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387 Commits

Author SHA1 Message Date
pelya
d408d58b57 Fixed multiplayer client list not drawn when it's too narrow 2016-05-15 19:18:16 +03:00
pelya
481cecf6aa Fixed multiplayer client list 2016-05-15 01:34:24 +03:00
pelya
e3ea0025c5 Updated Andorid translations 2016-05-14 23:28:34 +03:00
pelya
584d7f3136 Backported Spanish Mexican translation from upstream master branch 2016-05-14 23:27:25 +03:00
pelya
1f4570c14b Change video color depth from game options 2016-04-17 01:05:19 +03:00
pelya
8ec3f4462a Also disable Ctrl hotkey for road stations 2016-04-16 22:49:53 +03:00
pelya
174b07f266 Fixed joining rail stations broken 2016-04-16 22:47:13 +03:00
Sergii Pylypenko
0917c225d8 Added vertical toolbar setting to advanced settings dialog 2016-04-15 22:22:34 +03:00
Sergii Pylypenko
05d1643d26 Confirmation dialog: show what goods the station accepts using a tooltip 2016-04-12 22:29:55 +03:00
Sergii Pylypenko
686321deff Fixed crash when selecting different font size 2016-04-12 21:16:21 +03:00
pelya
bcec5edab9 Updated todo 2016-04-11 01:50:01 +03:00
pelya
eba99834e0 Updated translations 2016-04-11 01:15:24 +03:00
pelya
712ebb3287 Fixed wrong minimap legend clicks items after few minimap usages 2016-04-11 01:13:01 +03:00
pelya
17abfa33d0 Fixed station catchment area not shown when using confirmation dialog 2016-04-11 01:03:50 +03:00
pelya
4cba4d08aa Fixed UI when building with non-autorail tool with confirmation window 2016-04-11 00:48:14 +03:00
pelya
de9d011a01 Fixed non-autorail building with confirmation dialog, UI is still slightly broken 2016-04-11 00:34:01 +03:00
pelya
fe24037905 Updated todo 2016-04-10 23:58:43 +03:00
Sergii Pylypenko
0b931d9383 Oops 2016-04-08 21:20:01 +03:00
Sergii Pylypenko
4310dc186b Show smallmap legend by default 2016-04-08 21:06:40 +03:00
Sergii Pylypenko
0452c60ac1 Fixed legend in minimap 2016-04-08 21:03:49 +03:00
Sergii Pylypenko
ca668e7c99 Fixed subsidies window list height 2016-04-08 19:19:19 +03:00
Sergii Pylypenko
02fc2201bc Option to disable build confirmation dialog 2016-04-08 17:50:09 +03:00
Sergii Pylypenko
8787230f82 Reverted some unnecessary changes 2016-04-08 17:18:23 +03:00
Sergii Pylypenko
510548f381 Proper transparent confirmation window 2016-04-07 23:39:16 +03:00
Sergii Pylypenko
e1d12868f7 Making transparent window is hard 2016-04-07 21:14:07 +03:00
Sergii Pylypenko
19bfa2317c Keep building area highlighted when confirmation window is shown 2016-04-06 23:39:17 +03:00
Sergii Pylypenko
a7a8e35968 Build confirmation window, for each build action on the map 2016-04-06 23:35:05 +03:00
Sergii Pylypenko
a474c233e0 Bigger list items in vehicle orders dialog 2016-04-06 22:20:52 +03:00
Sergii Pylypenko
6fcdd5c43f Fixed bridge UI 2016-04-04 23:11:37 +03:00
Sergii Pylypenko
b0441047aa Hide all windows when building anything on the map 2016-04-04 23:04:39 +03:00
Sergii Pylypenko
00dc8319eb Fix for vehicles unable to fully load 2016-04-04 21:33:16 +03:00
pelya
b4b6e07057 Updated Android translations 2016-04-03 14:55:57 +03:00
pelya
5bbb64885a Fixed crash in "Available vehicles" window 2016-04-03 14:10:44 +03:00
pelya
844cb32a88 Lazy fix for crash https://bugs.openttd.org/task/6437 2016-04-03 13:55:34 +03:00
pelya
8b686b812d Updated todo 2016-04-03 00:25:01 +03:00
pelya
bcacd626ef Fixed minimap scrolling 2016-04-03 00:13:59 +03:00
pelya
026bd48e91 Fixed sign list window 2016-04-03 00:00:44 +03:00
pelya
03fa2b7487 Fixed 'Sort by' widget 2016-04-02 23:52:33 +03:00
pelya
b74200f58f Fixed text input widget too small and bottom bar too wide 2016-04-02 23:39:41 +03:00
pelya
5e54f92241 Bump version files 2016-04-02 22:57:04 +03:00
pelya
5d77a7ff22 Libtimidity is excluded from build on Android, probably due to broken configure script 2016-04-02 22:55:54 +03:00
pelya
4c30d8e5a4 Removed a separate empty panel on the Extra Viewport window 2016-04-02 22:41:29 +03:00
frosch
5a6f11361d (svn r27531) [1.6] -Update: Documentation 2016-04-02 14:06:10 +03:00
Sergii Pylypenko
2b5d1be8e7 Updated tutorial dialog with more videos 2016-03-30 22:08:27 +03:00
Sergii Pylypenko
ab5c174602 Added todo 2016-03-28 22:15:06 +03:00
Sergii Pylypenko
0ad6eba1b6 Rough post-merge GUI fix 2016-03-28 22:14:45 +03:00
Sergii Pylypenko
04cecd2f9a Cleaning up old files 2016-03-28 21:19:31 +03:00
Sergii Pylypenko
e7bc77d4b4 Do not translate close button symbol 2016-03-28 21:00:10 +03:00
Sergii Pylypenko
eec71a5e62 Android translation scripts 2016-03-28 20:42:43 +03:00
frosch
29e1314e97 (svn r27519) [1.6] -Update: Documentation 2016-03-27 23:18:49 +03:00
pelya
74c1382675 Compilation fixes 2016-03-27 23:14:56 +03:00
pelya
b07ae4fa74 Railroad tutorial, by Deliso Jan 2016-03-27 22:57:26 +03:00
pelya
3a12f56a62 Fixed windows hidden when moved slightly off-screen to the left 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
cfef9c8f29 Better font detection 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
16f249f025 Set font path to app local directory instead of the /system/fonts, because random devices miss random fonts 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
a0299ff713 Fixed compilation 2016-03-27 22:57:26 +03:00
Sergii Pylypenko
d03b27e1f6 Fixed multiplayer chat
Conflicts:
	src/network/network_gui.cpp
2016-03-27 22:56:50 +03:00
Sergii Pylypenko
a016e3fbf9 Fixed refit window too big. 2016-03-27 22:54:32 +03:00
pelya
2f59f6d1df Fixed 'New game' dialog
Conflicts:
	src/genworld_gui.cpp
2016-03-27 22:54:18 +03:00
Sergii Pylypenko
d00e9cd050 WTF why is it swapped?
Conflicts:
	src/settings_gui.cpp
2016-03-27 22:52:35 +03:00
Sergii Pylypenko
50e6a86f7b Non-blocking text input. so you won't get kicked by server because of no reply to ping 2016-03-27 22:51:27 +03:00
Sergii Pylypenko
d2a582fb9e Changing GUI zoom factor will also change resolution
Conflicts:
	src/settings_gui.cpp
2016-03-27 22:51:23 +03:00
Sergii Pylypenko
eadf5e9f4a Fixed sort button marker not centered 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
4c1172d9d0 Fixed 'Replace vehicles' dialog 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
3ff1ccb5c2 Fixed dropdown box too narrow and cropping text 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
279baee43a Removed todo 2016-03-27 22:50:05 +03:00
Sergii Pylypenko
a479267db2 Fixed 'Buy vehicle' dialog not resizable 2016-03-27 22:50:04 +03:00
Sergii Pylypenko
1ea2ca0482 Adjusting vehicle window size 2016-03-27 22:50:04 +03:00
Sergii Pylypenko
12ea53e19e Fxied crash in 'Replace vehicle' window 2016-03-27 22:50:04 +03:00
Sergii Pylypenko
e58a207cf6 Fixed 'Buy vehicle' window
Conflicts:
	src/build_vehicle_gui.cpp
2016-03-27 22:50:00 +03:00
pelya
2365e94acb Fixed 'check online content' dialog
Conflicts:
	src/network/network_content_gui.cpp
2016-03-27 22:49:07 +03:00
pelya
34e886c5e5 Reverted more SetMinimalSize() hacks 2016-03-27 22:48:45 +03:00
pelya
fe72293c37 Reverted SetMinimalSize() changes, they are not needed anymore 2016-03-27 22:48:45 +03:00
pelya
c7087a15b7 Fixed 'new game' dialog 2016-03-27 22:48:45 +03:00
pelya
9500f8d92a Set default min size for all widgets
Conflicts:
	src/widget.cpp
2016-03-27 22:48:39 +03:00
pelya
f5a0182b8a More fixes to network GUI
Conflicts:
	src/widget.cpp
2016-03-27 22:48:08 +03:00
pelya
3a77fccd6f Fixed multiplayer widgets
Conflicts:
	src/network/network_gui.cpp
2016-03-27 22:47:18 +03:00
pelya
6910735abf Fixed OpenTTD release version, for the third time eh 2016-03-27 22:46:44 +03:00
pelya
d6148192a3 Fixed release version yet another time
Conflicts:
	version-override
2016-03-27 22:46:29 +03:00
pelya
7dc511ba5c Fixed toolbar and status bar 2016-03-27 22:45:58 +03:00
pelya
13ad49d329 Fixed crash in minimap legend 2016-03-27 22:45:58 +03:00
pelya
075ac65a93 Fixes in vehicle GUI 2016-03-27 22:45:58 +03:00
pelya
9652791a07 Fixed game settings dialog 2016-03-27 22:45:58 +03:00
pelya
5c44744772 Centered dropdown drop button 2016-03-27 22:45:58 +03:00
pelya
963cd3c5ea Centered vertical scrollbar 2016-03-27 22:45:58 +03:00
pelya
f99dc9868f Centered vertical scrollbar arrows 2016-03-27 22:45:58 +03:00
pelya
05c6c76771 Centered close box sprite 2016-03-27 22:45:58 +03:00
pelya
13b56f21f9 New GFX functions to draw cenetered sprites 2016-03-27 22:45:58 +03:00
pelya
09b117c824 Added BLACK_REMAP mode in 16bpp blitter 2016-03-27 22:45:58 +03:00
pelya
444044a2ef Print crash log to Android logcat 2016-03-27 22:45:58 +03:00
pelya
a137088a80 Fixed dropdown box not putting droplist above the widget 2016-03-27 22:45:58 +03:00
pelya
a0bcc2ae25 Fixed mouse input not processed, fixed PC compilation
Conflicts:
	src/video/sdl_v.cpp
2016-03-27 22:43:17 +03:00
pelya
400065fa43 Fixed compilatin, reverted several of my changes
Conflicts:
	src/gfx.cpp
	src/widget.cpp
	src/widget_type.h
	src/window.cpp
	src/window_func.h
2016-03-27 22:41:43 +03:00
pelya
3ef1c1baff Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'
These merges are becoming more awful every time

Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/error_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/signs_gui.cpp
	src/station_gui.cpp
	src/table/settings.ini
	src/terraform_gui.cpp
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/viewport.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
2016-03-27 22:33:11 +03:00
frosch
a8b5756718 (svn r27516) -Update: Documentation 2016-03-01 19:41:31 +00:00
translators
8284c69a61 (svn r27515) -Update from Eints:
polish: 1 change by lion
thai: 11 changes by ityellow
2016-03-01 18:45:37 +00:00
translators
815fce8bd9 (svn r27514) -Update from Eints:
turkish: 2 changes by wakeup
2016-02-28 18:45:36 +00:00
translators
4a64ced9b5 (svn r27513) -Update from Eints:
spanish: 5 changes by SilverSurferZzZ
2016-02-26 18:45:36 +00:00
translators
d9da47f913 (svn r27512) -Update from Eints:
spanish: 6 changes by SilverSurferZzZ
2016-02-25 18:45:36 +00:00
translators
e7f0902eaf (svn r27511) -Update from Eints:
japanese: 4 changes by nex259
esperanto: 4 changes by polluks
2016-02-24 18:45:38 +00:00
translators
9aaad3fa60 (svn r27510) -Update from Eints:
frisian: 55 changes by BAJansen
2016-02-19 18:45:35 +00:00
translators
561c4c2f02 (svn r27509) -Update from Eints:
frisian: 60 changes by BAJansen
2016-02-18 18:45:36 +00:00
translators
9043cbf9bf (svn r27508) -Update from Eints:
german: 1 change by mini1025
2016-02-13 18:45:36 +00:00
frosch
9db36bd87a (svn r27507) -Add: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12. 2016-02-08 21:05:57 +00:00
translators
4b8c6983e7 (svn r27506) -Update from Eints:
french: 13 changes by OliTTD
2016-02-04 18:45:36 +00:00
translators
4b894775af (svn r27505) -Update from Eints:
portuguese: 2 changes by neuralshock
2016-01-26 18:45:36 +00:00
translators
b23f22f0f6 (svn r27504) -Update from Eints:
catalan: 3 changes by juanjo
2016-01-25 18:45:36 +00:00
translators
3cc990d0f9 (svn r27503) -Update from Eints:
persian: 6 changes by Peymanpn
greek: 3 changes by Ferrum
2016-01-24 18:45:36 +00:00
translators
da104bee01 (svn r27502) -Update from Eints:
greek: 54 changes by Ferrum
2016-01-23 18:45:37 +00:00
translators
ff0c05f990 (svn r27501) -Update from Eints:
greek: 4 changes by Ferrum
2016-01-22 18:45:38 +00:00
translators
25bda8a417 (svn r27500) -Update from Eints:
frisian: 16 changes by gjannema
2016-01-18 18:45:36 +00:00
translators
4459e01f79 (svn r27499) -Update from Eints:
korean: 34 changes by telk5093
catalan: 10 changes by juanjo
2016-01-17 18:45:36 +00:00
translators
16fb5bf9bb (svn r27498) -Update from Eints:
greek: 11 changes by Ferrum
2016-01-14 18:45:35 +00:00
frosch
36e66a17dc (svn r27497) -Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set. 2016-01-13 21:55:50 +00:00
frosch
265c8d090f (svn r27496) -Update: Baseset translations 2016-01-13 21:33:40 +00:00
translators
3b1696f13a (svn r27495) -Update from Eints:
greek: 37 changes by Ferrum
lithuanian: 1 change by BlinK_
2016-01-13 18:45:36 +00:00
translators
d046a02c7d (svn r27494) -Update from Eints:
frisian: 61 changes by gjannema
afrikaans: 1 change by telanus
2016-01-12 18:45:36 +00:00
translators
e45f9d32c1 (svn r27493) -Update from Eints:
greek: 10 changes by Ferrum
2016-01-11 18:45:35 +00:00
translators
f5359a70be (svn r27492) -Update from Eints:
catalan: 48 changes by juanjo
greek: 2 changes by Jubilee
2016-01-10 18:45:35 +00:00
translators
9c6655a37c (svn r27491) -Update from Eints:
croatian: 1 change by VoyagerOne
2016-01-09 18:45:38 +00:00
translators
45adb8f172 (svn r27490) -Update from Eints:
chinese (simplified): 1 change by siu238X
2016-01-08 18:45:37 +00:00
translators
5102ba54ea (svn r27489) -Update from Eints:
vietnamese: 1 change by nglekhoi
2016-01-06 18:45:35 +00:00
translators
e1df8edf66 (svn r27488) -Update from Eints:
catalan: 19 changes by juanjo
2016-01-03 18:45:37 +00:00
translators
ee00bef5a9 (svn r27487) -Update from Eints:
spanish: 1 change by SilverSurferZzZ
serbian: 57 changes by stravagante
catalan: 23 changes by juanjo
2016-01-02 18:45:38 +00:00
translators
60733359fa (svn r27486) -Update from Eints:
serbian: 86 changes by stravagante
catalan: 77 changes by juanjo
german: 1 change by mini1025
russian: 1 change by Lone_Wolf
latin: 1 change by Supercheese
2016-01-01 18:45:37 +00:00
translators
137ecd5377 (svn r27485) -Update from Eints:
croatian: 114 changes by UnderwaterHesus
2015-12-31 18:45:36 +00:00
translators
7ab291af95 (svn r27484) -Update from Eints:
croatian: 4 changes by UnderwaterHesus
english (us): 1 change by Supercheese
serbian: 21 changes by stravagante
latin: 1 change by Supercheese
2015-12-30 18:45:36 +00:00
translators
864c6360eb (svn r27483) -Update from Eints:
norwegian (bokmal): 1 change by cuthbert
esperanto: 1 change by LaPingvino
2015-12-29 18:45:36 +00:00
translators
8e5487c347 (svn r27482) -Update from Eints:
irish: 23 changes by tem
2015-12-28 18:45:35 +00:00
michi_cc
4445809dd9 (svn r27481) -Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used. 2015-12-28 13:16:41 +00:00
translators
12915a202f (svn r27480) -Update from Eints:
irish: 12 changes by tem
greek: 1 change by frosch
swedish: 1 change by Zuu
2015-12-27 19:45:37 +00:00
frosch
cc3fcf7d61 (svn r27479) -Fix: Remove genders from non-default cases. 2015-12-27 13:16:37 +00:00
translators
e9d4e9b896 (svn r27478) -Update from Eints:
german: 8 changes by translators, 2 changes by frosch
arabic (egypt): 36 changes by translators
afrikaans: 4 changes by translators
hungarian: 1 change by translators
english (us): 1 change by translators
frisian: 2 changes by translators
norwegian (bokmal): 5 changes by translators
norwegian (nynorsk): 1 change by translators
lithuanian: 5 changes by translators
slovenian: 4 changes by translators
russian: 1 change by translators
ukrainian: 2 changes by translators
welsh: 3 changes by translators
french: 5 changes by glx
english (au): 1 change by translators
irish: 1 change by translators
tamil: 1 change by translators
belarusian: 2 changes by translators
bulgarian: 1 change by translators
italian: 1 change by translators
scottish gaelic: 1 change by translators
romanian: 2 changes by translators
urdu: 5 changes by translators
turkish: 11 changes by translators
portuguese: 1 change by translators
latvian: 2 changes by translators
esperanto: 1 change by translators
dutch: 3 changes by translators
serbian: 1 change by translators
spanish: 1 change by translators
czech: 4 changes by translators
indonesian: 2 changes by translators
latin: 1 change by translators
catalan: 2 changes by translators
hebrew: 9 changes by translators
greek: 5 changes by translators
polish: 1 change by translators
chinese (traditional): 1 change by translators
slovak: 1 change by translators
icelandic: 2 changes by translators
portuguese (brazilian): 4 changes by translators
danish: 2 changes by translators
vietnamese: 6 changes by translators
malay: 2 changes by translators
galician: 4 changes by translators
croatian: 1 change by translators
korean: 4 changes by translators
finnish: 1 change by translators
chinese (simplified): 1 change by translators
estonian: 3 changes by translators
persian: 4 changes by translators
thai: 6 changes by translators
swedish: 1 change by translators
luxembourgish: 3 changes by translators
japanese: 5 changes by translators
basque: 2 changes by translators
2015-12-27 11:40:23 +00:00
translators
ff0f720e82 (svn r27477) -Update from WebTranslator v3.0:
greek - 76 changes by Ferrum
polish - 1 changes by ampersand
2015-12-24 18:45:14 +00:00
translators
82a412031b (svn r27476) -Update from WebTranslator v3.0:
german - 2 changes by mini1025
2015-12-23 18:45:08 +00:00
translators
7c7565e33c (svn r27475) -Update from WebTranslator v3.0:
slovak - 1 changes by Milsa
spanish - 3 changes by SilverSurferZzZ
2015-12-22 18:45:13 +00:00
translators
afe19055bb (svn r27474) -Update from WebTranslator v3.0:
irish - 21 changes by tem
2015-12-20 18:45:10 +00:00
translators
1ebc92faec (svn r27473) -Update from WebTranslator v3.0:
welsh - 1 changes by kazzie
2015-12-19 18:45:08 +00:00
planetmaker
96aa437f85 (svn r27472) -Change [FS#6401] (r20219): On Haiku use the appropriate system variable to obtain the include dir (aarroyoc) 2015-12-15 20:43:39 +00:00
translators
ed7e09833e (svn r27471) -Update from WebTranslator v3.0:
czech - 1 changes by djst
2015-12-15 18:45:10 +00:00
translators
7338ed075f (svn r27470) -Update from WebTranslator v3.0:
turkish - 69 changes by wakeup
2015-12-11 18:45:09 +00:00
zuu
8660a2c2b1 (svn r27469) -Fix (r27468): Don't fetch all content info from content server when showing a online content window with exactly one type of content. 2015-12-10 19:58:33 +00:00
zuu
566d7de6af (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 2015-12-10 18:28:01 +00:00
translators
696626a8e9 (svn r27467) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
turkish - 34 changes by wakeup
2015-12-09 18:45:14 +00:00
translators
ae767d30a4 (svn r27466) -Update from WebTranslator v3.0:
hungarian - 1 changes by IPG
spanish - 2 changes by SilverSurferZzZ
2015-12-04 18:45:14 +00:00
translators
ae1bb896e6 (svn r27465) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-12-03 18:45:08 +00:00
translators
1bf75b1abb (svn r27464) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-02 18:45:09 +00:00
frosch
e78a03d7b4 (svn r27463) -Merge: Documentation updates from 1.5 branch 2015-12-01 19:49:49 +00:00
translators
244144f0f6 (svn r27460) -Update from WebTranslator v3.0:
spanish - 8 changes by SilverSurferZzZ
2015-12-01 18:45:07 +00:00
translators
9808cfdf5e (svn r27459) -Update from WebTranslator v3.0:
basque - 43 changes by Thadah
spanish - 3 changes by SilverSurferZzZ
2015-11-30 18:45:13 +00:00
translators
bf61d7a797 (svn r27458) -Update from WebTranslator v3.0:
basque - 20 changes by Thadah
2015-11-26 18:45:10 +00:00
translators
786838d277 (svn r27457) -Update from WebTranslator v3.0:
croatian - 1 changes by VoyagerOne
spanish - 2 changes by SilverSurferZzZ
2015-11-25 18:45:12 +00:00
translators
e94c79227b (svn r27456) -Update from WebTranslator v3.0:
korean - 7 changes by telk5093
spanish - 4 changes by SilverSurferZzZ
2015-11-24 18:45:15 +00:00
translators
06fc9283f7 (svn r27455) -Update from WebTranslator v3.0:
spanish - 4 changes by SilverSurferZzZ
2015-11-23 18:45:08 +00:00
translators
ca93b0ef79 (svn r27454) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-11-22 18:45:10 +00:00
translators
d8b8f033d5 (svn r27453) -Update from WebTranslator v3.0:
italian - 1 changes by lorenzodv
2015-11-21 18:45:08 +00:00
translators
17e6f42f03 (svn r27452) -Update from WebTranslator v3.0:
russian - 1 changes by Lone_Wolf
2015-11-20 18:45:10 +00:00
alberth
e1a00bc244 (svn r27451) -Feature[FS#6241]: Move sprite 8 positions in sprite aligner with ctrl+click. (based on work by juzza1) 2015-11-20 10:04:28 +00:00
alberth
e32afcc4ea (svn r27450) -Feature[FS#6391](r27446): Lower the sell-chain button in the train depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-20 09:25:27 +00:00
translators
05812cd61b (svn r27449) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-18 17:45:09 +00:00
translators
420eb83065 (svn r27448) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-16 17:45:09 +00:00
translators
7db053813b (svn r27447) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-15 17:45:11 +00:00
frosch
1a0723579b (svn r27446) -Feature: Lower the sell-vehicle button in the depot GUI while dragging a vehicle over it. (Eearslya) 2015-11-14 22:54:52 +00:00
translators
15b7e8faf1 (svn r27445) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-14 17:45:11 +00:00
zuu
0cff11130d (svn r27444) -Add: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download. 2015-11-14 15:57:15 +00:00
zuu
90b340e689 (svn r27443) -Fix: Negoation in comment was wrong. 2015-11-14 13:06:26 +00:00
translators
4dcda474fc (svn r27442) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-13 17:45:09 +00:00
translators
a55e6b6d5a (svn r27441) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-10 17:45:08 +00:00
translators
12229d80fe (svn r27440) -Update from WebTranslator v3.0:
spanish - 2 changes by SilverSurferZzZ
2015-11-09 17:45:07 +00:00
translators
7ce96b4d47 (svn r27439) -Update from WebTranslator v3.0:
spanish - 7 changes by SilverSurferZzZ
2015-11-08 17:45:08 +00:00
frosch
515fb701c2 (svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined. 2015-11-07 15:07:18 +00:00
translators
19e0cb8c50 (svn r27437) -Update from WebTranslator v3.0:
spanish - 3 changes by SilverSurferZzZ
2015-11-06 17:45:09 +00:00
translators
591c3e2c81 (svn r27436) -Update from WebTranslator v3.0:
spanish - 1 changes by SilverSurferZzZ
2015-11-05 17:45:08 +00:00
translators
246e85088d (svn r27435) -Update from WebTranslator v3.0:
spanish - 5 changes by SilverSurferZzZ
2015-11-04 17:45:08 +00:00
frosch
ba955956cb (svn r27428) -Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable. 2015-10-30 17:27:21 +00:00
frosch
ade25fff71 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
frosch
0f8f738942 (svn r27426) -Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full. 2015-10-30 17:24:05 +00:00
frosch
c74ffeecd1 (svn r27425) -Fix [FS#5842]: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows. 2015-10-30 17:23:16 +00:00
frosch
e51abf1796 (svn r27424) -Fix [FS#6374]: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest. 2015-10-30 17:19:01 +00:00
frosch
34627862c6 (svn r27423) -Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile. 2015-10-30 17:17:54 +00:00
frosch
1e897531cb (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 2015-10-30 16:20:00 +00:00
frosch
7be7851b94 (svn r27421) -Fix [FS#6265]: Consider text and icon sizes when drawing the client list. (_dp_) 2015-10-30 16:19:33 +00:00
frosch
49a18025f8 (svn r27420) -Fix [FS#6362]: GrowTownAtRoad sometimes returned false, even when a house was built. (_dp_) 2015-10-30 16:19:09 +00:00
frosch
51787a3465 (svn r27419) -Fix [FS#6369]: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated. (Juanjo) 2015-10-30 16:18:39 +00:00
frosch
147b53fbff (svn r27418) -Fix [FS#6329] [FS#6379]: Desync due to incorrect storage of segments with different railtype in the YAPF cache. (JGR) 2015-10-30 16:18:03 +00:00
frosch
d20a116dfd (svn r27417) -Doc: ScaleGUITrad (adf88) 2015-10-29 19:23:21 +00:00
translators
85b19944f4 (svn r27416) -Update from WebTranslator v3.0:
welsh - 2 changes by kazzie
2015-10-29 17:45:08 +00:00
translators
3af9438fb5 (svn r27415) -Update from WebTranslator v3.0:
spanish - 6 changes by SilverSurferZzZ
2015-10-28 17:45:08 +00:00
translators
2d684b8e76 (svn r27414) -Update from WebTranslator v3.0:
spanish - 11 changes by SilverSurferZzZ
2015-10-27 17:45:08 +00:00
translators
3c269df00d (svn r27413) -Update from WebTranslator v3.0:
spanish - 12 changes by SilverSurferZzZ
2015-10-26 17:45:10 +00:00
translators
e156f43848 (svn r27412) -Update from WebTranslator v3.0:
vietnamese - 16 changes by myquartz
2015-10-25 17:45:10 +00:00
translators
6155d6a3e0 (svn r27411) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-10-24 17:45:11 +00:00
translators
67da640e97 (svn r27410) -Update from WebTranslator v3.0:
indonesian - 24 changes by UseYourIllusion
2015-10-15 17:45:09 +00:00
translators
0608ab5f81 (svn r27409) -Update from WebTranslator v3.0:
indonesian - 20 changes by UseYourIllusion
2015-10-13 17:45:08 +00:00
translators
e9a338f9ef (svn r27408) -Update from WebTranslator v3.0:
simplified_chinese - 9 changes by xiangyigao
2015-10-09 17:45:08 +00:00
translators
440af97436 (svn r27407) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by xiangyigao
2015-10-05 17:45:09 +00:00
frosch
0d4b84f06b (svn r27406) -Doc: Use same start/end tile convention in CmdPlantTree as in other TileArea commands. (HackaLittleBit) 2015-09-30 17:28:58 +00:00
translators
0df4b5142c (svn r27405) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
vietnamese - 18 changes by nglekhoi
2015-09-27 17:45:15 +00:00
translators
334b2319ef (svn r27404) -Update from WebTranslator v3.0:
arabic_egypt - 64 changes by abdumzn
2015-09-26 17:45:17 +00:00
translators
12b35b301c (svn r27403) -Update from WebTranslator v3.0:
polish - 7 changes by McZapkie
2015-09-22 17:45:10 +00:00
translators
0d0b15875f (svn r27402) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-09-21 17:45:08 +00:00
translators
67b605337f (svn r27401) -Update from WebTranslator v3.0:
frisian - 2 changes by BAJansen
norwegian_bokmal - 8 changes by hafting
welsh - 4 changes by kazzie
2015-09-19 17:45:17 +00:00
rubidium
e8788019fa (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 2015-09-19 16:49:46 +00:00
planetmaker
e4c3db0c6a (svn r27399) -Fix: [Makefile] game script directory and compat*.nut were never installed on *nix 2015-09-17 13:12:21 +00:00
translators
65f8b1c95e (svn r27398) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by xiangyigao
2015-09-15 17:45:08 +00:00
alberth
65db59da81 (svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88) 2015-09-13 12:04:47 +00:00
translators
a5355ec6c4 (svn r27396) -Update from WebTranslator v3.0:
latin - 17 changes by Supercheese
2015-09-12 17:45:16 +00:00
translators
081da61d05 (svn r27395) -Update from WebTranslator v3.0:
frisian - 14 changes by BAJansen
2015-09-09 17:45:14 +00:00
translators
54eb340998 (svn r27394) -Update from WebTranslator v3.0:
frisian - 25 changes by BAJansen
2015-09-03 17:45:12 +00:00
translators
246df66229 (svn r27391) -Update from WebTranslator v3.0:
english_US - 2 changes by Supercheese
2015-08-31 17:45:13 +00:00
translators
ee8bee5e31 (svn r27390) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-08-30 17:45:17 +00:00
frosch
8c389a2a96 (svn r27389) -Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough. 2015-08-20 20:47:45 +00:00
translators
8f36c49ffa (svn r27388) -Update from WebTranslator v3.0:
dutch - 4 changes by TheTycoonist
2015-08-20 17:45:15 +00:00
translators
284c9dd342 (svn r27387) -Update from WebTranslator v3.0:
dutch - 2 changes by TheTycoonist
2015-08-19 17:45:15 +00:00
translators
8cfc1e9d23 (svn r27386) -Update from WebTranslator v3.0:
dutch - 3 changes by TheTycoonist
2015-08-14 17:45:16 +00:00
rubidium
3b8aabdd9e (svn r27385) -Fix: compilation failure due #define-ing enum name of a system library before including the system library 2015-08-13 18:13:24 +00:00
translators
70322bce59 (svn r27384) -Update from WebTranslator v3.0:
catalan - 35 changes by juanjo
2015-08-13 17:45:15 +00:00
rubidium
8f711aca53 (svn r27383) -Fix: win32 sound driver would not catch the exception due to constness difference 2015-08-12 20:50:10 +00:00
michi_cc
f4cd0198f4 (svn r27382) -Add: [Win32] Project files for Visual Studio 2015. 2015-08-10 20:36:57 +00:00
michi_cc
44918010df (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
michi_cc
0cd198c798 (svn r27380) -Fix: [Win32] Compilation with MSVC2015. 2015-08-10 20:21:29 +00:00
frosch
63aa9f4ea8 (svn r27379) -Codechange: Do not throw in the destructors of ScriptTest/ExecMode. 2015-08-10 20:04:31 +00:00
alberth
438d7a26cc (svn r27378) -Codechange: Fix indentation of the table values, allow Doxygen to link to the TextColour enum. 2015-08-10 10:04:14 +00:00
rubidium
eb4b6a08d0 (svn r27377) -Codechange: use the pkg-config files of ICU as well. Since they are split into separate libraries it becomes possible to split RTL support for natural sorting, although the effect will be minimal 2015-08-09 13:54:17 +00:00
rubidium
cc5b8ea6cb (svn r27376) -Codechange: let libtimidity detection and configuration make use of pkg-config 2015-08-09 12:43:52 +00:00
rubidium
2011c24502 (svn r27375) -Fix-ish: update help parameter for png configuration (it has used pkg-config for a long time) 2015-08-09 12:42:52 +00:00
rubidium
36f77b1aa7 (svn r27374) -Codechange: make zlib detection and configuration make use of pkg-config 2015-08-09 12:42:21 +00:00
rubidium
c3715a025d (svn r27373) -Codechange: make sdl detection and configuration use pkg-config 2015-08-09 12:41:54 +00:00
rubidium
f05d71a9a6 (svn r27372) -Codechange: make allegro detection and configuration use pkg-config 2015-08-09 12:41:35 +00:00
rubidium
f179a92007 (svn r27371) -Codechange: make freetype detection and configuration use pkg-config 2015-08-09 12:41:12 +00:00
rubidium
2aee2899e8 (svn r27370) -Codechange: move the "dedicated server" check into the pkg-config check routine 2015-08-09 12:40:17 +00:00
rubidium
a08d1a044f (svn r27369) -Cleanup: there's no need to do dependency checking of libraries in OpenTTD; zlib should always be installed if libpng is because it links to zlib 2015-08-09 12:39:26 +00:00
rubidium
625bc2e0e7 (svn r27368) -Cleanup: undo the special case of OSX; it works fine without it 2015-08-09 12:37:20 +00:00
rubidium
ee700fd3b1 (svn r27367) -Codechange: make a distinction between the layouting part of ICU (lx) or the sorting/collation part of ICU (i18n) 2015-08-09 12:33:27 +00:00
frosch
9f72662ecc (svn r27366) -Fix [FS#6358]: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font. 2015-08-09 10:22:51 +00:00
frosch
c9120cd714 (svn r27365) -Fix: Center settings filter warning also vertically, and also in case of multiple lines. 2015-08-09 10:21:06 +00:00
translators
a9200aa69a (svn r27364) -Update from WebTranslator v3.0:
czech - 1 changes by Eskymak
dutch - 12 changes by TheTycoonist
2015-08-08 17:45:27 +00:00
alberth
894f69e1fd (svn r27363) -Codechange: Fix codestyle of one-line methods and header codestyle of derived structs. 2015-08-08 13:19:38 +00:00
alberth
48485a6a5a (svn r27362) -Codechange: Codestyle fixes for reference var declarations, static cast type, operator methods. 2015-08-08 10:06:24 +00:00
rubidium
bc199a4fe1 (svn r27361) -Fix-ish: when attempting to find a host, try gcc/g++ but also CC/CXX appended to the host triple. This to make cross compilation with clang alone easier 2015-08-08 08:54:49 +00:00
rubidium
501ee2105a (svn r27360) -Feature: allow configuring pkg-config in one go for all libraries 2015-08-08 08:52:21 +00:00
translators
f95759139b (svn r27359) -Update from WebTranslator v3.0:
swedish - 1 changes by planetmaker
2015-08-07 17:45:12 +00:00
translators
163c30570b (svn r27358) -Update from WebTranslator v3.0:
catalan - 25 changes by juanjo
2015-08-02 17:45:14 +00:00
translators
e6782df9ba (svn r27357) -Update from WebTranslator v3.0:
catalan - 181 changes by juanjo
2015-08-01 17:45:15 +00:00
frosch
4eb6ce863a (svn r27354) -Fix (r27343): Actually make it work. (rubidium) 2015-07-31 21:43:40 +00:00
translators
66418db43e (svn r27352) -Update from WebTranslator v3.0:
catalan - 134 changes by juanjo
2015-07-31 17:45:18 +00:00
translators
18e7b67864 (svn r27347) -Update from WebTranslator v3.0:
slovenian - 15 changes by matej1245
2015-07-30 17:45:14 +00:00
alberth
67366cf03d (svn r27346) -Feature: Make the object placement gui an independent window. 2015-07-28 18:20:54 +00:00
alberth
e36a82c3e6 (svn r27345) -Fix-ish: Hide selected view if no object selected. 2015-07-28 18:18:59 +00:00
alberth
b1f1647303 (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
frosch
13a726b18f (svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side. 2015-07-26 12:28:34 +00:00
frosch
730c2177bf (svn r27342) -Add: Optionally return the number of sprites in the spriteset from GetCustomRailSprite. 2015-07-26 12:25:37 +00:00
frosch
bd50600f5b (svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding. 2015-07-26 09:56:43 +00:00
frosch
67ae231f1b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
translators
932aaa8cb5 (svn r27339) -Update from WebTranslator v3.0:
frisian - 42 changes by BAJansen
2015-07-25 17:45:15 +00:00
translators
55c177c26d (svn r27338) -Update from WebTranslator v3.0:
frisian - 8 changes by BAJansen
2015-07-24 17:45:18 +00:00
translators
f6a3faf927 (svn r27337) -Update from WebTranslator v3.0:
simplified_chinese - 1 changes by Gavin
2015-07-21 17:45:18 +00:00
translators
28f9637aed (svn r27336) -Update from WebTranslator v3.0:
greek - 36 changes by Jubilee
2015-07-17 17:45:14 +00:00
translators
28e885dd51 (svn r27335) -Update from WebTranslator v3.0:
greek - 24 changes by Jubilee
2015-07-16 17:45:15 +00:00
frosch
80df194341 (svn r27334) -Revert (r27232) [FS#6342]: No idea what the plan was, but making the main noise coefficients the same for all smoothness types certainly wasn't. 2015-07-16 17:05:40 +00:00
translators
99ed8df797 (svn r27333) -Update from WebTranslator v3.0:
greek - 7 changes by Jubilee
2015-07-13 17:45:17 +00:00
frosch
86825a745c (svn r27332) -Change: Enable YAPF cache debugging with desync debug level 2. 2015-07-12 17:06:02 +00:00
frosch
2af1fa921a (svn r27331) -Cleanup (r26999): Make variety distribution curves more sane. 2015-07-11 11:18:24 +00:00
frosch
f16fc69e95 (svn r27330) -Fix [FS#6335]: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight(). 2015-07-11 10:46:25 +00:00
frosch
04e9978f1f (svn r27329) -Fix: Add more height_t type-correctness to TGP code. 2015-07-11 10:43:34 +00:00
frosch
fc902d354f (svn r27328) -Codechange: Add an assertion to check for uninitialised variables when tracing variety distribution's control curves. 2015-07-11 10:41:20 +00:00
translators
d25934580f (svn r27327) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-07-09 17:45:08 +00:00
translators
81ec32199f (svn r27326) -Update from WebTranslator v3.0:
simplified_chinese - 6 changes by Gavin
2015-07-08 17:45:12 +00:00
translators
b50eddaea2 (svn r27325) -Update from WebTranslator v3.0:
catalan - 4 changes by juanjo
2015-06-30 17:45:15 +00:00
frosch
d1c2eae95d (svn r27324) -Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines. (noticed by adf88) 2015-06-28 16:54:25 +00:00
frosch
e55f1adfa8 (svn r27323) -Fix: Spelling. 2015-06-28 15:54:12 +00:00
frosch
70e2c23772 (svn r27322) -Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width'. (adf88) 2015-06-28 15:50:13 +00:00
translators
1d9c78ef6b (svn r27321) -Update from WebTranslator v3.0:
korean - 2 changes by telk5093
2015-06-27 17:45:18 +00:00
frosch
c5a4b89915 (svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying. 2015-06-27 11:46:41 +00:00
translators
d3bfb5422f (svn r27319) -Update from WebTranslator v3.0:
frisian - 1 changes by BAJansen
2015-06-26 17:45:13 +00:00
translators
d9f8045255 (svn r27318) -Update from WebTranslator v3.0:
frisian - 9 changes by BAJansen
2015-06-25 17:45:13 +00:00
translators
d64d56b5a8 (svn r27317) -Update from WebTranslator v3.0:
frisian - 458 changes by BAJansen
2015-06-24 17:45:14 +00:00
frosch
42630dfa01 (svn r27316) -Doc: Improve documentation on ScriptCargo::GetCargoLabel 2015-06-21 18:53:23 +00:00
frosch
a1ca479a65 (svn r27315) -Fix: Norwegian bokmal 2015-06-21 17:52:18 +00:00
translators
8f84989389 (svn r27314) -Update from WebTranslator v3.0:
norwegian_bokmal - 4 changes by eirik174
2015-06-21 17:45:13 +00:00
frosch
90d50d78c0 (svn r27313) -Fix [FS#6317]: Adding tram to town-owned bridges assigned an incorrect owner to the tram and did not count infrastructure counts properly. (marcole) 2015-06-21 09:52:30 +00:00
frosch
d4db9cb109 (svn r27312) -Fix-ish [FS#6317]: Preserve town ownership of bridges when removing road from a road+tram bridge. (marcole) 2015-06-21 09:31:50 +00:00
frosch
c0015d6a7c (svn r27311) -Fix: Mark infrastructure window dirty in more cases. (marcole) 2015-06-21 09:19:27 +00:00
translators
a2f13f0fe2 (svn r27310) -Update from WebTranslator v3.0:
norwegian_bokmal - 79 changes by eirik174
2015-06-20 17:45:17 +00:00
frosch
0efffb6df4 (svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88) 2015-06-20 13:15:35 +00:00
frosch
07b83b8869 (svn r27308) -Fix [FS#6283]: Prevent breaking of tram-reversal points by adding more road pieces. (adf88) 2015-06-20 13:11:09 +00:00
frosch
81bdf8928e (svn r27307) -Fix [FS#6259]: Error message window with manager face failed with GUI zoom. (Johnnei) 2015-06-20 12:57:34 +00:00
frosch
b1763f1e77 (svn r27306) -Fix (r27305): Confused tiles. 2015-06-20 12:55:17 +00:00
frosch
19d1cda92e (svn r27305) -Fix [FS#6320]: Account for road-bridges and drive-through-stops in CanFollowRoad. 2015-06-20 12:40:04 +00:00
frosch
4117c5b747 (svn r27304) -Fix [FS#6321-ish]: Improve password window layout for big font sizes. 2015-06-20 12:30:10 +00:00
frosch
d07b686927 (svn r27303) -Fix [FS#6321]: SetMinimalSize was ignored for WWT_EDITBOX. 2015-06-20 12:29:36 +00:00
frosch
891021cdd3 (svn r27302) -Fix [FS#6313] (r26550): Updating timetables need to check the timetable flags from the real order instead of from a copy. (marcole) 2015-06-20 12:04:30 +00:00
frosch
6f2937855a (svn r27301) -Fix [FS#6313] (r26550): Modifying timetable times or speeds always confirmed all pre-estimated values. 2015-06-20 11:28:25 +00:00
frosch
04aa61ffac (svn r27300) -Fix [FS#6306]: Silence GCC warning (Cif) 2015-06-20 11:05:11 +00:00
planetmaker
aa0bd78a5d (svn r27299) -Doc: game script and ai library paths were wrong in readme. 2015-06-17 14:24:41 +00:00
translators
3ed9f24d19 (svn r27296) -Update from WebTranslator v3.0:
estonian - 93 changes by Jaropower
2015-06-01 17:45:13 +00:00
frosch
14052de6b2 (svn r27295) -Add: [strgen] Default plural subparameter positions for CARGO_xxx string control codes. 2015-05-28 17:26:53 +00:00
frosch
7f5e63324d (svn r27294) -Fix: Invalid plural references in various translations. 2015-05-28 17:25:46 +00:00
translators
25b87fe4a9 (svn r27293) -Update from WebTranslator v3.0:
traditional_chinese - 4 changes by siu238X
danish - 4 changes by beruic
2015-05-27 17:53:35 +00:00
frosch
5053ba6a6e (svn r27292) -Codechange: Unify language file range comments. 2015-05-26 21:11:12 +00:00
frosch
fa83524eb4 (svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading. 2015-05-21 18:59:11 +00:00
rubidium
dde669e6d3 (svn r27290) -Fix: sanitize the command line arguments before doing anything complex with them 2015-05-20 18:18:26 +00:00
rubidium
809161ebf2 (svn r27289) -Fix: some uninitialised instance variables 2015-05-20 18:17:50 +00:00
michi_cc
a41f197379 (svn r27288) -Fix: Slow network content GUI in MSVC Debug builds due to repeated string resolving. 2015-05-17 19:49:35 +00:00
alberth
ada765a7e1 (svn r27287) -Doc: Clarify radius and semantics of the industry producing/accepting tile functions. 2015-05-16 14:40:45 +00:00
alberth
ad8a7aee30 (svn r27286) -Fix-ish(r27140): Also fix typo in the documentation. 2015-05-16 12:08:06 +00:00
alberth
56c9765f72 (svn r27285) -Codechange: Use LG_ORIGINAL instead of a magic 0 to indicate the original landscape generator. 2015-05-16 12:01:19 +00:00
translators
ffb6f3cea0 (svn r27284) -Update from WebTranslator v3.0:
latin - 1 changes by Supercheese
2015-05-12 17:45:19 +00:00
translators
a976ec28b4 (svn r27283) -Update from WebTranslator v3.0:
belarusian - 4 changes by KorneySan
brazilian_portuguese - 20 changes by Tucalipe
2015-05-11 17:45:26 +00:00
frosch
a7849377dd (svn r27282) -Fix [FS#6254]: Enforce the company's default service intervals when purchasing another company. (Johnnei) 2015-05-11 16:58:09 +00:00
frosch
eccbe842b3 (svn r27281) -Codechange: Do not shadow local variables with other local variables in sub-scopes. 2015-05-11 16:53:05 +00:00
frosch
0ed553c0a7 (svn r27280) -Fix (r24998): Cloning/autoreplace/autorenew did not copy custom service intervals. (Johnnei) 2015-05-11 16:40:06 +00:00
frosch
f3ae301125 (svn r27279) -Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total. 2015-05-09 10:21:55 +00:00
frosch
17d9b77db6 (svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully. 2015-05-09 10:04:50 +00:00
frosch
4a6036208a (svn r27277) -Codechange: Make _displayed_industries a std::bitset. 2015-05-09 09:24:19 +00:00
translators
c348ebfeb1 (svn r27269) -Update from WebTranslator v3.0:
latvian - 20 changes by Parastais
2015-05-07 17:45:13 +00:00
translators
e7fa640566 (svn r27268) -Update from WebTranslator v3.0:
hebrew - 1 changes by oofnik
2015-05-06 17:45:15 +00:00
frosch
4b01ce36eb (svn r27267) -Change: [NewGRF] Translate industry variable A6. 2015-05-03 10:33:26 +00:00
frosch
97c76a51d6 (svn r27266) -Fix (r27265): Eddi jinxed it. 2015-05-03 10:30:02 +00:00
frosch
5923cfff4f (svn r27265) -Fix: Truncated comment in openttd.grf 2015-05-03 10:10:04 +00:00
translators
cf629bfb97 (svn r27264) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
2015-05-02 17:45:18 +00:00
frosch
9f7749553e (svn r27263) -Doc: nforenum is part of grfcodec for some years. 2015-05-02 09:59:55 +00:00
translators
8803df32aa (svn r27262) -Update from WebTranslator v3.0:
croatian - 97 changes by UnderwaterHesus
2015-04-30 17:45:17 +00:00
translators
be00f631da (svn r27261) -Update from WebTranslator v3.0:
swedish - 1 changes by abbedabb
2015-04-28 17:45:14 +00:00
frosch
09caebf357 (svn r27260) -Fix (r27244): economy.allow_town_roads should not affect town placement during world generation. 2015-04-28 17:25:21 +00:00
frosch
071b574e2c (svn r27259) -Fix (r27244): Incorrect merge. (_dp_) 2015-04-27 21:40:46 +00:00
frosch
108aa4e7af (svn r27258) -Fix [FS#6287]: ScriptList::RemoveList failed to remove a list from itself. 2015-04-27 19:28:22 +00:00
translators
edad1a1ce5 (svn r27257) -Update from WebTranslator v3.0:
korean - 4 changes by telk5093
2015-04-27 17:45:15 +00:00
frosch
be30f224c7 (svn r27256) -Change [FS#6165]: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating. 2015-04-26 11:43:58 +00:00
frosch
53ee8c696b (svn r27255) -Fix [FS#6270]: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom. (_dp_) 2015-04-26 11:07:41 +00:00
frosch
9c75b61e5f (svn r27254) -Fix [FS#6264]: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal. 2015-04-26 10:50:36 +00:00
frosch
db7dc5a6e9 (svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88) 2015-04-26 10:26:07 +00:00
frosch
f690713802 (svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88) 2015-04-26 10:23:55 +00:00
frosch
e9c3ca62cd (svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations. (adf88) 2015-04-26 09:51:24 +00:00
frosch
482714e1cf (svn r27250) -Fix [FS#6286]: Broken error message in configure. (NG) 2015-04-26 08:59:20 +00:00
frosch
9714f95c63 (svn r27249) -Fix [FS#6240]: In some cases town growth failure was considered as success. (_dp_) 2015-04-25 12:17:16 +00:00
frosch
f27dc40c8a (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
frosch
c1505cfcdb (svn r27247) -Cleanup: Make GrowTownAtRoad return a bool. 2015-04-25 11:46:10 +00:00
frosch
269d702cc8 (svn r27246) -Codechange: Deduplicate code between removing part of a rail station and removing the whole rail station. (adf88) 2015-04-25 11:37:57 +00:00
frosch
7fdc4da4b9 (svn r27245) -Fix [FS#6251]: Removing a rail waypoint used the remove-rail-station cost. (adf88) 2015-04-25 11:30:27 +00:00
frosch
ddae581ac8 (svn r27244) -Change [FS#6245]: Do not consider road junctions with trivial dead ends as branch points during town growth. (_dp_) 2015-04-25 11:12:47 +00:00
frosch
c9e9dacc6b (svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors. 2015-04-23 20:07:07 +00:00
translators
e09d7e6fe4 (svn r27242) -Update from WebTranslator v3.0:
lithuanian - 17 changes by Stabilitronas
2015-04-22 17:45:15 +00:00
translators
dbc025798d (svn r27241) -Update from WebTranslator v3.0:
latin - 5 changes by Supercheese
2015-04-20 17:45:16 +00:00
translators
7fbcc64801 (svn r27240) -Update from WebTranslator v3.0:
lithuanian - 31 changes by Stabilitronas
2015-04-19 17:45:18 +00:00
translators
5d6ee8da6c (svn r27239) -Update from WebTranslator v3.0:
latin - 3 changes by Supercheese
lithuanian - 92 changes by Stabilitronas
2015-04-18 17:45:30 +00:00
translators
9c8fb872aa (svn r27238) -Update from WebTranslator v3.0:
latin - 2 changes by Supercheese
2015-04-15 17:45:15 +00:00
translators
9508b96bc0 (svn r27237) -Update from WebTranslator v3.0:
latin - 7 changes by Supercheese
2015-04-14 17:45:15 +00:00
glx
abe409db89 (svn r27236) -Fix (r27235): WT3 string validation 2015-04-13 23:20:23 +00:00
translators
9e2d0f4322 (svn r27235) -Update from WebTranslator v3.0:
latin - 123 changes by Supercheese
slovak - 54 changes by andrej
ukrainian - 130 changes by Fixer
2015-04-13 17:45:39 +00:00
translators
9f7545368d (svn r27234) -Update from WebTranslator v3.0:
ukrainian - 67 changes by Fixer
2015-04-12 17:45:17 +00:00
rubidium
e700bc1e04 (svn r27233) -Fix [FS#6272]: crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer 2015-04-11 19:33:36 +00:00
alberth
684f6d4fcc (svn r27232) -Fix: Tweak noise generator more precisely for different map sizes (chillcore) 2015-04-11 18:46:01 +00:00
alberth
9b946e3bf2 (svn r27231) -Codechange: Replace magic numbers for the smoothness setting (chillcore) 2015-04-11 18:45:18 +00:00
alberth
b611635c0e (svn r27230) -Fix: Tune down terrain generation to reduce amount of long slopes (chillcore) 2015-04-11 18:44:26 +00:00
alberth
80f6d6c644 (svn r27229) -Change: Generate more detailed curves at the coast (chillcore) 2015-04-11 18:43:30 +00:00
alberth
01680f7415 (svn r27228) -Change: Slightly more water in the non-custom sea levels (chillcore) 2015-04-11 18:42:48 +00:00
alberth
bc6940dbbb (svn r27227) -Codechange: Initialise map at level 0 instead of -32k (chillcore) 2015-04-11 18:41:41 +00:00
translators
31f8ef4c15 (svn r27226) -Update from WebTranslator v3.0:
latin - 10 changes by Supercheese
2015-04-11 17:45:16 +00:00
planetmaker
fcaff34724 (svn r27225) -Change [FS#6262]: Be more lenient about road stop removal when at least one stop could be removed (afd88) 2015-04-11 11:50:02 +00:00
planetmaker
e54ba05393 (svn r27224) -Cleanup: Duplicate #ifdef for FreeBSD (AMDim3) 2015-04-11 10:47:20 +00:00
planetmaker
acef9bb811 (svn r27223) -Add [FS#6274]: Support for DragonflyBSD (AMDmi3) 2015-04-11 10:25:36 +00:00
planetmaker
da9a1d0c14 (svn r27222) -Fix [FS#6278]: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles. 2015-04-09 18:17:43 +00:00
frosch
bb3366e8b2 (svn r27221) -Fix: Multi-value keys in the desktop entry shall end with a trailing separator. (Mr_Bones) 2015-04-07 21:30:04 +00:00
translators
78d590aab9 (svn r27220) -Update from WebTranslator v3.0:
simplified_chinese - 2 changes by Gavin
2015-04-05 17:45:14 +00:00
translators
55f5a83fbc (svn r27219) -Update from WebTranslator v3.0:
simplified_chinese - 13 changes by xiangyigao
2015-04-04 17:45:16 +00:00
translators
4dbabbd9e2 (svn r27218) -Update from WebTranslator v3.0:
luxembourgish - 361 changes by Phreeze
2015-04-02 17:45:16 +00:00
translators
1b87589008 (svn r27215) -Update from WebTranslator v3.0:
luxembourgish - 312 changes by Phreeze
2015-04-01 17:45:16 +00:00
translators
37cf7f78f2 (svn r27213) -Update from WebTranslator v3.0:
luxembourgish - 215 changes by Phreeze
2015-03-31 17:45:16 +00:00
translators
622a9c6a9a (svn r27212) -Update from WebTranslator v3.0:
czech - 4 changes by Eskymak
luxembourgish - 113 changes by Phreeze
2015-03-30 17:45:29 +00:00
translators
6de0714a3c (svn r27211) -Update from WebTranslator v3.0:
indonesian - 18 changes by fanioz
2015-03-29 17:45:14 +00:00
alberth
c8a727d3fc (svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu). 2015-03-28 16:48:46 +00:00
frosch
bba85a6e01 (svn r27209) -Add: Draw path reservation on the whole bridge, not only on the bridge heads. 2015-03-28 14:04:06 +00:00
frosch
5503af7bfa (svn r27208) -Fix: Draw correct overlay sprites for path reservations on bridges and tunnels. 2015-03-28 14:03:26 +00:00
frosch
1ab66855db (svn r27207) -Codechange: Replace some magic integers with the appropiate symbols. 2015-03-28 14:00:39 +00:00
translators
9074326e86 (svn r27206) -Update from WebTranslator v3.0:
czech - 5 changes by Eskymak
luxembourgish - 9 changes by Phreeze
2015-03-27 17:45:28 +00:00
translators
3966c3e37c (svn r27205) -Update from WebTranslator v3.0:
luxembourgish - 24 changes by Phreeze
2015-03-26 17:45:15 +00:00
translators
ae9f4571b8 (svn r27204) -Update from WebTranslator v3.0:
luxembourgish - 6 changes by Phreeze
ukrainian - 1 changes by Strategy
2015-03-25 17:45:24 +00:00
translators
cfd442e74b (svn r27203) -Update from WebTranslator v3.0:
swedish - 4 changes by daishan
2015-03-23 17:45:14 +00:00
translators
a6647f389b (svn r27202) -Update from WebTranslator v3.0:
catalan - 1 changes by juanjo
korean - 1 changes by telk5093
2015-03-22 17:45:30 +00:00
translators
558f756a15 (svn r27201) -Update from WebTranslator v3.0:
english_US - 4 changes by Supercheese
latin - 4 changes by Supercheese
2015-03-21 17:45:26 +00:00
frosch
c37ee53ecc (svn r27200) -Feature/Fix [FS#6260]: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set. 2015-03-20 19:27:15 +00:00
translators
a5d412ba79 (svn r27199) -Update from WebTranslator v3.0:
hungarian - 4 changes by Brumi
korean - 1 changes by telk5093
2015-03-20 17:45:22 +00:00
frosch
3df2b8020d (svn r27198) -Revert (r27197): WT3 being rude. 2015-03-19 18:11:00 +00:00
translators
78fb9afd80 (svn r27197) -Update from WebTranslator v3.0:
swedish - 3 changes by Joel_A
2015-03-19 17:45:05 +00:00
frosch
8a7d5b0c9b (svn r27193) -Fix (r27192): Incomplete copy/paste. 2015-03-17 20:45:57 +00:00
frosch
2edbc72ebd (svn r27192) -Change: heading for 1.6 now 2015-03-17 20:33:44 +00:00
257 changed files with 15886 additions and 3081 deletions

