Fixed compilatin, reverted several of my changes
Conflicts: src/gfx.cpp src/widget.cpp src/widget_type.h src/window.cpp src/window_func.h
This commit is contained in:
@@ -893,6 +893,7 @@ void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *
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int sprite_width = sprite_left + sprite_right;
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int sprite_x = rtl ? r - sprite_right - 1 : l + sprite_left + 1;
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int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
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Dimension replace_icon = {0, 0};
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int count_width = 0;
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@@ -908,6 +909,10 @@ void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *
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int count_left = l;
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int count_right = rtl ? text_left : r - WD_FRAMERECT_RIGHT - replace_icon.width - 8;
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int normal_text_y_offset = (step_size - FONT_HEIGHT_NORMAL) / 2;
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int small_text_y_offset = step_size - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1;
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int replace_icon_y_offset = (step_size - replace_icon.height) / 2 - 1;
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for (; min < max; min++, y += step_size) {
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const EngineID engine = (*eng_list)[min];
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/* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */
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@@ -923,8 +928,8 @@ void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *
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DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
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if (show_count) {
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SetDParam(0, num_engines);
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DrawString(count_left, count_right, Center(y, step_size, FONT_HEIGHT_SMALL), STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT | SA_FORCE);
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if (EngineHasReplacementForCompany(Company::Get(_local_company), engine, selected_group)) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, num_engines == 0 ? PALETTE_CRASH : PAL_NONE, replace_icon_left, Center(y, step_size, replace_icon.height));
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DrawString(count_left, count_right, y + small_text_y_offset, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT | SA_FORCE);
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if (EngineHasReplacementForCompany(Company::Get(_local_company), engine, selected_group)) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, num_engines == 0 ? PALETTE_CRASH : PAL_NONE, replace_icon_left, y + replace_icon_y_offset);
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}
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}
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}
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@@ -641,7 +641,7 @@ public:
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case WID_SL_LOAD_NETWORK_BUTTON: {
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char savePath[PATH_MAX];
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FiosMakeSavegameName(savePath, NETWORK_SAVE_FILENAME, sizeof(savePath));
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FiosMakeSavegameName(savePath, NETWORK_SAVE_FILENAME, lastof(savePath));
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#ifdef __ANDROID__
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if (!SDL_ANDROID_CloudLoad(savePath, NULL, "OpenTTD")) {
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break;
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@@ -658,8 +658,7 @@ public:
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case ContentInfo::DOES_NOT_EXIST: sprite = SPR_BLOT; pal = PALETTE_TO_RED; break;
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default: NOT_REACHED();
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}
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DrawSprite(sprite, pal, Center(nwi_checkbox->pos_x + (pal == PAL_NONE ? 2 : 3), nwi_checkbox->current_x, sprite_dim.width), Center(y, this->resize.step_height, sprite_dim.height + (pal == PAL_NONE ? 0 : -2)));
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DrawSprite(sprite, pal, nwi_checkbox->pos_x + (pal == PAL_NONE ? 2 : 3), y + sprite_y_offset + (pal == PAL_NONE ? 1 : 0));
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StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS;
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DrawString(nwi_type->pos_x, nwi_type->pos_x + nwi_type->current_x - 1, y + text_y_offset, str, TC_BLACK, SA_HOR_CENTER);
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@@ -1176,7 +1176,7 @@ void SwitchToMode(SwitchMode new_mode)
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lastPart++;
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}
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MakeScreenshot(SC_VIEWPORT, NETWORK_SAVE_SCREENSHOT_FILE);
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FioFindFullPath(screenshotFile, sizeof(screenshotFile), SCREENSHOT_DIR, NETWORK_SAVE_SCREENSHOT_FILE_PNG);
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FioFindFullPath(screenshotFile, lastof(screenshotFile), SCREENSHOT_DIR, NETWORK_SAVE_SCREENSHOT_FILE_PNG);
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uint64_t playedTime = abs(_date - DAYS_TILL(_settings_newgame.game_creation.starting_year)) * 1000;
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int ret = SDL_ANDROID_CloudSave(_file_to_saveload.name, lastPart, "OpenTTD", lastPart, screenshotFile, playedTime);
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if (_settings_client.gui.save_to_network == 2) {
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@@ -807,17 +807,13 @@ static const NWidgetPart _nested_station_view_widgets[] = {
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* @param y y coordinate
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* @param width the width of the view
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*/
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static void DrawCargoIcons(CargoID i, uint waiting, int left, int right, int top, int bottom)
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static void DrawCargoIcons(CargoID i, uint waiting, int left, int right, int top, int y)
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{
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int width = ScaleGUITrad(10);
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uint num = min((waiting + (width / 2)) / width, (right - left) / width); // maximum is width / 10 icons so it won't overflow
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if (num == 0) return;
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SpriteID sprite = CargoSpec::Get(i)->GetCargoIcon();
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Dimension d = GetSpriteSize(sprite);
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uint num = min((waiting + 5) / d.width, (right - left) / d.width); // maximum is width / 10 icons so it won't overflow
