force default video settings on iphone
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+51
-40
@@ -47,51 +47,51 @@ int NumConsoleMessages = 0;
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int ConsoleExpireTimer = 0;
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CVideoDriver::CVideoDriver() {
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void CVideoDriver::resetSettings() {
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// Default values
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m_updateFG = false;
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showfps=true;
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showfps=true;
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#ifdef WIZ
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m_Resolution.width=320;
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m_Resolution.height=240;
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m_Resolution.depth=16;
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Mode=0;
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Fullscreen=true;
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Filtermode=0;
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Zoom=1;
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FrameSkip=0;
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m_targetfps = 30; // Enable automatic frameskipping by default at 30
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m_Resolution.width=320;
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m_Resolution.height=240;
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m_Resolution.depth=16;
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Mode=0;
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Fullscreen=true;
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Filtermode=0;
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Zoom=1;
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FrameSkip=0;
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m_targetfps = 30; // Enable automatic frameskipping by default at 30
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#else
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m_Resolution.width=640;
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m_Resolution.height=480;
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m_Resolution.depth=0;
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Mode=0;
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Fullscreen=false;
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Filtermode=1;
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Zoom=2;
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FrameSkip=2;
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m_targetfps = 50;
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m_Resolution.width=640;
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m_Resolution.height=480;
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m_Resolution.depth=0;
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Mode=0;
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Fullscreen=false;
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Filtermode=1;
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Zoom=2;
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FrameSkip=2;
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m_targetfps = 50;
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#endif
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m_opengl = false;
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m_opengl = false;
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#ifdef USE_OPENGL
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m_opengl_filter = GL_NEAREST;
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mp_OpenGL = NULL;
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m_opengl_filter = GL_NEAREST;
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mp_OpenGL = NULL;
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m_opengl = true; // use it if possible
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#endif
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m_aspect_correction = true;
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screenrect.x=0;
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screenrect.y=0;
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screenrect.h=0;
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screenrect.w=0;
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ScrollSurface=NULL; // 512x512 scroll buffer
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FGLayerSurface=NULL; // Scroll buffer for Messages
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BGLayerSurface=NULL;
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BlitSurface=NULL;
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m_aspect_correction = true;
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screenrect.x=0;
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screenrect.y=0;
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screenrect.h=0;
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screenrect.w=0;
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ScrollSurface=NULL; // 512x512 scroll buffer
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FGLayerSurface=NULL; // Scroll buffer for Messages
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BGLayerSurface=NULL;
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BlitSurface=NULL;
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#if defined(TARGET_OS_IPHONE) || defined(TARGET_IPHONE_SIMULATOR)
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m_Resolution.width = 320; // 320;
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m_Resolution.height = 200; // 480;
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@@ -106,9 +106,13 @@ CVideoDriver::CVideoDriver() {
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m_aspect_correction = false;
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#else
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m_Resolution_pos = m_Resolutionlist.begin();
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initResolutionList();
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#endif
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m_Resolution_pos = m_Resolutionlist.begin();
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initResolutionList();
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#endif
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}
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CVideoDriver::CVideoDriver() {
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resetSettings();
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}
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CVideoDriver::~CVideoDriver() {
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@@ -279,6 +283,13 @@ bool CVideoDriver::initOpenGL()
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bool CVideoDriver::applyMode(void)
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{
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#if defined(TARGET_OS_IPHONE) || defined(TARGET_IPHONE_SIMULATOR)
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// Force the default settings on iPhone.
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// There is no reason yet to play with it, most likely other settings will
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// either not work, will crash or will just be totally screwed up.
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resetSettings();
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#endif
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// Check if some zoom/filter modes are illogical
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// TODO: Make this call clearer to understand
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// TODO: Improve this function.
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@@ -39,6 +39,7 @@ public:
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CVideoDriver();
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virtual ~CVideoDriver();
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void resetSettings();
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bool applyMode(void);
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bool createSurfaces(void);
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void stop(void);
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