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72 Commits
1.6 ... 1.5

Author SHA1 Message Date
pelya
145d01d3df Railroad tutorial, by Deliso Jan 2015-12-06 19:00:15 +02:00
pelya
bd387f5eb3 Fixed windows hidden when moved slightly off-screen to the left 2015-12-06 03:23:09 +02:00
Sergii Pylypenko
9b3502f377 Better font detection 2015-12-06 00:08:34 +02:00
Sergii Pylypenko
fc64d1ef15 Set font path to app local directory instead of the /system/fonts, because random devices miss random fonts 2015-12-05 23:53:14 +02:00
Sergii Pylypenko
577577a8ba Fixed compilation 2015-12-04 16:52:12 +02:00
Sergii Pylypenko
9fb654556d Bump version 2015-12-04 16:36:11 +02:00
frosch
48928658f4 (svn r27461) [1.5] -Update: Documentation 2015-12-04 16:34:44 +02:00
frosch
4cb769e85e (svn r27433) [1.5] -Update: Documentation 2015-12-04 16:34:44 +02:00
frosch
83191d3a86 (svn r27432) [1.5] -Backport from trunk:
- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)
- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)
- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425)
- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424)
- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)
- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422)
2015-12-04 16:34:44 +02:00
frosch
08b4493899 (svn r27431) [1.5] -Backport from trunk:
- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421)
- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420)
- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419)
- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418)
- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400)
2015-12-04 16:34:33 +02:00
frosch
40cd79b6ab (svn r27430) [1.5] -Backport from trunk:
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)
- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)
- Fix: win32 sound driver failed to report errors (r27383)
- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366)
- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)
2015-12-04 16:27:41 +02:00
rubidium
4a83667fde (svn r27429) [1.5] -Backport: language updates from trunk 2015-12-04 16:27:41 +02:00
Sergii Pylypenko
9a78b6e45e Fixed multiplayer chat 2015-09-04 22:55:00 +03:00
Sergii Pylypenko
90c427aa10 Updated version files to 1.5.2 2015-09-04 18:04:27 +03:00
frosch
3447ac0f4e (svn r27392) [1.5] -Update: Documentation 2015-09-04 18:03:54 +03:00
frosch
04b5576d34 (svn r27355) [1.5] -Update: Documentation 2015-09-04 18:03:54 +03:00
rubidium
9f872d0c24 (svn r27353) [1.5] -Backport from trunk: language updates 2015-09-04 18:03:53 +03:00
frosch
73046c96b0 (svn r27351) [1.5] -Backport from trunk:
- Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341)
- Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328)
- Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines  (r27324)
- Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)
2015-09-04 18:03:53 +03:00
frosch
c53364fa28 (svn r27350) [1.5] -Backport from trunk:
- Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312)
- Fix: Mark infrastructure window dirty in more cases (r27311)
- Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)
2015-09-04 18:03:53 +03:00
frosch
e8c47e1550 (svn r27349) [1.5] -Backport from trunk:
- Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308)
- Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307)
- Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305)

Conflicts:
	src/error_gui.cpp
2015-09-04 18:03:51 +03:00
frosch
56a4665213 (svn r27348) [1.5] -Backport from trunk:
- Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303)
- Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301)
- Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281)
- Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)

Conflicts:
	src/widget.cpp
2015-09-04 18:01:38 +03:00
Sergii Pylypenko
0e398c5b8f Fixed refit window too big. 2015-06-19 21:33:42 +03:00
pelya
1b2d57231f Fixed 'New game' dialog 2015-06-19 02:04:12 +03:00
Sergii Pylypenko
08b4f14830 Updated version to 1.5.1 2015-06-19 01:46:10 +03:00
frosch
d55a6d8a0e (svn r27297) [1.5] -Update: Documentation 2015-06-16 22:38:11 +03:00
frosch
07e3266c38 (svn r27275) [1.5] -Update: Documentation 2015-06-16 22:38:11 +03:00
rubidium
dac22dc2a3 (svn r27274) [1.5] -Backport: language updates from trunk 2015-06-16 22:38:11 +03:00
frosch
3b4451ee72 (svn r27273) [1.5] -Backport from trunk:
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
2015-06-16 22:38:11 +03:00
frosch
84c1e0669f (svn r27272) [1.5] -Backport from trunk:
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)

Conflicts:
	src/widget.cpp
2015-06-16 22:38:05 +03:00
frosch
43dd41b4e4 (svn r27271) [1.5] -Backport from trunk:
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
- Fix: Broken error message in configure [FS#6286] (r27250)
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
2015-06-16 22:35:10 +03:00
frosch
960600af4f (svn r27270) [1.5] -Backport from trunk:
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
2015-06-16 22:35:10 +03:00
Sergii Pylypenko
9fa342727b WTF why is it swapped? 2015-04-29 22:06:48 +03:00
Sergii Pylypenko
2660e33dd2 Non-blocking text input. so you won't get kicked by server because of no reply to ping 2015-04-29 21:40:05 +03:00
Sergii Pylypenko
ba230ce5a0 Changing GUI zoom factor will also change resolution 2015-04-29 21:09:36 +03:00
Sergii Pylypenko
d05e05ee68 Fixed sort button marker not centered 2015-04-29 20:56:56 +03:00
Sergii Pylypenko
27ac4fea36 Fixed 'Replace vehicles' dialog 2015-04-29 20:42:42 +03:00
Sergii Pylypenko
29bde57722 Fixed dropdown box too narrow and cropping text 2015-04-29 20:42:11 +03:00
Sergii Pylypenko
959b08da1d Removed todo 2015-04-29 19:47:23 +03:00
Sergii Pylypenko
cf5c64d6b0 Fixed 'Buy vehicle' dialog not resizable 2015-04-29 19:46:30 +03:00
Sergii Pylypenko
91aa28291c Adjusting vehicle window size 2015-04-28 23:31:53 +03:00
Sergii Pylypenko
a36b26ab82 Fxied crash in 'Replace vehicle' window 2015-04-28 22:42:11 +03:00
Sergii Pylypenko
d400d979e6 Fixed 'Buy vehicle' window 2015-04-14 23:41:59 +03:00
pelya
c03272c1ab Fixed 'check online content' dialog 2015-04-14 13:36:10 +03:00
pelya
5a4ddb9de0 Reverted more SetMinimalSize() hacks 2015-04-14 13:23:21 +03:00
pelya
1af24b9102 Reverted SetMinimalSize() changes, they are not needed anymore 2015-04-14 13:16:58 +03:00
pelya
2ddebe9592 Fixed 'new game' dialog 2015-04-14 13:05:14 +03:00
pelya
d3993f883f Set default min size for all widgets 2015-04-14 13:04:40 +03:00
pelya
f4d77adc41 More fixes to network GUI 2015-04-13 02:09:02 +03:00
pelya
cb4ca527ac Fixed multiplayer widgets 2015-04-13 01:53:54 +03:00
pelya
7582ec5b6d Fixed OpenTTD release version, for the third time eh 2015-04-13 01:25:26 +03:00
pelya
b6f1c60eb3 Fixed release version yet another time 2015-04-13 01:23:11 +03:00
pelya
81e6db93d6 Fixed toolbar and status bar 2015-04-13 01:11:50 +03:00
pelya
96271cb970 Fixed crash in minimap legend 2015-04-13 00:31:52 +03:00
pelya
1855913084 Fixes in vehicle GUI 2015-04-13 00:16:44 +03:00
pelya
a8f74e07a5 Fixed game settings dialog 2015-04-12 23:53:32 +03:00
pelya
0bea3aec12 Centered dropdown drop button 2015-04-12 22:59:21 +03:00
pelya
082a60d3ca Centered vertical scrollbar 2015-04-12 22:55:07 +03:00
pelya
bfd2b7f768 Centered vertical scrollbar arrows 2015-04-12 22:47:28 +03:00
pelya
64a46c69d1 Centered close box sprite 2015-04-12 22:31:43 +03:00
pelya
f889ed089a New GFX functions to draw cenetered sprites 2015-04-12 22:31:20 +03:00
pelya
ee251f2093 Added BLACK_REMAP mode in 16bpp blitter 2015-04-12 21:56:00 +03:00
pelya
52f4b584c7 Print crash log to Android logcat 2015-04-12 21:55:29 +03:00
pelya
564fbb6367 Fixed dropdown box not putting droplist above the widget 2015-04-12 21:53:51 +03:00
Sergii Pylypenko
ec6fbef959 Updated version numbers to OpenTTD 1.5.0 official release 2015-04-08 20:01:44 +03:00
frosch
b7aa162257 (svn r27216) [1.5] -Update: Documentation 2015-04-08 20:00:49 +03:00
frosch
829b505cff (svn r27214) [1.5] -Backport from trunk:
- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)
2015-04-08 20:00:37 +03:00
pelya
a99fe098ac Fixed mouse input not processed, fixed PC compilation 2015-03-29 22:54:44 +03:00
pelya
e6d5436e7c Fixed compilatin, reverted several of my changes 2015-03-29 22:37:58 +03:00
pelya
6da09497d7 Updated version to 1.5.0-RC1 2015-03-29 21:50:10 +03:00
pelya
0d868d80bd Merge branch 'master' into 1.5
Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/station_gui.cpp
	src/table/settings.ini
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
2015-03-29 21:48:14 +03:00
frosch
ed5ccce41b (svn r27195) [1.5] -Update: Documentation 2015-03-29 20:42:26 +03:00
frosch
6b42179419 (svn r27194) [1.5] -Change: New titlegame (Emperor Jake) 2015-03-29 20:42:13 +03:00
287 changed files with 3569 additions and 17039 deletions