View File

@@ -1 +1 @@
1.5.3 27462 0 1.5.3
1.6.0 27532 0 1.6.0

View File

@@ -5,16 +5,13 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
# Building requires GRFCodec.
#
# Recent nightlies (including sources) of both can be found at:
# Recent versions (including sources) can be found at:
# http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
#
# The mercurial repository of both can be found at:
# The mercurial repository can be found at:
# http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
#

16
android-extract-strings.sh Executable file
View File

@@ -0,0 +1,16 @@
#!/bin/sh
mkdir -p ../translations/lang
git diff 1.6/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
grep -v "^STR_TABLET_CLOSE\b" | \
grep -v "^STR_TABLET_SHIFT\b" | \
grep -v "^STR_TABLET_CTRL\b" | \
cat > ../translations/lang/english.txt
for f in src/lang/*.txt; do
[ "$f" = src/lang/english.txt ] && continue
rm -f ../translations/lang/`basename $f`
cat ../translations/lang/english.txt | grep '^STR' | while read name text; do
grep "^$name\b" $f >> ../translations/lang/`basename $f`
done
done

13
android-store-strings.sh Executable file
View File

@@ -0,0 +1,13 @@
#!/bin/sh
for f in ../translations/lang/*.txt; do
[ "$f" = ../translations/lang/english.txt ] && continue
out=src/lang/`basename $f`
grep "^# Android strings" $out > /dev/null || [ -z "`tail -c 2 $out`" ] || echo >> $out
{ grep -v "^# Android strings" $out ; echo "# Android strings" ; } > $out.new
mv -f $out.new $out
cat $f | grep '^STR' | while read name text; do
{ grep -v "^$name\b" $out ; printf "%-64s%s\n" "$name" "$text" ; } > $out.new
mv -f $out.new $out
done
done

View File

@@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");

8
bin/ai/compat_1.6.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -6,7 +6,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.5"; }
function GetAPIVersion() { return "1.6"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

View File

@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Un joc de música sense cap música.
description.ca_ES = Una llista de música sense cap peça.
description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
@@ -27,7 +27,7 @@ description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.hr_HR = Muzički paket bez ikakve muzike.
description.hr_HR = Glazbeni paket bez ikakve glazbe.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.

View File

@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Un joc de sons sense cap so.
description.ca_ES = Una llista de sons buida.
description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.

Binary file not shown.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
@@ -27,7 +27,7 @@ description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Wind
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.

View File

@@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");

8
bin/game/compat_1.6.nut Normal file
View File

@@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,3 +1,34 @@
1.6.0 (2016-04-01)
------------------------------------------------------------------------
(None)
1.6.0-RC1 (2016-03-01)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
- Change: [NewGRF] Translate industry variable A6 (r27267)
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
- Change: Generate more detailed curves at the coast (r27229)
- Change: Slightly more water in the non-custom sea levels (r27228)
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
1.5.3 (2015-12-01)
------------------------------------------------------------------------
(None)

View File

@@ -29,6 +29,7 @@ set_default() {
strip=""
lipo=""
awk="awk"
pkg_config="pkg-config"
os="DETECT"
endian="AUTO"
cpu_type="DETECT"
@@ -84,7 +85,8 @@ set_default() {
with_libtimidity="1"
with_freetype="1"
with_fontconfig="1"
with_icu="1"
with_icu_layout="1"
with_icu_sort="1"
static_icu="0"
with_psp_config="1"
with_threads="1"
@@ -105,6 +107,7 @@ set_default() {
strip
lipo
awk
pkg_config
os
endian
cpu_type
@@ -159,7 +162,8 @@ set_default() {
with_libtimidity
with_freetype
with_fontconfig
with_icu
with_icu_layout
with_icu_sort
static_icu
with_psp_config
with_threads
@@ -213,6 +217,8 @@ detect_params() {
--windres=*) windres="$optarg";;
--awk) prev_p="awk";;
--awk=*) awk="$optarg";;
--pkg-config) prev_p="pkg_config";;
--pkg-config=*) pkg_config="$optarg";;
--strip) prev_p="strip";;
--strip=*) strip="$optarg";;
--lipo) prev_p="lipo";;
@@ -383,12 +389,18 @@ detect_params() {
--without-libfontconfig) with_fontconfig="0";;
--with-libfontconfig=*) with_fontconfig="$optarg";;
--with-icu) with_icu="2";;
--without-icu) with_icu="0";;
--with-icu=*) with_icu="$optarg";;
--with-libicu) with_icu="2";;
--without-libicu) with_icu="0";;
--with-libicu=*) with_icu="$optarg";;
--with-icu) with_icu_layout="2";with_icu_sort="2";;
--without-icu) with_icu_layout="0";with_icu_sort="0";;
--with-icu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-libicu) with_icu_layout="2";with_icu_sort="2";;
--without-libicu) with_icu_layout="0";with_icu_sort="0";;
--with-libicu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-icu-layout) with_icu_layout="2";;
--without-icu-layout) with_icu_layout="0";;
--with-icu-layout=*) with_icu_layout="$optarg";;
--with-icu-sort) with_icu_sort="2";;
--without-icu-sort) with_icu_sort="0";;
--with-icu-sort=*) with_icu_sort="$optarg";;
--static-icu) static_icu="1";;
--static-icu=*) static_icu="$optarg";;
--static-libicu) static_icu="1";;
@@ -787,7 +799,7 @@ check_params() {
pre_detect_with_zlib=$with_zlib
detect_zlib
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then
log 1 "WARNING: zlib was not detected or disabled"
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
@@ -838,7 +850,8 @@ check_params() {
detect_png
detect_freetype
detect_fontconfig
detect_icu
detect_icu_layout
detect_icu_sort
detect_pspconfig
detect_libtimidity
@@ -1653,12 +1666,13 @@ make_cflags_and_ldflags() {
fi
if [ "$with_zlib" != "0" ]; then
if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then
LIBS="$LIBS $zlib"
else
LIBS="$LIBS -lz"
fi
CFLAGS="$CFLAGS -DWITH_ZLIB"
CFLAGS="$CFLAGS `$zlib_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$zlib_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$zlib_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$lzma_config" ]; then
@@ -1704,13 +1718,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
else
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
fi
@@ -1721,13 +1729,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
else
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`"
fi
@@ -1738,26 +1740,31 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
LIBS="$LIBS `$freetype_config --prefix`/lib/libfreetype.a"
else
# Is it possible to do static with freetype, if so: how?
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
LIBS="$LIBS `$freetype_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU"
CFLAGS="$CFLAGS `$icu_config --cppflags | tr '\n\r' ' '`"
if [ -n "$icu_layout_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT"
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`"
# Some icu-configs have the 'feature' of not adding a space where others do add the space
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
LIBS="$LIBS `$icu_layout_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
LIBS="$LIBS `$icu_layout_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_sort_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_sort_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_sort_config --libs | tr '\n\r' ' '`"
fi
fi
@@ -1772,13 +1779,15 @@ make_cflags_and_ldflags() {
fi
fi
if [ -n "$libtimidity" ]; then
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS $libtimidity"
else
LIBS="$LIBS -ltimidity"
fi
if [ -n "$libtimidity_config" ]; then
CFLAGS="$CFLAGS -DLIBTIMIDITY"
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
fi
fi
if [ "$with_iconv" != "0" ]; then
@@ -1938,9 +1947,26 @@ check_compiler() {
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
if [ -z "$5" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
else
compiler="$3-$5"
fi
machine=`eval $compiler $9 2>/dev/null`
ret=$?
eval "$2=\"$compiler\""
log 2 "executing $compiler $9"
log 2 " returned $machine"
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $5 binary for $3"
exit 1
fi
fi
if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then
@@ -2349,7 +2375,7 @@ detect_allegro() {
return 0
fi
# By default on OSX we don't use SDL. The rest is auto-detect
# By default on OSX we don't use Allegro. The rest is auto-detect
if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then
log 1 "checking Allegro... OSX, skipping"
@@ -2357,33 +2383,7 @@ detect_allegro() {
return 0
fi
if [ "$with_allegro" = "1" ] || [ "$with_allegro" = "" ] || [ "$with_allegro" = "2" ]; then
allegro_config="allegro-config"
else
allegro_config="$with_allegro"
fi
version=`$allegro_config --version 2>/dev/null`
ret=$?
log 2 "executing $allegro_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking Allegro... not found"
# It was forced, so it should be found.
if [ "$with_allegro" != "1" ]; then
log 1 "configure: error: allegro-config couldn't be found"
log 1 "configure: error: you supplied '$with_allegro', but it seems invalid"
exit 1
fi
allegro_config=""
return 0
fi
log 1 "checking Allegro... found"
detect_pkg_config "$with_allegro" "allegro" "allegro_config" "4.4"
}
@@ -2429,33 +2429,7 @@ detect_sdl() {
sleep 5
fi
if [ "$with_sdl" = "1" ] || [ "$with_sdl" = "" ] || [ "$with_sdl" = "2" ]; then
sdl_config="sdl-config"
else
sdl_config="$with_sdl"
fi
version=`$sdl_config --version 2>/dev/null`
ret=$?
log 2 "executing $sdl_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking SDL... not found"
# It was forced, so it should be found.
if [ "$with_sdl" != "1" ]; then
log 1 "configure: error: sdl-config couldn't be found"
log 1 "configure: error: you supplied '$with_sdl', but it seems invalid"
exit 1
fi
sdl_config=""
return 0
fi
log 1 "checking SDL... found"
detect_pkg_config "$with_sdl" "sdl" "sdl_config" "1.2"
}
detect_osx_sdk() {
@@ -2636,10 +2610,13 @@ detect_library() {
fi
fi
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
if [ -z "$includeDir" ]; then
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
fi
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
eval "res=\$$2"
if [ -z "$res" ]; then
log 2 " trying /boot/common/include/$4$5... no"
log 2 " trying $includeDir/$4$5... no"
fi
fi
@@ -2708,7 +2685,7 @@ detect_library() {
}
detect_zlib() {
detect_library "$with_zlib" "zlib" "libz.a" "" "zlib.h"
detect_pkg_config "$with_zlib" "zlib" "zlib_config" "1.2"
}
detect_lzo2() {
@@ -2716,7 +2693,7 @@ detect_lzo2() {
}
detect_libtimidity() {
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
}
detect_pkg_config() {
@@ -2724,6 +2701,7 @@ detect_pkg_config() {
# $2 - package name ('liblzma')
# $3 - config name ('lzma_config', sets $lzma_config)
# $4 - minimum module version ('2.3')
# $5 - check for dedicated, 1 is "skif if dedicated"
# 0 means no, 1 is auto-detect, 2 is force
if [ "$1" = "0" ]; then
@@ -2733,10 +2711,17 @@ detect_pkg_config() {
return 0
fi
if [ "$5" = "1" ] && [ "$1" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking $2... dedicated server, skipping"
eval "$3=\"\""
return 0
fi
log 2 "detecting $2"
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
pkg_config_call="pkg-config $2"
pkg_config_call="$pkg_config $2"
else
pkg_config_call="$1"
fi
@@ -2758,7 +2743,7 @@ detect_pkg_config() {
# It was forced, so it should be found.
if [ "$1" != "1" ]; then
log 1 "configure: error: pkg-config $2 couldn't be found"
log 1 "configure: error: $pkg_config $2 couldn't be found"
log 1 "configure: error: you supplied '$1', but it seems invalid"
exit 1
fi
@@ -2780,89 +2765,11 @@ detect_xdg_basedir() {
}
detect_png() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_png" = "0" ]; then
log 1 "checking libpng... disabled"
png_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_png" != "1" ]; then
log 1 "checking libpng... no zlib"
log 1 "ERROR: libpng was forced, but zlib was not detected / disabled."
log 1 "ERROR: libpng depends on zlib."
exit 1
fi
log 1 "checking libpng... no zlib, skipping"
png_config=""
return 0
fi
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
}
detect_freetype() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_freetype" = "0" ]; then
log 1 "checking libfreetype... disabled"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfreetype... dedicated server, skipping"
freetype_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_freetype" != "1" ]; then
log 1 "checking libfreetype... no zlib"
log 1 "ERROR: libfreetype was forced, but zlib was not detected / disabled."
log 1 "ERROR: libfreetype depends on zlib."
exit 1
fi
log 1 "checking libfreetype... no zlib, skipping"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] || [ "$with_freetype" = "" ] || [ "$with_freetype" = "2" ]; then
freetype_config="freetype-config"
else
freetype_config="$with_freetype"
fi
version=`$freetype_config --version 2>/dev/null`
ret=$?
log 2 "executing freetype_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking libfreetype... not found"
# It was forced, so it should be found.
if [ "$with_freetype" != "1" ]; then
log 1 "configure: error: freetype-config couldn't be found"
log 1 "configure: error: you supplied '$with_freetype', but it seems invalid"
exit 1
fi
freetype_config=""
return 0
fi
log 1 "checking libfreetype... found"
detect_pkg_config "$with_freetype" "freetype2" "freetype_config" "2.2" "1"
}
detect_fontconfig() {
@@ -2873,19 +2780,6 @@ detect_fontconfig() {
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfontconfig... dedicated server, skipping"
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" != "2" ] && [ -z "$freetype_config" ]; then
log 1 "checking libfontconfig... no freetype, skipping"
fontconfig_config=""
return 0
fi
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then
log 1 "checking libfontconfig... WIN32, skipping"
fontconfig_config=""
@@ -2898,57 +2792,15 @@ detect_fontconfig() {
return 0
fi
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3" "1"
}
detect_icu() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_icu" = "0" ]; then
log 1 "checking libicu... disabled"
detect_icu_layout() {
detect_pkg_config "$with_icu_layout" "icu-lx" "icu_layout_config" "4.8" "1"
}
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libicu... dedicated server, skipping"
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] || [ "$with_icu" = "" ] || [ "$with_icu" = "2" ]; then
icu_config="icu-config"
else
icu_config="$with_icu"
fi
version=`$icu_config --version 2>/dev/null`
ret=$?
check_version '3.6' "$version"
version_ok=$?
log 2 "executing $icu_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
else
log 1 "checking libicu... not found"
fi
# It was forced, so it should be found.
if [ "$with_icu" != "1" ]; then
log 1 "configure: error: icu-config couldn't be found"
log 1 "configure: error: you supplied '$with_icu', but it seems invalid"
exit 1
fi
icu_config=""
return 0
fi
log 1 "checking libicu... found"
detect_icu_sort() {
detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1"
}
detect_pspconfig() {
@@ -3588,6 +3440,7 @@ showhelp() {
echo " --windres=WINDRES the windres to use [HOST-windres]"
echo " --strip=STRIP the strip to use [HOST-strip]"
echo " --awk=AWK the awk to use in configure [awk]"
echo " --pkg-config=PKG-CONFIG the pkg-config to use in configure [pkg-config]"
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
echo " --os=OS the OS we are compiling for [DETECT]"
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
@@ -3662,23 +3515,30 @@ showhelp() {
echo " --with-midi=midi define which midi-player to use"
echo " --with-midi-arg=arg define which args to use for the"
echo " midi-player"
echo " --with-libtimidity enables libtimidity support"
echo " --with-allegro[=allegro-config]"
echo " --with-libtimidity[=\"pkg-config libtimidity\"]"
echo " enables libtimidity support"
echo " --with-allegro[=\"pkg-config allegro\"]"
echo " enables Allegro video driver support"
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
echo " --with-sdl[=sdl-config] enables SDL video driver support"
echo " --with-zlib[=zlib.a] enables zlib support"
echo " --with-sdl[=\"pkg-config sdl\"] enables SDL video driver support"
echo " --with-zlib[=\"pkg-config zlib\"]"
echo " enables zlib support"
echo " --with-liblzma[=\"pkg-config liblzma\"]"
echo " enables liblzma support"
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
echo " --with-png[=libpng-config] enables libpng support"
echo " --with-freetype[=freetype-config]"
echo " --with-png[=\"pkg-config libpng\"]"
echo " enables libpng support"
echo " --with-freetype[=\"pkg-config freetype2\"]"
echo " enables libfreetype support"
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
echo " enables fontconfig support"
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
echo " enables XDG base directory support"
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --with-icu enables icu components for layout and sorting"
echo " --with-icu-layout[=\"pkg-config icu-lx\"]"
echo " enables icu components for layouting (right-to-left support)"
echo " --with-icu-sort[=\"pkg-config icu-i18n\"]"
echo " enables icu components for locale specific string sorting"
echo " --static-icu try to link statically (libsicu instead of"
echo " libicu; can fail as the new name is guessed)"
echo " --with-iconv[=iconv-path] enables iconv support"

