Changing GUI zoom factor will also change resolution

This commit is contained in:
Sergii Pylypenko
2015-04-29 21:09:36 +03:00
parent d05e05ee68
commit ba230ce5a0

View File

@@ -557,8 +557,17 @@ struct GameOptionsWindow : Window {
case WID_GO_GUI_ZOOM_DROPDOWN:
GfxClearSpriteCache();
_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
switch (_gui_zoom) {
case ZOOM_LVL_NORMAL: ChangeResInGame(854, 480); break;
case ZOOM_LVL_OUT_2X: ChangeResInGame(1280, 720); break;
case ZOOM_LVL_OUT_4X: ChangeResInGame(1920, 1080); break;
default: break;
}
UpdateCursorSize();
LoadStringWidthTable();
ReconstructUserInterface();
this->SetDirty();
break;
case WID_GO_BUTTON_SIZE_DROPDOWN: // Setup screenshot format dropdown
_settings_client.gui.min_button = index;