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@@ -1 +1 @@
1.6.1 27609 0 1.6.1
1.5.3 27462 0 1.5.3

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@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU_SORT WITH_ICU_LAYOUT UNICODE _UNICODE _GNU_SOURCE FINAL=
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------

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@@ -84,7 +84,7 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif
ifeq ($(TTD), openttd.exe)

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@@ -5,13 +5,16 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Building requires GRFCodec.
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
#
# Recent versions (including sources) can be found at:
# Recent nightlies (including sources) of both can be found at:
# http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
#
# The mercurial repository can be found at:
# The mercurial repository of both can be found at:
# http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
#

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@@ -210,7 +210,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak

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@@ -1,16 +0,0 @@
#!/bin/sh
mkdir -p ../translations/lang
git diff 1.6/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
grep -v "^STR_TABLET_CLOSE\b" | \
grep -v "^STR_TABLET_SHIFT\b" | \
grep -v "^STR_TABLET_CTRL\b" | \
cat > ../translations/lang/english.txt
for f in src/lang/*.txt; do
[ "$f" = src/lang/english.txt ] && continue
rm -f ../translations/lang/`basename $f`
cat ../translations/lang/english.txt | grep '^STR' | while read name text; do
grep "^$name\b" $f >> ../translations/lang/`basename $f`
done
done

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@@ -1,13 +0,0 @@
#!/bin/sh
for f in ../translations/lang/*.txt; do
[ "$f" = ../translations/lang/english.txt ] && continue
out=src/lang/`basename $f`
grep "^# Android strings" $out > /dev/null || [ -z "`tail -c 2 $out`" ] || echo >> $out
{ grep -v "^# Android strings" $out ; echo "# Android strings" ; } > $out.new
mv -f $out.new $out
cat $f | grep '^STR' | while read name text; do
{ grep -v "^$name\b" $out ; printf "%-64s%s\n" "$name" "$text" ; } > $out.new
mv -f $out.new $out
done
done

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@@ -6,5 +6,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");

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@@ -1,8 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

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@@ -6,7 +6,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.6"; }
function GetAPIVersion() { return "1.5"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

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@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Una llista de música sense cap peça.
description.ca_ES = Un joc de música sense cap música.
description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
@@ -21,15 +21,13 @@ description.el_GR = Ένα πάκετο μουσικής χωρίς πραγμα
description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.es_MX = Paquete de música vacío
description.et_EE = Muusikakogu ilma muusikata.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.he_IL = אוסף מנגינות ללא מנגינות.
description.hr_HR = Glazbeni paket bez ikakve glazbe.
description.hr_HR = Muzički paket bez ikakve muzike.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.

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@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Una llista de sons buida.
description.ca_ES = Un joc de sons sense cap so.
description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.
@@ -21,7 +21,6 @@ description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.es_MX = Paquete de sonidos vacío
description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
@@ -29,7 +28,6 @@ description.fr_FR = Un pack de sons sans sons.
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son
description.he_IL = אוסף צלילים ללא צלילים.
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa suara apapun.

Binary file not shown.

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@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
@@ -22,14 +22,12 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
@@ -40,7 +38,6 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
@@ -21,14 +21,12 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
@@ -22,14 +22,12 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
@@ -22,14 +22,12 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
@@ -40,7 +38,6 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
@@ -21,15 +21,13 @@ description.el_GR = Αρχική μουσική από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
@@ -21,14 +21,12 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.

View File

@@ -6,5 +6,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");

View File

@@ -1,8 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,68 +1,3 @@
1.6.1 (2016-07-01)
------------------------------------------------------------------------
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
1.6.1-RC1 (2016-06-01)
------------------------------------------------------------------------
- Feature: Mexican Spanish (r27564, r27553, r27552)
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
1.6.0 (2016-04-01)
------------------------------------------------------------------------
(None)
1.6.0-RC1 (2016-03-01)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
- Change: [NewGRF] Translate industry variable A6 (r27267)
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
- Change: Generate more detailed curves at the coast (r27229)
- Change: Slightly more water in the non-custom sea levels (r27228)
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
1.5.3 (2015-12-01)
------------------------------------------------------------------------
(None)