View File

@@ -17,7 +17,7 @@
</head>
<body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
<ul>

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2015-12-01
Release version: 1.5.3
Last updated: 2016-04-01
Release version: 1.6.0
------------------------------------------------------------------------

View File

@@ -47,7 +47,7 @@
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal

View File

@@ -1,3 +1,15 @@
openttd (1.6.0-0) unstable; urgency=low
* New upstream release 1.6.0
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
openttd (1.6.0~RC1-0) unstable; urgency=low
* New upstream release 1.6.0-RC1
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
openttd (1.5.3-0) unstable; urgency=low
* New upstream release 1.5.3

View File

@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.5.0
set OPENTTD_VERSION=1.6.0
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0

View File

@@ -17,9 +17,9 @@
#
Name: openttd
Version: 1.5.beta1
Version: 1.6.beta1
Release: 0
%define srcver 1.5.0-beta1
%define srcver 1.6.0-beta1
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0
Group: Amusements/Games/Strategy/Other

View File

@@ -1,7 +1,7 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 5
!define APPV_MAINT 3
!define APPV_MINOR 6
!define APPV_MAINT 0
!define APPV_BUILD 1
!define APPV_EXTRA ""

View File

@@ -22,6 +22,15 @@ then
exit 1
fi
# openttd_vs140.sln is for MSVC 2015
# openttd_vs140.vcxproj is for MSVC 2015
# openttd_vs140.vcxproj.filters is for MSVC 2015
# langs_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj.filters is for MSVC 2015
# generate_vs140.vcxproj is for MSVC 2015
# version_vs140.vcxproj is for MSVC 2015
# openttd_vs100.sln is for MSVC 2010
# openttd_vs100.vcxproj is for MSVC 2010
# openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -306,11 +315,17 @@ generate "$openttd" "openttd_vs80.vcproj"
generate "$openttd" "openttd_vs90.vcproj"
generate "$openttdvcxproj" "openttd_vs100.vcxproj"
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
generate "$lang" "langs_vs80.vcproj"
generate "$lang" "langs_vs90.vcproj"
generate "$langvcxproj" "langs_vs100.vcxproj"
generate "$langfiles" "langs_vs100.vcxproj.filters"
generate "$langvcxproj" "langs_vs140.vcxproj"
generate "$langfiles" "langs_vs140.vcxproj.filters"
generate "$settings" "settings_vs80.vcproj" "$settingscommand"
generate "$settings" "settings_vs90.vcproj" "$settingscommand"
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs100.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs140.vcxproj.filters"

View File

@@ -10,6 +10,15 @@ Option Explicit
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
' openttd_vs140.sln is for MSVC 2015
' openttd_vs140.vcxproj is for MSVC 2015
' openttd_vs140.vcxproj.filters is for MSVC 2015
' langs_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj.filters is for MSVC 2015
' generate_vs140.vcxproj is for MSVC 2015
' version_vs140.vcxproj is for MSVC 2015
' openttd_vs100.sln is for MSVC 2010
' openttd_vs100.vcxproj is for MSVC 2010
' openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -369,6 +378,8 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
Dim lang, langvcxproj, langfiles
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
@@ -376,6 +387,8 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
Dim settings, settingsvcxproj, settingscommand, settingsfiles
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
@@ -383,3 +396,5 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null

View File

@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>generate</ProjectName>
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
<RootNamespace>generate</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\source.list">
<FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,384 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
</PreBuildEvent>
<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\afrikaans.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\afrikaans.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\belarusian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\brazilian_portuguese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\bulgarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\bulgarian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\catalan.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\catalan.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\croatian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\croatian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\czech.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\czech.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\danish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\danish.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\dutch.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\dutch.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\english_AU.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_AU language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_AU.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\english_US.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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@@ -0,0 +1,173 @@
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View File

@@ -1926,6 +1926,9 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\strgen\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
<TypeLibraryName>.\Debug/strgen.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
<ClCompile>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>MinSpace</Optimization>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<PreprocessorDefinitions>STRGEN;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerOutput>All</AssemblerOutput>
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
<ObjectFileName>$(IntDir)</ObjectFileName>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<WarningLevel>Level3</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x041d</Culture>
</ResourceCompile>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(IntDir)strgen.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\core\alloc_func.cpp" />
<ClCompile Include="..\src\strgen\strgen_base.cpp" />
<ClCompile Include="..\src\strgen\strgen.cpp" />
<ClCompile Include="..\src\string.cpp" />
<ClCompile Include="..\src\misc\getoptdata.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\misc\getoptdata.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{5894294c-d4dc-41f0-be31-e56cff4e0405}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\core\alloc_func.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\strgen\strgen_base.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\strgen\strgen.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\string.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\misc\getoptdata.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\core\alloc_func.hpp" />
<ClInclude Include="..\src\table\control_codes.h" />
<ClInclude Include="..\src\debug.h" />
<ClInclude Include="..\src\core\endian_func.hpp" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\misc\getoptdata.h" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,42 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>version</ProjectName>
<ProjectGuid>{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}</ProjectGuid>
<RootNamespace>version</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\objs\version\</IntDir>
<NMakeBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)/determineversion.vbs"</NMakeReBuildCommandLine>
<NMakeOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\rev.cpp</NMakeOutput>
<NMakeCleanCommandLine Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">del ..\src\rev.cpp</NMakeCleanCommandLine>
</PropertyGroup>
<ItemGroup>
<None Include="..\src\os\windows\ottdres.rc.in" />
<None Include="..\src\rev.cpp.in" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -1,5 +1,5 @@
Last updated: 2015-12-01
Release version: 1.5.3
Last updated: 2016-04-01
Release version: 1.6.0
------------------------------------------------------------------------
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
32bpp Sets: newgrf (or a subdirectory thereof)
Music Sets: baseset (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof)
AI Libraries: ai/libraries (or a subdirectory thereof)
AI Libraries: ai/library (or a subdirectory thereof)
Game Scripts (GS): game (or a subdirectory thereof)
GS Libraries: game/libraries (or a subdirectory thereof)
GS Libraries: game/library (or a subdirectory thereof)
Savegames: save
Automatic Savegames: save/autosave
Scenarios: scenario

View File

@@ -144,6 +144,7 @@ base_media_func.h
base_station_base.h
bmp.h
bridge.h
build_confirmation_func.h
cargo_type.h
cargoaction.h
cargomonitor.h
@@ -453,6 +454,7 @@ airport_gui.cpp
autoreplace_gui.cpp
bootstrap_gui.cpp
bridge_gui.cpp
build_confirmation_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
@@ -666,6 +668,7 @@ table/roadveh_movement.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
table/string_colours.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h
@@ -1120,7 +1123,7 @@ music/null_m.cpp
#else
#if MORPHOS
#else
music/extmidi.cpp
music/libtimidity.cpp
#end
#end
#end

View File

@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
class SQCompiler
{
public:
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _lex(_ss(v), rg, up,ThrowError,this)
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
{
_vm=v;
_sourcename = SQString::Create(_ss(v), sourcename);

View File

@@ -346,7 +346,7 @@ struct AISettingsWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AIS_BACKGROUND) {
this->line_height = max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
resize->width = 1;
resize->height = this->line_height;
@@ -412,7 +412,7 @@ struct AISettingsWindow : public Window {
}
}
DrawString(text_left, text_right, y + text_y_offset, str, colour);
DrawString(text_left, text_right, Center(y, this->line_height), str, colour);
y += this->line_height;
}
}
@@ -902,8 +902,7 @@ struct AIConfigWindow : public Window {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
#endif
}
break;

View File

@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
}
#if defined(WIN32)

View File

@@ -120,7 +120,6 @@ struct BuildAirToolbarWindow : Window {
switch (this->last_user_action) {
case WID_AT_AIRPORT: {
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION);
MoveAllWindowsOffScreen();
break;
}
@@ -130,6 +129,7 @@ struct BuildAirToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -140,10 +140,10 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x == -1) return;
MoveAllHiddenWindowsBackToScreen();
switch (select_proc) {
case DDSP_BUILD_STATION:
assert(start_tile == end_tile);
MoveAllHiddenWindowsBackToScreen();
PlaceAirport(end_tile);
break;
case DDSP_DEMOLISH_AREA:
@@ -155,8 +155,8 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
ResetObjectToPlace();

View File

@@ -199,6 +199,7 @@ public:
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
resize->height = GetMinSizing(NWST_STEP, resize->height);
this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;

View File

@@ -0,0 +1,25 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_func.h Transparent confirmation dialog for building anything on the map. */
#ifndef BUILD_CONFIRMATION_FUNC_H
#define BUILD_CONFIRMATION_FUNC_H
#include "stdafx.h"
#include "window_func.h"
#include "widget_type.h"
void ShowBuildConfirmationWindow();
void HideBuildConfirmationWindow();
bool ConfirmationWindowShown();
bool BuildConfirmationWindowProcessViewportClick();
#endif /* BUILD_CONFIRMATION_FUNC_H */

View File

@@ -0,0 +1,262 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_gui.cpp Transparent confirmation dialog for building anything on the map. */
#include "stdafx.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "widget_type.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "tilehighlight_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "settings_type.h"
#include "station_gui.h"
#include "build_confirmation_func.h"
#include "widgets/build_confirmation_widget.h"
#include "widgets/misc_widget.h"
#include "table/strings.h"
#include "safeguards.h"
static const NWidgetPart _nested_station_build_info_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_TT_BACKGROUND), SetMinimalSize(200, 32), EndContainer(),
};
static WindowDesc _station_build_info_desc(
WDP_MANUAL, NULL, 0, 0, // Coordinates and sizes are not used,
WC_TOOLTIPS, WC_NONE,
WDF_NO_FOCUS,
_nested_station_build_info_widgets, lengthof(_nested_station_build_info_widgets)
);
/** Window for displaying accepted goods for a station. */
struct StationBuildInfoWindow : public Window
{
StationCoverageType sct;
static void show()
{
StationCoverageType sct;
if (FindWindowByClass(WC_BUILD_STATION) != NULL) sct = SCT_ALL;
else if (FindWindowByClass(WC_BUS_STATION) != NULL) sct = SCT_PASSENGERS_ONLY;
else if (FindWindowByClass(WC_TRUCK_STATION) != NULL) sct = SCT_NON_PASSENGERS_ONLY;
else return;
new StationBuildInfoWindow(sct);
}
StationBuildInfoWindow(StationCoverageType sct) : Window(&_station_build_info_desc)
{
this->sct = sct;
this->InitNested();
CLRBITS(this->flags, WF_WHITE_BORDER);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
{
Point pt;
pt.y = GetMainViewTop();
pt.x = _screen.width - sm_width - FindWindowById(WC_MAIN_TOOLBAR, 0)->width;
return pt;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
size->width = GetStringBoundingBox(STR_STATION_BUILD_COVERAGE_AREA_TITLE).width * 2.5;
size->height = GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, size->width) * 2;
/* Increase slightly to have some space around the box. */
size->width += 2 + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height += 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
/* There is only one widget. */
GfxFillRect(r.left, r.top, r.right, r.bottom, PC_BLACK);
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_LIGHT_YELLOW);
int top = r.top + WD_FRAMERECT_TOP;
top = DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, false);
if (top - r.top <= GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, r.right - r.left) * 1.5) {
DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, true);
}
}
};
/** GUI for confirming building actions. */
struct BuildConfirmationWindow : Window {
// TODO: show estimated price
static bool shown; ///< Just to speed up window hiding, HideBuildConfirmationWindow() is called very often.
Point selstart; ///< The selection start on the viewport.
Point selend; ///< The selection end on the viewport.
BuildConfirmationWindow(WindowDesc *desc) : Window(desc)
{
// Save tile selection points, they will be reset by subsequent code, and we must keep them
selstart = _thd.selstart;
selend = _thd.selend;
this->InitNested(0);
Point pt;
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_BC_OK);
pt.x = w->viewport->scrollpos_x + ScaleByZoom(_cursor.pos.x - nvp->current_x / 2, w->viewport->zoom);
pt.y = w->viewport->scrollpos_y + ScaleByZoom(_cursor.pos.y - nvp->current_y / 4, w->viewport->zoom);
nvp->InitializeViewport(this, 0, w->viewport->zoom);
nvp->disp_flags |= ND_SHADE_DIMMED;
this->viewport->scrollpos_x = pt.x;
this->viewport->scrollpos_y = pt.y;
this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
BuildConfirmationWindow::shown = true;
}
~BuildConfirmationWindow()
{
BuildConfirmationWindow::shown = false;
}
void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_BC_OK:
if (pt.y <= (int)GetWidget<NWidgetViewport>(WID_BC_OK)->current_y / 2) {
_thd.selstart = selstart;
_thd.selend = selend;
ConfirmPlacingObject();
ToolbarSelectLastTool();
} else {
ResetObjectToPlace();
}
break;
}
HideBuildConfirmationWindow(); // this == NULL after this call
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_BC_OK:
size->width = GetMinSizing(NWST_BUTTON) * 2;
size->height = GetMinSizing(NWST_BUTTON) * 3;
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawButtonFrame(0, 0, this->width - 1, this->height / 2 - 2, STR_BUTTON_OK);
DrawButtonFrame(0, this->height / 2, this->width - 1, this->height / 2 - 1, STR_BUTTON_CANCEL);
}
void DrawButtonFrame(int x, int y, int w, int h, int str)
{
DrawFrameRect(x, y, x + w, y + h, COLOUR_GREY, FR_BORDERONLY);
Dimension d = GetStringBoundingBox(str);
DrawFrameRect(x + w / 2 - d.width / 2 - 1,
Center(y, h) - 2,
x + w / 2 + d.width / 2 + 1,
Center(y, h) + d.height,
COLOUR_GREY, FR_NONE);
DrawString(x, x + w, Center(y, h), str, TC_FROMSTRING, SA_HOR_CENTER);
}
};
bool BuildConfirmationWindow::shown = false;
static const NWidgetPart _nested_build_confirmation_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_BC_PANEL),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_BC_OK), SetSizingType(NWST_VIEWPORT), SetResize(1, 1), SetFill(1, 1), //SetPadding(2, 2, 2, 2),
EndContainer(),
};
static WindowDesc _build_confirmation_desc(
WDP_MANUAL, "build_confirmation", 0, 0,
WC_BUILD_CONFIRMATION, WC_NONE,
0,
_nested_build_confirmation_widgets, lengthof(_nested_build_confirmation_widgets)
);
/**
* Show build confirmation window under the mouse cursor
*/
void ShowBuildConfirmationWindow()
{
HideBuildConfirmationWindow();
if (!_settings_client.gui.build_confirmation || _shift_pressed) {
ConfirmPlacingObject();
ToolbarSelectLastTool();
return;
}
BuildConfirmationWindow *w = new BuildConfirmationWindow(&_build_confirmation_desc);
int old_left = w->left;
int old_top = w->top;
w->left = _cursor.pos.x - w->width / 2;
w->top = _cursor.pos.y - w->height / 4;
w->viewport->left += w->left - old_left;
w->viewport->top += w->top - old_top;
w->SetDirty();
SetDirtyBlocks(0, 0, _screen.width, _screen.height); // I don't know what does this do, but it looks important
StationBuildInfoWindow::show();
}
/**
* Destory build confirmation window, this does not cancel current action
*/
void HideBuildConfirmationWindow()
{
if (!BuildConfirmationWindow::shown) return;
DeleteWindowById(WC_BUILD_CONFIRMATION, 0);
DeleteWindowById(WC_TOOLTIPS, 0);
}
bool ConfirmationWindowShown()
{
return BuildConfirmationWindow::shown;
}
bool BuildConfirmationWindowProcessViewportClick()
{
if (!BuildConfirmationWindow::shown) return false;
Window *w = FindWindowById(WC_BUILD_CONFIRMATION, 0);
if (w != NULL && IsInsideBS(_cursor.pos.x, w->left, w->width) && IsInsideBS(_cursor.pos.y, w->top, w->height)) {
Point pt;
pt.x = _cursor.pos.x - w->left;
pt.y = _cursor.pos.y - w->top;
w->OnClick(pt, WID_BC_OK, 1);
return true;
}
HideBuildConfirmationWindow();
_thd.new_outersize = _thd.outersize; // Revert station catchment area highlight, which is getting set to zero inside drawing funcs
return false;
}

View File

@@ -1387,7 +1387,7 @@ struct BuildVehicleWindow : Window {
switch (widget) {
case WID_BV_LIST:
resize->height = GetEngineListHeight(this->vehicle_type);
size->height = 4 * resize->height;
size->height = 3 * resize->height;
size->width = max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165);
break;

View File

@@ -45,7 +45,7 @@ struct CompanyInfrastructure {
}
};
typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool;
extern CompanyPool _company_pool;

View File

@@ -35,8 +35,8 @@
#include "road_func.h"
#include "water.h"
#include "station_func.h"
#include "zoom_func.h"
#include "widget_type.h"
#include "zoom_func.h"
#include "widgets/company_widget.h"
@@ -530,7 +530,7 @@ public:
uint Height(uint width) const
{
return max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2);
return GetMinSizing(NWST_STEP, max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2));
}
bool Selectable() const

View File

@@ -28,19 +28,6 @@
}
/** Some enums need to have cycling through values */
#define DECLARE_CYCLE(type, min_val, max_val) \
inline type CycleUp(type e) \
{ \
assert(!((int)e < min_val || (int)e > max_val)); \
return e == max_val ? (type)min_val : (type)((int)e + 1); \
} \
inline type CycleDown(type e) \
{ \
assert(!((int)e < min_val || (int)e > max_val)); \
return e == min_val ? (type)max_val : (type)((int)e - 1); \
}
/** Operators to allow to work with enum as with type safe bit set in C++ */
# define DECLARE_ENUM_AS_BIT_SET(mask_t) \

View File

@@ -121,7 +121,7 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
item = (Titem *)MallocT<byte>(size);
}
this->data[index] = item;
item->index = (uint)index;
item->index = (Tindex)(uint)index;
return item;
}

View File

@@ -196,9 +196,9 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU */
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
@@ -241,14 +241,19 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
char buf[4 * 3 + 3 + 1];
UVersionInfo ver;
u_getVersion(ver);
u_versionToString(ver, buf);
buffer += seprintf(buffer, last, " ICU: %s\n", buf);
#endif /* WITH_ICU */
#ifdef WITH_ICU_SORT
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf);
#endif
#ifdef WITH_ICU_LAYOUT
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
#endif
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());

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@@ -229,6 +229,7 @@ struct DepotWindow : Window {
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
VehicleType type;
bool generate_list;
int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
VehicleList vehicle_list;
VehicleList wagon_list;
uint unitnumber_digits;
@@ -243,6 +244,7 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->generate_list = true;
this->hovered_widget = -1;
this->type = type;
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
this->unitnumber_digits = 2;
@@ -870,11 +872,29 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->SetWidgetDirty(WID_D_MATRIX);
if (this->hovered_widget != -1) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
this->hovered_widget = -1;
}
}
virtual void OnMouseDrag(Point pt, int widget)
{
if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
if (this->sel == INVALID_VEHICLE) return;
if (widget != this->hovered_widget) {
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
}
this->hovered_widget = widget;
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, true);
this->SetWidgetDirty(this->hovered_widget);
}
}
if (this->type != VEH_TRAIN) return;
/* A rail vehicle is dragged.. */
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
@@ -961,7 +981,9 @@ struct DepotWindow : Window {
default:
this->sel = INVALID_VEHICLE;
this->SetDirty();
break;
}
this->hovered_widget = -1;
_cursor.vehchain = false;
}

View File

@@ -27,7 +27,6 @@
#include "hotkeys.h"
#include "gui.h"
#include "zoom_func.h"
#include "bridge_map.h"
#include "widgets/dock_widget.h"
@@ -210,6 +209,7 @@ struct BuildDocksToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -278,11 +278,13 @@ struct BuildDocksToolbarWindow : Window {
default: break;
}
MoveAllHiddenWindowsBackToScreen();
}
}
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);

View File

@@ -1651,7 +1651,9 @@ static void LoadUnloadVehicle(Vehicle *front)
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
payment->SetCargo(v->cargo_type);
if (payment != NULL) {
payment->SetCargo(v->cargo_type);
}
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
/* The station does not accept our goods anymore. */
@@ -1690,7 +1692,9 @@ static void LoadUnloadVehicle(Vehicle *front)
}
}
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
if (payment != NULL) {
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
}
remaining = v->cargo.UnloadCount() > 0;
if (amount_unloaded > 0) {
dirty_vehicle = true;

View File

@@ -25,7 +25,7 @@
static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0;
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
}
#if defined(WIN32)

View File

@@ -32,6 +32,17 @@ enum GenWorldMode {
GWM_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
};
/** Smoothness presets. */
enum TgenSmoothness {
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
TGEN_SMOOTHNESS_ROUGH, ///< Smoothness preset 'rough'.
TGEN_SMOOTHNESS_VERY_ROUGH, ///< Smoothness preset 'very rough'.
TGEN_SMOOTHNESS_END, ///< Used to iterate.
};
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY = 4; ///< Value for custom sea level in difficulty settings.
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE = 1; ///< Minimum percentage a user can specify for custom sea level.
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE = 90; ///< Maximum percentage a user can specify for custom sea level.

View File

@@ -404,10 +404,10 @@ struct GenerateLandscapeWindow : public Window {
/* You can't select smoothness / non-water borders if not terragenesis */
if (mode == GLWM_GENERATE) {
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
WID_GL_WATER_NW, WID_GL_WATER_NE, WID_GL_WATER_SE, WID_GL_WATER_SW, WIDGET_LIST_END);
this->SetWidgetLoweredState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
@@ -417,7 +417,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetLoweredState(WID_GL_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
this->SetWidgetLoweredState(WID_GL_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
WID_GL_TERRAIN_PULLDOWN, WID_GL_WATER_PULLDOWN, WIDGET_LIST_END);
}
@@ -433,7 +433,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetDisabledState(WID_GL_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
/* Do not allow a custom sea level with the original land generator. */
if (_settings_newgame.game_creation.land_generator == 0 &&
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL &&
_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
_settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
}
@@ -517,7 +517,7 @@ struct GenerateLandscapeWindow : public Window {
*size = maxdim(*size, GetStringBoundingBox(*strs++));
}
}
//size->width += padding.width;
size->width += padding.width;
size->height = max(size->height, (uint)(FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM));
}
@@ -659,7 +659,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_WATER_PULLDOWN: { // Water quantity
uint32 hidden_mask = 0;
/* Disable custom water level when the original map generator is active. */
if (_settings_newgame.game_creation.land_generator == 0) {
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL) {
SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
}
ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, WID_GL_WATER_PULLDOWN, 0, hidden_mask);

View File

@@ -23,6 +23,7 @@
#include "newgrf_debug.h"
#include "table/palettes.h"
#include "table/string_colours.h"
#include "table/sprites.h"
#include "table/control_codes.h"
@@ -189,7 +190,7 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
int grade_x = x2 - x;
/* Clipping rectangle. Slightly extended so we can ignore the width of the line. */
uint extra = CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
int extra = (int)CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
Rect clip = { -extra, -extra, screen_width - 1 + extra, screen_height - 1 + extra };
/* prevent integer overflows. */
@@ -589,7 +590,7 @@ int GetStringLineCount(StringID str, int maxw)
*/
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
return box;
}
@@ -601,7 +602,7 @@ Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestio
*/
Dimension GetStringMultiLineBoundingBox(const char *str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
return box;
}
@@ -1245,7 +1246,7 @@ void ScreenSizeChanged()
/* screen size changed and the old bitmap is invalid now, so we don't want to undraw it */
_cursor.visible = false;
ResetAllWidgetMinSizes();
CheckWindowMinSizings();
}
void UndrawMouseCursor()

View File

@@ -17,9 +17,9 @@
#include "table/control_codes.h"
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
#include <unicode/ustring.h>
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
#include "safeguards.h"
@@ -42,7 +42,7 @@ Font::Font(FontSize size, TextColour colour) :
assert(size < FS_END);
}
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 Font::getUnitsPerEM() const
@@ -213,7 +213,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
return new ICUParagraphLayout(p);
}
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
/*** Paragraph layout ***/
/**
@@ -654,7 +654,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
line.layout->Reflow();
} else {
/* Line is new, layout it */
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
FontState old_state = state;
const char *old_str = str;

View File

@@ -19,12 +19,12 @@
#include <map>
#include <string>
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
#include "layout/ParagraphLayout.h"
#define ICU_FONTINSTANCE : public LEFontInstance
#else /* WITH_ICU */
#else /* WITH_ICU_LAYOUT */
#define ICU_FONTINSTANCE
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
/**
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
@@ -75,7 +75,7 @@ public:
Font(FontSize size, TextColour colour);
#ifdef WITH_ICU
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 getUnitsPerEM() const;
@@ -91,7 +91,7 @@ public:
LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
#endif /* WITH_ICU */
#endif /* WITH_ICU_LAYOUT */
};
/** Mapping from index to font. */

View File

@@ -237,7 +237,7 @@ enum Colours {
};
template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_BEGIN, COLOUR_END, INVALID_COLOUR, 4> {};
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
/** Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_BEGIN = 0x00,
TC_FROMSTRING = 0x00,

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@@ -669,7 +669,7 @@ public:
case WID_GL_REPLACE_PROTECTION: {
const Group *g = Group::GetIfValid(this->vli.index);
if (g != NULL) {
DoCommandP(0, this->vli.index, !g->replace_protection | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
DoCommandP(0, this->vli.index, (g->replace_protection ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
}
break;
}

View File

@@ -42,12 +42,12 @@
#include "table/strings.h"
#include <bitset>
#include "safeguards.h"
bool _ignore_restrictions;
uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries.
std::bitset<NUM_INDUSTRYTYPES> _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
/** Cargo suffix type (for which window is it requested) */
enum CargoSuffixType {
@@ -226,7 +226,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
@@ -550,6 +550,7 @@ public:
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_SINGLE_TILE);
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -562,6 +563,7 @@ public:
if (pt.x == -1) return;
assert(end_tile == start_tile);
MoveAllHiddenWindowsBackToScreen();
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
@@ -624,6 +626,7 @@ public:
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
}
@@ -2315,7 +2318,8 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
this->ind_cargo = it;
_displayed_industries = 1ULL << it;
_displayed_industries.reset();
_displayed_industries.set(it);
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2359,12 +2363,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
supp_count++;
}
if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
cust_count++;
}
}
@@ -2393,7 +2397,7 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION;
this->ind_cargo = cid + NUM_INDUSTRYTYPES;
_displayed_industries = 0;
_displayed_industries.reset();
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2428,12 +2432,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
supp_count++;
}
if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it);
SetBit(_displayed_industries, it);
_displayed_industries.set(it);
cust_count++;
}
}
@@ -2624,7 +2628,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_IND_DROPDOWN: {
DropDownList *lst = new DropDownList;
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
@@ -2711,7 +2715,7 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
if (indsp->enabled) {
id = _sorted_industry_types[i];

View File

@@ -22,13 +22,13 @@ struct IndustryTileSpec;
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 64; ///< maximum number of industry types per NewGRF
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 128; ///< maximum number of industry types per NewGRF; limited to 128 because bit 7 has a special meaning in some variables/callbacks (see MapNewGRFIndustryType).
static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industry types
static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industry types, new and old
static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like INVALID_INDUSTRYTYPE, IT_AI_UNKNOWN, IT_AI_TOWN, ...
static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles

