y = GetMainViewTop();
pt.x = _screen.width - sm_width - FindWindowById(WC_MAIN_TOOLBAR, 0)->width;
return pt;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
size->width = GetStringBoundingBox(STR_STATION_BUILD_COVERAGE_AREA_TITLE).width * 2.5;
size->height = GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, size->width) * (this->station ? 3 : 1);
/* Increase slightly to have some space around the box. */
size->width += 2 + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height += 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
/* There is only one widget. */
GfxFillRect(r.left, r.top, r.right, r.bottom, PC_BLACK);
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_LIGHT_YELLOW);
int top = r.top + WD_FRAMERECT_TOP;
Money cost = BuildInfoWindow::cost;
StringID msg = STR_MESSAGE_ESTIMATED_COST;
SetDParam(0, cost);
if (cost < 0) {
msg = STR_MESSAGE_ESTIMATED_INCOME;
SetDParam(0, -cost);
}
top = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, INT32_MAX, msg);
if (!this->station) return;
top = DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, false);
if (top - r.top <= GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, r.right - r.left) * 1.5) {
DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, true);
}
}
};
Money BuildInfoWindow::cost = 0;
/** GUI for confirming building actions. */
struct BuildConfirmationWindow : Window {
// TODO: show estimated price
static bool shown; ///< Just to speed up window hiding, HideBuildConfirmationWindow() is called very often.
static bool estimating_cost; ///< Calculate action cost instead of executing action.
Point selstart; ///< The selection start on the viewport.
Point selend; ///< The selection end on the viewport.
BuildConfirmationWindow(WindowDesc *desc) : Window(desc)
{
// Save tile selection points, they will be reset by subsequent code, and we must keep them
selstart = _thd.selstart;
selend = _thd.selend;
this->InitNested(0);
Point pt;
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_BC_OK);
pt.x = w->viewport->scrollpos_x + ScaleByZoom(_cursor.pos.x - nvp->current_x / 2, w->viewport->zoom);
pt.y = w->viewport->scrollpos_y + ScaleByZoom(_cursor.pos.y - nvp->current_y / 4, w->viewport->zoom);
nvp->InitializeViewport(this, 0, w->viewport->zoom);
nvp->disp_flags |= ND_SHADE_DIMMED;
this->viewport->scrollpos_x = pt.x;
this->viewport->scrollpos_y = pt.y;
this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
BuildConfirmationWindow::shown = true;
BuildConfirmationWindow::estimating_cost = true;
ConfirmationWindowSetEstimatedCost(0); // Clear old value, just in case
// This is a hack - we invoke the build command with estimating_cost flag, which is equal to _shift_pressed,
// then we select last build tool, restore viewport selection, and hide all windows, which pop up when command is invoked,
// and all that just to get cost estimate value.
ConfirmPlacingObject();
ToolbarSelectLastTool();
_thd.selstart = selstart;
_thd.selend = selend;
BuildConfirmationWindow::estimating_cost = false;
MoveAllWindowsOffScreen();
}
~BuildConfirmationWindow()
{
BuildConfirmationWindow::shown = false;
}
void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_BC_OK:
if (pt.y <= (int)GetWidget<NWidgetViewport>(WID_BC_OK)->current_y / 2) {
_thd.selstart = selstart;
_thd.selend = selend;
ConfirmPlacingObject();
ToolbarSelectLastTool();
} else {
ResetObjectToPlace();
}
break;
}
HideBuildConfirmationWindow(); // this == NULL after this call
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_BC_OK:
size->width = GetMinSizing(NWST_BUTTON) * 2;
size->height = GetMinSizing(NWST_BUTTON) * 3;
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawButtonFrame(0, 0, this->width - 1, this->height / 2 - 2, STR_BUTTON_OK);
DrawButtonFrame(0, this->height / 2, this->width - 1, this->height / 2 - 1, STR_BUTTON_CANCEL);
}
void DrawButtonFrame(int x, int y, int w, int h, int str)
{
DrawFrameRect(x, y, x + w, y + h, COLOUR_GREY, FR_BORDERONLY);
Dimension d = GetStringBoundingBox(str);
DrawFrameRect(x + w / 2 - d.width / 2 - 1,
Center(y, h) - 2,
x + w / 2 + d.width / 2 + 1,
Center(y, h) + d.height,
COLOUR_GREY, FR_NONE);
DrawString(x, x + w, Center(y, h), str, TC_FROMSTRING, SA_HOR_CENTER);
}
};
bool BuildConfirmationWindow::shown = false;
bool BuildConfirmationWindow::estimating_cost = false;
static const NWidgetPart _nested_build_confirmation_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_BC_PANEL),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_BC_OK), SetSizingType(NWST_VIEWPORT), SetResize(1, 1), SetFill(1, 1), //SetPadding(2, 2, 2, 2),
EndContainer(),
};
static WindowDesc _build_confirmation_desc(
WDP_MANUAL, "build_confirmation", 0, 0,
WC_BUILD_CONFIRMATION, WC_NONE,
0,
_nested_build_confirmation_widgets, lengthof(_nested_build_confirmation_widgets)
);
/**
* Show build confirmation window under the mouse cursor
*/
void ShowBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
HideBuildConfirmationWindow();
if (!_settings_client.gui.build_confirmation || _shift_pressed) {
ConfirmPlacingObject();
return;
}
BuildConfirmationWindow *w = new BuildConfirmationWindow(&_build_confirmation_desc);
int old_left = w->left;
int old_top = w->top;
w->left = _cursor.pos.x - w->width / 2;
w->top = _cursor.pos.y - w->height / 4;
w->viewport->left += w->left - old_left;
w->viewport->top += w->top - old_top;
w->SetDirty();
SetDirtyBlocks(0, 0, _screen.width, _screen.height); // I don't know what does this do, but it looks important
BuildInfoWindow::show();
}
/**
* Destroy build confirmation window, this does not cancel current action
*/
void HideBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
if (!BuildConfirmationWindow::shown) return;
DeleteWindowById(WC_BUILD_CONFIRMATION, 0);
DeleteWindowById(WC_TOOLTIPS, 0);
}
bool ConfirmationWindowShown()
{
return BuildConfirmationWindow::shown;
}
bool BuildConfirmationWindowProcessViewportClick()
{
if (!BuildConfirmationWindow::shown) return false;
Window *w = FindWindowById(WC_BUILD_CONFIRMATION, 0);
if (w != NULL && IsInsideBS(_cursor.pos.x, w->left, w->width) && IsInsideBS(_cursor.pos.y, w->top, w->height)) {
Point pt;
pt.x = _cursor.pos.x - w->left;
pt.y = _cursor.pos.y - w->top;
w->OnClick(pt, WID_BC_OK, 1);
return true;
}
HideBuildConfirmationWindow();
_thd.new_outersize = _thd.outersize; // Revert station catchment area highlight, which is getting set to zero inside drawing funcs
return false;
}
bool ConfirmationWindowEstimatingCost()
{
return BuildConfirmationWindow::estimating_cost;
}
void ConfirmationWindowSetEstimatedCost(Money cost)
{
BuildInfoWindow::cost = cost;
}