View File

@@ -29,7 +29,6 @@ set_default() {
strip=""
lipo=""
awk="awk"
pkg_config="pkg-config"
os="DETECT"
endian="AUTO"
cpu_type="DETECT"
@@ -85,8 +84,7 @@ set_default() {
with_libtimidity="1"
with_freetype="1"
with_fontconfig="1"
with_icu_layout="1"
with_icu_sort="1"
with_icu="1"
static_icu="0"
with_psp_config="1"
with_threads="1"
@@ -107,7 +105,6 @@ set_default() {
strip
lipo
awk
pkg_config
os
endian
cpu_type
@@ -162,8 +159,7 @@ set_default() {
with_libtimidity
with_freetype
with_fontconfig
with_icu_layout
with_icu_sort
with_icu
static_icu
with_psp_config
with_threads
@@ -217,8 +213,6 @@ detect_params() {
--windres=*) windres="$optarg";;
--awk) prev_p="awk";;
--awk=*) awk="$optarg";;
--pkg-config) prev_p="pkg_config";;
--pkg-config=*) pkg_config="$optarg";;
--strip) prev_p="strip";;
--strip=*) strip="$optarg";;
--lipo) prev_p="lipo";;
@@ -389,18 +383,12 @@ detect_params() {
--without-libfontconfig) with_fontconfig="0";;
--with-libfontconfig=*) with_fontconfig="$optarg";;
--with-icu) with_icu_layout="2";with_icu_sort="2";;
--without-icu) with_icu_layout="0";with_icu_sort="0";;
--with-icu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-libicu) with_icu_layout="2";with_icu_sort="2";;
--without-libicu) with_icu_layout="0";with_icu_sort="0";;
--with-libicu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";;
--with-icu-layout) with_icu_layout="2";;
--without-icu-layout) with_icu_layout="0";;
--with-icu-layout=*) with_icu_layout="$optarg";;
--with-icu-sort) with_icu_sort="2";;
--without-icu-sort) with_icu_sort="0";;
--with-icu-sort=*) with_icu_sort="$optarg";;
--with-icu) with_icu="2";;
--without-icu) with_icu="0";;
--with-icu=*) with_icu="$optarg";;
--with-libicu) with_icu="2";;
--without-libicu) with_icu="0";;
--with-libicu=*) with_icu="$optarg";;
--static-icu) static_icu="1";;
--static-icu=*) static_icu="$optarg";;
--static-libicu) static_icu="1";;
@@ -799,7 +787,7 @@ check_params() {
pre_detect_with_zlib=$with_zlib
detect_zlib
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
log 1 "WARNING: zlib was not detected or disabled"
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
@@ -850,8 +838,7 @@ check_params() {
detect_png
detect_freetype
detect_fontconfig
detect_icu_layout
detect_icu_sort
detect_icu
detect_pspconfig
detect_libtimidity
@@ -1380,7 +1367,7 @@ make_compiler_cflags() {
flags="$flags -Wnon-virtual-dtor"
fi
if [ $cc_version -ge 43 ] && [ $cc_version -lt 60 ]; then
if [ $cc_version -ge 43 ]; then
# Use gnu++0x mode so static_assert() is available.
# Don't use c++0x, it breaks mingw (with gcc 4.4.0).
cxxflags="$cxxflags -std=gnu++0x"
@@ -1401,12 +1388,6 @@ make_compiler_cflags() {
flags="$flags -Wno-free-nonheap-object"
fi
if [ $cc_version -ge 60 ]; then
# -flifetime-dse=2 (default since GCC 6) doesn't play
# well with our custom pool item allocator
cxxflags="$cxxflags -flifetime-dse=1 -std=gnu++14"
fi
if [ "$enable_lto" != "0" ]; then
# GCC 4.5 outputs '%{flto}', GCC 4.6 outputs '%{flto*}'
has_lto=`$1 -dumpspecs | grep '\%{flto'`
@@ -1496,7 +1477,7 @@ make_cflags_and_ldflags() {
fi
if [ $enable_debug -le 2 ]; then
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" 2>/dev/null`
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
if [ -n "$cc_host_is_gcc" ]; then
# Define only when compiling with GCC. Some GLIBC versions use GNU
# extensions in a way that breaks build with at least ICC.
@@ -1504,7 +1485,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
fi
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null`
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
if [ -n "$cc_build_is_gcc" ]; then
# Just add -O1 to the tools needed for building.
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
@@ -1672,13 +1653,12 @@ make_cflags_and_ldflags() {
fi
if [ "$with_zlib" != "0" ]; then
CFLAGS="$CFLAGS -DWITH_ZLIB"
CFLAGS="$CFLAGS `$zlib_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$zlib_config --libs --static | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then
LIBS="$LIBS $zlib"
else
LIBS="$LIBS `$zlib_config --libs | tr '\n\r' ' '`"
LIBS="$LIBS -lz"
fi
CFLAGS="$CFLAGS -DWITH_ZLIB"
fi
if [ -n "$lzma_config" ]; then
@@ -1724,7 +1704,13 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
else
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
fi
else
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
fi
@@ -1735,7 +1721,13 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
else
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
fi
else
LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`"
fi
@@ -1746,31 +1738,26 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$freetype_config --libs --static | tr '\n\r' ' '`"
if [ "$os" = "OSX" ]; then
LIBS="$LIBS `$freetype_config --prefix`/lib/libfreetype.a"
else
# Is it possible to do static with freetype, if so: how?
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
else
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_layout_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT"
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`"
if [ -n "$icu_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU"
CFLAGS="$CFLAGS `$icu_config --cppflags | tr '\n\r' ' '`"
# Some icu-configs have the 'feature' of not adding a space where others do add the space
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_layout_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
else
LIBS="$LIBS `$icu_layout_config --libs | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_sort_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_sort_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_sort_config --libs | tr '\n\r' ' '`"
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
fi
fi
@@ -1785,15 +1772,13 @@ make_cflags_and_ldflags() {
fi
fi
if [ -n "$libtimidity_config" ]; then
CFLAGS="$CFLAGS -DLIBTIMIDITY"
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
if [ -n "$libtimidity" ]; then
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
LIBS="$LIBS $libtimidity"
else
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
LIBS="$LIBS -ltimidity"
fi
CFLAGS="$CFLAGS -DLIBTIMIDITY"
fi
if [ "$with_iconv" != "0" ]; then
@@ -1953,26 +1938,9 @@ check_compiler() {
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
if [ -z "$5" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
else
compiler="$3-$5"
fi
machine=`eval $compiler $9 2>/dev/null`
ret=$?
eval "$2=\"$compiler\""
log 2 "executing $compiler $9"
log 2 " returned $machine"
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $5 binary for $3"
exit 1
fi
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $6 binary for $3"
exit 1
fi
if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then
@@ -2381,7 +2349,7 @@ detect_allegro() {
return 0
fi
# By default on OSX we don't use Allegro. The rest is auto-detect
# By default on OSX we don't use SDL. The rest is auto-detect
if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then
log 1 "checking Allegro... OSX, skipping"
@@ -2389,7 +2357,33 @@ detect_allegro() {
return 0
fi
detect_pkg_config "$with_allegro" "allegro" "allegro_config" "4.4"
if [ "$with_allegro" = "1" ] || [ "$with_allegro" = "" ] || [ "$with_allegro" = "2" ]; then
allegro_config="allegro-config"
else
allegro_config="$with_allegro"
fi
version=`$allegro_config --version 2>/dev/null`
ret=$?
log 2 "executing $allegro_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking Allegro... not found"
# It was forced, so it should be found.
if [ "$with_allegro" != "1" ]; then
log 1 "configure: error: allegro-config couldn't be found"
log 1 "configure: error: you supplied '$with_allegro', but it seems invalid"
exit 1
fi
allegro_config=""
return 0
fi
log 1 "checking Allegro... found"
}
@@ -2435,7 +2429,33 @@ detect_sdl() {
sleep 5
fi
detect_pkg_config "$with_sdl" "sdl" "sdl_config" "1.2"
if [ "$with_sdl" = "1" ] || [ "$with_sdl" = "" ] || [ "$with_sdl" = "2" ]; then
sdl_config="sdl-config"
else
sdl_config="$with_sdl"
fi
version=`$sdl_config --version 2>/dev/null`
ret=$?
log 2 "executing $sdl_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking SDL... not found"
# It was forced, so it should be found.
if [ "$with_sdl" != "1" ]; then
log 1 "configure: error: sdl-config couldn't be found"
log 1 "configure: error: you supplied '$with_sdl', but it seems invalid"
exit 1
fi
sdl_config=""
return 0
fi
log 1 "checking SDL... found"
}
detect_osx_sdk() {
@@ -2616,13 +2636,10 @@ detect_library() {
fi
fi
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
if [ -z "$includeDir" ]; then
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
fi
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
eval "res=\$$2"
if [ -z "$res" ]; then
log 2 " trying $includeDir/$4$5... no"
log 2 " trying /boot/common/include/$4$5... no"
fi
fi
@@ -2691,7 +2708,7 @@ detect_library() {
}
detect_zlib() {
detect_pkg_config "$with_zlib" "zlib" "zlib_config" "1.2"
detect_library "$with_zlib" "zlib" "libz.a" "" "zlib.h"
}
detect_lzo2() {
@@ -2699,7 +2716,7 @@ detect_lzo2() {
}
detect_libtimidity() {
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
}
detect_pkg_config() {
@@ -2707,7 +2724,6 @@ detect_pkg_config() {
# $2 - package name ('liblzma')
# $3 - config name ('lzma_config', sets $lzma_config)
# $4 - minimum module version ('2.3')
# $5 - check for dedicated, 1 is "skif if dedicated"
# 0 means no, 1 is auto-detect, 2 is force
if [ "$1" = "0" ]; then
@@ -2717,17 +2733,10 @@ detect_pkg_config() {
return 0
fi
if [ "$5" = "1" ] && [ "$1" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking $2... dedicated server, skipping"
eval "$3=\"\""
return 0
fi
log 2 "detecting $2"
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
pkg_config_call="$pkg_config $2"
pkg_config_call="pkg-config $2"
else
pkg_config_call="$1"
fi
@@ -2749,7 +2758,7 @@ detect_pkg_config() {
# It was forced, so it should be found.
if [ "$1" != "1" ]; then
log 1 "configure: error: $pkg_config $2 couldn't be found"
log 1 "configure: error: pkg-config $2 couldn't be found"
log 1 "configure: error: you supplied '$1', but it seems invalid"
exit 1
fi
@@ -2771,11 +2780,89 @@ detect_xdg_basedir() {
}
detect_png() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_png" = "0" ]; then
log 1 "checking libpng... disabled"
png_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_png" != "1" ]; then
log 1 "checking libpng... no zlib"
log 1 "ERROR: libpng was forced, but zlib was not detected / disabled."
log 1 "ERROR: libpng depends on zlib."
exit 1
fi
log 1 "checking libpng... no zlib, skipping"
png_config=""
return 0
fi
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
}
detect_freetype() {
detect_pkg_config "$with_freetype" "freetype2" "freetype_config" "2.2" "1"
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_freetype" = "0" ]; then
log 1 "checking libfreetype... disabled"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfreetype... dedicated server, skipping"
freetype_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_freetype" != "1" ]; then
log 1 "checking libfreetype... no zlib"
log 1 "ERROR: libfreetype was forced, but zlib was not detected / disabled."
log 1 "ERROR: libfreetype depends on zlib."
exit 1
fi
log 1 "checking libfreetype... no zlib, skipping"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] || [ "$with_freetype" = "" ] || [ "$with_freetype" = "2" ]; then
freetype_config="freetype-config"
else
freetype_config="$with_freetype"
fi
version=`$freetype_config --version 2>/dev/null`
ret=$?
log 2 "executing freetype_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking libfreetype... not found"
# It was forced, so it should be found.
if [ "$with_freetype" != "1" ]; then
log 1 "configure: error: freetype-config couldn't be found"
log 1 "configure: error: you supplied '$with_freetype', but it seems invalid"
exit 1
fi
freetype_config=""
return 0
fi
log 1 "checking libfreetype... found"
}
detect_fontconfig() {
@@ -2786,6 +2873,19 @@ detect_fontconfig() {
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfontconfig... dedicated server, skipping"
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" != "2" ] && [ -z "$freetype_config" ]; then
log 1 "checking libfontconfig... no freetype, skipping"
fontconfig_config=""
return 0
fi
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then
log 1 "checking libfontconfig... WIN32, skipping"
fontconfig_config=""
@@ -2798,15 +2898,57 @@ detect_fontconfig() {
return 0
fi
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3" "1"
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
}
detect_icu_layout() {
detect_pkg_config "$with_icu_layout" "icu-lx" "icu_layout_config" "4.8" "1"
}
detect_icu() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_icu" = "0" ]; then
log 1 "checking libicu... disabled"
detect_icu_sort() {
detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1"
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libicu... dedicated server, skipping"
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] || [ "$with_icu" = "" ] || [ "$with_icu" = "2" ]; then
icu_config="icu-config"
else
icu_config="$with_icu"
fi
version=`$icu_config --version 2>/dev/null`
ret=$?
check_version '3.6' "$version"
version_ok=$?
log 2 "executing $icu_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
else
log 1 "checking libicu... not found"
fi
# It was forced, so it should be found.
if [ "$with_icu" != "1" ]; then
log 1 "configure: error: icu-config couldn't be found"
log 1 "configure: error: you supplied '$with_icu', but it seems invalid"
exit 1
fi
icu_config=""
return 0
fi
log 1 "checking libicu... found"
}
detect_pspconfig() {
@@ -3446,7 +3588,6 @@ showhelp() {
echo " --windres=WINDRES the windres to use [HOST-windres]"
echo " --strip=STRIP the strip to use [HOST-strip]"
echo " --awk=AWK the awk to use in configure [awk]"
echo " --pkg-config=PKG-CONFIG the pkg-config to use in configure [pkg-config]"
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
echo " --os=OS the OS we are compiling for [DETECT]"
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
@@ -3521,30 +3662,23 @@ showhelp() {
echo " --with-midi=midi define which midi-player to use"
echo " --with-midi-arg=arg define which args to use for the"
echo " midi-player"
echo " --with-libtimidity[=\"pkg-config libtimidity\"]"
echo " enables libtimidity support"
echo " --with-allegro[=\"pkg-config allegro\"]"
echo " --with-libtimidity enables libtimidity support"
echo " --with-allegro[=allegro-config]"
echo " enables Allegro video driver support"
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
echo " --with-sdl[=\"pkg-config sdl\"] enables SDL video driver support"
echo " --with-zlib[=\"pkg-config zlib\"]"
echo " enables zlib support"
echo " --with-sdl[=sdl-config] enables SDL video driver support"
echo " --with-zlib[=zlib.a] enables zlib support"
echo " --with-liblzma[=\"pkg-config liblzma\"]"
echo " enables liblzma support"
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
echo " --with-png[=\"pkg-config libpng\"]"
echo " enables libpng support"
echo " --with-freetype[=\"pkg-config freetype2\"]"
echo " --with-png[=libpng-config] enables libpng support"
echo " --with-freetype[=freetype-config]"
echo " enables libfreetype support"
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
echo " enables fontconfig support"
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
echo " enables XDG base directory support"
echo " --with-icu enables icu components for layout and sorting"
echo " --with-icu-layout[=\"pkg-config icu-lx\"]"
echo " enables icu components for layouting (right-to-left support)"
echo " --with-icu-sort[=\"pkg-config icu-i18n\"]"
echo " enables icu components for locale specific string sorting"
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --static-icu try to link statically (libsicu instead of"
echo " libicu; can fail as the new name is guessed)"
echo " --with-iconv[=iconv-path] enables iconv support"