View File

@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Die OpenTTD span
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gaan na
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarskuwing: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fataal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} sal nie met die TTDPatch uitgawe rapporteer deur OpenTTD werk nie.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is vir die {STRING} uitgawe van TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is onderwerp om saam met {STRING} gebruik te word
@@ -2924,7 +2924,7 @@ STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Kan nie
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbare GRF(s) gelaai vir vermiste lêers
STR_NEWGRF_DISABLED_WARNING :{WHITE}Vermiste GRF lêers is gedeaktiveer
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}GRF leêr(s) ontbreek
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie. {}Will jy rêrig unpause?
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
# NewGRF status
STR_NEWGRF_LIST_NONE :Geen
@@ -4064,7 +4064,7 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Beraamde
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde Inkomste: {CURRENCY_LONG}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig, {}wag asb tot dit klaar is!
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig,{}wag asb tot dit klaar is!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
@@ -4173,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te v
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... daar is nie meer spasie oor op die kaart nie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Die dorp sal nie paaie bou nie. Jy kan dit verander deur die bou van paaie via Stellings-> Omgewings-> Dorpe te aktiveer
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie... {}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... daar is geen plek vir 'n standbeeld in die middel van die dorp
# Industry related errors
@@ -4969,3 +4969,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -750,17 +750,17 @@ STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLAC
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK} ... المواطنون يحتفلون{} اول قطار وصل في {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}يحتفل الأهالي ...{}بوصول اول باص للمحطة ...{STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون ... {}بوصول اول عربة الى .. {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون ...{}بوصول اول عربة الى .. {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . .{}بوصول اول عربة ركاب ترام الى {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . . {}بوصول اول عربة ترام لمحطة {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون ... {}بوصول اول سفينة الى {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون . . . {}بوصول أول طائرة الى {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون . . .{}بوصول اول عربة ترام لمحطة {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}المواطنون يحتفلون ...{}بوصول اول سفينة الى {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}الأهالي يحتفلون . . .{}بوصول أول طائرة الى {STATION}!
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}تحطم قطاراً!{}{COMMA} مات فى الحريق بعد الحادث
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}العربة تحطمت !{}السائق توفي في شعلة الحريق بعد الاصطدام بقطار
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}العربة تحطمت !{}{COMMA} توفي في شعلة الحريق بعد الاصطدام بقطار
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}تحطم طائرة !{}{COMMA}ماتوا في الحريق بمطار {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}تحطم طائرة ! {}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}تحطم طائرة !{}انتهى الوقود من الطائرة, {COMMA}توفي اثر الحادث !
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}حادثة منطاد في {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}تحطم عربة في حادث تصادم بجسم غامض !
@@ -790,7 +790,7 @@ STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLAC
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}تسبب نقص في الامدادات الى الاغلاق الفوري ل {STRING}
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK} النقص في الشجر بالجوار ادى الى الاغلاق الفوري ل {STRING}.
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}العملة الموحدة للدول الأوربية! {}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}العملة الموحدة للدول الأوربية!{}{}تم اعتماد العملة الأوربية الموحدة - اليورو - للمعاملات اليومية في دولتك!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}ركود اقتصادي!{}{}خبراء الأقتصاد خائفون من ركود اقتصادي وشيك
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}الركود انتهى!{}{}العودة للصعود في الاقتصاد اعطى الثقة في قوة الاقتصاد
@@ -835,9 +835,9 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} الآن تقبل {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION}الآن تقبل {STRING} و {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض {}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض {}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض {}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK} اعلان عن انتهاء عرض{}{} نقل {STRING} من {STRING} الى {STRING} لن يعطي ارباح اضافية بعد الآن .
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK} تم سحب العرض{}{} نقل {STRING} من {STRING} الى {STRING} لم يعد معروض
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}اعلان عن عرض{}{} نقل اول {STRING} من {STRING} الى {STRING} سوف يعطي زيادة ارباح في السنة القادمة.
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK} العرض قد اعطي لـ {STRING}!{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي زيادة 50% ارباح للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}العرض قد اعطي لـ {STRING}!{}{} نقل {STRING}من {STRING}الى {STRING} سوف يعطي ضعف الدخل للسنة القادمة
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}شركة {STRING} فازت بالعرض{}{} نقل {STRING} من {STRING} الى {STRING} سوف يعطي 3 اضعاف الدخل للسنة القادمة
@@ -1066,7 +1066,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (يخزن في الحفظ ؛ يطبق على اللعبة الحالية فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (يخزن في الحفظ ؛ يطبق على الشركة الحالية فقط)
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد {}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد{}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_CONFIG_SETTINGS_NONE :{WHITE} - بدون -
STR_CONFIG_SETTING_OFF :قفل
@@ -1841,7 +1841,7 @@ STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} ق
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} اعطى شركتك : {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** انت اعطيت {1:STRING} {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}اقفل الخادم الجلسة
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ... {} الرجاء الأنتظار
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}يتم بدأ الخادم من جديد ...{} الرجاء الأنتظار
# Content downloading window
STR_CONTENT_TITLE :{WHITE}تنزيل المحتوى
@@ -1849,7 +1849,7 @@ STR_CONTENT_TYPE_CAPTION :{BLACK} نوع
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK} نوع المحتوى
STR_CONTENT_NAME_CAPTION :{BLACK} الاسم
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK} اسم المحتوى
STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التفاصيل. {} اضغط على مربع الاختيار لتحميل.
STR_CONTENT_MATRIX_TOOLTIP :{BLACK} اضغط على الخط لرؤية التفاصيل.{} اضغط على مربع الاختيار لتحميل.
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK} اختيار الكل
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK} تحميل كامل المحتوى
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK} اختر التحديث
@@ -1992,17 +1992,17 @@ STR_STATION_CLASS_WAYP :نقطة عبو
STR_BUILD_SIGNAL_CAPTION :{WHITE}اختيار الإشارات
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}اشارة اقفال (بالاعلام){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}اشارة دخول (بالاعلام){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام) {}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام) {} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}اشارة خروج (بالاعلام){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (بالاعلام){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}اشارة طريق (بالاعلام){}تسمح بمرور اكثر من قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (بالاعلام){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}اشارة اقفال (كهربائية){}هذة الاشارة الأساسية. تسمح بتواجد قطار واحد في القسم و الوقت الواحد
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}اشارة دخول (كهربائية){} تكون خضراء عندما توجد اشارة خضراء في اشارات الخروج التالية لها. والا تكون حمراء.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية) {}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية) {} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}اشارة خروج (كهربائية){}تعمل مثل اشارة الاقفال, لكن يجب تنشيط الوضع الصحيح في الدخول و الاشارة المزدوجة.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}اشارة مزدوجة (كهربائية){} الاشارة المزدوجة تعمل للدخول و الخروج. فهي تسمح لك بعمل شجرة كبيرة من الاشارات.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}اشارة طريق(كهربائية){}تسمح بمروراكثرمن قطارفي القسم التالي اذا كان القطار يستطيع الوصول الى نقطة آمنة. يمكن تخطي الاشارة بالاتجاهين.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}اشارة الاتجاة الواحد (كهربائية){}اشارة طريق تسمح باكثر من قطار يدخل في القسم التالي في نفس الوقت, اذا كان القطار يستطيع الوصول الى نقطة آمنة. لا يمكن تخطي اشارة الاتجاة الواحد من الخلف.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات {} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK} تغيير الاشارات{} عند الاختيار, سوف يتم تغيير الاشارة الى النوع المختار. الضغط على مفتاح كنترول سوف يبدل بين انواع الاشارات.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}سرعة السحب
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}تقليل سرعة السحب
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}زيادة سرعة السحب
@@ -2134,7 +2134,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}زراع
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}بناء المسطحات الأرضية
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}اضافة مناطق صخرية على المنظر
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عرف منطقة صحراوية. {}اضغط بشكل متواصل مفتاح كنترول لأزالتها
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}عرف منطقة صحراوية.{}اضغط بشكل متواصل مفتاح كنترول لأزالتها
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}زيادة ارتفاع و انخفاض المسطحات الأرضية
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}انقاص ارتفاع و انخفاض المسطحات الأرضية
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}انشاء مسطحات عشوائية
@@ -2167,7 +2167,7 @@ STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}كبير
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK} عشوائي
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}حدد حجم المدينه
STR_FOUND_TOWN_CITY :{BLACK}مدينة
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية. {} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK} المدن الكبيرة تنمو اسرع من المدن العادية.{} كلما كانت اكبر عند انشائها, بالاعتماد على الاعدادات.
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW} تصميم طرق المدينة
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK} اختر تصميم الطرق لهذه المدينة
@@ -2320,7 +2320,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو
STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الاصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة
STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2015 فريق النسخة المفتوحة
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2016 فريق النسخة المفتوحة
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة
@@ -2512,7 +2512,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED} تحذير: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED} خطأ: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED} خطأ قاتل: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}حدث خظأ في NewGRF لا يمكن اصلاحة: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}حدث خظأ في NewGRF لا يمكن اصلاحة:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} لن يعمل مع اصدار الباتش المسجل في النسخة المفتوحة
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} يعمل مع {STRING} اصدار من TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} مصمم ليستخدم مع {STRING}
@@ -2537,7 +2537,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}الم
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}تم تحميل ملف GFR مطابق بدلا من المفقود
STR_NEWGRF_DISABLED_WARNING :{WHITE}تم تعطيل ملف GRF المفقود
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}ملف NewGRF مفقود
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}عدم الايقاف قد يتسبب في تعطل النسخة المفتوحة. لا تنشأ ملف اخطاء لاالخطاء التالية. {} هل تود بالفعل اكمال اللعب؟
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}عدم الايقاف قد يتسبب في تعطل النسخة المفتوحة. لا تنشأ ملف اخطاء لاالخطاء التالية.{} هل تود بالفعل اكمال اللعب؟
# NewGRF status
STR_NEWGRF_LIST_NONE :لا يوجد
@@ -2637,14 +2637,14 @@ STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :مول انشا
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :اشتري حقوق النقل الحصرية للمدينة
STR_LOCAL_AUTHORITY_ACTION_BRIBE :ارشي السلطات المحلية
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر. {} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل. {} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة. {}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط. {}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة. {} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}البدء في حملة دعائية صغيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW} البدء في حملة دعائية متوسطة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}البدء في حملة دعائية كبيرة للشركة, لكي تجلب ركاب و بضائع اكثر لمحطاتك.{} التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} مول اعمال الصيانة للطرق و الشوارع بالمدينة. يتسبب في تعطيل حركة النقل داخل المدينة لمدة قد تصل ستة اشهر.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} بناء مجسم تقديرا للشركة في اعمال النقل.{} التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW} مول بناء مباني تجارية جديدة في المدينة.{}التكلفة {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW} اشتري حقوق النقل لسنة كاملة في هذة المدينة و المصانع التابعة لها. البلدية سوف تسمح للركاب و البضائع باستخدام محطاتك فقط.{}التكلفة: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} ارشي السلطات المحلية لزيادة كفائة الشركة. هناك عقاب شديد اذا ما اكتشفت الرشوة.{} التكلفة: {CURRENCY_LONG}
# Goal window
STR_GOALS_TEXT :{ORANGE}{STRING}
@@ -2794,7 +2794,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}بيع 2
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :اسم الشركة
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :اسم صاحب الشركة
STR_BUY_COMPANY_MESSAGE :{WHITE}نحن نبحث عن شركة لتشتري شركتنا. {}{} عل ترغب في شراء {COMPANY} بـ {CURRENCY_LONG}؟
STR_BUY_COMPANY_MESSAGE :{WHITE}نحن نبحث عن شركة لتشتري شركتنا.{}{} عل ترغب في شراء {COMPANY} بـ {CURRENCY_LONG}؟
# Company infrastructure window
@@ -2827,7 +2827,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}ينتج
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}تغيير الانتاج مضاعف من 8 الى 2040
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}غير مستوى الانتاج {}نسبة مئوية حتى 800%.
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}غير مستوى الانتاج{}نسبة مئوية حتى 800%.
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA}قطار
@@ -3037,7 +3037,7 @@ STR_ENGINE_PREVIEW_SHIP :سفينة
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :قاطرة سكة قطار احادية
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :قاطرة سكة قطار ممغنطة
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT} {} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة {} السعة: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT}{} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة{} السعة: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}التكلفة {CURRENCY_LONG} الوزن {WEIGHT_SHORT}{}السرعة {VELOCITY} Power: {POWER}قوة السحب {6:FORCE}{}التكلفة التشغيلية {4:CURRENCY_LONG}/سنة{}السعة: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO_LONG} {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة
@@ -3463,7 +3463,7 @@ STR_AI_DEBUG_CONTINUE :{BLACK}استم
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}عدم توقيف ومواصلة الذكاء الصناعي
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}عرض صائد الاخطاء لهذه الاضافة
STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل {} هذه اضافة غبية ولن تفعل شيئا لك {} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
STR_ERROR_AI_NO_AI_FOUND :لا يوجد اضافات مناسبة للتحميل{} هذه اضافة غبية ولن تفعل شيئا لك{} تستطيع تحميل اضافات من الشبكة عن طريق نظام التحميل
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}واحد من الذكاء الصناعي فشل. الرجاء ابلاغ المبرمج عنه مصحوبا بصورة من شاشة مصحح الاخطاء.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW} شاشة اخطاء الذكاء الصناعي متوفرة فقط للخادم
@@ -3533,7 +3533,7 @@ STR_ERROR_AUTOSAVE_FAILED :{WHITE}فشل
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}لا يمكن قرائة القرص
STR_ERROR_GAME_SAVE_FAILED :{WHITE}فشل حفظ اللعبة{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}لا يمكن حذف الملف
STR_ERROR_GAME_LOAD_FAILED :{WHITE}فشل فتح اللعبة {}{STRING}
STR_ERROR_GAME_LOAD_FAILED :{WHITE}فشل فتح اللعبة{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :خطأ داخلي: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :لعبه محفوظه غير صالحه - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :اللعبة حفظت بنسخة أحدث
@@ -3544,7 +3544,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<غير متا
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}اللعبة حفظت بنسخة لا تدعم الترام. كل ما يتعلق بالترام حذف.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توقف ... {} ... لا يوجد مواقع مناسبة للمدن
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}مولد الخريطة توقف ...{} ... لا يوجد مواقع مناسبة للمدن
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... لا يوجد مدن في هذه الخريطة
STR_ERROR_PNGMAP :{WHITE}لا يمكن تحميل الخريطة من PNG ...
@@ -3633,7 +3633,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... ال
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... لا يوجد فراغ في الخريطة
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بإمكانك تمكين بناء الطرق الجديدة عن طريق الاعدادات --> البيئة--> المدن
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة {}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة{}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... لا يوجد مكان مناسب للمجسم بداخل هذة المدينة/البلدة
# Industry related errors
@@ -4421,3 +4421,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -215,6 +215,8 @@ STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}ga
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" ak}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
@@ -238,7 +240,7 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Lehioa i
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Leiho izena - Arrastatu hau leihoa mugitzeko
STR_TOOLTIP_SHADE :{BLACK}Itzal leihoa - titulu barra bakarrik ikusten da
STR_TOOLTIP_DEBUG :{BLACK}NewGRF garbiketa informazioa ikusi
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Zarratu Leiho Guztiak' gakoarekin
STR_TOOLTIP_STICKY :{BLACK}Markatu leiho hau itxiezina bezala 'Itxi Leiho Guztiak' gakoarekin. Ctrl+Klik hau beti gertatzeko
STR_TOOLTIP_RESIZE :{BLACK}Klik eta arrastatu leiho honi tamaina aldatzeko
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Aldatu handia/txikia leihoaren tamaina
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan gora/behera mugitzeko
@@ -246,7 +248,12 @@ STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mu
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Ezkutuak erakutsi
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Botoi hau gaituz, ezkutuak dauden trenak erakusten dira
# Query window
STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
@@ -285,6 +292,8 @@ STR_SORT_BY_LENGTH :Luzera
STR_SORT_BY_LIFE_TIME :Geratzen zaion bizitza denbora
STR_SORT_BY_TIMETABLE_DELAY :Ordutegiko atzerapena
STR_SORT_BY_FACILITY :Geltoki mota
STR_SORT_BY_WAITING_TOTAL :Itxaroten dagoen zama totala
STR_SORT_BY_WAITING_AVAILABLE :Itxaroten dagoen zama eskuragarria
STR_SORT_BY_RATING_MAX :Zama balorazio handiena
STR_SORT_BY_RATING_MIN :Zama balorazio txikiena
STR_SORT_BY_ENGINE_ID :MotoreID (ordenatze klasikoa)
@@ -357,6 +366,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Irten
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :Jokoaren aukerak
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Ezarpenak
STR_SETTINGS_MENU_SCRIPT_SETTINGS :IA/Jokoaren scriptaren ezaugarriak
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF ezarpenak
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparentzia ezarpenak
@@ -902,6 +912,8 @@ STR_GAME_OPTIONS_CURRENCY_LTL :Lituaniako Lita
STR_GAME_OPTIONS_CURRENCY_KRW :Hego koreako Won-a (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR :Hego Afrikako Rand-a (ZAR)
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Pertsonalizatua...
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiarra (GEL)
STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iraniarra (IRR)
############ end of currency region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Errepideko garraioak
@@ -958,6 +970,9 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pantaila
STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaina doblea
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaina laukoitza
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafiko basea markatu
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Aukeratu erabili beharreko grafiko paketea
@@ -1051,6 +1066,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :Oso laua
STR_TERRAIN_TYPE_FLAT :Laua
STR_TERRAIN_TYPE_HILLY :Mendixkekin
STR_TERRAIN_TYPE_MOUNTAINOUS :Menditsua
STR_TERRAIN_TYPE_ALPINIST :Alpinista
STR_CITY_APPROVAL_PERMISSIVE :Jasankorra
STR_CITY_APPROVAL_TOLERANT :Jasanbera
@@ -1059,6 +1075,7 @@ STR_CITY_APPROVAL_HOSTILE :Kontrakoa
STR_WARNING_NO_SUITABLE_AI :{WHITE}Ez dago IA egokirik aukeratzeko..{}IA asko jaitsi ditzakezu 'Online edukiera' sistemaren bidez
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Ezarpenak
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Lokarri iragazkia:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Guztia haunditu
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Guztia kolapsatu
@@ -1115,13 +1132,13 @@ STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Erosketa eta er
STR_CONFIG_SETTING_RECESSIONS :Atzerapen ekonomikoak: {STRING}
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Gaitua dagoenean, atzeratze ekonomikoa urte gutxika gertatuko da. Atzeratze ekonomikoan, ekoizpen orokorra dexente gutxituko da (Aurreko balioetara bueltatuko da atzerapena amaitzerakoan)
STR_CONFIG_SETTING_TRAIN_REVERSING :Trenak geltokietan buelta eman ahal izatea: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltokietan (trebidea bertan bukatzen ez denean) buelta eman, nahiz eta biderik motzena izan helmugara iristeko
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Gaitua dagoenean, trenak ezingo dute geltoki ez-finaletan buelta eman, nahiz eta biderik motzena izan helmugara iristeko
STR_CONFIG_SETTING_DISASTERS :Hondamendiak: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Azpiegiturak eta ibilgailuak suntsitu edo blokeatu ditzaketen hondamendiak txandakatu
STR_CONFIG_SETTING_CITY_APPROVAL :Udaletxearen jarrera bere lurrak berregituratzeko: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Aukeratu zenbateraino eragingo dion konpainia bati herri batean zarata sortzea eta ingurumena kaltetzea, herrian duen balorazioa txartuz eta eraikin berriak egiteko baimena mugatuz
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu. (autoaldapak): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Eraikinen, trenbideen etabarren azpian paisaia aldatzea baimendu.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Eraikin eta bideen azpian paisaia aldatzea baimendu hauek kendu gabe
STR_CONFIG_SETTING_CATCHMENT :Geltokien irismen eremu hedapena errealagoa egitea baimendu: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Tamaina ezberdinetako jasotze eremuak izan mota ezberdinetako geltoki eta aireportuentzat
@@ -1235,7 +1252,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Lehio gorrian a
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundu
STR_CONFIG_SETTING_HOVER_DELAY :Erakutsi argibideak: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Sagua, interfazeko elementu batzuen gainean jartzerakoan, argibideak bistaratu aurretik pasa beharko den denbora. Elementu batzuetan saguko eskuineko botoia sakatu beharko da
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu {COMMA} segunduz
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Sagua gainean mantendu milisegundu {COMMA}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Klikatu eskuineko botoiarekin
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Herriaren bistanleria herriaren izen kartelan ikusgai izan: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Herriaren bistanleria herriaren izen kartelan ikusgai izan
@@ -1245,6 +1262,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grafikoen marre
STR_CONFIG_SETTING_LAND_GENERATOR :Lur sortzailea: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Jatorrizkoa
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industria dentsitatea: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Petroleo findegietatik maparen ertzera dagoen gehienezko distantzia: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Petroleo findegiak bakarrik maparen ertzatik hurbil eraiki daitezke, kostan irla mapetan
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Elur garaiera: {STRING}
@@ -1253,10 +1271,13 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Oso Leuna
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Leuna
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Zakarra
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Oso Zakarra
STR_CONFIG_SETTING_VARIETY :Barietateen distribuzioa: {STRING}
STR_CONFIG_SETTING_RIVER_AMOUNT :Ibai kantitatea: {STRING}
STR_CONFIG_SETTING_TREE_PLACER :Zuhaitz kokatzeko algoritmoa: {STRING}
STR_CONFIG_SETTING_TREE_PLACER_NONE :Ezer ez
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Jatorrizkoa
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Hobetua
STR_CONFIG_SETTING_ROAD_SIDE :Errepideko garraioak: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Garaiera maparen norabidea: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Erlojuko orratzen kontrara
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Erlojuko orratzen erara
@@ -1311,6 +1332,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Itzalita
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Saguaren ezkerreko botoiarekin mapan zehar mugitzea: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gaitu mapatik zehar mugitzea saguaren ezkerreko botoia mapan arrastratzerakoan. Oso erabilgarria da ukipen pantailak erabiltzerakoan
STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa
@@ -1326,7 +1348,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Ekintzarik ez
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Eraikitzeko ez diren ekintza guztiak
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Guztia paisaia eraldatzeko ekintzak ezik
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Ekintza guztiak
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Hobetutako ibilgailu zerrendak erabili: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Taldeak erabili ibilgailu zerrendan: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Gaitu ibilgailu zerrenda aurreratuak erabiltzea ibilgailu taldeentzako
STR_CONFIG_SETTING_LOADING_INDICATORS :Zama adierazleak erabili: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Aukeratu ibilgailuen zama lanen adierazlea ikusgai dagoen ibilgailuen gainean
@@ -1348,6 +1370,11 @@ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantendu zubi,
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Talde gastuak konpainiaren finantza leihoan: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Konpainiako gastuen lehioaren diseinua
STR_CONFIG_SETTING_SOUND_NEWS :Periodikoa: {STRING}
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Amaiera urtea: {STRING}
STR_CONFIG_SETTING_SOUND_CONFIRM :Eraikuntza: {STRING}
STR_CONFIG_SETTING_SOUND_DISASTER :Desastreak/istripuak: {STRING}
STR_CONFIG_SETTING_SOUND_VEHICLE :Garraioak: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Gaitua dagoenean, ezingo da azpiegiturarik eraiki azpiegitura horren ibilgailuak ez badaude eskuragarri, denbora eta dirua aurreztuz
@@ -1512,6 +1539,8 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Joko hasieran h
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :eskuz egin
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrikoa
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrikoa
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Bidaiariek banaketa modua: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Korreoaren banaketa modua: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Banaketen zehaztasuna: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Abiadura unitateak: {STRING}
@@ -1525,6 +1554,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrikoa (zp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Pisu unitateak: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (ton/tona)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrikoa (t/tona)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
@@ -1533,6 +1563,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Inperiala (galo
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrikoa (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperiala (libra)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrikoa (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
@@ -1546,6 +1577,7 @@ STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafiko
STR_CONFIG_SETTING_SOUND :{ORANGE}Soinua
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfazea
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Orokorra
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Leihoak
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Eraikuntza
STR_CONFIG_SETTING_COMPANY :{ORANGE}Konpainia
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Ibilgailuak
@@ -1608,6 +1640,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multijok
STR_INTRO_GAME_OPTIONS :{BLACK}Jokoaren Aukerak
STR_INTRO_HIGHSCORE :{BLACK}Puntuazio taula
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF-ren Ezarpenak
STR_INTRO_ONLINE_CONTENT :{BLACK}Edukiak Online Kontsultatu
STR_INTRO_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
@@ -1627,6 +1660,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Aukeratu
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Jokoaren aukerak erakutsi
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Puntuazioen taula erakutsi
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Ezarpenak erakutsi
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}NewGRF ezarpenak erakutsi
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Bilatu eduki berria eta eguneratua deskargatzeko
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}IA/Joko Scripten Ezarpenak
@@ -1786,7 +1820,7 @@ STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Jokoaren
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Data
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Egungo data
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Urteak
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jokoa martxan dagoenetik pasa diren urteak {}
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Jokoa martxan dagoenetik pasa diren urteak{}
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Hizkuntza, zerbitzariaren bertsioa, etab.
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Joko bat aukeratzeko Klikatu
@@ -2067,7 +2101,7 @@ STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Edukien
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Lerroan sakatu ezaugarriak ikusteko{}Laukitxoan sakatu aukeratzeko
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Guztia aukeratu
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Markatu deskargatuak izango diren edukiak
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Bertsio berriak haukeratu
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Eguneraketak Aukeratu
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Haukeratu dituzun edukiak berrituko dituzten edukiak deskargatuak izateko
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Guztia desmarkatu
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Dekargatuak izango ez diren eduki guztiak markatu
@@ -2548,7 +2582,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Konpainia jabe
STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ri buruz
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD bertsioa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gordetako jokoa
@@ -2720,7 +2754,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Emandako
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Aldez aurreko "sprit"-a
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Aurreko grafiko arruntera joan, pseudo/birkoloretu/grafiko tipoak desgaituz
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Orain aukeratutako grafikoaren aurkezpena. Alineazioa ez da kontua hartzen grafiko hau egiterakoan
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}"Sprit"-a mugitu inguruan, X eta Y-ren desplazamenduak aldatuz
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite-a mugitu ingurunean, X eta Y-ren desplazamenduak aldatuz. Ctrl+Klik sprite-a zortzi unitatero mugitzeko
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Erlatiboa berezarri
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentuan dauden desplazamendu erlatiboak erreseteatu
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Absolutua)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X desplazamendua: {NUM}, Y desplazamendua: {NUM} (Erlatiboa)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}"Sprit"-a aukeratu
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pantaillako edozein lekutatik aukeratu "sprite" bat
@@ -2731,7 +2769,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Kontuz: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Akatsa {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Larria: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}NewGRF-an akats larria gertatu da:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ez du funtzionatuko OpenTTD-k esandakoTTDPatch bertsioarekin
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} {STRING} TTD bertsioarentzat da
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} {STRING}arekin erabiltzeko diseinatua izan da
@@ -2749,6 +2787,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Erabiltzen ari den grafiko baseari sprite batzuk falta zaizkio.{}Mesedez zure grafiko basea eguneratu ezazu.{}OpenTTD-ren {YELLOW}garapen bertsio bat erabiltzen ari zarenez{WHITE}, grafiko basearen {YELLOW}garapen bertsio bat behar izango duzu{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM})
@@ -2759,6 +2798,7 @@ STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Abiaraz
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ezin artxiboa gehitu: GRF ID bikoiztua
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bat datorren artxiboa ez da aurkitu (GRF bateragarria kargatua)
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Ezin da artxiboa gehitu: NewGRF-ren artxibo limitera iritsia
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Falta diren artxiboentzako GRF bateragarria deskargatua
STR_NEWGRF_DISABLED_WARNING :{WHITE}Falta de GRF artxiboa desgaitua izan da
@@ -2878,6 +2918,7 @@ STR_GOALS_SPECTATOR_CAPTION :{WHITE}Helburu
STR_GOALS_GLOBAL_TITLE :{BLACK}Helburu orokorrak:
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Ezer ez -
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Ez aplikagarria -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_COMPANY_TITLE :{BLACK}Konpainiaren helburuak:
@@ -2920,6 +2961,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikatu garraio zerbitzuan ikuspegi nagusia industria/herrian zentratzeko. Ktrl+Klik ikuspegi lehio berria irekiko du indutri/herriaren kokapenean
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Istorio Liburua
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Istorio Liburu Globala
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Orrialdea {NUM}
STR_STORY_BOOK_PREV_PAGE :{BLACK}Aurrekoa
@@ -2955,6 +2998,7 @@ STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama bal
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
STR_STATION_VIEW_GROUP :{BLACK}Taldekatu
STR_STATION_VIEW_WAITING_STATION :Geltokia: Itxaroten
STR_STATION_VIEW_WAITING_AMOUNT :Kopurua: Itxoiten
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} {STATION}-tik
@@ -3185,6 +3229,7 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Aukeratu
STR_GROUP_RENAME_TOOLTIP :{BLACK}Aukeratutako taldea berrizendatu
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikatu taldean ordezkatze orokorretik babesteko
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Taldea Ezabatu
STR_GROUP_ADD_SHARED_VEHICLE :Geheitu konpartituako ibilgailuak
STR_GROUP_REMOVE_ALL_VEHICLES :Ibilgailu guztiak ezabatu
@@ -3248,7 +3293,15 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Errepide
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Itsasontzia berrizendatu
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hegazkina berrizendatu
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Ezkutatu
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Erakutsi
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Tren ibilgailua berrizendatu
@@ -3355,6 +3408,8 @@ STR_REPLACE_VEHICLE_ROAD_VEHICLE :Errepide ibilga
STR_REPLACE_VEHICLE_SHIP :Itsasontzia
STR_REPLACE_VEHICLE_AIRCRAFT :Hegazkina
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Erabilitako garraioak
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Garraio eskuragarriak
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Aukeratu aldatu beharreko motore mota
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK} Aukeratu motore mota zaharra ordezkatuko duen motore berria
@@ -4690,6 +4745,7 @@ STR_COMPANY_NAME :{COMPANY}
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
STR_DEPOT_NAME :{DEPOT}
STR_ENGINE_NAME :{ENGINE}
STR_HIDDEN_ENGINE_NAME :{ENGINE} (ezkutua)
STR_GROUP_NAME :{GROUP}
STR_INDUSTRY_NAME :{INDUSTRY}
STR_PRESIDENT_NAME :{PRESIDENT_NAME}
@@ -4759,3 +4815,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -2225,7 +2225,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Назв
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Назва гэтай гульні
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} — {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Кліенты
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентаў анлайн/макс. {}Кампаніяў анлайн/макс.
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентаў анлайн/макс.{}Кампаніяў анлайн/макс.
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Памер мапы
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Памер мапы гульні{}Клікніце для сартаваньня па плошчы
@@ -3020,7 +3020,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на
STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя.
STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 20022015 Каманда распрацоўнікаў OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 20022016 Каманда распрацоўнікаў OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню
@@ -3222,7 +3222,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Увага: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Памылка: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Крытычная памылка: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Памылка пры рабоце з NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ня будзе працаваць з вэрсіяй TTDPatch, паведламленай OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Файл {1:STRING} патрабуе {STRING}-вэрсію TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} зроблены для выкарыстаньня сумесна з {STRING}
@@ -5441,3 +5441,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr
STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD...
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 A equipe do OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 A equipe do OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Atenção: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Erro: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Erro Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Um erro de NewGRF fatal ocorreu:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} não irá funcionar com a versão do TTDPatch encontrada pelo OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} funciona na versão {STRING} de TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} é projetado para ser usado com {STRING}
@@ -3975,7 +3975,7 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Ver a de
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Checando o log do Game Script
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar. {} Esta IA é falsa e não irá fazer nada. {} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
STR_ERROR_AI_NO_AI_FOUND :Nenhuma IA adequada encontrada para carregar.{} Esta IA é falsa e não irá fazer nada.{} Você pode pode baixar várias IA através do sistema de 'Conteúdo Online'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Um dos scripts em execução travou. Favor relatar isto ao autor do script com uma captura de tela da Janela de Depuração da I.A./Script do jogo
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Depuração de I.A./Script do jogo só é acessível pelo servidor
@@ -4080,7 +4080,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<não disponív
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Jogo foi salvo numa versão sem suporte a bondes. Todos os bondes foram removidos
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada... {}... não há locais para criação de cidades
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração do mapa abortada...{}... não há locais para criação de cidades
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe cidade neste cenário
STR_ERROR_PNGMAP :{WHITE}Impossível carregar terreno a partir de PNG...
@@ -4173,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... cida
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não há mais espaço no mapa
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não irá construir estradas. Você pode ativar a construção através de Configurações->Ambiente->Cidades
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Recapeamento rodoviário em progresso
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade... {}Uma estação ou depósito referente à essa cidade não pode ser removido
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossível remover cidade...{}Uma estação ou depósito referente à essa cidade não pode ser removido
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há local para uma estátua no centro dessa cidade
# Industry related errors
@@ -4969,3 +4969,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -2626,7 +2626,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр
STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени
STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта
@@ -2821,7 +2821,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Внимание: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Грешка: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Критично: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Настъпи фатална грешка в NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Настъпи фатална грешка в NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} няма да работи с версията на TTDPatch указана от OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} е за {STRING} версията на TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} е проектиран да работи с {STRING}
@@ -4882,3 +4882,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -43,7 +43,7 @@ STR_CARGO_PLURAL_COPPER_ORE :{G=Masculin}Min
STR_CARGO_PLURAL_MAIZE :{G=Masculin}Blat de moro
STR_CARGO_PLURAL_FRUIT :{G=Femenin}Fruita
STR_CARGO_PLURAL_DIAMONDS :{G=Masculin}Diamants
STR_CARGO_PLURAL_FOOD :{G=Masculin}Menjar
STR_CARGO_PLURAL_FOOD :{G=Masculin}Queviures
STR_CARGO_PLURAL_PAPER :{G=Masculin}Paper
STR_CARGO_PLURAL_GOLD :{G=Masculin}Or
STR_CARGO_PLURAL_WATER :Aigua
@@ -52,11 +52,11 @@ STR_CARGO_PLURAL_RUBBER :{G=Masculin}Cau
STR_CARGO_PLURAL_SUGAR :{G=Masculin}Sucre
STR_CARGO_PLURAL_TOYS :{G=Femenin}Joguines
STR_CARGO_PLURAL_CANDY :{G=Masculin}Dolços
STR_CARGO_PLURAL_COLA :{G=Masculin}Refrescs
STR_CARGO_PLURAL_COLA :{G=Masculin}Refrescos
STR_CARGO_PLURAL_COTTON_CANDY :{G=Masculin}Cotó de sucre
STR_CARGO_PLURAL_BUBBLES :{G=Femenin}Bombolles
STR_CARGO_PLURAL_TOFFEE :{G=Masculin}Caramels
STR_CARGO_PLURAL_BATTERIES :{G=Femenin}Bateries
STR_CARGO_PLURAL_BATTERIES :{G=Femenin}Piles
STR_CARGO_PLURAL_PLASTIC :{G=Masculin}Plàstic
STR_CARGO_PLURAL_FIZZY_DRINKS :{G=Femenin}Begudes gasoses
@@ -159,7 +159,7 @@ STR_ABBREV_COLA :{TINY_FONT}RF
STR_ABBREV_CANDYFLOSS :{TINY_FONT}CS
STR_ABBREV_BUBBLES :{TINY_FONT}BB
STR_ABBREV_TOFFEE :{TINY_FONT}CA
STR_ABBREV_BATTERIES :{TINY_FONT}BA
STR_ABBREV_BATTERIES :{TINY_FONT}PI
STR_ABBREV_PLASTIC :{TINY_FONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}BG
STR_ABBREV_NONE :{TINY_FONT}NO
@@ -342,7 +342,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Construe
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Obre la barra d'eines del terreny per elevar/rebaixar el terreny, plantar arbres, etc.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Mostra la finestra de so/música
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Mostra els darrers missatges/notícies i l'historial disponible
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Informació de terreny, consola, depuració d'scripts, captures de pantalla, informació de l'OpenTTD...
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Informació de terreny, consola, depuració de scripts, captures de pantalla, informació de l'OpenTTD...
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Commuta barres d'eines
# Extra tooltips for the scenario editor toolbar
@@ -468,10 +468,10 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de mi
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informació de la casella de terreny
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informació de la casella
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Mostra/oculta la consola
STR_ABOUT_MENU_AI_DEBUG :Depuració de les IA i l'script de la partida
STR_ABOUT_MENU_TOGGLE_CONSOLE :Commuta la consola
STR_ABOUT_MENU_AI_DEBUG :Depuració de les IA i l'script de partida
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Captura de pantalla amb el zoom màxim
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Captura de pantalla amb el zoom predeterminat
@@ -479,7 +479,7 @@ STR_ABOUT_MENU_GIANT_SCREENSHOT :Captura de pant
STR_ABOUT_MENU_ABOUT_OPENTTD :Quant a l'OpenTTD
STR_ABOUT_MENU_SPRITE_ALIGNER :Alineador d'sprites
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Commuta les caixes delimitadores
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Commuta el colorejat dels blocs bruts
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Commuta l'acoloriment de blocs bruts
############ range ends here
############ range for ordinal numbers used for the place in the highscore window
@@ -594,11 +594,11 @@ STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Clica aq
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Taula de la lliga d'empreses
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} «{STRING}»
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Enginyer
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Director de trànsit
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Coordinador de transport
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisor de ruta
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisor de rutes
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Cap executiu
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Conseller delegat
@@ -867,7 +867,7 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} ara accepta {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} ara accepta {STRING} i {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Oferta de subvenció caducada: {}{}El transport de {STRING} des de {STRING} fins a {STRING} no tindrà subvenció
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Oferta de subvenció caducada:{}{}El transport de {STRING} des de {STRING} fins a {STRING} no tindrà subvenció
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subvenció retirada:{}{}El transport de {STRING} des de {STRING} fins a {STRING} ja no està subvencionat
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Oferta de subvenció per a un servei:{}{}La primera companyia en transportar {STRING} des de {STRING} fins a {STRING} tindrà una subvenció d'un any per part de l'autoritat local
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvenció concedida a {STRING}{}{}El transport de {STRING} des de {STRING} fins a {STRING} rebrà uns ingressos addicionals del 50% durant el pròxim any
@@ -990,7 +990,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quàdruple
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunt de gràfics base
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunt de gràfics base a utilitzar
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arxiu{P "" s} absent{P "" s}/corromput{P "" s}
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arxiu{P "" s} absent{P "" s} o corromput{P "" s}.
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informació addicional sobre el conjunt de gràfics base
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Conjunt de sons base
@@ -1050,11 +1050,11 @@ STR_VARIETY_MEDIUM :Mitjana
STR_VARIETY_HIGH :Alta
STR_VARIETY_VERY_HIGH :Molt alta
STR_AI_SPEED_VERY_SLOW :Molt lent
STR_AI_SPEED_SLOW :Lent
STR_AI_SPEED_MEDIUM :Mitjà
STR_AI_SPEED_FAST :Ràpid
STR_AI_SPEED_VERY_FAST :Molt ràpid
STR_AI_SPEED_VERY_SLOW :Molt lenta
STR_AI_SPEED_SLOW :Lenta
STR_AI_SPEED_MEDIUM :Mitjana
STR_AI_SPEED_FAST :Ràpida
STR_AI_SPEED_VERY_FAST :Molt ràpida
STR_SEA_LEVEL_VERY_LOW :Molt baix
STR_SEA_LEVEL_LOW :Baix
@@ -1705,22 +1705,22 @@ STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :Permetre als tr
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Canvia el valor de l'ajustament
# Config errors
STR_CONFIG_ERROR :{WHITE}Error en l'arxiu de configuració...
STR_CONFIG_ERROR_ARRAY :{WHITE}... error en la sèrie '{STRING}'
STR_CONFIG_ERROR :{WHITE}S'ha produït un error en l'arxiu de configuració...
STR_CONFIG_ERROR_ARRAY :{WHITE}...error en la matriu «{STRING}».
STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... valor invàlid '{STRING}' per '{STRING}'
STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... caràcters de fi al final de la configuració '{STRING}'
STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... ignorant NewGRF '{STRING}': GRF ID duplicada amb '{STRING}'
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... ignorant NewGRF invàlid '{STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :no trobat
STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}...s'ignorarà l'arxiu NewGRF «{STRING}» perquè l'identificador del GRF és el mateix que el de «{STRING}».
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}...s'ignorarà l'arxiu NewGRF invàlid «{STRING}»: {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :no s'ha trobat.
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :insegur per a ús estàtic
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :sistema NewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :incompatible amb aquesta versió d'OpenTTD
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :arxiu NewGRF compatible només amb el TTDPatch.
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :no és compatible amb aquesta versió de l'OpenTTD.
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :desconegut
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... el nivell de compressió '{STRING}' no és vàlid
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... el format de partida '{STRING}' no està disponible. Tornant a '{STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... ignorant el conjunt de gràfics base '{STRING}': no trobats
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... ignorant el conjunt de sons base '{STRING}': no trobats
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... ignorant el conjunt de músiques base '{STRING}': no trobats
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}...s'ignora el conjunt de gràfics base «{STRING}» perquè no s'ha trobat.
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}...s'ignora el conjunt de sons base «{STRING}» perquè no s'ha trobat.
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}...s'ignora el conjunt de peces de música «{STRING}» perquè no s'ha trobat.
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Memòria exhaurida
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}L'assignació de {BYTES} de la memòria cau d'sprites ha fallat. La memòria cau d'sprites s'ha reduït a {BYTES}. Això reduirà el rendiment d'OpenTTD. Per reduir els requeriments de memòria pots probar a desactivar els gràfics de 32bpp i/o els nivells amb zoom
