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151 Commits
master ... 1.7

Author SHA1 Message Date
Sergii Pylypenko
c029120a7b Updated translations, updated settigns GUI 2018-01-29 21:46:42 +02:00
Sergii Pylypenko
93a3bc7cab Updated translations 2018-01-29 21:29:31 +02:00
Sergii Pylypenko
d7c590dc18 More debug logs 2018-01-29 21:23:41 +02:00
Sergii Pylypenko
71bc6bcc17 Updated todo 2018-01-29 17:19:20 +02:00
Sergii Pylypenko
bbeaad03e4 Updated todo 2018-01-15 21:01:00 +02:00
Sergii Pylypenko
d7de3b0dbe Fixed pinch-zoom, again 2017-12-26 21:59:22 +02:00
Sergii Pylypenko
d8edc654f6 Updated version files 2017-12-26 21:25:29 +02:00
Sergii Pylypenko
aa6f149224 Fixed compilation with clang 2017-12-26 21:16:44 +02:00
Sergii Pylypenko
9732544d81 Updated Android translations 2017-12-26 21:08:54 +02:00
frosch
b6b4c24b87 (svn r27948) [1.7] -Update: Documentation 2017-12-26 21:04:31 +02:00
frosch
0aab694253 (svn r27942) [1.7] -Update: Documentation 2017-12-26 21:04:31 +02:00
frosch
69040d6ea5 (svn r27941) [1.7] -Backport from trunk: translation updates 2017-12-26 21:04:30 +02:00
frosch
ae64743448 (svn r27940) [1.7] -Backport from trunk:
- Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end (r27937)
- Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain (r27936)
- Fix: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update [FS#6629] (r27935)
- Fix: Forest, candyfloss forest and battery farm skipped the first animation frame [FS#6639] (r27932)
- Fix: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf [FS#6620] (r27915)
2017-12-26 21:04:30 +02:00
frosch
9f078c357d (svn r27939) [1.7] -Backport from trunk:
- Fix: 'unban' console command was not handling IPv6 adresses properly (r27914, r27913)
- Fix: Keep the 'link' between industry chain and smallmap windows whenever possible [FS#6585] (r27905)
- Fix: When the last vehicle is removed from a shared orders group, hide the 'Stop sharing' button in the vehicle orders window [FS#6593] (r27904)
- Fix: Tooltip of 'increase service interval' said 'decrease' [FS#6606] (r27895)
- Fix: Console command parser passed invalid strings to the debug output, if command lines had many parameters [FS#6576] (r27884, r27883)
2017-12-26 21:04:30 +02:00
Sergii Pylypenko
f82a4bf45a Fixed multitouch events 2017-10-02 20:39:12 +03:00
Sergii Pylypenko
aa2de610f4 Updated todo 2017-09-28 22:04:43 +03:00
pelya
429d476be8 Async Android text input 2017-09-27 15:55:53 +03:00
Sergii Pylypenko
ebaa3964ed Always put terraform toolbar below the tool windiw 2017-09-25 21:55:45 +03:00
Sergii Pylypenko
04651ae69f JGRPP patch sync 2017-09-25 21:46:56 +03:00
Sergii Pylypenko
bf0403be84 Fixed Group GUI 2017-09-25 20:22:48 +03:00
Sergii Pylypenko
3797cbb166 Updated todo 2017-09-22 23:34:00 +03:00
Sergii Pylypenko
728a6a430b More Android patches reverted 2017-09-22 23:30:07 +03:00
Sergii Pylypenko
7f3ac7c344 Reverted some Android patches 2017-09-22 22:39:07 +03:00
Sergii Pylypenko
03cace6d82 Hide system mouse pointer in Android Nougat and higher 2017-09-20 21:34:42 +03:00
Sergii Pylypenko
ca629a74c8 Updated Android strings 2017-08-03 22:11:00 +03:00
Sergii Pylypenko
406121dae2 Fixed Android strings 2017-08-03 22:07:10 +03:00
Sergii Pylypenko
8ce5694417 Compact toolbar enabled by default for Windows build 2017-06-27 22:15:46 +03:00
Sergii Pylypenko
565cf4687a Another fix 2017-06-27 22:11:08 +03:00
Sergii Pylypenko
abeaba735a Fixed classic mobile toolbar 2017-06-27 22:01:01 +03:00
Sergii Pylypenko
479472fe7d Updated translations 2017-06-27 20:53:34 +03:00
Sergii Pylypenko
84bb80dc1c Removed non-working restart code 2017-06-27 20:06:02 +03:00
Sergii Pylypenko
19022439f3 Fixed terraform toolbar position 2017-06-27 20:00:14 +03:00
Sergii Pylypenko
e91431046a Finalized compact toolbar 2017-06-27 19:39:33 +03:00
Sergii Pylypenko
d4f850a325 Updated translations 2017-06-27 19:39:06 +03:00
Sergii Pylypenko
c1d21ce505 Reverted back some strings 2017-06-27 19:34:54 +03:00
Sergii Pylypenko
c1492ea540 Always show terraform menu in compact toolbar mode 2017-06-27 19:11:52 +03:00
Sergii Pylypenko
6ab394e941 Updated todo 2017-06-26 23:45:30 +03:00
Sergii Pylypenko
ade411bf41 Moved two buttons to Help/About menu 2017-06-26 23:44:46 +03:00
Sergii Pylypenko
11371eb7d1 lang: Updated text style for Android tutorial strings 2017-06-26 23:23:27 +03:00
Sergii Pylypenko
b0b26f31ef More items in graphs menu 2017-06-26 23:10:45 +03:00
Sergii Pylypenko
3eff380398 Fixed dropdown scrollbar 2017-06-26 22:58:41 +03:00
Sergii Pylypenko
e8eafe008b Compact build menu implementation 2017-06-23 23:45:05 +03:00
Sergii Pylypenko
26a657ea01 Updated Android strings in all translations 2017-06-23 20:17:35 +03:00
Sergii Pylypenko
fb5afa8b0d Removed unused string from all lang files 2017-06-23 20:03:23 +03:00
Sergii Pylypenko
5652be7007 Updated Android settings strings 2017-06-23 19:49:21 +03:00
Sergii Pylypenko
2a9275900a Setting for a compact vertical toolbar, no implementation yet 2017-06-23 19:46:19 +03:00
Sergii Pylypenko
7b6bfad6c1 Enabled windows decorations by default, it looks pretty and no one complained 2017-06-23 19:31:43 +03:00
Sergii Pylypenko
06ba21d834 Oops, fixed zoom-in gesture again 2017-06-23 19:20:35 +03:00
Sergii Pylypenko
3688f73576 Fixed zoom-in multitouch gesture center point coordinates 2017-06-23 19:09:16 +03:00
Sergii Pylypenko
06ffec3f90 Updated version files 2017-06-21 18:16:16 +03:00
Sergii Pylypenko
656b375e03 Fixed compilation 2017-06-20 20:19:17 +03:00
Sergii Pylypenko
af63fa103f Updated translations 2017-06-20 20:13:26 +03:00
frosch
6959749aea (svn r27880) [1.7] -Update: Documentation 2017-06-20 20:01:37 +03:00
frosch
c65cb4a2cf (svn r27866) [1.7] -Update: Documentation 2017-06-20 20:01:37 +03:00
frosch
7b9842c9fe (svn r27865) [1.7] -Backport from trunk: translation updates 2017-06-20 20:01:36 +03:00
frosch
307e17be4d (svn r27864) [1.7] -Backport from trunk:
- Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858)
- Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851)
- Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846)
- Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843)
- Fix: Don't consider locks or ship depots as clear water when placing industries (r27841)
- Fix: Small news window's fake caption was not sized to fit its text (r27838)
2017-06-20 20:01:36 +03:00
frosch
08c73115dd (svn r27863) [1.7] -Backport from trunk:
- Fix: Black remap did nothing in 8bpp-simple blitter (r27837)
- Fix: Misaligned resize icon due to widget bounds being inclusive (r27831)
- Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819)
- Fix: Vehicle viewport is not user scrollable so flag window as such (r27823)
- Fix: Allow dropdown to be drawn above origin widget even with scrollbar (r27820)
- Fix: 32bpp-anim blitters assumed that pitch and width of the screen were equal [FS#6545] (r27796)
- Fix: Chat text background overflowed due to missing padding [FS#6526] (r27794)
2017-06-20 20:01:25 +03:00
frosch
1affb01a81 (svn r27862) [1.7] -Backport from trunk:
- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793)
- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790)
- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788)
- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786)
- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785)
- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
2017-06-19 20:50:51 +03:00
pelya
650e372710 Attempt to restart the app using Linux shell 2017-04-07 23:42:25 +03:00
pelya
3e069251c9 Better fix for hiding error message window after clicking 'Cancel' 2017-04-07 22:01:18 +03:00
pelya
736a6ad1f5 Oops 2017-04-07 21:54:46 +03:00
pelya
2757f1844c Hide error message if user clicked 'Cancel' in buiuld confirmation window 2017-04-07 21:53:48 +03:00
pelya
7a5e2b454e Added 'OK' button to error message dialog 2017-04-07 21:52:47 +03:00
pelya
f2405b6e3e Toned down window closing by dragging, dim window when it's closed 2017-04-07 21:29:43 +03:00
pelya
99df613d97 Re-added Ctrl and Shift button to horizontal toolbar 2017-04-07 20:43:26 +03:00
pelya
2f31a81021 April 1-st is already passed 2017-04-05 23:30:38 +03:00
pelya
3364c4288d Bad fix for changing video depth resetting all settings to zero 2017-04-05 23:19:14 +03:00
pelya
0f8a3bdfb7 Fix for loading savegame from network that actually works 2017-04-04 23:34:43 +03:00
pelya
d904e0155d Fixed load savegame from network 2017-04-04 23:14:30 +03:00
pelya
376dbd4d66 Fixed minimap. That's good enough for release 2017-04-02 23:39:38 +03:00
pelya
2db4a9f8b8 Improved fast forward code a bit 2017-04-02 23:26:23 +03:00
pelya
c4d53e04d8 Fixed left-button-up event handled with one second delay if the game does not redraw the screen 2017-04-02 23:16:11 +03:00
pelya
f2c61803d9 Updated todo 2017-04-02 20:52:34 +03:00
pelya
73a9161869 April 1st, fools! 2017-04-02 02:12:42 +03:00
pelya
c53950b12e Fixed windows unable to be dragged beyond the right part of the screen 2017-04-02 02:04:46 +03:00
pelya
8375a7edf8 Revert "Revert "Revert "Async Android text input"""
This reverts commit 181b5f363b.
2017-04-02 01:58:06 +03:00
pelya
1c8ca0ca4f Revert "Attempt to fix Android async text input"
This reverts commit e48232345a.
2017-04-02 01:58:00 +03:00
pelya
e48232345a Attempt to fix Android async text input 2017-04-02 01:57:35 +03:00
pelya
181b5f363b Revert "Revert "Async Android text input""
This reverts commit 7b27195e9e.
2017-04-02 00:51:49 +03:00
pelya
22e7a437c4 no-toolbars: misclicks should be fixed 2017-04-02 00:50:59 +03:00
pelya
859ec2c025 Updated translations 2017-04-01 20:48:24 +03:00
pelya
2dbddf0e31 1.7.0 release: updated version files 2017-04-01 20:46:20 +03:00
frosch
4976bbc3e1 (svn r27839) [1.7] -Update: Documentation 2017-04-01 20:45:23 +03:00
pelya
c11ec69cd6 Updated TODO 2017-03-31 23:25:03 +03:00
pelya
7b27195e9e Revert "Async Android text input"
This reverts commit 3ed747e0ab.
2017-03-31 23:24:39 +03:00
pelya
3ed747e0ab Async Android text input 2017-03-31 23:24:14 +03:00
pelya
ce56dd8023 Another fix for main menu 2017-03-31 23:11:37 +03:00
pelya
6dcd0f280f Fix for main menu dragged off screen 2017-03-31 22:53:01 +03:00
pelya
c207359d2d Fixed 'New game' dialog 2017-03-31 22:50:57 +03:00
pelya
f4a2317c39 no-titlebars: fixed windows not draggable over the top of the screen, for real now 2017-03-31 22:35:10 +03:00
pelya
205ef47f73 Fixed combobox popups not reaching the top of the screen 2017-03-31 22:30:07 +03:00
pelya
0a7a095b92 Updated todo 2017-03-31 04:17:22 +03:00
pelya
a13b40e0c8 no-titlebars: fixed dragon droppings 2017-03-31 04:16:47 +03:00
pelya
7aef2e6897 Added back old mouse processing code for reference 2017-03-31 03:42:16 +03:00
pelya
e5cd6ce45c Clicking widgets is broken, the focus changes at random 2017-03-31 03:38:06 +03:00
pelya
86337b4ef7 no-titlebars: Fixed windows not dragged above the top of the screen 2017-03-31 03:21:18 +03:00
pelya
1329335de0 Option in settings for window decorations 2017-03-31 02:48:56 +03:00
pelya
4f16bf6047 Also draw ornaments on window captions 2017-03-31 02:38:01 +03:00
pelya
93aa9f4bbc Removed unused ornament images 2017-03-31 01:47:19 +03:00
pelya
55d3fdfa32 Draw ornament on all edges 2017-03-31 01:46:31 +03:00
pelya
d6ab2f7052 I can tweak the ornament forever 2017-03-31 00:40:56 +03:00
pelya
a42af29db7 New ornament pattern 2017-03-31 00:33:18 +03:00
pelya
7539839412 Updated edge ornament 2017-03-29 23:52:06 +03:00
pelya
d62c992a8f Edge ornaments, not finished 2017-03-29 23:45:06 +03:00
pelya
0f94e05bb1 Updated todo 2017-03-29 20:34:49 +03:00
pelya
ae99eac3ad Disabled showing tutorial window on the first start 2017-03-29 20:34:02 +03:00
pelya
fd943b8856 Updated todo 2017-03-29 20:31:48 +03:00
pelya
329fa15163 Updated todo 2017-03-28 23:48:36 +03:00
pelya
2aa35f7dd3 no-titlebars: allow window to be dragged above top of the screen 2017-03-28 23:47:39 +03:00
pelya
ef3a4e5de6 Disabled warning about missing translations, it messes up UI 2017-03-28 23:24:13 +03:00
pelya
dec2f899ad Updated todo 2017-03-28 15:54:16 +03:00
pelya
4c908f2f84 Updated translations 2017-03-28 15:35:55 +03:00
pelya
4588cae722 Updated todo 2017-03-27 23:52:12 +03:00
pelya
c2544e5c32 Updated toolbar buttons arrangement - Station List button is now on the permanent part of the toolbar 2017-03-27 23:47:14 +03:00
pelya
a69d58e4fe Old button layout for toolbar 2017-03-27 00:36:41 +03:00
pelya
3c2afedd7c Fix to settings dialog 2017-03-27 00:31:28 +03:00
pelya
90f9e91222 Fixed cancelling building bridges 2017-03-27 00:24:10 +03:00
pelya
343933e5eb Partial fix for building bridges 2017-03-27 00:19:28 +03:00
pelya
ed7ec153fc Put tooltip above the cursor 2017-03-26 23:34:52 +03:00
pelya
41b4fbaa67 Updated todo 2017-03-26 23:25:34 +03:00
pelya
6a82576c87 Updated todo 2017-03-26 23:16:42 +03:00
pelya
ab64ba4828 Close windows by dragging them off screen 2017-03-26 23:15:55 +03:00
pelya
f7d8ba3694 no-titlebars: Fixed scrollbars dragging whole windows 2017-03-26 22:39:38 +03:00
pelya
e5348843c4 no-titlebars: fixed toolbar buttons missing first click 2017-03-26 22:26:45 +03:00
pelya
e54b83e66f no-toolbars: move all windows by dragging anywhere, this breaks drag&drop, and toolbar buttons do not respond on the first click 2017-03-26 22:14:33 +03:00
pelya
5603daecc5 no-toolbars: Send OnClick event to window on mouse-up 2017-03-26 19:21:41 +03:00
pelya
6159de9626 Tooltip will hide itself in no-titlebar mode 2017-03-26 00:31:46 +02:00
pelya
bfd0157107 Improvements to network chat 2017-03-25 23:48:11 +02:00
pelya
5bb92c1e8a Updated version file 2017-03-25 23:24:10 +02:00
pelya
928fbf00d1 Updated translation script 2017-03-25 23:18:16 +02:00
pelya
39bb32ee90 Fixed timetable window 2017-03-23 23:38:35 +02:00
pelya
0ed45f178a Fixed graph windows 2017-03-23 23:27:41 +02:00
pelya
c0115b1264 Fixed windows resizing with no titlebars 2017-03-23 23:12:47 +02:00
pelya
5e238bdd73 Re-centered start/stop vehicle string 2017-03-23 23:09:32 +02:00
pelya
7b33872d79 Fixed more non-hideable window titles 2017-03-23 22:58:04 +02:00
pelya
c27c828eaf Fixed few UI bugs in titlebarless windows 2017-03-22 23:33:03 +02:00
pelya
7c16f1417f Small refactoring 2017-03-22 23:13:59 +02:00
pelya
d18a9995ce Hide title bars for all windows when 'title bars' option is de-selected 2017-03-22 22:55:10 +02:00
pelya
cee6057bf2 Setting to disable windows titlebars 2017-03-22 22:26:20 +02:00
pelya
1b49cf0050 Updated todo 2017-03-22 00:12:08 +02:00
pelya
ac4527c25d All windows can cover status bar 2017-03-21 21:40:37 +02:00
pelya
1c4dcd494f Fixed compiation with clang 2017-03-20 23:07:29 +02:00
pelya
158655211e Updated todo 2017-03-20 22:52:38 +02:00
pelya
8e684c5806 Updated todo 2017-03-20 22:45:35 +02:00
pelya
25a8e0f967 Adjusted future compact toolbar 2017-03-20 22:44:47 +02:00
pelya
842a9d8a48 Compact vertical bar button arrangement, not used yet 2017-03-20 22:30:17 +02:00
pelya
2e2ea93f63 Replaced magic numbers for vertical toolbar 2017-03-20 22:19:05 +02:00
pelya
528bb4ea32 Fixed autoreplace dialog, fixed compilation 2017-03-20 21:57:52 +02:00
Sergii Pylypenko
dee012cf87 Fixed badly merged spanish_MX.txt 2017-03-17 23:20:09 +02:00
frosch
07d225d85b (svn r27782) [1.7] -Update: Documentation 2017-03-17 23:18:03 +02:00
frosch
fd3def339c (svn r27781) [1.7] -Change: New titlegame (HvS) 2017-03-17 23:17:53 +02:00
146 changed files with 3085 additions and 1770 deletions

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@@ -1 +1 @@
1.6.1 27609 0 1.6.1
1.7.2 27949 0 1.7.2

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@@ -1,7 +1,7 @@
#!/bin/sh
mkdir -p ../translations/lang
git diff 1.6/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
git diff 1.7/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
grep -v "^STR_TABLET_CLOSE\b" | \
grep -v "^STR_TABLET_SHIFT\b" | \
grep -v "^STR_TABLET_CTRL\b" | \

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@@ -77,7 +77,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
ORIG_EXTRA.GRF = 73b921a42814c47a84945b7e9add5d9f
ORIG_EXTRA.GRF = 0b10a95c0adee710ecca9c3d676be4f3
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -75,7 +75,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
ORIG_EXTRA.GRF = 73b921a42814c47a84945b7e9add5d9f
ORIG_EXTRA.GRF = 0b10a95c0adee710ecca9c3d676be4f3
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

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@@ -76,7 +76,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
ORIG_EXTRA.GRF = 73b921a42814c47a84945b7e9add5d9f
ORIG_EXTRA.GRF = 0b10a95c0adee710ecca9c3d676be4f3
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,3 +1,94 @@
1.7.2 (2017-12-24)
------------------------------------------------------------------------
(None)
1.7.2-RC1 (2017-12-11)
------------------------------------------------------------------------
- Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end (r27937)
- Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain (r27936)
- Fix: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update [FS#6629] (r27935)
- Fix: Forest, candyfloss forest and battery farm skipped the first animation frame [FS#6639] (r27932)
- Fix: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf [FS#6620] (r27915)
- Fix: 'unban' console command was not handling IPv6 adresses properly (r27914, r27913)
- Fix: Keep the 'link' between industry chain and smallmap windows whenever possible [FS#6585] (r27905)
- Fix: When the last vehicle is removed from a shared orders group, hide the 'Stop sharing' button in the vehicle orders window [FS#6593] (r27904)
- Fix: Tooltip of 'increase service interval' said 'decrease' [FS#6606] (r27895)
- Fix: Console command parser passed invalid strings to the debug output, if command lines had many parameters [FS#6576] (r27884, r27883)
1.7.1 (2017-06-13)
------------------------------------------------------------------------
(None)
1.7.1-RC1 (2017-05-04)
------------------------------------------------------------------------
- Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858)
- Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851)
- Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846)
- Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843)
- Fix: Don't consider locks or ship depots as clear water when placing industries (r27841)
- Fix: Small news window's fake caption was not sized to fit its text (r27838)
- Fix: Black remap did nothing in 8bpp-simple blitter (r27837)
- Fix: Misaligned resize icon due to widget bounds being inclusive (r27831)
- Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819)
- Fix: Vehicle viewport is not user scrollable so flag window as such (r27823)
- Fix: Allow dropdown to be drawn above origin widget even with scrollbar (r27820)
- Fix: 32bpp-anim blitters assumed that pitch and width of the screen were equal [FS#6545] (r27796)
- Fix: Chat text background overflowed due to missing padding [FS#6526] (r27794)
- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793)
- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790)
- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788)
- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786)
- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785)
- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
1.7.0 (2017-04-01)
------------------------------------------------------------------------
(None)
1.7.0-RC1 (2017-03-11)
------------------------------------------------------------------------
- Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769)
- Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758)
- Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751)
- Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730)
- Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706)
- Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670)
- Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668)
- Change: Enable realistic train and road vehicle acceleration by default (r27760)
- Change: Hide the drive-in stops from the tram station picker (r27734)
- Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729)
- Change: Limit waypoint area by maximum station spread during dragging (r27710)
- Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703)
- Change: List railtype of rail tiles explicitly in the tile info window (r27686)
- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)
- Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611)
- Change: Improve randomisation of rough land appearance (r27657)
- Change: [Build] Enable C++11 for clang 3.3 (r27654)
- Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775)
- Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774)
- Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772)
- Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770)
- Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746)
- Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743)
- Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675)
- Fix: Improve error message when trying to build rail track over a depot (r27726)
- Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721)
- Fix: Text could overflow various GUI elements [FS#6527] (r27713)
- Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687)
- Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656)
- Fix: Make the console file commands operate independent of the save/load GUI (r27645)
- Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632)
- Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629)
- Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616)
- Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620)
- Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long [FS#6473] (r27594)
1.6.1 (2016-07-01)
------------------------------------------------------------------------
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2016-07-01
Release version: 1.6.1
Last updated: 2017-12-24
Release version: 1.7.2
------------------------------------------------------------------------

View File

@@ -8,245 +8,7 @@
//
-1 * 0 0C "Font characters by PaulC, Bilbo and Jasper Vries"
// Replace original characters
-1 * 5 0A 01 02 41 00
-1 sprites/chars.png 8bpp 10 10 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 20 10 4 12 0 -1 normal
-1 * 5 0A 01 02 86 00
-1 sprites/chars.png 8bpp 50 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 70 10 9 12 0 -1 normal
-1 * 5 0A 01 01 8A 00
-1 sprites/chars.png 8bpp 120 10 6 12 0 -1 normal
-1 * 5 0A 01 01 A0 00
-1 sprites/chars.png 8bpp 230 10 10 12 0 -1 normal
-1 * 5 0A 01 04 A2 00
-1 sprites/chars.png 8bpp 260 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 290 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 320 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 350 10 8 12 0 -1 normal
-1 * 5 0A 01 06 A7 00
-1 sprites/chars.png 8bpp 410 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 440 10 12 12 0 -1 normal
-1 sprites/chars.png 8bpp 470 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 480 10 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 500 10 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 520 10 7 12 0 -1 normal
-1 * 5 0A 01 03 AE 00
-1 sprites/chars.png 8bpp 560 10 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 570 10 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 580 10 5 12 0 -1 normal
-1 * 5 0A 01 05 B3 00
-1 sprites/chars.png 8bpp 620 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 640 10 9 12 0 -1 normal
-1 sprites/chars.png 8bpp 660 10 9 12 0 -1 normal
-1 sprites/chars.png 8bpp 680 10 9 12 0 -1 normal
-1 sprites/chars.png 8bpp 700 10 9 12 0 -1 normal
-1 * 5 0A 01 03 BB 00
-1 sprites/chars.png 8bpp 770 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 10 70 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 30 70 8 12 0 -1 normal
-1 * 5 0A 01 01 BF 00
-1 sprites/chars.png 8bpp 70 70 9 12 0 -1 normal
-1 * 5 0A 01 05 C1 00
-1 sprites/chars.png 8bpp 450 70 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 110 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 120 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 130 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 140 70 6 12 0 -1 normal
-1 * 5 0A 01 01 C7 00
-1 sprites/chars.png 8bpp 160 70 6 12 0 -1 normal
-1 * 5 0A 01 03 CA 00
-1 sprites/chars.png 8bpp 200 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 210 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 220 70 6 12 0 -1 normal
-1 * 5 0A 01 04 CE 00
-1 sprites/chars.png 8bpp 230 70 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 240 70 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 250 70 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 260 70 5 12 0 -1 normal
-1 * 5 0A 01 05 D3 00
-1 sprites/chars.png 8bpp 290 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 310 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 320 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 330 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 340 70 6 12 0 -1 normal
-1 * 5 0A 01 03 DB 00
-1 sprites/chars.png 8bpp 390 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 400 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 410 70 6 12 0 -1 normal
-1 * 5 0A 01 02 DF 00
-1 sprites/chars.png 8bpp 420 70 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 430 70 6 12 0 -1 normal
-1 * 5 0A 01 01 22 01
-1 sprites/chars.png 8bpp 20 30 2 7 0 0 normal
-1 * 5 0A 01 01 7D 01
-1 sprites/chars.png 8bpp 220 30 4 7 0 0 normal
-1 * 5 0A 01 02 80 01
-1 sprites/chars.png 8bpp 230 30 9 7 0 0 normal
-1 sprites/chars.png 8bpp 250 30 3 7 0 0 normal
-1 * 5 0A 01 01 89 01
-1 sprites/chars.png 8bpp 470 30 3 7 0 0 normal
-1 * 5 0A 01 01 9F 01
-1 sprites/chars.png 8bpp 70 90 3 7 0 0 normal
-1 * 5 0A 01 01 A9 01
-1 sprites/chars.png 8bpp 190 90 3 7 0 0 normal
-1 * 5 0A 01 02 BF 01
-1 sprites/chars.png 8bpp 420 90 3 7 0 0 normal
-1 sprites/chars.png 8bpp 430 90 3 7 0 0 normal
-1 * 5 0A 01 01 02 02
-1 sprites/chars.png 8bpp 20 40 4 21 0 -2 normal
-1 * 5 0A 01 01 41 02
-1 sprites/chars.png 8bpp 30 40 14 21 0 -2 normal
-1 * 5 0A 01 06 46 02
-1 sprites/chars.png 8bpp 50 40 10 21 0 -2 normal
-1 sprites/chars.png 8bpp 70 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 90 40 3 21 0 -2 normal
-1 sprites/chars.png 8bpp 100 40 13 21 0 -2 normal
-1 sprites/chars.png 8bpp 120 40 7 21 0 -2 normal
-1 sprites/chars.png 8bpp 130 40 16 21 0 -2 normal
-1 * 5 0A 01 01 50 02
-1 sprites/chars.png 8bpp 150 40 16 21 0 -2 normal
-1 * 5 0A 01 04 52 02
-1 sprites/chars.png 8bpp 170 40 8 21 0 -2 normal
-1 sprites/chars.png 8bpp 180 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 190 40 6 21 0 -2 normal
-1 sprites/chars.png 8bpp 200 40 6 21 0 -2 normal
-1 * 5 0A 01 01 5C 02
-1 sprites/chars.png 8bpp 210 40 7 21 0 -2 normal
-1 * 5 0A 01 01 60 02
-1 sprites/chars.png 8bpp 230 40 16 21 0 -2 normal
-1 * 5 0A 01 07 62 02
-1 sprites/chars.png 8bpp 260 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 290 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 320 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 350 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 380 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 410 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 440 40 24 21 0 -2 normal
-1 * 5 0A 01 18 6A 02
-1 sprites/chars.png 8bpp 480 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 500 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 520 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 540 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 560 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 570 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 580 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 590 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 600 40 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 620 40 18 21 0 -2 normal
-1 sprites/chars.png 8bpp 640 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 660 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 680 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 700 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 720 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 740 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 750 40 16 21 0 -2 normal
-1 sprites/chars.png 8bpp 770 40 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 10 100 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 30 100 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 50 100 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 70 100 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 90 100 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 450 100 14 21 0 -2 normal
-1 * 5 0A 01 01 85 02
-1 sprites/chars.png 8bpp 140 100 12 21 0 -2 normal
-1 * 5 0A 01 01 88 02
-1 sprites/chars.png 8bpp 170 100 19 21 0 -2 normal
-1 * 5 0A 01 02 92 02
-1 sprites/chars.png 8bpp 270 100 11 21 0 -2 normal
-1 sprites/chars.png 8bpp 290 100 15 21 0 -2 normal
-1 * 5 0A 01 01 97 02
-1 sprites/chars.png 8bpp 340 100 11 21 0 -2 normal
-1 * 5 0A 01 02 99 02
-1 sprites/chars.png 8bpp 360 100 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 370 100 11 21 0 -2 normal
-1 * 5 0A 01 01 A0 02
-1 sprites/chars.png 8bpp 430 100 14 21 0 -2 normal
// New characters, all fonts except monospaced
// U+007B: Left Curly Bracket
// U+007C: Vertical Line
// U+007D: Right Curly Bracket
// U+007E: Tilde
-1 * 14 12 03 00 04 7B 00 01 04 7B 00 02 04 7B 00
-1 sprites/chars.png 8bpp 10 130 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 20 130 3 12 0 -1 normal
-1 sprites/chars.png 8bpp 30 130 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 50 130 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 10 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 20 150 1 7 0 0 normal
-1 sprites/chars.png 8bpp 30 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 50 150 4 7 0 0 normal
-1 sprites/chars.png 8bpp 10 160 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 20 160 3 21 0 -2 normal
-1 sprites/chars.png 8bpp 30 160 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 50 160 10 21 0 -2 normal
// U+007F: No-Break Space
-1 * 14 12 03 00 01 7F 00 01 01 7F 00 02 01 7F 00
-1 sprites/chars.png 8bpp 70 130 2 12 0 -1 normal
-1 sprites/chars.png 8bpp 70 150 1 7 0 0 normal
-1 sprites/chars.png 8bpp 70 160 5 21 0 -2 normal
// U+00AA: Feminine Ordinal Indicator
-1 * 14 12 03 00 01 AA 00 01 01 AA 00 02 01 AA 00
-1 sprites/chars.png 8bpp 80 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 80 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 80 160 7 21 0 -2 normal
// U+00AC: Not Sign
// U+00AD: Soft Hyphen
-1 * 14 12 03 00 02 AC 00 01 02 AC 00 02 02 AC 00
-1 sprites/chars.png 8bpp 90 130 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 110 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 90 150 4 7 0 0 normal
-1 sprites/chars.png 8bpp 110 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 90 160 12 21 0 -2 normal
-1 sprites/chars.png 8bpp 110 160 9 21 0 -2 normal
// U+00AF: Macron
-1 * 14 12 03 00 01 AF 00 01 01 AF 00 02 01 AF 00
-1 sprites/chars.png 8bpp 130 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 130 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 130 160 12 21 0 -2 normal
// U+00B4: Acute Accent
// U+00B5: Micro Sign
// U+00B6: Pilcrow Sign
// U+00B7: Middle Dot
// U+00B8: Cedilla
// U+00B9: Superscript One
-1 * 14 12 03 00 06 B4 00 01 06 B4 00 02 06 B4 00
-1 sprites/chars.png 8bpp 150 130 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 160 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 180 130 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 200 130 3 12 0 -1 normal
-1 sprites/chars.png 8bpp 210 130 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 220 130 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 150 150 2 7 0 0 normal
-1 sprites/chars.png 8bpp 160 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 180 150 6 7 0 0 normal
-1 sprites/chars.png 8bpp 200 150 1 7 0 0 normal
-1 sprites/chars.png 8bpp 210 150 2 7 0 0 normal
-1 sprites/chars.png 8bpp 220 150 2 7 0 0 normal
-1 sprites/chars.png 8bpp 150 160 4 21 0 -2 normal
-1 sprites/chars.png 8bpp 160 160 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 180 160 13 21 0 -2 normal
-1 sprites/chars.png 8bpp 200 160 3 21 0 -2 normal
-1 sprites/chars.png 8bpp 210 160 5 21 0 -2 normal
-1 sprites/chars.png 8bpp 220 160 6 21 0 -2 normal
// U+00BC: Vulgar Fraction One Quarter
// U+00BD: Vulgar Fraction One Half
-1 * 14 12 03 00 02 BC 00 01 02 BC 00 02 02 BC 00
-1 sprites/chars.png 8bpp 230 130 10 12 0 -1 normal
-1 sprites/chars.png 8bpp 250 130 10 12 0 -1 normal
-1 sprites/chars.png 8bpp 230 150 9 7 0 0 normal
-1 sprites/chars.png 8bpp 250 150 9 7 0 0 normal
-1 sprites/chars.png 8bpp 230 160 16 21 0 -2 normal
-1 sprites/chars.png 8bpp 250 160 16 21 0 -2 normal
// Note: Characters in range U+0020..U+00FF may only be defined in chars_orig_extra.nfo.
// New characters, all fonts

View File

@@ -0,0 +1,249 @@
//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "Font characters by PaulC, Bilbo and Jasper Vries"
// Replace original characters
-1 * 5 0A 01 02 41 00
-1 sprites/chars.png 8bpp 10 10 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 20 10 4 12 0 -1 normal
-1 * 5 0A 01 02 86 00
-1 sprites/chars.png 8bpp 50 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 70 10 9 12 0 -1 normal
-1 * 5 0A 01 01 8A 00
-1 sprites/chars.png 8bpp 120 10 6 12 0 -1 normal
-1 * 5 0A 01 01 A0 00
-1 sprites/chars.png 8bpp 230 10 10 12 0 -1 normal
-1 * 5 0A 01 04 A2 00
-1 sprites/chars.png 8bpp 260 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 290 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 320 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 350 10 8 12 0 -1 normal
-1 * 5 0A 01 06 A7 00
-1 sprites/chars.png 8bpp 410 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 440 10 12 12 0 -1 normal
-1 sprites/chars.png 8bpp 470 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 480 10 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 500 10 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 520 10 7 12 0 -1 normal
-1 * 5 0A 01 03 AE 00
-1 sprites/chars.png 8bpp 560 10 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 570 10 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 580 10 5 12 0 -1 normal
-1 * 5 0A 01 05 B3 00
-1 sprites/chars.png 8bpp 620 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 640 10 9 12 0 -1 normal
-1 sprites/chars.png 8bpp 660 10 9 12 0 -1 normal
-1 sprites/chars.png 8bpp 680 10 9 12 0 -1 normal
-1 sprites/chars.png 8bpp 700 10 9 12 0 -1 normal
-1 * 5 0A 01 03 BB 00
-1 sprites/chars.png 8bpp 770 10 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 10 70 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 30 70 8 12 0 -1 normal
-1 * 5 0A 01 01 BF 00
-1 sprites/chars.png 8bpp 70 70 9 12 0 -1 normal
-1 * 5 0A 01 05 C1 00
-1 sprites/chars.png 8bpp 450 70 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 110 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 120 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 130 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 140 70 6 12 0 -1 normal
-1 * 5 0A 01 01 C7 00
-1 sprites/chars.png 8bpp 160 70 6 12 0 -1 normal
-1 * 5 0A 01 03 CA 00
-1 sprites/chars.png 8bpp 200 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 210 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 220 70 6 12 0 -1 normal
-1 * 5 0A 01 04 CE 00
-1 sprites/chars.png 8bpp 230 70 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 240 70 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 250 70 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 260 70 5 12 0 -1 normal
-1 * 5 0A 01 05 D3 00
-1 sprites/chars.png 8bpp 290 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 310 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 320 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 330 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 340 70 6 12 0 -1 normal
-1 * 5 0A 01 03 DB 00
-1 sprites/chars.png 8bpp 390 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 400 70 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 410 70 6 12 0 -1 normal
-1 * 5 0A 01 02 DF 00
-1 sprites/chars.png 8bpp 420 70 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 430 70 6 12 0 -1 normal
-1 * 5 0A 01 01 22 01
-1 sprites/chars.png 8bpp 20 30 2 7 0 0 normal
-1 * 5 0A 01 01 7D 01
-1 sprites/chars.png 8bpp 220 30 4 7 0 0 normal
-1 * 5 0A 01 02 80 01
-1 sprites/chars.png 8bpp 230 30 9 7 0 0 normal
-1 sprites/chars.png 8bpp 250 30 3 7 0 0 normal
-1 * 5 0A 01 01 89 01
-1 sprites/chars.png 8bpp 470 30 3 7 0 0 normal
-1 * 5 0A 01 01 9F 01
-1 sprites/chars.png 8bpp 70 90 3 7 0 0 normal
-1 * 5 0A 01 01 A9 01
-1 sprites/chars.png 8bpp 190 90 3 7 0 0 normal
-1 * 5 0A 01 02 BF 01
-1 sprites/chars.png 8bpp 420 90 3 7 0 0 normal
-1 sprites/chars.png 8bpp 430 90 3 7 0 0 normal
-1 * 5 0A 01 01 02 02
-1 sprites/chars.png 8bpp 20 40 4 21 0 -2 normal
-1 * 5 0A 01 01 41 02
-1 sprites/chars.png 8bpp 30 40 14 21 0 -2 normal
-1 * 5 0A 01 06 46 02
-1 sprites/chars.png 8bpp 50 40 10 21 0 -2 normal
-1 sprites/chars.png 8bpp 70 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 90 40 3 21 0 -2 normal
-1 sprites/chars.png 8bpp 100 40 13 21 0 -2 normal
-1 sprites/chars.png 8bpp 120 40 7 21 0 -2 normal
-1 sprites/chars.png 8bpp 130 40 16 21 0 -2 normal
-1 * 5 0A 01 01 50 02
-1 sprites/chars.png 8bpp 150 40 16 21 0 -2 normal
-1 * 5 0A 01 04 52 02
-1 sprites/chars.png 8bpp 170 40 8 21 0 -2 normal
-1 sprites/chars.png 8bpp 180 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 190 40 6 21 0 -2 normal
-1 sprites/chars.png 8bpp 200 40 6 21 0 -2 normal
-1 * 5 0A 01 01 5C 02
-1 sprites/chars.png 8bpp 210 40 7 21 0 -2 normal
-1 * 5 0A 01 01 60 02
-1 sprites/chars.png 8bpp 230 40 16 21 0 -2 normal
-1 * 5 0A 01 07 62 02
-1 sprites/chars.png 8bpp 260 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 290 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 320 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 350 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 380 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 410 40 20 21 0 -2 normal
-1 sprites/chars.png 8bpp 440 40 24 21 0 -2 normal
-1 * 5 0A 01 18 6A 02
-1 sprites/chars.png 8bpp 480 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 500 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 520 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 540 40 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 560 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 570 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 580 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 590 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 600 40 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 620 40 18 21 0 -2 normal
-1 sprites/chars.png 8bpp 640 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 660 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 680 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 700 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 720 40 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 740 40 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 750 40 16 21 0 -2 normal
-1 sprites/chars.png 8bpp 770 40 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 10 100 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 30 100 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 50 100 17 21 0 -2 normal
-1 sprites/chars.png 8bpp 70 100 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 90 100 14 21 0 -2 normal
-1 sprites/chars.png 8bpp 450 100 14 21 0 -2 normal
-1 * 5 0A 01 01 85 02
-1 sprites/chars.png 8bpp 140 100 12 21 0 -2 normal
-1 * 5 0A 01 01 88 02
-1 sprites/chars.png 8bpp 170 100 19 21 0 -2 normal
-1 * 5 0A 01 02 92 02
-1 sprites/chars.png 8bpp 270 100 11 21 0 -2 normal
-1 sprites/chars.png 8bpp 290 100 15 21 0 -2 normal
-1 * 5 0A 01 01 97 02
-1 sprites/chars.png 8bpp 340 100 11 21 0 -2 normal
-1 * 5 0A 01 02 99 02
-1 sprites/chars.png 8bpp 360 100 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 370 100 11 21 0 -2 normal
-1 * 5 0A 01 01 A0 02
-1 sprites/chars.png 8bpp 430 100 14 21 0 -2 normal
// New characters, all fonts except monospaced
// U+007B: Left Curly Bracket
// U+007C: Vertical Line
// U+007D: Right Curly Bracket
// U+007E: Tilde
-1 * 14 12 03 00 04 7B 00 01 04 7B 00 02 04 7B 00
-1 sprites/chars.png 8bpp 10 130 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 20 130 3 12 0 -1 normal
-1 sprites/chars.png 8bpp 30 130 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 50 130 7 12 0 -1 normal
-1 sprites/chars.png 8bpp 10 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 20 150 1 7 0 0 normal
-1 sprites/chars.png 8bpp 30 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 50 150 4 7 0 0 normal
-1 sprites/chars.png 8bpp 10 160 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 20 160 3 21 0 -2 normal
-1 sprites/chars.png 8bpp 30 160 9 21 0 -2 normal
-1 sprites/chars.png 8bpp 50 160 10 21 0 -2 normal
// U+007F: No-Break Space
-1 * 14 12 03 00 01 7F 00 01 01 7F 00 02 01 7F 00
-1 sprites/chars.png 8bpp 70 130 2 12 0 -1 normal
-1 sprites/chars.png 8bpp 70 150 1 7 0 0 normal
-1 sprites/chars.png 8bpp 70 160 5 21 0 -2 normal
// U+00AA: Feminine Ordinal Indicator
-1 * 14 12 03 00 01 AA 00 01 01 AA 00 02 01 AA 00
-1 sprites/chars.png 8bpp 80 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 80 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 80 160 7 21 0 -2 normal
// U+00AC: Not Sign
// U+00AD: Soft Hyphen
-1 * 14 12 03 00 02 AC 00 01 02 AC 00 02 02 AC 00
-1 sprites/chars.png 8bpp 90 130 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 110 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 90 150 4 7 0 0 normal
-1 sprites/chars.png 8bpp 110 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 90 160 12 21 0 -2 normal
-1 sprites/chars.png 8bpp 110 160 9 21 0 -2 normal
// U+00AF: Macron
-1 * 14 12 03 00 01 AF 00 01 01 AF 00 02 01 AF 00
-1 sprites/chars.png 8bpp 130 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 130 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 130 160 12 21 0 -2 normal
// U+00B4: Acute Accent
// U+00B5: Micro Sign
// U+00B6: Pilcrow Sign
// U+00B7: Middle Dot
// U+00B8: Cedilla
// U+00B9: Superscript One
-1 * 14 12 03 00 06 B4 00 01 06 B4 00 02 06 B4 00
-1 sprites/chars.png 8bpp 150 130 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 160 130 6 12 0 -1 normal
-1 sprites/chars.png 8bpp 180 130 8 12 0 -1 normal
-1 sprites/chars.png 8bpp 200 130 3 12 0 -1 normal
-1 sprites/chars.png 8bpp 210 130 4 12 0 -1 normal
-1 sprites/chars.png 8bpp 220 130 5 12 0 -1 normal
-1 sprites/chars.png 8bpp 150 150 2 7 0 0 normal
-1 sprites/chars.png 8bpp 160 150 3 7 0 0 normal
-1 sprites/chars.png 8bpp 180 150 6 7 0 0 normal
-1 sprites/chars.png 8bpp 200 150 1 7 0 0 normal
-1 sprites/chars.png 8bpp 210 150 2 7 0 0 normal
-1 sprites/chars.png 8bpp 220 150 2 7 0 0 normal
-1 sprites/chars.png 8bpp 150 160 4 21 0 -2 normal
-1 sprites/chars.png 8bpp 160 160 15 21 0 -2 normal
-1 sprites/chars.png 8bpp 180 160 13 21 0 -2 normal
-1 sprites/chars.png 8bpp 200 160 3 21 0 -2 normal
-1 sprites/chars.png 8bpp 210 160 5 21 0 -2 normal
-1 sprites/chars.png 8bpp 220 160 6 21 0 -2 normal
// U+00BC: Vulgar Fraction One Quarter
// U+00BD: Vulgar Fraction One Half
-1 * 14 12 03 00 02 BC 00 01 02 BC 00 02 02 BC 00
-1 sprites/chars.png 8bpp 230 130 10 12 0 -1 normal
-1 sprites/chars.png 8bpp 250 130 10 12 0 -1 normal
-1 sprites/chars.png 8bpp 230 150 9 7 0 0 normal
-1 sprites/chars.png 8bpp 250 150 9 7 0 0 normal
-1 sprites/chars.png 8bpp 230 160 16 21 0 -2 normal
-1 sprites/chars.png 8bpp 250 160 16 21 0 -2 normal

View File

@@ -75,6 +75,7 @@
//
// The real data of the GRF is acquired from several subfiles.
//
#include "chars_orig_extra.nfo"
#include "shore.nfo"
#include "fix_graphics.nfo"
#include "canals_extra.nfo"

View File

@@ -1,3 +1,39 @@
openttd (1.7.2-0) unstable; urgency=low
* New upstream release 1.7.2
-- OpenTTD <info@openttd.org> Sun, 24 Dec 2017 14:00:00 +0100
openttd (1.7.2~RC1-0) unstable; urgency=low
* New upstream release 1.7.2-RC1
-- OpenTTD <info@openttd.org> Mon, 11 Dec 2017 21:30:00 +0100
openttd (1.7.1-0) unstable; urgency=low
* New upstream release 1.7.1
-- OpenTTD <info@openttd.org> Tue, 13 Jun 2017 21:00:00 +0200
openttd (1.7.1~RC1-0) unstable; urgency=low
* New upstream release 1.7.1-RC1
-- OpenTTD <info@openttd.org> Thu, 04 Mai 2017 21:00:00 +0200
openttd (1.7.0-0) unstable; urgency=low
* New upstream release 1.7.0
-- OpenTTD <info@openttd.org> Sat, 01 Apr 2017 19:00:00 +0200
openttd (1.7.0~RC1-0) unstable; urgency=low
* New upstream release 1.7.0-RC1
-- OpenTTD <info@openttd.org> Sat, 11 Mar 2017 22:30:00 +0100
openttd (1.6.1-0) unstable; urgency=low
* New upstream release 1.6.1

View File

@@ -1,9 +1,9 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 7
!define APPV_MAINT 0
!define APPV_BUILD 0
!define APPV_EXTRA "-beta1"
!define APPV_MAINT 2
!define APPV_BUILD 1
!define APPV_EXTRA ""
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version

View File

@@ -0,0 +1,7 @@
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" >
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>True/PM</dpiAware>
</windowsSettings>
</application>
</assembly>

View File

@@ -145,6 +145,9 @@
<TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@@ -188,6 +191,9 @@
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@@ -244,6 +250,9 @@
<TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@@ -289,6 +298,9 @@
<StackCommitSize>1048576</StackCommitSize>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\airport.cpp" />

View File

@@ -145,6 +145,9 @@
<TargetMachine>MachineX86</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@@ -188,6 +191,9 @@
</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@@ -244,6 +250,9 @@
<TargetMachine>MachineX64</TargetMachine>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@@ -289,6 +298,9 @@
<StackCommitSize>1048576</StackCommitSize>
<TargetMachine>MachineX64</TargetMachine>
</Link>
<Manifest>
<AdditionalManifestFiles>dpi_aware.manifest</AdditionalManifestFiles>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
!!FILES!!