View File

@@ -1387,7 +1387,7 @@ struct BuildVehicleWindow : Window {
switch (widget) {
case WID_BV_LIST:
resize->height = GetEngineListHeight(this->vehicle_type);
size->height = 4 * resize->height;
size->height = 3 * resize->height;
size->width = max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165);
break;

View File

@@ -28,6 +28,7 @@
#include "object_base.h"
#include "string_func.h"
#include "tilehighlight_func.h"
#include "build_confirmation_func.h"
#include "table/strings.h"
@@ -553,11 +554,18 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
* However, in case of incoming network commands,
* map generation or the pause button we do want
* to execute. */
bool estimate_only = _shift_pressed && IsLocalCompany() &&
bool estimate_only = (_shift_pressed || ConfirmationWindowEstimatingCost()) &&
IsLocalCompany() &&
!_generating_world &&
!(cmd & CMD_NETWORK_COMMAND) &&
(cmd & CMD_ID_MASK) != CMD_PAUSE;
if (ConfirmationWindowEstimatingCost() && !estimate_only) {
// We cannot estimate cost, so abort the command - it will be repeated by confirmation dialog later
ShowEstimatedCostOrIncome(0, 0, 0);
return false;
}
/* We're only sending the command, so don't do
* fancy things for 'success'. */
bool only_sending = _networking && !(cmd & CMD_NETWORK_COMMAND);

View File

@@ -45,7 +45,7 @@ struct CompanyInfrastructure {
}
};
typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool;
extern CompanyPool _company_pool;

View File

@@ -35,8 +35,8 @@
#include "road_func.h"
#include "water.h"
#include "station_func.h"
#include "zoom_func.h"
#include "widget_type.h"
#include "zoom_func.h"
#include "widgets/company_widget.h"
@@ -530,7 +530,7 @@ public:
uint Height(uint width) const
{
return max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2);
return GetMinSizing(NWST_STEP, max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2));
}
bool Selectable() const