4
configure vendored
View File

@@ -127,7 +127,7 @@ AWKCOMMAND='
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity_config'" == "" ) { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
@@ -149,7 +149,7 @@ AWKCOMMAND='
# Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`"
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"

View File

@@ -17,7 +17,7 @@
</head>
<body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
<ul>

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2016-07-01
Release version: 1.6.1
Last updated: 2015-12-01
Release version: 1.5.3
------------------------------------------------------------------------

View File

@@ -47,7 +47,7 @@
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal

View File

@@ -1,27 +1,3 @@
openttd (1.6.1-0) unstable; urgency=low
* New upstream release 1.6.1
-- OpenTTD <info@openttd.org> Fri, 01 Jul 2016 00:00:00 +0200
openttd (1.6.1~RC1-0) unstable; urgency=low
* New upstream release 1.6.1-RC1
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2016 21:00:00 +0200
openttd (1.6.0-0) unstable; urgency=low
* New upstream release 1.6.0
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
openttd (1.6.0~RC1-0) unstable; urgency=low
* New upstream release 1.6.0-RC1
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
openttd (1.5.3-0) unstable; urgency=low
* New upstream release 1.5.3

View File

@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.6.0
set OPENTTD_VERSION=1.5.0
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0

View File

@@ -17,9 +17,9 @@
#
Name: openttd
Version: 1.6.beta1
Version: 1.5.beta1
Release: 0
%define srcver 1.6.0-beta1
%define srcver 1.5.0-beta1
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0
Group: Amusements/Games/Strategy/Other

View File

@@ -1,7 +1,7 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 6
!define APPV_MAINT 1
!define APPV_MINOR 5
!define APPV_MAINT 3
!define APPV_BUILD 1
!define APPV_EXTRA ""

View File

@@ -22,15 +22,6 @@ then
exit 1
fi
# openttd_vs140.sln is for MSVC 2015
# openttd_vs140.vcxproj is for MSVC 2015
# openttd_vs140.vcxproj.filters is for MSVC 2015
# langs_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj.filters is for MSVC 2015
# generate_vs140.vcxproj is for MSVC 2015
# version_vs140.vcxproj is for MSVC 2015
# openttd_vs100.sln is for MSVC 2010
# openttd_vs100.vcxproj is for MSVC 2010
# openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -315,17 +306,11 @@ generate "$openttd" "openttd_vs80.vcproj"
generate "$openttd" "openttd_vs90.vcproj"
generate "$openttdvcxproj" "openttd_vs100.vcxproj"
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
generate "$lang" "langs_vs80.vcproj"
generate "$lang" "langs_vs90.vcproj"
generate "$langvcxproj" "langs_vs100.vcxproj"
generate "$langfiles" "langs_vs100.vcxproj.filters"
generate "$langvcxproj" "langs_vs140.vcxproj"
generate "$langfiles" "langs_vs140.vcxproj.filters"
generate "$settings" "settings_vs80.vcproj" "$settingscommand"
generate "$settings" "settings_vs90.vcproj" "$settingscommand"
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs100.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs140.vcxproj.filters"

View File

@@ -10,15 +10,6 @@ Option Explicit
Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject")
' openttd_vs140.sln is for MSVC 2015
' openttd_vs140.vcxproj is for MSVC 2015
' openttd_vs140.vcxproj.filters is for MSVC 2015
' langs_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj.filters is for MSVC 2015
' generate_vs140.vcxproj is for MSVC 2015
' version_vs140.vcxproj is for MSVC 2015
' openttd_vs100.sln is for MSVC 2010
' openttd_vs100.vcxproj is for MSVC 2010
' openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -378,8 +369,6 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
Dim lang, langvcxproj, langfiles
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
@@ -387,8 +376,6 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
Dim settings, settingsvcxproj, settingscommand, settingsfiles
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
@@ -396,5 +383,3 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null

View File

@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>generate</ProjectName>
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
<RootNamespace>generate</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\source.list">
<FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -317,12 +317,6 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>

View File

@@ -142,9 +142,6 @@
<CustomBuild Include="..\src\lang\slovenian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt">
<Filter>Translations</Filter>
</CustomBuild>

View File

@@ -1,390 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
</PreBuildEvent>
<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\afrikaans.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\afrikaans.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\belarusian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\brazilian_portuguese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\bulgarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\bulgarian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\catalan.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\catalan.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\croatian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\croatian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\czech.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\czech.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\danish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\danish.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\dutch.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\dutch.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\english_AU.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_AU language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_AU.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\english_US.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_US.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\esperanto.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating esperanto language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\esperanto.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\estonian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\estonian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\faroese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\faroese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\finnish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\finnish.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\french.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating french language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\gaelic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\gaelic.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\galician.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\galician.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\german.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating german language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\german.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\greek.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating greek language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\greek.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\hebrew.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hebrew language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hebrew.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\hungarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hungarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hungarian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\icelandic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating icelandic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\icelandic.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\indonesian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating indonesian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\indonesian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\irish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating irish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\irish.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\italian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating italian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
</CustomBuild>
!!FILES!!
</ItemGroup>
<ItemGroup>
<ProjectReference Include="strgen_vs100.vcxproj">
<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -738,21 +738,6 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish_MX.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish.txt"
>

View File

@@ -739,21 +739,6 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish_MX.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\spanish.txt"
>

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -899,7 +899,6 @@
<ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" />

View File

@@ -1926,9 +1926,6 @@
<ClInclude Include="..\src\table\strgen_tables.h">
<Filter>Tables</Filter>
</ClInclude>
<ClInclude Include="..\src\table\string_colours.h">
<Filter>Tables</Filter>
</ClInclude>
<ClInclude Include="..\src\..\objs\langs\table\strings.h">
<Filter>Tables</Filter>
</ClInclude>

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>

View File

@@ -1,94 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.23107.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs140.vcxproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
ProjectSection(ProjectDependencies) = postProject
{0817F629-589E-4A3B-B81A-8647BC571E35} = {0817F629-589E-4A3B-B81A-8647BC571E35}
{E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7}
EndProjectSection
EndProject
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EndProject
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EndProject
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EndProject
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
EndProject
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EndProject
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File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
!!FILTERS!!
</ItemGroup>
<ItemGroup>
!!FILES!!
</ItemGroup>
<ItemGroup>
<None Include="..\media\openttd.ico" />
<None Include="..\readme.txt" />
</ItemGroup>
</Project>

