Commit Graph

72 Commits

Author SHA1 Message Date
Michi
31e627d267 Widened Sint16 to Sint32 for centered joystick value, as the result of <Sint16> - <Sint16> might be greater than an Sint16. 2010-10-18 22:45:38 +02:00
pelya
73623a740e Checking that my accelerometer changes work okay in both joystick and keyboard mode 2010-10-18 16:30:51 +03:00
pelya
6210cacedb Moved Alien Blaster data to AndoirData dir to automatically include it in assets 2010-10-18 15:52:39 +03:00
pelya
54ee84958a Data files downloaded from SF.net by default for all apps 2010-10-18 15:50:08 +03:00
pelya
695077be94 Fixed accelerometer reverting X and Y coordinates 2010-10-18 15:49:35 +03:00
pelya
11d99e03fb You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya
a8f3d8b6b7 Integrated Michi's changes to accelerometer joystick and to video aspect ratio 2010-10-15 16:04:42 +03:00
pelya
ebaff58990 Applying patches by Michi to Enigma 2010-10-15 14:23:30 +03:00
pelya
5b06fec2e6 Simplified symlink usage so application object files will be put to correct directory and dependencies won't get screwed when changing app to compile 2010-10-14 13:34:00 +03:00
pelya
512c014691 Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java 2010-10-14 13:25:16 +03:00
pelya
bf7d3f22c6 Added Enigma game 2010-10-13 17:30:44 +03:00
pelya
2e1a4992d3 Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make 2010-10-12 19:04:21 +03:00
pelya
a5ff12846e Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events 2010-10-12 15:47:57 +03:00
pelya
e6c08091de Added libXML2 2010-10-08 19:57:49 +03:00
pelya
b292e52900 CrystaX toolchain now can be specified through ChangeAppSettings.sh 2010-10-05 15:47:30 +03:00
pelya
825647a80b Added non-working yet Atari800 port 2010-10-04 18:16:21 +03:00
pelya
b83c805bb7 Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit) 2010-10-01 19:15:23 +03:00
pelya
631f4cde0d Fixed stupid bug with callbacks, Alien Blaster still does not work 2010-10-01 18:02:56 +03:00
pelya
f025a0ab9c SDL 1.3 compiles but restoring from background does not work in Alien Blaster 2010-09-30 18:00:47 +03:00
pelya
16ef311bc2 Updated UQM and readme 2010-09-29 18:52:59 +03:00
pelya
16c3b54078 Background saving/restoring fully works (And pauses audio) 2010-09-29 18:30:34 +03:00
pelya
f58373279e More settings in OpenTyrian 2010-09-28 17:36:16 +03:00
pelya
e5cd332f5d Small change to SDL key mapping 2010-09-24 15:10:19 +03:00
pelya
95dce25f19 UQM: added support for 3DO videos, removing savegames from my old releases which user cannot overwrite 2010-09-24 15:09:25 +03:00
pelya
c3d6cbfb03 OpenTyrian: configurable auto-fire mode 2010-09-24 15:08:49 +03:00
pelya
e2bb6ea0f2 Enabled Destruct minigame in OpenTyrian 2010-09-23 13:22:15 +03:00
pelya
3665b1ff6f More intuitive touchscreen controls for OpenTyrian 2010-09-23 13:20:59 +03:00
pelya
f99fd72f38 OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen 2010-09-20 15:53:04 +03:00
pelya
c8cdb9455e Updated .gitignore 2010-09-20 15:28:15 +03:00
pelya
37df37fc4b Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe 2010-09-20 11:14:48 +03:00
pelya
54eb8bbb4a Some fixes to LBreakout2 2010-09-16 17:23:34 +03:00
pelya
71fbff7e6b Added .gitignore to LBreakout2 2010-09-16 15:56:59 +03:00
pelya
ba89751edd Alien Blaster Chinese translation, not used yet 2010-09-16 15:54:00 +03:00
pelya
3e3025abcc Added initial LBreakout2 sources, already slightly modified - it does not work yet! 2010-09-16 15:53:05 +03:00
pelya
ab7f63b305 Added possibility to use custom build script to build application (to be compatible with configure-like scripts) 2010-09-16 15:46:52 +03:00
pelya
c28c1bf8d0 Added CrystaX toolchain support 2010-09-14 18:22:50 +03:00
pelya
f7945552e7 Added filtering out subdirs from build in ChangeAppSettings.sh 2010-09-10 14:56:46 +03:00
pelya
62a82ec84d Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo 2010-09-10 14:11:20 +03:00
pelya
7a00d64a19 Seems that glClear is not really needed, removing it speeds up things a bit on Android 2010-09-10 12:01:05 +03:00
pelya
59bc084601 Corrected R and B color channels swapped 2010-09-09 19:11:40 +03:00
pelya
1f5fcb693c Fixed controls 2010-09-09 18:53:39 +03:00
pelya
76e596e0c3 Yay, glDrawTexfOES() works at last! 2010-09-09 18:23:14 +03:00
pelya
2e090d58bc glDrawTex implementation almost working (just does not draw any texture yet :P ) 2010-09-09 15:11:33 +03:00
pelya
3a959cb64b Better sound buffer overrun fix 2010-09-09 13:38:30 +03:00
pelya
b3571c8a67 Some improvements on Teeworlds port - it still crashes for no reason when I'm pressing 5-th button 2010-09-08 12:52:26 +03:00
pelya
7787b90910 More fixes to Teeworlds 2010-09-07 15:14:54 +03:00
pelya
af072b3fc3 Tyrian: fixed saving game with mouse, auto-fire enabled by default
Teeworlds: small speed improvement (still not enough to call it playable)
2010-09-07 14:09:43 +03:00
pelya
b5577c1dd3 Fixed GFX transparency in TeeWorlds 2010-09-06 18:13:57 +03:00
pelya
768f48b345 Fixed nasty crashes in TeeWorlds, it's still unplayable and FPS is hell low, but you can connect to a server now 2010-09-06 16:34:08 +03:00
pelya
a624926c92 TeeWorlds do not crash, but buggy as hell 2010-09-06 14:32:16 +03:00