View File

@@ -151,6 +151,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@@ -198,6 +201,9 @@
<TargetMachine>MachineX86</TargetMachine>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@@ -257,6 +263,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@@ -306,6 +315,9 @@
<TargetMachine>MachineX64</TargetMachine>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\src\airport.cpp" />

View File

@@ -151,6 +151,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@@ -198,6 +201,9 @@
<TargetMachine>MachineX86</TargetMachine>
<MinimumRequiredVersion>5.01</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Midl>
@@ -257,6 +263,9 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Midl>
@@ -306,6 +315,9 @@
<TargetMachine>MachineX64</TargetMachine>
<MinimumRequiredVersion>5.02</MinimumRequiredVersion>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAware</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<ItemGroup>
!!FILES!!

View File

@@ -1,5 +1,5 @@
Last updated: 2016-07-01
Release version: 1.6.1
Last updated: 2017-12-24
Release version: 1.7.2
------------------------------------------------------------------------

View File

@@ -2,6 +2,7 @@
#ifndef _SQOBJECT_H_
#define _SQOBJECT_H_
#include <limits>
#include "squtils.h"
#define SQ_CLOSURESTREAM_HEAD (('S'<<24)|('Q'<<16)|('I'<<8)|('R'))

View File

@@ -306,7 +306,6 @@ struct AISettingsWindow : public Window {
timeout(0)
{
this->ai_config = GetConfig(slot);
this->RebuildVisibleSettings();
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR);
@@ -314,7 +313,7 @@ struct AISettingsWindow : public Window {
this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot));
this->vscroll->SetCount((int)this->visible_settings.size());
this->RebuildVisibleSettings();
}
virtual void SetStringParameters(int widget) const
@@ -342,6 +341,8 @@ struct AISettingsWindow : public Window {
visible_settings.push_back(&(*it));
}
}
this->vscroll->SetCount((int)this->visible_settings.size());
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
@@ -530,21 +531,23 @@ struct AISettingsWindow : public Window {
virtual void OnQueryTextFinished(char *str)
{
if (StrEmpty(str)) return;
ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
VisibleSettingsList::const_iterator it = this->visible_settings.begin();
for (int i = 0; i < this->clicked_row; i++) it++;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
const ScriptConfigItem config_item = **it;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
int32 value = atoi(str);
this->ai_config->SetSetting((*it).name, value);
this->ai_config->SetSetting(config_item.name, value);
this->SetDirty();
}
virtual void OnDropdownSelect(int widget, int index)
{
assert(this->clicked_dropdown);
ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
VisibleSettingsList::const_iterator it = this->visible_settings.begin();
for (int i = 0; i < this->clicked_row; i++) it++;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return;
this->ai_config->SetSetting((*it).name, index);
const ScriptConfigItem config_item = **it;
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
this->ai_config->SetSetting(config_item.name, index);
this->SetDirty();
}

View File

@@ -75,7 +75,7 @@ struct BuildAirToolbarWindow : Window {
BuildAirToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->InitNested(window_number);
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
if (_settings_client.gui.link_terraform_toolbar || _settings_client.gui.compact_vertical_toolbar) ShowTerraformToolbar();
this->last_user_action = WIDGET_LIST_END;
}

View File

@@ -252,7 +252,7 @@ public:
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX:
resize->height = GetEngineListHeight((VehicleType)this->window_number);
size->height = (widget == WID_RV_RIGHT_MATRIX ? 3 : 4) * resize->height;
size->height = (widget == WID_RV_LEFT_MATRIX ? 3 : 4) * resize->height;
break;
case WID_RV_LEFT_DETAILS:
@@ -600,6 +600,11 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN), SetDataTip(STR_BLACK_STRING, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
@@ -618,9 +623,6 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN), SetDataTip(STR_BLACK_STRING, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
EndContainer(),
EndContainer(),
EndContainer(),

View File

@@ -39,13 +39,14 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
}
Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left;
uint16 *anim = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'bp->dst' into an 'anim_buf' offset below.
uint16 *anim = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_pitch + bp->left;
const byte *remap = bp->remap; // store so we don't have to access it via bp everytime
for (int y = 0; y < bp->height; y++) {
Colour *dst_ln = dst + bp->pitch;
uint16 *anim_ln = anim + this->anim_buf_width;
uint16 *anim_ln = anim + this->anim_buf_pitch;
const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px);
src_px++;
@@ -279,9 +280,8 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
}
Colour *udst = (Colour *)dst;
uint16 *anim;
anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr);
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'dst' into an 'anim_buf' offset below.
uint16 *anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr);
if (pal == PALETTE_TO_TRANSPARENT) {
do {
@@ -292,7 +292,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
anim = anim - width + this->anim_buf_pitch;
} while (--height);
return;
}
@@ -305,7 +305,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height,
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
anim = anim - width + this->anim_buf_pitch;
} while (--height);
return;
}
@@ -319,7 +319,8 @@ void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
/* Set the colour in the anim-buffer too, if we are rendering to the screen */
if (_screen_disable_anim) return;
this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = colour | (DEFAULT_BRIGHTNESS << 8);
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'video' into an 'anim_buf' offset below.
this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_pitch] = colour | (DEFAULT_BRIGHTNESS << 8);
}
void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colour)
@@ -331,9 +332,8 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colou
}
Colour colour32 = LookupColourInPalette(colour);
uint16 *anim_line;
anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'video' into an 'anim_buf' offset below.
uint16 *anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
do {
Colour *dst = (Colour *)video;
@@ -347,7 +347,7 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colou
anim++;
}
video = (uint32 *)video + _screen.pitch;
anim_line += this->anim_buf_width;
anim_line += this->anim_buf_pitch;
} while (--height);
}
@@ -357,6 +357,7 @@ void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width,
assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
Colour *dst = (Colour *)video;
const uint32 *usrc = (const uint32 *)src;
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'video' into an 'anim_buf' offset below.
uint16 *anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
for (; height > 0; height--) {
@@ -370,7 +371,7 @@ void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width,
/* Copy back the anim-buffer */
memcpy(anim_line, usrc, width * sizeof(uint16));
usrc = (const uint32 *)((const uint16 *)usrc + width);
anim_line += this->anim_buf_width;
anim_line += this->anim_buf_pitch;
/* Okay, it is *very* likely that the image we stored is using
* the wrong palette animated colours. There are two things we
@@ -397,11 +398,11 @@ void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, in
assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
uint32 *udst = (uint32 *)dst;
const uint32 *src = (const uint32 *)video;
const uint16 *anim_line;
if (this->anim_buf == NULL) return;
anim_line = ((const uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'video' into an 'anim_buf' offset below.
const uint16 *anim_line = ((const uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
@@ -410,7 +411,7 @@ void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, in
/* Copy the anim-buffer */
memcpy(udst, anim_line, width * sizeof(uint16));
udst = (uint32 *)((uint16 *)udst + width);
anim_line += this->anim_buf_width;
anim_line += this->anim_buf_pitch;
}
}
@@ -422,8 +423,8 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt
/* We need to scroll the anim-buffer too */
if (scroll_y > 0) {
dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_pitch;
src = dst - scroll_y * this->anim_buf_pitch;
/* Adjust left & width */
if (scroll_x >= 0) {
@@ -436,13 +437,13 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt
uint th = height - scroll_y;
for (; th > 0; th--) {
memcpy(dst, src, tw * sizeof(uint16));
src -= this->anim_buf_width;
dst -= this->anim_buf_width;
src -= this->anim_buf_pitch;
dst -= this->anim_buf_pitch;
}
} else {
/* Calculate pointers */
dst = this->anim_buf + left + top * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
dst = this->anim_buf + left + top * this->anim_buf_pitch;
src = dst - scroll_y * this->anim_buf_pitch;
/* Adjust left & width */
if (scroll_x >= 0) {
@@ -457,8 +458,8 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt
uint th = height + scroll_y;
for (; th > 0; th--) {
memmove(dst, src, tw * sizeof(uint16));
src += this->anim_buf_width;
dst += this->anim_buf_width;
src += this->anim_buf_pitch;
dst += this->anim_buf_pitch;
}
}
@@ -495,6 +496,7 @@ void Blitter_32bppAnim::PaletteAnimate(const Palette &palette)
anim++;
}
dst += _screen.pitch - this->anim_buf_width;
anim += this->anim_buf_pitch - this->anim_buf_width;
}
/* Make sure the backend redraws the whole screen */
@@ -508,11 +510,13 @@ Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()
void Blitter_32bppAnim::PostResize()
{
if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height) {
if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height ||
_screen.pitch != this->anim_buf_pitch) {
/* The size of the screen changed; we can assume we can wipe all data from our buffer */
free(this->anim_buf);
this->anim_buf = CallocT<uint16>(_screen.width * _screen.height);
this->anim_buf_width = _screen.width;
this->anim_buf_height = _screen.height;
this->anim_buf_pitch = _screen.pitch;
this->anim_buf = CallocT<uint16>(this->anim_buf_height * this->anim_buf_pitch);
}
}

View File

@@ -20,13 +20,15 @@ protected:
uint16 *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
int anim_buf_width; ///< The width of the animation buffer.
int anim_buf_height; ///< The height of the animation buffer.
int anim_buf_pitch; ///< The pitch of the animation buffer.
Palette palette; ///< The current palette.
public:
Blitter_32bppAnim() :
anim_buf(NULL),
anim_buf_width(0),
anim_buf_height(0)
anim_buf_height(0),
anim_buf_pitch(0)
{
this->palette = _cur_palette;
}

View File

@@ -35,7 +35,8 @@ inline void Blitter_32bppSSE4_Anim::Draw(const Blitter::BlitterParams *bp, ZoomL
{
const byte * const remap = bp->remap;
Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left;
uint16 *anim_line = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
assert(_screen.pitch == this->anim_buf_pitch); // precondition for translating 'bp->dst' into an 'anim_buf' offset below.
uint16 *anim_line = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_pitch + bp->left;
int effective_width = bp->width;
/* Find where to start reading in the source sprite. */
@@ -353,7 +354,7 @@ next_line:
if (mode != BM_TRANSPARENT) src_mv_line += si->sprite_width;
src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
dst_line += bp->pitch;
anim_line += this->anim_buf_width;
anim_line += this->anim_buf_pitch;
}
}
IGNORE_UNINITIALIZED_WARNING_STOP

View File

@@ -48,7 +48,7 @@ void Blitter_8bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoom
break;
case BM_BLACK_REMAP:
colour = 0;
if (*src != 0) *dst = 0;
break;
default:

View File

@@ -21,6 +21,7 @@
#include "zoom_func.h"
#include "settings_type.h"
#include "station_gui.h"
#include "error.h"
#include "build_confirmation_func.h"
#include "widgets/build_confirmation_widget.h"
#include "widgets/misc_widget.h"
@@ -174,6 +175,10 @@ struct BuildConfirmationWindow : Window {
ToolbarSelectLastTool();
} else {
ResetObjectToPlace();
DeleteWindowByClass(WC_BUILD_BRIDGE);
//ClearErrorMessages();
Window *w = FindWindowById(WC_ERRMSG, 0);
if (w != NULL) delete w;
}
break;
}
@@ -276,13 +281,14 @@ bool ConfirmationWindowShown()
bool BuildConfirmationWindowProcessViewportClick()
{
if (!BuildConfirmationWindow::shown) return false;
Window *w = FindWindowById(WC_BUILD_CONFIRMATION, 0);
if (w != NULL && IsInsideBS(_cursor.pos.x, w->left, w->width) && IsInsideBS(_cursor.pos.y, w->top, w->height)) {
if (_settings_client.gui.windows_titlebars || !_left_button_down) {
Point pt;
pt.x = _cursor.pos.x - w->left;
pt.y = _cursor.pos.y - w->top;
w->OnClick(pt, WID_BC_OK, 1);
}
return true;
}

View File

@@ -219,7 +219,7 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_CF_CAPTION), SetDataTip(STR_FINANCES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_CF_TOGGLE_SIZE), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW),
//NWidget(WWT_IMGBTN, COLOUR_GREY, WID_CF_TOGGLE_SIZE), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
@@ -908,7 +908,7 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_SCMF_CAPTION), SetDataTip(STR_FACE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TOOLTIP),
//NWidget(WWT_IMGBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SCMF_SELECT_FACE),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),

View File

@@ -434,7 +434,10 @@ void IConsoleCmdExec(const char *cmdstr)
* enclosed in "" are taken as one token. We can only go as far as the amount
* of characters in our stream or the max amount of tokens we can handle */
for (cmdptr = cmdstr, t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) {
if (t_index >= lengthof(tokens) || tstream_i >= lengthof(tokenstream)) break;
if (tstream_i >= lengthof(tokenstream)) {
IConsoleError("command line too long");
return;
}
switch (*cmdptr) {
case ' ': // Token separator
@@ -452,6 +455,10 @@ void IConsoleCmdExec(const char *cmdstr)
case '"': // Tokens enclosed in "" are one token
longtoken = !longtoken;
if (!foundtoken) {
if (t_index >= lengthof(tokens)) {
IConsoleError("command line too long");
return;
}
tokens[t_index++] = &tokenstream[tstream_i];
foundtoken = true;
}
@@ -466,6 +473,10 @@ void IConsoleCmdExec(const char *cmdstr)
tokenstream[tstream_i++] = *cmdptr;
if (!foundtoken) {
if (t_index >= lengthof(tokens)) {
IConsoleError("command line too long");
return;
}
tokens[t_index++] = &tokenstream[tstream_i - 1];
foundtoken = true;
}
@@ -473,7 +484,7 @@ void IConsoleCmdExec(const char *cmdstr)
}
}
for (uint i = 0; tokens[i] != NULL; i++) {
for (uint i = 0; i < lengthof(tokens) && tokens[i] != NULL; i++) {
DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]);
}

View File

@@ -567,29 +567,36 @@ DEF_CONSOLE_CMD(ConBan)
DEF_CONSOLE_CMD(ConUnBan)
{
if (argc == 0) {
IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | client-id>'");
IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | banlist-index>'");
IConsoleHelp("For a list of banned IP's, see the command 'banlist'");
return true;
}
if (argc != 2) return false;
uint index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
index--;
uint i = 0;
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) {
free(_network_ban_list[i]);
_network_ban_list.Erase(iter);
IConsolePrint(CC_DEFAULT, "IP unbanned.");
return true;
}
/* Try by IP. */
uint index;
for (index = 0; index < _network_ban_list.Length(); index++) {
if (strcmp(_network_ban_list[index], argv[1]) == 0) break;
}
/* Try by index. */
if (index >= _network_ban_list.Length()) {
index = atoi(argv[1]) - 1U; // let it wrap
}
if (index < _network_ban_list.Length()) {
char msg[64];
seprintf(msg, lastof(msg), "Unbanned %s", _network_ban_list[index]);
IConsolePrint(CC_DEFAULT, msg);
free(_network_ban_list[index]);
_network_ban_list.Erase(_network_ban_list.Get(index));
} else {
IConsolePrint(CC_DEFAULT, "Invalid list index or IP not in ban-list.");
IConsolePrint(CC_DEFAULT, "For a list of banned IP's, see the command 'banlist'");
}
IConsolePrint(CC_DEFAULT, "IP not in ban-list.");
return true;
}

View File

@@ -682,7 +682,8 @@ struct DepotWindow : Window {
}
/* Always have 1 empty row, so people can change the setting of the train */
this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1);
this->hscroll->SetCount(max_width);
/* Always make it longer than the longest train, so you can attach vehicles at the end */
this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
} else {
this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns));
}

View File

@@ -101,7 +101,7 @@ struct BuildDocksToolbarWindow : Window {
this->last_clicked_widget = WID_DT_INVALID;
this->InitNested(window_number);
this->OnInvalidateData();
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
if (_settings_client.gui.link_terraform_toolbar || _settings_client.gui.compact_vertical_toolbar) ShowTerraformToolbar();
}
~BuildDocksToolbarWindow()
@@ -191,9 +191,10 @@ struct BuildDocksToolbarWindow : Window {
PlaceProc_DemolishArea(tile);
break;
case WID_DT_STATION: // Build station button
case WID_DT_STATION: { // Build station button
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION);
break;
}
case WID_DT_DEPOT: // Build depot button
case WID_DT_BUOY: // Build buoy button

View File

@@ -1643,13 +1643,11 @@ static void LoadUnloadVehicle(Vehicle *front)
if (v->cargo_cap == 0) continue;
artic_part++;
uint load_amount = GetLoadAmount(v);
GoodsEntry *ge = &st->goods[v->cargo_type];
if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
uint cargo_count = v->cargo.UnloadCount();
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, GetLoadAmount(v)) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
assert(payment != NULL);
@@ -1756,8 +1754,8 @@ static void LoadUnloadVehicle(Vehicle *front)
* has capacity for it, load it on the vehicle. */
uint cap_left = v->cargo_cap - v->cargo.StoredCount();
if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || ge->cargo.AvailableCount() > 0)) {
if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
if (v->cargo.StoredCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
if (_settings_game.order.gradual_loading) cap_left = min(cap_left, GetLoadAmount(v));
uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station);
if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {

View File

@@ -37,7 +37,10 @@ static const NWidgetPart _nested_errmsg_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_RED),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(0, 2, 0, 2), SetMinimalSize(236, 32),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL), // Add some borders
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(4, 4, 4, 4), SetMinimalSize(236, 32),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_RED, WID_EM_CLOSE), SetPadding(4, 4, 4, 4), SetDataTip(STR_BUTTON_OK, STR_NULL),
EndContainer(),
};
@@ -54,10 +57,13 @@ static const NWidgetPart _nested_errmsg_face_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_RED),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL), // Add some borders
NWidget(NWID_HORIZONTAL), SetPIP(2, 1, 2),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetMinimalSize(92, 119), SetFill(0, 1), SetPadding(2, 0, 1, 0),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetFill(0, 1), SetMinimalSize(238, 123),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetMinimalSize(92, 119), SetFill(0, 1), SetPadding(4, 4, 4, 4),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetFill(0, 1), SetMinimalSize(238, 123), SetPadding(4, 4, 4, 4),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_RED, WID_EM_CLOSE), SetPadding(4, 4, 4, 4), SetDataTip(STR_BUTTON_OK, STR_NULL),
EndContainer(),
};
@@ -320,6 +326,18 @@ public:
return ES_HANDLED;
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_EM_CLOSE:
delete this;
break;
default:
break;
}
}
/**
* Check whether the currently shown error message was critical or not.
* @return True iff the message was critical.

View File

@@ -303,7 +303,7 @@ public:
this->FinishInitNested(0);
this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
if (mode == SLD_SAVE_GAME) this->SetWidgetLoweredState(WID_SL_SAVE_NETWORK_BUTTON, _settings_client.gui.save_to_network);
if (this->fop == SLO_SAVE) this->SetWidgetLoweredState(WID_SL_SAVE_NETWORK_BUTTON, _settings_client.gui.save_to_network);
/* pause is only used in single-player, non-editor mode, non-menu mode. It
* will be unpaused in the WE_DESTROY event handler. */
@@ -661,15 +661,10 @@ public:
break;
}
#endif
_load_check_data.Clear();
SaveOrLoadResult res = SaveOrLoad(savePath, SL_LOAD_CHECK, SAVE_DIR, false);
if (res == SL_OK && !_load_check_data.HasErrors()) {
strecpy(_file_to_saveload.name, savePath, lastof(_file_to_saveload.name));
strecpy(_file_to_saveload.title, "", lastof(_file_to_saveload.title));
if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
}
}
_file_to_saveload.SetMode(FIOS_TYPE_FILE);
_file_to_saveload.SetName(savePath);
_file_to_saveload.SetTitle("Network Save");
_switch_mode = SM_LOAD_GAME;
break;
}
}

View File

@@ -82,29 +82,25 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
/* Left column with labels. */
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
EndContainer(),
/* Widgets at the right of the labels. */
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
/* Mapsize X * Y. */
NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
@@ -116,6 +112,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
EndContainer(),
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
/* Max. heightlevel. */
@@ -139,6 +136,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GL_GENERATE_BUTTON), SetMinimalSize(84, 0), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
@@ -147,28 +145,10 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
/* Map borders buttons for each edge. */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
EndContainer(),

View File

@@ -47,6 +47,7 @@ Point _right_button_down_pos; ///< Pos of right mouse button click, for drag and
DrawPixelInfo _screen;
bool _screen_disable_anim = false; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
bool _exit_game;
bool _restart_game;
GameMode _game_mode;
SwitchMode _switch_mode; ///< The next mainloop command.
PauseModeByte _pause_mode;

View File

@@ -473,7 +473,7 @@ protected:
format_str_y_axis(format_str_y_axis)
{
SetWindowDirty(WC_GRAPH_LEGEND, 0);
this->num_vert_lines = 24;
this->num_vert_lines = 12;
this->graph_widget = widget;
}
@@ -632,7 +632,6 @@ static const NWidgetPart _nested_operating_profit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_OPERATING_PROFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -642,6 +641,7 @@ static const NWidgetPart _nested_operating_profit_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 160), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -683,7 +683,6 @@ static const NWidgetPart _nested_income_graph_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_INCOME_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -693,6 +692,7 @@ static const NWidgetPart _nested_income_graph_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -732,7 +732,6 @@ static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_CARGO_DELIVERED_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -742,6 +741,7 @@ static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -787,8 +787,6 @@ static const NWidgetPart _nested_performance_history_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -798,6 +796,8 @@ static const NWidgetPart _nested_performance_history_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_PHG_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_PHG_RESIZE),
EndContainer(),
EndContainer(),
@@ -837,7 +837,6 @@ static const NWidgetPart _nested_company_value_graph_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_VALUES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -847,6 +846,7 @@ static const NWidgetPart _nested_company_value_graph_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),

View File

@@ -218,7 +218,7 @@ private:
this->tiny_step_height = GetMinSizing(NWST_STEP, this->tiny_step_height);
return WD_FRAMERECT_LEFT + 8 +
this->column_size[VGC_NAME].width + 2 +
this->column_size[VGC_NAME].width + 8 +
this->column_size[VGC_PROTECT].width + 2 +
this->column_size[VGC_AUTOREPLACE].width + 2 +
this->column_size[VGC_PROFIT].width + 2 +
@@ -250,7 +250,6 @@ private:
bool rtl = _current_text_dir == TD_RTL;
/* draw group name */
int longer_name = 0;
StringID str;
if (IsAllGroupID(g_id)) {
str = STR_GROUP_ALL_TRAINS + this->vli.vtype;
@@ -259,16 +258,12 @@ private:
} else {
SetDParam(0, g_id);
str = STR_GROUP_NAME;
if (!protection) {
longer_name += this->column_size[VGC_PROTECT].width + 2;
if (!stats.autoreplace_defined) longer_name += this->column_size[VGC_AUTOREPLACE].width + 2;
}
}
int x = rtl ? right - WD_FRAMERECT_RIGHT - 8 - this->column_size[VGC_NAME].width - longer_name + 1 : left + WD_FRAMERECT_LEFT + 8;
DrawString(x + indent * LEVEL_WIDTH, x + this->column_size[VGC_NAME].width + longer_name - 1, y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
int x = rtl ? right - WD_FRAMERECT_RIGHT - 8 - this->column_size[VGC_NAME].width + 1 : left + WD_FRAMERECT_LEFT + 8;
DrawString(x + indent * LEVEL_WIDTH, x + this->column_size[VGC_NAME].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour);
/* draw autoreplace protection */
x = rtl ? x - 2 - this->column_size[VGC_PROTECT].width : x + 2 + this->column_size[VGC_NAME].width;
x = rtl ? x - 8 - this->column_size[VGC_PROTECT].width : x + 8 + this->column_size[VGC_NAME].width;
if (protection) DrawSprite(SPR_GROUP_REPLACE_PROTECT, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROTECT].height) / 2);
/* draw autoreplace status */
@@ -520,15 +515,15 @@ public:
{
switch (widget) {
case WID_GL_ALL_VEHICLES:
DrawGroupInfo(r.top, r.left, r.right, ALL_GROUP);
DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, ALL_GROUP);
break;
case WID_GL_DEFAULT_VEHICLES:
DrawGroupInfo(r.top, r.left, r.right, DEFAULT_GROUP);
DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, DEFAULT_GROUP);
break;
case WID_GL_LIST_GROUP: {
int y1 = r.top;
int y1 = r.top + WD_FRAMERECT_TOP;
int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length());
for (int i = this->group_sb->GetPosition(); i < max; ++i) {
const Group *g = this->groups[i];

View File

@@ -491,7 +491,12 @@ static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags)
return CommandCost(EXPENSES_CONSTRUCTION, indspec->GetRemovalCost());
}
static void TransportIndustryGoods(TileIndex tile)
/**
* Move produced cargo from industry to nearby stations.
* @param tile Industry tile
* @return true if any cargo was moved.
*/
static bool TransportIndustryGoods(TileIndex tile)
{
Industry *i = Industry::GetByTile(tile);
const IndustrySpec *indspec = GetIndustrySpec(i->type);
@@ -516,16 +521,7 @@ static void TransportIndustryGoods(TileIndex tile)
}
}
if (moved_cargo && !StartStopIndustryTileAnimation(i, IAT_INDUSTRY_DISTRIBUTES_CARGO)) {
uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production;
if (newgfx != INDUSTRYTILE_NOANIM) {
ResetIndustryConstructionStage(tile);
SetIndustryCompleted(tile);
SetIndustryGfx(tile, newgfx);
MarkTileDirtyByTile(tile);
}
}
return moved_cargo;
}
@@ -810,7 +806,17 @@ static void TileLoop_Industry(TileIndex tile)
if (_game_mode == GM_EDITOR) return;
TransportIndustryGoods(tile);
if (TransportIndustryGoods(tile) && !StartStopIndustryTileAnimation(Industry::GetByTile(tile), IAT_INDUSTRY_DISTRIBUTES_CARGO)) {
uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production;
if (newgfx != INDUSTRYTILE_NOANIM) {
ResetIndustryConstructionStage(tile);
SetIndustryCompleted(tile);
SetIndustryGfx(tile, newgfx);
MarkTileDirtyByTile(tile);
return;
}
}
if (StartStopIndustryTileAnimation(tile, IAT_TILELOOP)) return;
@@ -1383,7 +1389,7 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil
}
if (gfx == GFX_WATERTILE_SPECIALCHECK) {
if (!IsTileType(cur_tile, MP_WATER) ||
if (!IsWaterTile(cur_tile) ||
!IsTileFlat(cur_tile)) {
return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
}

View File

@@ -62,9 +62,13 @@ struct SelectGameWindow : public Window {
virtual void OnInit()
{
bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion();
missing_sprites = false;
this->GetWidget<NWidgetStacked>(WID_SGI_BASESET_SELECTION)->SetDisplayedPlane(missing_sprites ? 0 : SZSP_NONE);
bool missing_lang = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
#ifdef __ANDROID__
missing_lang = false;
#endif
this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing_lang ? 0 : SZSP_NONE);
}

View File

@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Boodskapgeskied
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Gebied informasie
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Skakel terminaal
STR_ABOUT_MENU_AI_DEBUG :AI/Spel skript ontfout
STR_ABOUT_MENU_SCREENSHOT :Skermskoot

View File

@@ -444,7 +444,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :الرسائل
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :معلومات مربع في الخريطة
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :توقل كونسول
STR_ABOUT_MENU_AI_DEBUG :مكتشف اخطاء الذكاء الصناعي
STR_ABOUT_MENU_SCREENSHOT :صورة من الشاشة - Ctrl-S -
@@ -942,8 +941,8 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}دقة
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر دقة الشاشة
STR_GAME_OPTIONS_RESOLUTION_OTHER :اخرى
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :حجم اللوحة
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :حدد العنصر المطلوب
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}حجم اللوحة
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}حدد العنصر المطلوب
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :تقريب عادي
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :تقريب ×2
@@ -1051,9 +1050,9 @@ STR_CITY_APPROVAL_HOSTILE :معاد
STR_WARNING_NO_SUITABLE_AI :{WHITE}لايوجد ذكاء اصطناعي متاح ...{}تستطيع تجميل العديد من الذكاء الاصطناعي عن طريق اللانترنت
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :الإعدادات
STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل
STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}الإعدادات
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}مدد الكل
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}إسحب الكل
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK} فئة:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}نوع:
@@ -1408,7 +1407,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}لعب
STR_INTRO_GAME_OPTIONS :{BLACK}إعدادات اللعبه
STR_INTRO_HIGHSCORE :{BLACK}قائمه المتفوقين
STR_INTRO_CONFIG_SETTINGS_TREE :الاعدادات
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}الاعدادات
STR_INTRO_NEWGRF_SETTINGS :{BLACK} اعدادات NewGRF
STR_INTRO_ONLINE_CONTENT :{BLACK} إبحث عن المحتوى عبر الشبكه العنكبوتيه
STR_INTRO_SCRIPT_SETTINGS :{BLACK}إعدادات الذكاء الصناعى
@@ -1427,7 +1426,7 @@ STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}اختي
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}اختيار نمط الألعاب
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}عرض خيارات اللعبة
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :إعدادات العرض
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}إعدادات العرض
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}عرض إعدادات اﻹضافات
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} ابحث عن محتوى جديد او تحديث
STR_INTRO_TOOLTIP_QUIT :{BLACK}اغلاق'OpenTTD'
@@ -2383,7 +2382,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}اسم
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}الحجم:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} * {NUM}
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :تغيير أعلى ارتفاع للخريطة
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}تغيير أعلى ارتفاع للخريطة
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}غير مستوى خط الثلج
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}غير سنة البداية
@@ -2463,7 +2462,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}معطل
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}متعارض مع هذا اللإصدار من Openttd
# NewGRF save preset window
STR_SAVE_PRESET_CAPTION :{BLACK}حفظ الإعداد المسبق
STR_SAVE_PRESET_CAPTION :{WHITE}حفظ الإعداد المسبق
STR_SAVE_PRESET_LIST_TOOLTIP :{BLACK}لائحة الإعدادات المسبقة. اختر واحدة لنسخها للإسم المحفوظ بالإسفل
STR_SAVE_PRESET_TITLE :{BLACK}أدخل اسم للإعداد المسبق
STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}الإسم المختار لحفظ الإعداد المسبق
@@ -3871,7 +3870,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}لا ي
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... العربة تحطمت
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}لن تتوافر اى وسائل نقل على اﻹطلاق
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :لا تتوافر اى آليه نقل بعد
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}لا تتوافر اى آليه نقل بعد
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}لا يمكن السماح للقطار بالعبور من الاشارة في وضع الخطر

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@@ -462,7 +462,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Mezuen historia
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Lur arearen informazioa
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Konsola aktibatu
STR_ABOUT_MENU_AI_DEBUG :IA/Joko script-aren garbitzailea
STR_ABOUT_MENU_SCREENSHOT :Pantailan dagoenaren argazkia hartu (Ctrl+S)

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@@ -781,7 +781,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Гісторы
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Зьвесткі аб зямлі
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Кансоль
STR_ABOUT_MENU_AI_DEBUG :Наладка штучнага інтэлекту (ШІ/AI) / скрыптоў
STR_ABOUT_MENU_SCREENSHOT :Здымак экрана (Ctrl+S)
@@ -1432,7 +1431,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Наладкі
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Наладкі кампаніі (запісваюцца ў захаваньні; уплываюць толькі на новыя гульні)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Наладкі кампаніі (запісваюцца ў захаваньне; уплываюць толькі на бягучую кампанію)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Катэґорыя {BLACK}да {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Тып BLACK}да {WHITE}Усе тыпы наладак
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Тып {BLACK}да {WHITE}Усе тыпы наладак
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Катэґорыя {BLACK}да {WHITE}{STRING} {BLACK}і {SILVER}Тып {BLACK}да {WHITE}Усе тыпы наладак
STR_CONFIG_SETTINGS_NONE :{WHITE}- Няма -

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@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Histórico de M
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informação da área do terreno
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Alternar console
STR_ABOUT_MENU_AI_DEBUG :Depurar IA/Script do jogo
STR_ABOUT_MENU_SCREENSHOT :Captura de tela
@@ -1286,8 +1285,8 @@ STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Aguardar {COMMA
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Botão direito
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Exibir população da cidade na janela da cidade: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Exibe a população das cidades nos nomes, no mapa
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grossura das linhas nos gráficos: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grossura da linha nos gráficos. Linhas finas são mais precisas, enquanto linhas grossas são mais fáceis de distinguir.
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Espessura das linhas nos gráficos: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Espessura da linha nos gráficos. Linhas finas são mais precisas, enquanto linhas grossas são mais fáceis de distinguir.
STR_CONFIG_SETTING_LANDSCAPE :Terreno: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :O terreno define a jogabilidade básica com diferentes cargas e requerimentos para o crescimento das cidades. NewGRF's e Scripts de Jogo permitem um controle mais fino
@@ -1536,12 +1535,12 @@ STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Exibe uma janel
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Tipo de sinal a ser construído: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Tipo padrão de sinal a se utilizar
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Normal
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Avançado
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Avançado de mão única
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :De trajeto
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :De trajeto de mão única
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Tipo de sinal a ser exibido: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Seleciona quais tipos de sinal a exibir, quando Ctrl+Clicar em Construir Sinais com a ferramenta Sinal
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Normal apenas
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Avançados apenas
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :De trajeto apenas
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Todos
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de ruas para novas cidades: {STRING}
@@ -1762,6 +1761,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Checar p
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Exibe configurações de IA e script do jogo
STR_INTRO_TOOLTIP_QUIT :{BLACK}Sair do 'OpenTTD'
STR_INTRO_BASESET :{BLACK}Faltam {NUM} "sprite{P "" s}" no conjunto de gráficos base selecionado. Por favor verifique se há atualizações para ele.
STR_INTRO_TRANSLATION :{BLACK}Faltam {NUM} string{P "" s} nessa tradução. Por favor faça o OpenTTD melhor se inscrevendo como tradutor. Leia Readme.txt para mais detalhes.
# Quit window
@@ -2358,14 +2358,14 @@ STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinais p
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de pré-sinais combo ou de entrada
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal combo (semáforo){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal avançado(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal de trajeto(Semáforo){}Um sinal de trajeto permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal de trajeto já permite a passada do próximo
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal de trajeto de mão única(Semáforo){}Um sinal de trajeto permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal de trajeto já permite a passada do próximo, porém não permite a passagem na via contrária
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal Padrão (elétrico){}Sinais são necessários para impedir que trens batam em redes de ferrovias com mais de uma máquina
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (elétrico){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de saída(elétrico){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de pré-sinais combo ou de entrada
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal Combo (elétrico){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações de pré-sinais
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal de trajeto (Elétrico){}Um sinal de trajeto permite mais de um trem entrar em um bloco de sinal ao mesmo tempo, se o trem puder reservar um trajeto para um ponto seguro de parada. Sinais de trajeto padrões podem ser passados pelo lado de trás
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal de trajeto permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal de trajeto já permite a passada do próximo, porém não permite a passagem na via contrária
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Converter sinal{}Quando selecionado, clicar num sinal existente converte-o para o tipo selecionado e suas variantes. Ctrl+Clique muda a variante atual. Shift+Clique mostra o preço estimado da conversão
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densidade dos sinais ao clicar e arrastar
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Diminuir a densidade dos sinais
@@ -2590,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome da
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceita: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de ferrovia: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Velocidade limite do trilho: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite de velocidade da rua: {LTBLUE}{VELOCITY}
@@ -2602,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de Ferrovia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de Ferrovia com sinais normais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de Ferrovia com pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de Ferrovia com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de Ferrovia com sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de Ferrovia com sinais avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de Ferrovia com sinais avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de Ferrovia com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de Ferrovia com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de Ferrovia com sinais normais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de Ferrovia com sinais normais e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de Ferrovia com sinais normais e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de Ferrovia com pré-sinais e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de Ferrovia com pré-sinais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de Ferrovia com pré-sinais e sinais avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de Ferrovia com pré-sinais e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de Ferrovia com sinais de saída e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de Ferrovia com sinais de saída e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de Ferrovia com sinais de saída e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de Ferrovia com sinais-combo e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de Ferrovia com sinais-combo e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de Ferrovia com sinais avançados e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de Ferrovia
STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de ferrovia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de ferrovia com sinais normais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de ferrovia com pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de ferrovia com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de ferrovia com sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de ferrovia com sinais de trajeto
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de Ferrovia com sinais de trajeto de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de ferrovia com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de ferrovia com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de ferrovia com sinais normais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de ferrovia com sinais normais e de trajeto
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de ferrovia com sinais normais e de trajeto de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de ferrovia com pré-sinais e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de ferrovia com pré-sinais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de ferrovia com pré-sinais e sinais de trajeto
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de ferrovia com pré-sinais de trajeto e de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de ferrovia com sinais de saída e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de ferrovia com sinais de saída e de trajeto
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de ferrovia com sinais de saída de trajeto e de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de ferrovia com sinais-combo e de trajeto
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de ferrovia com sinais-combo de trajeto e de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de ferrovia com sinais de trajeto normais e de mão única
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de ferrovia
STR_LAI_ROAD_DESCRIPTION_ROAD :Rodovia
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada
@@ -3293,6 +3294,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requer:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requer: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necessita
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}aguardando
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produz: {YELLOW}{STRING}{STRING}
@@ -3558,6 +3564,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pression
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões
STR_REPLACE_ENGINES :Motores
STR_REPLACE_WAGONS :Vagões
STR_REPLACE_ALL_RAILTYPE :Todos os veículos ferroviários
STR_REPLACE_HELP_RAILTYPE :{BLACK}Escolha o tipo de ferrovia para o qual deseja efetuar a substituição dos motores
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Exibe o tipo de motor que substituirá o que está selecionado à esquerda, se algum
@@ -3781,7 +3788,7 @@ STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Percentual carr
STR_ORDER_CONDITIONAL_RELIABILITY :Confiabilidade
STR_ORDER_CONDITIONAL_MAX_SPEED :Velocidade máxima
STR_ORDER_CONDITIONAL_AGE :Idade (anos)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Necessia de manutenção
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Necessita de manutenção
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Sempre
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Tempo de vida restante (anos)

