pelya
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9327cba2a1
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Correct resize algorithm without rounding errors
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2010-07-06 11:56:05 +03:00 |
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pelya
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2b2248f27f
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TOTALLY STUPID BUG how could I lose 3 days debugging it. SDL is working perfeclty, that was the application crashing which could not load music file.
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2010-07-01 18:48:00 +03:00 |
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pelya
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cacfd5760f
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Allow more pixel formats to OpenGL ES renderer
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2010-07-01 18:16:31 +03:00 |
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pelya
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09388a7599
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Moved to NDK r4 and SDK 2.2, updated readme, still catching the crash in audio output with Android 2.2 - added lot of debug spam
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2010-06-25 18:52:45 +03:00 |
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pelya
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ee1dde5745
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Oops
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2010-06-17 19:12:00 +03:00 |
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pelya
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ef092dd6e4
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Fixed small bug in glxgears
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2010-06-17 19:10:40 +03:00 |
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pelya
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e032f7d592
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Fixed an error in GLSurfaceView - now GLXGears work okay in both 1.6 and 2.1, however Alien Blaster still crashes
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2010-06-17 19:09:15 +03:00 |
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pelya
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58926b8c02
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Copied GLSurfaceView from Android 1.6 - now it works with 1.6 but fails with 2.1
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2010-06-16 19:24:14 +03:00 |
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pelya
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09afe74eed
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Fixed horizontal screen orientation + resizing
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2010-06-11 15:48:24 +03:00 |
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pelya
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0cc3384649
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Reverted to vertical screen layout - horizontal layout still takes only half of screen for unknown reasons
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2010-06-10 18:59:08 +03:00 |
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pelya
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80a6d34cd3
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Fixed crash introduced by my prev commit
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2010-06-10 18:56:52 +03:00 |
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pelya
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a2a899eecf
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More cosmetics
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2010-06-10 18:54:22 +03:00 |
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pelya
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2010c62093
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Cosmetics
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2010-06-10 18:52:00 +03:00 |
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pelya
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647d3eefa9
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Added two new config options to ChangeAppSettings.sh - disable depth buffer in OpenGL renderer and enable auto screen resizing
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2010-06-10 18:49:59 +03:00 |
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pelya
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b12b52db57
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Oops, fixed include
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2010-06-10 18:49:15 +03:00 |
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pelya
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dd853f111c
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Increase priority for audio thread to prevent warnings and errors about "CPU pegged"
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2010-06-10 18:47:50 +03:00 |
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pelya
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faa64c538c
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Moved screen resizing from buggy proxy renderer directly to SDL_video.c
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2010-06-10 18:46:43 +03:00 |
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pelya
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3d66cd911a
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Fixed audio not playing, it still works only for Android 2.1 - 1.6 fails for unknown reason
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2010-06-10 14:19:17 +03:00 |
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pelya
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91333e8bd4
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Fixed single-threaded audio implementation. Curent code works with Android 2.1 but fails with 1.6.
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2010-06-09 15:52:14 +03:00 |
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pelya
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3aa634d175
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Made audio single-threaded - ITCRASHES nOW, and doesn't work with Android 1.6
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2010-06-08 20:09:35 +03:00 |
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pelya
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3efc812191
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Fixes for Android 1.6 - it still crashes on start
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2010-06-08 16:15:22 +03:00 |
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pelya
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c280a42120
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Converted Alien Blaster data to .png and .ogg format, saves 4 Mb
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2010-06-08 16:14:17 +03:00 |
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pelya
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4fb87d803a
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Some fies to resizing renderer, it still fails for horizontal screen
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2010-06-07 18:36:39 +03:00 |
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pelya
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9f97bccd10
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Support for initializing video/audio in static constructors before main()
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2010-06-07 17:20:50 +03:00 |
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pelya
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3712818ec4
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First working version of auto-resizing SDL renderer, application works with vertical screen but horizontal screen cut by half fo no reason
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2010-06-07 16:29:59 +03:00 |
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pelya
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1b87935b70
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Resizing proxy renderer implementation, did not test it yet
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2010-06-04 18:56:00 +03:00 |
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pelya
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41764f0f51
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Updated readme
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2010-05-21 15:25:49 +03:00 |
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pelya
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6ff2ef40fe
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Enabled HW acceleration in the game - it's now much faster
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2010-05-21 15:07:46 +03:00 |
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pelya
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5778f2aced
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Fixed GLXgears compilation
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2010-05-21 14:22:14 +03:00 |
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pelya
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5f6fec3617
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Fixed keyboard input not working, fixed accelerometer up/down swapped
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2010-05-21 14:13:34 +03:00 |
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pelya
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96f845c824
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Use accelerometer as arrow keys - not tested yet, added debug to input routines
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2010-05-21 13:15:29 +03:00 |
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pelya
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0775db00bd
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Audio works somehow, but input does not
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2010-05-20 19:04:08 +03:00 |
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pelya
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fe9c56ce2f
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Fixed R and B channels swapped in pixelformat
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2010-05-20 18:47:07 +03:00 |
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pelya
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16efa9e976
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More debug to data downloader - it suddenly started to misbehave after I've increased buffer size
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2010-05-20 18:37:42 +03:00 |
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pelya
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8b5b153c8b
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Fixed video init
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2010-05-20 18:37:11 +03:00 |
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pelya
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b752d4798d
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Fixed audio
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2010-05-20 18:10:15 +03:00 |
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pelya
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d08a2b4fb4
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Data downloader shows progress in percent
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2010-05-20 17:04:32 +03:00 |
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pelya
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d5ef1dd54e
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Forgot to add libsdl_ttf to Java LoadLibrary() part
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2010-05-20 16:52:30 +03:00 |
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pelya
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a438062904
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Added .gitignore
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2010-05-20 14:41:52 +03:00 |
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pelya
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d8efb80536
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Moved to SDL 1.3, it compiles but DOES NOT WORK, audio is disabled
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2010-05-20 14:39:14 +03:00 |
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pelya
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10b4aa0250
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Added sdl_ttf and freetype libs
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2010-05-18 16:18:11 +03:00 |
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pelya
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8a99fbb7f8
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Updated readme
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2010-05-18 13:09:18 +03:00 |
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pelya
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33603d201d
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Small fix to ChangeAppSettings.sh
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2010-05-18 12:06:15 +03:00 |
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pelya
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e35a119c3a
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Oops, forgot to update activity name in manifest
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2010-05-18 11:28:46 +03:00 |
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pelya
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b973f29b35
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Splitted Java sources to many small files, fixed tabulation, splitted input source file from video in libSDL.
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2010-05-18 11:14:30 +03:00 |
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pelya
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3ea94d2ba2
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Yay, OpenGL is working! Updated readme.
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2010-05-17 18:52:14 +03:00 |
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pelya
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a2b164f268
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Yay, it's working! Now I'll test OpenGL
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2010-05-17 18:45:27 +03:00 |
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pelya
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4059cb46f1
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THIS REVISION WILL NOT RUN! Added an own implementation of GLSurfaceView to launch native main() code from it.
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2010-05-17 18:39:02 +03:00 |
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pelya
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cac11c5812
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Added glxgears demo to check OpenGL+SDL, but it does not work
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2010-05-13 19:26:15 +03:00 |
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pelya
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21afcf1fee
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Added some code to support SDL+OpenGL
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2010-05-13 17:36:38 +03:00 |
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