Made SDL window fullscreen, without nasty topbar
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@@ -50,6 +50,8 @@ import android.opengl.GLSurfaceView;
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import android.os.Bundle;
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import android.view.MotionEvent;
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import android.view.KeyEvent;
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import android.view.Window;
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import android.view.WindowManager;
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import android.media.AudioTrack;
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import android.media.AudioManager;
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import android.media.AudioFormat;
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@@ -303,6 +305,12 @@ public class DemoActivity extends Activity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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// fullscreen mode
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requestWindowFeature(Window.FEATURE_NO_TITLE);
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getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
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WindowManager.LayoutParams.FLAG_FULLSCREEN);
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TextView tv = new TextView(this);
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tv.setText("Initializing");
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setContentView(tv);
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