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@@ -466,7 +466,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :История
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Информация за терена
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Показване/скриване на конзола
STR_ABOUT_MENU_AI_DEBUG :ИИ дебъг
STR_ABOUT_MENU_SCREENSHOT :Screenshot
@@ -2776,7 +2775,7 @@ STR_NEWGRF_SETTINGS_INCOMPATIBLE :{G=n}{RED}Не
# NewGRF save preset window
STR_SAVE_PRESET_TITLE :{BLACK}Въведи име за шаблона
STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}Текущо избраното име за именуване на шаблона
STR_SAVE_PRESET_CANCEL :Отказ
STR_SAVE_PRESET_CANCEL :{BLACK}Отказ
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Не променяй шаблона
STR_SAVE_PRESET_SAVE :{BLACK}Запис
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Запази шаблона за текущо избраното име

View File

@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de mi
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informació de la casella
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Commuta la consola
STR_ABOUT_MENU_AI_DEBUG :Depuració de les IA i l'script de partida
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
@@ -975,7 +974,7 @@ STR_GAME_OPTIONS_LANGUAGE :{BLACK}Idioma
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Selecciona l'idioma de la interfície
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pantalla completa
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marca la casella per tenir l'OpenTTD en pantalla completa
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marqueu la casella per mostrar l'OpenTTD a pantalla completa.
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolució de pantalla
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecciona la resolució de pantalla
@@ -1119,9 +1118,9 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Paràmetres de
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Paràmetres de la partida (emmagatzemats a la partida actual; només afecten la partida actual)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Paràmetres de la companyia (emmagatzemats a les partides desades; només afectaran les partides noves)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Paràmetres de la companyia (emmagatzemats a la partida actual; només afecten la companyia actual)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Mostra tots els resultats de la cerca filtrada de {WHITE}{STRING}
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Mostra tots els resultats establint {SILVER}«Categoria» {BLACK}a {WHITE}«{STRING}»{BLACK}.
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Mostrar tots els resultats de la cerca filtrada amb {WHITE}tots els tipus de paràmetres
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostra tots els resultats de la cerca filtrada de {WHITE}{STRING} {BLACK}i {WHITE}tots els tipus d'ajustaments
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostra tots els resultats de la cerca establint {SILVER}«Categoria» {BLACK}a {WHITE}«{STRING}» {BLACK}i {SILVER}«Tipus» {BLACK}a {WHITE}«Tots els paràmetres»{BLACK}.
STR_CONFIG_SETTINGS_NONE :{WHITE}- Cap -
STR_CONFIG_SETTING_OFF :Inactiu
@@ -1129,8 +1128,8 @@ STR_CONFIG_SETTING_ON :Actiu
STR_CONFIG_SETTING_DISABLED :Desactivat
STR_CONFIG_SETTING_COMPANIES_OFF :Inactiu
STR_CONFIG_SETTING_COMPANIES_OWN :Pròpia companyia
STR_CONFIG_SETTING_COMPANIES_ALL :Totes les companyies
STR_CONFIG_SETTING_COMPANIES_OWN :Només de la companyia pròpia
STR_CONFIG_SETTING_COMPANIES_ALL :De totes les companyies
STR_CONFIG_SETTING_NONE :Cap
STR_CONFIG_SETTING_ORIGINAL :Original
@@ -1160,16 +1159,16 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :No permetis que
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Si està actiu, els trens no canviaran de sentit a les estacions no-finals, inclús si hi ha un camí més curt al seu proper destí en cas de canviar de sentit.
STR_CONFIG_SETTING_DISASTERS :Catàstrofes: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Permet o no que passin catàstrofes que puguin bloquejar o destruir ocasionalment vehicles o infraestructures
STR_CONFIG_SETTING_CITY_APPROVAL :Actitud de l'alcaldia de la població davant de reestructuracions a la zona: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Estableix quin nivell de soroll i de danys ambientals fets per les companyies afecten al seu prestigi davant de la població i futures accions de construcció a la zona
STR_CONFIG_SETTING_CITY_APPROVAL :Actitud de l'alcaldia de la població enfront les reestructuracions a la zona: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Establiu com afecta al prestigi de les companyies el soroll i els danys ambientals que provoquen. Aquest prestigi influirà en la futura acceptació o denegació d'accions de construcció a la zona.
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Alçada màxima del mapa: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Estableix l'alçada màxima permesa del terreny en el mapa
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}No es pot escollir aquesta alçada màxima del mapa: hi ha alguna zona del mapa actual que és més alta.
STR_CONFIG_SETTING_AUTOSLOPE :Permet la modificació del terreny sota edificis, rails, etc.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permet modelar el terreny sota edificis i rails, sense eliminar-los
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permet modelar el terreny sota les vies, els edificis i altres elements sense eliminar-los.
STR_CONFIG_SETTING_CATCHMENT :Estableix una mida més real de l'àrea d'influència: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Permet tenir diferents mides de zones de captació per a diferents tipus d'estacions i aeroports
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Permet tenir diferents mides de zones de captació de càrrega per diferents tipus d'estacions (aeroports, estacions de tren, etc.).
STR_CONFIG_SETTING_EXTRADYNAMITE :Permet l'esborrat de carreteres, ponts i túnels propietat de les poblacions: {STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Aquesta opció permet fer més fàcil l'esborrat d'infraestructures i construccions propietat de la població
STR_CONFIG_SETTING_TRAIN_LENGTH :Longitud màxima dels trens: {STRING}
@@ -1214,7 +1213,7 @@ STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :Al costat de co
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :A la dreta
STR_CONFIG_SETTING_SHOWFINANCES :Mostra la finestra de balanç al finalitzar cada any: {STRING}
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Si el paràmetre està activat, la finestra de finances apareix al final de cada any per permetre una inspecció fàcil de l'estat financer de la companyia.
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :«Sense parada» per defecte a les noves ordres : {STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :«Sense parada» per defecte a les ordres noves: {STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalment, un vehicle para a cada estació per la que passa. Activant aquest paràmetre, no pararà a cap estació fins arribar al seu destí. Nota: aquest paràmetre només defineix el valor predeterminat per a les noves ordres. Un cop creada una ordre, aquesta es pot establir manualment al comportament desitjat.
STR_CONFIG_SETTING_STOP_LOCATION :Noves ordres de trens: parar per defecte {STRING} de la plataforma
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Estableix en quin lloc de la plataforma els trens pararan per defecte. «Extrem més proper» significa a prop del punt d'entrada, «Al mig» significa al mig de la plataforma, i «Extrem més llunyà» significa lluny del punt d'entrada. Nota: aquest paràmetre només defineix el valor predeterminat per les noves ordres. Un cop creada una ordre, es pot modificar el comportament de forma manual.
@@ -1222,7 +1221,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :A l'extrem més
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :Al mig
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :A l'extrem més llunyà
STR_CONFIG_SETTING_AUTOSCROLL :Desplaça la finestra quan el ratolí sigui prop de la vora: {STRING}
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Quan està activat, l'àrea de visualització començarà a desplaçar-se quan el ratolí sigui prop de la vora de la finestra.
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Si s'activa aquesta opció, l'àrea de visualització començarà a desplaçar-se quan el ratolí sigui prop de la vora de la finestra.
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Desactivat
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Vista principal (només pantalla completa)
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Vista principal
@@ -1385,12 +1384,12 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Posa en pausa automàticament quan comenci una nova partida: {STRING}
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Quan està activat, el joc es posa en pausa automàticament quan es comenci una partida nova, permetent a l'usuari estudiar el mapa més detalladament
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Quan s'estigui en pausa permet: {STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Selecciona quines accions poden fer-se quan la partida està en pausa
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Sense accions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Totes les accions no-constructores
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Tot menys les accions modificadores del paisatge
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Totes les accions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Accions permeses mentre s'està fent una pausa a la partida: {STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Seleccioneu quines accions es poden realitzar mentre s'està fent una pausa a la partida.
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Cap
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Totes, excepte les de construcció
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Totes, excepte les que modifiquen el paisatge
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Totes
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Mostra els grups en el llistat de vehicles de la companyia: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Activa la utilització de llistes avançades de vehicles per agrupar vehicles.
STR_CONFIG_SETTING_LOADING_INDICATORS :Utilitza indicadors de càrrega: {STRING}
@@ -1516,7 +1515,7 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Resum
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Complet
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Les notícies en color apareixen el: {STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Any en què els diaris comencen a fer els anunciaments impresos en color. Abans d'aquest any, s'utilitza el blanc i negre
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Any en què els diaris comencen a fer anuncis en color. Abans d'aquest any, imprimiran en blanc i negre.
STR_CONFIG_SETTING_STARTING_YEAR :Any d'inici: {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Activa economia suau (més canvis però més petits): {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Quan està activat, els canvis de producció de la indústria són més habituals, i en passos més petits. Aquest paràmetre usualment no té efecte, si el tipus d'indústria estan proveïts per un NewGRF
@@ -1603,7 +1602,7 @@ STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Proporció de p
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 de cada {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Cap
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador de mida inicial de ciutats: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :La grandària mitjana de les ciutats en relació als pobles a l'inici de la partida
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :La grandària mitjana de les ciutats en relació als pobles a l'inici de la partida.
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualitza el graf de distribució cada {STRING}{NBSP}di{P 0:2 a es}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Temps entre recàlculs successius del graf de distribució. Cada recàlcul calcula els plans per un component del graf. Això significa que un valor X per aquest paràmetre no implica que tot el graf serà actualitzat cada X dies. Només alguns components ho seran. Com més curt el valor, més temps de processador es requerirà per calcular-ho. Com més llarg, més temps passarà fins que la distribució de càrregues comenci en noves rutes.
@@ -1760,14 +1759,14 @@ STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostra l
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostra la configuració de les extensions NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comprova si hi ha continguts nous i actualitzats per a descarregar
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostra els paràmetres de les IA/Script de la partida
STR_INTRO_TOOLTIP_QUIT :{BLACK}Surt d'OpenTTD
STR_INTRO_TOOLTIP_QUIT :{BLACK}Surt de l'OpenTTD.
STR_INTRO_BASESET :{WHITE}Al joc de gràfics base seleccionat li falten {NUM} sprite{P "" s}.{}Si us plau, comproveu-ne si hi ha actualitzacions disponibles.
STR_INTRO_TRANSLATION :{BLACK}A aquesta traducció li falten {NUM} caden{P a es}. Si us plau ajuda a fer millor OpenTTD unint-te com a traductor. Veure readme.txt per més detalls.
STR_INTRO_TRANSLATION :{BLACK}A aquesta traducció li falten {NUM} caden{P a es}. Si us plau, ajudeu a fer millor l'OpenTTD unint-vos com a traductor. Vegeu el fitxer readme.txt per més detalls.
# Quit window
STR_QUIT_CAPTION :{WHITE}Surt
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Estàs segur que vols abandonar aquesta partida i tornar a {STRING}?
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Esteu segur que voleu abandonar aquesta partida i tornar a {STRING}?
STR_QUIT_YES :{BLACK}Sí
STR_QUIT_NO :{BLACK}No
@@ -1861,7 +1860,7 @@ STR_FACE_SIMPLE :{BLACK}Simple
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecció de cara simple
STR_FACE_LOAD :{BLACK}Carrega
STR_FACE_LOAD_TOOLTIP :{BLACK}Carrega la cara preferida
STR_FACE_LOAD_DONE :{WHITE}S'ha carregat la cara personalitzada des de l'arxiu de configuració de l'OpenTTD
STR_FACE_LOAD_DONE :{WHITE}S'ha carregat la cara personalitzada des de l'arxiu de configuració de l'OpenTTD.
STR_FACE_FACECODE :{BLACK}Número de la cara
STR_FACE_FACECODE_TOOLTIP :{BLACK}Veure i/o assigna el número de la cara del president
STR_FACE_FACECODE_CAPTION :{WHITE}Veure i/o assigna el número de la cara del president
@@ -1869,7 +1868,7 @@ STR_FACE_FACECODE_SET :{WHITE}El núme
STR_FACE_FACECODE_ERR :{WHITE}No s'ha pogut assignar el número de cara del president - ha de ser un nombre entre 0 i 4,294,967,295!
STR_FACE_SAVE :{BLACK}Desa
STR_FACE_SAVE_TOOLTIP :{BLACK}Desa la cara preferida
STR_FACE_SAVE_DONE :{WHITE}Es desarà aquesta cara personalitzada a l'arxiu de configuració de l'OpenTTD
STR_FACE_SAVE_DONE :{WHITE}Es desarà aquesta cara personalitzada a l'arxiu de configuració de l'OpenTTD.
STR_FACE_EUROPEAN :{BLACK}Europea
STR_FACE_SELECT_EUROPEAN :{BLACK}Selecciona cares europees
STR_FACE_AFRICAN :{BLACK}Africana
@@ -2207,9 +2206,9 @@ STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marca to
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deselecciona tot
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marca tots els continguts a no ser descarregats
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Cerca en webs externes
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Cerca contingut no disponible al servei de continguts d'OpenTTD en webs no associades amb OpenTTD
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Estàs sortint de l'OpenTTD!
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Els termes i condicions per descarregar contingut des de webs externes varia.{}Hauràs d'adreçar-te a les webs externes per trobar instruccions sobre com instal·lar contingut a OpenTTD.{}Vols continuar?
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Cerca contingut no disponible al servei de continguts de l'OpenTTD en webs no associades.
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Esteu sortint de l'OpenTTD.
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Els termes i condicions per descarregar contingut des de webs externes varia.{}Haureu d'adreçar-vos a les webs externes per trobar instruccions sobre com instal·lar contingut a l'OpenTTD.{}Voleu continuar?
STR_CONTENT_FILTER_TITLE :{BLACK}Marca/anomena filtre:
STR_CONTENT_OPEN_URL :{BLACK}Visita la web
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Visita la web per accedir a aquest contingut
@@ -2262,9 +2261,9 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no e
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No s'han pogut descomprimir els arxius descarregats
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gràfics que falten
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necessita gràfics per funcionar però no se n'ha trobat cap. Vols permetre a OpenTTD descarregar i instal·lar aquests gràfics?
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}L'OpenTTD necessita gràfics per funcionar, però no se n'han trobat. Voleu permetre a l'OpenTTD descarregar i instal·lar aquests gràfics?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descarregar els gràfics
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, surt d'OpenTTD
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, surt de l'OpenTTD.
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Opcions de transparència
@@ -2689,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propiet
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Quant a l'OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer. Tots els drets reservats.
STR_ABOUT_VERSION :{BLACK}OpenTTD versió {REV}
STR_ABOUT_VERSION :{BLACK}Versió {REV} de l'OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2017 L'equip de l'OpenTTD
# Save/load game/scenario
@@ -2836,7 +2835,7 @@ STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paràmet
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No hi ha informació disponible
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}No s'ha trobat cap arxiu coincident
STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivat
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Versió incompatible amb aquesta versió de OpenTTD
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Versió incompatible amb aquesta versió de l'OpenTTD.
# NewGRF save preset window
STR_SAVE_PRESET_CAPTION :{WHITE}Guardar configuració NewGRF
@@ -2915,7 +2914,7 @@ STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de dispo
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esteu a punt de fer canvis en una partida activa. Això pot fer que l'OpenTTD falli. No envieu cap informe d'error sobre això.{}Esteu completament segur que voleu fer-los?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esteu a punt de fer canvis en una partida activa que poden fer que l'OpenTTD falli. No envieu cap informe d'error produït després d'efectuar aquests canvis crítics.{}Esteu completament segur que voleu fer-los?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No es pot afegir l'arxiu: ID GRF duplicada
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}No s'ha trobat un arxiu coincident (els GRF compatibles s'han carregat)
@@ -2937,7 +2936,7 @@ STR_NEWGRF_BROKEN :{WHITE}El compo
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Un vehicle '{1:ENGINE}' ha canviat el seu estat de vagó amb potència mentre estava fora de la cotxera
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Un vehicle '{1:ENGINE}' ha canviat la seva llargada mentre estava fora del dipòsit
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Un vehicle '{1:ENGINE}' ha canviat la seva capacitat mentre estava fora del dipòsit o no s'estava canviant el tipus de càrrega a transportar
STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' de '{COMPANY}' té una llargada invàlida, probablement a causa de problemes amb els NewGRF. La partida podria dessincronitzar-se o fallar.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren «{VEHICLE}» propietat de «{COMPANY}» té una llargada invàlida, probablement a causa de problemes amb els NewGRF. La partida podria dessincronitzar-se o fallar.
STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' està donant informació incorrecta
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La informació de càrrega/remodelació per '{1:ENGINE}' no encaixa amb la llista de compres després de la construcció. Això podria causar un mal funcionament de autorenova/-substitueix

View File

@@ -564,7 +564,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Povijest poruka
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Podaci o zemljištu
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Otvori konzolu
STR_ABOUT_MENU_AI_DEBUG :Debugiranje UI-ja/Skripte igre
STR_ABOUT_MENU_SCREENSHOT :Slika zaslona
@@ -572,7 +571,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano do kra
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standardno zumiranje slike zaslona
STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele karte
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a
STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnanje spritea
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Mijenjaj boju blatnih blokova
############ range ends here
@@ -778,7 +777,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klikni n
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klikni na glazbenu traku kako bi ju uklonio iz trenutnog programa (samo Proizvoljno 1 ili Proizvoljno 2)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Najbolje tvrtke koje su dosigle razinu {NUM}
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Najbolje tvrtke do {NUM}. godine
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tablica tvrtki u {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Privrednik
@@ -962,13 +961,13 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} od sada prihvaća {STRING.aku}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} od sada prihvaća {STRING.aku} i {STRING.aku}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Istekla je ponuda subvencije:{}{}prijevoz {STRING.gen} od {STRING} do {STRING} više neće biti subvencioniran
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Istekla je ponuda za poticaje:{}{}prijevoz {STRING.gen} od {STRING} do {STRING} više neće biti potican
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subvencija je povučena:{}{}prijevoz {STRING.gen} od {STRING} do {STRING} više nije subvencioniran
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuđena je subvencija:{}{}Prvi koji preveze {STRING.aku} od {STRING} do {STRING} primat će jednogodišnju subvenciju od lokalne samouprave!
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuđen je poticaj:{}{}Prvi koji preveze {STRING.aku} od {STRING} do {STRING} primat će jednogodišnji poticaj lokalne samouprave!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se 50% više sljedećih godinu dana!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se dvostruko sljedećih godinu dana!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se trostruko sljedećih godinu dana!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se četverostruko sljedećih godinu dana!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Poticaj je dodijeljen tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se trostruko sljedećih godinu dana!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Poticaj je dodijeljen tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se četverostruko sljedećih godinu dana!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Grad {TOWN} zahvatio je prometni kaos!{}{}Program rekonstrukcije cesta koji financira tvrtka {STRING} sljedećih će 6 mjeseci zadavati glavobolje motoriziranima!
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Monopol transporta!
@@ -1245,7 +1244,7 @@ STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Brzina gradnje:
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limitiraj količinu građevinskih akcija za UI-je
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Kvarovi vozila: {STRING}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Kontroliraj kako često se mogu pokvariti loše servisirana vozila
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Množitelj za subvencije: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Množitelj za poticaje: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Postavi koliko se plaća za subvencionirane veze
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Građevinski troškovi: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Postavi razinu građevinskih troškova i troškova kupnje
@@ -1385,9 +1384,9 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Debljina linija
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije u grafikonima. Tanja linija je preciznija za čitanje, deblja linija je lakša za vidjeti i boje su lakše za razabrati
STR_CONFIG_SETTING_LANDSCAPE :Krajolik: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni definiraju osnovne scenarije za igru sa različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre dozvoljavaju detaljnije kontrole i postavke.
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni određuju osnovne scenarije za igru s različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre omogućavaju detaljnije kontrole i postavke.
STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Originalni generator ovisi o baznom grafičkom setu i stvara fiksne oblike u terenu. TerraGenesis je generator baziran na Perlinu sa detaljnijim kontrolama i postavkama.
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Izvorni generator ovisi o osnovnom grafičkom setu i stvara fiksne oblike terena. TerraGenesis je generator temeljen na Perlinovom šumu s detaljnijim kontrolama i postavkama.
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Izvorni
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Vrsta terena: {STRING}
@@ -1578,17 +1577,17 @@ STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Uključivanjem
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Dolazak prvog vozila na postaju igrača: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Prikaži novine kada prvo vozilo dođe na stanicu novog igrača
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Dolazak prvog vozila na postaju suparnika: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Prikaži novine kada prvo vozilo dođe na suparnikovu stanicu
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Prikaži novosti kada prvo vozilo dođe na protivničku postaju
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Nesreće / katastrofe: {STRING}
STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Prikaži novine kod nesreća ili katastrofa
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Podaci vezani za tvrtku: {STRING}
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Prikaži novine kada se pojavi nova tvrtka ili kada tvrtke riskiraju bankrot
STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Prikaži novosti kada se pojavi nova tvrtka ili kada tvrtke riskiraju bankrot
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Otvaranje industrije: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :Prikaži novine kada se nove industrije otvaraju
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :Zatvaranje industrije: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Prikaži novine kada se industrije zatvaraju
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Promjene u gospodarstvu: {STRING}
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Prikaži novine vezano za globalne promjene u ekonomiji
STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Prikaži novosti kada se industrije zatvaraju
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Gospodarske promjene: {STRING}
STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Prikaži novosti vezane za globalne gospodarske promjene
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :Promjene u proizvodnji industrija koje opslužuje tvrtka: {STRING}
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :Prikaži novine kod promjene proizvodnih razina industrija koje tvrtka opslužuje
STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :Promjene u proizvodnji industrija koje opslužuju suparnici: {STRING}
@@ -1600,11 +1599,11 @@ STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :Prikaži poruke
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :Nova vozila: {STRING}
STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :Prikaži novine kada neki novi tip vozila postane dostupan
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :Promjene u prihvaćanju tereta: {STRING}
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Prikaži poruke o stanicama koje mijenjaju prihvaćanje nekih tereta
STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Prikaži poruke o postajama koje mijenjaju prihvaćanje nekih tereta
STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subvencije: {STRING}
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Prikaži novine vezano za događaje o subvencijama
STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Prikaži novosti vezane za poticaje
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :Opće informacije: {STRING}
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Prikaži novine vezano za opće događaje kao za kupnju ekskluzivnih prava ili financiranje rekonstrukcije cesta
STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Prikaži novosti vezane za opće događaje kao što su kupnja ekskluzivnih prava ili financiranje rekonstrukcije cesta
STR_CONFIG_SETTING_NEWS_MESSAGES_OFF :Isključeno
STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Sažetak
@@ -1613,7 +1612,7 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Sve
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Vijesti u boji pojavljuju se: {STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Godina u kojoj će se novine početi izdavati u boji. Prije ove godine, koriste se crno/bijele novine
STR_CONFIG_SETTING_STARTING_YEAR :Početna godina: {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi tečnu ekonomiju (više manjih izazova): {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi stabilno gospodarstvo (više manjih izazova): {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kada je uključeno, promjene u industrijskoj proizvodnji su češće ali u manjim rasponima. Ova postavka obično nema efekta ukoliko su industrije postavljene iz nekog NewGRF-a
STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kada je uključeno, dopušta se kupnja i prodaja dionica tvrtki. Dionice će postati dostupne samo za tvrtke određene starosti
@@ -1649,11 +1648,11 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Nasumično
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Gradovi mogu graditi ceste: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dopusti gradovima građenje cesta u svrhu rasta. Isključi za sprečavanje gradskih vlasti u samostalnoj gradnji cesta
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dopušta gradovima izgradnju cestovno-pružnih prijelaza
STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING}
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Kada je ova postavka isključena, mogu postojati dvije zračne luke u svakom gradu. Kada je ova postavka uključena, broj zračnih luka u nekom gradu je ograničen količinom dopuštene buke u gradu, koja ovisi o broju stanovnika i udaljenosti i veličini zračne luke
STR_CONFIG_SETTING_TOWN_FOUNDING :Osnivanje gradova tijekom igre: {STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Uklučivanje ove postavke dozvoljava igračima osnivanje novih gradova tijekom igre
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Uklučivanje ove postavke dopušta igračima osnivanje novih gradova tijekom igre
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Zabranjeno
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Dopušteno
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Dopušteno, proizvoljan raspored grada
@@ -1880,8 +1879,8 @@ STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}Napusti igru
STR_ABANDON_GAME_QUERY :{YELLOW}Jesi li siguran da želiš napustiti ovu igru?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Jesi li siguran da želiš napustiti ovaj scenarij?
STR_ABANDON_GAME_QUERY :{YELLOW}Doista želiš napustiti ovu igru?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Doista želiš napustiti ovaj scenarij?
# Cheat window
STR_CHEATS :{WHITE}Varanje
@@ -2375,7 +2374,7 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Namjesti
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Učini objekte nevidljivima umjesto prozirnima
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Legenda protoka tereta
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Kazalo protoka tereta
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Sve
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Ništa
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Odaberi tvrtke koje će se prikazati
@@ -2450,13 +2449,13 @@ STR_STATION_CLASS_WAYP :Čvorišta
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Izbornik signala
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardni signal (semafor){}Ovo je najosnovnija vrsta signala, dozvoljava istovremeno samo jedan vlak u bloku
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardni signal (semafor){}Ovo je najosnovnija vrsta signala, dopušta istovremeno samo jedan vlak u bloku
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ulazni signal (semafor){}Zeleno sve dok je jedan ili više zelenih izlaznih signala na sljedećem dijelu pruge. U protivnom pokazuje crveno
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Izlazni signal (semafor){}Ponaša se na isti način kao i normalni signali, ali je nužno pogoditi točnu boju na ulaznim i kombo pred-signalima
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombo signal (semafor){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "mreže" pred-signala.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Standardne putne signale moguće je proći iz suprotnog smjera.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednosmjerni putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Jednosmjerne putne signale nije moguće proći iz suprotnog smjera
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardni signal (električni){}Ovo je najosnovnija vrsta signala, dozvoljava istovremeno samo jedan vlak u bloku
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardni signal (električni){}Ovo je najosnovnija vrsta signala, istovremeno dopušta samo jedan vlak u bloku
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ulazni signal (električni){}Zeleno sve dok je jedan ili više zelenih izlaznih signala na sljedećem dijelu pruge. U protivnom pokazuje crveno
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izlazni signal (električni){}Ponaša se na isti način kao i normalni signali, ali je nužno pogoditi točnu boju na ulaznim i kombo pred-signalima.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombo signal (električni){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "mreže" pred-signala.
@@ -2570,7 +2569,7 @@ STR_STATION_BUILD_NOISE :{BLACK}Proizved
STR_LANDSCAPING_TOOLBAR :{WHITE}Uređivanje krajolika
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snizi jedan kut zemlje. Povlačenje snižava prvi odabrani kut i poravnava selektirano područje na novu visinu prvog kuta. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova.
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podigni jedan kut zemlje. Povlačenje podiže prvi odabrani kut i poravnava selektirano područje na novu visinu prvog kuta. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Poravnaj područje zemlje na visinu prvog odabranog kuta. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova.
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Izravnaj zemlju na visinu prvog odabranog kuta. Ctrl odabire područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova.
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupi zemlju za buduću uporabu. Shift mijenja prikaz građenje/procjena troškova.
# Object construction window
@@ -5107,21 +5106,27 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Udžbenik
STR_ABOUT_MENU_TUTORIAL :{BLACK}Uputstva
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Prikaži legendu mape / opis simbola na mapi
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Okomita alatna traka
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Glavna alatna traka je podijeljena na dvije okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Okomita alatna traka: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Glavna alatna traka je podijeljena na dvije okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Kompaktna okomita alatna traka: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Ne postoji dugme 'Izmijeni alatnu traku' u okomitoj alatnoj traci ali postoje pod-meniji
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Veličina tipki
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Veličina svih elemenata korisničkog sučelja
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Veličina fonta
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Veličina svih fontova u igri
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Potvrdi akcije
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Prikaži dijalog potvrde pri gradnji cesta i stanica
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Potvrdi akcije: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Prikaži dijalog potvrde pri gradnji cesta i stanica
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Naslovne trake
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Prikaži naslovne trake za sve prozore ili ih sakrij za uštedu prostora na ekranu
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Ukrasi prozora: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Ukrasi na rubovima prozora
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bita
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 8 bitova po pikselu, ovaj način podržava animaciju vode
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bita
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 16 bitova po pikselu, za ovo treba restart, ovaj način ne podržava animaciju vode
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bita
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 24 bita po pikselu, ovaj način podržava animaciju vode
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zatvori sve otvorene prozore (osim zakačenih)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Pritisnuti za procjenu troškova izvođenja neke akcije

View File

@@ -543,7 +543,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historie zpráv
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informace o zemi
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Zobrazit nebo skrýt konzoli
STR_ABOUT_MENU_AI_DEBUG :Ladění AI / herních skriptů
STR_ABOUT_MENU_SCREENSHOT :Screenshot
@@ -1884,7 +1883,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magick
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunely se mohou křížit: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Letadla nebudou na malých letištích havarovat (tak často): {ORANGE}{STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Upravit maximální výšku mapy: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{BLACK}Upravit maximální výšku hor na mapě
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Upravit maximální výšku hor na mapě
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :krajina mírného pásma
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarktická krajina
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropická kraina
@@ -3225,7 +3224,7 @@ STR_STATION_VIEW_VIA :{YELLOW}{CARGO_
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} do {STATION}
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} z neznámé stanice
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} do kterékoliv stanice
STR_STATION_VIEW_VIA_ANY :{GREEN}{CARGO_SHORT} přes jakoukoliv stanici
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} přes jakoukoliv stanici
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} z této stanice
STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} zastavuje v této stanici
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} do této stanice
@@ -3387,6 +3386,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Vyžaduj
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Vyžaduje: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING}, {STRING.acc}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vyžaduje
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}ček{P á ají á}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}
@@ -5189,3 +5193,39 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Tutoriál
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Zobrazit legendu mapy / popis symbolů na mapě
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Svislý panel nástrojů: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Hlavní panel nástrojů je rozdělen ma dva svislé panely nástrojů na krajích obrazovky
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Kompaktní svislý panel nástrojů: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Žádné 'Přepnout panely nástrojů' tlačítko ve svislém panelu nástrojů, avšak více podmenu
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Velikost tlačítka
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Velikost všech prvků uživatelského rozhraní
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Veliksot fontu
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Velikost všech fontů ve hře
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Potvrdit akce: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Zobrazitr potvrzující okno při stavbě silnic a stanic
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Titulní pruhy
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Zobrazit titulní pruhy u všech oken, nebo je schovat pro ušetření místa na displeji
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Ozdoby oken: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Ozdoby na hranách oken
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bitů
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Nastavit hloubku videa na 8 bitů / pixel, tento mód podporuje animaci vody.
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bitů
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Nastavit hloubku videa na 16 bitů / pixel, vyžaduje restart, tento mód nepodporuje animaci vody.
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bitů
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Nastavit hloubku videa na 24 bitů / pixel, tento mód podporuje animaci vody.
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zavřít všechna otevřená okna (vyjma připnutých)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Podrž pro zobrazení odhadované ceny akce
STR_TABLET_CTRL_TOOLTIP :{BLACK}Použij pro akce, které užívají klávesu"CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutoriálová videa
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Otevřít video přehrávač ke shlédnutí tutoriálových videí
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Stavba silnic a stanic, koupě vozidel
STR_TUTORIAL_RAILWAYS :{BLACK}Železnice a vlaky
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Silniční vozidla
STR_TUTORIAL_SHIPS :{BLACK}Lodě a doky
STR_TUTORIAL_CARGO :{BLACK}Typy nákladů
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Nahrát ze sítě
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Nahrát hru ze síťového uložiště
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Uložit na síť
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Zálohovat hru na síťové uložiště

View File

@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Tidligere beske
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Landområde information
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Tænd/Sluk konsol
STR_ABOUT_MENU_AI_DEBUG :Computerspiller/spilscript debug
STR_ABOUT_MENU_SCREENSHOT :Skærmbillede (Ctrl-S)