@@ -1783,19 +1783,19 @@ STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Abandona la Partida
STR_ABANDON_GAME_QUERY :{YELLOW}Estàs segur que vols abandonar aquesta partida?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Estàs segur que vols sortir d'aquest escenari?
STR_ABANDON_GAME_CAPTION :{WHITE}Abandona la partida
STR_ABANDON_GAME_QUERY :{YELLOW}Esteu segur que voleu abandonar la partida?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Esteu segur que voleu sortir de l'escenari?
# Cheat window
STR_CHEATS :{WHITE}Trampes
STR_CHEATS_TOOLTIP :{BLACK}Els quadres marcats indiquen que ja has fet servir aquesta trampa
STR_CHEATS_WARNING :{BLACK}Atenció! Estàs a punt d'enredar als teus companys competidors. Pensa que una cosa així serà recordada per tota la eternitat
STR_CHEAT_MONEY :{LTBLUE}Incrementa els diners en {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jugant com la companyia: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Eruga màgica (treu indústries, objectes inamovibles): {ORANGE}{STRING}
STR_CHEATS_TOOLTIP :{BLACK}Les caselles de selecció indiquen si heu fet servir aquesta trampa.
STR_CHEATS_WARNING :{BLACK}Atenció! Esteu a punt d'enredar als altres jugadors. Penseu que una cosa així serà recordada per tota l'eternitat.
STR_CHEAT_MONEY :{LTBLUE}Augmenta els diners de la companyia actual en {CURRENCY_LONG}.
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Juga amb la companyia: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Eruga màgica (treu indústries i altres objectes inamovibles): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Els túnels es poden creuar: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Els avions a reacció no tindran accidents (freqüents) en els aeroports petits: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Els avions a reacció en aeroports petits tindran menys accidents: {ORANGE}{STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Edita l'alçada màxima del mapa: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Edita l'alçada màxima del terreny en el mapa
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paisatge temperat
@@ -1804,7 +1804,7 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Paisatge subtro
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Paisatge de joguines
STR_CHEAT_CHANGE_DATE :{LTBLUE}Canvia la data: {ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Canvia l'any actual
STR_CHEAT_SETUP_PROD :{LTBLUE}Activa la modificació de valors de producció: {ORANGE}{STRING}
STR_CHEAT_SETUP_PROD :{LTBLUE}Activa la modificació dels valors de producció: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nou esquema de colors
@@ -2089,18 +2089,18 @@ STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introdue
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}Espectador
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}No desis la contrasenya introduïda
STR_COMPANY_PASSWORD_OK :{BLACK}Dóna a la companyia una nova contrasenya
STR_COMPANY_PASSWORD_CANCEL :{BLACK}No desis la nova contrasenya.
STR_COMPANY_PASSWORD_OK :{BLACK}Estableix aquesta nova contrasenya per a la companyia.
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Contrasenya de la companyia
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Contrasenya de la companyia predeterminada
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Utilitza la contrasenya d'aquesta companyia com a predeterminada per a noves companyies
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Contrasenya predeterminada de companyies noves
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Utilitza com a contrasenya predeterminada de companyies noves la d'aquesta companyia.
# Network company info join/password
STR_COMPANY_VIEW_JOIN :{BLACK}Unir-se
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Unir-se i jugar amb aquesta companyia
STR_COMPANY_VIEW_JOIN :{BLACK}Uniu-vos
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Uniu-vos a aquesta companyia per poder-hi jugar.
STR_COMPANY_VIEW_PASSWORD :{BLACK}Contrasenya
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protegeix la teva empresa amb contrasenya per tal d'evitar que la utilitzin usuaris no autoritzats
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Estableix la contrasenya de l'Empresa
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Protegeix la vostra companyia amb una contrasenya per tal d'evitar que la controlin altres usuaris no autoritzats.
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Estableix la contrasenya de la companyia.
# Network chat
STR_NETWORK_CHAT_SEND :{BLACK}Envia
@@ -2328,8 +2328,8 @@ STR_RAIL_NAME_MONORAIL :Monorail
STR_RAIL_NAME_MAGLEV :Maglev
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientació del Dipòsit
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Selecciona l'orientació de les cotxeres de tren
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientació del dipòsit
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Seleccioneu l'orientació desitjada del dipòsit i taller de trens.
# Rail waypoint construction window
STR_WAYPOINT_CAPTION :{WHITE}Punt de pas
@@ -2354,22 +2354,22 @@ STR_STATION_CLASS_WAYP :Punt de pas
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Selecció de senyals
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Senyal de tram (mecànic){}Aquest es el tipus més bàsic de senyal, permetent només un tren dins el mateix tram cada vegada
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Senyal d'entrada (mecànic){}En verd mentre hi hagi un o més senyals de sortida en verd en la següent secció de vies. En cas contrari està en vermell
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Senyal de sortida (mecànic){}Es comporta com un senyal de tram però és necessari per activar els pre-senyals d'entrada
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Senyal combinat (mecànic){}El senyal combinat simplement actua alhora com a senyal d'entrada i de sortida. Això permet construir grans "arbres" de pre-senyals
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Senyal de camí (mecànic){}Un senyal de camí permet entrar més d'un tren dins del mateix tram si són capaços de reservar una ruta cap a un punt de parada segur. Els senyals de camí poden ser passats des del darrera
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Senyal de camí d'un sentit (mecànic){}Un senyal de camí permet entrar més d'un tren dins del mateix tram si són capaços de reservar una ruta cap a un punt de parada segur. Els senyals de camí d'un sentit no poden ser passats des del darrera
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Senyal de tram (elèctric){}Aquest es el tipus més bàsic de senyal, permetent només un tren dins el mateix tram cada vegada
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Senyal d'entrada (elèctric){}En verd mentre hi hagi un o més senyals de sortida en verd en la següent secció de vies. En cas contrari està en vermell
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Senyal de sortida (elèctric){}Es comporta com un senyal de tram però és necessari per activar els pre-senyals d'entrada
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Senyal combinat (elèctric){}El senyal combinat simplement actua alhora com a senyal d'entrada i de sortida. Això permet construir grans "arbres" de pre-senyals
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Senyal de camí (elèctric){}Un senyal de camí permet entrar més d'un tren dins del mateix tram si són capaços de reservar una ruta cap a un punt de parada segur. Els senyals de camí poden ser passats des del darrera
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Senyal de camí d'un sentit (elèctric){}Un senyal de camí permet entrar més d'un tren dins del mateix tram si són capaços de reservar una ruta cap a un punt de parada segur. Els senyals de camí d'un sentit no poden ser passats des del darrera
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversió de senyals{}Quan està seleccionat, clicant un senyal existent el converteix al tipus de senyal seleccionat. CTRL+Clic commuta la variant existent. Shift+Clic mostra el cost estimat de conversió
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitat de senyals en arrossegar
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Disminueix la densitat de senyals en arrossegar
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Incrementa la densitat de senyals en arrossegar
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Senyal de secció (mecànic){}Aquest és el tipus de senyal més senzill. Permet l'entrada a la següent secció de vies només si no hi ha cap altre tren.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Senyal previ d'entrada (mecànic){}En verd si a la següent secció no hi ha trens i, a més a més, hi ha almenys un senyal previ de sortida en verd. En cas contrari, en vermell.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Senyal previ de sortida (mecànic){}Es comporta com un senyal de secció i activa correctament els senyals previs d'entrada i combinats.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Senyal previ combinat (mecànic){}El senyal combinat actua alhora com a senyal previ d'entrada i senyal previ de sortida. Això permet organitzar diverses seccions amb senyals previs, situant els d'entrada a un extrem, els de sortida a l'altre i els combinats al mig.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Senyal de ruta (mecànic){}Un senyal de ruta permet entrar més d'un tren dins de la mateixa secció de vies. Cal, però, que sigui capaç de reservar una ruta fins un punt de parada segur sense creuar-se amb cap altre tren. Es pot travessar en el sentit contrari al senyal.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Senyal de ruta d'un sentit (mecànic){}Un senyal de ruta permet entrar més d'un tren dins de la mateixa secció de vies. Cal, però, que sigui capaç de reservar una ruta fins un punt de parada segur sense creuar-se amb cap altre tren. No es pot travessar en el sentit contrari al senyal.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Senyal de secció (elèctric){}Aquest és el tipus de senyal més senzill. Permet l'entrada a la següent secció de vies només si no hi ha cap altre tren.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Senyal previ d'entrada (elèctric){}En verd si a la següent secció no hi ha trens i, a més a més, hi ha almenys un senyal previ de sortida en verd. En cas contrari, en vermell.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Senyal previ de sortida (elèctric){}Es comporta com un senyal de secció i activa correctament els senyals previs d'entrada i combinats.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Senyal previ combinat (elèctric){}El senyal combinat actua alhora com a senyal previ d'entrada i senyal previ de sortida. Això permet organitzar diverses seccions amb senyals previs, situant els d'entrada a un extrem, els de sortida a l'altre i els combinats al mig.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Senyal de ruta (elèctric){}Un senyal de ruta permet entrar més d'un tren dins de la mateixa secció de vies. Cal, però, que sigui capaç de reservar una ruta fins un punt de parada segur sense creuar-se amb cap altre tren. Es pot travessar en el sentit contrari al senyal.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Senyal de ruta d'un sentit (elèctric){}Un senyal de ruta permet entrar més d'un tren dins de la mateixa secció de vies. Cal, però, que sigui capaç de reservar una ruta fins un punt de parada segur sense creuar-se amb cap altre tren. No es pot travessar en el sentit contrari al senyal.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversió de senyals{}Quan aquest botó està premut, si es clica un senyal existent el converteix al tipus de senyal seleccionat. Ctrl+Clic commuta la variant existent. Maj+Clic mostra el cost estimat de conversió.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Espaiat entre senyals
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Disminueix l'espai entre senyals consecutives situades automàticament quan s'arrossega el ratolí o es manté premuda la tecla Ctrl.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augmenta l'espai entre senyals consecutives situades automàticament quan s'arrossega el ratolí o es manté premuda la tecla Ctrl.
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Selecciona Pont de Tren
@@ -2377,14 +2377,14 @@ STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Seleccio
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selecció de pont - clica sobre el pont triat per construir-lo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensió, Acer
STR_BRIDGE_NAME_GIRDER_STEEL :Biga, Acer
STR_BRIDGE_NAME_CANTILEVER_STEEL :Volada, Acer
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspensió, Formigó
STR_BRIDGE_NAME_WOODEN :De Fusta
STR_BRIDGE_NAME_CONCRETE :Formigó
STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Acer
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicona
STR_BRIDGE_NAME_SUSPENSION_STEEL :Pont penjant d'acer
STR_BRIDGE_NAME_GIRDER_STEEL :Pont biga d'acer
STR_BRIDGE_NAME_CANTILEVER_STEEL :Pont en mènsula d'acer
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Pont penjant de formigó
STR_BRIDGE_NAME_WOODEN :Pont de fusta
STR_BRIDGE_NAME_CONCRETE :Pont de formigó
STR_BRIDGE_NAME_TUBULAR_STEEL :Pont tubular d'acer
STR_BRIDGE_TUBULAR_SILICON :Pont tubular de silicona
# Road construction toolbar
@@ -2409,10 +2409,10 @@ STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Intercan
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Canvia construeix/treu de la construcció de vies de tramvia
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Cotxeres
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecciona l'orientació de les cotxeres
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientació de les cotxeres de tramvies
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selecciona l'orientació de les cotxeres de tramvies
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Orientació de la cotxera
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleccioneu l'orientació desitjada de la cotxera per a vehicles de carretera.
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Orientació de la cotxera de tramvies
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Seleccioneu l'orientació de la cotxera de tramvies.
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientació Parada d'autobús
@@ -2454,19 +2454,19 @@ STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Classe d
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Disposició {NUM}
STR_AIRPORT_SMALL :Petit
STR_AIRPORT_CITY :de Ciutat
STR_AIRPORT_CITY :De ciutat
STR_AIRPORT_METRO :Metropolità
STR_AIRPORT_INTERNATIONAL :Internacional
STR_AIRPORT_COMMUTER :Regional
STR_AIRPORT_INTERCONTINENTAL :Intercontinental
STR_AIRPORT_HELIPORT :Heliport
STR_AIRPORT_HELIDEPOT :Helihangar
STR_AIRPORT_HELISTATION :Heliestació
STR_AIRPORT_HELIDEPOT :Hangar d'helicòpters
STR_AIRPORT_HELISTATION :Estació d'helicòpters
STR_AIRPORT_CLASS_SMALL :Aeroports petits
STR_AIRPORT_CLASS_LARGE :Aeroports grans
STR_AIRPORT_CLASS_HUB :Aeroports d'enllaç
STR_AIRPORT_CLASS_HELIPORTS :Aeroports d'helicòpters
STR_AIRPORT_CLASS_HELIPORTS :Heliports
STR_STATION_BUILD_NOISE :{BLACK}Soroll generat: {GOLD}{COMMA}
@@ -2685,10 +2685,10 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Seu de l'Empres
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propietat de l'Empresa
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Quant a OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tots els drets reservats
STR_ABOUT_OPENTTD :{WHITE}Quant a l'OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer. Tots els drets reservats.
STR_ABOUT_VERSION :{BLACK}OpenTTD versió {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 L'equip de l'OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 L'equip de l'OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Desa la Partida
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Va cap a
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Procedeix cap a l'sprite normal anterior, saltant qualsevol sprite pseudo/recolor/font i passant del primer sprite a l'últim
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representació de l'sprite seleccionat actualment. L'alineació s'ignora quan es dibuixa aquest sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mou l'sprite al voltant, canviant els desplaçaments en X i Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Desplaça l'sprite un píxel en el sentit indicat. Amb Ctrl+Clic el desplaça 8 píxels.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Restableix relatius
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restableix els desplaçaments relatius actuals
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Desplaçament X: {NUM}, Desplaçament Y: {NUM} (Absolut)
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Alerta: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}S'ha produït un error fatal de NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}S'ha produït un error fatal de NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} no funcionarà amb la versió TTDPatch informada per l'OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} és per la versió {STRING} de TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} està dissenyat per ser utilitzat amb {STRING}
@@ -2937,7 +2937,7 @@ STR_NEWGRF_BROKEN :{WHITE}El compo
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Un vehicle '{1:ENGINE}' ha canviat el seu estat de vagó amb potència mentre estava fora de la cotxera
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Un vehicle '{1:ENGINE}' ha canviat la seva llargada mentre estava fora del dipòsit
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Un vehicle '{1:ENGINE}' ha canviat la seva capacitat mentre estava fora del dipòsit o no s'estava canviant el tipus de càrrega a transportar
STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' pertanyent a '{COMPANY}' té una llargada invàlida. Això està causat probablement per problemes amb els NewGRF. La partida podria desincronitzar-se o penjar-se
STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' de '{COMPANY}' té una llargada invàlida, probablement a causa de problemes amb els NewGRF. La partida podria dessincronitzar-se o fallar.
STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' està donant informació incorrecta
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La informació de càrrega/remodelació per '{1:ENGINE}' no encaixa amb la llista de compres després de la construcció. Això podria causar un mal funcionament de autorenova/-substitueix
@@ -3058,7 +3058,7 @@ STR_GOAL_QUESTION_BUTTON_OK :OK
STR_GOAL_QUESTION_BUTTON_NO :No
STR_GOAL_QUESTION_BUTTON_YES :Sí
STR_GOAL_QUESTION_BUTTON_DECLINE :Declina
STR_GOAL_QUESTION_BUTTON_ACCEPT :Accepta
STR_GOAL_QUESTION_BUTTON_ACCEPT :D'acord
STR_GOAL_QUESTION_BUTTON_IGNORE :Ignora
STR_GOAL_QUESTION_BUTTON_RETRY :Reintenta
STR_GOAL_QUESTION_BUTTON_PREVIOUS :Anterior
@@ -3103,13 +3103,13 @@ STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOI
STR_STATION_LIST_NONE :{YELLOW}- Cap -
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar totes les instal·lacions
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecciona tots els tipus de càrrega (incloent carga sense espera)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No hi ha càrrega d'aquest tipus esperant
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Selecciona les estacions que no tenen càrrega esperant.
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} des de {STATION})
STR_STATION_VIEW_RESERVED :{YELLOW}({CARGO_SHORT} reservat per carregar)
STR_STATION_VIEW_RESERVED :{YELLOW}(reservat per carregar: {CARGO_SHORT})
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepta
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostra la llista de càrregues admeses
@@ -3148,11 +3148,11 @@ STR_STATION_VIEW_GROUP_D_V_S :Destincació-Vi
############ range for rating starts
STR_CARGO_RATING_APPALLING :Pèssim
STR_CARGO_RATING_VERY_POOR :Molt Pobre
STR_CARGO_RATING_VERY_POOR :Molt pobre
STR_CARGO_RATING_POOR :Pobre
STR_CARGO_RATING_MEDIOCRE :Mediocre
STR_CARGO_RATING_GOOD :Bo
STR_CARGO_RATING_VERY_GOOD :Molt Bo
STR_CARGO_RATING_VERY_GOOD :Molt bo
STR_CARGO_RATING_EXCELLENT :Excel·lent
STR_CARGO_RATING_OUTSTANDING :Excepcional
############ range for rating ends
@@ -3174,7 +3174,7 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Evita qu
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centra la vista principal al lloc del punt de control. Ctrl+Clic obre una nova vista al lloc del punt de control
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Canvia el nom del punt de trobada
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centra vista principal al lloc de la boia. Ctrl+Clic obre una nova vista al lloc de la boia
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centra la vista principal en la boia. Amb Ctrl+Clic, obre una nova vista centrada en la boia.
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Canvia el nom de la boia
STR_EDIT_WAYPOINT_NAME :{WHITE}Edita nom del punt de pas
@@ -3213,16 +3213,16 @@ STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infraest
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(President)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurat: {WHITE}{NUM}
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Any d'inici d'activitats: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Esquema de colors:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" s}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} automòbil{P "" s}
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} avió{P "" ns}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} vehicle{P "" s} de carretera
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aeronau{P "" s}
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} vaixell{P "" s}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Cap
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor de l'Empresa: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propietat de {COMPANY})
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor de la companyia: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}(un {COMMA}% és propietat de {COMPANY})
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infraestructura:
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} tros{P "" sos} de via
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} tros{P "" sos} de carretera
@@ -3231,37 +3231,37 @@ STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA}
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} aeroport{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Cap
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir Seu
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construeix seu de la companyia
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Veure Seu
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Veure seu de la companyia
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Trasllada la Seu
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Trasllada la seu de la companyia a un altre lloc amb el cost d'un 1% del seu valor. Shift+Clic mostra el cost estimat sense traslladar la seu
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construeix la seu
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construeix la seu de la companyia.
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Veure la seu
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Veure la seu de la companyia.
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Trasllada la seu
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Trasllada la seu a un altre lloc amb el cost d'un 1% del valor de la companyia. Amb Maj+Clic, mostra el cost estimat sense traslladar la seu.
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Detalls
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Veure detalls del càlculs de la infraestructura
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Veure els detalls de la infraestructura de la companyia.
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nova Cara
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Selecciona una nova cara pel president
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Modifica la cara
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Modifica la cara del president de la companyia.
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Esquema de colors
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Canvia l'aspecte dels vehicles de la companyia
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nom Empresa
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Canvia el nom de la companyia
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nom President
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Canvia el nom del president
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Canvia l'aspecte dels vehicles de la companyia.
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nom de la companyia
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Canvia el nom de la companyia.
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nom del president
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Canvia el nom del president de la companyia.
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Compra un 25% d'accions
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vendre un 25% d'accions
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Compra el 25% de les accions d'aquesta companyia. Shift+Clic mostra el cost estimat sense comprar cap acció
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Ven un 25% de les accions d'aquesta companyia. Shift+Clic mostra el cost estimat sense vendre cap acció
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Compra el 25% de les accions d'aquesta companyia. Amb Maj+Clic, mostra'n només el cost estimat.
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Ven un 25% de les accions d'aquesta companyia. Amb Maj+Clic, mostra el cost estimat sense vendre cap acció.
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nom Empresa
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nom President
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Nom de la companyia
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nom del president
STR_BUY_COMPANY_MESSAGE :{WHITE}Busquem empresa de transports per absorbir la nostra companyia{}{}Vols comprar a {COMPANY} per {CURRENCY_LONG}?
STR_BUY_COMPANY_MESSAGE :{WHITE}Estem venent la nostra companyia de transports.{}{}Vols comprar {COMPANY} per {CURRENCY_LONG}?
# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infraestructura de {COMPANY}
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Trossos de via:
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Trossos de vies:
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Senyals
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Trossos de carretera:
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Carretera
@@ -3365,15 +3365,15 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Treu tots els v
STR_GROUP_RENAME_CAPTION :{BLACK}Canvia de nom el grup
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nous Trens
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nous Trens de Via Electrificada
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nous Trens Monorail
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nous Trens Maglev
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Compra de nous vehicles ferroviaris
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Compra de nous vehicles ferroviaris per vies electrificades
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Compra de nous vehicles monorail
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Compra de nous vehicles Maglev
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Nous Vehicles sobre vies
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nous Vehicles
STR_BUY_VEHICLE_SHIP_CAPTION :Nous Vaixells
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nou Avió
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Compra de nous vehicles sobre vies
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Compra de nous vehicles de carretera
STR_BUY_VEHICLE_SHIP_CAPTION :Compra de nous vaixells
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Compra de noves aeronaus
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Pes: {GOLD}{WEIGHT_SHORT}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Velocitat: {GOLD}{VELOCITY}{BLACK} Potència: {GOLD}{POWER}
@@ -3396,30 +3396,30 @@ STR_PURCHASE_INFO_ALL_BUT :Tots menys {CAR
STR_PURCHASE_INFO_MAX_TE :{BLACK}Màx. Esforç de Tracció: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Abast: {GOLD}{COMMA} cel·les
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Llista de selecció de vehicles ferroviaris. Clica al vehicle per més informació. Ctrl+Click per a alternar entre mostrar/ocultar el vehicle ferroviari
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Llista de selecció de vehicles de carretera. Clica en un vehicle per més informació. Ctrl+Click per a alternar entre mostrar/ocultar el vehicle de carretera
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Llista de selecció de vaixells. Clica en un vaixell per més informació. Ctrl+Click per a alternar entre mostrar/ocultar el vaixell
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Llista de selecció d'aeronaus. Clica sobre l'aeronau per més informació. Ctrl+Click per a alternar entre mostrar/ocultar l'aeronau
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Llista de selecció de trens i vagons. Clica al vehicle per més informació. Ctrl+Click per a alternar entre mostrar/ocultar el vehicle ferroviari
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Llista de models de vehicles de carretera. Clica sobre el model per més informació. Amb Ctrl+Clic, commuta entre mostrar o ocultar el model.
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Llista de models de vaixells. Clica sobre el model per més informació. Amb Ctrl+Clic, commuta entre mostrar o ocultar el model.
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Llista de selecció d'aeronaus. Clica sobre l'aeronau per més informació. Amb Ctrl+Clic, commuta entre mostrar o ocultar l'aeronau.
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Compra Vehicle
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Compra Vehicle
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Compra Vaixell
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Compra Avió
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Compra el tren/vagó
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Compra el vehicle
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Compra el vaixell
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Compra l'aeronau
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Compra el vehicle ferroviari destacat. Shift+Clic mostra el cost estimat sense comprar-lo
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'automòbil destacat. Shift+Clic mostra el cost estimat sense comprar-lo
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Compra el vaixell destacat. Shift+Clic mostra el cost estimat sense comprar-lo
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'avió destacat. Shift+Clic mostra el cost estimat sense comprar-lo
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Compra el tren/vagó seleccionat. Amb Maj+Clic, mostra el cost estimat sense comprar-lo.
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Compra el vehicle marcat. Amb Maj+Clic, mostra el cost estimat sense comprar-lo.
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Compra el vaixell seleccionat. Amb Maj+Clic, mostra el cost estimat sense comprar-lo.
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Compra l'avió marcat. Amb Maj+Clic, mostra el cost estimat sense comprar-lo.
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Canvia el nom
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Canvia el nom
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Canvia el nom
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Canvia el nom
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Canvia el nom del model de vehicle ferroviari
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Canvia el nom del model d'automòbil
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Canvia el nom del model de vaixell
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Canvia el nom del model d'avió
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Canvia el nom del model de vehicle.
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Canvia el nom del model de vehicle de carretera.
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Canvia el nom del model de vaixell.
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Canvia el nom del model d'avió.
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Oculta
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Oculta
@@ -3431,10 +3431,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Mostra
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Mostra
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Mostra
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Alterna mostrar/ocultar el vehicle ferroviari
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Alterna mostrar/ocultar l'automòbil
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Alterna mostrar/ocultar el vaixell
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Alterna mostrar/ocultar l'aeronau
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Commuta entre mostrar o ocultar aquest model de vehicle.
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Commuta entre mostrar o ocultar aquest model de vehicle de carretera.
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Commuta entre mostrar o ocultar aquest model de vaixell.
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Commuta entre mostrar o amagar l'aeronau.
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Canvia el nom del model de vehicle ferroviari
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Canvia el nom del model d'automòbil
@@ -3956,76 +3956,76 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Seleccio
# AI debug window
STR_AI_DEBUG :{WHITE}Depuració de les IA/Script de la Partida
STR_AI_DEBUG :{WHITE}Depuració de les IA/script de partida
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nom de l'script
STR_AI_DEBUG_SETTINGS :{BLACK}Paràmetres
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Canvia els paràmetres de l'script
STR_AI_DEBUG_RELOAD :{BLACK}Recarrega IA
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Mata la IA, recarrega l'script, i reinicia la IA
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Activa/Desactiva la pausa automàtica quan un missatge del registre de l'IA coincideixi amb la cadena de parada
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Canvia els paràmetres de l'script de la IA.
STR_AI_DEBUG_RELOAD :{BLACK}Recarrega la IA
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Para, recarrega i reinicia la IA.
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Commuta la pausa automàtica quan un missatge del registre de la IA coincideixi amb la cadena de parada.
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Posa en pausa amb:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Posa en pausa quan l'script registri aquesta cadena
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Quan un missatge del registre d'IA coincideixi amb aquesta cadena, la partida es posarà en pausa
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Posa en pausa quan es registri aquesta cadena
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Quan un missatge del registre d'IA coincideixi amb aquesta cadena, la partida es posarà en pausa.
STR_AI_DEBUG_MATCH_CASE :{BLACK}Distingeix entre majúscules i minúscules
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Commuta la distinció entre majúscules i minúscules quan es comparin els missatges de registre d'IA amb la cadena de parada
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Commuta la distinció entre majúscules i minúscules quan es comparin els missatges de registre d'IA amb la cadena de parada.
STR_AI_DEBUG_CONTINUE :{BLACK}Continua
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Reprèn i continua la IA
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Veure la sortida de depuració per aquesta IA
STR_AI_GAME_SCRIPT :{BLACK}Script de la partida
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Comprova el registre de l'script de la partida
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Reprèn i continua l'execució de la IA.
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Mostra la sortida de depuració d'aquesta IA.
STR_AI_GAME_SCRIPT :{BLACK}Script de partida
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Mostra el registre de l'script de partida.
STR_ERROR_AI_NO_AI_FOUND :No s'ha trobat una IA adequada per carregar.{}Aquesta IA és una IA falsa i no farà res.{}Pots descarregar diverses IA via el sistema de "Contingut en línia"
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Un dels scripts executant-se s'ha penjat. Si us plau, reporta això a l'autor de l'script amb una captura de pantalla de la finestra de depuració IA/Script de la Partida
STR_ERROR_AI_DEBUG_SERVER_ONLY :{WHITE}Configuració de les IA/Script de la Partida
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Configuració de la IA/Script de Joc
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}L'Script de la Partida que serà carregat a la propera partida
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Les IA que seran carregades a la propera partida
STR_AI_CONFIG_CAPTION :{WHITE}Configuració de la IA/script de partida
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Aquest és l'script que s'usarà a la propera partida.
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Aquesta llista conté les IA que es carregaran a la propera partida.
STR_AI_CONFIG_HUMAN_PLAYER :Jugador humà
STR_AI_CONFIG_RANDOM_AI :IA aleatòria
STR_AI_CONFIG_NONE :(cap)
STR_AI_CONFIG_MOVE_UP :{BLACK}Mou amunt
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Mou la IA selecionada amunt a la llista
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Desplaça la IA seleccionada una posició cap amunt
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Mou avall
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Mou la IA selecionada avall a la llista
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Desplaça la IA seleccionada una posició cap avall.
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script de la Partida
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Script de partida
STR_AI_CONFIG_AI :{SILVER}IA
STR_AI_CONFIG_CHANGE :{BLACK}Selecciona {STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :IA
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Script de la Partida
STR_AI_CONFIG_CHANGE_AI :una IA
STR_AI_CONFIG_CHANGE_GAMESCRIPT :un script de partida
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Carrega un altre script
STR_AI_CONFIG_CONFIGURE :{BLACK}Configura
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura els paràmetres de l'script
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}{STRING} Disponibles
STR_AI_LIST_CAPTION :{WHITE}{STRING} disponibles
STR_AI_LIST_CAPTION_AI :IA
STR_AI_LIST_CAPTION_GAMESCRIPT :Scripts de la Partida
STR_AI_LIST_TOOLTIP :{BLACK}Clica per a seleccionar un script
STR_AI_LIST_CAPTION_GAMESCRIPT :Scripts de partida
STR_AI_LIST_TOOLTIP :{BLACK}Cliqueu un element per seleccionar un script.
STR_AI_LIST_AUTHOR :{LTBLUE}Autor: {ORANGE}{STRING}
STR_AI_LIST_AUTHOR :{LTBLUE}Obra de: {ORANGE}{STRING}
STR_AI_LIST_VERSION :{LTBLUE}Versió: {ORANGE}{NUM}
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING}
STR_AI_LIST_ACCEPT :{BLACK}Accepta
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selecciona l'script realçat
STR_AI_LIST_ACCEPT :{BLACK}D'acord
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Selecciona l'script marcat.
STR_AI_LIST_CANCEL :{BLACK}Cancel·la
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}No canvïis l'script
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}No canviïs l'script.
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}Paràmetres {STRING}
STR_AI_SETTINGS_CAPTION_AI :de la IA
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :de l'Script de la Partida
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :de l'script de partida
STR_AI_SETTINGS_CLOSE :{BLACK}Tanca
STR_AI_SETTINGS_RESET :{BLACK}Restableix
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
STR_AI_SETTINGS_START_DELAY :Número de dies per començar aquesta IA després de l'anterior (aproximadament): {ORANGE}{STRING}
STR_AI_SETTINGS_START_DELAY :Dies des de l'inici de la IA prèvia fins que s'inicia aquesta: {ORANGE}{STRING}
# Textfile window
@@ -4465,14 +4465,14 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}El senya
STR_DESKTOP_SHORTCUT_COMMENT :Un joc de simulació basat en Transport Tycoon Deluxe
# Translatable descriptions in media/baseset/*.ob* files
STR_BASEGRAPHICS_DOS_DESCRIPTION :Gràfics originals de Transport Tycoon Deluxe per a DOS.
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
STR_BASEGRAPHICS_WIN_DESCRIPTION :Gràfics originals de Transport Tycoon Deluxe per a Windows.
STR_BASESOUNDS_DOS_DESCRIPTION :Sons originals de Transport Tycoon Deluxe per a DOS.
STR_BASESOUNDS_WIN_DESCRIPTION :Sons originals de Transport Tycoon Deluxe per a Windows.
STR_BASESOUNDS_NONE_DESCRIPTION :Un joc de sons sense cap so.
STR_BASEMUSIC_WIN_DESCRIPTION :Música Original de Transport Tycoon Deluxe per a Windows.
STR_BASEMUSIC_NONE_DESCRIPTION :Un joc de música sense cap música.
STR_BASEGRAPHICS_DOS_DESCRIPTION :Gràfics originals del Transport Tycoon Deluxe pel DOS.
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
STR_BASEGRAPHICS_WIN_DESCRIPTION :Gràfics originals del Transport Tycoon Deluxe pel Windows.
STR_BASESOUNDS_DOS_DESCRIPTION :Sons originals del Transport Tycoon Deluxe pel DOS.
STR_BASESOUNDS_WIN_DESCRIPTION :Sons originals del Transport Tycoon Deluxe pel Windows.
STR_BASESOUNDS_NONE_DESCRIPTION :Una llista de sons buida.
STR_BASEMUSIC_WIN_DESCRIPTION :Música original del Transport Tycoon Deluxe pel Windows.
STR_BASEMUSIC_NONE_DESCRIPTION :Una llista de música sense cap peça.
##id 0x2000
# Town building names
@@ -4874,7 +4874,7 @@ STR_FORMAT_DEPOT_NAME_AIRCRAFT :Hangar de {STAT
STR_UNKNOWN_STATION :{G=Femenin}estació desconeguda
STR_DEFAULT_SIGN_NAME :{G=Femenin}Senyal
STR_COMPANY_SOMEONE :algú
STR_COMPANY_SOMEONE :Desconegut
STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
STR_SAVEGAME_NAME_SPECTATOR :{G=Masculin}Espectador, {1:STRING}
@@ -4969,3 +4969,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -229,7 +229,7 @@ STR_ABBREV_PASSENGERS :{TINY_FONT}PU
STR_ABBREV_COAL :{TINY_FONT}UG
STR_ABBREV_MAIL :{TINY_FONT}PT
STR_ABBREV_OIL :{TINY_FONT}NF
STR_ABBREV_LIVESTOCK :{TINY_FONT}
STR_ABBREV_LIVESTOCK :{TINY_FONT}ST
STR_ABBREV_GOODS :{TINY_FONT}RB
STR_ABBREV_GRAIN :{TINY_FONT}ŽT
STR_ABBREV_WOOD :{TINY_FONT}DV
@@ -325,8 +325,8 @@ STR_LIST_FILTER_OSKTITLE :{BLACK}Unesi zn
STR_LIST_FILTER_TOOLTIP :{BLACK}Unesite ključnu riječ kako bi filtrirali popis
STR_TOOLTIP_GROUP_ORDER :{BLACK}Odaberi naredbu za grupiranje
STR_TOOLTIP_SORT_ORDER :{BLACK}Izaberi način sortiranja (silazno/uzlazno)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Izaberi kriterij za sortiranje
STR_TOOLTIP_SORT_ORDER :{BLACK}Odaberi način sortiranja (silazno/uzlazno)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Odaberi kriterij za sortiranje
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Odaberi kriterij filtriranja
STR_BUTTON_SORT_BY :{BLACK}Sortiraj prema
STR_BUTTON_LOCATION :{BLACK}Lokacija
@@ -385,7 +385,7 @@ STR_SORT_BY_PROFIT_THIS_YEAR :Dobit ove godin
STR_SORT_BY_AGE :Godine
STR_SORT_BY_RELIABILITY :Pouzdanost
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Ukupna nosivost prema vrsti tereta
STR_SORT_BY_MAX_SPEED :Maksimalna brzina
STR_SORT_BY_MAX_SPEED :Najveća brzina
STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Vrijednost
STR_SORT_BY_LENGTH :Dužina
@@ -437,7 +437,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Izgradi
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Otvori alatnu traku za krajolik kako bi spustio/izdignuo zemlju, posadio drveće, itd.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Pokaži prozor za zvuk/glazbu
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Pokaži zadnju poruku/vijest, pokaži postavke poruka
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Podaci o zemlji, konzola, debug skripte, snimke ekrana, o OpenTTD-u
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Podaci o terenu, konzola, debugiranje skripte, snimke zaslona, o OpenTTD-u
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Promijeni alatne trake
# Extra tooltips for the scenario editor toolbar
@@ -570,7 +570,7 @@ STR_ABOUT_MENU_AI_DEBUG :Debugiranje UI-
STR_ABOUT_MENU_SCREENSHOT :Slika zaslona
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano do kraja na slici zaslona
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standardno zumiranje slike zaslona
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele mape
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele karte
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire
@@ -712,7 +712,7 @@ STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vozila:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Postaje:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. dobit:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. prihod:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Maks. prihod:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Najveći prihod:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Dostavljeno:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Teret:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
@@ -857,8 +857,8 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Prikaži
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Aktiviraj prikaz visinske karte
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Prikaži sve što nije vlasništvo tvrtke na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Prikaži sve vlasništvo tvrtke na karti
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Prikaži bez tereta na mapi
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Prikaži sve terete na mapi
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Nemoj pokazivati terete na karti
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Prikaži sve terete na karti
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Pokaži zadnju poruku ili vijest
@@ -1014,7 +1014,7 @@ STR_GAME_OPTIONS_CURRENCY_SEK :Švedska kruna
STR_GAME_OPTIONS_CURRENCY_TRY :Turska lira (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK :Slovačka kruna (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilski real (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK :estonska kruna (EEK)
STR_GAME_OPTIONS_CURRENCY_EEK :Estonska kruna (EEK)
STR_GAME_OPTIONS_CURRENCY_LTL :Litvanski Litas (LTL)
STR_GAME_OPTIONS_CURRENCY_KRW :Južnokorejski Won (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR :Južnoafrički Rand (ZAR)
@@ -1067,13 +1067,13 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Svakih 12 mjese
############ end of autosave dropdown
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Jezik
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Izaberi jezično sučelje
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Odaberi jezik sučelja
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli ekran
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi ovu kućicu kako bi igrao OpenTTD preko cijelog ekrana
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Cijeli zaslon
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Označi ovu kućicu kako bi igrao OpenTTD preko cijelog zaslona
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost ekrana
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Izaberi razlučivost ekrana
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Razlučivost zaslona
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Odaberi razlučivost zaslona
STR_GAME_OPTIONS_RESOLUTION_OTHER :ostalo
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja
@@ -1098,7 +1098,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} neis
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Dodatne informacije o setu osnovne glazbe
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Povlačenje liste podržanih rezolucija nije uspjelo
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Neuspješan prelazak na prikaz na cijelom ekranu
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Prikaz na cijelom zaslonu nije uspio
# Custom currency window
@@ -1126,11 +1126,11 @@ STR_CURRENCY_PREVIEW :{LTBLUE}Prikaz:
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 funti (£) u vašoj valuti
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Promijeni parametre proizvoljne valute
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maksimalan broj natjecatelja: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Najveći broj natjecatelja: {ORANGE}{COMMA}
STR_NONE :Ništa
STR_FUNDING_ONLY :Samo financiranje
STR_MINIMAL :Minimalno
STR_MINIMAL :Najmanje
STR_NUM_VERY_LOW :Vrlo nisko
STR_NUM_LOW :Nisko
STR_NUM_NORMAL :Normalno
@@ -1258,11 +1258,11 @@ STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Uključivanje n
STR_CONFIG_SETTING_CITY_APPROVAL :Stav gradske uprave prema restrukturiranju područja: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Odaberi koliko buka i ekološka šteta utječu na gradsku ocjenu pojedine tvrtke i na daljnja građevinska djelovanja u njihovim područjima
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Maksimalna visina mape: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Postavi maksimalnu dozvoljenu visinu planina na mapi
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Ne možete postavini maksimalnu visinu mape na ovu vijednost. Barem jedna planina na mapi je viša.
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti modeliranje zemlje ispod građevina, tračnica, itd.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje terena ispod građevina i pruga bez njihovog uklanjanja
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Najveća visina karte: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Postavi najveću dopuštenu visinu planina na karti
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Nije moguće postaviti najveću visinu karte na ovu vrijednost. Barem jedna planina na karti je viša.
STR_CONFIG_SETTING_AUTOSLOPE :Dopusti uređivanje krajolika ispod građevina, tračnica, itd.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Dopusti uređivanje krajolika ispod građevina i pruga bez njihovog uklanjanja
STR_CONFIG_SETTING_CATCHMENT :Dopusti realističnije veličine područja zahvaćanja: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Različiti dohvati za različite vrste stanica i zračnih luka
STR_CONFIG_SETTING_EXTRADYNAMITE :Dopusti rušenje više cesta, mostova i tunela u vlasništvu grada: {STRING}
@@ -1284,17 +1284,17 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Kosina nagiba p
STR_CONFIG_SETTING_FORBID_90_DEG :Zabrani vlakovima i brodovima skretanja pod 90 stupnjeva: {STRING}
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Okreti za 90 stupnjeva se događaju kada vodoravni dio pruge odmah nastavlja okomiti dio pruge na sljedećem polju, dakle čineći zaokret vlaka od 90 stupnjeva prelaskom ruba polja umjesto uobičajenih 45 stupnjeva kod drugih kombinacija pruge. Ovo se primjenjuje i na radijus okretanja brodova
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Dopusti spajanje postaja koje nisu izravno jedna do druge {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dozvoli dodavanje dijelova stanice bez direktog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+Klik dok se dodaju novi dijelovi
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Dopusti dodavanje dijelova stanice bez izravnog dodira s postojećim dijelovima. Potrebno pritisnuti Ctrl+klik dok se dodaju novi dijelovi
STR_CONFIG_SETTING_INFLATION :Inflacija: {STRING}
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Uključi inflaciju u ekonomiji, gdje troškovi rastu malo brže od plaćanja
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Najveća dužina mostova: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Najveća dužina za izgradnju mostova
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maksimalna visina mostova: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maksimalna visina za gradnju mostova
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Najveća visina mostova: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Najveća visina za gradnju mostova
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Najveća dužina tunela: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Najveća dužina za izgradnju tunela
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Ručna metoda izgradnje primarne industrije: {STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda financiranja primarnih industrija. "Ništa" znači da nije moguće financirati nijednu, "istraživanje" znači da je financiranje moguće ali da će se izgraditi na slučajno odabranom mjestu na mapi i da ne mora i uspjeti, "kao i druge industrije" znači da se primarne industrije mogu graditi kao i procesne industrije na bilo kojem mjestu