View File

@@ -1,332 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
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</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectName>openttd</ProjectName>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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</PropertyGroup>
<ItemGroup>
<None Include="..\src\os\windows\ottdres.rc.in" />
<None Include="..\src\rev.cpp.in" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -1,5 +1,5 @@
Last updated: 2016-07-01
Release version: 1.6.1
Last updated: 2015-12-01
Release version: 1.5.3
------------------------------------------------------------------------
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
32bpp Sets: newgrf (or a subdirectory thereof)
Music Sets: baseset (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof)
AI Libraries: ai/library (or a subdirectory thereof)
AI Libraries: ai/libraries (or a subdirectory thereof)
Game Scripts (GS): game (or a subdirectory thereof)
GS Libraries: game/library (or a subdirectory thereof)
GS Libraries: game/libraries (or a subdirectory thereof)
Savegames: save
Automatic Savegames: save/autosave
Scenarios: scenario

View File

@@ -144,7 +144,6 @@ base_media_func.h
base_station_base.h
bmp.h
bridge.h
build_confirmation_func.h
cargo_type.h
cargoaction.h
cargomonitor.h
@@ -454,7 +453,6 @@ airport_gui.cpp
autoreplace_gui.cpp
bootstrap_gui.cpp
bridge_gui.cpp
build_confirmation_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
@@ -668,7 +666,6 @@ table/roadveh_movement.h
table/sprites.h
table/station_land.h
table/strgen_tables.h
table/string_colours.h
../objs/langs/table/strings.h
table/town_land.h
table/townname.h
@@ -1123,10 +1120,7 @@ music/null_m.cpp
#else
#if MORPHOS
#else
#if LIBTIMIDITY
#else
music/extmidi.cpp
#end
music/extmidi.cpp
#end
#end
#end

View File

@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
const SQChar *sErr = 0;
if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
}
else{
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n");
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
}
sqstd_printcallstack(v);
}

View File

@@ -798,8 +798,7 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
switch(type) {
case OT_TABLE:
if(type(mt) == OT_TABLE) {
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle");
v->Pop();}
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); v->Pop();}
else if(type(mt)==OT_NULL) {
_table(self)->SetDelegate(NULL); v->Pop(); }
else return sq_aux_invalidtype(v,type);

View File

@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
class SQCompiler
{
public:
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0)
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _lex(_ss(v), rg, up,ThrowError,this)
{
_vm=v;
_sourcename = SQString::Create(_ss(v), sourcename);

View File

@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
{
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
}

View File

@@ -28,7 +28,6 @@
#include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp"
@@ -347,7 +346,7 @@ struct AISettingsWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AIS_BACKGROUND) {
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
this->line_height = max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1;
resize->height = this->line_height;
@@ -413,7 +412,7 @@ struct AISettingsWindow : public Window {
}
}
DrawString(text_left, text_right, Center(y, this->line_height), str, colour);
DrawString(text_left, text_right, y + text_y_offset, str, colour);
y += this->line_height;
}
}
@@ -768,22 +767,6 @@ struct AIConfigWindow : public Window {
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
size->height = 8 * this->line_height;
break;
case WID_AIC_CHANGE: {
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
dim.width += padding.width;
dim.height += padding.height;
*size = maxdim(*size, dim);
break;
}
}
}
@@ -919,7 +902,8 @@ struct AIConfigWindow : public Window {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME);
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
#endif
}
break;

View File

@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
strcmp(api_version, "1.5") == 0;
}
#if defined(WIN32)

View File

@@ -29,7 +29,6 @@
#include "vehicle_func.h"
#include "gui.h"
#include "command_func.h"
#include "build_confirmation_func.h"
#include "widgets/airport_widget.h"
@@ -121,6 +120,7 @@ struct BuildAirToolbarWindow : Window {
switch (this->last_user_action) {
case WID_AT_AIRPORT: {
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION);
MoveAllWindowsOffScreen();
break;
}
@@ -130,7 +130,6 @@ struct BuildAirToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -141,10 +140,10 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x == -1) return;
MoveAllHiddenWindowsBackToScreen();
switch (select_proc) {
case DDSP_BUILD_STATION:
assert(start_tile == end_tile);
MoveAllHiddenWindowsBackToScreen();
PlaceAirport(end_tile);
break;
case DDSP_DEMOLISH_AREA:
@@ -156,12 +155,10 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
if (!ConfirmationWindowShown()) {
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
}
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
ResetObjectToPlace();
}

View File

@@ -433,7 +433,6 @@ void AddArticulatedParts(Vehicle *first)
v->x_pos = first->x_pos;
v->y_pos = first->y_pos;
v->z_pos = first->z_pos;
v->date_of_last_service = first->date_of_last_service;
v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED;

View File

@@ -20,11 +20,6 @@
/** Instantiation of the 32bpp with animation blitter factory. */
static FBlitter_32bppAnim iFBlitter_32bppAnim;
Blitter_32bppAnim::~Blitter_32bppAnim()
{
free(this->anim_buf);
}
template <BlitterMode mode>
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{

View File

@@ -29,8 +29,6 @@ public:
anim_buf_height(0)
{}
~Blitter_32bppAnim();
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);

View File

@@ -199,7 +199,6 @@ public:
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
resize->height = GetMinSizing(NWST_STEP, resize->height);
this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;

View File

@@ -1,27 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_func.h Transparent confirmation dialog for building anything on the map. */
#ifndef BUILD_CONFIRMATION_FUNC_H
#define BUILD_CONFIRMATION_FUNC_H
#include "stdafx.h"
#include "window_func.h"
#include "widget_type.h"
void ShowBuildConfirmationWindow();
void HideBuildConfirmationWindow();
bool ConfirmationWindowShown();
bool BuildConfirmationWindowProcessViewportClick();
bool ConfirmationWindowEstimatingCost();
void ConfirmationWindowSetEstimatedCost(Money cost);
#endif /* BUILD_CONFIRMATION_FUNC_H */