View File

@@ -53,7 +53,7 @@ STR_CARGO_PLURAL_TOYS :Speelgoed
STR_CARGO_PLURAL_CANDY :Snoep
STR_CARGO_PLURAL_COLA :Cola
STR_CARGO_PLURAL_COTTON_CANDY :Suikerspinnen
STR_CARGO_PLURAL_BUBBLES :Bubbels
STR_CARGO_PLURAL_BUBBLES :Bellen
STR_CARGO_PLURAL_TOFFEE :Toffee
STR_CARGO_PLURAL_BATTERIES :Batterijen
STR_CARGO_PLURAL_PLASTIC :Plastic
@@ -255,14 +255,14 @@ STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Toon ver
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Toon verborgen
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen treinen ook weergegeven
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :Door het inschakelen van deze knop, worden de verborgen wegvoertuigen ook weergegeven
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen wegvoertuigen ook weergegeven
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen schepen ook weergegeven
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen vliegtuig ook weergegeven
# Query window
STR_BUTTON_DEFAULT :{BLACK}Standaard
STR_BUTTON_CANCEL :{BLACK}Annuleren
STR_BUTTON_OK :{BLACK}OK
STR_BUTTON_OK :{BLACK}O
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Berichtengeschi
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Landinformatie
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Schakel console aan/uit
STR_ABOUT_MENU_AI_DEBUG :AI/Game Script debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot
@@ -597,7 +596,7 @@ STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPAN
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Ingenieur
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Verkeersleider
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transportcoördinator
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route-opzichter
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Routeopzichter
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Onderdirecteur
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Directeur
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Voorzitter
@@ -1140,7 +1139,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Midden
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Rechts
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Maximale beginlening: {STRING}
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximale bedrag een bedrijf kan lenen (zonder rekening te houden met de inflatie)
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximaal bedrag dat een bedrijf kan lenen (zonder rekening te houden met de inflatie)
STR_CONFIG_SETTING_INTEREST_RATE :Rente van lening: {STRING}
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Percentage rente op lening; bepaald ook het inflatiecijfer wanneer ingeschakeld
STR_CONFIG_SETTING_RUNNING_COSTS :Onderhoudskosten: {STRING}
@@ -1158,15 +1157,15 @@ STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Wanneer ingesch
STR_CONFIG_SETTING_TRAIN_REVERSING :Niet toestaan dat treinen keren in stations: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Indien ingeschakeld zullen treinen niet omkeren in niet-eind stations, zelfs als er een kortere weg naar hun volgende bestemming is bij omkeren
STR_CONFIG_SETTING_DISASTERS :Rampen: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Schakel rampen die af en toe voertuigen of infrastructuur kunnen blokkeren of vernietigen
STR_CONFIG_SETTING_CITY_APPROVAL :Gemeenteraad's houding ten opzichte van herstructurering gebied: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Schakel rampen die af en toe voertuigen of infrastructuur kunnen blokkeren of vernietigen in/uit
STR_CONFIG_SETTING_CITY_APPROVAL :De houding van de gemeenteraad ten opzichte van herstructurering gebied: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Kies hoeveel lawaai en schade aan het milieu door bedrijven de stadswaardering en hun acties beïnvloeden in hun bouwgebied
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Maximum kaarthoogte: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Stel de maximum toegestande hoogte voor bergen op de kaart in
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Stel de maximum toegestane hoogte voor bergen op de kaart in
STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Je kunt de maximum kaarthoogte niet in deze waarde wijzigen. Minstens één berg op de kaart is hoger
STR_CONFIG_SETTING_AUTOSLOPE :Omgeving aanpassen onder gebouwen, spoorwegen, enz. toestaan: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Laat het aanpassen van funderingne onder gebouwen en spoor toe zonder deze te verwijderen
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Staat het aanpassen van funderingen onder gebouwen en sporen toe zonder deze te verwijderen
STR_CONFIG_SETTING_CATCHMENT :Gebruik meer realistische handelsgebieden: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Heb verschillende grootte verzorgingsgebied voor verschillende typen stations en luchthavens
STR_CONFIG_SETTING_EXTRADYNAMITE :Sta verwijderen van meer stedelijke wegen, bruggen en tunnels toe: {STRING}
@@ -1186,11 +1185,11 @@ STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Hellingsterkte voor wegvoertuigen: {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steilheid van een schuine tegel voor een wegvoertuig. Hogere waarden maken het moeilijker om een heuvel te beklimmen
STR_CONFIG_SETTING_FORBID_90_DEG :Verbied treinen en schepen om 90° te draaien: {STRING}
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 graden draaien treden op wanneer een horizontale baan direct gevolgd door een verticale baan stuk op de aangrenzende tegel, waardoor de trein daarna 90 graad wanneer het doorlopen van de tegel rand plaats van de gebruikelijke 45 graden voor andere spoor combinaties. Dit geldt ook voor de draaicirkel van schepen
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Sta het samenvoegen van niet direct aaneensluitende stations toe: {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Sta toe dat er aanvullende onderdelen aan een station worden geplaatst, zonder dat reed bestaande onderdelen beïnvloed worden. Gebruikt Ctrl+Click tijdens het plaatsen van nieuwe onderdelen.
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Draaiingen met 90° treden op wanneer een horizontale baan direct gevolgd wordt door een verticaal baanstuk op de aangrenzende tegel, waardoor de trein daarna 90 graden draait wanneer de tegelrand wordt overgestoken in plaats van de gebruikelijke 45 graden voor andere spoorcombinaties. Dit geldt ook voor de draaicirkel van schepen
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Sta het samenvoegen van indirect aansluitende stations toe: {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Sta toe dat er aanvullende onderdelen aan een station worden geplaatst zonder dat reeds bestaande onderdelen beïnvloed worden. Ctrl+klik is vereist tijdens het plaatsen van nieuwe onderdelen.
STR_CONFIG_SETTING_INFLATION :Inflatie: {STRING}
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Schakel de inflatie in de economie in, waar de kosten iets sneller stijgen dan de betalingen
STR_CONFIG_SETTING_INFLATION_HELPTEXT :Schakel inflatie in de economie in, waardoor de kosten iets sneller stijgen dan de betalingen
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum bruglengte: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maximum lengte voor te bouwen bruggen
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maximum brughoogte: {STRING}
@@ -1227,12 +1226,12 @@ STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Hoofd kijkvenst
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Hoofdkijkvenster
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Elk kijkvenster
STR_CONFIG_SETTING_BRIBE :Omkopen van de gemeente toestaan: {STRING}
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Toestaan dat bedrijven mogen proberen de plaatselijke gemeente autoriteit om te kopen. Als de omkoping wordt opgemerkt door een inspecteur, zal de onderneming niet in staat zijn om in de stad actie te ondernemen voor zes maanden
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Toestaan dat bedrijven mogen proberen de plaatselijke autoriteiten om te kopen. Als de omkoping wordt opgemerkt door een inspecteur, zal de onderneming niet in staat zijn om in de stad actie te ondernemen voor zes maanden
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Kopen van exclusieve transportrechten toestaan: {STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Wanneer een bedrijf de exclusieve transportrechten van een stad koopt, ontvangen de stations (zowel passagiers als vracht) van tegenstander geen vracht voor één heel jaar.
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Wanneer een bedrijf de exclusieve transportrechten van een stad koopt, ontvangen de stations (zowel passagiers als vracht) van de tegenstanders geen vracht voor één heel jaar.
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Financiering van gebouwen toestaan: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Deze optie staat bedrijven toe meer geld te geven aan steden voor de financiering van nieuwe huizen.
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Financieren van lokale wegreconstructie toestaan: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Financieren van lokale wegherbouwing toestaan: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Deze optie staat bedrijven toe geld te geven aan steden voor het herbouwen van wegen, zodat op wegbedrijven gesaboteerd worden.
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Geld geven aan andere bedrijven toestaan: {STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Sta toe dat bedrijven geld naar elkaar overmaken in een multiplayerspel.
@@ -1252,7 +1251,7 @@ STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Sta doorrijhalt
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Laat het bouwen van doorrijhaltes toe op wegen van andere bedrijven
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Deze instelling kan niet gewijzigd worden als er voertuigen zijn
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Onderhoud infrastructuur: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wanneer ingeschakeld, infrastructuur veroorzaakt onderhoudskosten. De kosten groeit boven-proportioneel met de grootte van het netwerk, hetgeen van hogere invloed is op grotere bedrijven dan kleinere
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wanneer dit is ingeschakeld, veroorzaakt de infrastructuur onderhoudskosten. De kosten groeien boven-proportioneel met de grootte van het netwerk, waardoor grotere bedrijven hierdoor meer worden beïnvloed dan kleinere
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Vliegvelden verlopen niet: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Het inschakelen van deze instelling zorgt ervoor dat elke luchthaven soort altijd beschikbaar blijft na de introductie
@@ -1277,7 +1276,7 @@ STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} maand{P
STR_CONFIG_SETTING_AUTORENEW_MONEY :Minimum benodigd geld voor automatisch vernieuwen: {STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimale hoeveelheid geld die op de bank moet blijven alvorens automatisch vernieuwen voertuigen te starten
STR_CONFIG_SETTING_ERRMSG_DURATION :Duur van foutbericht: {STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duur voor het weergeven van foutmeldingen in een rood venster. Merk op dat sommige (kritische) foutmeldingen niet automatisch wordt gesloten na deze tijd, deze moeten handmatig worden gesloten
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duur voor het weergeven van foutberichten in een rood venster. Merk op dat sommige (kritische) foutmeldingen niet automatisch worden gesloten na deze tijd, deze moeten handmatig worden gesloten
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} seconde{P 0 "" n}
STR_CONFIG_SETTING_HOVER_DELAY :Toon tooltips: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Vertraging voordat tooltips worden weergegeven wanneer de muis over een interface-element. Als alternatief kunnen tooltips worden gebonden aan de rechtermuisknop wanneer de waarde 0 is.
@@ -1286,17 +1285,17 @@ STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Rechtsklik
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Geef het inwoneraantal bij een stad weer: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Toon de populatie van een stad in hun tekst op de kaart
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Dikte van de lijnen in grafieken: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breedte van de lijnen in de grafiek. Een dunne lijn is preciezer leesbaar, een dikke lijn is makkelijker te zien en kleuren zijn gemakkelijker herkenbaar.e lijn
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breedte van de lijnen in de grafiek. Een dunne lijn is preciezer leesbaar, een dikke lijn is makkelijker te zien en kleuren zijn makkelijker om te onderscheiden
STR_CONFIG_SETTING_LANDSCAPE :Landschap: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landschappen definiëren basis gameplay scenario's met verschillende vracht en stadsgroei eisen. NewGRF en Game Scripts kunnen fijne instellingen hebben
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landschappen definiëren standaard gameplayscenario's met verschillende vracht- en stadsgroei-eisen. NewGRF en spelscripts kunnen daarentegen fijnere controle bieden
STR_CONFIG_SETTING_LAND_GENERATOR :Landgenerator: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :De originele generator afhankelijk van de basis graphics set, en composeert vaste landschap vormen. TerraGenesis is een Perlin-ruis gebaseerde generator met fijnere instellingen
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :De originele generator hangt af van de standaard graphicsset en stelt vaste landschapsvormen samen. TerraGenesis is een op Perlin noise gebaseerde generator met fijnere besturingsinstellingen
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Origineel
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Terrein type: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Alleen TerraGenesis) Heuvelachtigheid van het landschap
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industrie-dichtheid: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industriedichtheid: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Stel in hoeveel industrieën moeten worden gegenereerd en welk niveau tijdens het spel moet worden gehandhaafd
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum afstand van de rand voor Olierafinaderijen: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaart grens, dat is aan de kust van eiland kaarten
@@ -1323,8 +1322,8 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Draaiing van ho
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Tegen de klok in
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Met de klok mee
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :De hoogte van een plat scenario wordt: {STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Een of meer vakjes aan de noordelijke rand zijn niet leeg
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Een of meer vakjes aan de rand zijn geen water
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Eén of meer vakjes aan de noordelijke rand zijn niet leeg
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Eén of meer vakjes aan de rand zijn geen water
STR_CONFIG_SETTING_STATION_SPREAD :Maximale stationsgrootte: {STRING}
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum gebied waar onderdelen van één station op verspreid mogen zijn. Grotere gebieden vertragen het spel!
@@ -1342,7 +1341,7 @@ STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Gedrag wanneer
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Vloeiend scrollen kijkvenster: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Bepalen hoe de hoofdweergave schuift naar een specifieke positie bij het klikken op de minikaart of bij de afgifte van een opdracht om naar een specifiek object op de kaart. Indien ingeschakeld, de viewport scrollt soepel, als deze uitgeschakeld gaat u rechtstreeks naar de beoogde plek
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Toon dimensie-informatie bij het gebruik van diverse bouwgereedschappen: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Geef tegel-afstanden en hoogteverschillen bij het slepen tijdens de bouw werkzaamheden
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Geef tegelafstanden en hoogteverschillen weer bij het slepen tijdens het bouwen
STR_CONFIG_SETTING_LIVERIES :Laat alle voertuigkleuren zien: {STRING}
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Beheer het gebruik van voertuigspecifieke levering voor voertuigen (in tegenstelling tot bedrijfsspecifieke leveringen).
STR_CONFIG_SETTING_LIVERIES_NONE :Niets
@@ -1371,13 +1370,13 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Uit
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scrollen met linkermuisknop: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Schakel scrollen met de linkermuis knop in door te slepen. Dit is vooral handig bij het gebruik van een touch-screen voor scrollen
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Schakel scrollen met de linkermuisknop in door te slepen. Dit is vooral handig bij het gebruik van een touchscreen voor scrollen
STR_CONFIG_SETTING_AUTOSAVE :Automatisch opslaan: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Kies interval tussen automatische spelopslag
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gebruik {STRING} datumformaat voor naamgeving van opgeslagen spellen
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formaat van de datum in op te slaan spel bestandsnamen
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formaat van de datum in savegamebestandsnamen
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :lang (31e dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
@@ -1401,7 +1400,7 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwach
STR_CONFIG_SETTING_QUICKGOTO :Snel voertuigorders maken: {STRING}
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecteer de 'Ga naar cursor' bij het openen van de orders venster
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standaard spoorsoort (bij nieuw of opgeslagen spel): {STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type om te selecteren na het starten of het laden van een spel. 'eerst beschikbare' selecteert de oudste vorm van tracks, 'laatst beschikbare' het nieuwste type van tracks selecteert, en 'meest gebruikte' selecteert het type die op dit moment het meest in gebruik is
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Spoortype om te selecteren na het starten of het laden van een spel. 'eerst beschikbare' selecteert de oudste vorm van sporen, 'laatst beschikbare' selecteert het nieuwste type van sporen, en 'meest gebruikte' selecteert het type dat op dit moment het meest in gebruik is
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Eerst beschikbare
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Laatst beschikbare
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meest gebruikte
@@ -1410,7 +1409,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Geef gereservee
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Hou bouwgereedschappen actief na gebruik: {STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Houd de bouwhulpmiddelen voor bruggen, tunnels, enz. open na gebruik
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Groepeer uitgaven in bedrijfsfinanciënscherm: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definieer de lay-out voor het bedrijf uitgaven venster
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definieer de lay-out voor het bedrijfsuitgavenvenster
STR_CONFIG_SETTING_SOUND_TICKER :Nieuwsticker: {STRING}
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Speel geluidseffect voor samenvatting nieuwsberichten
@@ -1430,33 +1429,33 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :Omgeving: {STRI
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer ingeschakeld, de infrastructuur is alleen beschikbaar als er ook voertuigen beschikbaar zijn, het voorkomen van verspilling van tijd en geld aan onbruikbare infrastructuur
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer je dit inschakelt, is de infrastructuur alleen beschikbaar als er ook voertuigen beschikbaar zijn. Dit voorkomt verspilling van tijd en geld aan onbruikbare infrastructuur
STR_CONFIG_SETTING_MAX_TRAINS :Maximum aantal treinen per bedrijf: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum aantal treinen dat een bedrijf kan hebben
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum aantal wegvoertuigen per bedrijf: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum aantal wegvoertuigen die een bedrijf kan hebben
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum aantal wegvoertuigen dat een bedrijf kan hebben
STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum aantal vliegtuigen per bedrijf: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum aantal vliegtuigen dat een bedrijf kan hebben
STR_CONFIG_SETTING_MAX_SHIPS :Maximum aantal schepen per bedrijf: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum aantal schepen dat een bedrijf kan hebben
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Treinen voor de computer uitschakelen: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van treinen onmogelijk voor een computer-speler
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van treinen onmogelijk voor een computerspeler
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Wegvoertuigen voor de computer uitschakelen: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van wegvoertuigen onmogelijk voor een computer-speler
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van wegvoertuigen onmogelijk voor een computerspeler
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Vliegtuigen voor de computer uitschakelen: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van vliegtuigen onmogelijk voor een computer-speler
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van vliegtuigen onmogelijk voor een computerspeler
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Schepen voor de computer uitschakelen: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van schepen onmogelijk voor een computer-speler
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van schepen onmogelijk voor een computerspeler
STR_CONFIG_SETTING_AI_PROFILE :Standaard instellingenprofiel: {STRING}
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Kies welk instellingsprofiel moet worden gebruikt bij willekeurige AI's of als startwaardes, wanneer een nieuwe AI of Game Script wordt toegevoegd
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Kies welk instellingsprofiel moet worden gebruikt bij willekeurige AI's of als startwaardes, wanneer een nieuwe AI of spelscript wordt toegevoegd
STR_CONFIG_SETTING_AI_PROFILE_EASY :Makkelijk
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Gemiddeld
STR_CONFIG_SETTING_AI_PROFILE_HARD :Moeilijk
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Laat computerspelers toe in netwerkspel: {STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Sta door computer gegenereerde speler toe deel te nemen in multiplayer spelen.
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Sta door computer gegenereerde speler toe deel te nemen in multiplayerspellen
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes voordat scripts worden gestopt: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Maximum aantal berekeningsstappen die een script kan maken in een beurt
@@ -1515,30 +1514,30 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Samengevat
STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Volledig
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Kleurenfoto's komen in: {STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Jaar dat de krant aankondigingen in kleur worden afgedrukt. Voor dit jaar wordt zwart-wit gebruikt
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Jaar dat de krant aankondigt in kleur te gaan afdrukken. Voor dit jaar wordt zwart-wit gebruikt
STR_CONFIG_SETTING_STARTING_YEAR :Beginjaar: {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Vloeiende economie inschakelen (meer, kleinere veranderingen): {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Wanneer ingeschakeld, industrie produktie verandert vaker en in kleinere stappen. Deze instelling heeft meestal geen effect, als de industrie soorten worden geleverd door een NewGRF
STR_CONFIG_SETTING_ALLOW_SHARES :Sta het kopen van aandelen van andere bedrijven toe: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Wanneer ingeschakeld, toestaan kopen en verkopen van bedrijfsaandelen. Aandelen zullen alleen beschikbaar zijn voor bedrijven die een bepaalde leeftijd hebben bereikt
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Wanneer ingeschakeld is het toegestaan om bedrijfsaandelen te kopen en te verkopen. Aandelen zullen alleen beschikbaar zijn voor bedrijven die een bepaalde leeftijd hebben bereikt
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage van routeopbrengst in overdrachtssysteem: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage van het inkomen besteed aan de intermediaire delen in feeder-systemen, waardoor meer controle over de inkomsten is
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage van het inkomen besteed aan de intermediaire delen in feedersystemen waardoor er meer controle over de inkomsten is
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Bij slepen, plaats seinen elke: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Stel de afstand waarop signalen worden gebouwd op een spoor tot aan de volgende hindernis (signaal, kruising), als signalen worden gesleept
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Stel de afstand waarop signalen worden gebouwd op een spoor in totaan de volgende hindernis (signaal, kruising) als signalen worden gesleept
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tegel{P 0 "" s}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :Bij slepen, hou vaste afstand tussen seinen: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecteer het gedrag van het sein plaatsing bij Ctrl + slepen seinen. Indien uitgeschakeld, worden seinen rondom tunnels of bruggen om lange stukken te vermijden, zonder seinen. Indien ingeschakeld, worden seinen geplaatst elke N tegels, waardoor de uitlijning van de seinen op parallelle sporen makkelijker is
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecteer het gedrag van seinplaatsing wanneer je met Ctrl+slepen seinen plaatst. Indien dit uitgeschakeld is, dan worden seinen rondom tunnels of bruggen geplaatst om lange stukken te vermijden zonder seinen. Indien dit ingeschakeld is, dan worden seinen om de N tegels geplaatst, waardoor de uitlijning van de seinen op parallelle sporen makkelijker is
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Plaats automatisch armseinen voor: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Stel het jaar waarin elektrische seinen zal worden gebruikt voor sporen. Voor dit jaar zal niet-elektrische seinen worden gebruikt (die exact dezelfde functie hebben, maar verschillend uiterlijk)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Activeer sein-GUI: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Toon een venster voor het kiezen van soorten seinen om te bouwen, in plaats van alleen window-loos sein-type rotatie met Ctrl + klikken op bouwen seinen
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Activeer de seininterface: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Toon een venster waar je de soorten seinen kunt kiezen om te bouwen in plaats van alleen vensterloze seintyperotatie met Ctrl+klikken op gebouwde seinen
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Seintype dat standaard moet worden gebouwd: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Standaard te gebruiken sein.
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Normale seinen
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Routeseinen
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Eenrichtingsrouteseinen
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Blader door seintypen: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Selecteer welke soorten seinen worden gebruikt, wanneer Ctrl + klikken op een buildsein met het sein gereedschap
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Blader door seintypes: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Selecteer welke soorten seinen worden gebruikt wanneer je Ctrl + klikt op een bouwsignaal met het seingereedschap
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Alleen normaal
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Alleen routeseinen
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Allemaal
@@ -1598,69 +1597,69 @@ STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normaal
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Snel
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Heel snel
STR_CONFIG_SETTING_LARGER_TOWNS :Verhouding van gemeenten die steden zullen worden: {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Aantal steden dat een stad wordt, dus een stad die begint groter en groeit sneller
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Aantal steden die een stad worden, dus een stad die groter begint en sneller groeit
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 op {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Geen
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Stadsgroei-indicator: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Stadsgroeiindicator: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Gemiddelde grootte van steden in vergelijking tot normale steden bij het begin van het spel.
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Bijwerken distributie grafiek elke {STRING}{NBSP}dag{P 0:2 "" en}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Werk distributiegrafiek elke {STRING}{NBSP}dag{P 0:2 "" en} bij
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tijd tussen opeenvolgende herberekeningen van de link grafiek. Elke herberekening berekent de plannen voor een component van de grafiek. Dat betekent dat een waarde X voor deze instelling betekent niet dat de hele grafiek wordt elke X dagen worden bijgewerkt. Slechts een component wil. Hoe korter u instellen hoe meer CPU-tijd nodig is om het te berekenen zal zijn. Hoe langer je instellen hoe langer het zal duren totdat de lading distributie start op nieuwe routes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Neem {STRING}{NBSP}dag{P 0:2 "" en} voor de herberekening van de distributie grafiek
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tijd gebruikt voor elke herberekening van een link grafiek component. Wanneer een herberekening wordt gestart, wordt een thread voortgebracht die mag lopen voor dit aantal dagen. Hoe korter u dit instelt des te waarschijnlijker het is dat de draad niet is voltooid als het zou moeten. Dan stopt het spel totdat het is ("lag"). Hoe langer je instellen hoe langer het duurt voor de distributie aan te passen wanneer routes te wijzigen.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :handmatig
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetrisch
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :symmetrisch
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Distributie-modus voor passagiers: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Distributiemodus voor passagiers: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"symmetrisch" betekent dat ongeveer hetzelfde aantal passagiers gaan van een station A naar station B als een van B naar A. "asymmetrische" betekent dat willekeurig aantal passagiers kunnen gaan in beide richtingen. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor passagiers.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Distributie-modus voor post: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrisch" betekent dat ongeveer dezelfde hoeveelheid e-mail wordt verzonden van een station A naar station B als een van B naar A. "asymmetrische" dat willekeurige hoeveelheden post in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor post.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distributie-modus voor de GEPANTSERDE lading klasse: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :De GEPANTSERDE lading klasse bevat waardevolle spullen in het gematigde klimaat, diamanten in de subtropische of goud in subarctische klimaat. NewGRFs kan dat veranderen. "symmetrisch" betekent dat ongeveer dezelfde hoeveelheid lading die wordt verzonden van een station A naar station B als een van B naar A. "asymmetrische" dat willekeurige deze vracht kan in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. Het wordt aanbevolen om dit op asymmetrische of handmatig bij het spelen van subarctische, zoals banken zullen geen goud terug te sturen naar goudmijnen. Voor gematigde en subtropische kunt u ook kiezen symmetrische als banken zullen waardevolle spullen terugsturen naar de oorsprong bank van enkele lading van kostbaarheden.
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distributie-modus voor andere vrachtsoorten: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrisch" betekent dat willekeurige hoeveelheden lading in beide richtingen kan worden gestuurd. "manual" betekent dat er geen automatische distributie zal plaatsvinden voor die lading.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Distributiemodus voor post: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrisch" betekent dat ongeveer dezelfde hoeveelheid post zal worden verzonden van een station A naar een station B als B naar A. "asymmetrisch" betekent dat willekeurige hoeveelheden post in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor post.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distributiemodus voor de GEPANTSERDE ladingsklasse: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :De GEPANTSERDE ladingsklasse bevat waardevolle spullen in het gematigde klimaat, diamanten in het subtropische klimaat of goud in het subarctische klimaat. NewGRF's kunnen dat veranderen. "symmetrisch" betekent dat ongeveer dezelfde hoeveelheid lading wordt verzonden van een station A naar station B als een van B naar A. "asymmetrisch" betekent dat deze vracht willekeurig in beide richtingen kan worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. Het wordt aanbevolen om dit op asymmetrisch of handmatig te zetten bij het spelen van subarctisch klimaat, omdat banken geen goud zullen terugsturen naar goudmijnen. Voor gematigde en subtropische klimaten kan je ook symmetrisch kiezen, omdat banken waardevolle spullen zullen terugsturen naar de oorspronkelijke bank.
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distributiemodus voor andere vrachtsoorten: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrisch" betekent dat willekeurige hoeveelheden lading in beide richtingen kunnen worden gestuurd. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Verdeelnauwkeurigheid: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Hoe hoger de instelling des te meer CPU-tijd de berekening van de link grafiek zal gebruiken. Als het te lang duurt kan vertraging opleveren. Als u deze instelt op een lage waarde, echter, zal de verdeling onnauwkeurig zijn, en de lading zal niet altijd worden verzonden naar de plaatsen die u verwacht.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Hoe hoger de instelling, des te meer CPU-tijd de berekening van de linkgrafiek zal gebruiken. Als het te lang duurt, kan dan dat lag opleveren. Als je dit echter op een lage waarde instelt, zal de verdeling onnauwkeurig zijn, en kan het zijn dat vracht niet wordt gestuurd naar de plekken waar het naartoe moet gaan.
STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect van afstand op de vraag: {STRING}
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Als je dit op een waarde hoger dan 0, de afstand tussen het station van herkomst A van enige vracht en een mogelijke bestemming B zal een effect hebben op de hoeveelheid lading verzonden van A naar B. Hoe verder weg B is van A des te minder lading wordt verzonden. Hoe hoger u deze instelt, zal het minder lading worden gezonden naar verder geleden stations en meer lading zal worden verzonden naar dichtbij gelegen stations.
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Als je dit op een waarde hoger dan 0 zet, dan zal de afstand tussen het station van herkomst A met enige vracht en een mogelijke bestemming B effect hebben op de hoeveelheid lading verzonden van A naar B. Hoe verder weg B is van A, des te minder lading wordt verzonden. Hoe hoger je deze instelt, hoe minder lading wordt verzonden naar verder geleden stations en meer lading zal worden verzonden naar dichtbij gelegen stations.
STR_CONFIG_SETTING_DEMAND_SIZE :Hoeveelheid van de kerende vracht voor symmetrische modus: {STRING}
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Door dit op minder dan 100% te zetten lijkt de symmetrische verdeling meer op het asymmetrische verdeling. Minder vracht zal geforceerd worden teruggestuurd als er een bepaalde hoeveelheid wordt verzonden naar een station. Op 0% van de symmetrische verdeling gedraagt deze zicht als de asymmetrische verdeling.
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Door dit op minder dan 100% te zetten lijkt de symmetrische verdeling meer op de asymmetrische verdeling. Minder vracht zal geforceerd worden om zich terug te sturen als er een bepaalde hoeveelheid wordt verzonden naar een station. Op 0% van de symmetrische verdeling gedraagt deze zicht als de asymmetrische verdeling.
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Verzadiging van korte routes voor het gebruik van ruime routes: {STRING}
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Vaak zijn er meerdere routes mogelijk tussen twee stations. Cargodist zal de kortste route eerst verzadigen, gebruik dan de tweede kortste route tot die verzadigd is en ga zo maar door. Verzadiging wordt bepaald door een schatting van de capaciteit en het geplande gebruik. Zodra alle routes verzadigd zijn, maar er is meer vraag, zal alle wegen overbelast worden, die met hoge capaciteit eerst. In veel gevallen zat het algoritme niet nauwkeurig de capaciteit inschatten, helaas. Met deze instelling kunt u aangeven tot welk percentage een korter pad moet worden verzadigd eer de eerst volgende langere route wordt gekozen. Zet deze op minder dan 100% om overvolle stations in geval van overschat capaciteit te voorkomen.
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Snelheid eenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Wanneer een snelheid wordt weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperial (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Snelheidseenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Wanneer een snelheid wordt weergegeven in de gebruikersinterface, dan moet het worden getoond in de geselecteerde eenheden
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperiaal (mph)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metrisch (km/h)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Voertuigkrachteenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Als het verbruik van een voertuig wordt weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperial (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Als het verbruik van een voertuig wordt weergegeven in de gebruikersinterface, dan moet het worden getoond in de geselecteerde eenheden
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperiaal (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrisch (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Gewichten eenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Wanneer er gewichten worden weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Gewichtseenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Wanneer er gewichten worden weergegeven in de gebruikersinterface, dan moeten ze worden getoond in de geselecteerde eenheden
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperiaal (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrisch (t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volume eenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Wanneer volumes worden getoond in de gebruikersinterface, laten dat in de geselecteerde eenheden zien
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperial (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volume-eenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Wanneer volumes worden getoond in de gebruikersinterface, dan moeten ze worden getoond in de geselecteerde eenheden
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperiaal (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrisch (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Trekkrachteenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Wanneer trekkracht, wordt weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperiaal (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrisch (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :hoogte eenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Wanneer hoogtes worden weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Hoogte-eenheden: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Wanneer hoogtes worden weergegeven in de gebruikersinterface, moet het worden getoond in de geselecteerde eenheden
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperiaal (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metrisch (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
@@ -1709,7 +1708,7 @@ STR_CONFIG_ERROR_ARRAY :{WHITE}... fout
STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... ongeldige waarde '{STRING}' voor '{STRING}'
STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... karakters gevonden aan het einde van instellingen '{STRING}'
STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... negeer NewGRF '{STRING}': dubbel GRF ID met '{STRING}'
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... negeer ongeldig NewGRF '{STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... negeer ongeldige NewGRF '{STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :niet gevonden
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :onveilig voor statisch gebruik
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :systeem NewGRF
@@ -1717,9 +1716,9 @@ STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :niet compatibel
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :onbekend
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... compressieniveau '{STRING}' is niet geldig
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... savegameformaat '{STRING}' is niet beschikbaar. Valt terug naar '{STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... negeert Basis Grafische set '{STRING}': niet gevonden
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... negeert Basis Geluid set '{STRING}': niet gevonden
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... negeert Basis Muziek set '{STRING}': niet gevonden
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... negeert standaard graphicsset '{STRING}': niet gevonden
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... negeert standaard geluidsset '{STRING}': niet gevonden
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... negeert standaard muziekset '{STRING}': niet gevonden
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Geen geheugen meer
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Toewijzen van {BYTES} van spritecache mislukt. De spritecache werd teruggebracht tot {BYTES}. Dit zal de prestaties van OpenTTD verlagen. Om het geheugen te verminderen kunt u proberen om 32bpp graphics en / of zoom-in levels uit te schakelen
@@ -1790,7 +1789,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Weet je
# Cheat window
STR_CHEATS :{WHITE}Cheats
STR_CHEATS_TOOLTIP :{BLACK}Keuzevakjes geven aan of je deze cheat eerder hebt gebruikt
STR_CHEATS_WARNING :{BLACK}Waarschuwing! Je staat op het punt je medespelers te verraden. Bedenk dat zo'n schande eeuwig wordt onthouden
STR_CHEATS_WARNING :{BLACK}Waarschuwing! Je staat op het punt je medespelers te verraden. Onthoud dat zo'n schande eeuwig wordt onthouden
STR_CHEAT_MONEY :{LTBLUE}Verhoog geld met {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spelen als bedrijf: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magische bulldozer (industrieën en andere onverplaatsbare objecten verwijderen): {ORANGE}{STRING}
@@ -2354,19 +2353,19 @@ STR_STATION_CLASS_WAYP :Controleposten
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Seinkeuze
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein, dat slechts één trein tegelijk in hetzelfde blok toelaat
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein dat slechts één trein tegelijk in hetzelfde blok toelaat
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ingangssein (semafoor){}Groen zolang als er één of meer groene uitgangsseinen zijn volgend na dit sein. Anders is deze rood
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Uitgangssein (armsein){}Gedraagt zich hetzelfde als een gewoon bloksein, maar is nodig om ingangs- en combinatieseinen te sturen
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combinatiesein (armsein){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangssein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Routesein (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Routesein (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standaard sein (elektrisch){}Seinen zijn nodig om te voorkomen dat treinen botsen bij netwerken met meer dan één trein
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangssein (electrisch){}Groen als er meer dan één groen uitgangssein is in de volgende sectie. Anders is deze rood
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangssein (elektrisch){}Groen als er meer dan één groen uitgangssein is in de volgende sectie. Anders is deze rood
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Uitgangssein (elektrisch){}Gedraagt zich hetzelfde als een standaard sein, maar is nodig om ingangs- & combinatie-seinen aan te sturen
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (electric){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Indien geselecteerd, zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch). Shift+klik toont de geschatte ombouwkosten
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (elektrisch){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangssein. Zo kun je grote netwerken van beginseinen maken
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Als dit geselecteerd is, dan zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch). Shift+klik toont de geschatte ombouwkosten
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dichtheid van seinen bij het slepen
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Verklein dichtheid van seinen bij het slepen
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Vergroot dichtheid van seinen bij het slepen
@@ -2377,10 +2376,10 @@ STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Kies typ
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brugkeuze - klik op de gewenste brug om die te bouwen
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hang, Staal
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hangend, Staal
STR_BRIDGE_NAME_GIRDER_STEEL :Koker, Staal
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Staal
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Hang, Beton
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Hangend, Beton
STR_BRIDGE_NAME_WOODEN :Hout
STR_BRIDGE_NAME_CONCRETE :Beton
STR_BRIDGE_NAME_TUBULAR_STEEL :Buis, Staal
@@ -2466,7 +2465,7 @@ STR_AIRPORT_HELISTATION :Helikopterstati
STR_AIRPORT_CLASS_SMALL :Kleine vliegvelden
STR_AIRPORT_CLASS_LARGE :Grote vliegvelden
STR_AIRPORT_CLASS_HUB :Centraal vliegveld
STR_AIRPORT_CLASS_HELIPORTS :Helikopter-vliegvelden
STR_AIRPORT_CLASS_HELIPORTS :Helikoptervliegvelden
STR_STATION_BUILD_NOISE :{BLACK}Geluidsoverlast: {GOLD}{COMMA}
@@ -2689,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr
STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden
STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2017 Het OpenTTD team
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2017 Het OpenTTD-team
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan
@@ -2936,7 +2935,7 @@ STR_NEWGRF_BROKEN :{WHITE}Gedrag v
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Wagon '{1:ENGINE}' gewijzigde status van aandrijfeenheid wanneer niet in een depot
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Het verandert de lengte van voertuig '{1:ENGINE}' terwijl het niet in een depot is
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Het wijzigde voertuigcapaciteit voor '{1:ENGINE}' wanneer niet in een depot of ombouwen
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' behorend bij '{COMPANY}' heeft een ongeldige lengte. Het is waarschijnlijk veroorzaakt door problemen met NewGRFs. Het spel kan desynchroniseren of vastlopen
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' behorend bij '{COMPANY}' heeft een ongeldige lengte. Het is waarschijnlijk veroorzaakt door problemen met NewGRF's. Het spel kan desynchroniseren of vastlopen
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' geeft onjuiste informatie
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vracht-/ombouwinformatie voor '{1:ENGINE}' wijkt af van aanschaflijst na het bouwen. Dit kan resulteren in problemen bij ombouwen door automatisch vernieuwen/vervangen
@@ -3146,14 +3145,14 @@ STR_STATION_VIEW_GROUP_D_S_V :Bestemming-Bron
STR_STATION_VIEW_GROUP_D_V_S :Bestemming-Via-Bron
############ range for rating starts
STR_CARGO_RATING_APPALLING :Teleurstellend
STR_CARGO_RATING_APPALLING :Verschrikkelijk
STR_CARGO_RATING_VERY_POOR :Erg slecht
STR_CARGO_RATING_POOR :Slecht
STR_CARGO_RATING_MEDIOCRE :Matig
STR_CARGO_RATING_GOOD :Goed
STR_CARGO_RATING_VERY_GOOD :Erg goed
STR_CARGO_RATING_EXCELLENT :Geweldig
STR_CARGO_RATING_OUTSTANDING :Uitstekend
STR_CARGO_RATING_EXCELLENT :Uitstekend
STR_CARGO_RATING_OUTSTANDING :Voortreffelijk
############ range for rating ends
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het station. Ctrl+klik opent een nieuw venster op de locatie van het station
@@ -3235,7 +3234,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bouw bed
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Bekijk bedrijfshoofdkwartier
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Toon bedrijfshoofdkwartier
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Verplaats bedrijfshoofdkwartier
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde. Shift+klik toont verwachte kosten zonder HQ te verplaatsen
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde. Shift+klik toont verwachte kosten zonder hoofdkwartier te verplaatsen
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Bekijken gedetailleerde aantallen infrastructuur
@@ -3248,8 +3247,8 @@ STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Verander
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Naam directeur
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Verander de naam van de directeur
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koop 25% aandeel in bedrijf
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop 25% aandeel in bedrijf
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koop een aandeel van 25% in dit bedrijf
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop een aandeel van 25% in dit bedrijf
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koop een aandeel van 25% in dit bedrijf. Shift+klik toont verwachte kosten zonder te kopen
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Verkoop een aandeel van 25% in dit bedrijf. Shift+klik toont verwachte kosten zonder te kopen
@@ -3264,11 +3263,11 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Spoordele
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Seinen
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Wegdelen:
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Weg
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tramrails
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tramsporen
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Watertegels:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Kanalen
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Stations:
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Stationtegels
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Stationstegels
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Vliegvelden
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/jr
@@ -3294,6 +3293,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Vereist:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Vereist: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vereist
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}wachtend
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produceert: {YELLOW}{STRING}{STRING}
@@ -3363,12 +3367,12 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Verwijder alle
STR_GROUP_RENAME_CAPTION :{BLACK}Hernoem een groep
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nieuwe railvoertuigen
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nieuwe elektrische railvoertuigen
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nieuwe monorailrailvoertuigen
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nieuwe zweefrailvoertuigen
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nieuwe spoorvoertuigen
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nieuwe elektrische spoorvoertuigen
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nieuwe monorailvoertuigen
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nieuwe zweefspoorvoertuigen
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Railvoertuigen
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Nieuwe spoorvoertuigen
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nieuwe wegvoertuigen
STR_BUY_VEHICLE_SHIP_CAPTION :Nieuwe schepen
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nieuwe vliegtuigen
@@ -3394,17 +3398,17 @@ STR_PURCHASE_INFO_ALL_BUT :Alles behalve {
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. trekkracht: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Bereik: {GOLD}{COMMA} tegels
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Railvoertuigkeuzelijst. Klik op een railvoertuig voor informatie. Ctrl+klik voor wijzigen verbergen voertuig type
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wegvoertuigkeuzelijst. Klik op een wegvoertuig voor informatie. Ctrl+klik voor wijzigen verbergen voertuig type
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Schipkeuzelijst. Klik op een schip voor informatie. Ctrl+klik voor wijzigen verbergen schip type
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vliegtuigkeuzelijst. Klik op een vliegtuig voor informatie. Ctrl+clik voor Wijzigen voor verbergenvlieftuig type
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Spoorvoertuigkeuzelijst. Klik op een spoorvoertuig voor informatie. Ctrl+klik voor het aan/uitzetten van het verbergen van het voertuigtype
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wegvoertuigkeuzelijst. Klik op een wegvoertuig voor informatie. Ctrl+klik om het verbergen van het voertuigtype aan/uit te zetten.
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Schipskeuzelijst. Klik op een schip voor informatie. Ctrl+klik voor het aan/uitzetten voor het verbergen van het schipstype
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vliegtuigkeuzelijst. Klik op een vliegtuig voor informatie. Ctrl+klik voor om het verbergen van het vliegtuigtype aan te zetten
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Koop spoorvoertuig
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Koop wegvoertuig
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Koop schip
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Koop vliegtuig
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde railvoertuig. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde spoorvoertuig. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde wegvoertuig. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde schip. Shift+klik toont verwachte kosten zonder te kopen
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde vliegtuig. Shift+klik toont verwachte kosten zonder te kopen
@@ -3414,10 +3418,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Hernoem
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Hernoem
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Hernoem
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Hernoem type van railvoertuig
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Hernoem type van wegvoertuig
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Hernoem type van schip
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hernoem type van vliegtuig
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Hernoem type spoorvoertuig
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Hernoem type wegvoertuig
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Hernoem type schip
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hernoem type vliegtuig
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Verberg
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Verberg
@@ -3429,10 +3433,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Toon
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Toon
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Toon
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van treintype
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van wegvoertuigtype
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van schiptype
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van vliegtuigtype
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het treintype
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het wegvoertuigtype
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het schipstype
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het vliegtuigtype
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Hernoem type van railvoertuig
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Hernoem type van wegvoertuig
@@ -3954,24 +3958,24 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Selectee
# AI debug window
STR_AI_DEBUG :{WHITE}AI/Game Script Debug
STR_AI_DEBUG :{WHITE}AI/Spelscriptdebug
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van het script
STR_AI_DEBUG_SETTINGS :{BLACK}Instellingen
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Wijzig de instellingen van het script
STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Afbreken als een AI logbericht overeenstemt met de afbreektekst aan/uitschakelen
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Afbreken in/uitschakelen als een AI-logbericht overeenstemt met de afbreektekst
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Afbreken op:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Afbreken aan
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI logbericht overeenstemt met deze string wordt het spel gepauzeerd
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI-logbericht overeenstemt met deze string, dan wordt het spel gepauzeerd
STR_AI_DEBUG_MATCH_CASE :{BLACK}Hoofdlettergevoelig
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Hoofdlettergevoeligheid bij vergelijken van AI logberichten t.o.v. de afbreekstring aan/uitzetten
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Hoofdlettergevoeligheid aan/uizetten bij het vergelijken van AI-logberichten t.o.v. de afbreekstring
STR_AI_DEBUG_CONTINUE :{BLACK}Doorgaan
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Het spel vervolgen en de AI voortzetten
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Toon debuggegevens van deze AI
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Controleer het Game Script log
STR_AI_GAME_SCRIPT :{BLACK}Spelscript
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Controleer de log van het spelscript
STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden.{} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eén van de actieve scripts is vastgelopen. Meld dit a.u.b. bij de auteur van dit script met een schermprint van het AI/Spel script Debugscherm
@@ -3979,7 +3983,7 @@ STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Spel
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}AI/Spelscriptconfiguratie
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Het Game Script dat in het volgende spel geladen wordt
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Het spelscript dat in het volgende spel geladen wordt
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}De AI's die in het volgende spel geladen worden
STR_AI_CONFIG_HUMAN_PLAYER :Menselijke speler
STR_AI_CONFIG_RANDOM_AI :Willekeurige AI
@@ -3990,13 +3994,13 @@ STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Geselect
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Omlaag verplaatsen
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}De geselecteerde AI naar omlaag verplaatsen in de lijst
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spelscript
STR_AI_CONFIG_AI :{SILVER}AI's
STR_AI_CONFIG_CHANGE :{BLACK}Kies{STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :AI
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spelscript
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Laad een ander script
STR_AI_CONFIG_CONFIGURE :{BLACK}Configureer
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configureer de parameters van het script
@@ -4004,7 +4008,7 @@ STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configur
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Beschikbaar {STRING}
STR_AI_LIST_CAPTION_AI :AI's
STR_AI_LIST_CAPTION_GAMESCRIPT :Game Scripts
STR_AI_LIST_CAPTION_GAMESCRIPT :Spelscripts
STR_AI_LIST_TOOLTIP :{BLACK}Klik om een script te selecteren
STR_AI_LIST_AUTHOR :{LTBLUE}Auteur: {ORANGE}{STRING}
@@ -4019,7 +4023,7 @@ STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Script n
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parameters
STR_AI_SETTINGS_CAPTION_AI :AI
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Game Script
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Spelscript
STR_AI_SETTINGS_CLOSE :{BLACK}Sluiten
STR_AI_SETTINGS_RESET :{BLACK}Herstellen
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}

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@@ -403,11 +403,11 @@ STR_MAP_MENU_SIGN_LIST :Sign list
############ range for town menu starts
STR_TOWN_MENU_TOWN_DIRECTORY :Town directory
STR_TOWN_MENU_FOUND_TOWN :Found town
############ range ends here
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Subsidies
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
STR_INDUSTRY_MENU_INDUSTRY_CHAIN :Industry chains
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
STR_TOWN_MENU_FOUND_TOWN :Found town
############ range ends here
############ range for graph menu starts
@@ -425,12 +425,6 @@ STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed perfor
STR_GRAPH_MENU_HIGHSCORE :Highscore table
############ range ends here
############ range for industry menu starts
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
STR_INDUSTRY_MENU_INDUSTRY_CHAIN :Industry chains
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
@@ -1212,14 +1206,20 @@ STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Select on which
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :On the left
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :On the driving side
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :On the right
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Vertical toolbar
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Main toolbar is split into two vertical toolbars on the sides of the screen
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Vertical toolbar: {STRING2}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Main toolbar is split into two vertical toolbars on the sides of the screen
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Compact vertical toolbar: {STRING2}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :No 'Switch toolbars' button in the vertical toolbar, but more sub-menus
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Button size
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Size of all user interface elements
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Font size
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Size of all game fonts
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Confirm actions
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Show confirmation dialog when building roads and stations
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Confirm actions: {STRING2}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Show confirmation dialog when building roads and stations
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Title bars
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Show title bars for all windows, or hide them to save screen space
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Window decorations: {STRING2}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Ornaments on window edges
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Set video color depth to 8 bits per pixel, this video mode supports water animation
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit

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@@ -459,7 +459,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
STR_ABOUT_MENU_AI_DEBUG :AI/Game script debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
STR_ABOUT_MENU_AI_DEBUG :AI/Game script debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot
@@ -3297,6 +3296,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requires
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}waiting
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}

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@@ -462,7 +462,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Mesaĝa Histori
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Landkvadrataj informoj
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Baskuligi Konzolon
STR_ABOUT_MENU_AI_DEBUG :AI/Ludo skripto sencimigo
STR_ABOUT_MENU_SCREENSHOT :Ekranfoto

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@@ -525,7 +525,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Teadete ajalugu
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Maa-ala andmed
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Lülita konsool sisse/välja
STR_ABOUT_MENU_AI_DEBUG :Arvutivea otsing
STR_ABOUT_MENU_SCREENSHOT :Ekraanitõmmis

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@@ -446,7 +446,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Boð søga
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Landa økis kunning
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Console opið ella lukka
STR_ABOUT_MENU_AI_DEBUG :AI/Spæl script debug
STR_ABOUT_MENU_SCREENSHOT :Skermmynd

