UQM: fix to data paths
This commit is contained in:
@@ -11,19 +11,19 @@
|
||||
#define _CONFIG_UNIX_H
|
||||
|
||||
/* Directory where the UQM game data is located */
|
||||
#define CONTENTDIR "./"
|
||||
#define CONTENTDIR ""
|
||||
|
||||
/* Directory where game data will be stored */
|
||||
#define USERDIR "./config/"
|
||||
#define USERDIR "config/"
|
||||
|
||||
/* Directory where config files will be stored */
|
||||
#define CONFIGDIR USERDIR
|
||||
|
||||
/* Directory where supermelee teams will be stored */
|
||||
#define MELEEDIR "./teams/"
|
||||
#define MELEEDIR "teams/"
|
||||
|
||||
/* Directory where save games will be stored */
|
||||
#define SAVEDIR "./save/"
|
||||
#define SAVEDIR "save/"
|
||||
|
||||
/* Defined if words are stored with the most significant byte first */
|
||||
#ifdef __ARMEL__
|
||||
|
||||
@@ -1 +1 @@
|
||||
sc2
|
||||
REminiscence
|
||||
@@ -314,7 +314,7 @@ static int try_init()
|
||||
|
||||
pos.x = screen_width - screen_width / 16;
|
||||
pos.y = screen_height - screen_height / 8;
|
||||
pos.w = screen_width / (SDL_ANDROID_GetScreenKeyboardSize() + 2) / 4;
|
||||
pos.w = screen_width / 2 /*(SDL_ANDROID_GetScreenKeyboardSize() + 2)*/ / 4;
|
||||
pos.h = pos.w;
|
||||
pos.x -= pos.w/2;
|
||||
pos.y -= pos.h/2;
|
||||
@@ -334,8 +334,11 @@ static int try_init()
|
||||
|
||||
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDRIOD_SCREENKEYBOARD_BUTTON_3, &pos);
|
||||
|
||||
pos.y = screen_height - screen_height / 8 - screen_height / 4;
|
||||
pos.y -= pos.h/2;
|
||||
//pos.y = screen_height - screen_height / 8 - screen_height / 4;
|
||||
//pos.y -= pos.h/2;
|
||||
|
||||
pos.y -= pos.h;
|
||||
|
||||
pos.x = screen_width / 16;
|
||||
pos.x -= pos.w/2;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user