View File

@@ -28,19 +28,6 @@
}
/** Some enums need to have cycling through values */
#define DECLARE_CYCLE(type, min_val, max_val) \
inline type CycleUp(type e) \
{ \
assert(!((int)e < min_val || (int)e > max_val)); \
return e == max_val ? (type)min_val : (type)((int)e + 1); \
} \
inline type CycleDown(type e) \
{ \
assert(!((int)e < min_val || (int)e > max_val)); \
return e == min_val ? (type)max_val : (type)((int)e - 1); \
}
/** Operators to allow to work with enum as with type safe bit set in C++ */
# define DECLARE_ENUM_AS_BIT_SET(mask_t) \

View File

@@ -121,7 +121,7 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
item = (Titem *)MallocT<byte>(size);
}
this->data[index] = item;
item->index = (uint)index;
item->index = (Tindex)(uint)index;
return item;
}

View File

@@ -36,6 +36,38 @@
#include <time.h>
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
#include "safeguards.h"
/* static */ const char *CrashLog::message = NULL;
@@ -180,39 +212,6 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
return buffer;
}
/* Include these here so it's close to where it's actually used. */
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
# include <unicode/uversion.h>
#endif /* WITH_ICU */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
/**
* Writes information (versions) of the used libraries.
* @param buffer The begin where to write at.
@@ -241,14 +240,19 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
char buf[4 * 3 + 3 + 1];
UVersionInfo ver;
u_getVersion(ver);
u_versionToString(ver, buf);
buffer += seprintf(buffer, last, " ICU: %s\n", buf);
#endif /* WITH_ICU */
#ifdef WITH_ICU_SORT
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf);
#endif
#ifdef WITH_ICU_LAYOUT
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
#endif
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());

View File

@@ -229,6 +229,7 @@ struct DepotWindow : Window {
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
VehicleType type;
bool generate_list;
int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
VehicleList vehicle_list;
VehicleList wagon_list;
uint unitnumber_digits;
@@ -243,6 +244,7 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->generate_list = true;
this->hovered_widget = -1;
this->type = type;
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
this->unitnumber_digits = 2;
@@ -664,7 +666,8 @@ struct DepotWindow : Window {
DepotSortList(&this->vehicle_list);
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
if (this->unitnumber_digits != new_unitnumber_digits) {
/* Only increase the size; do not decrease to prevent constant changes */
if (this->unitnumber_digits < new_unitnumber_digits) {
this->unitnumber_digits = new_unitnumber_digits;
this->ReInit();
}
@@ -870,11 +873,29 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->SetWidgetDirty(WID_D_MATRIX);
if (this->hovered_widget != -1) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
this->hovered_widget = -1;
}
}
virtual void OnMouseDrag(Point pt, int widget)
{
if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
if (this->sel == INVALID_VEHICLE) return;
if (widget != this->hovered_widget) {
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
}
this->hovered_widget = widget;
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, true);
this->SetWidgetDirty(this->hovered_widget);
}
}
if (this->type != VEH_TRAIN) return;
/* A rail vehicle is dragged.. */
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
@@ -961,7 +982,9 @@ struct DepotWindow : Window {
default:
this->sel = INVALID_VEHICLE;
this->SetDirty();
break;
}
this->hovered_widget = -1;
_cursor.vehchain = false;
}

View File

@@ -27,7 +27,7 @@
#include "hotkeys.h"
#include "gui.h"
#include "zoom_func.h"
#include "bridge_map.h"
#include "build_confirmation_func.h"
#include "widgets/dock_widget.h"
@@ -210,6 +210,7 @@ struct BuildDocksToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -278,17 +279,19 @@ struct BuildDocksToolbarWindow : Window {
default: break;
}
MoveAllHiddenWindowsBackToScreen();
}
}
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
if (ConfirmationWindowShown() && _ctrl_pressed) return;
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
DeleteWindowById(WC_SELECT_STATION, 0);
DeleteWindowByClass(WC_BUILD_BRIDGE);
}
virtual void SelectLastTool()
@@ -480,7 +483,7 @@ public:
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom);
ResizeWindow(this, 0, top - bottom, false);
}
}

View File

@@ -1317,7 +1317,8 @@ static uint GetLoadAmount(Vehicle *v)
/* Scale load amount the same as capacity */
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
return load_amount;
/* Zero load amount breaks a lot of things. */
return max(1u, load_amount);
}
/**
@@ -1651,6 +1652,7 @@ static void LoadUnloadVehicle(Vehicle *front)
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
assert(payment != NULL);
payment->SetCargo(v->cargo_type);
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {

