pelya
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479f67cdd1
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Small fix to RecompileAllApps script
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2010-10-13 16:10:08 +03:00 |
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pelya
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a7802a5bbf
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Updated bugs and todo
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2010-10-13 14:19:56 +03:00 |
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pelya
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2607d74b72
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Added French translation by Kurosu + Google Translate
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2010-10-13 14:19:13 +03:00 |
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pelya
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2e1a4992d3
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Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make
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2010-10-12 19:04:21 +03:00 |
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pelya
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a5ff12846e
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Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events
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2010-10-12 15:47:57 +03:00 |
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pelya
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5f47811d88
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Removed temp files left from merge
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2010-10-12 13:49:43 +03:00 |
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pelya
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0e1366077f
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Updated SDL 1.3 to latest HG head.
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2010-10-12 13:45:29 +03:00 |
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pelya
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06e87ed879
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Updated buglist
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2010-10-11 18:46:29 +03:00 |
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pelya
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e6c08091de
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Added libXML2
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2010-10-08 19:57:49 +03:00 |
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pelya
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fa6efe49f9
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Add .nomedia file to SDCard so game GFX won't show in Gallery app
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2010-10-07 14:06:25 +03:00 |
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pelya
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586f659e48
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Fixed nasty bugs with multitouch input and on-screen keyboard (bad, bad Java!)
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2010-10-06 14:42:17 +03:00 |
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pelya
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b292e52900
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CrystaX toolchain now can be specified through ChangeAppSettings.sh
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2010-10-05 15:47:30 +03:00 |
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pelya
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825647a80b
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Added non-working yet Atari800 port
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2010-10-04 18:16:21 +03:00 |
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pelya
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d85b547bad
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fixed bug in SDL_ACTIVEEVENT
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2010-10-04 16:36:00 +03:00 |
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pelya
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b64beebad9
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Created separate files for bugs and TODO list
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2010-10-04 16:28:53 +03:00 |
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pelya
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b83c805bb7
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Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit)
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2010-10-01 19:15:23 +03:00 |
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pelya
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631f4cde0d
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Fixed stupid bug with callbacks, Alien Blaster still does not work
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2010-10-01 18:02:56 +03:00 |
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pelya
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f025a0ab9c
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SDL 1.3 compiles but restoring from background does not work in Alien Blaster
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2010-09-30 18:00:47 +03:00 |
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pelya
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f540aef198
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Fix for on-screen buttons misplaced sometimes when waking from background
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2010-09-30 15:16:12 +03:00 |
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pelya
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a7182ea391
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Merged all on-screen buttons into single file for faster loading and invoking from background.
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2010-09-30 13:47:06 +03:00 |
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pelya
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16ef311bc2
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Updated UQM and readme
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2010-09-29 18:52:59 +03:00 |
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pelya
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16c3b54078
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Background saving/restoring fully works (And pauses audio)
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2010-09-29 18:30:34 +03:00 |
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pelya
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fd41a03480
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SDL 1.3 WILL NOT COMPILE! OpenTyrian can be successfully put to background and restored, yay! However music keeps playing while on background, little annoying.
Also I'm not sure how my code will behave on Android 1.6
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2010-09-29 15:32:40 +03:00 |
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pelya
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f1d23b2cf1
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Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!)
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2010-09-28 17:37:24 +03:00 |
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pelya
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73dcf3e75e
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Use SDL_renderer_gles.c from SDL 1.3 in SDL 1.2
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2010-09-28 17:36:38 +03:00 |
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pelya
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f58373279e
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More settings in OpenTyrian
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2010-09-28 17:36:16 +03:00 |
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pelya
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e5cd332f5d
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Small change to SDL key mapping
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2010-09-24 15:10:19 +03:00 |
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pelya
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95dce25f19
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UQM: added support for 3DO videos, removing savegames from my old releases which user cannot overwrite
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2010-09-24 15:09:25 +03:00 |
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pelya
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c3d6cbfb03
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OpenTyrian: configurable auto-fire mode
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2010-09-24 15:08:49 +03:00 |
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pelya
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e2bb6ea0f2
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Enabled Destruct minigame in OpenTyrian
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2010-09-23 13:22:15 +03:00 |
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pelya
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3665b1ff6f
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More intuitive touchscreen controls for OpenTyrian
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2010-09-23 13:20:59 +03:00 |
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pelya
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f99fd72f38
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OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen
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2010-09-20 15:53:04 +03:00 |
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pelya
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c8cdb9455e
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Updated .gitignore
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2010-09-20 15:28:15 +03:00 |
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pelya
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164464257c
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Close the application if downloads failed, when user presses Back key
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2010-09-20 15:26:48 +03:00 |
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pelya
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37df37fc4b
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Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe
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2010-09-20 11:14:48 +03:00 |
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pelya
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54eb8bbb4a
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Some fixes to LBreakout2
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2010-09-16 17:23:34 +03:00 |
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pelya
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71fbff7e6b
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Added .gitignore to LBreakout2
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2010-09-16 15:56:59 +03:00 |
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pelya
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ba89751edd
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Alien Blaster Chinese translation, not used yet
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2010-09-16 15:54:00 +03:00 |
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pelya
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3e3025abcc
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Added initial LBreakout2 sources, already slightly modified - it does not work yet!
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2010-09-16 15:53:05 +03:00 |
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pelya
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ab7f63b305
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Added possibility to use custom build script to build application (to be compatible with configure-like scripts)
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2010-09-16 15:46:52 +03:00 |
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pelya
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b241a0de47
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Build error in stlport
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2010-09-16 15:25:20 +03:00 |
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pelya
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379538c2e3
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Reverted the CrystaX toolchain hardcoded path in build.sh
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2010-09-15 17:01:29 +03:00 |
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pelya
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aead45c54b
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Added AssetExtract.java by Renpytom - it's not used yet anywhere
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2010-09-14 18:28:12 +03:00 |
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pelya
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c28c1bf8d0
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Added CrystaX toolchain support
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2010-09-14 18:22:50 +03:00 |
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pelya
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2dd6c70d43
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Updated readme
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2010-09-14 11:57:31 +03:00 |
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pelya
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f7945552e7
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Added filtering out subdirs from build in ChangeAppSettings.sh
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2010-09-10 14:56:46 +03:00 |
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pelya
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62a82ec84d
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Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo
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2010-09-10 14:11:20 +03:00 |
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pelya
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7a00d64a19
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Seems that glClear is not really needed, removing it speeds up things a bit on Android
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2010-09-10 12:01:05 +03:00 |
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pelya
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05902d402d
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Fixed misleading debug message
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2010-09-10 11:32:11 +03:00 |
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pelya
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59bc084601
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Corrected R and B color channels swapped
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2010-09-09 19:11:40 +03:00 |
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