View File

@@ -1,304 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_gui.cpp Transparent confirmation dialog for building anything on the map. */
#include "stdafx.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "widget_type.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "tilehighlight_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "settings_type.h"
#include "station_gui.h"
#include "build_confirmation_func.h"
#include "widgets/build_confirmation_widget.h"
#include "widgets/misc_widget.h"
#include "table/strings.h"
#include "safeguards.h"
static const NWidgetPart _nested_build_info_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_TT_BACKGROUND), SetMinimalSize(200, 32), EndContainer(),
};
static WindowDesc _build_info_desc(
WDP_MANUAL, NULL, 0, 0, // Coordinates and sizes are not used,
WC_TOOLTIPS, WC_NONE,
WDF_NO_FOCUS,
_nested_build_info_widgets, lengthof(_nested_build_info_widgets)
);
/** Window for displaying accepted goods for a station. */
struct BuildInfoWindow : public Window
{
StationCoverageType sct;
bool station;
static Money cost;
static void show()
{
bool station = _settings_client.gui.station_show_coverage; // Station info is inaccurate when station coverage area option is disabled
StationCoverageType sct = SCT_ALL;
if (FindWindowByClass(WC_BUILD_STATION) != NULL) sct = SCT_ALL;
else if (FindWindowByClass(WC_BUS_STATION) != NULL) sct = SCT_PASSENGERS_ONLY;
else if (FindWindowByClass(WC_TRUCK_STATION) != NULL) sct = SCT_NON_PASSENGERS_ONLY;
else station = false;
new BuildInfoWindow(station, sct);
}
BuildInfoWindow(bool station, StationCoverageType sct) : Window(&_build_info_desc)
{
this->station = station;
this->sct = sct;
this->InitNested();
CLRBITS(this->flags, WF_WHITE_BORDER);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
{
Point pt;
pt.y = GetMainViewTop();
pt.x = _screen.width - sm_width - FindWindowById(WC_MAIN_TOOLBAR, 0)->width;
return pt;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
size->width = GetStringBoundingBox(STR_STATION_BUILD_COVERAGE_AREA_TITLE).width * 2.5;
size->height = GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, size->width) * (this->station ? 3 : 1);
/* Increase slightly to have some space around the box. */
size->width += 2 + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height += 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
/* There is only one widget. */
GfxFillRect(r.left, r.top, r.right, r.bottom, PC_BLACK);
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_LIGHT_YELLOW);
int top = r.top + WD_FRAMERECT_TOP;
Money cost = BuildInfoWindow::cost;
StringID msg = STR_MESSAGE_ESTIMATED_COST;
SetDParam(0, cost);
if (cost < 0) {
msg = STR_MESSAGE_ESTIMATED_INCOME;
SetDParam(0, -cost);
}
top = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, INT32_MAX, msg);
if (!this->station) return;
top = DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, false);
if (top - r.top <= GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, r.right - r.left) * 1.5) {
DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, true);
}
}
};
Money BuildInfoWindow::cost = 0;
/** GUI for confirming building actions. */
struct BuildConfirmationWindow : Window {
// TODO: show estimated price
static bool shown; ///< Just to speed up window hiding, HideBuildConfirmationWindow() is called very often.
static bool estimating_cost; ///< Calculate action cost instead of executing action.
Point selstart; ///< The selection start on the viewport.
Point selend; ///< The selection end on the viewport.
BuildConfirmationWindow(WindowDesc *desc) : Window(desc)
{
// Save tile selection points, they will be reset by subsequent code, and we must keep them
selstart = _thd.selstart;
selend = _thd.selend;
this->InitNested(0);
Point pt;
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_BC_OK);
pt.x = w->viewport->scrollpos_x + ScaleByZoom(_cursor.pos.x - nvp->current_x / 2, w->viewport->zoom);
pt.y = w->viewport->scrollpos_y + ScaleByZoom(_cursor.pos.y - nvp->current_y / 4, w->viewport->zoom);
nvp->InitializeViewport(this, 0, w->viewport->zoom);
nvp->disp_flags |= ND_SHADE_DIMMED;
this->viewport->scrollpos_x = pt.x;
this->viewport->scrollpos_y = pt.y;
this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
BuildConfirmationWindow::shown = true;
BuildConfirmationWindow::estimating_cost = true;
ConfirmationWindowSetEstimatedCost(0); // Clear old value, just in case
// This is a hack - we invoke the build command with estimating_cost flag, which is equal to _shift_pressed,
// then we select last build tool, restore viewport selection, and hide all windows, which pop up when command is invoked,
// and all that just to get cost estimate value.
ConfirmPlacingObject();
ToolbarSelectLastTool();
_thd.selstart = selstart;
_thd.selend = selend;
BuildConfirmationWindow::estimating_cost = false;
MoveAllWindowsOffScreen();
}
~BuildConfirmationWindow()
{
BuildConfirmationWindow::shown = false;
}
void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_BC_OK:
if (pt.y <= (int)GetWidget<NWidgetViewport>(WID_BC_OK)->current_y / 2) {
_thd.selstart = selstart;
_thd.selend = selend;
ConfirmPlacingObject();
ToolbarSelectLastTool();
} else {
ResetObjectToPlace();
}
break;
}
HideBuildConfirmationWindow(); // this == NULL after this call
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_BC_OK:
size->width = GetMinSizing(NWST_BUTTON) * 2;
size->height = GetMinSizing(NWST_BUTTON) * 3;
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawButtonFrame(0, 0, this->width - 1, this->height / 2 - 2, STR_BUTTON_OK);
DrawButtonFrame(0, this->height / 2, this->width - 1, this->height / 2 - 1, STR_BUTTON_CANCEL);
}
void DrawButtonFrame(int x, int y, int w, int h, int str)
{
DrawFrameRect(x, y, x + w, y + h, COLOUR_GREY, FR_BORDERONLY);
Dimension d = GetStringBoundingBox(str);
DrawFrameRect(x + w / 2 - d.width / 2 - 1,
Center(y, h) - 2,
x + w / 2 + d.width / 2 + 1,
Center(y, h) + d.height,
COLOUR_GREY, FR_NONE);
DrawString(x, x + w, Center(y, h), str, TC_FROMSTRING, SA_HOR_CENTER);
}
};
bool BuildConfirmationWindow::shown = false;
bool BuildConfirmationWindow::estimating_cost = false;
static const NWidgetPart _nested_build_confirmation_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_BC_PANEL),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_BC_OK), SetSizingType(NWST_VIEWPORT), SetResize(1, 1), SetFill(1, 1), //SetPadding(2, 2, 2, 2),
EndContainer(),
};
static WindowDesc _build_confirmation_desc(
WDP_MANUAL, "build_confirmation", 0, 0,
WC_BUILD_CONFIRMATION, WC_NONE,
0,
_nested_build_confirmation_widgets, lengthof(_nested_build_confirmation_widgets)
);
/**
* Show build confirmation window under the mouse cursor
*/
void ShowBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
HideBuildConfirmationWindow();
if (!_settings_client.gui.build_confirmation || _shift_pressed) {
ConfirmPlacingObject();
return;
}
BuildConfirmationWindow *w = new BuildConfirmationWindow(&_build_confirmation_desc);
int old_left = w->left;
int old_top = w->top;
w->left = _cursor.pos.x - w->width / 2;
w->top = _cursor.pos.y - w->height / 4;
w->viewport->left += w->left - old_left;
w->viewport->top += w->top - old_top;
w->SetDirty();
SetDirtyBlocks(0, 0, _screen.width, _screen.height); // I don't know what does this do, but it looks important
BuildInfoWindow::show();
}
/**
* Destroy build confirmation window, this does not cancel current action
*/
void HideBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
if (!BuildConfirmationWindow::shown) return;
DeleteWindowById(WC_BUILD_CONFIRMATION, 0);
DeleteWindowById(WC_TOOLTIPS, 0);
}
bool ConfirmationWindowShown()
{
return BuildConfirmationWindow::shown;
}
bool BuildConfirmationWindowProcessViewportClick()
{
if (!BuildConfirmationWindow::shown) return false;
Window *w = FindWindowById(WC_BUILD_CONFIRMATION, 0);
if (w != NULL && IsInsideBS(_cursor.pos.x, w->left, w->width) && IsInsideBS(_cursor.pos.y, w->top, w->height)) {
Point pt;
pt.x = _cursor.pos.x - w->left;
pt.y = _cursor.pos.y - w->top;
w->OnClick(pt, WID_BC_OK, 1);
return true;
}
HideBuildConfirmationWindow();
_thd.new_outersize = _thd.outersize; // Revert station catchment area highlight, which is getting set to zero inside drawing funcs
return false;
}
bool ConfirmationWindowEstimatingCost()
{
return BuildConfirmationWindow::estimating_cost;
}
void ConfirmationWindowSetEstimatedCost(Money cost)
{
BuildInfoWindow::cost = cost;
}

View File

@@ -1387,7 +1387,7 @@ struct BuildVehicleWindow : Window {
switch (widget) {
case WID_BV_LIST:
resize->height = GetEngineListHeight(this->vehicle_type);
size->height = 3 * resize->height;
size->height = 4 * resize->height;
size->width = max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165);
break;

View File

@@ -28,7 +28,6 @@
#include "object_base.h"
#include "string_func.h"
#include "tilehighlight_func.h"
#include "build_confirmation_func.h"
#include "table/strings.h"
@@ -554,18 +553,11 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
* However, in case of incoming network commands,
* map generation or the pause button we do want
* to execute. */
bool estimate_only = (_shift_pressed || ConfirmationWindowEstimatingCost()) &&
IsLocalCompany() &&
bool estimate_only = _shift_pressed && IsLocalCompany() &&
!_generating_world &&
!(cmd & CMD_NETWORK_COMMAND) &&
(cmd & CMD_ID_MASK) != CMD_PAUSE;
if (ConfirmationWindowEstimatingCost() && !estimate_only) {
// We cannot estimate cost, so abort the command - it will be repeated by confirmation dialog later
ShowEstimatedCostOrIncome(0, 0, 0);
return false;
}
/* We're only sending the command, so don't do
* fancy things for 'success'. */
bool only_sending = _networking && !(cmd & CMD_NETWORK_COMMAND);

View File

@@ -45,7 +45,7 @@ struct CompanyInfrastructure {
}
};
typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool;
typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
extern CompanyPool _company_pool;

View File

@@ -35,8 +35,8 @@
#include "road_func.h"
#include "water.h"
#include "station_func.h"
#include "widget_type.h"
#include "zoom_func.h"
#include "widget_type.h"
#include "widgets/company_widget.h"
@@ -530,7 +530,7 @@ public:
uint Height(uint width) const
{
return GetMinSizing(NWST_STEP, max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2));
return max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2);
}
bool Selectable() const

View File

@@ -28,6 +28,19 @@
}
/** Some enums need to have cycling through values */
#define DECLARE_CYCLE(type, min_val, max_val) \
inline type CycleUp(type e) \
{ \
assert(!((int)e < min_val || (int)e > max_val)); \
return e == max_val ? (type)min_val : (type)((int)e + 1); \
} \
inline type CycleDown(type e) \
{ \
assert(!((int)e < min_val || (int)e > max_val)); \
return e == min_val ? (type)max_val : (type)((int)e - 1); \
}
/** Operators to allow to work with enum as with type safe bit set in C++ */
# define DECLARE_ENUM_AS_BIT_SET(mask_t) \

View File

@@ -121,7 +121,7 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
item = (Titem *)MallocT<byte>(size);
}
this->data[index] = item;
item->index = (Tindex)(uint)index;
item->index = (uint)index;
return item;
}

View File

@@ -36,38 +36,6 @@
#include <time.h>
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
#include "safeguards.h"
/* static */ const char *CrashLog::message = NULL;
@@ -212,6 +180,39 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
return buffer;
}
/* Include these here so it's close to where it's actually used. */
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
# include <unicode/uversion.h>
#endif /* WITH_ICU */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
/**
* Writes information (versions) of the used libraries.
* @param buffer The begin where to write at.
@@ -240,19 +241,14 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
#ifdef WITH_ICU
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */
char buf[4 * 3 + 3 + 1];
UVersionInfo ver;
u_getVersion(ver);
u_versionToString(ver, buf);
#ifdef WITH_ICU_SORT
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf);
#endif
#ifdef WITH_ICU_LAYOUT
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
#endif
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
buffer += seprintf(buffer, last, " ICU: %s\n", buf);
#endif /* WITH_ICU */
#ifdef WITH_LZMA
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());