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Viestihistoria
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Maa-alueen tiedot
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Konsoli
STR_ABOUT_MENU_AI_DEBUG :Tekoälyn/Peliskriptin virheenjäljitys
STR_ABOUT_MENU_SCREENSHOT :Kuvakaappaus
@@ -989,7 +988,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Nelinkertainen
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Perusgrafiikat
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Valitse käytettävät perusgrafiikat
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva/korruptoitunut tiedosto{P "" ja}
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva{P "" a}/korruptoitunut{P "" ta} tiedosto{P "" a}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Lisätietoja perusgrafiikoista
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Perusäänet
@@ -1148,7 +1147,7 @@ STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Määritä kulk
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Rakennusnopeus: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Rajoita tekoälyn rakennustoimien määrää
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Ajoneuvojen hajoaminen: {STRING}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Määritä kuinka usein puutteellisesti huolletut ajoneuvot voivat hajota
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Määritä, kuinka usein puutteellisesti huolletut ajoneuvot voivat hajota
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Tukikerroin: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Määritä kuinka paljon tuetuista yhteyksistä maksetaan
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Rakennuskustannukset: {STRING}
@@ -1265,7 +1264,7 @@ STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Ei
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Kyllä, mutta ei pysäytetyille
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Kaikille ajoneuvoille
STR_CONFIG_SETTING_WARN_INCOME_LESS :Varoita, jos kulkuneuvon tulos on negatiivinen: {STRING}
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mikäli käytössä, uutisviesti lähetetään jos kulkuneuvo ei ole tuottanut rahaa viimeisen kalenterivuoden aikana
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mikäli käytössä, uutisviesti lähetetään, jos kulkuneuvo ei ole tuottanut rahaa viimeisen kalenterivuoden aikana
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Ajoneuvot eivät vanhene: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Mikäli käytössä, kaikki kulkuneuvot ovat saatavilla ikuisesti niiden julkistamisen jälkeen
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Uudista ajoneuvo automaattisesti, kun se vanhenee: {STRING}
@@ -1462,18 +1461,18 @@ STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Suurin sallittu
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Huoltovälit ovat prosentteina: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Määritä, aiheuttaako edellisestä huollosta kulunut aika vai luotettavuuden laskeminen kulkuneuvon huoltamisen
STR_CONFIG_SETTING_SERVINT_TRAINS :Junien huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_TRAINS :Junien oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}päivä{P 0 "" ä}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Pois käytöstä
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Lentokoneiden huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Määritä oletushuoltoväli uusille lentokoneille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_SHIPS :Laivojen huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Määritä oletushuoltoväli uusille laivoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Lentokoneiden oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Määritä oletushuoltoväli uusille lentokoneille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_SHIPS :Laivojen oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Määritä oletushuoltoväli uusille laivoille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_NOSERVICE :Poista huollot käytöstä kun ajoneuvojen rikkoutuminen on poistettu käytöstä: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Mikäli käytössä, kulkuneuvoja ei huolleta jos ne eivät voi rikkoutua
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Mikäli käytössä, kulkuneuvoja ei huolleta, jos ne eivät voi rikkoutua
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Ota käyttöön vaunujen nopeusrajoitukset: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Mikäli käytössä, vaunujen nopeusrajoitusta käytetään junan maksiminopeuden määrittämisessä
STR_CONFIG_SETTING_DISABLE_ELRAILS :Poista sähköradat käytöstä: {STRING}
@@ -1761,6 +1760,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Tarkista
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Näytä tekoäly/peliskriptiasetukset
STR_INTRO_TOOLTIP_QUIT :{BLACK}Sulje OpenTTD.
STR_INTRO_BASESET :{BLACK}Valitusta perusgrafiikkapaketista puuttuu {NUM} sprite{P "" ä}. Tarkista, onko sille päivityksiä.
STR_INTRO_TRANSLATION :{BLACK}Tästä käännöksestä puuttuu {NUM} merkkijono{P "" a}. Auta tekemään OpenTTD:stä parempi rekisteröitymällä kääntäjäksi. Lisätietoja tiedostossa readme.txt.
# Quit window
@@ -2589,6 +2589,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Lentoken
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastaanottaa rahtia: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Raidetyyppi: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Radan nopeusrajoitus: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Tien nopeusrajoitus: {LTBLUE}{VELOCITY}
@@ -2877,8 +2878,8 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Valitun
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liikuta spriteä ympäriinsä, muuttaen X- ja Y-sijainteja. Ctrl+Klik siirtää spriteä kahdeksan yksikköä kerralla
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nollaa suhteelliset
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nollaa suhteelliset erotukset
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Absoluuttinen)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Suhteellinen)
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (absoluuttinen)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (suhteellinen)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Valitse sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Valitse sprite ruudulta
@@ -2897,7 +2898,7 @@ STR_NEWGRF_ERROR_INVALID_PARAMETER :Virheellinen pa
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} tulee ladata ennen kuin {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} tulee ladata {STRING} jälkeen
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vaatii OpenTTD:n version {STRING} tai uudemman
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-tiedosto jonka se muuntaa
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-tiedosto, jonka se muuntaa
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Liian monta NewGRF:ää on ladattu
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :NewGRF:n {1:STRING} lataaminen staattisena NewGRF:nä {STRING}:n kanssa saattaa aiheuttaa nykimistä
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Odottamaton sprite (sprite {3:NUM})
@@ -2919,7 +2920,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Sopivaa
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Tiedostoa ei voida lisätä: NewGRF-tiedostojen raja saavutettu
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Yhteensopivat GRF:t ladattu puuttuvien tiedostojen korvaamiseksi
STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF tiedostot ovat poistettu käytöstä
STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF-tiedostot on poistettu käytöstä
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Puuttuva(t) GRF-tiedosto(t)
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Taukotilasta poistuminen saattaa kaataa OpenTTD:n. Älä lähetä virheraportteja tämänjälkeisistä kaatumisista.{}Haluatko todella poistua taukotilasta?
@@ -3029,7 +3030,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Rahoita
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Rakenna patsas yhtiösi kunniaksi.{}Kustannus: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Rahoita uusien kaupparakennusten rakentamista kaupungissa.{}Kustannus: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Osta vuoden yksinoikeudet kaupungin liikennöintiin. Paikallisviranomaiset eivät salli muiden yhtiöiden kuljettaa matkustajia ja rahtia.{}Kustannus: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Lahjo viranomaisia lisätäksesi arviotasi; rangaistus voi olla kuitenkin suuri, jos jäät kiinni.{}Kulu: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Lahjo viranomaisia lisätäksesi arviotasi; rangaistus voi olla kuitenkin suuri, jos jäät kiinni.{}Kustannus: {CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} Tavoitteet
@@ -3292,6 +3293,9 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Tarvitse
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Tarvitsee: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Tarvitsee
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}odottamassa
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Tuottaa: {YELLOW}{STRING}{STRING}
@@ -3312,7 +3316,7 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Ajoneuvo
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Laivat - napsauta laivaa saadaksesi tietoja.
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lentokoneet - napsauta lentokonetta saadaksesi tietoja.
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Voittoa tänä vuonna: {CURRENCY_LONG} (viime vuonna: {CURRENCY_LONG})
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Tuotto tänä vuonna: {CURRENCY_LONG} (viime vuonna: {CURRENCY_LONG})
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Käytettävissä olevat junat
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Käytettävissä olevat ajoneuvot
@@ -3523,7 +3527,7 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :yksiraiteisen v
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-veturin
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY_LONG}/vuosi{}Kapasiteetti: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER} Maks. Vetovoima: {6:FORCE}{}Käyttökustannukset: {4:CURRENCY_LONG}/v{}Kapasiteetti: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER} Maks. vetovoima: {6:FORCE}{}Käyttökustannukset: {4:CURRENCY_LONG}/v{}Kapasiteetti: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Hinta: {CURRENCY_LONG} Suurin nopeus: {VELOCITY} Toimintasäde: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/vuosi
@@ -3557,6 +3561,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Napsauta
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaihda toiseen korvausikkunaan
STR_REPLACE_ENGINES :Veturit
STR_REPLACE_WAGONS :Vaunut
STR_REPLACE_ALL_RAILTYPE :Kaikki junat
STR_REPLACE_HELP_RAILTYPE :{BLACK}Valitse rautatietyyppi, jolle veturikorvaukset tehdään.
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Näyttää, millä vasemmalta valittu veturi korvataan, jos millään.
@@ -3958,12 +3963,12 @@ STR_AI_DEBUG_SETTINGS :{BLACK}Asetukse
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Muuta skriptin asetuksia
STR_AI_DEBUG_RELOAD :{BLACK}Lataa tekoäly uudelleen
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Lopeta tekoäly, lataa skripti uudelleen ja käynnistä tekoäly uudelleen
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Pysäytetäänkö tekoäly kun tekoälyn lokiviesti on sama kuin pysäytysmerkkijono
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Pysäytetäänkö tekoäly, kun tekoälyn lokiviesti on sama kuin pysäytysmerkkijono
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Pysäytä kun:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pysäytä kun
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pysäytä, kun
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Kun tekoälyn lokiviesti täsmää tämän merkkijonon kanssa, peli pysäytetään
STR_AI_DEBUG_MATCH_CASE :{BLACK}Kirjainkoon täsmäys
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Kytke kirjainkoon täsmäys kun verrataan tekoälyn viestejä pysäytysmerkkijonoon
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Kytke kirjainkoon täsmäys, kun verrataan tekoälyn viestejä pysäytysmerkkijonoon
STR_AI_DEBUG_CONTINUE :{BLACK}Jatka
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Jatka tekoälyn suorittamista
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Näytä tämän tekoälyn virheenkorjaustiedot

View File

@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historique des
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Outil d'inspection du paysage
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Afficher/Cacher la console
STR_ABOUT_MENU_AI_DEBUG :Débogage de scripts
STR_ABOUT_MENU_SCREENSHOT :Copie d'écran

View File

@@ -656,7 +656,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Eachdraidh nam
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Fiosrachadh raon tìre
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toglaich a' chonsoil
STR_ABOUT_MENU_AI_DEBUG :Dì-bhugaich IF/sgriobt geama
STR_ABOUT_MENU_SCREENSHOT :Glacadh-sgrìn
@@ -1566,8 +1565,8 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Briogadh dùbai
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Aon bhriogadh (le fòcas)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Aon bhriogadh (sa bhad)
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulation a' bhriogaidh dheis: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Tagh an dòigh sa thèid emulation a dhèanamh airson briogadh le putan deas na luchaige
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Riochdachadh a' bhriogaidh dheis: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Tagh an dòigh sa thèid briogadh le putan deas na luchaige a riochdachadh
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Briogadh
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Briogadh
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Dheth
@@ -1963,6 +1962,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Thoir s
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Seall roghainnean sgriobt IF/geama
STR_INTRO_TOOLTIP_QUIT :{BLACK}Fàg “OpenTTD"
STR_INTRO_BASESET :{BLACK}Tha {NUM} {P sprìd sprìd sprìdean sprìd} a dhìth air an t-seata grafaigeachd bhunasach a thagh thu. Thoir sùil airson ùrachaidhean an t-seata bhunasaich.
STR_INTRO_TRANSLATION :{BLACK}Tha {NUM} {P sreang shreang sreangan sreang} a dhìth air an eadar-theangachadh seo. Nach toir thu cuideachadh dhuinn gus piseach a thort air OpenTTD s tu a' clàradh mar eadar-theangaiche? Thoir sùil air readme.txt airson fiosrachaidh.
# Quit window
@@ -1998,7 +1998,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldoz
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Faodaidh tunailean dol tarsainn càch a chèile: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Cha tachair tubaist (gu tric) le steall-phlèan air port-adhair beag: {ORANGE}{STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Deasaich àirde as motha a mhapa: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{BLACK}Deasaich an àirde as motha dhe bheanntan air a mhapa
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Deasaich an àirde as motha dhe bheanntan air a mhapa
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Cruth-tìre measarra
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Cruth-tìre fo-artach
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Cruth-tìre fo-thropaigeach
@@ -2524,9 +2524,21 @@ STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toglaich
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Iompaich/Àrdaich seòrsa na rèile. Toglaidh Shift togail/sealladh air tuairmse chosgaisean
STR_RAIL_NAME_RAILROAD :Rathad-iarainn
STR_RAIL_NAME_RAILROAD.nom :rathad-iarainn
STR_RAIL_NAME_RAILROAD.gen :rathaid-iarainn
STR_RAIL_NAME_RAILROAD.dat :rathad-iarainn
STR_RAIL_NAME_ELRAIL :Rathad-iarainn dealain
STR_RAIL_NAME_ELRAIL.nom :rathad-iarainn dealain
STR_RAIL_NAME_ELRAIL.gen :rathaid-iarainn dealain
STR_RAIL_NAME_ELRAIL.dat :rathad-iarainn dealain
STR_RAIL_NAME_MONORAIL :Rathad-iarainn aona-rèile
STR_RAIL_NAME_MONORAIL.nom :rathad-iarainn aona-rèile
STR_RAIL_NAME_MONORAIL.gen :rathaid-iarainn aona-rèile
STR_RAIL_NAME_MONORAIL.dat :rathad-iarainn aona-rèile
STR_RAIL_NAME_MAGLEV :Rathad-iarainn magnaiteach
STR_RAIL_NAME_MAGLEV.nom :rathad-iarainn magnaiteach
STR_RAIL_NAME_MAGLEV.gen :rathaid-iarainn mhagnaitich
STR_RAIL_NAME_MAGLEV.dat :rathad-iarainn magnaiteach
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Comhair na trèan-lainn
@@ -2800,6 +2812,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Ainm lea
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carago air a ghabhail ris: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Seòrsa an rèile: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Crìoch-luaiths rèile: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Crìoch-astair rathaid: {LTBLUE}{VELOCITY}
@@ -2812,29 +2825,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Achaidhean
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tìr sneachdach
STR_LAI_CLEAR_DESCRIPTION_DESERT :Fàsach
STR_LAI_RAIL_DESCRIPTION_TRACK :Slighe Rathad-iarainn
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Slighe Rathad-iarainn le comharran bacaidh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Slighe Rathad-iarainn le ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Slighe Rathad-iarainn le comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Slighe Rathad-iarainn le comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Slighe Rathad-iarainn le comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Slighe Rathad-iarainn le comharran bacaidh is ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Slighe Rathad-iarainn le comharran a-mach is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Slighe Rathad-iarainn le comharran a-mach is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran a-mach is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Slighe Rathad-iarainn le comharran aonaichte is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran aonaichte is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran slighe is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trèan-lann Rathad-iarainn
STR_LAI_RAIL_DESCRIPTION_TRACK :Slighe rathaid-iarainn
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Slighe rathaid-iarainn le comharran bacaidh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Slighe rathaid-iarainn le ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Slighe rathaid-iarainn le comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Slighe rathaid-iarainn le comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Slighe rathaid-iarainn le comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Slighe rathaid-iarainn le comharran bacaidh is ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Slighe rathaid-iarainn le comharran a-mach is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Slighe rathaid-iarainn le comharran a-mach is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran a-mach is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Slighe rathaid-iarainn le comharran aonaichte is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran aonaichte is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran slighe is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trèan-lann rathaid-iarainn
STR_LAI_ROAD_DESCRIPTION_ROAD :Rathad
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rathad le solasan-rathaid
@@ -3521,6 +3534,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Feum air
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Feum air: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Feum air
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}a' feitheamh
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Toradh: {YELLOW}{STRING}{STRING}
@@ -3786,6 +3804,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Briog ai
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Gearr leum eadar uinneagan leasachadh nan einnseanan is nan carbadan
STR_REPLACE_ENGINES :Einnseanan
STR_REPLACE_WAGONS :Carbadan
STR_REPLACE_ALL_RAILTYPE :A h-uile carbad-rèile
STR_REPLACE_HELP_RAILTYPE :{BLACK}Tagh an seòrsa dhe rèile is tu airson einnseanan a leasachadh air a shon
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Seallaidh seo an einnsean a tha ga chur an àite an einnsein a thagh thu air an taobh chlì, ma tha gin ann
@@ -5352,22 +5371,28 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Oideachadh
STR_ABOUT_MENU_TUTORIAL :Oideachadh
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Seall treòir a' mhapa / tuairisgeulan air samhlaidhean a' mhapa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Bàr-inneal inghearach
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Thèid am prìomh bhàr-inneal a sgoltadh 'na bhàraichean-inneal inghearach ri dà thaobh an sgrìn
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Meud nam putan
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Meud aig a h-uile nì an eadar-aghaidh
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Meud a' chrutha-chlò
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Meud aig a h-uile cruth-clò a' gheama
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Dearbhaich na gnìomhan
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Seall còmhradh dearbhaidh le togail rathaidean is stèiseanan
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 biod
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Suidhich doimhneachd nan dath aig a' video gu 8 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 biod
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Suidhich doimhneachd nan dath aig a' video gu 16 biod gach piogsail. Bidh feum air ath-thòiseachadh. Cha chuir am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 biod
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Suidhich doimhneachd nan dath aig a' video gu 24 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Bàr-inneal inghearach: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Thèid am prìomh bhàr-inneal a sgoltadh 'na bhàraichean-inneal inghearach ri dà thaobh an sgrìn
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Bàr-inneal inghearach dùmhlaichte: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Cha bhi putan air a' bhàr-inneal inghearach gus leum a ghearradh gu bàr-inneal eile ach bidh barrachd fo-chlàran-taice aige
STR_CONFIG_SETTING_BUTTON_SIZE :Meud nam putan
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Meud aig a h-uile nì an eadar-aghaidh
STR_CONFIG_SETTING_FONT_SIZE :Meud a' chrutha-ch
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Am meud air gach cruth-clò a' gheama
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Dearbhaich na gnìomhan: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Seall còmhradh dearbhaidh le togail rathaidean is stèiseanan
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Bàraichean-tiotail
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Seall bàr-tiotail air gach uinneag no falaich iad gus rum a shàbhaladh air an sgrìn
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Sgeadachadh nan uinneagan: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Sgeadachadh air oirean nan uinneagan
STR_CONFIG_SETTING_VIDEO_8BPP :8 biod
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Suidhich doimhneachd nan dath aig a' video gu 8 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_16BPP :16 biod
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Suidhich doimhneachd nan dath aig a' video gu 16 biod gach piogsail. Bidh feum air ath-thòiseachadh. Cha chuir am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_24BPP :24 biod
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Suidhich doimhneachd nan dath aig a' video gu 24 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Dùin a h-uile uinneag (seach an fheadhainn phrìnichte)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Brùth air gus tuairmse air cosgaisean gnìomha fhaighinn
STR_TABLET_CTRL_TOOLTIP :{BLACK}Cleachd e airson gnìomhan a chleachdas an iuchair "CTRL"

View File

@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de me
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Información de área de terreo
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :(Des)Activar consola
STR_ABOUT_MENU_AI_DEBUG :Depuración IA/script do xogo
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
@@ -762,7 +761,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Amosar/ocultar mapa de cotas do terreo
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Non amosar as propiedades de ningunha compañía no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Amosar as propiedades de tódalas compañías no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :BLACK}Non amosa ningunha carga no mapa
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Non amosa ningunha carga no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Amosa tódolas cargas no mapa
# Status bar messages
@@ -845,6 +844,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} ten unha orde nula
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} ten ordes duplicadas
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} ten unha estación inválida nas súas ordes
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} ten nas súas ordes un aeroporto con unha pista moi corta
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} está a volverse vello
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} está a volverse moi vello
@@ -985,6 +985,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecion
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobre tamaño
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño do cadro
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conxunto básico de gráficos
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona o conxunto de gráficos básico a empregar
@@ -1101,6 +1102,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Configuración
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Configuración da compañía (almacénase nas partidas gravadas; afecta só ás novas partidas)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Configuración da compañía (almacénase nas partidas gravadas; afecta só á partida actual)
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoría:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo:
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restrinxe a seguinte lista amosando só os valores alterados
STR_CONFIG_SETTING_RESTRICT_BASIC :Configuración básica
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Configuración avanzada
@@ -1115,6 +1118,10 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Configuración
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Configuración da partida (almacénase nas partidas gravadas; afecta só á partida actual)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Configuración da compañía (almacénase nas partidas gravadas; afecta só ás novas partidas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Configuración da compañía (almacénase nas partidas gravadas; afecta só á partida actual)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Amosa todos os resultados da procura por configuración{}{SILVER}Categoría {BLACK}a {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Amosa todos os resultados da procura por opción{}{SILVER}Tipo {BLACK}a {WHITE}Todos os tipos de configuración
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Amosa todos os resultados de procura por configuración{}{SILVER}Categoría {BLACK}a {WHITE}{STRING} {BLACK}e {SILVER}Tipo {BLACK}a {WHITE}Todos os tipos de configuración
STR_CONFIG_SETTINGS_NONE :{WHITE}- Ningún -
STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
@@ -1281,12 +1288,20 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Amosa a poboaci
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grosor das liñas dos gráficos: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Ancho de liña nos gráficos. Unha liña fina lese con máis precisión, unha liña grosa é máis doada de ver e as cores son máis fáciles de distinguir
STR_CONFIG_SETTING_LANDSCAPE :Paisaxe: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :As paisaxes definen escenarios de xogo con diferentes requirimentos de mercadorías e de crecemento da poboación. Ainda que os scripts de xogo e os NewGRF permiten máis control
STR_CONFIG_SETTING_LAND_GENERATOR :Xerador de terreo: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :O xerador orixinal depende do conxunto base de gráficos, e compón formas fixas de paisaxe. TerraGenesis é un xerador baseado no Ruido Perlin con maiores opcións de control
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Orixinal
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Tipo de terreo: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis só) Cantidade de outeiros na paisaxe
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Densidade industrial: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Establece cantas industrias deben xerarse e que nivel se debe manter durante o xogo
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distancia máxima das refinarías ao borde do mundo: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :As refinarías de petróleo só se constrúen preto do borde do mapa, isto é na costa para mapas de illas
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Cota de neve: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altitude comeza a nevar en paisaxes subárticas. A neve afecta tamén á xeración industrial e aos requirimentos de crecemento dos pobos
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Desigualdade do terreo (só TerraGenesis) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(só TerraGenesis) Escolle a frequencia de montes: Suaviza as paisaxes tendo menos montes e máis espallados. Paisaxes escarpadas teñen moitos outos, que poderían semellar repetitivos
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Moi suave
@@ -1589,9 +1604,21 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Ningunha
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial do tamaño da cidade: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Relación entre o tamaño medio das cidades e o dos pobos ao inicio da partida
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualiza o gráfico de distribución cada {STRING}{NBSP}day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo entre recálculos subseguintes do gráfico de ligazóns. Cada recálculo calcula os plans para unha compoñente do gráfico. Isto non significa que un valor de X para esta opción supoña que o gráfico completo será actualizado cada X días. Só algunhas compoñentes o serán. Canto máis curto sexa, máis tempo de CPU será necesario para calculalo. Canto máis longo sexa, máis tempo levará ata que a distribución das mercadorías comeza para rutas novas.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Leva {STRING}{NBSP}día{P 0:2 "" s} recalcular o gráfico de distribución
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tempo empregado para cada recálculo dunha compoñente do gráfico de ligazóns. Cando comeza un recálculo, creáse un fío que funciona por este número de días. Canto máis pequeno sexa este, é máis probable que o fío non remate cando se supón. Nese intre o xogo para para compensar este retardo. Canto máis longo sexa, máis tempo leva actualizar a distribución cando cambian as rutas.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimétrica
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simétrica
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Modo de distribución para pasaxeiros: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"simétrico" singinfica que máis ou menos o mesmo número de pasaxeiros irán dende a estación A cada a estación B e tamén da B cara a A. "asimétrico" significa que calquera número de pasaxeiros pode ir en calquera dirección. "manual" significa que non haberá distribución automática para os pasaxeiros.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Modo de distribución para correo: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"simétrico" significa que máis ou menos a mesma cantidade de correo vai ser enviada da estación A cara a estación B como da estación B cara a A. "asimétrico" signigica que calquera cantidade de correo pode ser enviado en calquera dirección. "manual" significa que non hai distribución automática para o correo.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modo de disitribución para o tipo de mercadoría BLINDADO: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :A calse de mercadoría BLINDADA contén obxectos de valor nos clima morno, diamantes no subtropical ou ouro no clima subártico. Os NewGRFs poden cambiar isto. "simétrico" significa que máis ou menos a mesma cantidade de esta mercadoría será enviadas dende a estación A cara a estación B así como da estación B para a A. "asimétrico" significa que calquera cantidade de esta mercadoría pode ser enviada en calquera dirección. "manual" significa que non haberá distribución automática para esta mercadoría. Recoméndase elixir asimétrico ou manual cando se xoguen mapas subárticos, xa que os bancos non van enviar ouro de volta ás minas. Para climas mornos e subtropicais podes escoller tamén simétrico xa que os bancos retornan valores aos bancos de orixe dalgunha carga de valores.
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Xeito de distribución para outros tipos de mercadoría: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asimétrico" significa que calquera cantidade de mercadorías pode ser enviada en calquera dirección. "manual" significa que non haberá distribución automática para estas mercadorías.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisión da distribución: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Canto máis alto sexa o valor, máis tempo de CPU levará o cálculo de distribución. Se leva demasiado tempo podes experimentar retraso. Se sen embargo o fixas nun valor baixo, a distribución será imprecisa, e pode que a carga non sexa enviada aos destinos que ti queres.
STR_CONFIG_SETTING_DEMAND_DISTANCE :Efecto da distancia na demanda: {STRING}
@@ -1638,11 +1665,23 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Métrico (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localización
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Gráficos
STR_CONFIG_SETTING_SOUND :{ORANGE}Efectos de son
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interface
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Xeral
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Fiestras de visualización
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Construción
STR_CONFIG_SETTING_ADVISORS :{ORANGE}Novas / Conselleiros
STR_CONFIG_SETTING_COMPANY :{ORANGE}Compañía
STR_CONFIG_SETTING_ACCOUNTING :{ORANGE}Contabilidade
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehículos
STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Física
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Encamiñamento
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Limitacións
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastres / Accidentes
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Xeración do mundo
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Contorno
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Cidades
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribución da carga
@@ -1722,6 +1761,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Buscar c
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Motra-la configuración dos scripts de IA
STR_INTRO_TOOLTIP_QUIT :{BLACK}Saír de 'OpenTTD'
STR_INTRO_BASESET :{BLACK}A base gráfica seleccionada actualmente está perdendo {NUM} sprite{P "" s}. Por favor comproba se hai actualizacións para o conxunto base.
STR_INTRO_TRANSLATION :{BLACK}A ista tradución fáltanlle {NUM} string{P "" s}. Por favor, axúdanos a mellorar OpenTTD rexistrándote coma tradutor. Bótalle un ollo ao readme.txt para máis detalles.
# Quit window
@@ -2046,6 +2086,7 @@ STR_NETWORK_CLIENT :Cliente
STR_NETWORK_SPECTATORS :Espectadores
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introduce a cantidade de cartos que queres dar
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}Espectador
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Non grava-lo contrasinal introducido
@@ -2549,7 +2590,9 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome do
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceptada: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de vía: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límite de velocidade da vía: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límite de velocidade da estrada: {LTBLUE}{VELOCITY}
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Cons
@@ -2560,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Leiras
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terra cuberta de neve
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de Ferrocarril
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de Ferrocarril con sinais de bloqueo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de Ferrocarril con sinais avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de ferrocarril
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de ferrocarril con sinais de bloqueo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de ferrocarril con sinais avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de Ferrocarril con sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de Ferrocarril con sinais combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de Ferrocarril con sinais de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de Ferrocarril con sinais de bloqueo e avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de Ferrocarril con sinais de bloqueo e saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de Ferrocarril con sinais de bloqueo e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de Ferrocarril con sinais de bloqueo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de ferrocarril con sinais de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de ferrocarril con sinais de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de Ferrocarril con sinais de bloqueo e pre-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de ferrocarril con sinais de bloqueo e saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de ferrocarril con sinais de bloqueo e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de ferrocarril con sinais de bloqueo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de bloqueo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de Ferrocarril con sinais avanzados e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de Ferrocarril con sinais avanzados e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de Ferrocarril con sinais avanzados e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de Ferrocarril con sinais avanzados e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de Ferrocarril con sinais de saída e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de Ferrocarril con sinais de saída e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de ferrocarril con sinais avanzados e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de ferrocarril con sinais de saída e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de ferrocarril con sinais de saída e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de saída e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de Ferrocarril con sinais combo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de Ferrocarril con sinais combo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de ruta e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviario Ferrocarril
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de ferrocarril con sinais combo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de ferrocarril con sinais combo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de ferrocarril con sinais de ruta e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviario de ferrocarril
STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada con iluminación
@@ -2665,6 +2708,7 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Gravar
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salva-la partida actual, usando o nome seleccionado
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Cargar
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carga-la partida seleccionada
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carga o mapa de alturas seleccionado
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalles da partida
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Non hai información dispoñíbel
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@@ -2832,7 +2876,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ir ao sp
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ir ao sprite anterior, ignorando pseudosprites, sprites recoloreados e sprites de fonte, e volvendo a empezar ao chegar ao inicio
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representación do sprite seleccionado. A aliñación ignórase ao debuxar este sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move-lo sprite, cambiando os valores de X e Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move-lo sprite, cambiando os valores de X e Y. Ctrl+Click para movelo sprite oito unidades de golpe.
STR_SPRITE_ALIGNER_RESET_BUTTON :Reinicio relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restablecer a compensación actual
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Compensación eixo X: {NUM}, Compensación eixo Y: {NUM} (Absoluta)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}Compensación eixo X: {NUM}, Compensación eixo Y: {NUM} (Relativa)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Seleccionar sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Seleccionar un sprite en calquera parte da pantalla
@@ -2887,7 +2935,8 @@ STR_NEWGRF_LIST_MISSING :{RED}Faltan arq
STR_NEWGRF_BROKEN :{WHITE}O comportamento do NewGRF '{0:STRING}' pode causar desincronizacións e/ou colgues
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Cambiou o estado 'vagón con potencia' para '{1:ENGINE}' fóra dun depósito
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Cambiou a lonxitude do vehículo a '{1:ENGINE}' cando non está nun depósito
STR_BROKEN_VEHICLE_LENGTH :{WHITE}O tren '{VEHICLE}' pertencente a '{COMPANY}' ten unha lonxitude inválida. Esto está causado probabelmente por problemas con NewGRFs. O xogo pode desincronizarse ou colgarse
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Cambiou a capacidade do vehículo en '{1:ENGINE}' cando non está nun depósito ou modificándose
STR_BROKEN_VEHICLE_LENGTH :{WHITE}O tren '{VEHICLE}' pertencente a '{COMPANY}' ten unha lonxitude inválida. Isto está causado probabelmente por problemas con NewGRFs. O xogo pode desincronizarse ou colgarse
STR_NEWGRF_BUGGY :{WHITE}O NewGRF '{0:STRING}' proporciona información incorrecta.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Información de carga/reforma para '{1:ENGINE}' difiire da lista de compra despois da construción. Isto pode causar que a renovación/reemprazo automáticos non reformen correctamente
@@ -2902,6 +2951,7 @@ STR_NEWGRF_INVALID_ENGINE :<modelo de veh
STR_NEWGRF_INVALID_INDUSTRYTYPE :<industria inválida>
# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
STR_INVALID_VEHICLE :<vehículo inválido>
# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION :{WHITE}Escaneando NewGRFs
@@ -3032,13 +3082,16 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Pincha no servizo para centrar a vista na industria/cidade. CTRL+Click abre unha nova fiestra na localización da industria/cidade
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Historial
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Historial global
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Páxina {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Vai a unha páxina específica seleccionandoa nesta lista despregable.
STR_STORY_BOOK_PREV_PAGE :{BLACK}Anterior
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Ir á páxina anterior
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Seguinte
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Ir á páxina seguinte
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Referencia inválida de obxectivo
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Nomes das estacións - pincha nun nome para centrar a vista na estación. CTRL+Click abre unha nova fiestra na localización da estación
@@ -3241,6 +3294,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Require:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Require: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Require
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}agardando
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}
@@ -3301,6 +3359,8 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar o
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renomear o grupo seleccionado
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Pincha para protexer a este grupo da autosubstitución global
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Borrar Grupo
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Seguro que queres borrar este grupo e calquera descendente?
STR_GROUP_ADD_SHARED_VEHICLE :Engadir vehículos compartidos
STR_GROUP_REMOVE_ALL_VEHICLES :Borrar tódolos vehículos
@@ -3504,6 +3564,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre as fiestras de substitución de locomotoras e vagóns
STR_REPLACE_ENGINES :Locomotoras
STR_REPLACE_WAGONS :Vagóns
STR_REPLACE_ALL_RAILTYPE :Todos os vehículos sobre raíl
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecciona o tipo de carril para o que queres substituír as locomotoras
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostra que máquina seleccionada á esquerda vai ser substituída, se é algunha.
@@ -3841,6 +3902,10 @@ STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaxar (sen hor
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viaxar polo menos a {2:VELOCITY} (sen horarios)
STR_TIMETABLE_TRAVEL_FOR :Viaxar durante {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viaxar por {STRING} polo menos a {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viaxe (para {STRING}, non calendarizada)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viaxe (para {STRING}, non calendarizado) con como máximo {VELOCITY}
STR_TIMETABLE_STAY_FOR_ESTIMATED :(permanece por {STRING}, non calendarizado)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viaxe para {STRING}, sen calendarizar)
STR_TIMETABLE_STAY_FOR :e parar durante {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :e viaxar durante {STRING}
STR_TIMETABLE_DAYS :{COMMA} día{P "" s}
@@ -3911,7 +3976,7 @@ STR_AI_DEBUG_CONTINUE :{BLACK}Continua
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Quita-la pausa e continua-la IA
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Ve-la saída da depuración desta IA
STR_AI_GAME_SCRIPT :{BLACK}Script do xogo
STR_AI_GAME_SCRIPT_TOOLTIP :BLACK}Comproba o log do script do xogo
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Comproba o log do script do xogo
STR_ERROR_AI_NO_AI_FOUND :Non se atopou ningunha IA adecuada para cargar.{} Esta IA é parva e non vai facer nada.{}Podes descargar varias IAs no sistema de contidos online.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Fallou unha das IA en execución. Por favor, informa ao autor desta IA cunha captura da Fiestra de Depuración de IA.
@@ -3926,7 +3991,7 @@ STR_AI_CONFIG_RANDOM_AI :IA aleatoria
STR_AI_CONFIG_NONE :(ningunha)
STR_AI_CONFIG_MOVE_UP :{BLACK}Subir
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Mover a IA seleccionada hacia arriba na lista
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Mover a IA seleccionada cara arriba na lista
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Baixar
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Mover a IA seleccionada hacia abaixo na lista
@@ -3970,6 +4035,8 @@ STR_AI_SETTINGS_START_DELAY :Número de día
STR_TEXTFILE_README_CAPTION :{WHITE} "readme" de {STRING} {STRING}
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}Rexistro de cambios de {STRING} {STRING}
STR_TEXTFILE_LICENCE_CAPTION :{WHITE} licenza de {STRING}{STRING}
STR_TEXTFILE_WRAP_TEXT :{WHITE}Axustar texto
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Axusta o texto á fiestra de xeito que encaixa sen ter que facer scroll
STR_TEXTFILE_VIEW_README :{BLACK}Ver "readme"
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Rexistro de cambios
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licenza
@@ -4297,6 +4364,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... xa
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Non se pode crear o grupo...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Non se pode eliminar este grupo...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Non se pode renomear o grupo...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Non se pode establecer o grupo superior...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Non se pode borrar tódolos vehículos deste grupo...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Non se pode engadir o vehículo a este grupo...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Non se poden engadir vehículos compartidos ó grupo...
@@ -4352,6 +4420,8 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Non se p
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... o vehículo está destruído
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Non haberá vehículos dispoñibles
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Cambia a túa configuración NewGRF
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Aínda non hai vehículos dispoñíbeis
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Comezar unha partida nova a partires de {DATE_SHORT} ou empregar un NewGRF que proporcione vehículos antigos

View File

@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Vergangene Nach
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Gebietsinformationen
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Konsole öffnen/schließen
STR_ABOUT_MENU_AI_DEBUG :KI / Skript-Debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot (Standard: Strg+S)
@@ -1762,6 +1761,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Prüfe,
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Zeige KI- und Skripteinstellungen
STR_INTRO_TOOLTIP_QUIT :{BLACK}OpenTTD beenden
STR_INTRO_BASESET :{BLACK}Dem momentan ausgewählten Basisgrafiken fehl{P 0 "t" "en"} {NUM} Sprite{P 0 "" s}. Bitte überprüfe, ob es Updates für die Basisgrafiken gibt.
STR_INTRO_TRANSLATION :{BLACK}Dieser Übersetzung fehl{P 0 t en} {NUM} String{P "" s}. Bitte hilf, OpenTTD zu verbessern und melde Dich als Übersetzer an. Siehe readme.txt für weitere Details.
# Quit window
@@ -2590,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Name des
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Angenommene Frachtarten: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Gleistyp: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Höchstgeschwindigkeit Schiene: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Höchstgeschwindigkeit Straße: {LTBLUE}{VELOCITY}
@@ -2602,7 +2603,7 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ackerland
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schneebedecktes Land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüste
STR_LAI_RAIL_DESCRIPTION_TRACK :Schienen: Gleise
STR_LAI_RAIL_DESCRIPTION_TRACK :Schienen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Schienen: Gleise mit Blocksignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Schienen: Gleise mit Vorsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Schienen: Gleise mit Ausfahrtsignal
@@ -2615,7 +2616,7 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Schienen: Gleis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Schienen: Gleise mit Block- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schienen: Gleise mit Blocksignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Schienen: Gleise mit Vor- und Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schienen: Gleise mit Vor- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schienen mit Vor- und Kombinationssignalen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Schienen: Gleise mit Vor- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Schienen: Gleise mit Vorsignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Schienen: Gleise mit Ausfahrts- und Kombinationssignal
@@ -3293,6 +3294,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Benötig
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Benötigt: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}benötigt
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}wartend
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produziert: {YELLOW}{STRING}{STRING}
@@ -3367,7 +3373,7 @@ STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Neue elektrisch
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Neue Einschienenbahnfahrzeuge
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Neue Magnetbahnfahrzeuge
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Neue Eisenbahnfahrzeuge
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Neue Schienenfahrzeuge
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Neue Fahrzeuge
STR_BUY_VEHICLE_SHIP_CAPTION :Neue Schiffe
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Neue Flugzeuge
@@ -3558,10 +3564,11 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klick zu
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Umschalter für Lok- oder Waggonersetzung
STR_REPLACE_ENGINES :Schienenfahrzeuge
STR_REPLACE_WAGONS :Waggons
STR_REPLACE_ALL_RAILTYPE :Alle Schienenfahrzeuge
STR_REPLACE_HELP_RAILTYPE :{BLACK}Gleistyp auswählen, für den Loks ersetzt werden sollen
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Hier wird angezeigt, gegen welches Fahrzeug das auf der linken Seite gewählte ersetzt wird
STR_REPLACE_RAIL_VEHICLES :Eisenbahn
STR_REPLACE_RAIL_VEHICLES :Schienenfahrzeuge
STR_REPLACE_ELRAIL_VEHICLES :elektrische Schienenfahrzeuge
STR_REPLACE_MONORAIL_VEHICLES :Einschienenbahn
STR_REPLACE_MAGLEV_VEHICLES :Magnetschwebebahn
@@ -4967,23 +4974,24 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Tutorial
STR_ABOUT_MENU_TUTORIAL :Tutorial
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Zeige Kartenlegende / Beschreibung der Kartensymbole
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Vertikale Werkzeugsleiste
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Hauptwerzeugleiste ist in zwei vertikale Leisten an den Bildschirmseiten aufgeteilt
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Schaltflächengröße
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Größe aller Elemente der Benutzeroberfläche
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Schriftartgröße
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Größe aller Schriftarten
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Aktionen bestätigen
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Zeige Bestätigungsdialog bei Straßen- und Haltenstellebau
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Setzt die Farbtiefe auf 8 Bits per Pixel. Dieser Modus unterstützt Wasseranimation
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Setzt die Farbtiefe auf 16 Bit per Pixel. Erfordert Neustart und dieser Modus unterstützt keine Wasseranimation
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Setzt die Farbtiefe auf 24 Bits per Pixel. Dieser Modus unterstützt Wasseranimation
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Schließe alle offene Fenster (außer Festgepinnte)
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Vertikale Werkzeugsleiste: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Hauptwerzeugleiste ist in zwei vertikale Leisten an den Bildschirmseiten aufgeteilt
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Kompakte vertikale Werkzeugleiste: {STRING}
STR_CONFIG_SETTING_BUTTON_SIZE :Schaltflächengröße
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Größe aller Elemente der Benutzeroberfläche
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Schriftgröße
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Größe aller Schriftarten
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Aktionen bestätigen: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Zeige Bestätigungsdialog bei Straßen- und Haltenstellebau
STR_CONFIG_SETTING_VIDEO_8BPP :8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Setzt die Farbtiefe auf 8 Bits per Pixel. Dieser Modus unterstützt Wasseranimation
STR_CONFIG_SETTING_VIDEO_16BPP :16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Setzt die Farbtiefe auf 16 Bit per Pixel. Erfordert Neustart und dieser Modus unterstützt keine Wasseranimation
STR_CONFIG_SETTING_VIDEO_24BPP :24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Setzt die Farbtiefe auf 24 Bits per Pixel. Dieser Modus unterstützt Wasseranimation
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Schließe alle offene Fenster (außer festgepinnte)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Drücke hier, um eine Kostenabschätzung für die Durchführung einer Aktion zu erhalten
STR_TABLET_CTRL_TOOLTIP :{BLACK}Für Aktionen benutzen, welche die "STRG" Taste benutzen
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutorial Videos

