Commit Graph

51 Commits

Author SHA1 Message Date
pelya
3305fb1b9d Added audio to GAV 2010-11-12 13:40:28 +02:00
pelya
b9e424ea10 Added mikmod library, also added it to SDL_mixer 2010-11-12 11:58:53 +02:00
pelya
004f298065 UQM: fix to data paths 2010-11-11 19:17:52 +02:00
pelya
787709fc4c Updated UQM 2010-11-10 18:07:17 +02:00
pelya
8f6f72b1fb Added advanced point-and-click features: right mouse click via several methods, left click configurable, and showing part of screen under finger in small window 2010-11-09 16:05:39 +02:00
pelya
152ac68f89 Unfinished translations to the UQM 2010-11-05 15:21:09 +02:00
pelya
fdb429bcfc Fixed lib dependencies, made text input send Enter key at the end 2010-11-04 19:31:00 +02:00
pelya
7f582a107b Added QWERTY on-screen keyboard input, using built-in Android virtual keyboard and EditText widget 2010-11-04 19:01:23 +02:00
pelya
3f6498ab22 Updated readme 2010-11-04 13:26:16 +02:00
pelya
8bd86a8a38 Updated ScummVM build and readme 2010-11-04 10:59:58 +02:00
pelya
5ac3fa0f31 Split launchConfigure.sh into launchConfigure.sh and setEnvironment.sh, so you can launch bash and run ./configure by hand 2010-11-03 13:36:24 +02:00
pelya
1bdd3e133c Pachi: fixed monsters not shown on G1 2010-11-02 13:59:22 +02:00
pelya
5c8e55a843 Updated versions for applications 2010-11-02 12:31:47 +02:00
pelya
47c05904ed Fixed SDL 1.2 per-pixel alpha 2010-11-01 17:52:13 +02:00
pelya
2a62b7d94d Fixed compilation of libvorbis 2010-11-01 15:30:42 +02:00
pelya
3d83dccf1d Check actual methods from MotionEvent for multitouch input instead of SDK version 2010-11-01 15:12:28 +02:00
pelya
36c84cb7ff Updated readme, added some warnings to autogenerated files that they are autogenerated 2010-11-01 10:30:51 +02:00
pelya
fb93bd9468 UQM: activate emergency escape unit with Back key (it's necessary for gameplay), Menu key now can be used for something else 2010-10-29 18:27:31 +03:00
pelya
584a43282d Added Pachi el Martiano game, it's 640x480 so it's slow like hell 2010-10-27 19:41:25 +03:00
pelya
6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya
75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
4fd61557ba Toying with "git submodule" 2010-10-21 12:33:21 +03:00
pelya
73623a740e Checking that my accelerometer changes work okay in both joystick and keyboard mode 2010-10-18 16:30:51 +03:00
pelya
54ee84958a Data files downloaded from SF.net by default for all apps 2010-10-18 15:50:08 +03:00
pelya
a8f3d8b6b7 Integrated Michi's changes to accelerometer joystick and to video aspect ratio 2010-10-15 16:04:42 +03:00
pelya
512c014691 Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java 2010-10-14 13:25:16 +03:00
pelya
bf7d3f22c6 Added Enigma game 2010-10-13 17:30:44 +03:00
pelya
a5ff12846e Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events 2010-10-12 15:47:57 +03:00
pelya
e6c08091de Added libXML2 2010-10-08 19:57:49 +03:00
pelya
b292e52900 CrystaX toolchain now can be specified through ChangeAppSettings.sh 2010-10-05 15:47:30 +03:00
pelya
b83c805bb7 Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit) 2010-10-01 19:15:23 +03:00
pelya
f025a0ab9c SDL 1.3 compiles but restoring from background does not work in Alien Blaster 2010-09-30 18:00:47 +03:00
pelya
16ef311bc2 Updated UQM and readme 2010-09-29 18:52:59 +03:00
pelya
f58373279e More settings in OpenTyrian 2010-09-28 17:36:16 +03:00
pelya
e5cd332f5d Small change to SDL key mapping 2010-09-24 15:10:19 +03:00
pelya
f99fd72f38 OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen 2010-09-20 15:53:04 +03:00
pelya
37df37fc4b Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe 2010-09-20 11:14:48 +03:00
pelya
ab7f63b305 Added possibility to use custom build script to build application (to be compatible with configure-like scripts) 2010-09-16 15:46:52 +03:00
pelya
62a82ec84d Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo 2010-09-10 14:11:20 +03:00
pelya
10f1178f0b Fixed few GFX bugs in TeeWorlds, it still crashes 2010-09-06 13:17:43 +03:00
pelya
1ef6967d7d Changed default app to Tyrian 2010-09-03 18:43:17 +03:00
pelya
84b7ba606d Random changes here and there, preparation to make libSDL aware of Menu key - this won't work yet! 2010-09-03 18:42:10 +03:00
pelya
a0c98546b1 Mouse enabled in Tyrian, not finished yet (also nasty bug with keyboard repeat fixed) 2010-08-30 15:55:09 +03:00
pelya
802e8340d7 Fixed another bug in Data Downloader 2010-08-27 19:00:49 +03:00
pelya
6bd7d4126f Fixed data downloader not downloading optional packages 2010-08-27 15:42:44 +03:00
pelya
2ba663a7b1 First implementation of picture button theme, still no transparency 2010-08-26 17:18:03 +03:00
pelya
8521e12c45 Set UQM as default game 2010-08-21 20:39:20 +03:00
pelya
9850a8e49f Changed current app to OpenTyrian 2010-08-21 18:58:20 +03:00
pelya
ffec83a679 Fixed data downloading 2010-08-21 17:21:40 +03:00
pelya
4c6ddb909e Added intl and sdl_gfx libraries (thanks to Kurosu) 2010-08-18 20:43:26 +03:00