View File

@@ -229,7 +229,6 @@ struct DepotWindow : Window {
VehicleID vehicle_over; ///< Rail vehicle over which another one is dragged, \c INVALID_VEHICLE if none.
VehicleType type;
bool generate_list;
int hovered_widget; ///< Index of the widget being hovered during drag/drop. -1 if no drag is in progress.
VehicleList vehicle_list;
VehicleList wagon_list;
uint unitnumber_digits;
@@ -244,7 +243,6 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->generate_list = true;
this->hovered_widget = -1;
this->type = type;
this->num_columns = 1; // for non-trains this gets set in FinishInitNested()
this->unitnumber_digits = 2;
@@ -666,8 +664,7 @@ struct DepotWindow : Window {
DepotSortList(&this->vehicle_list);
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
/* Only increase the size; do not decrease to prevent constant changes */
if (this->unitnumber_digits < new_unitnumber_digits) {
if (this->unitnumber_digits != new_unitnumber_digits) {
this->unitnumber_digits = new_unitnumber_digits;
this->ReInit();
}
@@ -873,29 +870,11 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
this->vehicle_over = INVALID_VEHICLE;
this->SetWidgetDirty(WID_D_MATRIX);
if (this->hovered_widget != -1) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
this->hovered_widget = -1;
}
}
virtual void OnMouseDrag(Point pt, int widget)
{
if (this->sel == INVALID_VEHICLE) return;
if (widget != this->hovered_widget) {
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, false);
this->SetWidgetDirty(this->hovered_widget);
}
this->hovered_widget = widget;
if (this->hovered_widget == WID_D_SELL || this->hovered_widget == WID_D_SELL_CHAIN) {
this->SetWidgetLoweredState(this->hovered_widget, true);
this->SetWidgetDirty(this->hovered_widget);
}
}
if (this->type != VEH_TRAIN) return;
if (this->type != VEH_TRAIN || this->sel == INVALID_VEHICLE) return;
/* A rail vehicle is dragged.. */
if (widget != WID_D_MATRIX) { // ..outside of the depot matrix.
@@ -982,9 +961,7 @@ struct DepotWindow : Window {
default:
this->sel = INVALID_VEHICLE;
this->SetDirty();
break;
}
this->hovered_widget = -1;
_cursor.vehchain = false;
}

View File

@@ -27,7 +27,7 @@
#include "hotkeys.h"
#include "gui.h"
#include "zoom_func.h"
#include "build_confirmation_func.h"
#include "bridge_map.h"
#include "widgets/dock_widget.h"
@@ -210,7 +210,6 @@ struct BuildDocksToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -279,19 +278,17 @@ struct BuildDocksToolbarWindow : Window {
default: break;
}
MoveAllHiddenWindowsBackToScreen();
}
}
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
if (ConfirmationWindowShown() && _ctrl_pressed) return;
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
DeleteWindowById(WC_SELECT_STATION, 0);
DeleteWindowByClass(WC_BUILD_BRIDGE);
}
virtual void SelectLastTool()
@@ -483,7 +480,7 @@ public:
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom, false);
ResizeWindow(this, 0, top - bottom);
}
}

View File

@@ -1317,8 +1317,7 @@ static uint GetLoadAmount(Vehicle *v)
/* Scale load amount the same as capacity */
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
/* Zero load amount breaks a lot of things. */
return max(1u, load_amount);
return load_amount;
}
/**
@@ -1652,7 +1651,6 @@ static void LoadUnloadVehicle(Vehicle *front)
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
assert(payment != NULL);
payment->SetCargo(v->cargo_type);
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {

View File

@@ -85,7 +85,6 @@ Engine::Engine(VehicleType type, EngineID base)
this->type = type;
this->grf_prop.local_id = base;
this->list_position = base;
this->preview_company = INVALID_COMPANY;
/* Check if this base engine is within the original engine data range */
if (base >= _engine_counts[type]) {
@@ -880,7 +879,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
{
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
if (!IsEngineBuildable(e->index, e->type, _current_company)) return CMD_ERROR;
if ((e->flags & ENGINE_AVAILABLE) == 0 || !HasBit(e->company_avail, _current_company)) return CMD_ERROR;
if ((flags & DC_EXEC) != 0) {
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
@@ -903,7 +902,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Engine *e = Engine::GetIfValid(p1);
if (e == NULL || !(e->flags & ENGINE_EXCLUSIVE_PREVIEW) || e->preview_company != _current_company) return CMD_ERROR;
if (e == NULL || e->preview_company != _current_company) return CMD_ERROR;
if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);

View File

@@ -25,7 +25,7 @@
static bool CheckAPIVersion(const char *api_version)
{
return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0;
strcmp(api_version, "1.5") == 0;
}
#if defined(WIN32)

View File

@@ -32,17 +32,6 @@ enum GenWorldMode {
GWM_HEIGHTMAP = 3, ///< Generate a newgame from a heightmap
};
/** Smoothness presets. */
enum TgenSmoothness {
TGEN_SMOOTHNESS_BEGIN, ///< First smoothness value.
TGEN_SMOOTHNESS_VERY_SMOOTH = TGEN_SMOOTHNESS_BEGIN, ///< Smoothness preset 'very smooth'.
TGEN_SMOOTHNESS_SMOOTH, ///< Smoothness preset 'smooth'.
TGEN_SMOOTHNESS_ROUGH, ///< Smoothness preset 'rough'.
TGEN_SMOOTHNESS_VERY_ROUGH, ///< Smoothness preset 'very rough'.
TGEN_SMOOTHNESS_END, ///< Used to iterate.
};
static const uint CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY = 4; ///< Value for custom sea level in difficulty settings.
static const uint CUSTOM_SEA_LEVEL_MIN_PERCENTAGE = 1; ///< Minimum percentage a user can specify for custom sea level.
static const uint CUSTOM_SEA_LEVEL_MAX_PERCENTAGE = 90; ///< Maximum percentage a user can specify for custom sea level.

View File

@@ -404,10 +404,10 @@ struct GenerateLandscapeWindow : public Window {
/* You can't select smoothness / non-water borders if not terragenesis */
if (mode == GLWM_GENERATE) {
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == LG_ORIGINAL);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
this->SetWidgetDisabledState(WID_GL_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
this->SetWidgetDisabledState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
WID_GL_WATER_NW, WID_GL_WATER_NE, WID_GL_WATER_SE, WID_GL_WATER_SW, WIDGET_LIST_END);
this->SetWidgetLoweredState(WID_GL_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
@@ -417,7 +417,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetLoweredState(WID_GL_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
this->SetWidgetLoweredState(WID_GL_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == LG_ORIGINAL && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
WID_GL_TERRAIN_PULLDOWN, WID_GL_WATER_PULLDOWN, WIDGET_LIST_END);
}
@@ -433,7 +433,7 @@ struct GenerateLandscapeWindow : public Window {
this->SetWidgetDisabledState(WID_GL_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
/* Do not allow a custom sea level with the original land generator. */
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL &&
if (_settings_newgame.game_creation.land_generator == 0 &&
_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
_settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
}
@@ -517,7 +517,7 @@ struct GenerateLandscapeWindow : public Window {
*size = maxdim(*size, GetStringBoundingBox(*strs++));
}
}
size->width += padding.width;
//size->width += padding.width;
size->height = max(size->height, (uint)(FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM));
}
@@ -659,7 +659,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_WATER_PULLDOWN: { // Water quantity
uint32 hidden_mask = 0;
/* Disable custom water level when the original map generator is active. */
if (_settings_newgame.game_creation.land_generator == LG_ORIGINAL) {
if (_settings_newgame.game_creation.land_generator == 0) {
SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
}
ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, WID_GL_WATER_PULLDOWN, 0, hidden_mask);

View File

@@ -23,7 +23,6 @@
#include "newgrf_debug.h"
#include "table/palettes.h"
#include "table/string_colours.h"
#include "table/sprites.h"
#include "table/control_codes.h"
@@ -190,7 +189,7 @@ static inline void GfxDoDrawLine(void *video, int x, int y, int x2, int y2, int
int grade_x = x2 - x;
/* Clipping rectangle. Slightly extended so we can ignore the width of the line. */
int extra = (int)CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
uint extra = CeilDiv(3 * width, 4); // not less then "width * sqrt(2) / 2"
Rect clip = { -extra, -extra, screen_width - 1 + extra, screen_height - 1 + extra };
/* prevent integer overflows. */
@@ -590,7 +589,7 @@ int GetStringLineCount(StringID str, int maxw)
*/
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
return box;
}
@@ -602,7 +601,7 @@ Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestio
*/
Dimension GetStringMultiLineBoundingBox(const char *str, const Dimension &suggestion)
{
Dimension box = {suggestion.width, (uint)GetStringHeight(str, suggestion.width)};
Dimension box = {suggestion.width, GetStringHeight(str, suggestion.width)};
return box;
}
@@ -1246,7 +1245,7 @@ void ScreenSizeChanged()
/* screen size changed and the old bitmap is invalid now, so we don't want to undraw it */
_cursor.visible = false;
CheckWindowMinSizings();
ResetAllWidgetMinSizes();
}
void UndrawMouseCursor()