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if (num == 0) return;
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int x = _current_text_dir == TD_RTL ? left : right - num * width;
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do {
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@@ -1417,9 +1417,11 @@ public:
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}
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}
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if (type == NWID_HORIZONTAL) {
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w->window_desc->default_width = nbuttons * this->smallest_x;
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//w->window_desc->default_width_trad = nbuttons * this->smallest_x;
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w->window_desc->pref_width = nbuttons * this->smallest_x;
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} else {
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w->window_desc->default_height = nbuttons * this->smallest_y;
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//w->window_desc->default_height_trad = nbuttons * this->smallest_y;
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w->window_desc->pref_height = nbuttons * this->smallest_y;
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}
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_toolbar_width = nbuttons * this->smallest_x;
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}
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@@ -362,14 +362,6 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
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/* Longest item in the list, if auto_width is enabled */
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uint max_item_width = 0;
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if (auto_width) {
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/* Find the longest item in the list */
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for (const DropDownListItem * const *it = list->Begin(); it != list->End(); ++it) {
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const DropDownListItem *item = *it;
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max_item_width = max(max_item_width, item->Width() + 5);
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}
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}
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/* Total length of list */
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int height = 0;
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@@ -383,14 +375,11 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
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int screen_bottom = GetMainViewBottom();
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bool scroll = false;
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enum { DISPLAY_BORDER = 20, TOP_BORDER = 4 };
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/* Check if the dropdown will fully fit below the widget. */
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if (top + height + DISPLAY_BORDER >= screen_bottom) {
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/* If not, check if it will fit above the widget. */
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int screen_top = GetMainViewTop();
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if (w->top + wi_rect.top - TOP_BORDER > screen_top + height) {
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top = w->top + wi_rect.top - height - TOP_BORDER;
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/* Check if the dropdown will fully fit below the widget */
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if (top + height + 4 >= screen_bottom) {
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/* If not, check if it will fit above the widget */
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if (w->top + wi_rect.top - height > GetMainViewTop()) {
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top = w->top + wi_rect.top - height - 4;
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} else {
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/* ... and lastly if it won't, enable the scroll bar and fit the
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* list in below the widget */
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@@ -398,30 +387,9 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
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int rows = (screen_bottom - 4 - top) / avg_height;
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height = rows * avg_height;
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scroll = true;
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/* ... and choose whether to put the list above or below the widget. */
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bool put_above = false;
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int available_height = screen_bottom - w->top - wi_rect.bottom;
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if (w->top + wi_rect.top - screen_top > available_height) {
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// Put it above.
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available_height = w->top + wi_rect.top - screen_top - DISPLAY_BORDER - TOP_BORDER;
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put_above = true;
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}
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/* Check at least there is space for one item. */
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assert(available_height >= avg_height);
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/* And lastly, fit the list,... */
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int rows = available_height / avg_height;
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height = rows * avg_height;
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/* ... add space for the scrollbar,... */
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/* Add space for the scroll bar if we automatically determined
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* the width of the list. */
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max_item_width += NWidgetScrollbar::GetVerticalDimension().width;
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/* ... and set the top position if needed. */
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if (put_above) {
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top = w->top + wi_rect.top - height - TOP_BORDER;
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}
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}
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}
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@@ -3590,7 +3590,7 @@ void RelocateAllWindows(int neww, int newh)
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break;
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case WC_MAIN_TOOLBAR_RIGHT:
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ResizeWindow(w, min(neww, w->window_desc->default_width) - w->width, 0, false);
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ResizeWindow(w, min(neww, _toolbar_width) - w->width, 0, false);
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top = w->top;
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left = neww - w->width;
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