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metoda financiranja primarnih industrija. "Ništa" znači da nije moguće financirati nijednu, "istraživanje" znači da je financiranje moguće ali da će se izgraditi na slučajno odabranom mjestu na karti i da ne mora i uspjeti, "kao i druge industrije" znači da se primarne industrije mogu graditi kao i procesne industrije na bilo kojem mjestu
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Nijedna
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Kao i druge industrije
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Istraživanje
@@ -1319,7 +1319,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :kraja
STR_CONFIG_SETTING_AUTOSCROLL :Pomakni prozor kada je miš na rubu: {STRING}
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Kada je uključeno, prikazna polja će se početi pomicati kada se miš nalazi blizu ruba prozora
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Isključeno
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Glavno prikazno polje, samo prikaz na punom ekranu
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Glavno prikazno polje, samo prikaz na cijelom zaslonu
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Glavno prikazno polje
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Svako prikazno polje
STR_CONFIG_SETTING_BRIBE :Dopusti potkupljivanje lokalne samouprave: {STRING}
@@ -1371,7 +1371,7 @@ STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relativna staro
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} mjeseci prije
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} mjeseci nakon
STR_CONFIG_SETTING_AUTORENEW_MONEY :Minimum novca potrebnih za automatsko obnavljanje: {STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimalni iznos novca koji mora ostati u banci prije razmatranja automatske obnove vozila
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Najmanji iznos novca koji mora ostati u banci prije razmatranja automatske obnove vozila
STR_CONFIG_SETTING_ERRMSG_DURATION :Trajanje poruke s greškom: {STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Trajanje prikaza poruke s greškom u crvenom prozoru. Uzmite u obzir da se neke (kritične) poruke s greškom ne zatvaraju automatski nakon isteka ovog vremena, nego ih je potrebno zatvoriti ručno
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} sekundi
@@ -1379,12 +1379,12 @@ STR_CONFIG_SETTING_HOVER_DELAY :Prikaži pojaš
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Odgoda prije prikaza objašnjenja alata kada se miš postavi iznad nekog elementa sučelja. Alternativno, objašnjena alata se mogu vezati uz desnu tipku na mišu kada je ova vrijednost postavljena na 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Lebdi na {COMMA} milisekund{P 0 u i i}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Desni klik
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Pokaži broj stanovnika u oznaci imena grada: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Prikaži populaciju gradova u njihovim oznakama na mapi
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Prikaži broj stanovnika uz naziv grada: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Prikaži broj stanovnika uz nazive gradova na karti
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Debljina linija u grafikonima: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije u grafikonima. Tanja linija je preciznija za čitanje, deblja linija je lakša za vidjeti i boje su lakše za razabrati
STR_CONFIG_SETTING_LANDSCAPE :Teren: {STRING}
STR_CONFIG_SETTING_LANDSCAPE :Krajolik: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni definiraju osnovne scenarije za igru sa različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre dozvoljavaju detaljnije kontrole i postavke.
STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Originalni generator ovisi o baznom grafičkom setu i stvara fiksne oblike u terenu. TerraGenesis je generator baziran na Perlinu sa detaljnijim kontrolama i postavkama.
@@ -1394,10 +1394,10 @@ STR_CONFIG_SETTING_TERRAIN_TYPE :Vrsta terena: {
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Samo TerraGenesis) Brdovitost terena
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Gustoća industrija: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Odredite koliko će industrija biti stvoreno i kolika će količina biti održavana tijekom igre.
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova mape: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte se grade samo uz rubove mape odnosno na obali za otočne mape
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Najveća udaljenost rafinerija nafte od rubova karte: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinerije nafte grade se samo uz rubove karte odnosno na obali za otočne karte
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Visina linije snijega: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Upravljajte na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Odredi na kojoj visini počinje snijeg u subarktičkoj klimi. Snijeg također utječe na stvaranje industrija i preduvjeta za rast gradova.
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Grubost terena: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Samo TerraGenesis) Odaberite učestalost brda: Blaži tereni imaju rjeđa ali raširenija brda. Teži tereni imaju više brda koja bi mogla izgledati kao da se ponavljaju.
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Vrlo glatko
@@ -1405,11 +1405,11 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Glatko
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Grubo
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Vrlo grubo
STR_CONFIG_SETTING_VARIETY :Raspodjela raznolikosti: {STRING}
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(Samo TerraGenesis) Upravljajte da li će mapa sadržati i planinska i ravna područja. Pošto ovo samo radi mapu ravnijom, druge postavke bi trebali biti podešene na planinske.
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(Samo TerraGenesis) Odredite hoće li karta sadržavati i planinska i ravna područja. Kako ovo čini kartu još ravnijom, ostale bi postavke trebale biti postavljene na planinske.
STR_CONFIG_SETTING_RIVER_AMOUNT :Količina rijeka: {STRING}
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :Odaberite koliko rijeka želite stvoriti
STR_CONFIG_SETTING_TREE_PLACER :Algoritam za sađenje drveća: {STRING}
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Odaberite raspored drveća na mapi: 'Original' sadi drveće ravnomjerno raspoređeno, 'Napredno' ih sadi u skupinama.
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Odaberite raspored drveća na karti: 'Original' sadi drveće ravnomjerno raspoređeno, 'Napredno' ih sadi u skupinama.
STR_CONFIG_SETTING_TREE_PLACER_NONE :Nijedan
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Izvorni
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Unaprijeđen
@@ -1418,7 +1418,7 @@ STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Odaberite stran
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotacija visinske karte: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Obrnuto od smjera kazaljke na satu
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :U smjeru kazaljke na satu
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Visinski nivo koji ravna mapa u scenariju dobiva: {STRING}
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Razina visine za scenarije s ravnim terenom: {STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Jedno ili više polja na sjevernom rubu nisu prazne
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Jedno ili više polja na jednom od rubova nije voda
@@ -1429,14 +1429,14 @@ STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Servisiraj heli
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Poveži alatnu traku za krajolik s alatnim trakama za željeznicu/ceste/vodu/zračne luke: {STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :Kada se otvara alatna traka za građenje neke vrste transporta, istodobno se otvara i alatna traka za uređivanje terena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Boja polja korištena na maloj karti: {STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na maloj mapi
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na maloj karti
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :{G=female}Zelena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=female}Tamno zelena
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=female}Ljubičasta
STR_CONFIG_SETTING_REVERSE_SCROLLING :Promijeni smjer klizanja: {STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja mape sa desnom tipkom na mišu. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče mapu
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja karte desnim gumbom miša. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče kartu
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glatko klizanje kroz mini pogled: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontroliraj kako se glavni prikaz pomiče na neku lokaciju kada se klikne na malu mapu ili kada se izda naredba za pomicanje na određeni objekt na mapi. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz odmah preskoči na ciljnu lokaciju
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Odredi kako se glavni prikaz pomiče na određeno mjesto kada se klikne na malu kartu ili kada se izda naredba za pomicanje na određeni objekt na karti. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz izravno skače na ciljnu lokaciju
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaži mjerni naputak prilikom korištenja raznih alata za izgradnju: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Prikaži udaljenost u poljima i visinsku razliku kod povlačenja prilikom gradnje
STR_CONFIG_SETTING_LIVERIES :Pokaži specifične livreje prema tipu vozila: {STRING}
@@ -1453,8 +1453,8 @@ STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Kliži kartom
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Isključeno
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Brzina kotačića za klizanje: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Kontroliraj osjetljivost pomicanja kotačićima miša
STR_CONFIG_SETTING_OSK_ACTIVATION :Tipkovnica na ekranu: {STRING}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Odaberi metodu otvaranja tipkovnice na ekranu za unošenje teksta u polja korištenjem samo pokazujući uređaj. Ovo je namijenjeno malim uređajima bez prave tipkovnice
STR_CONFIG_SETTING_OSK_ACTIVATION :Tipkovnica na zaslonu: {STRING}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Odaberi način uporabe tipkovnice na zaslonu za unos teksta u polja korištenjem samo pokazivača. Ovo je namijenjeno malim uređajima bez fizičke tipkovnice.
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Isključeno
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dvostruki klik
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Jedan klik (kada je usredotočen)
@@ -1467,7 +1467,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Isključeno
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrolanje lijevim klikom: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje mape povlačenjem sa lijevom tipkom miša. Ovo je posebno korisno kada se koristi ekran na dodir za pomicanje
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje karte povlačenjem pomoću lijevog gumba miša. Ovo je posebno korisno kada se koristi zaslon osjetljiv na dodir
STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre
@@ -1488,8 +1488,8 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Sve osim akcija
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Sve akcije
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Koristi grupe u listi vozila: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Uključi korištenje naprednih lista vozila za grupiranje vozila
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje utovara: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi da li će prikazivači utovara biti prikazani iznad vozila koja se utovaruju ili iznad vozila koja se istovaruju
STR_CONFIG_SETTING_LOADING_INDICATORS :Koristi pokazatelje ukrcaja: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Odaberi hoće li oznake za ukrcaj biti prikazane iznad vozila koja se ukrcavaju ili iskrcavaju
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Pokaži vozni red u otkucajima rađe nego u danima: {STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Prikaži trajanje putovanja u voznim redovima u otkucajima igre umjesto u danima
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Pokaži dolaske i odlaske u voznim redovima: {STRING}
@@ -1527,13 +1527,13 @@ STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Sviraj zvučne
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Isključi gradnju infrastrukture kada odgovarajuća vozila nisu dostupna: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Kada je uključeno, infrastruktura je dostupna samo ako su dostupna i vozila za nju, sprečavajući trošenje vremena i novca na neupotrebljivu infrastrukturu
STR_CONFIG_SETTING_MAX_TRAINS :Maksimalni broj vlakova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :Najveći broj vlakova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Najveći broj vlakova koje tvrtka može imati
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maksimalni broj cestovnih vozila po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Najveći broj cestovnih vozila po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Najveći broj cestovnih vozila koje tvrtka može imati
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maksimalni broj zrakoplova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :Najveći broj zrakoplova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Najveći broj zrakoplova koje tvrtka može imati
STR_CONFIG_SETTING_MAX_SHIPS :Maksimalni broj brodova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :Najveći broj brodova po tvrtki: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Najveći broj brodova koje tvrtka može imati
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Isključi vlakove za računalo: {STRING}
@@ -1553,11 +1553,11 @@ STR_CONFIG_SETTING_AI_PROFILE_HARD :Teško
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Dopusti UI u mrežnoj igri: {STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Dopusti UI računalnim-igračima da sudjeluju u igrama za više igrača
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#op-kodova prije suspendiranja skripti: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#op-kodova prije prekida skripte: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Najveći broj računalnih koraka koje skripta može poduzeti u jednom krugu
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Servisni su intervali u postotcima: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi da li će se servisiranje vozila pokrenuti nakon isteka vremena od zadnjeg servisa ili padom pouzdanosti za određenu vrijednost od najveće pouzdanosti
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi hoće li servis vozila potaknuti količina vremana koja je prošla od zadnjeg servisa ili postotni pad u odnosu na najveću pouzdanost
STR_CONFIG_SETTING_SERVINT_TRAINS :Zadani interval servisiranja za vlakove: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Postavi osnovni interval servisa za nova pružna vozila, ako nije postavljen drugi specifični interval za određeno vozilo
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dan{P 0 "" a a}/%
@@ -1617,7 +1617,7 @@ STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi tečnu
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kada je uključeno, promjene u industrijskoj proizvodnji su češće ali u manjim rasponima. Ova postavka obično nema efekta ukoliko su industrije postavljene iz nekog NewGRF-a
STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kada je uključeno, dopušta se kupnja i prodaja dionica tvrtki. Dionice će postati dostupne samo za tvrtke određene starosti
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Postotak profita za dionicu koji se plaća kod sistema feeder-a: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Postotak dobiti za dionicu koji se plaća kod sustava feedera: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Postotak prihoda koji će biti predan srednjim dionicama prijevoza feeder sustavima, daje više kontrole nad prihodima
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Kod povlačenja, postavi signale svakih: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Postavi razmak između signala koji će se graditi do sljedeće prepreke (signal, raskrižje), ukoliko se signali povlače
@@ -1647,7 +1647,7 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 mreža
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 mreža
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Nasumično
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Gradovi mogu graditi ceste: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dozvoli gradovima građenje cesta za rast i širenje. Isključi za sprečavanje da gradske vlasti same grade ceste
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dopusti gradovima građenje cesta u svrhu rasta. Isključi za sprečavanje gradskih vlasti u samostalnoj gradnji cesta
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze
STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING}
@@ -1665,9 +1665,9 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Samo u kišnim
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Posvuda
STR_CONFIG_SETTING_TOOLBAR_POS :Položaj glavne alatne trake: {STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Vodoravna pozicija glavne alatne trake na vrhu ekrana
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Vodoravna pozicija glavne alatne trake na vrhu zaslona
STR_CONFIG_SETTING_STATUSBAR_POS :Pozicija status trake: {STRING}
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Vodoravna pozicija statusne trake na dnu ekrana
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Vodoravna pozicija statusne trake na dnu zaslona
STR_CONFIG_SETTING_SNAP_RADIUS :Radius zahvata prozora: {STRING}
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Razmak između prozora prije nego se pomicani prozor automatski poravna sa drugima prozorima u blizini
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} piksela
@@ -1709,7 +1709,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrično
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetrično
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Način distribucije za putnike: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"Simetrično" znači da će se otprilike isti broj putnika slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljni brojevi putnika slati u oba smjera. "Ručno" znači da se distribucija za putnike neće vršiti automatski.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije poštu: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije pošte: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Simetrično" znači da će se otprilike ista količina pošte slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine pošte slati u oba smjera. "Ručno" znači da se distribucija neće vršiti automatski.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Način distribucije za OKLOPLJENU klasu tereta: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži vrijednosnice u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke vrijednosnice natrag prema izvorišnoj banci.
@@ -1775,7 +1775,7 @@ STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Fizika
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Rutanje
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Ograničenja
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Katastrofe / nesreće
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Generacija svijeta
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Stvaranje svijeta
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Okoliš
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Vlasti
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Gradovi
@@ -1809,13 +1809,13 @@ STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... igno
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :nije pronađeno
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :nesigurno za statičku uporabu
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :sistemski NewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :nekompatibilno sa ovom verzijom OpenTTD-a
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :neusklađeno s ovom verzijom OpenTTD-a
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :nepoznat
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... nivo sažimanja '{STRING}' nije važeći
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... format snimljene igre '{STRING}' nije dostupan. Vraćam u '{STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Grafički set '{STRING}': nije pronađen
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... zaobilazim Osnovni Zvukovni set '{STRING}': nije pronađen
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... zaobilazim Osnovni Muzički set '{STRING}': nije pronađen
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... zaobilazim Osnovni glazbeni set '{STRING}': nije pronađen
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Nedostaje memorije
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Dodjeljivanje {BYTES} predmemorije spriteova nije uspjelo. Predmemorija spriteova je smanjena na {BYTES}. Ovo će smanjiti performanse OpenTTD-a. Za smanjivanje potreba memorije you možete pokušati isključiti 32bpp grafiku i/ili razine zumiranja.
@@ -1842,7 +1842,7 @@ STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Učitaj
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Pokreni novu igru, koristeći visinsku kartu kao krajolik
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Započni novu igru koristeći proizvoljni scenarij
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Izradi proizvoljni igrački svijet/scenarij
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Pokreni igru sa više igrača
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Pokreni igru s više igrača
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Odaberi 'blagi' stil krajolika
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Odaberi 'subarktički' stil krajolika
@@ -1891,8 +1891,8 @@ STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Igraj k
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magični buldožer (uklanja industrije, nepokretne objekte): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tuneli se mogu ukrštavati međusobno: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Veliki avioni se ne će rušiti (često) na malim zračnim lukama: {ORANGE} {STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Uredi maksimalnu visinu mape: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Uredi maksimalnu visinu planina na mapi
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Uredi najveću visinu karte: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Uredi najveću visinu planina na karti
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Blagi krajolik
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Subarktički krajolik
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Suptropski krajolik
@@ -1909,9 +1909,9 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Pokaži
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Pokaži sheme boja za cestovno vozilo
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Pokaži sheme boja za brod
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Pokaži sheme boja za zrakoplov
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Izaberi primarnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Odaberi primarnu boju za odabranu shemu. Ctrl+klik odabire tu boju za sve sheme.
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Odaberi sekundardnu boju za odabranu shemu. Ctrl+Klik odabire tu boju za sve sheme.
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Izaberi shemu boja za promjenu, ili višestruke sheme pomoću Ctrl+klik. Klikni na kućicu kako bi odredio uporabu sheme
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Odaberi shemu boja za promjenu, ili višestruke sheme pomoću Ctrl+klik. Klikni na kućicu kako bi odredio uporabu sheme
STR_LIVERY_DEFAULT :Standardna boja
STR_LIVERY_STEAM :Parna lokomotiva
@@ -1962,12 +1962,12 @@ STR_FACE_FACECODE_CAPTION :{WHITE}Pogledaj
STR_FACE_FACECODE_SET :{WHITE}Novi kod za broj igračevog lica je postavljen
STR_FACE_FACECODE_ERR :{WHITE}Nemoguće namjestiti broj predsjednikovog lica - mora biti broj između 0 and 4,294,967,295!
STR_FACE_SAVE :{BLACK}Spremi
STR_FACE_SAVE_TOOLTIP :{BLACK}Izaberi omiljeno lice
STR_FACE_SAVE_TOOLTIP :{BLACK}Spremi omiljeno lice
STR_FACE_SAVE_DONE :{WHITE}Ovo lice bit će spremljeno kao tvoje omiljeno u OpenTTD konfiguracijsku datoteku.
STR_FACE_EUROPEAN :{BLACK}Europljanin
STR_FACE_SELECT_EUROPEAN :{BLACK}Izaberi europska lica
STR_FACE_SELECT_EUROPEAN :{BLACK}Odaberi europska lica
STR_FACE_AFRICAN :{BLACK}Afrikanac
STR_FACE_SELECT_AFRICAN :{BLACK}Izaberi afrička lica
STR_FACE_SELECT_AFRICAN :{BLACK}Odaberi afrička lica
STR_FACE_YES :Da
STR_FACE_NO :Ne
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Uključi brkove ili naušnicu
@@ -2020,7 +2020,7 @@ STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Jezik, v
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Klikni na igru s popisa kako bi ju odabrao
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Poslužitelj kojemu si zadnji put pristupio:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi izabrao poslužitelj koji si igrao zadnji put
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klikni kako bi odabrao poslužitelj koji si igrao zadnji put
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO O IGRI
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Klijenti: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
@@ -2062,13 +2062,13 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Zaštiti
STR_NETWORK_START_SERVER_UNADVERTISED :Ne
STR_NETWORK_START_SERVER_ADVERTISED :Da
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} klijen{P t ta ata}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Maksimalni broj klijenata:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Izaberi maksimalan broj klijenata. Ne moraju sva mjesta biti popunjena.
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Najveći broj klijenata:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Odaberi najveći broj klijenata. Ne moraju sva mjesta biti popunjena.
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} tvrtk{P a e i}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Maksimalni broj tvrtki:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Najveći broj tvrtki:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj tvrtki
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} gledatelj{P "" a a}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimalni broj promatrača:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Najveći broj promatrača:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Ograniči poslužitelj na određeni broj gledatelja
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Jezik kojim se govori:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Drugi igrači znat će kojim se jezikom govori na poslužitelju
@@ -2294,16 +2294,16 @@ STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Vrsta sa
STR_CONTENT_NAME_CAPTION :{BLACK}Ime
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Ime sadržaja
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Kliknite na liniju kako bi vidjeli detalje{}Kliknite na kućicu kako bi ju označili za preuzimanje
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Izaberi sve
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Odaberi sve
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj za preuzimanje
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Izaberi nadogradnje
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Odaberi nadogradnje
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji je nadogradnja postojećem sadržaju kako bi ga preuzeo
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Odznači sve
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Označi sav sadržaj koji se ne preuzima
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Pretraži vanjske web stranice
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Traženje sadržaja nije dostupno u OpenTTD-ovom servisu za sadržaje za web stranice koje nisu pridružene OpenTTD-u
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Napuštate OpenTTD!
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Pravila i uvjeti za preuzimanje sadržaja sa vanjskih web stranica variraju.{}Morate pogledati vanjske stranice za upute kako instalirati sadržaj u OpenTTD.{}Da li želite nastaviti?
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Pravila i uvjeti preuzimanja sadržaja s vanjskih internetskih stranica variraju.{}Morate pogledati vanjske stranice za upute kako instalirati sadržaj u OpenTTD.{}Želite li nastaviti?
STR_CONTENT_FILTER_TITLE :{BLACK}Ime/Tag filter:
STR_CONTENT_OPEN_URL :{BLACK}Posjetite web-stranicu
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Posjetite web-stranicu za ovaj sadržaj
@@ -2335,7 +2335,7 @@ STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :UI
STR_CONTENT_TYPE_AI_LIBRARY :Zbirka UI
STR_CONTENT_TYPE_SCENARIO :Scenarij
STR_CONTENT_TYPE_HEIGHTMAP :Visinska mapa
STR_CONTENT_TYPE_HEIGHTMAP :Visinska karta
STR_CONTENT_TYPE_BASE_SOUNDS :Osnovni zvukovi
STR_CONTENT_TYPE_BASE_MUSIC :Osnovna glazba
STR_CONTENT_TYPE_GAME_SCRIPT :Skripta igre
@@ -2343,7 +2343,7 @@ STR_CONTENT_TYPE_GS_LIBRARY :GS knjižnica
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Preuzimanje sadržaja
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Zahtjevanje datoteka
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Dohvaćanje datoteka...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Trenutno preuzimam {STRING} ({NUM} of {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Preuzimanje završeno
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} od {BYTES} preuzeto ({NUM} %)
@@ -2356,7 +2356,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... dato
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Nije moguća dekompresija preuzete datoteke
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Nedostaje grafika
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD treba grafiku za funkcioniranje ali nijedna nije pronađena. Da li dozvoljavate da OpenTTD preuzme i instalira potrebne grafike?
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD zahtijeva grafičke datoteke za rad, ali ništa nije pronađeno. Dopuštate li preuzimanje i instalaciju potrebne grafike?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Da, preuzmi grafike
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, izađi iz OpenTTD-a
@@ -2493,7 +2493,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Izgradi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Izgradi spremište tramvajskih vozila (za kupnju i servisiranje vozila). Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Izgradi autobusnu postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Izgradi putničku tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradi pretovarni kamionski terminal. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Izgradi prekrcajni kamionski terminal. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Izgradi teretnu tramvajsku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktiviraj/deaktiviraj jednosmjerne ceste
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Izgradi cestovni most. Shift mijenja prikaz građenje/procjena troškova.
@@ -2638,7 +2638,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Nasumič
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Financiraj novu industriju
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Izaberi prikladnu industriju s ovog popisa
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Odaberi prikladnu industriju s ovog popisa
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Brojne nasumične industrije
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Popuni kartu nasumce smještenim industrijama
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cijena: {YELLOW}{CURRENCY_LONG}
@@ -2657,7 +2657,7 @@ STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Prikaži slijed
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Prikaži industrije koje dobavljaju i primaju teret
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Poveznica na malu mapu
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Odaberi prikazane industrije također i na maloj mapi
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Odaberi prikazane industrije i na maloj karti
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Odaberi teret
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Odaberi teret koji želiš prikazati
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Odaberi industriju
@@ -2783,7 +2783,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana
STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD tim
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD tim
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru
@@ -2818,9 +2818,9 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Broj gradova:
STR_MAPGEN_DATE :{BLACK}Datum:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Broj industrija:
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Maksimalna visina mape:
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Povećaj maksimalnu visinu planina na mapi za jedan
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Smanji maksimalnu visinu planina na mapi za jedan
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Najveća visina karte:
STR_MAPGEN_MAX_HEIGHTLEVEL_UP :{BLACK}Povećaj za jedan najveću visinu planina na karti
STR_MAPGEN_MAX_HEIGHTLEVEL_DOWN :{BLACK}Smanji za jedan najveću visinu planina na karti
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Visina linije snijega
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Pomakni visinu linije snijega za jedan gore
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Pomakni visinu linije snijega za jedan dolje
@@ -2850,7 +2850,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Ime visi
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Veličina:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Promijeni maksimalnu visinu mape
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Promijeni najveću visinu karte
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Promijeni visinu linije snijega
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Promijeni početnu godinu
@@ -2894,7 +2894,7 @@ STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Spremi z
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Spremi trenutni popis kao zadano postavljanje
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Upiši ime zadanog postavljanja
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Obriši zadano postavljanje
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno izabrano zadano postavljanje
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Obriši trenutno odabrano zadano postavljanje
STR_NEWGRF_SETTINGS_ADD :{BLACK}Dodaj
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Dodaj odabrane NewGRF datoteke u svoju konfiguraciju
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Ponovno skeniraj datoteke
@@ -2912,7 +2912,7 @@ STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Popis in
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Postavi parametre
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Prikaži parametre
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Aktiviraj paletu
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu izabranog NewGRF-a.{}Učini ovo kada grafike iz ovog NewGRF-a izgledaju ljubičasto tijekom igre.
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Prilagodi paletu odabranog NewGRF-a.{}Učini ovo kada grafike iz ovog NewGRF-a izgledaju ljubičasto tijekom igre.
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Potvrdi promjene
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Pronađi nedostajeći sadržaj online
@@ -2970,13 +2970,13 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Otiđi n
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodni sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i {BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na prvi prebaci na zadnjeg
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog spritea. Poravnjanje se ignorira kod crtanja ovog spritea.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake. Ctrl+Click za micanje po 8 jedinica odjednom.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Poništi relativne
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Poništi trenutne relativne pomake
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Apsolutni)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X pomak: {NUM}, Y pomak: {NUM} (Relativni)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Odaberi sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Odaberi sprite od bilo gdje na ekranu
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Odaberi bilo koji sprite na zaslonu
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Otiđi na sprite
@@ -2985,7 +2985,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozorenje: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Greška: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Kobno: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Dogodila se kobna pogreška u NewGRF-u: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Dogodila se kobna pogreška u NewGRF-u:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} neće raditi sa TTDPatch verzijom prijavljenom u OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je za {STRING} verziju TTD-a.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je napravljen da se koristi sa {STRING}
@@ -3023,9 +3023,9 @@ STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Odpauzir
# NewGRF status
STR_NEWGRF_LIST_NONE :Nijedan
STR_NEWGRF_LIST_ALL_FOUND :Svi fajlovi prisutni
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Pronađeni kompatibilni fajlovi
STR_NEWGRF_LIST_MISSING :{RED}Nedostaju fajlovi
STR_NEWGRF_LIST_ALL_FOUND :Sve datoteke prisutne
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Pronađene kompatibilne datoteke
STR_NEWGRF_LIST_MISSING :{RED}Nedostaju datoteke
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
@@ -3078,8 +3078,8 @@ STR_TOWN_POPULATION :{BLACK}Svjetsko
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metropola)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Stanovništvo: {ORANGE}{COMMA}{BLACK} Kuće: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Putnika prošli mjesec: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Pošte prošli mjesec: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Potrebno tereta za rast grada:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} potrebno
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} potrebno zimi
@@ -3089,7 +3089,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan (financirano)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Grad {RED}ne{BLACK} raste
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} najviše: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju grada. Ctrl+klik otvara novi prozor sa lokacijom grada
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Lokalna samouprava
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Pokaži informacije o lokalnoj samoupravi
@@ -3296,7 +3296,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN
STR_FINANCES_TOTAL_CAPTION :{WHITE}Ukupno:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bankovna bilanca
STR_FINANCES_LOAN_TITLE :{WHITE}Zajam
STR_FINANCES_MAX_LOAN :{WHITE}Maksimalni kredit: {BLACK}{CURRENCY_LONG}
STR_FINANCES_MAX_LOAN :{WHITE}Najveći zajam: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pozajmi {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Povećaj iznos zajma. Ctrl+klik posuđuje najveći mogući iznos
@@ -3452,7 +3452,7 @@ STR_GROUP_RENAME_TOOLTIP :{BLACK}Preimenu
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klikni kako bi zaštitio ovu grupu od globalne automatske zamjene
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Izbriši grupu
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Da li ste sigurni da želite izbrisati ovu grupu i sve njene podgrupe?
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Jeste li sigurni da želite izbrisati ovu grupu i sve njene podgrupe?
STR_GROUP_ADD_SHARED_VEHICLE :Dodaj dijeljena vozila
STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozila
@@ -3479,7 +3479,7 @@ STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Trošak
STR_PURCHASE_INFO_CAPACITY :{BLACK}Nosivost: {GOLD}{CARGO_LONG}{STRING}
STR_PURCHASE_INFO_REFITTABLE :(prenamjenjiv)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Dizajnirano: {GOLD}{NUM}{BLACK} Životni vijek: {GOLD}{COMMA} godina
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Maks. pouzdanost: {GOLD}{COMMA}%
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Najveća pouzdanost: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Cijena: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Težina: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Trošak: {GOLD}{CURRENCY_LONG}{BLACK} Brzina: {GOLD}{VELOCITY}
@@ -3488,7 +3488,7 @@ STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK} Pokretn
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Prenamjenjivo u: {GOLD}{STRING}
STR_PURCHASE_INFO_ALL_TYPES :Sve vrste tereta
STR_PURCHASE_INFO_ALL_BUT :Sve osim {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK} Maks. vučni napor: {GOLD}{FORCE}
STR_PURCHASE_INFO_MAX_TE :{BLACK} Najveća vučna sila: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Domet: {GOLD}{COMMA} polja
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Popis vlakova za odabir. Klikni na vozilo za informacije. Ctrl+klik za uključivanje ili isključivanje prikaza vrste vozila
@@ -3640,7 +3640,7 @@ STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Stupac s
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Dostupna vozila
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Stupac sa vozilima dostupnim za zamjenjivanje
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Izaberi vrstu motora koju želiš zamijeniti
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Odaberi vrstu motora koju želiš zamijeniti
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Odaberite novu vrstu lokomotive koji želite koristiti umjesto lijevo odabrane vrste lokomotive
STR_REPLACE_VEHICLES_START :{BLACK}Počni zamijenjivati vozila
@@ -3712,7 +3712,7 @@ STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja zrakoplova - pritisni za zaustavljanje/pokretanje zrakoplova. Ctrl+klik za odlazak do odredišta.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Utovar / Istovar
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Ukrcaj / Iskrcaj
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Odlazeći
STR_VEHICLE_STATUS_CRASHED :{RED}Slupan!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Pokvareno
@@ -3748,10 +3748,10 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Godine:
STR_VEHICLE_INFO_AGE :{COMMA} godin{P a e a} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polja
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Maks. brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polj{P e a a}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Najveća vučna sila: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Dobit ove godine: {LTBLUE}{CURRENCY_LONG} (prošle godine: {CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Pouzdanost: {LTBLUE}{COMMA}% {BLACK}Broj kvarova od posljednjeg servisa: {LTBLUE}{COMMA}
@@ -3863,7 +3863,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Promijen
STR_ORDER_REFIT :{BLACK}Prenamijeni
STR_ORDER_REFIT_TOOLTIP :{BLACK}Odaberi vrstu tereta za prenamijenu u ovoj naredbi. Ctrl+klik kako bi uklonio naputak za prenamjenu
STR_ORDER_REFIT_AUTO :{BLACK}Auto-remont na postaji
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+Click za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Odaberi za koji tip tereta odraditi auto-remont. Ctrl+klik za micanje remontnih uputa. Auto-remont će se odraditi samo ako ga vozilo dopušta.
STR_ORDER_DROP_REFIT_AUTO :Popravljen teret
STR_ORDER_DROP_REFIT_AUTO_ANY :Dostupni teret
@@ -3878,7 +3878,7 @@ STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Podaci v
# Conditional order variables, must follow order of OrderConditionVariable enum
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Postotak ukrcaja
STR_ORDER_CONDITIONAL_RELIABILITY :Pouzdanost
STR_ORDER_CONDITIONAL_MAX_SPEED :Maksimalna brzina
STR_ORDER_CONDITIONAL_MAX_SPEED :Najveća brzina
STR_ORDER_CONDITIONAL_AGE :Starost vozila (godine)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Treba servis
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Uvijek
@@ -4022,10 +4022,10 @@ STR_TIMETABLE_CLEAR_TIME :{BLACK}Obriši
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Obriši vrijeme potrebno za označenu naredbu
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Izmijeni limit brzine
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Izmijeni maksimalnu putnu brzinu za označenu naredbu
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Promijeni najveću putnu brzinu označene naredbe
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Izbriši limit brzine
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Izbriši maksimalnu putnu brzinu za označenu naredbu
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Obriši najveću putnu brzinu za označenu naredbu
STR_TIMETABLE_RESET_LATENESS :{BLACK}Poništi brojač kašnjenja
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Resetiraj brojač kašnjenja, kako bi vozilo stiglo na vrijeme
@@ -4096,7 +4096,7 @@ STR_AI_CONFIG_CHANGE_AI :UI
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Skripta Igre
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Učitaj drugu skriptu
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfiguriraj
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfiguriraj parametre izabrane skripte
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Prilagodi parametre odabrane skripte
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Dostupno {STRING}
@@ -4109,7 +4109,7 @@ STR_AI_LIST_VERSION :{LTBLUE}Verzija
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{STRING}
STR_AI_LIST_ACCEPT :{BLACK}Prihvati
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi posvijetljenu skriptu
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Odaberi označenu skriptu
STR_AI_LIST_CANCEL :{BLACK}Odustani
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Nemoj mijenjati skriptu
@@ -4175,7 +4175,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Igra je bila spremljena u verziji bez podrške za tramvaje. Svi tramvaji su uklonjeni.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje mape prekinuto...{}... ne postoje pogodne lokacije za gradove
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generiranje karte prekinuto...{}... ne postoje pogodne lokacije za gradove
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... u ovom scenariju nema gradova
STR_ERROR_PNGMAP :{WHITE}Nije moguće učitati krajolik iz PNG-a...
@@ -4189,14 +4189,14 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ne m
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... slika je prevelika
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veličini
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prekomjerna promjena veličine karte nije preporučena. Nastaviti sa kreiranjem?
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Pretjerana promjena veličine karte nije preporučena. Nastaviti sa stvaranjem?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Pronađen je samo sigurnosni zvučni sustav. Ako želite zvukove, instalirajte set zvukova kroz sustav za preuzimanje sadržaja.
# Screenshot related messages
STR_WARNING_SCREENSHOT_SIZE_CAPTION :{WHITE}Velika slika
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Slika će imati rezoluciju od {COMMA} x {COMMA} piksela. Slikanje može potrajati. Da li želite nastaviti?
STR_WARNING_SCREENSHOT_SIZE_MESSAGE :{YELLOW}Slika će imati rezoluciju od {COMMA} x {COMMA} piksela. Slikanje može potrajati. Želite li nastaviti?
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika zaslona uspješno spremljena kao '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika zaslona nije uspjela!
@@ -4291,7 +4291,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... mogu
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... moguće graditi samo ispod razine snijega
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Nije bilo odgovarajućih mjesta za '{STRING}' industrije
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Izmijenite parametre za generaciju mape kako bi dobili bolju mapu
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Promijeni parametre stvaranja karte kako biste dobili bolju kartu
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Ovdje nije moguće izgraditi željezničku postaju...
@@ -4385,7 +4385,7 @@ STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Najprije
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nije prikladno za želježnicku prugu
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprije je potrebno ukloniti željezničku prugu
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Pružni prijelazi nisu dozvoljeni za ovu vrstu pruge
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Pružni prijelazi nisu dopušteni za ovu vrstu pruge
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Ovdje nije moguće postaviti signale...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Ovdje nije moguće izgraditi željezničke tračnice...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Nije moguće ukloniti željezničku prugu odavde...
@@ -4433,7 +4433,7 @@ STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}Most je
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Početak i kraj moraju biti u ravnini
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... oba kraja mosta moraju biti na zemlji
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... predugačak most
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Most bi završio izvan mape
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Most bi završio izvan karte
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Ovdje nije moguće izgraditi tunel...
@@ -4566,8 +4566,8 @@ STR_BASEGRAPHICS_WIN_DESCRIPTION :Originalna graf
STR_BASESOUNDS_DOS_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
STR_BASESOUNDS_WIN_DESCRIPTION :Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
STR_BASESOUNDS_NONE_DESCRIPTION :Zvučni paket bez ikakvih zvukova.
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
STR_BASEMUSIC_NONE_DESCRIPTION :Muzički paket bez ikakve muzike.
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
STR_BASEMUSIC_NONE_DESCRIPTION :Glazbeni paket bez ikakve glazbe.
##id 0x2000
# Town building names
@@ -5101,3 +5101,35 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Udžbenik
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Prikaži legendu mape / opis simbola na mapi
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Okomita alatna traka
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Glavna alatna traka je podijeljena na dvije okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Veličina tipki
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Veličina svih elemenata korisničkog sučelja
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Veličina fonta
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Veličina svih fontova u igri
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Potvrdi akcije
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Prikaži dijalog potvrde pri gradnji cesta i stanica
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 8 bitova po pikselu, ovaj način podržava animaciju vode
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 16 bitova po pikselu, za ovo treba restart, ovaj način ne podržava animaciju vode
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 24 bita po pikselu, ovaj način podržava animaciju vode
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zatvori sve otvorene prozore (osim zakačenih)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Pritisnuti za procjenu troškova izvođenja neke akcije
STR_TABLET_CTRL_TOOLTIP :{BLACK}Koristiti za sve akcije za koje se koristi tipka "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Videi za učenje
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Otvori prikazivač videa za gledanje videa za učenje
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Građenje cesta i stanica, kupnja vozila
STR_TUTORIAL_RAILWAYS :{BLACK}Pruge i vlakovi
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Cestovna vozila
STR_TUTORIAL_SHIPS :{BLACK}Brodovi i dokovi
STR_TUTORIAL_CARGO :{BLACK}Vrste tereta
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Učitaj sa mreže
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Učitaj igru sa mrežne pohrane podataka
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Spremi na mrežu
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Spremi igru na mrežnu pohranu podataka