View File

@@ -31,11 +31,10 @@ STR_JUST_NOTHING :Τίποτα
STR_CARGO_PLURAL_NOTHING :
STR_CARGO_PLURAL_PASSENGERS :{G=m}Επιβάτες
STR_CARGO_PLURAL_PASSENGERS.geniki :Επιβάτη
STR_CARGO_PLURAL_COAL :{G=m}Άνθρακες
STR_CARGO_PLURAL_COAL.geniki :Άνθρακων
STR_CARGO_PLURAL_COAL :{G=m}Άνθρακας
STR_CARGO_PLURAL_MAIL :{G=f}Αλληλογραφία
STR_CARGO_PLURAL_MAIL.geniki :Αλληλογραφίας
STR_CARGO_PLURAL_OIL :{G=n}Πετρέλαια
STR_CARGO_PLURAL_OIL :{G=n}Πετρέλαιo
STR_CARGO_PLURAL_OIL.geniki :Πετρελαίου
STR_CARGO_PLURAL_LIVESTOCK :{G=n}Ζώα
STR_CARGO_PLURAL_LIVESTOCK.geniki :Ζώων
@@ -97,7 +96,6 @@ STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :{G=m}Επιβάτης
STR_CARGO_SINGULAR_PASSENGER.subs :Επιβάτες
STR_CARGO_SINGULAR_COAL :{G=m}Άνθρακας
STR_CARGO_SINGULAR_COAL.subs :Άνθρακες
STR_CARGO_SINGULAR_MAIL :{G=f}Αλληλογραφία
STR_CARGO_SINGULAR_MAIL.subs :Αλληλογραφία
STR_CARGO_SINGULAR_OIL :{G=n}Πετρέλαιο
@@ -348,7 +346,7 @@ STR_SORT_BY_TYPE :Τύπος
STR_SORT_BY_TRANSPORTED :Μεταφέρθηκαν
STR_SORT_BY_NUMBER :Αριθμός
STR_SORT_BY_PROFIT_LAST_YEAR :Κέρδος προηγούμενου χρόνου
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος αυτού του χρόνου
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος τρέχοντος έτους
STR_SORT_BY_AGE :Ηλικία
STR_SORT_BY_RELIABILITY :Αξιοπιστία
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Συνολική χωρητικότητα ανά τύπο φορτίου
@@ -371,7 +369,7 @@ STR_SORT_BY_INTRO_DATE :Ημερομη
STR_SORT_BY_RUNNING_COST :Λειτουργικό κόστος
STR_SORT_BY_POWER_VS_RUNNING_COST :Ισχύς/Λειτουργικό κόστος
STR_SORT_BY_CARGO_CAPACITY :Χωρητικότητα φορτίου
STR_SORT_BY_RANGE :Εύρος
STR_SORT_BY_RANGE :Εμβέλεια
STR_SORT_BY_POPULATION :Πληθυσμός
STR_SORT_BY_RATING :Εκτίμηση
@@ -413,7 +411,7 @@ STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Πρόγραμμα Επεξεργασίας Σεναρίου
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Μετακίνηση ημ/νίας εκκίνησης 1 χρόνο πίσω
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Μετακινήστε την ημερομηνία εκκίνησης 1 χρόνο μπροστά
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Κάντε κλικ εδώ για να εισάγετε την χρονιά έναρξης
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Πατήστε εδώ για να εισάγετε την χρονιά έναρξης
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Εμφάνιση χάρτη, καταλόγου πόλεων
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Δημιουργία τοπίου
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Δημιουργία πόλης
@@ -531,7 +529,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Ιστορικ
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Πληροφορίες περιοχής εδάφους
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Εναλλαγή κονσόλας
STR_ABOUT_MENU_AI_DEBUG :Αποσφαλμάτωση AI και δέσμης ενεργειών παιχνιδιού
STR_ABOUT_MENU_SCREENSHOT :Στιγμιότυπο οθόνης
@@ -698,7 +695,7 @@ STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Εμφά
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Γραφήματα κλειδιού εταιρίας
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Κάντε κλικ εδώ για εναλλαγή εμφάνισης της εταιρίας στο γράφημα
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Πατήστε εδώ για εναλλαγή εμφάνισης της εταιρίας στο γράφημα
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Πίνακας Πρωταθλήματος Εταιριών
@@ -787,8 +784,8 @@ STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLA
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Πρόγραμμα - '{STRING}'
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Καθαρισμός
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Καθαρισμός τρέχοντος προγράμματος (μόνο Προσαρμοσμένο 1 ή Προσαρμοσμένο 2)
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Κάντε κλικ στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Κάντε κλικ στο τραγούδι για να το αφαιρέσετε από το πρόγραμμα (Προσαρμοσμένο 1 ή 2 μόνο)
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Πατήστε στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Πατήστε στο τραγούδι για να το αφαιρέσετε από το πρόγραμμα (Προσαρμοσμένο 1 ή 2 μόνο)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Οι καλύτερες εταιρίες που έφτασαν το {NUM}
@@ -1647,7 +1644,7 @@ STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Σηματοδ
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Σηματοδότες τροχιάς
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Σηματοδότες μονόδρομης τροχιάς
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Περιήγηση στους τύπους σηματοδότησης: {STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Επιλέξτε τους τύπους σημάτων μεταξύ των οποίων θα γίνονται οι αλλαγές, όταν κάνετε κλικ σε ένα τοποθετημένο σήμα κρατώντας πατημένο το Ctrl
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Επιλέξτε τους τύπους σημάτων μεταξύ των οποίων θα γίνονται οι αλλαγές, όταν πατάτε σε ένα τοποθετημένο σήμα κρατώντας πατημένο το Ctrl
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Μόνο σηματοδότες τμήματος
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Μόνο σηματοδότες τροχιάς
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Όλοι
@@ -1925,7 +1922,7 @@ STR_LIVERY_SHIP_TOOLTIP :{BLACK}Εμφά
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Εμφάνιση χρωματικών μοτίβων αεροσκαφών
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Επιλογή του βασικού χρώματος για το επιλεγμένο θέμα. Με Ctrl+Κλικ ορίζεται το χρώμα σε κάθε θέμα
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Επιλογή του δευτερεύοντος χρώματος για το επιλεγμένο μοτίβο. Με Ctrl+Κλικ ορίζεται το χρώμα για κάθε θέμα
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Επιλέξτε το χρωματικό μοτίβο για αλλαγή ή πολλαπλά μοτίβα με Ctrl+Κλικ. Κάντε κλικ στο κουτάκι για να επιλέξετε τη χρήση του μοτίβου
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Επιλέξτε το χρωματικό μοτίβο για αλλαγή ή πολλαπλά μοτίβα με Ctrl+Κλικ. Πατήστε στο κουτάκι για να επιλέξετε τη χρήση του μοτίβου
STR_LIVERY_DEFAULT :Πρότυπο Μοτίβου Χρωμάτων
STR_LIVERY_STEAM :Ατμοκίνητη Μηχανή
@@ -1985,8 +1982,8 @@ STR_FACE_SELECT_AFRICAN :{BLACK}Επιλ
STR_FACE_YES :Ναι
STR_FACE_NO :Όχι
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Ενεργοποίηση μουστακιού ή σκουλαρικιού
STR_FACE_HAIR :Μαλλί:
STR_FACE_HAIR_TOOLTIP :{BLACK}Αλλάξτε μαλλί
STR_FACE_HAIR :Μαλλιά:
STR_FACE_HAIR_TOOLTIP :{BLACK}Αλλάξτε μαλλιά
STR_FACE_EYEBROWS :Φρύδια:
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Αλλάξτε φρύδια
STR_FACE_EYECOLOUR :Χρώμα ματιών:
@@ -2025,16 +2022,16 @@ STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Συμμ
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Συμμετέχοντες συνδεδεμένοι / μέγιστος αριθμός συμμετεχόντων{}Εταιρίες συνδεδεμένες / μέγιστος αριθμός εταιριών
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Μέγεθος χάρτη
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Μέγεθος χάρτη του παιχνιδιού{}Κάντε κλικ για ταξινόμηση ανά περιοχή
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Μέγεθος χάρτη του παιχνιδιού{}Πατήστε για ταξινόμηση ανά περιοχή
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Ημερομηνία
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Τρέχουσα ημερομηνία
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Χρόνια
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Αριθμός χρόνων{}που τρέχει το παιχνίδι
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Γλώσσα, έκδοση διακομιστή, κλπ.
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Κάντε κλικ σε ένα παιχνίδι από τη λίστα για το επιλέξετε
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Πατήστε σε ένα παιχνίδι από τη λίστα για το επιλέξετε
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Ο διακομιστής που συμμετείχατε την τελευταία φορά:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Κάντε κλικ για να επιλέξετε το διακομιστή που συμμετείχατε την τελευταία φορά
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Πατήστε για να επιλέξετε το διακομιστή που συμμετείχατε την τελευταία φορά
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΠΑΙΧΝΙΔΙΟΥ
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Συμμετέχοντες:: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
@@ -2307,7 +2304,7 @@ STR_CONTENT_TYPE_CAPTION :{BLACK}Τύπο
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Τύπος περιεχόμενου
STR_CONTENT_NAME_CAPTION :{BLACK}Όνομα
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Το όνομα του περιεχομένου
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Κάντε κλικ σε μια γραμμή για να δείτε λεπτομέρειες{}Κάντε κλικ στο κουτάκι για το επιλέξετε για κατέβασμα
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Πατήστε σε μια γραμμή για να δείτε λεπτομέρειες{}Πατήστε στο κουτάκι για το επιλέξετε για κατέβασμα
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Επιλογή όλων
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Μαρκάρισμα όλων των περιεχομένων για κατέβασμα
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Επιλέξτε αναβαθμίσεις
@@ -2475,7 +2472,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Σημα
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδυαστικός Σηματοδότης (ηλεκτρικός){}Ο συνδυαστικός σηματοδότης δουλεύει απλά ως σηματοδότης εισόδου και εξόδου ταυτόχρονα. Αυτό σας επιτρέπει το κτίσιμο μεγάλων «δέντρων» με προ-σηματοδότες
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Κανονικοί σηματοδότες τροχιάς μπορούν να περαστούν από την πίσω πλευρά
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπορούν να περαστούν από την πίσω πλευρά
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, κάνοντας κλικ σε έναν υπάρχον σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, πατώντας σε έναν υπάρχωντα σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Πυκνότητα σηματοδοτών με σύρσιμο
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση πυκνότητας σηματοδοτών με σύρσιμο
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση πυκνότητας σηματοδοτών με σύρσιμο
@@ -2483,7 +2480,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξη
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας Δρόμου
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Επιλογή γέφυρας - κάντε κλικ στην γέφυρα της προτίμησής σας για κατασκευή
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Επιλογή γέφυρας - πατήστε στην γέφυρα της προτίμησής σας για κατασκευή
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Ατσάλινη, με Αναρτήσεις
@@ -2629,7 +2626,7 @@ STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυ
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Όνομα πόλης:
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Εισάγετε το όνομα της πόλης
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Κλικ για να δώσετε το όνομα της πόλης
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Πατήστε για να δώσετε το όνομα της πόλης
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Τυχαίο όνομα
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Δημιουργία ενός τυχαίου ονόματος
@@ -2666,8 +2663,8 @@ STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Αλυσ
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Βιομηχανίες που παράγουν
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Βιομηχανίες που δέχονται
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Σπιτιά
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Κάντε κλικ στη βιομηχανία για να δείτε τους προμηθευτές και τους πελάτες της
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Κάντε κλικ στο εμπόρευμα για να δείτε τους προμηθευτές και τους πελάτες
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Πατήστε στη βιομηχανία για να δείτε τους προμηθευτές και τους πελάτες της
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Πατήστε στο εμπόρευμα για να δείτε τους προμηθευτές και τους πελάτες
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Εμφάνιση αλυσίδας
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Εμφάνιση βιομηχανιών προμήθειας και αποδοχής για το εμπόρευμα
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Σύνδεση στο μικρό χάρτη
@@ -2807,7 +2804,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Αποθ
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Φόρτωση Χάρτη Υψομετρίας
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Αποθήκευση Χάρτη Υψομετρίας
STR_SAVELOAD_HOME_BUTTON :{BLACK}Κάντε κλικ εδώ για να πάτε στον τρέχων φάκελο αποθήκευσης
STR_SAVELOAD_HOME_BUTTON :{BLACK}Πατήστε εδώ για να πάτε στον τρέχων φάκελο αποθήκευσης
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ελεύθερα
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Λίστα δισκών, φακέλων και αποθηκευμένων παιχνιδιών
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Τρέχον επιλεγμένο όνομα για το αποθηκευμένο παιχνίδι
@@ -3084,7 +3081,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Δώστ
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Πόλεις
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Τίποτα -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Ονόματα πόλεων - κάνετε κλικ στο όνομα για να κεντράρετε την εικόνα στην πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Ονόματα πόλεων - πατήστε στο όνομα για να κεντράρετε την εικόνα στην πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης
STR_TOWN_POPULATION :{BLACK}Παγκόσμιος πληθυσμός: {COMMA}
# Town view window
@@ -3120,7 +3117,7 @@ STR_LOCAL_AUTHORITY_CAPTION :{WHITE}Τοπι
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Ποσοστά εταιρίας μεταφορών:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Διαθέσιμες πράξεις:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Λίστα πραγμάτων που πρέπει να γίνουν σε αυτήν την πόλη - κάντε κλικ στο αντικείμενο για πληροφορίες
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Λίστα πραγμάτων που πρέπει να γίνουν σε αυτήν την πόλη - πατήστε στο αντικείμενο για πληροφορίες
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Κάντε το
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Διενέργεια της επιλεγμένης πράξης στην παραπάνω λίστα
@@ -3144,7 +3141,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Δωρ
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} Στόχοι:
STR_GOALS_SPECTATOR_CAPTION :{BLACK}Καθολικοί στόχοι:
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Καθολικοί στόχοι:
STR_GOALS_GLOBAL_TITLE :{BLACK}Καθολικοί στόχοι:
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Κανένας -
@@ -3152,7 +3149,7 @@ STR_GOALS_SPECTATOR_NONE :{ORANGE}- Μη
STR_GOALS_PROGRESS :{ORANGE}{STRING}
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_COMPANY_TITLE :{BLACK}Εταιρικοί στόχοι:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάνετε κλικ στον στόχο για να επικεντρωθεί η οθόνη στη βιομηχανία/πόλη/τετραγωνίδιο. Με Ctrl+Κλικ ανοίγει το παράθυρο θέασης στην τοποθεσία της βιομηχανίας/πόλης/τετραγωνίδιου
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατήστε στον στόχο για να επικεντρωθεί η οθόνη στη βιομηχανία/πόλη/τετραγωνίδιο. Με Ctrl+Κλικ ανοίγει το παράθυρο θέασης στην τοποθεσία της βιομηχανίας/πόλης/τετραγωνίδιου
# Goal question window
STR_GOAL_QUESTION_CAPTION_QUESTION :Ερώτηση
@@ -3188,7 +3185,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Καμία -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Υπηρεσίες που έχουν χρηματοδοτηθεί:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} από τον σταθμό {STRING} προς τον σταθμό {STRING}{YELLOW} ({COMPANY}{YELLOW}, έως τις {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάνετε κλικ στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας/πόλης
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατήστε στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας/πόλης
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Βιβλίο Ιστορίας
@@ -3203,7 +3200,7 @@ STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Μετα
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Μη έγκυρη αναφορά στόχου
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - κάνετε κλικ στο όνομα για κεντράρισμα στο σταθμό. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία του σταθμού
STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - πατήστε στο όνομα για κεντράρισμα στο σταθμό. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία του σταθμού
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Κρατήστε πατημένο το Ctrl για να επιλέξετε περισσότερο από ένα αντικείμενο
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Σταθμ{P ός οί}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
@@ -3387,7 +3384,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Τί
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% μεταφέρθηκαν)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% μεταφέρθηκαν)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ονόματα βιομηχανιών - κάνετε κλικ στο όνομα για κεντράρισμα στην βιομηχανία. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ονόματα βιομηχανιών - πατήστε στο όνομα για κεντράρισμα στη βιομηχανία. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -3421,10 +3418,10 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Πλοί{P ο α}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Αεροσκάφ{P ος η}
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Τρένα - κάντε κλικ στο τρένο για πληροφορίες
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Οχήματα δρόμου - κάντε κλικ στο όχημα για πληροφορίες
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Πλοία - κάντε κλικ στο πλοίο για πληροφορίες
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Αεροσκάφη - κάντε κλικ στο αεροσκάφος για πληροφορίες
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Τρένα - πατήστε στο τρένο για πληροφορίες
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Οχήματα δρόμου - πατήστε στο όχημα για πληροφορίες
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Πλοία - πατήστε στο πλοίο για πληροφορίες
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Αεροσκάφη - πατήστε στο αεροσκάφος για πληροφορίες
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Κέρδος αυτό το έτος: {CURRENCY_LONG} (προηγούμενο έτος: {CURRENCY_LONG})
@@ -3444,8 +3441,8 @@ STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Στείλτε
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Στείλε στο Ναυπηγείο
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Στείλε στο Υπόστεγο
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα οχήματα στη λίστα
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα οχήματα στη λίστα
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα οχήματα στη λίστα
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα οχήματα στη λίστα
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Κοινές εντολές {P 0 του των} {COMMA} {P Οχήματος Οχημάτων}
@@ -3460,14 +3457,14 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Μη ομαδο
STR_GROUP_DEFAULT_SHIPS :Μη ομαδοποιημένα πλοία
STR_GROUP_DEFAULT_AIRCRAFTS :Μη ομαδοποιημένα αεροσκάφη
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - κάντε κλικ σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρρτε ομάδες για να ρυθμίσετα την ιεραρχία.
STR_GROUP_CREATE_TOOLTIP :{BLACK}Κάντε κλικ για δημιουργήσετε ομάδα
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - πατήστε σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρετε ομάδες για να ρυθμίσετε την ιεραρχία.
STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα
STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας
STR_GROUP_RENAME_TOOLTIP :{BLACK}Μετονομασία της επιλεγμένης ομάδας
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Κάντε κλικ για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Πατήστε για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Διαγραφή ομάδας
STR_GROUP_DELETE_QUERY_TEXT :Είστε σίγουροι ότι θέλετε να διαγράψετε αυτή την ομάδα και οποιουσδήποτε απογόνους;
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Είστε σίγουροι ότι θέλετε να διαγράψετε αυτή την ομάδα και οποιουσδήποτε απογόνους;
STR_GROUP_ADD_SHARED_VEHICLE :Προσθήκη κοινόχρηστων οχημάτων
STR_GROUP_REMOVE_ALL_VEHICLES :Αφαίρεση όλων των οχημάτων
@@ -3506,10 +3503,10 @@ STR_PURCHASE_INFO_ALL_BUT :Όλοι εκτ
STR_PURCHASE_INFO_MAX_TE :{BLACK}Μέγ. Δύναμη Έλξης: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Εύρος: {GOLD}{COMMA} τετραγωνίδια
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Λίστα επιλογής βαγονιού τρένου. Κάντε κλικ σε ένα βαγόνι για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου βαγονιού
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Λίστα επιλογής οχήματος δρόμου. Κάντε κλικ σε ένα όχημα για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου οχήματος
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Λίστα επιλογής πλοίου. Κάντε κλικ σε ένα πλοίο για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου πλοίου
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Λίστα επιλογής αεροσκάφους. Κάντε κλικ σε ένα αεροσκάφος για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου αεροσκάφους
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Λίστα επιλογής βαγονιού τρένου. Πατήστε σε ένα βαγόνι για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου βαγονιού
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Λίστα επιλογής οχήματος δρόμου. Πατήστε σε ένα όχημα για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου οχήματος
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Λίστα επιλογής πλοίου. Πατήστε σε ένα πλοίο για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου πλοίου
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Λίστα επιλογής αεροσκάφους. Πατήστε σε ένα αεροσκάφος για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου αεροσκάφους
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Οχήματος
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Οχήματος
@@ -3614,15 +3611,15 @@ STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Παίρ
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Παίρνετε μια λίστα με όλα τα πλοία με το επιλεγμένο ναυπηγείο στις εντολές τους
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Παίρνετε μια λίστα με όλα τα αεροσκάφη που έχουν οποιοδήποτε υπόστεγο αυτού του αεροδρομίου στις εντολές τους
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα τρένα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα πλοία μέσα στο ναυπηγείο
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα τρένα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα πλοία μέσα στο ναυπηγείο
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα τρένα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα πλοία μέσα στο ναυπηγείο
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα τρένα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα πλοία μέσα στο ναυπηγείο
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Πρόκειται να πουλήσετε όλα τα οχήματα στο αμαξοστάσιο. Είσαστε σίγουροι;
@@ -3642,7 +3639,7 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.geniki :μηχανής
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}μηχανής maglev
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.geniki :μηχανής maglev
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Κόστος: {CURRENCY_LONG} Βάρος: {WEIGHT_SHORT}{}Ταχύτητα: {VELOCITY} Δύναμη Κινητήρα: {POWER}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος{}Χωρητικότητα: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Κόστος: {CURRENCY_LONG} Βάρος: {WEIGHT_SHORT}{}Ταχύτητα: {VELOCITY} Δύναμη Κινητήρα: {POWER}{}Λειτουργικό κόστος: {CURRENCY_LONG}/έτος{}Χωρητικότητα: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Κόστος: {CURRENCY_LONG} Βάρος: {WEIGHT_SHORT}{}Ταχύτητα: {VELOCITY} Δύναμη Κινητήρα: {POWER} Μεγ. Ε.Δ: {6:FORCE}{}Λειτουργικό Κόστος: {4:CURRENCY_LONG}/έτος{}Χωρητικότητα: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY}{}Χωρητικότητα: {CARGO_LONG}, {CARGO_LONG}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY}{}Χωρητικότητα: {CARGO_LONG}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος
@@ -3727,10 +3724,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφά
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών πλοίου
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών αεροσκάφους
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια τρένου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το τρένο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια οχήματος - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το όχημα. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια πλοίου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια αεροσκάφους - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια τρένου - πατήστε εδώ για ξεκινήσετε/σταματήσετε το τρένο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια οχήματος - πατήστε εδώ για ξεκινήσετε/σταματήσετε το όχημα. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια πλοίου - πατήστε εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια αεροσκάφους - πατήστε εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Φόρτωση / Εκφόρτωση
@@ -3830,7 +3827,7 @@ STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Νέα
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Νέα χωρητικότητα: {GOLD}{CARGO_LONG}{}{BLACK}Κέρδος από τη μετατροπή: {GREEN}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Νέα χωρητικότητα: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Κόστος μετατροπής: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Νέα χωρητικότητα: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Κέρδος από τη μετατροπή: {GREEN}{CURRENCY_LONG}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Επιλέξτε τα οχήματα για μετατροπή. Σύροντας με το ποντίκι επιτρέπει την επιλογή πολλαπλών οχημάτων. Κάνοντας κλικ σε άδειο χώρο θα επιλέξει ολόκληρο το όχημα. Με Ctrl+Κλικ θα γίνει επιλογή του οχήματος και της ακολουθούμενης αλυσίδας.
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Επιλέξτε τα οχήματα για μετατροπή. Σύροντας με το ποντίκι επιτρέπει την επιλογή πολλαπλών οχημάτων. Πατώντας σε άδειο χώρο θα επιλέξει ολόκληρο το όχημα. Με Ctrl+Κλικ θα γίνει επιλογή του οχήματος και της ακολουθούμενης αλυσίδας.
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Επιλέξτε τον τύπο εμπορεύματος που θα μεταφέρει το τρένο
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Επιλέξτε τον τύπο εμπορεύματος που θα μεταφέρει το όχημα
@@ -3852,7 +3849,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Δρομολόγια
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Αλλαγή σε προβολή δρομολογίων
STR_ORDERS_LIST_TOOLTIP :{BLACK}Λίστα εντολών - κάντε κλικ σε μια εντολή για να την επιλέξετε. Με Ctrl+Κλικ γίνεται μετακίνηση στον προορισμό της οδηγίας
STR_ORDERS_LIST_TOOLTIP :{BLACK}Λίστα εντολών - πατήστε σε μια εντολή για να την επιλέξετε. Με Ctrl+Κλικ γίνεται μετακίνηση στον προορισμό της οδηγίας
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING} {STRING}
@@ -4007,7 +4004,7 @@ STR_TIMETABLE_TITLE :{WHITE}{VEHICLE
STR_TIMETABLE_ORDER_VIEW :{BLACK}Εντολές
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Αλλαγή στην προβολή εντολών
STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - κάντε κλικ σε μια εντολή για την επιλέξετε
STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - πατήστε σε μια εντολή για την επιλέξετε
STR_TIMETABLE_NO_TRAVEL :Μην ταξιδέψεις
STR_TIMETABLE_NOT_TIMETABLEABLE :Ταξίδι (αυτόματα· με δρομολόγιο στην επόμενη μη αυτόματη εντολή)
@@ -4123,7 +4120,7 @@ STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Ρύθμ
STR_AI_LIST_CAPTION :{WHITE}Διαθέσιμη {STRING}
STR_AI_LIST_CAPTION_AI :AI
STR_AI_LIST_CAPTION_GAMESCRIPT :Δέσμες Ενεργειών
STR_AI_LIST_TOOLTIP :{BLACK}Κάντε κλικ για επιλέξετε μία δέσμη ενεργειών
STR_AI_LIST_TOOLTIP :{BLACK}Πατήστε για να επιλέξετε μία δέσμη ενεργειών
STR_AI_LIST_AUTHOR :{LTBLUE}Δημιουργός: {ORANGE}{STRING}
STR_AI_LIST_VERSION :{LTBLUE}Έκδοση: {ORANGE}{NUM}
@@ -4273,7 +4270,7 @@ STR_ERROR_CURRENCY_REQUIRED :{WHITE}... απ
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Αδύνατη η αποπληρωμή του δανείου...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Δεν είναι δυνατό να δοθούν χρήματα που είναι δανεισμένα από τη τράπεζα...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Αδύνατη η εξαγορά της εταιρίας...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Αδύνατο να κτιστεί αρχηγείο εταιρίας...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Δεν μπορεί να κτιστεί αρχηγείο εταιρίας...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Αδύνατη η αγορά μεριδίου 25% της εταιρίας...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Αδύνατη η πώληση μεριδίου 25% της εταιρίας...
STR_ERROR_PROTECTED :{WHITE}Αυτή η εταιρία δεν είναι αρκετά παλιά για συναλλαγή μετοχών...
@@ -4295,7 +4292,7 @@ STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... δε
# Industry related errors
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... πάρα πολλές βιομηχανίες
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Δε γίνεται να δημιουργηθούν βιομηχανίες...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Δεν είναι δυνατό να κτιστεί {G ο η το} {STRING} εδώ...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Δεν μπορεί να κτιστεί {G ο η το} {STRING} εδώ...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Δεν είναι δυνατό να κτιστεί αυτός ο τύπος βιομηχανίας εδώ...
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... πολύ κοντά σε άλλη βιομηχανία
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... πρέπει να κτιστεί πόλη πρώτα
@@ -4316,8 +4313,8 @@ STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Αλλα
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Δεν μπορεί να κτιστεί σταθμός τρένων εδώ...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Αδύνατο να κτιστεί στάση λεωφορείων...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Αδύνατο να κτιστεί στάση φορτηγών...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Δεν μπορεί να κτιστεί στάση λεωφορείων...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Δεν μπορεί να κτιστεί στάση φορτηγών...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Δεν μπορεί να κτιστεί επιβατικός σταθμός τραμ...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Δεν μπορεί να κτιστεί σταθμός τραμ...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Δεν μπορεί να κτιστεί λιμένας εδώ...
@@ -4360,7 +4357,7 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Πρέπ
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Προστίθεται σε περισσότερο από ένα υπάρχον σημείο καθοδήγησης
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Πολύ κοντά σε άλλο σημείο καθοδήγησης
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Αδύνατο να χτιστεί σημείο καθοδήγησης τρένου εδώ...
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Δεν μπορεί να χτιστεί σημείο καθοδήγησης τρένου εδώ...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Δεν μπορεί να τοποθετηθεί σημαδούρα εδώ...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Αδύνατο να αλλαχτεί το όνομα του σημείου καθοδήγησης...
@@ -4370,8 +4367,8 @@ STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... ση
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... σημαδούρα σε χρήση από άλλη εταιρία!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Αδύνατο να κτιστεί αμαξοστάσιο εδώ...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Αδύνατο να κτιστεί σταθμός οχημάτων εδώ...
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Δεν μπορεί να κτιστεί αμαξοστάσιο εδώ...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Δεν μπορεί να κτιστεί σταθμός οχημάτων εδώ...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Δεν μπορεί να κτιστεί σταθμαρχείο τραμ εδώ...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Δεν μπορεί να κτιστεί ναυπηγείο πλοίων εδώ...
@@ -4407,7 +4404,7 @@ STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Μη σ
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Πρέπει να αφαιρεθεί ο σιδηρόδρομος πρώτα
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Η δρόμος είναι μονόδρομος ή μπλοκαρισμένος
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Δεν επιτρέπονται ισόπεδες διασταυρώσεις για αυτόν τον τύπο σιδηροδρόμου
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Δεν μπορούν να κτιστούν σηματοδότες εδώ...
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Δεν μπορούν να τοποθετοηθούν σηματοδότες εδώ...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Δεν μπορεί να κτιστεί σιδηρόδρομος εδώ...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Δεν μπορεί να αφαιρεθεί σιδηρόδρομος από εδώ...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Αδύνατο να αφαιρεθούν σηματοδότες από εδώ...
@@ -4420,7 +4417,7 @@ STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Δε γ
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Πρέπει πρώτα να αφαιρεθεί ο δρόμος
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... οι μονόδρομοι δεν μπορούν να έχουν διασταυρώσεις
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Αδύνατο να κτιστεί δρόμος εδώ...
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Δεν μπορεί να κτιστεί δρόμος εδώ...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Δεν μπορεί να κτιστεί τροχιοδρόμος εδώ...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Αδύνατο να αφαιρεθεί δρόμος από εδώ...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Δεν μπορεί να αφαιρεθεί τροχιόδρομος από εδώ...
@@ -4433,7 +4430,7 @@ STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Δεν
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Δεν μπορούν να τοποθετηθούν ποτάμια εδώ...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... πρέπει να κτιστεί στο νερό
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... αδύνατο να κτιστεί στο νερό
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... δε μπορεί να κτιστεί στην ανοικτή θάλασσα
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... αδύνατο να κτιστεί στην ανοικτή θάλασσα
STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... αδύνατο να κτιστεί σε κανάλι
STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... αδύνατο να κτιστεί σε ποτάμι
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Πρέπει να κατεδαφιστεί το κανάλι πρώτα
@@ -4564,7 +4561,7 @@ STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Αδύν
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Δεν μπορεί να σταματήσει να μοιράζεται η λίστα εντολών...
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Αδύνατο να αντιγραφεί η λίστα εντολών...
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... πολύ μακριά από τον προηγούμενο προορισμό
STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... δεν αρκεί η εμβέλεια του αεροσκάφους
STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... δεν επαρκεί η εμβέλεια του αεροσκάφους
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Δεν μπορεί να δρομολογηθεί το όχημα...

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@@ -482,7 +482,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :היסטורי
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :מידע על שטח קרקע
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :פתח/סגור קונסולה
STR_ABOUT_MENU_AI_DEBUG :דיבאג של סקריפטים של בינה מלאכותית או של המשחק
STR_ABOUT_MENU_SCREENSHOT :צילום מסך
@@ -1753,7 +1752,7 @@ STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}הגדר
STR_INTRO_NEWGRF_SETTINGS :{BLACK}(NewGRF)הגדרות שדרוג גראפי
STR_INTRO_ONLINE_CONTENT :{BLACK} בדוק תוכן מקוון
STR_INTRO_SCRIPT_SETTINGS :{BLACK}הגדרות סקריפטים של משחק/שחקני מחשב
STR_INTRO_QUIT :{BLACK}צא
STR_INTRO_QUIT :{BLACK}יציאה
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}התחל משחק חדש. Ctrl+לחיצה מדלג על תצורת מפה
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}טען משחק שמור
@@ -1775,6 +1774,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} חפש
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK} הצג הגדרות סקריפטים של משחק/שחקני מחשב
STR_INTRO_TOOLTIP_QUIT :{BLACK}צא מ-'OpenTTD'
STR_INTRO_BASESET :{BLACK}חסרים {NUM} ספרייט עבור גרפיקות הבסיס שנבחרו. אנא בדוק עדכונים לערכה זו.
STR_INTRO_TRANSLATION :{BLACK}בתרגום זה חסרים {P 0 "מחרוזת " ""}{NUM}{P "" " מחרוזות"}. אנא עזור לשפר את OpenTTD ע"י הצטרפות כמתרגם. קרא בקובץ readme.txt לפרטים.
# Quit window
@@ -1810,7 +1810,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}טרק
STR_CHEAT_CROSSINGTUNNELS :{ORANGE}{STRING}{LTBLUE} :מנהרות יכולות לחצות זו את זו
STR_CHEAT_NO_JETCRASH :{LTBLUE}מטוסי סילון לא יתרסקו (לעיתים קרובות) בשדות תעופה קטנים: {ORANGE}{STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}ערוך את הגובה המקסימלי במפה: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :ערוך את הגובה המקסימלי של הרים במפה
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}ערוך את הגובה המקסימלי של הרים במפה
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :אקלים ממוזג
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :אקלים קר
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :אקלים טרופי
@@ -2603,6 +2603,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}שם מ
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}{LTBLUE}{STRING}: שדרוג גראפי
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK} :מקבל {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({1:STRING} {0:COMMA}/8 )
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}סוג מסילה: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}מגבלת מהירות על המסילה: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}הגבלת מהירות בכביש: {LTBLUE}{VELOCITY}
@@ -2615,29 +2616,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :שדות
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :אדמה מכוסה בשלג
STR_LAI_CLEAR_DESCRIPTION_DESERT :מדבר
STR_LAI_RAIL_DESCRIPTION_TRACK :מסילת ברזל מסילה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK :מסילת ברזל
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :מסילת ברזל עם רמזורים חוסמים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :מסילת ברזל עם רמזורים מקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :מסילת ברזל מסילה עם רמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :מסילת ברזל עם רמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :מסילת ברזל עם רמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :מסילת ברזל עם רמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ומקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :מסילת ברזל עם רמזורים מקדימים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :מסילת ברזל עם רמזורים מקדימים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים משולבים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורים משולבים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורי נתיב ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :מסילת ברזל מוסך רכבות
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :מסילת ברזל עם רמזורים מקדימים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :מסילת ברזל עם רמזורי יציאה ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :מסילת ברזל עם רמזורי יציאה ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :מסילת ברזל עם רמזורי יציאה ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :מסילת ברזל עם רמזורים משולבים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :מסילת ברזל עם רמזורים משולבים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :מסילת ברזל עם רמזורי נתיב ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :מוסך רכבות
STR_LAI_ROAD_DESCRIPTION_ROAD :כביש
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :כביש עם תאורת רחוב
@@ -2699,7 +2700,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעל
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD אודות
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - {NBSP}זכויות יוצרים מקוריות
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - זכויות יוצרים מקוריות
STR_ABOUT_VERSION :{BLACK}{REV} גירסה , OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2017 The OpenTTD team
@@ -3306,6 +3307,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{YELLOW}{3:STRI
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{YELLOW}{5:STRING}{4:STRING},{3:STRING}{2:STRING},{1:STRING}{0:STRING}{BLACK} :דורש
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}דורש
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}ממתין
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{YELLOW}{1:STRING}{0:STRING}{BLACK} :מייצר
@@ -3443,7 +3449,7 @@ STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}תצוג
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}החלף בין הסתרה/הצגה של סוג רכבת
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}החלף בין הסתרה/הצגה של סוג רכב כביש
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :הסתר/הצג סוג של כלי שיט
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}הסתר/הצג סוג של כלי שיט
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}הסתר/הצג סוג של כלי טיס
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}שנה את שם סוג קרון הרכבת
@@ -3571,6 +3577,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}לחץ
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}החלף בין חלונות החלפת קרון וקטר
STR_REPLACE_ENGINES :מנועים/קטרים
STR_REPLACE_WAGONS :קרונות
STR_REPLACE_ALL_RAILTYPE :כלל הרכבות
STR_REPLACE_HELP_RAILTYPE :{BLACK}בחר את סוג המסילה עבורה ברצונך להחליף קטרים
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK} מציג אילו קטרים מוחלפים זה בזה
@@ -4068,7 +4075,7 @@ STR_FEEDER :{YELLOW}העב
STR_FEEDER_INCOME_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {GREEN}הכנסה:{CURRENCY_LONG}
STR_FEEDER_INCOME :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {GREEN}הכנסה: {CURRENCY_LONG}
STR_FEEDER_COST_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {RED}עלות: {CURRENCY_LONG}
STR_FEEDER_COST :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / עלות: {CURRENCY_LONG}
STR_FEEDER_COST :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {RED}עלות: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_COST :{WHITE}{CURRENCY_LONG} :מחיר משוער
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}{CURRENCY_LONG} :הכנסה משוערת

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@@ -531,7 +531,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Előző üzenet
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Terület-információ
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Átváltás konzolra
STR_ABOUT_MENU_AI_DEBUG :MI / Játékszkript nyomkövetés
STR_ABOUT_MENU_SCREENSHOT :Képmentés
@@ -1825,6 +1824,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Új és
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}MI és játékszkript beállítások megjelenítése
STR_INTRO_TOOLTIP_QUIT :{BLACK}Kilépés az OpenTTD-ből
STR_INTRO_BASESET :{BLACK}A jelenleg kiválasztott grafikus alapcsomagból {NUM} sprite hiányzik. Frissítsd a grafikus alapcsomagot!
STR_INTRO_TRANSLATION :{BLACK}Ebből a fordításból {NUM} sor hiányzik. Segíts Te is jobbá tenni az OpenTTD-t és jelentkezz fordítónak! További részletekért lásd a readme.txt-t.
# Quit window
@@ -2653,6 +2653,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Repülő
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Elfogad: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Vasút típusa: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Vasúti pályasebesség: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Közúti sebességkorlátozás: {LTBLUE}{VELOCITY}
@@ -2665,29 +2666,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Szántóföld
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Havas föld
STR_LAI_CLEAR_DESCRIPTION_DESERT :Sivatag
STR_LAI_RAIL_DESCRIPTION_TRACK :Vasút vasúti pálya
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vasút vasúti pálya normál jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vasút vasúti pálya előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vasút vasúti pálya kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vasút vasúti pálya kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vasút vasúti pálya irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vasút vasúti pálya egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vasút vasúti pálya normál- és előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vasút vasúti pálya normál- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vasút vasúti pálya normál- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vasút vasúti pálya normál- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vasút vasúti pálya normál- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vasút vasúti pálya elő- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vasút vasúti pálya elő- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vasút vasúti pálya elő- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vasút vasúti pálya elő- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vasút vasúti pálya kijárati- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vasút vasúti pálya kijárati- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vasút vasúti pálya kijárati- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vasút vasúti pálya kombinált- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vasút vasúti pálya kombinált- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vasút vasúti pálya irány- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Vasút járműtelep
STR_LAI_RAIL_DESCRIPTION_TRACK :Vasúti pálya
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vasúti pálya normál jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vasúti pálya előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vasúti pálya kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vasúti pálya kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vasúti pálya irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vasúti pálya egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vasúti pálya normál- és előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vasúti pálya normál- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vasúti pálya normál- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vasúti pálya normál- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vasúti pálya normál- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vasúti pálya elő- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vasúti pálya elő- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vasúti pálya elő- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vasúti pálya elő- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vasúti pálya kijárati- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vasúti pálya kijárati- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vasúti pálya kijárati- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vasúti pálya kombinált- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vasúti pálya kombinált- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vasúti pálya irány- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Vasúti járműtelep
STR_LAI_ROAD_DESCRIPTION_ROAD :Út
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Út közvilágítással
@@ -3356,6 +3357,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Felhaszn
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Felhasznál: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Elfogad:
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}várakozik
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Gyárt: {YELLOW}{STRING}{STRING}
@@ -3621,6 +3627,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nyomd me
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Váltás a mozdony és a vagoncserélő ablak között
STR_REPLACE_ENGINES :Mozdonyok
STR_REPLACE_WAGONS :Vagonok
STR_REPLACE_ALL_RAILTYPE :Minden vasúti jármű
STR_REPLACE_HELP_RAILTYPE :{BLACK}Cserélendő egységek vasúttípusának kiválasztása
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Megmutatja, hogy melyik bal oldali egységet akarod kicserélni

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@@ -446,7 +446,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Saga skilaboða
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Landssvæðisupplýsingar
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Kveikja á stýriskjá
STR_ABOUT_MENU_AI_DEBUG :Aflúsun gervigreindar/forskrifta
STR_ABOUT_MENU_SCREENSHOT :Skjámynd

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Berita Lampau
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informasi area daratan
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Hidup/matikan Layar Konsol
STR_ABOUT_MENU_AI_DEBUG :Debug skrip AI
STR_ABOUT_MENU_SCREENSHOT :Ambil gambar

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Stair na dteach
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Faisnéis faoin limistéar talún
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Scoránaigh consól
STR_ABOUT_MENU_AI_DEBUG :Dífhabhtú AI/Scripteanna Cluiche
STR_ABOUT_MENU_SCREENSHOT :Seat scáileáin

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@@ -470,7 +470,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Cronologia mess
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informazioni sull'area di terreno
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Apri/chiudi console
STR_ABOUT_MENU_AI_DEBUG :Debug IA/Script
STR_ABOUT_MENU_SCREENSHOT :Screenshot
@@ -5004,22 +5003,22 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Istruzioni
STR_ABOUT_MENU_TUTORIAL :Istruzioni
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Mostra la legenda della mappa / descrizione dei simboli della mappa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Barra degli strumenti verticale
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}La barra degli strumenti è divisa in due barre verticali sui lati dello schermo
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Dimensioni dei pulsanti
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Dimensioni degli elementi dell'interfaccia
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Dimensioni dei caratteri
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Dimensioni dei caratteri nel gioco
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Conferma
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Mostra il dialogo di conferma durante la costruzione di strade e stazioni
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Imposta i colori a 8 bit per pixel. Questa modalità video supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Imposta i colori a 16 bit per pixel (richiede il riavvio). Questa modalità video non supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Imposta i colori a 24 bit per pixel. Questa modalità video supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Barra degli strumenti verticale: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :La barra degli strumenti è divisa in due barre verticali sui lati dello schermo
STR_CONFIG_SETTING_BUTTON_SIZE :Dimensioni dei pulsanti
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Dimensioni degli elementi dell'interfaccia
STR_CONFIG_SETTING_FONT_SIZE :Dimensioni dei caratteri
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Dimensioni dei caratteri nel gioco
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Conferma: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Mostra il dialogo di conferma durante la costruzione di strade e stazioni
STR_CONFIG_SETTING_VIDEO_8BPP :8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Imposta i colori a 8 bit per pixel. Questa modalità video supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VIDEO_16BPP :16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Imposta i colori a 16 bit per pixel (richiede il riavvio). Questa modalità video non supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VIDEO_24BPP :24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Imposta i colori a 24 bit per pixel. Questa modalità video supporta l'animazione dell'acqua
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Chiude tutte le schermate aperte (eccetto quelle permanenti)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Premi questo tasto per una stima dei costi dell'azione desiderata
STR_TABLET_CTRL_TOOLTIP :{BLACK}Usa per le azioni che usano il tasto "CTRL"

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :メッセージ
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :地域情報
STR_ABOUT_MENU_SEPARATOR :―――――――――――――――――
STR_ABOUT_MENU_TOGGLE_CONSOLE :コンソールの表示切替
STR_ABOUT_MENU_AI_DEBUG :AI/ゲームスクリプトのデバッグ
STR_ABOUT_MENU_SCREENSHOT :スクリーンショット撮影(現在のズーム)
@@ -3034,7 +3033,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}買収
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} 目標
STR_GOALS_SPECTATOR_CAPTION :{BLACK}大目標
STR_GOALS_SPECTATOR_CAPTION :{WHITE}大目標
STR_GOALS_GLOBAL_TITLE :{BLACK}大目標:
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- なし -
@@ -3175,7 +3174,7 @@ STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}中継
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}メイン画面をこのブイの場所に移動します。Ctrl+クリックでこのブイの場所を新たなビューポートに表示します
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}ブイの名称を変更
STR_EDIT_WAYPOINT_NAME :中継駅名を表示
STR_EDIT_WAYPOINT_NAME :{WHITE}中継駅名を表示
# Finances window
STR_FINANCES_CAPTION :{WHITE}{COMPANY} 経営状況 {BLACK}{COMPANY_NUM}
@@ -4972,14 +4971,20 @@ STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELO
# Android strings
STR_ABOUT_MENU_TUTORIAL : {BLACK}チュートリアル
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}マップシンボルについての説明の表示
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}垂直ツールバー
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}メインツールバースクリーンの両脇に垂直に2つに分割しています
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :垂直ツールバー: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :メインツールバースクリーンの両脇に垂直に2つに分割します
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :コンパクト垂直ツールバー: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :ツールバー切り替えボタンを垂直ツールバーから無くすかわりに、サブメニューを増やします
STR_CONFIG_SETTING_BUTTON_SIZE : {BLACK}ボタンサイズ
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP : {BLACK}すべてのユーザーインターフェースの構成サイズ
STR_CONFIG_SETTING_FONT_SIZE : {BLACK}フォントサイズ
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP : {BLACK}全てのゲームのフォント
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}アクションの確認
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}道路とステーションの建設時に確認のダイアログの表示
STR_CONFIG_SETTING_BUILD_CONFIRMATION :アクションの確認: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :道路とステーションの建設時に確認のダイアログの表示
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}タイトルバー
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}ウィンドウのタイトルバーを表示するか、隠して画面のスペースを確保するか選べます
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :ウィンドウの装飾: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :ウィンドウの縁を装飾します
STR_CONFIG_SETTING_VIDEO_8BPP : {BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT : {BLACK}色深度を8 bppに設定します 再起動が必要です このビデオモードは水のアニメーションに対応していません
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit

