pelya
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f25dcd7164
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Small fix to app resolution - game is not playable currently on Supersonic
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2010-05-07 13:30:37 +03:00 |
|
pelya
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2f484609dd
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Fixed ChangeAppsettings script
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2010-05-07 13:25:25 +03:00 |
|
pelya
|
74f436776c
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Updated Alien Blaster screen resolution, as top bar is hidden now
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2010-05-07 12:37:20 +03:00 |
|
pelya
|
eaf175688e
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First untested version of ChangeAppSettings script.
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2010-05-07 12:36:19 +03:00 |
|
pelya
|
24dce42157
|
Converted all libs from shared to static - it will allow closed-source apps to use LGPL-ed libsdl,
and will solve some cross-referencing problems, like SDL_init called from static constructors.
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2010-05-06 18:46:42 +03:00 |
|
pelya
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bd017bb179
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Added missing includes in global header
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2010-05-06 15:00:04 +03:00 |
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pelya
|
9ed0bc6f9b
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Made SDL window fullscreen, without nasty topbar
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2010-05-06 14:59:24 +03:00 |
|
pelya
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3f29279c18
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Small update to readme.txt
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2010-04-22 15:35:28 +03:00 |
|
pelya
|
cb8dc5244a
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Fix for libtremor endianness
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2010-04-22 13:33:43 +03:00 |
|
pelya
|
3d2be5cd30
|
Updated readme.txt
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2010-04-22 13:21:37 +03:00 |
|
pelya
|
2667bc5b11
|
Reverted the game itself to 320x430
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2010-02-18 19:16:13 +02:00 |
|
pelya
|
9d2ff4866f
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More tweaks to screen scrolling
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2010-02-18 19:09:35 +02:00 |
|
pelya
|
0eb8918905
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Added 640x480 virtual screen support scrolled via accelerometer
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2010-02-18 19:02:17 +02:00 |
|
pelya
|
bd33c4b4dc
|
Fixed memcpy bug reported by FireSlash
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2010-02-10 17:52:27 +02:00 |
|
pelya
|
9c22af0d63
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User can abort app while it's downloading data
|
2009-12-11 13:46:45 +02:00 |
|
pelya
|
865e4f619b
|
Small fix for crashing, made audio to use Java byte array instead of copying bytes,
and made it to use array size returned from Java - seems to add latency to the audio
|
2009-12-10 16:34:51 +02:00 |
|
pelya
|
01cefc754c
|
Added downloading app data from net on first run
|
2009-12-09 15:47:17 +02:00 |
|
pelya
|
a33a375ca5
|
Removed lot of debug output
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2009-12-09 11:09:48 +02:00 |
|
pelya
|
6da2f0d84e
|
Audio working, yay!
|
2009-12-08 19:30:20 +02:00 |
|
pelya
|
96ca2135a4
|
Oops, fixed linker error
|
2009-12-08 17:14:17 +02:00 |
|
pelya
|
ea94d7792d
|
Tweaked Android manifest to not turn off screen, and to ignore changing screen orientation
|
2009-12-08 16:05:18 +02:00 |
|
pelya
|
43bb1bc597
|
Updated readme
|
2009-12-08 15:18:38 +02:00 |
|
pelya
|
ec3ac50bdb
|
Added audio support in SDL. Warning: NOT TESTED, even on emulator!
|
2009-12-08 15:15:38 +02:00 |
|
pelya
|
24e5bd20b1
|
Small cleanup
|
2009-12-07 17:34:52 +02:00 |
|
pelya
|
777049cdcf
|
Updated readme, fixes for playing the game on device
|
2009-12-07 14:13:58 +02:00 |
|
pelya
|
a73d367531
|
Added Alien Blaster project with SDL for Android
|
2009-12-01 11:29:28 +02:00 |
|
pelya
|
2134f8a8fa
|
Made clean branch for SDL on Android
|
2009-12-01 11:27:30 +02:00 |
|
pelya
|
0c7f7436b5
|
Yay, no screen flickering!
|
2009-11-25 18:02:29 +02:00 |
|
pelya
|
3010c5c7de
|
Faster drawing (probably)
|
2009-11-25 15:59:17 +02:00 |
|
pelya
|
3e2bf0dfdf
|
Fixes for Android - finally I have some video output!
But it doesn't work on my PC now
|
2009-11-25 15:35:03 +02:00 |
|
pelya
|
425f67d787
|
Some fixes, still no video output
|
2009-11-24 16:28:02 +02:00 |
|
pelya
|
6962202361
|
Added my Android build files to iphone branch, added #ifdef ANDROID and fixed some missed includes in sources
|
2009-11-24 12:19:54 +02:00 |
|
Albert Zeyer
|
3ff5d0c693
|
better bundle id name for iphone build (no underscores)
|
2009-11-19 11:55:31 +01:00 |
|
Albert Zeyer
|
c7cb940b96
|
some fixes and workarounds for iphone input handling
|
2009-11-17 19:08:00 +01:00 |
|
Albert Zeyer
|
61954b7661
|
better debug message when gameloop crashes
|
2009-11-17 18:46:42 +01:00 |
|
Albert Zeyer
|
e2bbef18e7
|
save_slot_box for iphone (select slot via up/down, questions via enter/quit instead of j/n)
|
2009-11-17 18:43:44 +01:00 |
|
Albert Zeyer
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3d8ea00f31
|
also render input system with some nice overlay, added also some keys (F3 and special show/hide controls key)
|
2009-11-17 18:42:33 +01:00 |
|
Albert Zeyer
|
80cf1257c7
|
removed savegames (also incompatible with this version and will crash)
|
2009-11-17 18:39:41 +01:00 |
|
Albert Zeyer
|
83e8827f7a
|
higher frameskip for iphone; makes it smoother right from beginning
|
2009-11-17 16:44:24 +01:00 |
|
Albert Zeyer
|
7b1b090b79
|
small update for Xcode: copy data for normal macosx app
|
2009-11-17 16:42:29 +01:00 |
|
Albert Zeyer
|
39b6d16727
|
some cleanup and comments and rewrites in ogl/viewport transformation
|
2009-11-17 16:42:01 +01:00 |
|
Albert Zeyer
|
9daa79b5d7
|
disable mousewrapper input stuff for non-iphone-systems because it breaks keyboard :P
|
2009-11-17 16:40:15 +01:00 |
|
Albert Zeyer
|
cc10796dfe
|
small fix: initResolutionList also works for iphone
|
2009-11-17 15:31:23 +01:00 |
|
Albert Zeyer
|
a20ffe9486
|
iphone: default to targetfps 30 (faster); and dont show fps
|
2009-11-16 18:14:39 +01:00 |
|
Albert Zeyer
|
add9a0758c
|
better iphone touch input
|
2009-11-16 18:14:12 +01:00 |
|
Albert Zeyer
|
7958337186
|
fixed iPhone CG logo
|
2009-11-16 17:03:02 +01:00 |
|
Albert Zeyer
|
efaf34f7ce
|
fixed VerifyQuit for iPhone (really quit)
|
2009-11-16 16:56:30 +01:00 |
|
Albert Zeyer
|
30e2c6b6a3
|
force default video settings on iphone
|
2009-11-16 16:47:20 +01:00 |
|
Albert Zeyer
|
b637f832d3
|
improved OpenGL support, almost no blitting anymore
|
2009-11-16 16:43:36 +01:00 |
|
Albert Zeyer
|
7e252b5586
|
iphone: dont ask for quit, just quit
|
2009-11-16 14:37:19 +01:00 |
|