View File

@@ -35,14 +35,14 @@ STR_CARGO_PLURAL_PASSENGERS.big :Cestující
STR_CARGO_PLURAL_COAL :Uhlí
STR_CARGO_PLURAL_COAL.big :Uhlí
STR_CARGO_PLURAL_MAIL :{G=f}Pošta
STR_CARGO_PLURAL_MAIL.nom :{G=f}pošta
STR_CARGO_PLURAL_MAIL.gen :{G=f}pošty
STR_CARGO_PLURAL_MAIL.dat :{G=f}poštu
STR_CARGO_PLURAL_MAIL.acc :{G=f}poštu
STR_CARGO_PLURAL_MAIL.loc :{G=f}poště
STR_CARGO_PLURAL_MAIL.ins :{G=f}poštou
STR_CARGO_PLURAL_MAIL.nom :pošta
STR_CARGO_PLURAL_MAIL.gen :pošty
STR_CARGO_PLURAL_MAIL.dat :poštu
STR_CARGO_PLURAL_MAIL.acc :poštu
STR_CARGO_PLURAL_MAIL.loc :poště
STR_CARGO_PLURAL_MAIL.ins :poštou
STR_CARGO_PLURAL_MAIL.big :Pošta
STR_CARGO_PLURAL_MAIL.small :{G=f}pošta
STR_CARGO_PLURAL_MAIL.small :pošta
STR_CARGO_PLURAL_OIL :Ropa
STR_CARGO_PLURAL_OIL.gen :Ropy
STR_CARGO_PLURAL_OIL.acc :Ropu
@@ -1205,9 +1205,9 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Nastavení hry
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Nastavení hry (uchováno v uložené hře; ovlivní pouze stávající hru)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Nastavení společnosti (uchováno v uložených hrách; ovlivní pouze nové hry)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Nastavení společnosti (uchováno v uložené hře; ovlivní pouze stávající společnost)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}kategorie {BLACK}na {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením {}{SILVER}kategorie {BLACK}na {WHITE}{STRING} {BLACK}a {SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením{}{SILVER}kategorie {BLACK}na {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením{}{SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Všechny výsledky vyhledávání zobrazíš nastavením{}{SILVER}kategorie {BLACK}na {WHITE}{STRING} {BLACK}a {SILVER}typu {BLACK}na {WHITE}Všechny typy nastavení
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nic -
STR_CONFIG_SETTING_OFF :Vypnuto
@@ -2780,7 +2780,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn
STR_ABOUT_OPENTTD :{WHITE}O OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena
STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Tým OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Tým OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru
@@ -2967,7 +2967,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Jít na
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Předchozí sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jít na předchozí normální sprite (s grafikou), přičemž se přeskakují pseudo-/barvící/znakové sprity a při dosažení začátku se jde na konec
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Zobrazení vybraného spritu. Posun se při jeho vykreslení neuvažoval
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Posouvání spritu změnou souřadnic X a Y. Ctrl+kliknutí posouvá o osm jednotek najednou.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetovat
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetovat aktuání relativní posunutí
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Posunutí v ose X: {NUM}, Posunutí v ose Y: {NUM} (Absolutní)
@@ -2982,7 +2982,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Varování: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Závažná chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vyskytla se kritická chyba v NewGRF: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vyskytla se kritická chyba v NewGRF:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} nebude fungovat s verzí TTDPatche, kterou OpenTTD hlásí
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} je pro TTD verzi {STRING}
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} je navržen pro práci s {STRING}
@@ -3612,17 +3612,14 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Chceš
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Zpráva od výrobce dopravních prostředků
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Právě jsme vyvinuli nov{G ý ou é é é é á} {STRING.acc}. Měl byste zájem o roční výhradní právo na používání tohoto prostředku, aby byl otestován před uvedením na trh?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=f}lokomotiva
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.dat :
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.acc :{G=f}lokomotivu
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE.acc :lokomotivu
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=n}silniční vozidlo
STR_ENGINE_PREVIEW_AIRCRAFT :{G=n}letadlo
STR_ENGINE_PREVIEW_SHIP :{G=f}loď
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}lokomotiva pro monorail
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.dat :
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.acc :{G=f}lokomotivu pro monorail
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.acc :lokomotivu pro monorail
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}lokomotiva Maglev
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.dat :
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :{G=f}lokomotivu Maglev
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :lokomotivu Maglev
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnost: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY_LONG} ročně{}Kapacita: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Váha: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Síla: {POWER} Maximální tažná síla: {6:FORCE}{}Provozní náklady: {4:CURRENCY_LONG}/rok{}Kapacita: {5:CARGO_LONG}
@@ -4618,153 +4615,153 @@ STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Banka prasátko
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :{G=m}Uhelný důl
STR_INDUSTRY_NAME_COAL_MINE.gen :{G=m}uhelného dolu
STR_INDUSTRY_NAME_COAL_MINE.loc :{G=m}v uhelném dole
STR_INDUSTRY_NAME_COAL_MINE.small :{G=m}uhelný důl
STR_INDUSTRY_NAME_COAL_MINE.gen :uhelného dolu
STR_INDUSTRY_NAME_COAL_MINE.loc :v uhelném dole
STR_INDUSTRY_NAME_COAL_MINE.small :uhelný důl
STR_INDUSTRY_NAME_POWER_STATION :{G=f}Elektrárna
STR_INDUSTRY_NAME_POWER_STATION.gen :{G=f}elektrárny
STR_INDUSTRY_NAME_POWER_STATION.loc :{G=f}v elektrárně
STR_INDUSTRY_NAME_POWER_STATION.small :{G=f}elektrárna
STR_INDUSTRY_NAME_POWER_STATION.gen :elektrárny
STR_INDUSTRY_NAME_POWER_STATION.loc :v elektrárně
STR_INDUSTRY_NAME_POWER_STATION.small :elektrárna
STR_INDUSTRY_NAME_SAWMILL :{G=f}Pila
STR_INDUSTRY_NAME_SAWMILL.gen :{G=f}pily
STR_INDUSTRY_NAME_SAWMILL.loc :{G=f}na pile
STR_INDUSTRY_NAME_SAWMILL.small :{G=f}pila
STR_INDUSTRY_NAME_SAWMILL.gen :pily
STR_INDUSTRY_NAME_SAWMILL.loc :na pile
STR_INDUSTRY_NAME_SAWMILL.small :pila
STR_INDUSTRY_NAME_FOREST :{G=m}Les
STR_INDUSTRY_NAME_FOREST.gen :{G=m}lesa
STR_INDUSTRY_NAME_FOREST.loc :{G=m}v lese
STR_INDUSTRY_NAME_FOREST.small :{G=m}les
STR_INDUSTRY_NAME_FOREST.gen :lesa
STR_INDUSTRY_NAME_FOREST.loc :v lese
STR_INDUSTRY_NAME_FOREST.small :les
STR_INDUSTRY_NAME_OIL_REFINERY :{G=f}Rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.gen :{G=f}rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.loc :{G=f}v rafinerii
STR_INDUSTRY_NAME_OIL_REFINERY.small :{G=f}rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.gen :rafinerie
STR_INDUSTRY_NAME_OIL_REFINERY.loc :v rafinerii
STR_INDUSTRY_NAME_OIL_REFINERY.small :rafinerie
STR_INDUSTRY_NAME_OIL_RIG :{G=f}Ropná plošina
STR_INDUSTRY_NAME_OIL_RIG.gen :{G=f}ropné plošiny
STR_INDUSTRY_NAME_OIL_RIG.loc :{G=f}na ropné plošině
STR_INDUSTRY_NAME_OIL_RIG.small :{G=f}ropná plošina
STR_INDUSTRY_NAME_OIL_RIG.gen :ropné plošiny
STR_INDUSTRY_NAME_OIL_RIG.loc :na ropné plošině
STR_INDUSTRY_NAME_OIL_RIG.small :ropná plošina
STR_INDUSTRY_NAME_FACTORY :{G=f}Továrna
STR_INDUSTRY_NAME_FACTORY.gen :{G=f}továrny
STR_INDUSTRY_NAME_FACTORY.loc :{G=f}v továrně
STR_INDUSTRY_NAME_FACTORY.small :{G=f}továrna
STR_INDUSTRY_NAME_FACTORY.gen :továrny
STR_INDUSTRY_NAME_FACTORY.loc :v továrně
STR_INDUSTRY_NAME_FACTORY.small :továrna
STR_INDUSTRY_NAME_PRINTING_WORKS :{G=f}Tiskárna
STR_INDUSTRY_NAME_PRINTING_WORKS.gen :{G=f}tiskárny
STR_INDUSTRY_NAME_PRINTING_WORKS.loc :{G=f}v tiskárně
STR_INDUSTRY_NAME_PRINTING_WORKS.small :{G=f}tiskárna
STR_INDUSTRY_NAME_PRINTING_WORKS.gen :tiskárny
STR_INDUSTRY_NAME_PRINTING_WORKS.loc :v tiskárně
STR_INDUSTRY_NAME_PRINTING_WORKS.small :tiskárna
STR_INDUSTRY_NAME_STEEL_MILL :{G=f}Ocelárna
STR_INDUSTRY_NAME_STEEL_MILL.gen :{G=f}ocelárny
STR_INDUSTRY_NAME_STEEL_MILL.loc :{G=f}v ocelárně
STR_INDUSTRY_NAME_STEEL_MILL.small :{G=f}ocelárna
STR_INDUSTRY_NAME_STEEL_MILL.gen :ocelárny
STR_INDUSTRY_NAME_STEEL_MILL.loc :v ocelárně
STR_INDUSTRY_NAME_STEEL_MILL.small :ocelárna
STR_INDUSTRY_NAME_FARM :{G=f}Farma
STR_INDUSTRY_NAME_FARM.gen :{G=f}farmy
STR_INDUSTRY_NAME_FARM.loc :{G=f}na farmě
STR_INDUSTRY_NAME_FARM.small :{G=f}farma
STR_INDUSTRY_NAME_FARM.gen :farmy
STR_INDUSTRY_NAME_FARM.loc :na farmě
STR_INDUSTRY_NAME_FARM.small :farma
STR_INDUSTRY_NAME_COPPER_ORE_MINE :{G=m}Důl na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen :{G=m}dolu na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.loc :{G=m}v dole na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.small :{G=m}důl na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.gen :dolu na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.loc :v dole na měděnou rudu
STR_INDUSTRY_NAME_COPPER_ORE_MINE.small :důl na měděnou rudu
STR_INDUSTRY_NAME_OIL_WELLS :{G=m}Ropný vrt
STR_INDUSTRY_NAME_OIL_WELLS.gen :{G=m}ropného vrtu
STR_INDUSTRY_NAME_OIL_WELLS.loc :{G=m}v ropném vrtu
STR_INDUSTRY_NAME_OIL_WELLS.small :{G=m}ropný vrt
STR_INDUSTRY_NAME_OIL_WELLS.gen :ropného vrtu
STR_INDUSTRY_NAME_OIL_WELLS.loc :v ropném vrtu
STR_INDUSTRY_NAME_OIL_WELLS.small :ropný vrt
STR_INDUSTRY_NAME_BANK :{G=f}Banka
STR_INDUSTRY_NAME_BANK.gen :{G=f}banky
STR_INDUSTRY_NAME_BANK.loc :{G=f}v bance
STR_INDUSTRY_NAME_BANK.small :{G=f}banka
STR_INDUSTRY_NAME_BANK.gen :banky
STR_INDUSTRY_NAME_BANK.loc :v bance
STR_INDUSTRY_NAME_BANK.small :banka
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :{G=m}Potravinářský závod
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen :{G=m}potravinářského závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.loc :{G=m}v potravinářském závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.small :{G=m}potravinářský závod
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.gen :potravinářského závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.loc :v potravinářském závodu
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT.small :potravinářský závod
STR_INDUSTRY_NAME_PAPER_MILL :{G=f}Papírna
STR_INDUSTRY_NAME_PAPER_MILL.gen :{G=f}papírny
STR_INDUSTRY_NAME_PAPER_MILL.loc :{G=f}v papírně
STR_INDUSTRY_NAME_PAPER_MILL.small :{G=f}papírna
STR_INDUSTRY_NAME_PAPER_MILL.gen :papírny
STR_INDUSTRY_NAME_PAPER_MILL.loc :v papírně
STR_INDUSTRY_NAME_PAPER_MILL.small :papírna
STR_INDUSTRY_NAME_GOLD_MINE :{G=m}Zlatý důl
STR_INDUSTRY_NAME_GOLD_MINE.gen :{G=m}zlatého dolu
STR_INDUSTRY_NAME_GOLD_MINE.loc :{G=m}ve zlatém dole
STR_INDUSTRY_NAME_GOLD_MINE.small :{G=m}zlatý důl
STR_INDUSTRY_NAME_GOLD_MINE.gen :zlatého dolu
STR_INDUSTRY_NAME_GOLD_MINE.loc :ve zlatém dole
STR_INDUSTRY_NAME_GOLD_MINE.small :zlatý důl
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :{G=f}Banka
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen :{G=f}banky
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.loc :{G=f}v bance
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.small :{G=f}banka
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.gen :banky
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.loc :v bance
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC.small :banka
STR_INDUSTRY_NAME_DIAMOND_MINE :{G=m}Diamantový důl
STR_INDUSTRY_NAME_DIAMOND_MINE.gen :{G=m}diamantového dolu
STR_INDUSTRY_NAME_DIAMOND_MINE.loc :{G=m}v diamantovém dole
STR_INDUSTRY_NAME_DIAMOND_MINE.small :{G=m}diamantový důl
STR_INDUSTRY_NAME_DIAMOND_MINE.gen :diamantového dolu
STR_INDUSTRY_NAME_DIAMOND_MINE.loc :v diamantovém dole
STR_INDUSTRY_NAME_DIAMOND_MINE.small :diamantový důl
STR_INDUSTRY_NAME_IRON_ORE_MINE :{G=m}Důl na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen :{G=m}dolu na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.loc :{G=m}v dole na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.small :{G=m}důl na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.gen :dolu na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.loc :v dole na železnou rudu
STR_INDUSTRY_NAME_IRON_ORE_MINE.small :důl na železnou rudu
STR_INDUSTRY_NAME_FRUIT_PLANTATION :{G=m}Ovocný sad
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen :{G=m}ovocného sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.loc :{G=m}v ovocném sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.small :{G=m}ovocný sad
STR_INDUSTRY_NAME_FRUIT_PLANTATION.gen :ovocného sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.loc :v ovocném sadu
STR_INDUSTRY_NAME_FRUIT_PLANTATION.small :ovocný sad
STR_INDUSTRY_NAME_RUBBER_PLANTATION :{G=f}Kaučuková plantáž
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen :{G=f}kaučukové plantáže
STR_INDUSTRY_NAME_RUBBER_PLANTATION.loc :{G=f}na kaučukové plantáži
STR_INDUSTRY_NAME_RUBBER_PLANTATION.small :{G=f}kaučuková plantáž
STR_INDUSTRY_NAME_RUBBER_PLANTATION.gen :kaučukové plantáže
STR_INDUSTRY_NAME_RUBBER_PLANTATION.loc :na kaučukové plantáži
STR_INDUSTRY_NAME_RUBBER_PLANTATION.small :kaučuková plantáž
STR_INDUSTRY_NAME_WATER_SUPPLY :{G=m}Zdroj vody
STR_INDUSTRY_NAME_WATER_SUPPLY.gen :{G=m}zdroje vody
STR_INDUSTRY_NAME_WATER_SUPPLY.loc :{G=m}ve zdroji vody
STR_INDUSTRY_NAME_WATER_SUPPLY.small :{G=m}zdroj vody
STR_INDUSTRY_NAME_WATER_SUPPLY.gen :zdroje vody
STR_INDUSTRY_NAME_WATER_SUPPLY.loc :ve zdroji vody
STR_INDUSTRY_NAME_WATER_SUPPLY.small :zdroj vody
STR_INDUSTRY_NAME_WATER_TOWER :{G=m}Vodojem
STR_INDUSTRY_NAME_WATER_TOWER.gen :{G=m}vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.loc :{G=m}ve vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.small :{G=m}vodojem
STR_INDUSTRY_NAME_WATER_TOWER.gen :vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.loc :ve vodojemu
STR_INDUSTRY_NAME_WATER_TOWER.small :vodojem
STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Továrna
STR_INDUSTRY_NAME_FACTORY_2.gen :{G=f}továrny
STR_INDUSTRY_NAME_FACTORY_2.loc :{G=f}v továrně
STR_INDUSTRY_NAME_FACTORY_2.small :{G=f}továrna
STR_INDUSTRY_NAME_FACTORY_2.gen :továrny
STR_INDUSTRY_NAME_FACTORY_2.loc :v továrně
STR_INDUSTRY_NAME_FACTORY_2.small :továrna
STR_INDUSTRY_NAME_FARM_2 :{G=f}Farma
STR_INDUSTRY_NAME_FARM_2.gen :{G=f}farmy
STR_INDUSTRY_NAME_FARM_2.loc :{G=f}na farmě
STR_INDUSTRY_NAME_FARM_2.small :{G=f}farma
STR_INDUSTRY_NAME_FARM_2.gen :farmy
STR_INDUSTRY_NAME_FARM_2.loc :na farmě
STR_INDUSTRY_NAME_FARM_2.small :farma
STR_INDUSTRY_NAME_LUMBER_MILL :{G=f}Pila
STR_INDUSTRY_NAME_LUMBER_MILL.gen :{G=f}pily
STR_INDUSTRY_NAME_LUMBER_MILL.loc :{G=f}na pile
STR_INDUSTRY_NAME_LUMBER_MILL.small :{G=f}pila
STR_INDUSTRY_NAME_LUMBER_MILL.gen :pily
STR_INDUSTRY_NAME_LUMBER_MILL.loc :na pile
STR_INDUSTRY_NAME_LUMBER_MILL.small :pila
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Les cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen :{G=m}lesa cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.loc :{G=m}v lese cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.small :{G=m}les cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.gen :lesa cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.loc :v lese cukrové vaty
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST.small :les cukrové vaty
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Továrna na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.gen :{G=f}továrny na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.loc :{G=f}továrně na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.small :{G=f}továrna na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.gen :továrny na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.loc :továrně na sladkosti
STR_INDUSTRY_NAME_CANDY_FACTORY.small :továrna na sladkosti
STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Farma na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.gen :{G=f}farmy na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.loc :{G=f}na farmě na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.small :{G=f}farma na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.gen :farmy na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.loc :na farmě na baterie
STR_INDUSTRY_NAME_BATTERY_FARM.small :farma na baterie
STR_INDUSTRY_NAME_COLA_WELLS :{G=fp}Kolové studny
STR_INDUSTRY_NAME_COLA_WELLS.gen :{G=fp}kolových studen
STR_INDUSTRY_NAME_COLA_WELLS.loc :{G=fp}v kolových studnách
STR_INDUSTRY_NAME_COLA_WELLS.small :{G=fp}kolové studny
STR_INDUSTRY_NAME_COLA_WELLS.gen :kolových studen
STR_INDUSTRY_NAME_COLA_WELLS.loc :v kolových studnách
STR_INDUSTRY_NAME_COLA_WELLS.small :kolové studny
STR_INDUSTRY_NAME_TOY_SHOP :{G=n}Hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.gen :{G=n}hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.loc :{G=n}v hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.small :{G=n}hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.gen :hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.loc :v hračkářství
STR_INDUSTRY_NAME_TOY_SHOP.small :hračkářství
STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Továrna na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.gen :{G=f}továrny na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.loc :{G=f}v továrně na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.small :{G=f}továrna na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.gen :továrny na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.loc :v továrně na hračky
STR_INDUSTRY_NAME_TOY_FACTORY.small :továrna na hračky
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=fp}Plastové fontány
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen :{G=fp}plastových fontán
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.loc :{G=fp}v plastových fontánách
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.small :{G=fp}plastové fontány
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.gen :plastových fontán
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.loc :v plastových fontánách
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS.small :plastové fontány
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Sodovkárna
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen :{G=f}sodovkárny
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.loc :{G=f}v sodovkárně
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.small :{G=f}sodovkárna
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.gen :sodovkárny
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.loc :v sodovkárně
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY.small :sodovkárna
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generátor bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen :{G=m}generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.loc :{G=m}v generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.small :{G=m}generátor bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.gen :generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.loc :v generátoru bublin
STR_INDUSTRY_NAME_BUBBLE_GENERATOR.small :generátor bublin
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=m}Karamelolom
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen :{G=m}karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.loc :{G=m}v karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.small :{G=m}karamelolom
STR_INDUSTRY_NAME_TOFFEE_QUARRY.gen :karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.loc :v karamelolomu
STR_INDUSTRY_NAME_TOFFEE_QUARRY.small :karamelolom
STR_INDUSTRY_NAME_SUGAR_MINE :{G=m}Cukerný důl
STR_INDUSTRY_NAME_SUGAR_MINE.gen :{G=m}cukerného dolu
STR_INDUSTRY_NAME_SUGAR_MINE.loc :{G=m}v cukerném dole
STR_INDUSTRY_NAME_SUGAR_MINE.small :{G=m}cukerný důl
STR_INDUSTRY_NAME_SUGAR_MINE.gen :cukerného dolu
STR_INDUSTRY_NAME_SUGAR_MINE.loc :v cukerném dole
STR_INDUSTRY_NAME_SUGAR_MINE.small :cukerný důl
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
@@ -5191,3 +5188,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -1120,7 +1120,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firma indstilli
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firma indstilling (lagret i gemt spil; påvirker kun aktuelt selskab)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Vis alle søgeresultater ved at sætte{}{SILVER}Kategori {BLACK}to {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Vis alle søgeresultater ved at sætte{}{SILVER}Indtast {BLACK}til {WHITE}Alle Indstillingstyper
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Vis alle søgeresultater ved at sætte {} {SILVER}Kategori {BLACK}til {WHITE} {STRING} {BLACK}og {SILVER} Indtast {BLACK}til {WHITE}Alle Indstillingstyper
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Vis alle søgeresultater ved at sætte{} {SILVER}Kategori {BLACK}til {WHITE} {STRING} {BLACK}og {SILVER} Indtast {BLACK}til {WHITE}Alle Indstillingstyper
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ingen -
STR_CONFIG_SETTING_OFF :Fra
@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD teamet
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD teamet
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
@@ -2889,7 +2889,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Advarsel: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fejl: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatalt: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}En fatal NewGRF-fejl er opstået: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}En fatal NewGRF-fejl er opstået:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} virker ikke med TTDPatch-versionen rapporteret af OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} er beregnet til {STRING}-versionen af TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} er designet til brug sammen med {STRING}
@@ -4968,3 +4968,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Het OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Het OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
@@ -2889,7 +2889,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarschuwing: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatale fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Een fatale NewGRF-fout is ontstaan: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Een fatale NewGRF-fout is ontstaan:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} werkt niet met de TTDPatch-versie die is opgegeven door OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is voor de {STRING} versie van TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is ontwikkeld voor {STRING}
@@ -2907,7 +2907,7 @@ STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat meerdere acties 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Voorbij het einde van pseudo-sprite gelezen (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}De huidige basis graphics-set mist een aantal sprites..{}Werk de graphics-set bij aub
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}De momenteel gebruikte basis graphics set mist een aantal sprites. {} Werk de ingestelde basis graphics bij. {} Aangezien u een {YELLOW} ontwikkeling momentopname van OpenTTD{WHITE} speelt, heeft u ook een {YELLOW} ontwikkeling snapshot van de basis graphics set{WHITE} nodig
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}De momenteel gebruikte basis graphics set mist een aantal sprites.{} Werk de ingestelde basis graphics bij.{} Aangezien u een {YELLOW} ontwikkeling momentopname van OpenTTD{WHITE} speelt, heeft u ook een {YELLOW} ontwikkeling snapshot van de basis graphics set{WHITE} nodig
STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF middelen niet beschikbaar (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldig/onbekend sprite lay-out-formaat (sprite {3:NUM})
@@ -3974,7 +3974,7 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Toon deb
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Controleer het Game Script log
STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden. {} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem
STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden.{} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eén van de actieve scripts is vastgelopen. Meld dit a.u.b. bij de auteur van dit script met een schermprint van het AI/Spel script Debugscherm
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Spel script debugvenster is alleen beschikbaar voor de server
@@ -4968,3 +4968,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -479,7 +479,6 @@ STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Toggle colouring of dirty blocks
STR_ABOUT_MENU_SEPARATOR :
############ range ends here
############ range for ordinal numbers used for the place in the highscore window
@@ -1219,6 +1218,14 @@ STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Button s
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Size of all user interface elements
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Font size
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Size of all game fonts
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Confirm actions
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Show confirmation dialog when building roads and stations
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Set video color depth to 8 bits per pixel, this video mode supports water animation
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Set video color depth to 16 bits per pixel, this requires restart, this video mode does not support water animation
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Set video color depth to 24 bits per pixel, this video mode supports water animation
STR_CONFIG_SETTING_SHOWFINANCES :Show finances window at the end of the year: {STRING2}
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are 'non-stop' by default: {STRING2}
@@ -2484,7 +2491,6 @@ STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
# Tablet toolbar
STR_TABLET_CLOSE :{BLACK}X
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Close all opened windows (except pinned ones)
STR_TABLET_SHIFT :{BLACK}{TINY_FONT}Shft
@@ -2703,11 +2709,15 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
#Tutorial window
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutorial videos
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Open a video player to watch tutorial videos
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Building roads and stations, buying vehicles
STR_TUTORIAL_RAILWAYS :{BLACK}Railways and trains
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Road vehicles
STR_TUTORIAL_SHIPS :{BLACK}Ships and docks
STR_TUTORIAL_CARGO :{BLACK}Cargo types
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -2898,7 +2908,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to th
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)