View File

@@ -17,9 +17,9 @@
#include "table/control_codes.h"
#ifdef WITH_ICU_LAYOUT
#ifdef WITH_ICU
#include <unicode/ustring.h>
#endif /* WITH_ICU_LAYOUT */
#endif /* WITH_ICU */
#include "safeguards.h"
@@ -42,7 +42,7 @@ Font::Font(FontSize size, TextColour colour) :
assert(size < FS_END);
}
#ifdef WITH_ICU_LAYOUT
#ifdef WITH_ICU
/* Implementation details of LEFontInstance */
le_int32 Font::getUnitsPerEM() const
@@ -213,7 +213,7 @@ static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontM
return new ICUParagraphLayout(p);
}
#endif /* WITH_ICU_LAYOUT */
#endif /* WITH_ICU */
/*** Paragraph layout ***/
/**
@@ -654,7 +654,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
line.layout->Reflow();
} else {
/* Line is new, layout it */
#ifdef WITH_ICU_LAYOUT
#ifdef WITH_ICU
FontState old_state = state;
const char *old_str = str;

View File

@@ -19,12 +19,12 @@
#include <map>
#include <string>
#ifdef WITH_ICU_LAYOUT
#ifdef WITH_ICU
#include "layout/ParagraphLayout.h"
#define ICU_FONTINSTANCE : public LEFontInstance
#else /* WITH_ICU_LAYOUT */
#else /* WITH_ICU */
#define ICU_FONTINSTANCE
#endif /* WITH_ICU_LAYOUT */
#endif /* WITH_ICU */
/**
* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
@@ -75,7 +75,7 @@ public:
Font(FontSize size, TextColour colour);
#ifdef WITH_ICU_LAYOUT
#ifdef WITH_ICU
/* Implementation details of LEFontInstance */
le_int32 getUnitsPerEM() const;
@@ -91,7 +91,7 @@ public:
LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
#endif /* WITH_ICU_LAYOUT */
#endif /* WITH_ICU */
};
/** Mapping from index to font. */

View File

@@ -237,7 +237,7 @@ enum Colours {
};
template <> struct EnumPropsT<Colours> : MakeEnumPropsT<Colours, byte, COLOUR_BEGIN, COLOUR_END, INVALID_COLOUR, 4> {};
/** Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palette.png */
/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */
enum TextColour {
TC_BEGIN = 0x00,
TC_FROMSTRING = 0x00,

View File

@@ -669,7 +669,7 @@ public:
case WID_GL_REPLACE_PROTECTION: {
const Group *g = Group::GetIfValid(this->vli.index);
if (g != NULL) {
DoCommandP(0, this->vli.index, (g->replace_protection ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
DoCommandP(0, this->vli.index, !g->replace_protection | (_ctrl_pressed << 1), CMD_SET_GROUP_REPLACE_PROTECTION);
}
break;
}

View File

@@ -42,12 +42,12 @@
#include "table/strings.h"
#include <bitset>
#include "safeguards.h"
bool _ignore_restrictions;
std::bitset<NUM_INDUSTRYTYPES> _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
uint64 _displayed_industries; ///< Communication from the industry chain window to the smallmap window about what industries to display.
assert_compile(NUM_INDUSTRYTYPES <= 64); // Make sure all industry types fit in _displayed_industries.
/** Cargo suffix type (for which window is it requested) */
enum CargoSuffixType {
@@ -226,7 +226,7 @@ class BuildIndustryWindow : public Window {
* The tests performed after the enabled allow to load the industries
* In the same way they are inserted by grf (if any)
*/
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (indsp->enabled) {
@@ -550,7 +550,6 @@ public:
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_SINGLE_TILE);
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -563,7 +562,6 @@ public:
if (pt.x == -1) return;
assert(end_tile == start_tile);
MoveAllHiddenWindowsBackToScreen();
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
@@ -626,7 +624,6 @@ public:
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
}
@@ -2318,8 +2315,7 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION;
this->ind_cargo = it;
_displayed_industries.reset();
_displayed_industries.set(it);
_displayed_industries = 1ULL << it;
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2363,12 +2359,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(central_sp->accepts_cargo, lengthof(central_sp->accepts_cargo), indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
_displayed_industries.set(it);
SetBit(_displayed_industries, it);
supp_count++;
}
if (HasCommonValidCargo(central_sp->produced_cargo, lengthof(central_sp->produced_cargo), indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 4, it);
_displayed_industries.set(it);
SetBit(_displayed_industries, it);
cust_count++;
}
}
@@ -2397,7 +2393,7 @@ struct IndustryCargoesWindow : public Window {
{
this->GetWidget<NWidgetCore>(WID_IC_CAPTION)->widget_data = STR_INDUSTRY_CARGOES_CARGO_CAPTION;
this->ind_cargo = cid + NUM_INDUSTRYTYPES;
_displayed_industries.reset();
_displayed_industries = 0;
this->fields.Clear();
CargoesRow *row = this->fields.Append();
@@ -2432,12 +2428,12 @@ struct IndustryCargoesWindow : public Window {
if (HasCommonValidCargo(&cid, 1, indsp->produced_cargo, lengthof(indsp->produced_cargo))) {
this->PlaceIndustry(1 + supp_count * num_indrows / num_supp, 0, it);
_displayed_industries.set(it);
SetBit(_displayed_industries, it);
supp_count++;
}
if (HasCommonValidCargo(&cid, 1, indsp->accepts_cargo, lengthof(indsp->accepts_cargo))) {
this->PlaceIndustry(1 + cust_count * num_indrows / num_cust, 2, it);
_displayed_industries.set(it);
SetBit(_displayed_industries, it);
cust_count++;
}
}
@@ -2628,7 +2624,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_IND_DROPDOWN: {
DropDownList *lst = new DropDownList;
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
@@ -2715,7 +2711,7 @@ const int IndustryCargoesWindow::VERT_TEXT_PADDING = 5; ///< Vertical padding ar
static void ShowIndustryCargoesWindow(IndustryType id)
{
if (id >= NUM_INDUSTRYTYPES) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
for (uint8 i = 0; i < NUM_INDUSTRYTYPES; i++) {
const IndustrySpec *indsp = GetIndustrySpec(_sorted_industry_types[i]);
if (indsp->enabled) {
id = _sorted_industry_types[i];

View File

@@ -22,13 +22,13 @@ struct IndustryTileSpec;
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 128; ///< maximum number of industry types per NewGRF; limited to 128 because bit 7 has a special meaning in some variables/callbacks (see MapNewGRFIndustryType).
static const IndustryType NUM_INDUSTRYTYPES_PER_GRF = 64; ///< maximum number of industry types per NewGRF
static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industry types
static const IndustryType NUM_INDUSTRYTYPES = 240; ///< total number of industry types, new and old; limited to 240 because we need some special ids like INVALID_INDUSTRYTYPE, IT_AI_UNKNOWN, IT_AI_TOWN, ...
static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industry types, new and old
static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx NUM_INDUSTRYTILES_PER_GRF = 255; ///< Maximum number of industry tiles per NewGRF; limited to 255 to allow extending Action3 with an extended byte later on.
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles

View File

@@ -2688,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi
STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou
STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2015 Die OpenTTD span
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gaan na
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Gaan na vorige normale sprite, en ignoreer enige pseudo/her-kleur/font sprite en spring terug na die einde
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorstelling van geselekteerde sprite. Die belyning word geignoreer waneer sprite geteken word
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking. Ctrl-klik om die sprite agt lengtes rond te beweeg op 'n slag
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweeg die sprite rond, verander die X en Y afwyking
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatiewe herstel
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel die huidige relatiewe verplasing
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X verplasing: {NUM}, Y verplasing: {NUM} (Werklik)
@@ -2890,7 +2890,7 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Waarskuwing: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Fout: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fataal: {SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur:{}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}'n Fataale NewGRF fout het gebeur: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} sal nie met die TTDPatch uitgawe rapporteer deur OpenTTD werk nie.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} is vir die {STRING} uitgawe van TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} is onderwerp om saam met {STRING} gebruik te word
@@ -2924,7 +2924,7 @@ STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Kan nie
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbare GRF(s) gelaai vir vermiste lêers
STR_NEWGRF_DISABLED_WARNING :{WHITE}Vermiste GRF lêers is gedeaktiveer
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}GRF leêr(s) ontbreek
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie.{}Will jy rêrig unpause?
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Hervatting kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie. {}Will jy rêrig unpause?
# NewGRF status
STR_NEWGRF_LIST_NONE :Geen
@@ -4064,7 +4064,7 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Beraamde
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde Inkomste: {CURRENCY_LONG}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig,{}wag asb tot dit klaar is!
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig, {}wag asb tot dit klaar is!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
@@ -4173,7 +4173,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... te v
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... daar is nie meer spasie oor op die kaart nie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE} Die dorp sal nie paaie bou nie. Jy kan dit verander deur die bou van paaie via Stellings-> Omgewings-> Dorpe te aktiveer
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie...{}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie... {}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... daar is geen plek vir 'n standbeeld in die middel van die dorp
# Industry related errors
@@ -4969,5 +4969,3 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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