View File

@@ -85,6 +85,7 @@ Engine::Engine(VehicleType type, EngineID base)
this->type = type;
this->grf_prop.local_id = base;
this->list_position = base;
this->preview_company = INVALID_COMPANY;
/* Check if this base engine is within the original engine data range */
if (base >= _engine_counts[type]) {
@@ -879,7 +880,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
{
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
if ((e->flags & ENGINE_AVAILABLE) == 0 || !HasBit(e->company_avail, _current_company)) return CMD_ERROR;
if (!IsEngineBuildable(e->index, e->type, _current_company)) return CMD_ERROR;
if ((flags & DC_EXEC) != 0) {
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
@@ -902,7 +903,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Engine *e = Engine::GetIfValid(p1);
if (e == NULL || e->preview_company != _current_company) return CMD_ERROR;
if (e == NULL || !(e->flags & ENGINE_EXCLUSIVE_PREVIEW) || e->preview_company != _current_company) return CMD_ERROR;
if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);

View File

@@ -25,7 +25,7 @@
static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
}
#if defined(WIN32)

View File

@@ -32,6 +32,17 @@ enum GenWorldMode {
GWM_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
};
/** Smoothness presets. */
enum TgenSmoothness {
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
TGEN_SMOOTHNESS_ROUGH, ///< Smoothness preset 'rough'.
TGEN_SMOOTHNESS_VERY_ROUGH, ///< Smoothness preset 'very rough'.
TGEN_SMOOTHNESS_END, ///< Used to iterate.
};
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY = 4; ///< Value for custom sea level in difficulty settings.
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE = 1; ///< Minimum percentage a user can specify for custom sea level.
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE = 90; ///< Maximum percentage a user can specify for custom sea level.

View File

@@ -404,10 +404,10 @@ struct GenerateLandscapeWindow : public Window {
/* You can't select smoothness / non-water borders if not terragenesis */
if (mode == GLWM_GENERATE) {
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
WID_GL_WATER_NW, WID_GL_WATER_NE, WID_GL_WATER_SE, WID_GL_WATER_SW, WIDGET_LIST_END);
this->SetWidgetLoweredState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
@@ -417,7 +417,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetLoweredState(WID_GL_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
this->SetWidgetLoweredState(WID_GL_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
WID_GL_TERRAIN_PULLDOWN, WID_GL_WATER_PULLDOWN, WIDGET_LIST_END);
}
@@ -433,7 +433,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetDisabledState(WID_GL_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
/* Do not allow a custom sea level with the original land generator. */
if (_settings_newgame.game_creation.land_generator == 0 &&
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL &&
_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
_settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
}
@@ -517,7 +517,7 @@ struct GenerateLandscapeWindow : public Window {
*size = maxdim(*size, GetStringBoundingBox(*strs++));
}
}
//size->width += padding.width;
size->width += padding.width;
size->height = max(size->height, (uint)(FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM));
}
@@ -659,7 +659,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_WATER_PULLDOWN: { // Water quantity
uint32 hidden_mask = 0;
/* Disable custom water level when the original map generator is active. */
if (_settings_newgame.game_creation.land_generator == 0) {
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL) {
SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
}
ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, WID_GL_WATER_PULLDOWN, 0, hidden_mask);

View File

@@ -23,6 +23,7 @@
#include "newgrf_debug.h"
#include "table/palettes.h"
#include "table/string_colours.h"
#include "table/sprites.h"
#include "table/control_codes.h"
@@ -189,7 +190,7 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
int grade_x = x2 - x;
/* Clipping rectangle. Slightly extended so we can ignore the width of the line. */
uint extra = CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
int extra = (int)CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
Rect clip = { -extra, -extra, screen_width - 1 + extra, screen_height - 1 + extra };
/* prevent integer overflows. */
@@ -589,7 +590,7 @@ int GetStringLineCount(StringID str, int maxw)
*/
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
return box;
}
@@ -601,7 +602,7 @@ Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestio
*/
Dimension GetStringMultiLineBoundingBox(const char *str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
return box;
}
@@ -1245,7 +1246,7 @@ void ScreenSizeChanged()
/* screen size changed and the old bitmap is invalid now, so we don't want to undraw it */
_cursor.visible = false;
ResetAllWidgetMinSizes();
CheckWindowMinSizings();
}
void UndrawMouseCursor()

View File

@@ -17,9 +17,9 @@
#include "table/control_codes.h"
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
#include <unicode/ustring.h>
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
#include "safeguards.h"
@@ -42,7 +42,7 @@ Font::Font(FontSize size, TextColour colour) :
assert(size < FS_END);
}
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 Font::getUnitsPerEM() const
@@ -213,7 +213,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
return new ICUParagraphLayout(p);
}
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
/*** Paragraph layout ***/
/**
@@ -654,7 +654,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
line.layout->Reflow();
} else {
/* Line is new, layout it */
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
FontState old_state = state;
const char *old_str = str;