View File

@@ -7,7 +7,7 @@
##digitsepcur ,
##decimalsep .
##winlangid 0x0c09
##grflangid 0x3D
##grflangid 0x3d
# $Id$
@@ -971,6 +971,8 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}Screen r
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Select the screen resolution to use
STR_GAME_OPTIONS_RESOLUTION_OTHER :other
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
@@ -2660,7 +2662,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -2854,7 +2856,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}A fatal NewGRF error has occurred: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}A fatal NewGRF error has occurred:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} will not work with the TTDPatch version reported by OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is for the {STRING} version of TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is designed to be used with {STRING}
@@ -4914,3 +4916,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to th
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reset the current relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absolute)
@@ -2889,7 +2889,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}A fatal NewGRF error has occurred: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}A fatal NewGRF error has occurred:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} will not work with the TTDPatch version reported by OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is for the {STRING} version of TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is designed to be used with {STRING}
@@ -4968,3 +4968,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -1349,6 +1349,7 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Komenca urbgran
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metriko (hp)
@@ -2262,7 +2263,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie poseda
STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2015 La teamo de OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 La teamo de OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Konservu Ludon
@@ -2426,7 +2427,7 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo de relo
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Sekvanta bildeto
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Iru al bildeto
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Antaŭa bildeto
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Movu ĉirkaŭ la bildeton, ŝanĝante la X kaj Y distancojn
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Movadi la bildeton, ŝanĝante la X kaj Y distancojn. Stir-klako por movi la bildeton je 8 unuoj samtempe
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Elektu bildeto
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Elektu bildeton ie el la ekrano
@@ -2437,7 +2438,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Averto: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Eraro: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatalo: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Neriparebla NewGRF-eraro okazis: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Neriparebla NewGRF-eraro okazis:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ne funkcios kun la versio de TTDPatch menciata de OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} estas por la {STRING} versio de TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} estas intencita por uzo kun {STRING}
@@ -2563,6 +2564,7 @@ STR_GOALS_TEXT :{ORANGE}{STRING
# Goal question window
############ Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CONTINUE :Daŭrigu
############ End of Goal Question button list
# Subsidies window
@@ -3365,12 +3367,14 @@ STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Vidu for
STR_AI_CONFIG_CAPTION :{WHITE}AI/Ludo Skripto Agordo
STR_AI_CONFIG_HUMAN_PLAYER :Homa ludanto
STR_AI_CONFIG_RANDOM_AI :Hazarda AI
STR_AI_CONFIG_NONE :(neniu)
STR_AI_CONFIG_MOVE_UP :{BLACK}Movi supren
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Movi elektitan AI-on supren en la listo
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Movi suben
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Movi elektitan AI-on suben en la listo
STR_AI_CONFIG_AI :{SILVER}AIj
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CONFIGURE :{BLACK}Agordi
@@ -4316,3 +4320,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -912,7 +912,7 @@ STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE
STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE} ei pääse järgmisse sihtpunkti, sest see asub tegevusraadiusest väljas
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} - Sõiduk peatus, sest ümberseadistamine ebaõnnestus
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}{VEHICLE} uuendamine ebaõnnestus {}{STRING}
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}{VEHICLE} uuendamine ebaõnnestus{}{STRING}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Uus {STRING} saadaval!
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
@@ -923,7 +923,7 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}Jaam {ST
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}Jaam {STATION} võtab nüüd vastu veost {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}Jaam {STATION} võtab nüüd vastu veoseid {STRING} ja {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Toetuse pakkumine lõppes: {}{}{STRING.g} kohast {STRING} kohta {STRING} veoste eest ei maksta enam toetusi
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Toetuse pakkumine lõppes:{}{}{STRING.g} kohast {STRING} kohta {STRING} veoste eest ei maksta enam toetusi
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Toetuse maksmise aeg sai läbi:{}{}{STRING}kohast {STRING} kohta {STRING} eest ei maksta enam edaspidi toetust
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Veoteenusele pakutakse toetust:{}{}{STRING.g}veo eest linnast {STRING} linna {STRING}. Esimesele teenusepakkujale makstakse aasta läbi toetusi!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Teenusetoetust makstakse ettevõttele {STRING}!{}{}{STRING} kohast {STRING} kohta {STRING} teenuse eest makstakse järgmisel aastal 50% rohkem!
@@ -2745,7 +2745,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa
STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Algne autorikaitse {COPYRIGHT} 1995 Chris Sawyer, kõik õigused kaitstud
STR_ABOUT_VERSION :{BLACK}OpenTTD osa {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2015 OpenTTD meeskond
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 OpenTTD meeskond
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Mängu salvestamine
@@ -2947,7 +2947,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Hoiatus: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Viga: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Saatuslik viga: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Esines raske NewGRF-i tõrge: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Esines raske NewGRF-i tõrge:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :OpenTTD väitel {1:STRING} ei tööta selle TTDPatch osaga.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} on {STRING} TTD osa jaoks.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} on mõeldud kasutamiseks {STRING}
@@ -5026,3 +5026,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -951,6 +951,8 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}Skerm up
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vel hvørja skermupploysn tú vil brúka
STR_GAME_OPTIONS_RESOLUTION_OTHER :annað
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base grafikk sett
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Vel ta base grafikk setti tú vil brúka
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} vantandi/oyðiløgd fíl{P a ir}
@@ -2425,7 +2427,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ogn hjá fyrit
STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upprunalig upphavsrættindi {COPYRIGHT} 1995 Chris Sawyer, Øll rættindi umbiðin
STR_ABOUT_VERSION :{BLACK}OpenTTD útgáva {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 OpenTTD toymi
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD toymi
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Goym spæl
@@ -4468,3 +4470,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -2687,7 +2687,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistam
STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Alkuperäiset oikeudet {COPYRIGHT} 1995 Chris Sawyer, kaikki oikeudet pidätetään
STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 The OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Tallenna peli
@@ -2889,7 +2889,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Varoitus: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Virhe: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Virhe: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vakava NewGRF-virhe on tapahtunut: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Vakava NewGRF-virhe on tapahtunut:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} ei toimi OpenTTD:n ilmoittaman TTDPatch-version kanssa
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} on TTD:n {STRING}-versiota varten
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} ja {STRING} on suunniteltu toimimaan yhdessä
@@ -4968,3 +4968,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -167,7 +167,7 @@ STR_ABBREV_ALL :{TINY_FONT}ALL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA}{NBSP}passager{P "" s}
STR_BAGS :{COMMA}{NBSP}sac{P "" s}
STR_BAGS :{COMMA}{NBSP}sac{P 0 "" s}
STR_TONS :{COMMA}{NBSP}tonne{P "" s}
STR_LITERS :{COMMA}{NBSP}litre{P "" s}
STR_ITEMS :{COMMA}{NBSP}unité{P "" s}
@@ -717,7 +717,7 @@ STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Afficher
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Afficher les propriétaires sur la mini-carte
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Cliquer sur un type d'industrie pour activer ou non son affichage.{}Ctrl-clic pour désactiver tous les types d'industrie excepté celui sélectionné.{}Ctrl-clic à nouveau pour réactiver tous les types d'industrie.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Cliquer sur une compagnie pour afficher ou non ses propriétés.{}Ctr-clic pour désactiver toutes les compagnies exceptée celle sélectionnée.{}Ctrl-clic à nouveau pour réactiver toutes les compagnies.
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Cliquer sur une marchandise pour basculer l'affichage de ses propriétés. Ctrl-Clic désactive toute les marchandises sauf celle sélectionnée. Ctrl-Clic à nouveau dessus pour activer toutes les marchandises
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Cliquer sur une marchandise pour basculer l'affichage de ses propriétés. Ctrl-clic désactive toute les marchandises sauf celle sélectionnée. Ctrl-clic à nouveau dessus pour activer toutes les marchandises
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Routes
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Voies ferrées
@@ -815,8 +815,8 @@ STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDE
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} a sponsorisé la construction de la nouvelle ville {TOWN}{NBSP}!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Un{G "" "" e} nouv{G eau el elle} {STRING} en construction près de {TOWN}{NBSP}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Un{G "" "" e} nouv{G eau el elle} {STRING} s'implante près de {TOWN}{NBSP}!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Un{G 0 "" "" e} nouv{G 0 eau el elle} {STRING} en construction près de {TOWN}{NBSP}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Un{G 0 "" "" e} nouv{G 0 eau el elle} {STRING} s'implante près de {TOWN}{NBSP}!
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING} annonce une fermeture imminente{NBSP}!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Des problèmes d'approvisionnement obligent {STRING} à fermer bientôt{NBSP}!
@@ -858,9 +858,9 @@ STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}L'échec du réaménagement a stoppé {VEHICLE}
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Le renouvellement automatique de {VEHICLE} a échoué{}{STRING}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Nouv{G eau el elle} {STRING} disponible{NBSP}!
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}Nouv{G 0 eau el elle} {STRING} disponible{NBSP}!
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nouv{G eau el elle} {STRING} disponible{NBSP}! - {ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Nouv{G 0 eau el elle} {STRING} disponible{NBSP}! - {ENGINE}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} n'accepte plus {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} n'accepte plus {STRING} ou {STRING}
@@ -1215,8 +1215,8 @@ STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :à droite de la
STR_CONFIG_SETTING_SHOWFINANCES :Afficher le bilan financier en fin d'année{NBSP}: {STRING}
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Si activé, le bilan financier sera affiché à la fin de chaque année pour permettre un contrôle rapide de l'état de la compagnie.
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Les nouveaux ordres sont « sans arrêt » par défaut{NBSP}: {STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalement, un véhicule s'arrête dans chaque station qu'il traverse. En activant ce paramètre, il traversera toutes les stations sur le chemin de sa destination finale sans s'arrêter. Noter que ce paramètre défini uniquement une valeur par défaut pour les nouveaux ordres. Les ordres peuvent par ailleurs être réglés individuellement avec un autre comportement
STR_CONFIG_SETTING_STOP_LOCATION :Les nouveaux ordres arrêtent les trains {G 0:2 au au "à la"} {STRING} du quai par défaut
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalement, un véhicule s'arrête dans chaque station qu'il traverse. En activant ce paramètre, il traversera toutes les stations sur le chemin de sa destination finale sans s'arrêter. Noter que ce paramètre définit uniquement une valeur par défaut pour les nouveaux ordres. Les ordres peuvent par après être réglés individuellement avec un autre comportement
STR_CONFIG_SETTING_STOP_LOCATION :Les nouveaux ordres arrêtent les trains {G 0 au au "à la"} {STRING} du quai par défaut
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Endroit du quai où un train s'arrête par défaut. "queue" signifie proche du point d'entrée. "milieu" signifie au milieu du quai. "tête" signifie à l'opposé du point d'entrée. Noter que ce paramètre défini uniquement une valeur par défaut pour les nouveaux ordres. Les ordres peuvent par ailleurs être réglés individuellement avec un autre comportement
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :{G=f}queue
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :{G=m}milieu
@@ -1407,7 +1407,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Premier disponi
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Dernier disponible
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Le plus utilisé
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Afficher les réservations de chemin sur les voies{NBSP}: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Donne une couleur différente aux voies réservées pour aider à résoudre les problèmes de trains refusant d'entrer dans des blocs basés sur le chemin
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Donne une couleur différente aux voies réservées afin d'aider à résoudre les problèmes de trains refusant de s'engager dans des tronçons encadrés par des signaux de passage
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Conserver les outils de construction actifs après usage{NBSP}: {STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Garde les outils de construction de ponts, tunnels, etc. ouverts après usage
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Regrouper les dépenses dans la fenêtre des finances{NBSP}: {STRING}
@@ -1464,15 +1464,15 @@ STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Nombre maximum
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Les intervalles de service sont en pourcentage{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choisir si l'entretien des véhicule est activé par le temps passé depuis le dernier entretien ou par la fiabilité passant sous un pourcentage de la fiabilité maximum
STR_CONFIG_SETTING_SERVINT_TRAINS :Intervalle d'entretien par défaut pour les trains{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Défini l'intervalle d'entretien par défaut des nouveaux véhicules ferroviaires, si aucun intervalle d'entretien n'est définit pour le véhicule
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Définit l'intervalle d'entretien par défaut des nouveaux véhicules ferroviaires, si aucun intervalle d'entretien n'est défini pour le véhicule
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}jour{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Désactivé
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Intervalle d'entretien par défaut pour les véhicules routiers{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Défini l'intervalle d'entretien par défaut des nouveaux véhicules routiers, si aucun intervalle d'entretien n'est définit pour le véhicule
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Définit l'intervalle d'entretien par défaut des nouveaux véhicules routiers, si aucun intervalle d'entretien n'est défini pour le véhicule
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Intervalle d'entretien par défaut pour les aéronefs{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Défini l'intervalle d'entretien par défaut des nouveaux aéronefs, si aucun intervalle d'entretien n'est définit pour le véhicule
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Définit l'intervalle d'entretien par défaut des nouveaux aéronefs, si aucun intervalle d'entretien n'est défini pour le véhicule
STR_CONFIG_SETTING_SERVINT_SHIPS :Intervalle d'entretien par défaut pour les navires{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Défini l'intervalle d'entretien par défaut des nouveaux navires, si aucun intervalle d'entretien n'est définit pour le véhicule
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Définit l'intervalle d'entretien par défaut des nouveaux navires, si aucun intervalle d'entretien n'est défini pour le véhicule
STR_CONFIG_SETTING_NOSERVICE :Désactiver l'entretien quand les pannes sont inactives{NBSP}: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Lorsqu'il est activé, les véhicules ne sont pas entretenus s'ils ne peuvent pas tomber en panne
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Activer la vitesse limite des wagons{NBSP}: {STRING}
@@ -1814,8 +1814,8 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Montrer
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Montrer les livrées de véhicules routiers
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Montrer les livrées de navires
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Montrer les livrées d'aéronefs
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choisir la couleur primaire de la livrée sélectionnée. Ctrl-Clic appliquera cette couleur à toutes les livrées.
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choisir la couleur secondaire de la livrée sélectionnée. Ctrl-Clic appliquera cette couleur à toutes les livrées.
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choisir la couleur primaire de la livrée sélectionnée. Ctrl-clic appliquera cette couleur à toutes les livrées.
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choisir la couleur secondaire de la livrée sélectionnée. Ctrl-clic appliquera cette couleur à toutes les livrées.
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Sélectionner la livrée à modifier ou plusieurs d'entre elles par Ctrl-clic. Cliquer sur la case à cocher pour en activer l'utilisation ou non.
STR_LIVERY_DEFAULT :Livrée standard
@@ -2221,7 +2221,7 @@ STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Pré-s
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}Cette dépendance a été sélectionnée pour être téléchargée
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Vous avez déjà ceci
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Ce module est inconnu et ne peut pas être téléchargé dans OpenTTD
STR_CONTENT_DETAIL_UPDATE :{SILVER}Ceci est un remplacement pour {G "un" "des" "une"} {STRING} existant{G 0 "" "s" "e"}
STR_CONTENT_DETAIL_UPDATE :{SILVER}Ceci est un remplacement pour {G 0 "un" "des" "une"} {STRING} existant{G 0 "" "s" "e"}
STR_CONTENT_DETAIL_NAME :{SILVER}Nom{NBSP}: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Version{NBSP}: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Description{NBSP}: {WHITE}{STRING}
@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain apparte
STR_ABOUT_OPENTTD :{WHITE}À propos de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 L'équipe OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 L'équipe OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sauvegarder la partie
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Se rendr
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite précédent
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Se rendre au précédent sprite normal, en ignorant les pseudo-sprites et les sprites de recoloration et de police, et en bouclant du premier vers le dernier
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation du sprite actuellement séléctionné. L'alignement est ignoré lors de l'affichage de ce sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Déplacer le sprite, en modifiant les décalages X et Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Déplacer le sprite, en modifiant les décalages X et Y. Ctrl-clic pour déplacer le sprite de 8 unités à la fois.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Réinitialiser les relatifs
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Réinitialiser les décalages relatifs courants
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Décalage X{NBSP}: {NUM}, décalage Y{NBSP}: {NUM} (Absolu)
@@ -3768,7 +3768,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Modifier
STR_ORDER_REFIT :{BLACK}Réaménager
STR_ORDER_REFIT_TOOLTIP :{BLACK}Choisir pour quelle cargaison réaménager avec cet ordre.{}Ctrl-clic pour retirer l'instruction de réaménagement.
STR_ORDER_REFIT_AUTO :{BLACK}Réaménagement aux stations
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Sélectionner pour quel type de cargaison cet ordre va réaménager.{}Ctrl-Clic pour retirer l'instruction de réaménagement. Le réaménagement aux stations ne sera fait que si le véhicule l'autorise.
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Sélectionner pour quel type de cargaison cet ordre va réaménager. Ctrl-clic pour retirer l'instruction de réaménagement. Le réaménagement aux stations ne sera fait que si le véhicule l'autorise.
STR_ORDER_DROP_REFIT_AUTO :Cargaison fixée
STR_ORDER_DROP_REFIT_AUTO_ANY :Cargaison disponible
@@ -4969,3 +4969,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -930,9 +930,9 @@ STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLA
STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Coille
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Stèisean rèile
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{G=m}{TINY_FONT}{BLACK}Ionad-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY.nom :{G=m}{TINY_FONT}{BLACK}Ionad-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY.gen :{G=m}{TINY_FONT}{BLACK}Ionaid-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY.dat :{G=m}{TINY_FONT}{BLACK}Ionad-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY.nom :{TINY_FONT}{BLACK}Ionad-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY.gen :{TINY_FONT}{BLACK}Ionaid-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY.dat :{TINY_FONT}{BLACK}Ionad-luchdaidh nan làraidh
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Stèisean bus
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Port-adhair/port-heileacoptair
STR_SMALLMAP_LEGENDA_DOCK :{G=m}{TINY_FONT}{BLACK}Port
@@ -2643,9 +2643,9 @@ STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Tagh com
# Dock construction window
STR_STATION_BUILD_DOCK_CAPTION :{G=m}{WHITE}Port
STR_STATION_BUILD_DOCK_CAPTION.nom :{G=m}{WHITE}Port
STR_STATION_BUILD_DOCK_CAPTION.gen :{G=m}{WHITE}Puirt
STR_STATION_BUILD_DOCK_CAPTION.dat :{G=m}{WHITE}Port
STR_STATION_BUILD_DOCK_CAPTION.nom :{WHITE}Port
STR_STATION_BUILD_DOCK_CAPTION.gen :{WHITE}Puirt
STR_STATION_BUILD_DOCK_CAPTION.dat :{WHITE}Port
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Puirt-adhair
@@ -2664,14 +2664,14 @@ STR_AIRPORT_INTERNATIONAL :Eadar-nàiseant
STR_AIRPORT_COMMUTER :Iomlaideach
STR_AIRPORT_INTERCONTINENTAL :Thar chuain
STR_AIRPORT_HELIPORT :{G=m}Port-heileacoptair
STR_AIRPORT_HELIPORT.nom :{G=m}Port-heileacoptair
STR_AIRPORT_HELIPORT.gen :{G=m}Puirt-heileacoptair
STR_AIRPORT_HELIPORT.dat :{G=m}Port-heileacoptair
STR_AIRPORT_HELIPORT.nom :Port-heileacoptair
STR_AIRPORT_HELIPORT.gen :Puirt-heileacoptair
STR_AIRPORT_HELIPORT.dat :Port-heileacoptair
STR_AIRPORT_HELIDEPOT :Hangar-heileacoptair
STR_AIRPORT_HELISTATION :{G=m}Stèisean heileacoptair
STR_AIRPORT_HELISTATION.nom :{G=m}Stèisean heileacoptair
STR_AIRPORT_HELISTATION.gen :{G=m}Stèisein heileacoptair
STR_AIRPORT_HELISTATION.dat :{G=m}Stèisean heileacoptair
STR_AIRPORT_HELISTATION.nom :Stèisean heileacoptair
STR_AIRPORT_HELISTATION.gen :Stèisein heileacoptair
STR_AIRPORT_HELISTATION.dat :Stèisean heileacoptair
STR_AIRPORT_CLASS_SMALL :Puirt-adhair beaga
STR_AIRPORT_CLASS_LARGE :Puirt-adhair mòra
@@ -2851,26 +2851,26 @@ STR_LAI_TREE_NAME_RAINFOREST :Coille-uisge
STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactasan
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :{G=m}Stèisean rèile
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION.nom :{G=m}Stèisean rèile
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION.gen :{G=m}Stèisein rèile
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION.dat :{G=m}Stèisean rèile
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION.nom :Stèisean rèile
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION.gen :Stèisein rèile
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION.dat :Stèisean rèile
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :{G=m}Hangar
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR.nom :{G=m}Hangar
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR.gen :{G=m}Hangair
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR.dat :{G=m}Hangar
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR.nom :Hangar
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR.gen :Hangair
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR.dat :Hangar
STR_LAI_STATION_DESCRIPTION_AIRPORT :{G=m}Port-adhair
STR_LAI_STATION_DESCRIPTION_AIRPORT.nom :{G=m}Port-adhair
STR_LAI_STATION_DESCRIPTION_AIRPORT.gen :{G=m}Puirt-adhair
STR_LAI_STATION_DESCRIPTION_AIRPORT.dat :{G=m}Port-adhair
STR_LAI_STATION_DESCRIPTION_AIRPORT.nom :Port-adhair
STR_LAI_STATION_DESCRIPTION_AIRPORT.gen :Puirt-adhair
STR_LAI_STATION_DESCRIPTION_AIRPORT.dat :Port-adhair
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Ionad-luchdaidh nan làraidh
STR_LAI_STATION_DESCRIPTION_BUS_STATION :{G=m}Stèisean bus
STR_LAI_STATION_DESCRIPTION_BUS_STATION.nom :{G=m}Stèisean bus
STR_LAI_STATION_DESCRIPTION_BUS_STATION.gen :{G=m}Stèisein bus
STR_LAI_STATION_DESCRIPTION_BUS_STATION.dat :{G=m}Stèisean bus
STR_LAI_STATION_DESCRIPTION_BUS_STATION.nom :Stèisean bus
STR_LAI_STATION_DESCRIPTION_BUS_STATION.gen :Stèisein bus
STR_LAI_STATION_DESCRIPTION_BUS_STATION.dat :Stèisean bus
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :{G=m}Port
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK.nom :{G=m}Port
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK.gen :{G=m}Puirt
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK.dat :{G=m}Port
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK.nom :Port
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK.gen :Puirt
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK.dat :Port
STR_LAI_STATION_DESCRIPTION_BUOY :Fleodrainn
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Puing-thurais
@@ -2880,9 +2880,9 @@ STR_LAI_WATER_DESCRIPTION_LOCK :Loc
STR_LAI_WATER_DESCRIPTION_RIVER :Abhainn
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Oirthir no bot
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :{G=m}Cala
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT.nom :{G=m}Cala
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT.gen :{G=m}Calaidh
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT.dat :{G=m}Cala
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT.nom :Cala
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT.gen :Calaidh
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT.dat :Cala
# Industries come directly from their industry names
@@ -2916,7 +2916,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tìr a' chompan
STR_ABOUT_OPENTTD :{WHITE}Mu dheidhinn OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Còir-lethbhreac tùsail {COPYRIGHT} 1995 Chris Sawyer, a h-uile còir glèidhte
STR_ABOUT_VERSION :{BLACK}OpenTTD tionndadh {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 An sgioba OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 An sgioba OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sàbhail an geama
@@ -3118,7 +3118,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Rabhadh: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Mearachd: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Marbhtach: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Thachair mearachd NewGRF marbhtach: {}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}Thachair mearachd NewGRF marbhtach:{}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :Chan obraich {1:STRING} leis an tionndadh aig TTDPatch a chaidh aithris le OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :Tha {1:STRING} airson tionndadh {STRING} aig TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :Chaidh {1:STRING} a dhealbhachadh gus cleachdadh le {STRING}
@@ -4712,9 +4712,9 @@ STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :{G=m}Ionad oifi
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Taighean-baile
STR_TOWN_BUILDING_NAME_HOTEL_1 :{G=m}Taigh-òsta
STR_TOWN_BUILDING_NAME_STATUE_1 :{G=f}Ìomhaigh
STR_TOWN_BUILDING_NAME_STATUE_1.nom :{G=f}Ìomhaigh
STR_TOWN_BUILDING_NAME_STATUE_1.gen :{G=f}Ìomhaighe
STR_TOWN_BUILDING_NAME_STATUE_1.dat :{G=f}Ìomhaigh
STR_TOWN_BUILDING_NAME_STATUE_1.nom :Ìomhaigh
STR_TOWN_BUILDING_NAME_STATUE_1.gen :Ìomhaighe
STR_TOWN_BUILDING_NAME_STATUE_1.dat :Ìomhaigh
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :{G=m}Fuaran
STR_TOWN_BUILDING_NAME_PARK_1 :{G=f}Pàirc
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :{G=m}Ionad oifisean
@@ -4731,42 +4731,42 @@ STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Ionad oifisean
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Bùthan is oifisean
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Bùthan is oifisean
STR_TOWN_BUILDING_NAME_THEATER_1 :{G=m}Taigh-cluiche
STR_TOWN_BUILDING_NAME_THEATER_1.nom :{G=m}Taigh-cluiche
STR_TOWN_BUILDING_NAME_THEATER_1.gen :{G=m}Taighe-chluiche
STR_TOWN_BUILDING_NAME_THEATER_1.dat :{G=m}Taigh-cluiche
STR_TOWN_BUILDING_NAME_THEATER_1.nom :Taigh-cluiche
STR_TOWN_BUILDING_NAME_THEATER_1.gen :Taighe-chluiche
STR_TOWN_BUILDING_NAME_THEATER_1.dat :Taigh-cluiche
STR_TOWN_BUILDING_NAME_STADIUM_2 :{G=m}Stèideam
STR_TOWN_BUILDING_NAME_STADIUM_2.nom :{G=m}Stèideam
STR_TOWN_BUILDING_NAME_STADIUM_2.gen :{G=m}Stèideim
STR_TOWN_BUILDING_NAME_STADIUM_2.dat :{G=m}Stèideam
STR_TOWN_BUILDING_NAME_STADIUM_2.nom :Stèideam
STR_TOWN_BUILDING_NAME_STADIUM_2.gen :Stèideim
STR_TOWN_BUILDING_NAME_STADIUM_2.dat :Stèideam
STR_TOWN_BUILDING_NAME_OFFICES_1 :{G=f}Oifisean
STR_TOWN_BUILDING_NAME_HOUSES_2 :{G=m}Taighean
STR_TOWN_BUILDING_NAME_HOUSES_2.nom :{G=m}Taighean
STR_TOWN_BUILDING_NAME_HOUSES_2.gen :{G=m}Thaighean
STR_TOWN_BUILDING_NAME_HOUSES_2.dat :{G=m}Taighean
STR_TOWN_BUILDING_NAME_HOUSES_2.nom :Taighean
STR_TOWN_BUILDING_NAME_HOUSES_2.gen :Thaighean
STR_TOWN_BUILDING_NAME_HOUSES_2.dat :Taighean
STR_TOWN_BUILDING_NAME_CINEMA_1 :{G=m}Taigh-dhealbh
STR_TOWN_BUILDING_NAME_CINEMA_1.nom :{G=m}Taigh-dhealbh
STR_TOWN_BUILDING_NAME_CINEMA_1.gen :{G=m}Taighe-dhealbh
STR_TOWN_BUILDING_NAME_CINEMA_1.dat :{G=m}Taigh-dhealbh
STR_TOWN_BUILDING_NAME_CINEMA_1.nom :Taigh-dhealbh
STR_TOWN_BUILDING_NAME_CINEMA_1.gen :Taighe-dhealbh
STR_TOWN_BUILDING_NAME_CINEMA_1.dat :Taigh-dhealbh
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :{G=m}Ionad bhùthan
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1.nom :{G=m}Ionad bhùthan
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1.gen :{G=m}Ionaid bhùthan
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1.dat :{G=m}Ionad bhùthan
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1.nom :Ionad bhùthan
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1.gen :Ionaid bhùthan
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1.dat :Ionad bhùthan
STR_TOWN_BUILDING_NAME_IGLOO_1 :{G=m}Taigh-sneachda
STR_TOWN_BUILDING_NAME_IGLOO_1.nom :{G=m}Taigh-sneachda
STR_TOWN_BUILDING_NAME_IGLOO_1.gen :{G=m}Taighe-shneachda
STR_TOWN_BUILDING_NAME_IGLOO_1.dat :{G=m}Taigh-sneachda
STR_TOWN_BUILDING_NAME_IGLOO_1.nom :Taigh-sneachda
STR_TOWN_BUILDING_NAME_IGLOO_1.gen :Taighe-shneachda
STR_TOWN_BUILDING_NAME_IGLOO_1.dat :Taigh-sneachda
STR_TOWN_BUILDING_NAME_TEPEES_1 :{G=m}Tìpidhean
STR_TOWN_BUILDING_NAME_TEPEES_1.nom :{G=m}Tìpidhean
STR_TOWN_BUILDING_NAME_TEPEES_1.gen :{G=m}Thìpidhean
STR_TOWN_BUILDING_NAME_TEPEES_1.dat :{G=m}Tìpidhean
STR_TOWN_BUILDING_NAME_TEPEES_1.nom :Tìpidhean
STR_TOWN_BUILDING_NAME_TEPEES_1.gen :Thìpidhean
STR_TOWN_BUILDING_NAME_TEPEES_1.dat :Tìpidhean
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :{G=m}Taigh poit-teatha
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1.nom :{G=m}Taigh poit-teatha
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1.gen :{G=m}Taighe poit-teatha
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1.dat :{G=m}Taigh poit-teatha
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1.nom :Taigh poit-teatha
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1.gen :Taighe poit-teatha
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1.dat :Taigh poit-teatha
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :{G=f}Mucag-airgid
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1.nom :{G=f}Mucag-airgid
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1.gen :{G=f}Mucaige-airgid
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1.dat :{G=f}Mucag-airgid
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1.nom :Mucag-airgid
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1.gen :Mucaige-airgid
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1.dat :Mucag-airgid
##id 0x4800
# industry names
@@ -4940,15 +4940,15 @@ STR_SV_STNAME_WOODS :Coille {STRING}
STR_SV_STNAME_LAKESIDE :Loch {STRING}
STR_SV_STNAME_EXCHANGE :Iomlaid {STRING}
STR_SV_STNAME_AIRPORT :{G=m}Port-adhair {STRING}
STR_SV_STNAME_AIRPORT.nom :{G=m}Port-adhair - {STRING}
STR_SV_STNAME_AIRPORT.gen :{G=m}Puirt-adhair - {STRING}
STR_SV_STNAME_AIRPORT.dat :{G=m}Port-adhair - {STRING}
STR_SV_STNAME_AIRPORT.nom :Port-adhair - {STRING}
STR_SV_STNAME_AIRPORT.gen :Puirt-adhair - {STRING}
STR_SV_STNAME_AIRPORT.dat :Port-adhair - {STRING}
STR_SV_STNAME_OILFIELD :Achadh-ola {STRING}
STR_SV_STNAME_MINES :Mèinnean {STRING}
STR_SV_STNAME_DOCKS :{G=m}Port {STRING}
STR_SV_STNAME_DOCKS.nom :{G=m}Port - {STRING}
STR_SV_STNAME_DOCKS.gen :{G=m}Puirt - {STRING}
STR_SV_STNAME_DOCKS.dat :{G=m}Port - {STRING}
STR_SV_STNAME_DOCKS.nom :Port - {STRING}
STR_SV_STNAME_DOCKS.gen :Puirt - {STRING}
STR_SV_STNAME_DOCKS.dat :Port - {STRING}
STR_SV_STNAME_BUOY :{STRING}
STR_SV_STNAME_WAYPOINT :{STRING}
##id 0x6020
@@ -4958,9 +4958,9 @@ STR_SV_STNAME_BRANCH :Meur {STRING}
STR_SV_STNAME_UPPER :{STRING} Uachdarach
STR_SV_STNAME_LOWER :{STRING} Iochdarach
STR_SV_STNAME_HELIPORT :{G=m}Port-heileacoptair {STRING}
STR_SV_STNAME_HELIPORT.nom :{G=m}Port-heileacoptair - {STRING}
STR_SV_STNAME_HELIPORT.gen :{G=m}Puirt-heileacoptair - {STRING}
STR_SV_STNAME_HELIPORT.dat :{G=m}Port-heileacoptair - {STRING}
STR_SV_STNAME_HELIPORT.nom :Port-heileacoptair - {STRING}
STR_SV_STNAME_HELIPORT.gen :Puirt-heileacoptair - {STRING}
STR_SV_STNAME_HELIPORT.dat :Port-heileacoptair - {STRING}
STR_SV_STNAME_FOREST :Coille {STRING}
STR_SV_STNAME_FALLBACK :{STRING} Stèisean {NUM}
############ end of savegame specific region!
@@ -5240,21 +5240,21 @@ STR_FORMAT_WAYPOINT_NAME :Puing-thurais {
STR_FORMAT_WAYPOINT_NAME_SERIAL :Puing-thurais {1:COMMA} {0:TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN :{G=f}Trèan-lann {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN.nom :{G=f}Trèan-lann - {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN.gen :{G=f}Trèan-lainn - {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN.dat :{G=f}Trèan-lann - {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN.nom :Trèan-lann - {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN.gen :Trèan-lainn - {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN.dat :Trèan-lann - {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :Trèan-lann {1:COMMA} {0:TOWN}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{G=f}Garaids {TOWN}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{G=f}Garaids {1:COMMA} {0:TOWN}
STR_FORMAT_DEPOT_NAME_SHIP :{G=m}Cala {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP.nom :{G=m}Cala - {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP.gen :{G=m}Calaidh - {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP.dat :{G=m}Cala - {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP.nom :Cala - {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP.gen :Calaidh - {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP.dat :Cala - {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{G=m}Cala {1:COMMA} {0:TOWN}
STR_FORMAT_DEPOT_NAME_AIRCRAFT :{G=m}Hangar {STATION}
STR_FORMAT_DEPOT_NAME_AIRCRAFT.nom :{G=m}Hangar - {STATION}
STR_FORMAT_DEPOT_NAME_AIRCRAFT.gen :{G=m}Hangair - {STATION}
STR_FORMAT_DEPOT_NAME_AIRCRAFT.dat :{G=m}Hangar - {STATION}
STR_FORMAT_DEPOT_NAME_AIRCRAFT.nom :Hangar - {STATION}
STR_FORMAT_DEPOT_NAME_AIRCRAFT.gen :Hangair - {STATION}
STR_FORMAT_DEPOT_NAME_AIRCRAFT.dat :Hangar - {STATION}
STR_UNKNOWN_STATION :stèisean neo-aithnichte
STR_DEFAULT_SIGN_NAME :Sanas
@@ -5354,3 +5354,35 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Oideachadh
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Seall treòir a' mhapa / tuairisgeulan air samhlaidhean a' mhapa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Bàr-inneal inghearach
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Thèid am prìomh bhàr-inneal a sgoltadh 'na bhàraichean-inneal inghearach ri dà thaobh an sgrìn
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Meud nam putan
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Meud aig a h-uile nì an eadar-aghaidh
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Meud a' chrutha-chlò
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Meud aig a h-uile cruth-clò a' gheama
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Dearbhaich na gnìomhan
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Seall còmhradh dearbhaidh le togail rathaidean is stèiseanan
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 biod
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Suidhich doimhneachd nan dath aig a' video gu 8 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 biod
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Suidhich doimhneachd nan dath aig a' video gu 16 biod gach piogsail. Bidh feum air ath-thòiseachadh. Cha chuir am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 biod
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Suidhich doimhneachd nan dath aig a' video gu 24 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Dùin a h-uile uinneag (seach an fheadhainn phrìnichte)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Brùth air gus tuairmse air cosgaisean gnìomha fhaighinn
STR_TABLET_CTRL_TOOLTIP :{BLACK}Cleachd e airson gnìomhan a chleachdas an iuchair "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Videothan oideachaidh
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Fosgail cluicheadair video gus coimhead air videothan oideachaidh
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Togail rathaidean is stèiseanan, ceannach charbadan
STR_TUTORIAL_RAILWAYS :{BLACK}Slighean rèile is trèanaichean
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Carbadan-rathaid
STR_TUTORIAL_SHIPS :{BLACK}Longan is puirt
STR_TUTORIAL_CARGO :{BLACK}Seòrsaichean carago
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Luchdaich on lìonra
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Luchdaich geama o stòras an lìonraidh
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Sàbhail dhan lìonra
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Cuir lethbhreac-glèidhidh dhen gheama gu stòras an lìonraidh

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