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@@ -316,7 +316,7 @@ STR_SORT_BY_RATING :등급
# Tooltips for the main toolbar
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}게임을 일시 정지합니다.
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}게임 시간을 빠르게 가도록 합니다.
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}옵션을 엽니다.
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}게임 기본 설정을 엽니다.
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}게임을 저장하거나, 그만두거나, 게임을 종료합니다
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}지도, 외부 화면, 팻말 목록을 보여줍니다.
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}도시 메뉴를 표시합니다.
@@ -372,7 +372,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :게임 종료
############ range for SE file menu starts
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :게임 옵션
STR_SETTINGS_MENU_GAME_OPTIONS :게임 기본 설정
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :설정
STR_SETTINGS_MENU_SCRIPT_SETTINGS :인공지능/게임 스크립트 설정
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF 설정
@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :과거 메시
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :지형 정보
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :콘솔 켜기/끄기
STR_ABOUT_MENU_AI_DEBUG :인공지능/게임 스크립트 디버그
STR_ABOUT_MENU_SCREENSHOT :스크린샷 찍기
@@ -479,7 +478,7 @@ STR_ABOUT_MENU_GIANT_SCREENSHOT :스크린샷
STR_ABOUT_MENU_ABOUT_OPENTTD :'OpenTTD'에 대해서
STR_ABOUT_MENU_SPRITE_ALIGNER :스프라이트 정렬도구
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :박스 경계선 보기 전환
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :더러운 블록 색상 전환
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :시각적 업데이트 블록 표시 전환
############ range ends here
############ range for ordinal numbers used for the place in the highscore window
@@ -715,7 +714,7 @@ STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}지도
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}수송 기반시설과 경로를 지도에 표시합니다.
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}초목을 지도에 표시합니다.
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}부지의 소유주를 지도에 표시합니다.
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}산업 시설 타입 표시를 전환하려면 클릭하십시오. CTRL+클릭하면 선택한 산업시설을 제외한 모든 종류를 비활성화합니다. 다시 CTRL+클릭하면 모든 산업시설이 활성화됩니다.
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}산업시설 종류 표시를 전환하려면 클릭하십시오. CTRL+클릭하면 선택한 산업시설을 제외한 모든 종류를 비활성화합니다. 다시 CTRL+클릭하면 모든 산업시설이 활성화됩니다.
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}회사 속성의 표시를 전환하려면 회사를 클릭하십시오. CTRL+클릭으로 선택한 회사를 제외한 모든 회사를 비활성화하십시오. 다시 CTRL+클릭하면 다시 모든 회사가 활성화됩니다.
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}해당 화물의 흐름도를 표시하려면 클릭하십시오. CTRL+클릭하면 선택한 화물만 표시합니다.
@@ -1155,11 +1154,11 @@ STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :보조금을
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :건설 가격: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :건설 및 구매 가격의 수준을 설정하십시오.
STR_CONFIG_SETTING_RECESSIONS :경제 불황: {STRING}
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :이 옵션을 켜면 몇 년마다 경제 불황이 발생할 수 있습니다. 불황 기간 동안에는 모든 화물의 생산량이 확연 줄어듭니다. (불황이 끝나면 이전 수준으로 회복)
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :이 설정을 켜면, 몇 년마다 경제 불황이 발생할 수 있습니다. 불황 기간 동안에는 모든 화물의 생산량이 확연하게 줄어듭니다. (불황이 끝나면 이전 수준으로 회복됩니다.)
STR_CONFIG_SETTING_TRAIN_REVERSING :열차가 역 내에서 회차하는 것을 금지: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :이 옵션을 켜면 회차했을 때 다음 목적지까지 가는 더 짧은 경로가 있어도 열차가 비두단식 역에서 회차할 수 없게 됩니다.
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :이 설정을 켜면. 열차가 뒤로 돌면 다음 목적지까지 더 짧은 경로로 갈 수 있다고 해도 열차가 비두단식 역에서 뒤로 돌 수 없게 됩니다.
STR_CONFIG_SETTING_DISASTERS :재앙: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :블록이나 차량, 기반시설을 간혹 파괴할 수도 있는 재앙 옵션을 켜거나 끕니다.
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :일정 구역이나 차량, 기반시설을 간혹 파괴할 수도 있는 재앙을 켜거나 끕니다.
STR_CONFIG_SETTING_CITY_APPROVAL :지역 개발에 대한 도시의 태도: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :회사가 유발하는 소음과 환경 파괴가 회사에 대한 도시의 평가치와 향후 해당 지역에서의 건설 행동에 얼마나 영향을 미칠지 선택하십시오.
@@ -1187,7 +1186,7 @@ STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :경사도 설정 (자동차/전차용): {STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :자동차/전차에 적용시킬 경사도를 설정합니다. 값이 높을수록 차량이 언덕을 오를 때 더 힘이 듭니다.
STR_CONFIG_SETTING_FORBID_90_DEG :열차/선박의 90도 회전을 금지함: {STRING}
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :─ 모양의 수평 선로와 │ 모양의 수직 선로가 바로 이어져 만날 때 90도 회전이 발생합니다. 이 옵션을 켜면 열차가 칸 가장자리를 통과할 때 90도로 회전할 수 있도록 허용합니다. 이 옵션은 선박의 회전 반경에도 적용됩니다.
STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :─ 모양의 수평 선로와 │ 모양의 수직 선로가 바로 이어져 만날 때 90도 회전이 발생합니다. 이 설정을 켜면, 열차가 칸 가장자리를 통과할 때 90도로 회전할 수 있도록 허용합니다. 이 설정은 선박의 회전 반경에도 적용됩니다.
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :역이 같은 방향으로 붙어있지 않아도 같은 이름의 역 짓기 허용: {STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :이미 존재하는 역을 직접 건드리지 않고도 역의 일부분을 새로 추가/확장하는 것을 허용합니다. 인접한 칸에 기존과 다른 새로운 역을 놓을 때에는 CTRL+클릭해야 합니다.
STR_CONFIG_SETTING_INFLATION :인플레이션(화폐 가치 하락) 사용: {STRING}
@@ -1204,25 +1203,25 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :건설 불가
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :건설 가능 (위치 선택 가능, 7배 비용)
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :투자 (무작위 위치에 건설)
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :산업시설 주위의 평지: {STRING}
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :산업시설 주변에 도로나 선로를 설치할 수 있는 평지 넓이를 설정합니다. 이 옵션을 통해 산업시설 주변에 선로나 역 등을 건설할 공간을 마련할 수 있습니다.
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :산업시설 주변에 도로나 선로를 설치할 수 있는 평지 넓이를 설정합니다. 이 설정을 통해 산업시설 주변에 선로나 역 등을 건설할 공간을 마련할 수 있습니다.
STR_CONFIG_SETTING_MULTIPINDTOWN :한 도시에 비슷한 산업시설을 여러 개 건설할 수 있게 허용: {STRING}
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :일반적으로, 도시에는 각 종류의 산업시설이 하나까지만 있을 수 있습니다. 이 옵션을 설정하면 한 도시 안에 같은 종류의 산업 시설을 여러 개 설치할 수 있게 됩니다.
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :일반적으로 도시에는 각 종류의 산업시설이 하나까지만 있을 수 있습니다. 이 설정을 켜면, 한 도시 안에 같은 종류의 산업시설을 여러 개 설치할 수 있게 됩니다.
STR_CONFIG_SETTING_SIGNALSIDE :신호기 보이기: {STRING}
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :선로의 어느 쪽에 신호기를 설치할 지 선택합니다.
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :왼쪽에
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :진행 방향에
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :오른쪽에
STR_CONFIG_SETTING_SHOWFINANCES :연말에 자동으로 재정 창을 띄움: {STRING}
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :이 옵션을 켜면 회사의 재정 상태를 확인하기 쉽도록 매년 말에 재정 창이 자동으로 뜹니다.
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :이 설정을 켜면. 회사의 재정 상태를 확인하기 쉽도록 매년 말에 재정 창이 자동으로 뜹니다.
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :새로 지정하는 경로는 기본적으로 '직행'으로 처리: {STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :일반적으로 차량은 경로 상에 있는 모든 역에 정차하게 되어있습니다. 이 옵션을 켜면 차량이 마지막 목적지까지 정차없이 모든 역을 통과할 것입니다. 이 옵션은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다.
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :일반적으로 차량은 경로 상에 있는 모든 역에 정차하게 되어있습니다. 이 설정을 켜면, 차량이 마지막 목적지까지 정차없이 모든 역을 통과할 것입니다. 이 설정은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다.
STR_CONFIG_SETTING_STOP_LOCATION :새로 지정하는 역 정차 경로는 기본적으로 역의 {STRING}에 정지하도록 설정
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :열차가 기본적으로 정거장의 어느 위치에 정차할 것인지를 설정합니다. '가까운 쪽'은 역에 진입하는 곳과 가까운 곳에, '중간'은 역 중앙에, '먼쪽'은 진입하는 곳과 먼 곳에 정차합니다. 이 옵션은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다.
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :열차가 기본적으로 정거장의 어느 위치에 정차할 것인지를 설정합니다. '가까운 쪽'은 역에 진입하는 곳과 가까운 곳에, '중간'은 역 중앙에, '먼쪽'은 진입하는 곳과 먼 곳에 정차합니다. 이 설정은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다.
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :가까운쪽
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :중간
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :먼쪽
STR_CONFIG_SETTING_AUTOSCROLL :가장자리에 마우스를 가져가면 화면 움직이기: {STRING}
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :이 옵션을 켜면, 마우스를 게임 및 외부 화면 창의 가장자리에 가까이 가져가면 화면을 이동시킵니다.
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :이 설정을 켜면, 마우스를 게임 및 외부 화면 창의 가장자리에 가까이 가져가면 화면을 이동시킵니다.
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :사용 안 함
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :전체 화면에서 주 게임 화면만
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :주 게임 화면만
@@ -1253,24 +1252,24 @@ STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :경쟁자 소
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :다른 회사 소유의 도로 위에 버스 정류장을 건설하는 것을 허용합니다.
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}이미 차량이 존재하면 이 설정을 변경하실 수 없습니다.
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :기반시설 유지비: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :이 옵션을 활성화하면 기반시설 유지비가 발생합니다. 유지비는 교통망의 규모에 비례하며 대형 회사는 소형 회사보다 많은 유지비가 들어갑니다.
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :이 설정을 켜면, 기반시설 유지비가 발생합니다. 유지비는 교통망의 규모에 비례하며 대형 회사는 소형 회사보다 많은 유지비가 들어갑니다.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :옛날 공항을 사라지지 않고 계속 만들 수 있게 함: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :이 옵션을 켜면 소형 공항을 포함한 모든 공항 종류를 도입 이후 계속 사용할 수 있게 됩니다.
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :이 설정을 켜면, 소형 공항을 포함한 모든 공항 종류를 도입 이후 계속 사용할 수 있게 됩니다.
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :차량이 길을 잃으면 경고: {STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :다음 목적지로 가기 위한 경로를 찾을 수 없는 차량이 있으면 뉴스 메시지로 알려줍니다.
STR_CONFIG_SETTING_ORDER_REVIEW :차량의 경로를 검사: {STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :이 옵션을 켜면 차량의 경로를 주기적으로 검사하여 문제가 발견되면 뉴스 메시지로 알려줍니다.
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :이 설정을 켜면, 차량의 경로를 주기적으로 검사하여 문제가 발견되면 뉴스 메시지로 알려줍니다.
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :검사하지 않음
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :정지한 차량을 제외하고 검사
STR_CONFIG_SETTING_ORDER_REVIEW_ON :모든 차량을 검사
STR_CONFIG_SETTING_WARN_INCOME_LESS :차량의 수입이 적자일때 경고하기: {STRING}
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :이 옵션을 켜면 지난 해에 수익이 없는 차량이 있으면 뉴스 메시지로 알려줍니다.
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :이 설정을 켜면, 지난 해에 수익이 없는 차량이 있으면 뉴스 메시지로 알려줍니다.
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :옛날 차량을 사라지지 않고 계속 만들 수 있게 함: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :이 옵션을 켜면 오래된 차량 모델을 포함하여 모든 차량 모델을 도입 이후 계속 사용할 수 있게 됩니다.
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :이 설정을 켜면, 오래된 차량 모델을 포함하여 모든 차량 모델을 도입 이후 계속 사용할 수 있게 됩니다.
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :차량이 낡으면 차량을 자동으로 교체: {STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :이 옵션을 켜면 제한 수명에 다다른 차량이 교체 조건을 만족할 경우 자동으로 차량을 교체할 수 있게 됩니다.
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :이 설정을 켜면, 제한 수명에 다다른 차량이 교체 조건을 만족할 경우 자동으로 차량을 교체할 수 있게 됩니다.
STR_CONFIG_SETTING_AUTORENEW_MONTHS :차량이 최대 수명의 {STRING}이면 자동 교체
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :자동 교체가 필요한 차량의 상대적인 연령을 설정합니다.
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA}개월 전
@@ -1310,7 +1309,7 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :부드럽게
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :거칠게
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :매우 거칠게
STR_CONFIG_SETTING_VARIETY :산세 험준도: {STRING}
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(천지창조 전용) 지도가 산지와 평지를 모두 갖도록 만들 것인 지를 결정합니다. 이 옵션은 지형을 더 평평하게 만드므로, 다른 옵션은 '산'으로 설정하시기 바랍니다.
STR_CONFIG_SETTING_VARIETY_HELPTEXT :(천지창조 전용) 지도가 산지와 평지를 모두 갖도록 만들 것인 지를 결정합니다. 이 설정은 지형을 더 평평하게 만드므로, 다른 설정은 '산'으로 설정하시기 바랍니다.
STR_CONFIG_SETTING_RIVER_AMOUNT :강의 양: {STRING}
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :강을 얼마나 만들지 선택하십시오.
STR_CONFIG_SETTING_TREE_PLACER :나무 배치 알고리즘: {STRING}
@@ -1339,10 +1338,10 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :녹색
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :어두운 녹색
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :보라색
STR_CONFIG_SETTING_REVERSE_SCROLLING :스크롤 방향 뒤집기: {STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :마우스 오른쪽 클릭으로 지도를 스크롤하는 방법을 선택합니다. 옵션을 끄면 마우스 방향과 화면의 스크롤 방향이 같아집니다. 옵션을 켜면 마우스 방향과 화면의 스크롤 방향이 반대가 됩니다.
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :마우스 오른쪽 클릭으로 지도를 스크롤하는 방법을 선택합니다. 이 설정을을 끄면, 마우스 방향과 화면의 스크롤 방향이 같아집니다. 설정을 켜면, 마우스 방향과 화면의 스크롤 방향이 반대가 됩니다.
STR_CONFIG_SETTING_SMOOTH_SCROLLING :게임 화면을 이동시킬 때 부드럽게 이동: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :소형 지도를 클릭하여 특정 지역으로 스크롤되거나 지도 상의 특정 장소로 이동하는 경우에 주 화면이 어떻게 스크롤 되는지를 설정합니다. 이 옵션을 켜면 화면이 목표지점까지 부드럽게 이동하, 옵션을 끄면 목표 화면으로 곧바로 넘어가게 됩니다.
STR_CONFIG_SETTING_MEASURE_TOOLTIP :건설도구 사용시 거리 툴팁 표시: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :소형 지도를 클릭하여 특정 지역으로 스크롤되거나 지도 상의 특정 장소로 이동하는 경우에 주 화면이 어떻게 스크롤 되는지를 설정합니다. 이 설정을 켜면, 화면이 목표 지점까지 부드럽게 이동하, 설정을 끄면 목표 지점으로 곧바로 넘어가게 됩니다.
STR_CONFIG_SETTING_MEASURE_TOOLTIP :건설도구 사용시 거리 도움말 표시: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :철도/도로 등의 기반시설을 건설할 때 거리와 높이 차이 등을 표시합니다.
STR_CONFIG_SETTING_LIVERIES :차량 종류에 따라 회사의 색상을 구분하여 표시: {STRING}
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :회사 고유 색상을 따르지 않고 차량 종류에 따라 다른 차량 색상을 사용하는 것을 허용합니다.
@@ -1350,7 +1349,7 @@ STR_CONFIG_SETTING_LIVERIES_NONE :없음
STR_CONFIG_SETTING_LIVERIES_OWN :내 회사
STR_CONFIG_SETTING_LIVERIES_ALL :모든 회사
STR_CONFIG_SETTING_PREFER_TEAMCHAT :엔터(ENTER) 키로 같은 팀끼리 채팅: {STRING}
STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :이 옵션을 켜면 멀티 플레이시 같은 회사 간의 채팅을 <CTRL+ENTER> 키 대신 <ENTER> 키로 할 수 있게 됩니다.
STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :이 설정을 켜면, 멀티 플레이시 같은 회사 간의 채팅을 <CTRL+ENTER> 키 대신 <ENTER> 키로 할 수 있게 됩니다.
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :마우스 휠 동작: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :상하좌우로 회전 가능한 마우스 휠(2차원 마우스휠)로 지도를 스크롤할 수 있게 허용합니다.
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :화면 확대/축소
@@ -1359,7 +1358,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_OFF :끄기
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :지도 스크롤 속도: {STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :마우스 휠 스크롤의 민감도를 설정합니다.
STR_CONFIG_SETTING_OSK_ACTIVATION :화상 키보드: {STRING}
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :마우스와 같은 장치만을 이용하여 입력 칸에 글자를 입력하기 위해 화상 키보드를 어떤 방식으로 띄울지 선택하십시오. 이 옵션은 스마트폰 등 실제 키보드가 없는 소형 기기를 사용하는 분을 위한 기능입니다.
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :마우스와 같은 장치만을 이용하여 입력 칸에 글자를 입력하기 위해 화상 키보드를 어떤 방식으로 띄울지 선택합니다. 이 설정은 실제 키보드가 없는 소형 기기를 사용하는 분을 위한 기능입니다.
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :사용 안 함
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :더블 클릭
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :한 번 클릭 (커서가 활성화되어 있을 때)
@@ -1372,7 +1371,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL + 클릭
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :끄기
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :마우스 왼쪽 버튼으로 스크롤: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :왼쪽 마우스 버튼을 드래그하여 지도를 스크롤 할 수 있도록 합니다. 터치 스크린 환경에서 이 옵션을 켜면 매우 유용합니다.
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :왼쪽 마우스 버튼을 드래그하여 지도를 스크롤 할 수 있도록 합니다. 터치 스크린 환경에서 이 설정을 켜면 매우 유용합니다.
STR_CONFIG_SETTING_AUTOSAVE :자동 저장: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :게임을 자동으로 저장할 간격을 선택하십시오.
@@ -1384,7 +1383,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :짧은 (2012.01
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :국제표준규격 (2012-01-01)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :게임 시작 시 자동으로 일시정지: {STRING}
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :이 옵션을 켜면, 새로은 게임을 시작할 때 지도를 더욱 살펴볼 수 있도록 게임을 자동으로 일시정시시킵니다.
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :이 설정을 켜면, 새로은 게임을 시작할 때 지도를 더욱 자세히 살펴볼 수 있도록 게임을 자동으로 일시정시니다.
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :일시 정지 상태에서 가능한 행동: {STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :게임이 일시 정지된 동안에 할 수 있는 행동을 선택합니다.
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :아무 것도 못 함
@@ -1431,7 +1430,7 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :주변 소리:
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :주변 풍경이나 산업시설, 도시의 효과음을 재생합니다.
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :사용 가능한 차량이 없을 경우 해당 기반시설 비활성화: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :이 옵션을 켜면, 불필요하게 시간과 돈을 낭비하지 않도록 차량이 존재하지 않는 기반시설 설치할 수 없게 됩니다.
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :이 설정을 켜면, 불필요하게 시간과 돈을 낭비하지 않도록 사용 가능한 차량이 없는 기반시설 설치할 수 없게 됩니다.
STR_CONFIG_SETTING_MAX_TRAINS :회사당 최대 열차 수: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :한 회사가 소유할 수 있는 열차의 최대 수를 제한합니다.
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :회사당 최대 자동차/전차 수: {STRING}
@@ -1442,13 +1441,13 @@ STR_CONFIG_SETTING_MAX_SHIPS :회사당 최
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :한 회사가 소유할 수 있는 선박의 최대 수를 제한합니다.
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :컴퓨터의 철도 사용을 허가하지 않음: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 철도를 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 철도를 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :컴퓨터의 자동차/전차 사용을 허가하지 않음: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 자동차나 전차를 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 자동차나 전차를 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :컴퓨터의 항공기 사용을 허가하지 않음: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 항공기를 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 항공기를 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :컴퓨터의 선박 사용을 허가하지 않음: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 선박을 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 선박을 사용할 수 없게 됩니다.
STR_CONFIG_SETTING_AI_PROFILE :기본 설정 난이도: {STRING}
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :무작위 인공지능이 사용할 난이도 설정이나, 인공지능 또는 게임 스크립트를 추가할 때의 난이도 초기값을 고르십시오.
@@ -1474,11 +1473,11 @@ STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :항공기에
STR_CONFIG_SETTING_SERVINT_SHIPS :선박에 대한 기본 점검 기준: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :선박에 따로 점검 기간이 설정되어있지 않은 경우에 사용할 기본 점검 기간을 설정합니다.
STR_CONFIG_SETTING_NOSERVICE :차량 고장 설정이 비활성화된 경우 정비하지 않음: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :'차량고장'이 비활성화되었을 때 이 옵션을 켜면, 차량 정비 설정을 무시합니다.
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :이 설정을 켜면, 차량이 고장나지 않도록 설정되어 있는 경우 차량 정비를 하러 가지 않습니다.
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :화물차 속력 제한 적용: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :이 옵션을 켜면 화물차의 속력 제한값을 적용하여 열차의 최대 속력을 감소시킵니다.
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :이 설정을 켜면, 화물차의 속력 제한값에 따라 열차의 최대 속력을 제한합니다.
STR_CONFIG_SETTING_DISABLE_ELRAILS :전기 철도를 사용하지 않음: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :이 옵션을 켜면 전기 기관차가 일반 철도에서도 달릴 수 있도록 요구사항을 제거합니다.
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :이 설정을 켜면, 전기 기관차가 일반 철도에서도 달릴 수 있도록 만듭니다.
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :내 회사의 첫 차량 도착: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :나의 새 역사에 처음으로 차량이 도착하면 메시지로 알려줍니다.
@@ -1518,21 +1517,21 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :전체 메시
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :컬러로 된 뉴스가 시작되는 해: {STRING}년
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :신문이 컬러로 나오게 되는 연도를 설정합니다. 이 연도 이전까지는 신문이 흑백으로 나옵니다.
STR_CONFIG_SETTING_STARTING_YEAR :시작 연도: {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :부드러운 경제(더욱 작은 변화) 옵션 사용: {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :이 옵션을 활성화하면 1차 산업시설의 생산량이 좁은 폭으로 자주 변하게 됩니다. NewGRF로 추가한 산업시설에는 적용되지 않습니다.
STR_CONFIG_SETTING_SMOOTH_ECONOMY :부드러운 경제 변화 사용 (자주, 조금씩 변화): {STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :이 설정을 켜면, 1차 산업시설의 생산량이 소량으로 자주 변하게 됩니다. NewGRF로 추가한 산업시설에는 적용되지 않습니다.
STR_CONFIG_SETTING_ALLOW_SHARES :다른 회사의 지분을 사는 것을 허용: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :이 옵션을 켜면, 회사의 지분을 거래할 수 있게 됩니다. 회사의 지분을 거래하려면 해당 회사가 어느 정도 오래되어야 합니다.
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :이 설정을 켜면, 회사의 지분을 거래할 수 있게 됩니다. 회사의 지분을 거래하려면 해당 회사가 어느 정도 오래되어야 합니다.
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :환승시 벌어들이는 중간 수익의 비율: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :더 많은 수익을 내기 위해, 수송 관계상 중간 구간에게 주어진 수익의 비율을 설정합니다.
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :신호기를 드래그로 설치하는 경우: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :신호기를 드래그할 때, 다음 장애물(신호기, 분기점 등)을 만날 때까지 신호기가 설치될 간격을 설정합니다.
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA}칸 간격으로 설치
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :드래그할 때, 신호기 사이의 거리를 계속 고정: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :신호기를 CTRL+드래그 하여 설치할 때의 행동을 선택합니다. 이 옵션을 끄면, 신호기가 없는 긴 폐색을 만들지 않기 위해 터널이나 다리 주변에 먼저 신호기가 설치될 것입니다. 이 옵션을 켜면, 신호기는 터널/다리와 상관없이 매 n개의 칸마다 설치될 것입니다.
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :신호기를 CTRL+드래그 하여 설치할 때의 행동을 선택합니다. 이 설정을 끄면, 신호기가 없는 긴 폐색을 만들지 않기 위해 터널이나 다리 주변에 먼저 신호기가 설치될 것입니다. 이 설정을 켜면, 신호기는 터널/다리와 상관없이 매 n개의 칸마다 설치될 것입니다.
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :전자식 신호기의 사용: {STRING}년 이후에
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :전자식 신호기를 사용할 수 있는 연도를 설정합니다. 이 이전에는 구식 신호기만 사용 가능합니다. (두 신호기는 기능적으로는 동일하고 모습만 다릅니다.)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :신호기 설치시 신호기 선택 창을 띄움: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :설치할 신호기 종류를 고를 수 있는 신호기 선택 창을 표시합니다. 이 옵션을 끄면 선택 창 없이 CTRL+클릭 만으로 신호기의 종류를 바꿔야 합니다.
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :설치할 신호기 종류를 고를 수 있는 신호기 선택 창을 표시합니다. 이 설정을 끄면, 신호기 선택 창 없이 CTRL+클릭 만으로 신호기의 종류를 바꿔야 합니다.
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :기본적으로 만들 신호기 종류: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :기본으로 설치할 신호기의 종류를 선택합니다.
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :일반 신호기
@@ -1552,11 +1551,11 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 칸
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 칸
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :무작위
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :도시 스스로의 도로 건설 허용: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :도시가 성장하기 위해 도로를 건설할 수 있도록 허용합니다. 도시 당국이 스스로 성장하지 못하도록 하려면 이 옵션을 끄십시오.
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :도시가 성장하기 위해 도로를 건설할 수 있도록 허용합니다. 도시 당국이 스스로 도로를 만들지 못하도록 하려면 이 설정을 끄십시오.
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :도시가 회사 소유의 선로에 건널목을 만드는 것을 허용: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :도시가 회사 소유의 선로에 건널목을 건설할 수 있도록 허용합니다.
STR_CONFIG_SETTING_NOISE_LEVEL :도시가 공항에서 나오는 소음을 제한하도록 함: {STRING}
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :이 옵션을 끄면, 한 도시에는 공항을 2개까지 지을 수 있습니다. 이 옵션을 켜면, 한 도시에 지을 수 있는 공항의 수는 도시가 허용 가능한 소음 기준에 따라 달라집니다. 소음 기준은 도시 인구, 공항의 크기와 거리에 따라 다릅니다.
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :이 설정을 끄면, 한 도시에는 공항을 2개까지 지을 수 있습니다. 이 설정을 켜면, 한 도시에 지을 수 있는 공항의 수는 도시가 허용 가능한 소음 기준에 따라 달라집니다. 소음 기준은 도시 인구, 공항의 크기와 거리에 따라 다릅니다.
STR_CONFIG_SETTING_TOWN_FOUNDING :게임 도중에 도시 건설: {STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :플레이어가 게임 중에 새로운 도시를 설립하는 것을 허용합니다.
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :금지
@@ -1564,7 +1563,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :허용
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :허용, 도시 구조 선택 가능
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :게임 진행 중에 나무가 자동적으로 번식: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :게임 중에 나무가 자동적으로 번식하는지 여부를 조절합니다. 이 옵션은 열대 우림의 벌목소처럼 나무의 성장에 의존하는 산업 시설에 영향을 끼칠 수 있습니다.
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :게임 중에 나무가 자동적으로 번식하는지 여부를 조절합니다. 이 설정을 조정하면, 아열대 기후의 벌목소처럼 나무의 성장에 의존하는 산업시설에 영향을 끼칠 수 있습니다.
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :자라지 않음 {RED}(제재소에 의해 벌목될 수 있음)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :열대 우림 지역에서만
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :어디서나
@@ -2267,7 +2266,7 @@ STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}예, 그
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}아니요, OpenTTD를 종료합니다.
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}투명 옵션
STR_TRANSPARENCY_CAPTION :{WHITE}투명 설정
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}역명판 투명 전환. 고정하려면 CTRL+클릭하세요.
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}나무 투명 전환. 고정하려면 CTRL+클릭하세요.
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}집 투명 전환. 고정하려면 CTRL+클릭하세요.
@@ -2368,9 +2367,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}복합
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}경로 신호기 (전자식){}경로 신호기는 경로가 겹치지 않는 경우에 한 대 이상의 열차가 한 폐색 구간에 동시에 들어갈 수 있게 해줍니다. 경로 신호기는 반대편에서 통과가 가능합니다.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}단방향 경로 신호기 (전자식){}경로 신호기는 경로가 겹치지 않는 경우에 한 대 이상의 열차가 한 폐색 구간에 동시에 들어갈 수 있게 해줍니다. 단방향 경로 신호기는 반대편에서 통과가 불가능합니다.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}신호기 변환{}이 버튼을 선택한 뒤 이미 설치된 신호기를 클릭하면, 신호기의 종류(일반/입구/출구/복합/경로)와 형식(구식↔전자식)을 변경하고, CTRL+클릭하면 신호기의 형식을 변경합니다. SHIFT+클릭을 사용하면 예상 가격을 볼 수 있습니다.
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}드래그 신호기 간격
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}드래그 신호기 간격 감소
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}드래그 신호기 증가
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}드래그 신호기를 설치하는 간격
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}드래그 신호기를 설치하는 간격 감소
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}드래그 신호기를 설치하는 간격 증가
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}철교 선택
@@ -2583,8 +2582,8 @@ STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}지역
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :없음
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}좌표: {LTBLUE}{NUM} x {NUM} x {NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}건설날짜: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}정거장 등급: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}정거장 종류: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}역 분류: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK} 종류: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}공항 등급: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}공항 이름: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}공항 칸 이름: {LTBLUE}{STRING}
@@ -3531,7 +3530,7 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}모노레
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}자기부상열차
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}가격: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER}{}유지비: {CURRENCY_LONG}/년{}수송량: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}비용: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER} 최대 T.E.: {6:FORCE}{}유지비: {4:CURRENCY_LONG}/년{}량: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}가격: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER} 최대 견인력: {6:FORCE}{}유지비: {4:CURRENCY_LONG}/년{}수송량: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY}{}수송량: {CARGO_LONG}, {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY}{}수송량: {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY} 항속거리: {COMMA} 칸{}수용량: {CARGO_LONG}, {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년
@@ -3660,7 +3659,7 @@ STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA}년
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}최고 속력: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}최고 속력: {LTBLUE}{VELOCITY} {BLACK}항속거리: {LTBLUE}{COMMA} 칸
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고 속력: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고속력: {LTBLUE}{VELOCITY} {BLACK}최고 T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고 속력: {LTBLUE}{VELOCITY} {BLACK}최고 견인력: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}올해 수익: {LTBLUE}{CURRENCY_LONG} (작년: {CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}신뢰도: {LTBLUE}{COMMA}% {BLACK}최근 점검 이후의 고장: {LTBLUE}{COMMA}
@@ -3674,7 +3673,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}수송
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}환승 수익: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}정비 간격: {LTBLUE}{COMMA}일마다{BLACK} 마지막 정비 날짜: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}정비 간격: {LTBLUE}{COMMA}% 이하일 때 마지막 정비 날짜: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}정비 간격: {LTBLUE}{COMMA}%{BLACK} 이하일 때 마지막 정비 날짜: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}점검 기준값을 10만큼 올립니다. CTRL+클릭하면 점검 기준값을 5만큼 올립니다.
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}점검 기준값을 10만큼 내립니다. CTRL+클릭하면 점검 기준값을 5만큼 내립니다.
@@ -4977,20 +4976,26 @@ STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELO
# Android strings
STR_ABOUT_MENU_TUTORIAL : {BLACK}튜토리얼
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}지도 범례 / 기호 설명을 보여줌
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}수직 작업창
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}메인 작업창이 두 개의 화면 양쪽 두개의 수직 작업창으로 나뉨
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :수직 작업창: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :메인 작업창이 두 개의 화면 양쪽 두개의 수직 작업창으로 나뉨
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :소형 수직 작업창: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :수직 작업창에 '작업창 바꾸기'메뉴가 없지만, 부 메뉴가 추가로 있음
STR_CONFIG_SETTING_BUTTON_SIZE : {BLACK}버튼 크기
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP : {BLACK}모든 사용자 인터페이스의 크기
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}폰트 크기
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}게임 내부 폰트의 크기
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}명령 확인
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}도로와 정류장을 건설시 확인 팝업을 보임
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}모든 게임 폰트의 크기
STR_CONFIG_SETTING_BUILD_CONFIRMATION :명령 확인: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :도로와 정류장을 건설시 확인 팝업을 보임
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}이름 창
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}모든 창에 대해 이름을 보여주거나, 화면 공간 절약을 위해 이름을 가리기
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :창 꾸미기: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :창 모서리에 꾸밈 효과
STR_CONFIG_SETTING_VIDEO_8BPP : {BLACK}8비트
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}그래픽 색상 깊이를 픽셀당 8비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :그래픽 색상 심도를 픽셀당 8비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_16BPP : {BLACK}16비트
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}그래픽 색상 깊이를 픽셀당 16비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}그래픽 색상 심도를 픽셀당 16비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24비트
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}그래픽 색상 깊이를 픽셀당 24비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :그래픽 색상 심도를 픽셀당 24비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_TABLET_CLOSE_TOOLTIP :{BLACK}열려있는 모든 창 닫기 (고정된 창 제외)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}이 행동을 하기 위한 예상 비용을 알아보려면 누르세요.
STR_TABLET_CTRL_TOOLTIP :{BLACK}"컨트롤"키를 이용하는 명령을 위해 사용

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@@ -656,7 +656,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historia nuntio
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Terrae regionis indicia
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Monstrare celareve consolam
STR_ABOUT_MENU_AI_DEBUG :Emendatio IA/Ludi scriptorum
STR_ABOUT_MENU_SCREENSHOT :Imago conspectus
@@ -3499,6 +3498,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Postulat
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}manet
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING.acc}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Efficit: {YELLOW}{STRING.acc}{STRING}
@@ -5291,22 +5292,22 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Rudimentum
STR_ABOUT_MENU_TUTORIAL :Rudimentum
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Monstrare formulam graphicam / descriptionem tabulae
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Arca instrumentorum directa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Si vis, arca instrumentorum prima dividitur in partes duas apud margines scrinii
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Magnitudo globulorum
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Magnitudo omnium elementorum interfaciei
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Magnitudo fontis typographici
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Magnitudo omnium fontium typographicorum in ludo
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Confirmare
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Monstrare confirmationem dum struuntur stationes viaeque
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8bpp
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Eligere modum coloris 8bpp; hic sinit colores aquae moventes
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16bpp
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Eligere modum coloris 16bpp (necesse erit programma exire et resumere); hic NON sinit colores aquae moventes
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24bpp
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Eligere modum coloris 24bpp; hic sinit colores aquae moventes
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Arca instrumentorum directa: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Si vis, arca instrumentorum prima dividitur in partes duas apud margines scrinii
STR_CONFIG_SETTING_BUTTON_SIZE :Magnitudo globulorum
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Magnitudo omnium elementorum interfaciei
STR_CONFIG_SETTING_FONT_SIZE :Magnitudo fontis typographici
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Magnitudo omnium fontium typographicorum in ludo
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Confirmare: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Monstrare confirmationem dum struuntur stationes viaeque
STR_CONFIG_SETTING_VIDEO_8BPP :8bpp
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Eligere modum coloris 8bpp; hic sinit colores aquae moventes
STR_CONFIG_SETTING_VIDEO_16BPP :16bpp
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Eligere modum coloris 16bpp (necesse erit programma exire et resumere); hic NON sinit colores aquae moventes
STR_CONFIG_SETTING_VIDEO_24BPP :24bpp
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Eligere modum coloris 24bpp; hic sinit colores aquae moventes
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Claudere omnes fenestras (sed non glutinosas)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Preme ut aestimatio actionis monstretur
STR_TABLET_CTRL_TOOLTIP :{BLACK}Utendum est ad actiones cum "CTRL"

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Ziņojumu vēst
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Zemes platības informācija
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Atvērt/aizvērt konsoli
STR_ABOUT_MENU_AI_DEBUG :MI/spēles skriptu atkļūdošana
STR_ABOUT_MENU_SCREENSHOT :Ekrānuzņēmums

View File

@@ -663,7 +663,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Žinučių isto
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Žemės ploto informacija
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Perjungti konsolę
STR_ABOUT_MENU_AI_DEBUG :AI / GameScript derinimas
STR_ABOUT_MENU_SCREENSHOT :Ekrano nuotrauka
@@ -3794,7 +3793,7 @@ STR_REPLACE_VEHICLE_SHIP :Laivas
STR_REPLACE_VEHICLE_AIRCRAFT :Lėktuvas
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Naudojamos transporto priemonės
STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :BLACK}Stulpelis su informacija apie transporto priemones, kurias šiuo metu naudojate
STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Stulpelis su informacija apie transporto priemones, kurias šiuo metu naudojate
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Galimos transporto priemonės
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Stulpelis su informacija apie transporto priemones, kuriomis galite pakeisti jau turimas

View File

@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistori
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Landinformatiounen
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Konsole un/aus
STR_ABOUT_MENU_AI_DEBUG :KI / Spill-Script Debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctrl+S)
@@ -1119,7 +1118,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spillastellunge
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firmenastellungen (am Save gespäichert; betrëfft just nei Spiller)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firmenastellungen (am Save gespäichert; betrëfft just déi aktuell Firma)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Kategorie {BLACK}bis {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :Weis all Sich-Resultater no der Astellung{}{SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Kategorie {BLACK}bis {WHITE}{STRING} {BLACK}an {SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen
STR_CONFIG_SETTINGS_NONE :{WHITE}- Keng -
@@ -3294,6 +3293,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Brauch:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Brauch: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}um waarden
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produzéiert: {YELLOW}{STRING}{STRING}
@@ -3524,7 +3528,7 @@ STR_ENGINE_PREVIEW_SHIP :Schëff
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :Monorail Lokomotiv
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :Magnéitbunnlokomotiv
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY_LONG} Gewiicht: {WEIGHT_SHORT}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betribskäschten {CURRENCY_LONG}/Joer{}Kapazitéit: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY_LONG} Gewiicht: {WEIGHT_SHORT}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betribskäschten {CURRENCY_LONG}/Jr{}Kapazitéit: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Käschten: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Geschw.: {VELOCITY} Kraaft: {POWER} Max. T.E.: {6:FORCE}{}Betribskäschten: {4:CURRENCY_LONG}/Jr{}Kapazitéit: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten {CURRENCY_LONG}/Joer
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Joer

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@@ -202,6 +202,7 @@ STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tan{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tan
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
@@ -447,7 +448,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Pesanan sebelum
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Maklumat kawasan tanah
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Papar atau padamkan konsol
STR_ABOUT_MENU_AI_DEBUG :Al/Skrip pepijat permainan
STR_ABOUT_MENU_SCREENSHOT :Tangkapan skrin (Ctrl+S)
@@ -1218,6 +1218,7 @@ STR_CONFIG_SETTING_WARN_INCOME_LESS :Beri amaran jik
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Kenderaan tidak akan tamat tempohnya: {STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gunakan pembaharuan automatik apabila kenderaan usang : {STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY :Wang minimum yang diperlukan untuk pembaharuan automatik: {STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :Jangkamasa mesej ralat: {STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Tunjukkan jumlah penduduk dalam label nama bandar: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Ketebalan garisan di dalam graf: {STRING}
@@ -1325,6 +1326,7 @@ STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Sederhana
STR_CONFIG_SETTING_AI_PROFILE_HARD :Sukar
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Benarkan Kepintaran Tiruan dalam permainan pemain berbilang: {STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Benarkan AI komputer menyertai permainan berbilang pemain
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes sebelum skrip adalah digantung: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Tempoh waktu servis dalam peratusan: {STRING}
@@ -2003,6 +2005,7 @@ STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Ghaibkan
# Linkgraph legend window
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}tepu
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Serlahan kawasan liputan
@@ -2802,6 +2805,7 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Menerima
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Penarafan
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Tunjukkan penarafan stesen
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Bekalan bulanan dan penarafan tempatan:

View File

@@ -470,7 +470,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Tidligere meldi
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informasjon om landområde
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Vis/skjul konsoll
STR_ABOUT_MENU_AI_DEBUG :AI/Spillskript-feilsøking
STR_ABOUT_MENU_SCREENSHOT :Skjermbilde
@@ -1003,7 +1002,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Velg mus
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} ødelagt{P "" e} fil{P "" er}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Ytterligere informasjon om det originale musikksettet
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Mislytes med å hente en liste over støttede oppløsninger
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Mislyktes med å hente en liste over støttede oppløsninger
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullskjermmodus mislyktes
# Custom currency window
@@ -1764,6 +1763,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Se etter
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Vis AI/Spillskript-innstillinger
STR_INTRO_TOOLTIP_QUIT :{BLACK}Avslutt 'OpenTTD'
STR_INTRO_BASESET :{BLACK}Det valgte innebygde grafikksettet mangler {NUM} sprite{P "" r}. Se etter oppdateringer for settet.
STR_INTRO_TRANSLATION :{BLACK}Denne oversettelsen mangler {NUM} streng{P "" er}. Vennligst hjelp til å gjøre OpenTTD bedre ved å bli med i oversettergruppen. For detaljer, sjekk readme.txt.
# Quit window
@@ -2593,6 +2593,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Flyplass
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Godtatte varer: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Skinnetype: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Fartsgrense for jernbanespor: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Veiens fartsgrense: {LTBLUE}{VELOCITY}
@@ -2619,7 +2620,7 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor m
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbanespor med blokk- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbanespor med for- og utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbanespor med for- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med for- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med forsignaler og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbanespor med for- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbanespor med utgangs- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbanespor med utgangs- og avanserte signaler
@@ -2627,7 +2628,7 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor m
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbanespor med kombinasjon- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbanespor med kombinasjon- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbanespor med avanserte- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togstall
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane-togstall
STR_LAI_ROAD_DESCRIPTION_ROAD :Vei
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vei med gatelykter
@@ -3296,6 +3297,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Trenger:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Trenger: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Krever
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}venter
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produserer: {YELLOW}{STRING}{STRING}
@@ -3561,6 +3567,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk de
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Veksle mellom tog- og vognerstatningsvinduet
STR_REPLACE_ENGINES :Lokomotiv
STR_REPLACE_WAGONS :Vogner
STR_REPLACE_ALL_RAILTYPE :Status: Mangler
STR_REPLACE_HELP_RAILTYPE :{BLACK}Velg jernbanetypen du vil bytte ut lokomotiv på
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Viser hvilket lokomotiv som overtar for det valgte lokomotivet på venstresiden

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@@ -470,7 +470,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Tidlegare meldi
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informasjon om landområde
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Syne/gøym konsoll
STR_ABOUT_MENU_AI_DEBUG :AI- / Spelscriptfeilsøking
STR_ABOUT_MENU_SCREENSHOT :Skjermdump