View File

@@ -19,12 +19,12 @@
#include <map>
#include <string>
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
#include "layout/ParagraphLayout.h"
#define ICU_FONTINSTANCE : public LEFontInstance
#else /* WITH_ICU */
#else /* WITH_ICU_LAYOUT */
#define ICU_FONTINSTANCE
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
/**
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
@@ -75,7 +75,7 @@ public:
Font(FontSize size, TextColour colour);
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 getUnitsPerEM() const;
@@ -91,7 +91,7 @@ public:
LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
};
/** Mapping from index to font. */

View File

@@ -237,7 +237,7 @@ enum Colours {
};
template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_BEGIN, COLOUR_END, INVALID_COLOUR, 4> {};
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
/** Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_BEGIN = 0x00,
TC_FROMSTRING = 0x00,

View File

@@ -669,7 +669,7 @@ public:
case WID_GL_REPLACE_PROTECTION: {
const Group *g = Group::GetIfValid(this->vli.index);
if (g != NULL) {
DoCommandP(0, this->vli.index, !g->replace_protection | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
DoCommandP(0, this->vli.index, (g->replace_protection ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
}
break;
}

View File

@@ -42,12 +42,12 @@
#include "table/strings.h"
#include <bitset>
#include "safeguards.h"
bool _ignore_restrictions;
uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries.
std::bitset<NUM_INDUSTRYTYPES> _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
/** Cargo suffix type (for which window is it requested) */
enum CargoSuffixType {
@@ -226,7 +226,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
@@ -550,6 +550,7 @@ public:
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_SINGLE_TILE);
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -562,6 +563,7 @@ public:
if (pt.x == -1) return;
assert(end_tile == start_tile);
MoveAllHiddenWindowsBackToScreen();
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
@@ -624,6 +626,7 @@ public:
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
}
@@ -2315,7 +2318,8 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
this->ind_cargo = it;
_displayed_industries = 1ULL << it;
_displayed_industries.reset();
_displayed_industries.set(it);
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2359,12 +2363,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
supp_count++;
}
if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
cust_count++;
}
}
@@ -2393,7 +2397,7 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION;
this->ind_cargo = cid + NUM_INDUSTRYTYPES;
_displayed_industries = 0;
_displayed_industries.reset();
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2428,12 +2432,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
supp_count++;
}
if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
cust_count++;
}
}
@@ -2624,7 +2628,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_IND_DROPDOWN: {
DropDownList *lst = new DropDownList;
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
@@ -2711,7 +2715,7 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
if (indsp->enabled) {
id = _sorted_industry_types[i];

View File

@@ -22,13 +22,13 @@ struct IndustryTileSpec;
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 64; ///< maximum number of industry types per NewGRF
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 128; ///< maximum number of industry types per NewGRF; limited to 128 because bit 7 has a special meaning in some variables/callbacks (see MapNewGRFIndustryType).
static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industry types
static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industry types, new and old
static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like INVALID_INDUSTRYTYPE, IT_AI_UNKNOWN, IT_AI_TOWN, ...
static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles

View File

@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Die OpenTTD span
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gaan na
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarskuwing: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fataal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} sal nie met die TTDPatch uitgawe rapporteer deur OpenTTD werk nie.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is vir die {STRING} uitgawe van TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is onderwerp om saam met {STRING} gebruik te word
@@ -2924,7 +2924,7 @@ STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Kan nie
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbare GRF(s) gelaai vir vermiste lêers
STR_NEWGRF_DISABLED_WARNING :{WHITE}Vermiste GRF lêers is gedeaktiveer
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}GRF leêr(s) ontbreek
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie. {}Will jy rêrig unpause?
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
# NewGRF status
STR_NEWGRF_LIST_NONE :Geen
@@ -4064,7 +4064,7 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Beraamde
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde Inkomste: {CURRENCY_LONG}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig, {}wag asb tot dit klaar is!
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig,{}wag asb tot dit klaar is!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
@@ -4173,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te v
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... daar is nie meer spasie oor op die kaart nie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Die dorp sal nie paaie bou nie. Jy kan dit verander deur die bou van paaie via Stellings-> Omgewings-> Dorpe te aktiveer
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie... {}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... daar is geen plek vir 'n standbeeld in die middel van die dorp
# Industry related errors
@@ -4969,3 +4969,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

Some files were not shown because too many files have changed in this diff Show More