View File

@@ -702,10 +702,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Wyświet
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Wyświetl listę stacji firmy
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Wyświetl informacje finansowe firmy
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Wyświetl informacje ogólne firmy
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Pokaż okno opowieści
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Pokaż dziennik
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Pokaż listę celów
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Wyświetl wykresy
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Wyświetl tabele firm
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Wyświetl ranking firm
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Ufunduj budowę nowego przedsiębiorstwa
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Wyświetl listę pociągów firmy. Ctrl+klik otwiera listę grup/pojazdów
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Wyświetl listę pojazdów firmy. Ctrl+klik otwiera listę grup/pojazdów
@@ -757,7 +757,7 @@ STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ustawienia NewG
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcje przeźroczystości
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Wyświetlanie nazw miast
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Wyświetlanie nazw stacji
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Wyświetlanie nazw pkt. orientacyjnych
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Wyświetlanie nazw posterunków
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Wyświetlanie napisów
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :Znaki konkurentów i nazwy są wyświetlane
STR_SETTINGS_MENU_FULL_ANIMATION :Pełna animacja
@@ -790,7 +790,7 @@ STR_SUBSIDIES_MENU_SUBSIDIES :Subsydia
############ range ends here
############ range for graph menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Wykres obrotu
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Wykres dochodów
STR_GRAPH_MENU_INCOME_GRAPH :Wykres przychodów
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Wykres przewożonego ładunku
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Ocena działalności firmy
@@ -799,7 +799,7 @@ STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Stawki za ładu
############ range ends here
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Wykres Ligi Firm
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Ranking Firm
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Szczegółowa tabela efektywności
STR_GRAPH_MENU_HIGHSCORE :Tabela wyników
############ range ends here
@@ -847,7 +847,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Poprzednie wiad
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informacje o terenie
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Przełącz konsolę
STR_ABOUT_MENU_AI_DEBUG :Debugowanie SI / Game Script
STR_ABOUT_MENU_SCREENSHOT :Zrzut ekranu
@@ -971,7 +970,7 @@ STR_GRAPH_KEY_CAPTION :{WHITE}Legenda
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknij tutaj aby wł./wył. wyświetlanie danych firmy na wykresie
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Tabela Ligi Firm
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Ranking Firm
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Inżynier
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Administrator Ruchu
@@ -1009,7 +1008,7 @@ STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ilość
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Ilość zarobionych pieniędzy w kwartale z największym zyskiem z ostatnich 12 kwartałów
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Ilość ładunku przewiezionego w poprzednich 4 kwartałach
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Ilość różnych typów ładunku przewiezionych w ostatnim kwartale
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Ilość pieniędzy w ręku
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Ilość dostępnych środków pieniężnych
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Wielkość pożyczki wziętej przez firmę
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Suma przyznanych punktów
@@ -1062,7 +1061,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliknij
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Ranking firm, które osiągnęły rok {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tabela Ligi Firm w {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Ranking Firm w {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Biznesmen
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Przedsiębiorca
@@ -1520,7 +1519,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :wyśrodkowany
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :z prawej strony
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Maksymalna wysokość początkowej pożyczki: {STRING}
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maksymalna wysokość pożyczki jaką firma może zaciągnąć (nie uwzględnia inflacji)
STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maksymalna wysokość pożyczki, jaką firma może zaciągnąć (bez uwzględnienia inflacji)
STR_CONFIG_SETTING_INTEREST_RATE :Oprocentowanie: {STRING}
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Oprocentowanie pożyczki; kontroluje też inflację, jeśli jest włączona
STR_CONFIG_SETTING_RUNNING_COSTS :Koszty amortyzacji: {STRING}
@@ -1856,8 +1855,8 @@ STR_CONFIG_SETTING_NOSERVICE :Wyłącz serwis
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Kiedy włączone, pojazdy nie są serwisowane, jeśli nie mogą się popsuć
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Włącz limity prędkości wagonów: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Kiedy włączone, użyj także ograniczenia prędkości dla wagonów do obliczenia maksymalnej prędkości pociągu
STR_CONFIG_SETTING_DISABLE_ELRAILS :Zabroń korzystania z kolei elektrycznych: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Włączając to ustawienie, nie jest już wymagane elektryfikowanie torów, aby elektrowozy mogły po nich jeździć
STR_CONFIG_SETTING_DISABLE_ELRAILS :Tylko jeden rodzaj torów: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Przy włączonym ustawieniu nie jest już wymagane elektryfikowanie torów, aby elektrowozy mogły po nich jeździć
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Przybycie pierwszego pojazdu do stacji gracza: {STRING}
STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Wyświetl wiadomość w gazecie kiedy pierwszy pojazd dojedzie do stacji gracza
@@ -1901,8 +1900,8 @@ STR_CONFIG_SETTING_SMOOTH_ECONOMY :Pozwól na łag
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kiedy włączone, produkcja zakładów zmienia się częściej, ale mniejszymi krokami. To ustawienie zazwyczaj nie daje żadnego efektu, jeśli typy zakładów są pobierane z NewGRFów
STR_CONFIG_SETTING_ALLOW_SHARES :Pozwól kupować udziały w innych firmach: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kiedy włączone, pozwala na kupowanie i sprzedawanie udziałów w firmie. Udziały będą dostępne tylko dla firm z odpowiednim stażem
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Udział w zyskach w przypadku częściowego transportu (przeładunku): {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Udział procentowy dochodu pośrednika otrzymywany za transfer towaru. Umożliwia kontrolę nad całościowym dochodem za dowóz towarów w łańcuchu dowozowym
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Podział przychodów w przypadku przeładunków: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Manipulowanie zrównoważeniem podziałów w łańcuchu dowozowym: przy 0% przychód zostanie zaksięgowany na konto wyłącznie ostatniego pojazdu w łańcuchu, wyższa wartość zwiększa zrównoważenie podziału
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Podczas przeciągania ustaw semafor co: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Ustaw dystans, na jakim semafory będą budowane przy torach aż do następnej przeszkody (semafor, zwrotnica), przy przeciąganiu
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} p{P ole ola ól}
@@ -2002,7 +2001,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymetrycznie"
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Dokładność dystrybucji: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Im wyżej ustawisz, tym wiecej czasu zajmie procesorowi obliczenie wykresu. Jeśli zajmuje zbyt dużo czasu, może pojawić sie lag. Natomiast zbyt mała ilość powoduje niedokładną dystrybucję, co można zauważyć gdy towar nie jest wysyłany do miejsc do których się spodziewasz aby dotarł.
STR_CONFIG_SETTING_DEMAND_DISTANCE :Wpływ odległości na dystrybucję: {STRING}
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Jeśli ustawisz tę wartość na więcej niż 0, to dystans pomiędzy stacją początkową A jakiegoś towaru a prawdopodobną stacją docelową B będzie miało wpływ na ilość towaru wysłanego z A do B. Im dalej z A do B, tym mniej towaru zostanie wysłane. Im wększa wartość, tym mniej towaru będzie wysłane do dalekich stacji, a więcej towaru będzie wysłane do bliższych stacji.
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Jeśli ładunki z jednej stacji trafiają na kilka różnych stacji, na ich dystrybucję wpływ ma odległość. Im wyższą wartość ustawisz, tym bliższe stacje będą preferowane. Zerowa wartość ustawienia sprawi, że odległość nie będzie wpływała na podział dystrybucji.
STR_CONFIG_SETTING_DEMAND_SIZE :Ilość powracającego ładunku dla trybu symetrycznego: {STRING}
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Ustawiając to na mniej niż 100% powoduje, że symetryczna dystrybucja zachowuje się podobnie do asymetrycznej. Mniej towaru będzie zwróconego jeśli pewna ilość zostanie wysłana do stacji. Jeśli ustawisz to na 0%, to symetryczna dystrybucja zachowuje się jak asymetryczna.
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Zapełnienie krótkich tras przed wybraniem tras o dużej przepustowości: {STRING}
@@ -2411,7 +2410,7 @@ STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nazwa f
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguracja: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Wartość firmy: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Bieżący bilans: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Przychód w ostatnim roku: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Dochód w ostatnim roku: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Wydajność: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Pojazdy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
@@ -2422,7 +2421,7 @@ STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nowa fir
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Rozpoczęcie działalności nowej firmy
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Obserwuj grę
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Oglądaj grę jako widz
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Połącz z firmą
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Dołącz do firmy
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomóż zarządzać tą firmą
# Network connecting window
@@ -2682,8 +2681,8 @@ STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Zasoby:
STR_JOIN_STATION_CAPTION :{WHITE}Połącz stację
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Zbuduj oddzielną stację
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Połącz pkt. orientacyjne
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Zbuduj oddzielny pkt. orientacyjny
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Połącz posterunki
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Zbuduj oddzielny posterunek
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Konstrukcja linii kolejowej
@@ -2694,12 +2693,12 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Konstrukcja lin
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Budowa torów kolejowych. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Zbuduj tory kolejowe za pomocą trybu Autotory. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Budowa warsztatów (do kupowania i serwisowania pociągów). Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zamiana torów na pkt. orientacyjny. Ctrl umożliwia łączenie pkt. orientacyjnych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zamiana torów na posterunek. Ctrl umożliwia łączenie posterunków. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Zbuduj stację kolejową. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zbuduj sygnały kolejowe. Ctrl przełącza semafory/sygnały świetlne{}Przeciągnięcie pozwala na budowę sygnałów wzdłuż prostej linii torów. Ctrl pozwala na budowę sygnałów do następnego skrzyżowania{}Ctrl+klik przełącza do okna wyboru sygnałów. Shift przełącza pomiędzy budowaniem a szacowaniem kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zbuduj most kolejowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zbuduj tunel kolejowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów kolejowych, sygnałów, pkt. orientacyjnych i stacji. Przetrzymanie Ctrl usuwa także tory kolejowe z pkt. orientacyjnych i stacji
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów kolejowych, sygnałów, posterunków i stacji. Przetrzymanie Ctrl usuwa także tory kolejowe z posterunków i stacji
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Zamiana typu torów. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów
STR_RAIL_NAME_RAILROAD :Kolej
@@ -2712,8 +2711,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Ukierunk
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wybierz ukierunkowanie warsztatów
# Rail waypoint construction window
STR_WAYPOINT_CAPTION :{WHITE}Pkt. orientacyjny
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wybierz typ pkt. orientacyjnego
STR_WAYPOINT_CAPTION :{WHITE}Posterunek
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wybierz typ posterunku
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Wybór stacji
@@ -2730,7 +2729,7 @@ STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Wybierz
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Wybierz typ stacji do zbudowania
STR_STATION_CLASS_DFLT :Typowa stacja
STR_STATION_CLASS_WAYP :Pkt. orientacyjne
STR_STATION_CLASS_WAYP :Posterunki
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Wybór sygnałów
@@ -3028,7 +3027,7 @@ STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Stacja załadun
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Przystanek
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Port
STR_LAI_STATION_DESCRIPTION_BUOY :Boja
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Pkt. orientacyjny
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Posterunek
STR_LAI_WATER_DESCRIPTION_WATER :Woda
STR_LAI_WATER_DESCRIPTION_CANAL :Kanał
@@ -3414,7 +3413,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Kup roc
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj łapówkę lokalnym władzom, powiększ swoją ocenę, ryzykując poważne kary w razie złapania.{}Koszt: {CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} Cele
STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY}
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Cele globalne
STR_GOALS_GLOBAL_TITLE :{BLACK}Cele globalne:
STR_GOALS_TEXT :{ORANGE}{STRING}
@@ -3462,8 +3461,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na usłudze żeby wyśrodkować widok na fabrykę/miasto. Ctrl+klik otwiera nowy podgląd na pozycji fabryki/miasta
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}Album Historii Firmy {COMPANY}
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalne okno opowieści
STR_STORY_BOOK_CAPTION :{WHITE}Dziennik Historii Firmy {COMPANY}
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Ogólny przewodnik
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strona {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skocz na właściwą stronę wybierając ją z listy.
@@ -3551,8 +3550,8 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Nie zezw
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centruj główny widok na pkt. orientacyjnym. Ctrl+klik otwiera nowy podgląd na lokacji pkt. orientacyjnego
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmień nazwę pkt. orientacyjnego
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centruj główny widok na posterunku. Ctrl+klik otwiera nowy podgląd na lokacji posterunku
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmień nazwę posterunku
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centruj główny widok na pozycji boi. Ctrl+klik otwiera nowy podgląd na lokacji boi
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Zmień nazwę boji
@@ -3674,6 +3673,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Wymaga:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Wymaga: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Potrzebuje
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}oczekuje
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}
@@ -3926,7 +3930,7 @@ STR_REPLACE_VEHICLE_AIRCRAFT :Samolot
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Używane pojazdy
STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Lista posiadanych pojazdów
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{BLACK}Dostępne pojazdy
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Dostępne pojazdy
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Lista pojazdów dostępnych do zamiany
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Wybierz typ pojazdu do zamiany
@@ -4130,9 +4134,9 @@ STR_ORDERS_END_OF_SHARED_ORDERS :- - Koniec wsp
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}Non-stop
STR_ORDER_GO_TO :Idź do
STR_ORDER_GO_NON_STOP_TO :Idź bez przerwy do
STR_ORDER_GO_NON_STOP_TO :Idź bezpośrednio do
STR_ORDER_GO_VIA :Idź przez
STR_ORDER_GO_NON_STOP_VIA :Idź bez przerwy przez
STR_ORDER_GO_NON_STOP_VIA :Idź bezpośrednio poprzez
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Zmień sposób przejazdu w podświetlonym poleceniu
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Pełny załadunek któregoś z towarów
@@ -4143,9 +4147,9 @@ STR_ORDER_DROP_NO_LOADING :Nie ładować
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Zmień sposób załadunku w podświetlonym poleceniu
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Rozładuj i załaduj
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Wyładuj jeśli akceptowane
STR_ORDER_DROP_UNLOAD :Rozładuj i załaduj
STR_ORDER_DROP_TRANSFER :Przeładunek
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Rozładuj jeśli akceptowane
STR_ORDER_DROP_UNLOAD :Rozładuj wszystko
STR_ORDER_DROP_TRANSFER :Pozostaw do przeładunku
STR_ORDER_DROP_NO_UNLOADING :Nie rozładowuj
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Zmień sposób wyładunku w podświetlonym poleceniu
@@ -4181,7 +4185,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :mniejszy lub r
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :większy niż
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :większy lub równy
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :prawda
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :fałsz
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :nie prawda
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Wartość do porównania z danymi pojazdu
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Podaj wartość do porównania
@@ -4206,15 +4210,15 @@ STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Pokaż w
# String parts to build the order string
STR_ORDER_GO_TO_WAYPOINT :Idź przez {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idź bez zatrzymywania przez {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idź bezpośrednio poprzez {WAYPOINT}
STR_ORDER_SERVICE_AT :Serwisuj w
STR_ORDER_SERVICE_NON_STOP_AT :Serwisuj non-stop w
STR_ORDER_NEAREST_DEPOT :najbliższych
STR_ORDER_NEAREST_HANGAR :najbliższy hangar
STR_ORDER_TRAIN_DEPOT :Warsztatów
STR_ORDER_ROAD_VEHICLE_DEPOT :Zajezdni samochodowej
STR_ORDER_NEAREST_DEPOT :najbliższego
STR_ORDER_NEAREST_HANGAR :najbliższego hangaru
STR_ORDER_TRAIN_DEPOT :serwisu w warsztatach
STR_ORDER_ROAD_VEHICLE_DEPOT :serwisu w zajezdni
STR_ORDER_SHIP_DEPOT :Doku
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
@@ -4225,7 +4229,7 @@ STR_ORDER_STOP_ORDER :(Stop)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_IMPLICIT :(Sugerujący)
STR_ORDER_IMPLICIT :(sugerowany)
STR_ORDER_FULL_LOAD :(Pełny załadunek)
STR_ORDER_FULL_LOAD_ANY :(Pełny załadunek dowolnego towaru)
@@ -4266,7 +4270,7 @@ STR_ORDER_OUT_OF_RANGE :{RED} (Kolejny
STR_ORDER_CONDITIONAL_UNCONDITIONAL :Skocz do rozkazu {COMMA}
STR_ORDER_CONDITIONAL_NUM :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING} {COMMA}
STR_ORDER_CONDITIONAL_TRUE_FALSE :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING}
STR_ORDER_CONDITIONAL_TRUE_FALSE :Skocz do rozkazu {0:COMMA} kiedy {2:STRING} że {1:STRING}
STR_INVALID_ORDER :{RED} (Błędne polecenie)
@@ -4625,15 +4629,15 @@ STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Należy
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Należy najpierw usunąć lotnisko
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Przylega do więcej niż jednego istniejącego pkt. orientacyjnego
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zbyt blisko innego pkt. orientacyjnego
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Przylega do więcej niż jednego istniejącego posterunku
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zbyt blisko innego posterunku
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Nie można budować tutaj punktu orientacyjnego...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Nie można tutaj ustawić boi...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy pkt. orientacyjnego...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy posterunku...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd kolejowego punktu orientacyjnego...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Musisz usunąć najpierw punkt nawigacyjny
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd posterunku kolejowego...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Musisz usunąć najpierw posterunek kolejowy
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boja na drodze
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boja w użyciu przez inna firmę!
@@ -5287,8 +5291,8 @@ STR_FORMAT_WAYPOINT_NAME_SERIAL :Post. {TOWN} #{
STR_FORMAT_DEPOT_NAME_TRAIN :Warsztaty {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :Warsztaty {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Zajezdnia samochodowa {TOWN}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :Zajezdnia samochodowa {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Zajezdnia {TOWN}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :Zajezdnia {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_SHIP :Stocznia {TOWN}
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :Stocznia {TOWN} #{COMMA}
STR_FORMAT_DEPOT_NAME_AIRCRAFT :Hangar {STATION}

View File

@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Histórico de m
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informações do terreno
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Mostrar/ocultar consola
STR_ABOUT_MENU_AI_DEBUG :Depuração da IA/Scripts de Jogo
STR_ABOUT_MENU_SCREENSHOT :Captura de ecrã
@@ -1762,6 +1761,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Verifica
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar definições de IA e de script de jogo
STR_INTRO_TOOLTIP_QUIT :{BLACK}Sair de 'OpenTTD'
STR_INTRO_BASESET :{BLACK}O conjunto de gráficos base seleccionado tem {NUM} sprite{P "" s} em falta. Por favor verifique se existem atualizações para o conjunto.
STR_INTRO_TRANSLATION :{BLACK}Faltam {NUM} string{P "" s} nesta tradução. Ajude o OpenTTD em inscrever-se como tradutor. Leia readme.txt para mais detalhes.
# Quit window
@@ -2842,7 +2842,7 @@ STR_SAVE_PRESET_LIST_TOOLTIP :{BLACK}Lista de
STR_SAVE_PRESET_TITLE :{BLACK}Intriduza um nome para a predefinição
STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}Nome seleccionado actualmente para gravação da predefinição
STR_SAVE_PRESET_CANCEL :{BLACK}Cancelar
STR_SAVE_PRESET_CANCEL_TOOLTIP :Não mudar a predefinição
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Não mudar a predefinição
STR_SAVE_PRESET_SAVE :{BLACK}Grava
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Grava a predefinição com o nome seleccionado
@@ -3293,6 +3293,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Necessá
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Necessário: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}a aguardar
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produz: {YELLOW}{STRING}{STRING}

View File

@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Lista ultimelor
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informaţii despre teren
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Consolă pornit/oprit
STR_ABOUT_MENU_AI_DEBUG :Depanare Inteligenţă Artificială / Script Joc
STR_ABOUT_MENU_SCREENSHOT :Capturează ecranul

View File

@@ -594,7 +594,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :История
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Информация об участке земли
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Консоль
STR_ABOUT_MENU_AI_DEBUG :Отладка ИИ / скриптов
STR_ABOUT_MENU_SCREENSHOT :Снимок экрана
@@ -5201,22 +5200,22 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Учебник
STR_ABOUT_MENU_TUTORIAL :Учебник
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Показывать миникарту / легенду
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Вертикальное меню
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Меню разделено на два вертикальных меню по краям экрата
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Размер кнопок
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Размер элементов интерфейса
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Размер шрифта
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Размер всех шрифтов в игре
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Подтверждать действия
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Показывать окно подтверждения при постройки дорог и станций
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 бит
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Установить глубину цвета в 16 бит на точку. Этот режим поддерживает анимацию воды
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 бит
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Установить глубину цвета в 16 бит на точку. Это потребует перезапуска программы. Этот режим не поддерживает анимацию воды
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 бит
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Установить глубину цвета в 24 бит на точку. Этот режим поддерживает анимацию воды
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Вертикальное меню: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Меню разделено на два вертикальных меню по краям экрата
STR_CONFIG_SETTING_BUTTON_SIZE :Размер кнопок
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Размер элементов интерфейса
STR_CONFIG_SETTING_FONT_SIZE :Размер шрифта
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Размер всех шрифтов в игре
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Подтверждать действия: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Показывать окно подтверждения при постройки дорог и станций
STR_CONFIG_SETTING_VIDEO_8BPP :8 бит
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Установить глубину цвета в 16 бит на точку. Этот режим поддерживает анимацию воды
STR_CONFIG_SETTING_VIDEO_16BPP :16 бит
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Установить глубину цвета в 16 бит на точку. Это потребует перезапуска программы. Этот режим не поддерживает анимацию воды
STR_CONFIG_SETTING_VIDEO_24BPP :24 бит
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Установить глубину цвета в 24 бит на точку. Этот режим поддерживает анимацию воды
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Закрыть все открытые окна (кроме закреплённых)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Использовать в качестве кнопки "SHIFT" (оценка стоимости)
STR_TABLET_CTRL_TOOLTIP :{BLACK}Использовать в качестве кнопки "CTRL"

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@@ -656,7 +656,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Istorija Obave
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Podaci o zemljištu
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Uključi/isključi konzolu
STR_ABOUT_MENU_AI_DEBUG :Korekcija veštačke inteligencije / skripte partije
STR_ABOUT_MENU_SCREENSHOT :Sačuvaj sliku
@@ -3614,8 +3613,8 @@ STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Promenit
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :Sakriti
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :Sakriti
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Prikaz
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Prikaži
@@ -5177,16 +5176,16 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Priručnik
STR_ABOUT_MENU_TUTORIAL :Priručnik
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Prikaži legendu mape / opis simbola na mapi
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Vertikalna alatna traka
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}Glavna alatna traka je podeljena na dve okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Veličina dugmeta
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Veličina svih elemenata korisničkog interfejsa
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Veličina slova
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Veličina svih slova u igri
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Potvrdi akcije
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Prikaži dijalog potvrde pri gradnji drumova i stanica
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Vertikalna alatna traka: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Glavna alatna traka je podeljena na dve okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_BUTTON_SIZE :Veličina dugmeta
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Veličina svih elemenata korisničkog interfejsa
STR_CONFIG_SETTING_FONT_SIZE :Veličina slova
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Veličina svih slova u igri
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Potvrdi akcije: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Prikaži dijalog potvrde pri gradnji drumova i stanica
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zatvori sve otvorene prozore (osim zakačenih)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Pritisnite za dobivanje procene troškova odabrane akcije
STR_TABLET_CTRL_TOOLTIP :{BLACK}Koristite za sve akcije za koje se koristi tipka "CTRL"

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :消息历史
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :查询地块信息
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :切换到控制台模式
STR_ABOUT_MENU_AI_DEBUG :AI /游戏脚本调试
STR_ABOUT_MENU_SCREENSHOT :屏幕截图
@@ -2589,6 +2588,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}机场
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}接受货物:{LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}铁轨类型: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}轨道限速: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}道路限速:{LTBLUE}{VELOCITY}
@@ -3120,7 +3120,7 @@ STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}显示
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}按月供应量与本地评比:
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
STR_STATION_VIEW_GROUP :群组方式
STR_STATION_VIEW_GROUP :{BLACK}群组方式
STR_STATION_VIEW_WAITING_STATION :车站名:等候中
STR_STATION_VIEW_WAITING_AMOUNT :货物总量:等候中
STR_STATION_VIEW_PLANNED_STATION :车站名:计划中
@@ -3292,6 +3292,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}需要
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}等待中
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING}
@@ -3557,6 +3559,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}点击
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}可以切换 机车/挂车 替换项目
STR_REPLACE_ENGINES :机车
STR_REPLACE_WAGONS :挂车
STR_REPLACE_ALL_RAILTYPE :所有铁路车辆
STR_REPLACE_HELP_RAILTYPE :{BLACK}选择要更新的车辆对应的铁路类型
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}显示用来替换左侧被选定车辆的新车辆
@@ -4966,22 +4969,28 @@ STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}教程
STR_ABOUT_MENU_TUTORIAL :教程
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}在地图上显示图例/描述
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}垂直工具栏
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}将主工具栏分为屏幕两侧的两个垂直工具栏
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}按键大小
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}用户界面大小
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}字体大小
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}游戏字体大小
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}确认操作
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}建立道路和车站时显示确认对话框
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}将视频颜色深度设置为8位像素此模式支持水面动态涟漪
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}将视频颜色深度设置为16位像素这需要重新启动此模式不支持水面动态涟漪
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}将视频颜色深度设置为24位像素此模式支持水面动态涟漪
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :垂直工具栏: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :将主工具栏分为屏幕两侧的两个垂直工具栏
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :紧凑型垂直工具栏: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :隐藏垂直工具栏中的“切换工具栏”按钮,以显示更多子菜单
STR_CONFIG_SETTING_BUTTON_SIZE :按键大小
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :用户界面大小
STR_CONFIG_SETTING_FONT_SIZE :字体大小
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :游戏字体大小
STR_CONFIG_SETTING_BUILD_CONFIRMATION :确认操作: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :建立道路和车站时显示确认对话框
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}标题栏
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}显示所有窗口的标题栏,或者隐藏它们以节省屏幕空间
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :窗口装饰: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :窗口边缘装饰
STR_CONFIG_SETTING_VIDEO_8BPP :8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :将视频颜色深度设置为8位像素此模式支持水面动态涟漪
STR_CONFIG_SETTING_VIDEO_16BPP :16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :将视频颜色深度设置为16位像素这需要重新启动此模式不支持水面动态涟漪
STR_CONFIG_SETTING_VIDEO_24BPP :24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :将视频颜色深度设置为24位像素此模式支持水面动态涟漪
STR_TABLET_CLOSE_TOOLTIP :{BLACK}关闭所有打开的窗口(已固定的窗口除外)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}按住显示预计费用
STR_TABLET_CTRL_TOOLTIP :{BLACK}将其用于“CTRL”键的操作

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@@ -532,7 +532,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Archív správ
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informácie o pozemku
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Zobraziť / skryť konzolu
STR_ABOUT_MENU_AI_DEBUG :Umelá inteligencia / Ladenie skriptov
STR_ABOUT_MENU_SCREENSHOT :Snímka

View File

@@ -621,7 +621,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Zgodovina sporo
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Informacije o terenu
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Vklopi/Izklopi konzolo
STR_ABOUT_MENU_AI_DEBUG :Razhročevanje UI / skript
STR_ABOUT_MENU_SCREENSHOT :Zajemi sliko

View File

@@ -51,18 +51,18 @@ STR_CARGO_PLURAL_WHEAT :{G=m}Trigo
STR_CARGO_PLURAL_RUBBER :{G=m}Caucho
STR_CARGO_PLURAL_SUGAR :{G=m}Azúcar
STR_CARGO_PLURAL_TOYS :{G=m}Juguetes
STR_CARGO_PLURAL_CANDY :{G=m}Dulces
STR_CARGO_PLURAL_CANDY :{G=m}Caramelos
STR_CARGO_PLURAL_COLA :{G=f}Cola
STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón Dulce
STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón de Azúcar
STR_CARGO_PLURAL_BUBBLES :{G=f}Burbujas
STR_CARGO_PLURAL_TOFFEE :{G=m}Caramelos
STR_CARGO_PLURAL_TOFFEE :{G=m}Tofes
STR_CARGO_PLURAL_BATTERIES :{G=f}Pilas
STR_CARGO_PLURAL_PLASTIC :{G=m}Plástico
STR_CARGO_PLURAL_FIZZY_DRINKS :{G=m}Refrescos
# Singular cargo name
STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :{G=m}Pasajeros
STR_CARGO_SINGULAR_PASSENGER :{G=m}Pasajero
STR_CARGO_SINGULAR_COAL :{G=m}Carbón
STR_CARGO_SINGULAR_MAIL :{G=m}Correo
STR_CARGO_SINGULAR_OIL :{G=m}Petróleo
@@ -85,11 +85,11 @@ STR_CARGO_SINGULAR_WHEAT :{G=m}Trigo
STR_CARGO_SINGULAR_RUBBER :{G=m}Caucho
STR_CARGO_SINGULAR_SUGAR :{G=m}Azúcar
STR_CARGO_SINGULAR_TOY :{G=m}Juguete
STR_CARGO_SINGULAR_CANDY :{G=m}Dulce
STR_CARGO_SINGULAR_CANDY :{G=m}Caramelo
STR_CARGO_SINGULAR_COLA :{G=f}Cola
STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón Dulce
STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón de Azúcar
STR_CARGO_SINGULAR_BUBBLE :{G=f}Burbuja
STR_CARGO_SINGULAR_TOFFEE :{G=m}Caramelo
STR_CARGO_SINGULAR_TOFFEE :{G=m}Tofe
STR_CARGO_SINGULAR_BATTERY :{G=f}Pila
STR_CARGO_SINGULAR_PLASTIC :{G=m}Plástico
STR_CARGO_SINGULAR_FIZZY_DRINK :{G=m}Refresco
@@ -119,11 +119,11 @@ STR_QUANTITY_WHEAT :{WEIGHT_LONG} d
STR_QUANTITY_RUBBER :{VOLUME_LONG} de caucho
STR_QUANTITY_SUGAR :{WEIGHT_LONG} de azúcar
STR_QUANTITY_TOYS :{COMMA}{NBSP}juguete{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bolsa{P "" s} de dulces
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bolsa{P "" s} de caramelos
STR_QUANTITY_COLA :{VOLUME_LONG} de cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de algodón dulce
STR_QUANTITY_BUBBLES :{COMMA} burbuja{P "" s}
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de caramelo{P "" s}
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de tofe{P "" s}
STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s}
STR_QUANTITY_PLASTIC :{VOLUME_LONG} de plástico
STR_QUANTITY_FIZZY_DRINKS :{COMMA} refresco{P "" s}
@@ -286,7 +286,7 @@ STR_SORT_BY_TYPE :Tipo
STR_SORT_BY_TRANSPORTED :Transportado
STR_SORT_BY_NUMBER :Número
STR_SORT_BY_PROFIT_LAST_YEAR :Beneficio año pasado
STR_SORT_BY_PROFIT_THIS_YEAR :Beneficio año actual
STR_SORT_BY_PROFIT_THIS_YEAR :Beneficio este año
STR_SORT_BY_AGE :Edad
STR_SORT_BY_RELIABILITY :Fiabilidad
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capacidad por tipo de carga
@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de me
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Información del terreno
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Activar consola
STR_ABOUT_MENU_AI_DEBUG :Depuración de Script de Juego / IA
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
@@ -1575,7 +1574,7 @@ STR_CONFIG_SETTING_STATUSBAR_POS :Posición de la
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Posición horizontal de la barra de estado en la parte inferior de la pantalla
STR_CONFIG_SETTING_SNAP_RADIUS :Radio de fijación de ventana: {STRING}
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Distancia máxima entre ventanas antes de que la ventana que se está moviendo sea alineada automáticamente con las ventanas cercanas
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" es}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :deshabilitado
STR_CONFIG_SETTING_SOFT_LIMIT :Máximo número de ventanas sin anclar: {STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Número máximo de ventanas sin anclar que pueden estar abiertas antes de que las más antiguas se cierren automáticamente para dejar paso a las nuevas
@@ -1762,7 +1761,8 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comproba
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de juego e IAs
STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD'
STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s}. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta readme.txt para más detalles.
STR_INTRO_BASESET :{BLACK}El conjunto de gráficos base actualmente seleccionado no encuentra {NUM} sprite{P "" s}. Comprueba si hay actualizaciones para el conjunto base, o usa otro totalmente actualizado.
STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s} de texto. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta el readme.txt para más detalles.
# Quit window
STR_QUIT_CAPTION :{WHITE}Salir
@@ -2261,7 +2261,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no s
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No ha sido posible descomprimir el archivo descargado
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gráficos no encontrados
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necesita gráficos para funcionar pero no se pudo encontrar ninguno. ¿Desea permitir que OpenTTD descargue e instale dichos gráficos?
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necesita gráficos para funcionar pero no pudo encontrarse ninguno. ¿Desea permitir que OpenTTD descargue e instale dichos gráficos?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descargar los gráficos
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, salir de OpenTTD
@@ -2377,10 +2377,10 @@ STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Elige pu
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de puente - Click en el puente elegido para construirlo
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensión, Acero
STR_BRIDGE_NAME_SUSPENSION_STEEL :Colgante, Acero
STR_BRIDGE_NAME_GIRDER_STEEL :Tirantes, Acero
STR_BRIDGE_NAME_CANTILEVER_STEEL :Colgante, Acero
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspensión, Hormigón
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantiléver, Acero
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Colgante, Hormigón
STR_BRIDGE_NAME_WOODEN :Madera
STR_BRIDGE_NAME_CONCRETE :Hormigón
STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Acero
@@ -2615,17 +2615,17 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de ferroca
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de ferrocarril con señales de bloque y combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de ferrocarril con señales de bloque y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de ferrocarril con señales de bloque y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrocarril con señales de entrada y señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrocarril con señales de entrada y de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de ferrocarril con señales de entrada y combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de ferrocarril con señales de entrada y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrocarril con señales de entrada y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrocarril con señales de entrada y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de ferrocarril con señales de salida y combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de ferrocarril con señales de salida y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de ferrocarril con señales de salida y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de ferrocarril con señales combo y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de ferrocarril con señales combo y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de ferrocarril con señales de dirección y de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Ferrocarril depósito de tren
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de trenes del ferrocarril
STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con farolas
@@ -2664,7 +2664,7 @@ STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de carre
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Puente de ferrocarril de acero suspendido
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Puente de ferrocarril de acero con tirantes
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Puente de ferrocarril colgante de acero
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Puente de ferrocarril cantiléver de acero
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Puente de ferrocarril de hormigón suspendido reforzado
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puente de ferrocarril de madera
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Puente de ferrocarril de hormigón
@@ -2672,7 +2672,7 @@ STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Puente de ferro
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Puente de carretera de acero suspendido
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Puente de carretera de acero con tirantes
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Puente de carretera colgante de acero
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Puente de carretera cantiléver de acero
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Puente de carretera de hormigón suspendido reforzado
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puente de carretera de madera
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Puente de carretera de hormigón
@@ -2898,7 +2898,7 @@ STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} est
STR_NEWGRF_ERROR_INVALID_PARAMETER :Parámetro incorrecto para {1:STRING}: párametro {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} debe ser cargado antes de {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} debe ser cargado después de {STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} requiere OpenTTD versión {STRING} ó superior
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} necesita la versión {STRING} ó superior de OpenTTD
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :El archivo GRF ha sido diseñado para ser traducido
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Demasiados NewGRFs han sido cargados
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Cargar {1:STRING} como NewGRF estático con {STRING} puede causar desincronizaciones
@@ -2936,7 +2936,7 @@ STR_NEWGRF_BROKEN :{WHITE}Es proba
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ha cambiado el estado 'vagón motorizado' para '{1:ENGINE}' cuando no estaba dentro de un depósito
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ha cambiado la longitud del vehículo para '{1:ENGINE}' cuando no estaba dentro de un depósito
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Ha cambiado la capacidad del vehículo para '{1:ENGINE}' fuera de un depósito o mientras no se estaba remodelando
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud incorrecta. Puede ser debido a problemas con los NewGRF. El juego puede fallar
STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud incorrecta. Esto puede ser debido a problemas con los NewGRF. El juego puede desincronizarse o, incluso, fallar por completo
STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' da información incorrecta
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de carga/reforma para '{1:ENGINE}' difiere de la de lista de compra después de la construcción. Esto puede causar que la renovación/reemplazo automático no haga la reforma correcta
@@ -3231,7 +3231,7 @@ STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA}
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Ninguna
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir Sede
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir sede de la empresa
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir la sede de la empresa
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ver Sede
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Ver sede de la empresa
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Reubicar Sede
@@ -3290,10 +3290,15 @@ STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}La indu
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Necesita: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necesita
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}esperando
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}
@@ -3307,14 +3312,14 @@ STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Cambiar
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Trenes
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Vehículos de Carretera
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Barcos
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronave
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronave{P "" s}
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - Click en tren para información
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vehículos de carretera - Click en vehículo para información
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vehículos de carretera - Click en el vehículo para información
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Barcos - Click en barco para información
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aeronave - Click en la aeronave para información
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este año: {CURRENCY_LONG} (año anterior: {CURRENCY_LONG})
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este año: {CURRENCY_LONG} (último año: {CURRENCY_LONG})
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Trenes disponibles
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Vehículos de carretera disponibles
@@ -3451,8 +3456,8 @@ STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} ve
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con Click izquierdo para añadir/retirar del tren, Click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos de carretera - Click derecho en vehículo para información
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en barco para información
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos de carretera - Click derecho en el vehículo para información
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en el barco para información
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeronave - Click derecho en la aeronave para información
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Arrastrar aquí el vehículo de raíl para venderlo
@@ -3524,8 +3529,8 @@ STR_ENGINE_PREVIEW_SHIP :{G=m}barco
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}locomotora de monorraíl
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}locomotora maglev
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Operativo: {CURRENCY_LONG}/año{}Capacidad: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER} F.T. Máxima: {6:FORCE}{}Coste de operación: {4:CURRENCY_LONG}/año{}Capacidad: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Mantenimiento: {CURRENCY_LONG}/año{}Capacidad: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER} F.T. Máxima: {6:FORCE}{}Coste Mantenimiento: {4:CURRENCY_LONG}/año{}Capacidad: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Coste de Operación: {CURRENCY_LONG}/año
@@ -3656,7 +3661,7 @@ STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocida
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Máx.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Máx.: {LTBLUE}{VELOCITY} {BLACK}F.T. Máx.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficios este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG})
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficio este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidad: {LTBLUE}{COMMA}% {BLACK}Averías desde el último mantenimiento: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construido: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG}
@@ -3814,7 +3819,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ir al depósito
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir al hangar más cercano
STR_ORDER_CONDITIONAL :Salto de orden condicional
STR_ORDER_SHARE :Compartir órdenes
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista. Ctrl sobre estaciones ordena 'Carga completa cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Click sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista. Ctrl sobre estaciones ordena 'Carga completa de cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Click sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos con el mismo calendario
@@ -4111,7 +4116,7 @@ STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensaje
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fuera del borde del mapa
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Demasiado cerca del borde del mapa
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero - se requiere {CURRENCY_LONG}
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero - se necesita {CURRENCY_LONG}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requiere terreno llano
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea
STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso...
@@ -4149,13 +4154,13 @@ STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}No se pu
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}No se puede cambiar nombre del presidente...
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... máxima cantidad de préstamo permitida es {CURRENCY_LONG}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}No se incrementar el préstamo...
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}No se puede incrementar el préstamo...
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no hay préstamo que pagar
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} requerido
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}No es posible pagar préstamo...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}No se puede dar dinero que ha sido prestado de un banco...
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}No se puede comprar la empresa...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No se puede construir la sede de la empresa...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No puede construirse la sede de la empresa...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}No se puede comprar el 25% de acciones...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}No se puede vender el 25% de acciones...
STR_ERROR_PROTECTED :{WHITE}Esta empresa es demasiado reciente como para comerciar con acciones...
@@ -4177,33 +4182,33 @@ STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... no e
# Industry related errors
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... demasiadas industrias
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No se pueden crear industrias...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}No se puede construir {STRING} aquí...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}No puede construirse {STRING} aquí...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}No se puede construir este tipo de industria aquí...
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... demasiado cerca de otra industria
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... debe construirse un municipio primero
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... solo se permite uno por municipio
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... sólo puede ser construido en municipios de al menos 1.200 habitantes
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... sólo se puede construir en áreas de selva
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... sólo se puede construir en áreas desérticas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... solo puede ser construido en municipios (reemplazando casas)
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... solamente puede construirse cerca del centro de un municipio
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... solo puede construirse en municipios de al menos 1.200 habitantes
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... solo puede construirse en zonas selváticas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... solo puede construirse en zonas desérticas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... solo puede construirse en municipios (reemplazando casas)
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... solo puede construirse cerca del centro de un municipio
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... solo puede construirse en zonas bajas
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... sólo se puede colocar cerca de los bordes del mapa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... sólo se puede plantar bosques sobre la nieve
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... solamente puede construirse por encima de la línea de nieve
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... solamente puede construirse por debajo de la línea de nieve
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... solo puede colocarse cerca de los bordes del mapa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... solo se pueden plantar bosques sobre la nieve
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... solo puede construirse por encima de la línea de nieve
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... solo puede construirse por debajo de la línea de nieve
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}No había sitios apropiados disponibles para industrias '{STRING}'
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Cambia los parámetros de generación del mapa para obtener un mapa mejor
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}No se puede construir estación de tren aquí...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}No se puede construir estación de autobuses...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}No puede construirse una estación de autobuses...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}No se puede construir estación de camiones...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}No se puede construir estación de tranvía de pasajeros...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}No puede construir estación de tranvía de carga...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}No se pueden construir muelles aquí...
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}No se puede construir aeropuerto aquí...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}No puede construirse una estación de tranvía de carga...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}No pueden construirse muelles aquí...
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}No puede construirse un aeropuerto aquí...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjunta más de una estación/zona de carga existente
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... estación demasiado extendida
@@ -4310,8 +4315,8 @@ STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... no h
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... no hay tranvía
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}No se pueden construir canales aquí...
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí...
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}No pueden construirse canales aquí...
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}No pueden construirse dársenas aquí...
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}No se pueden situar ríos aquí...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... debe construirse sobre el agua
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... no se puede construir sobre el agua
@@ -4319,7 +4324,7 @@ STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... no s
STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... no se puede construir en un canal
STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... no se puede construir en un río
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demoler el canal primero
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}No se puede construir un acueducto aquí
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}No puede construirse un acueducto aquí
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... ya hay árboles aquí
@@ -4327,7 +4332,7 @@ STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... terr
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}No se pueden plantar árboles aquí...
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No se puede construir puente aquí...
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No puede construirse un puente aquí...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Primero debe demolerse el puente
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}No se puede comenzar y acabar en la misma posición
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Las cabeceras del puente no están al mismo nivel
@@ -4351,7 +4356,7 @@ STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tún
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... demasiados objetos
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}No se puede construir objeto...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto en medio
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa está en medio
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... la sede de la empresa está en medio
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No es posible comprar este terreno...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... ¡ya es de su propiedad!
@@ -4536,8 +4541,8 @@ STR_INDUSTRY_NAME_WATER_TOWER :{G=f}Torre de A
STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Fábrica
STR_INDUSTRY_NAME_FARM_2 :{G=f}Granja
STR_INDUSTRY_NAME_LUMBER_MILL :{G=m}Aserradero
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Bosque de Algodón Dulce
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Fábrica de Dulces
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Bosque de Algodón de Azúcar
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Fábrica de Caramelos
STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Granja de Pilas
STR_INDUSTRY_NAME_COLA_WELLS :{G=m}Pozos de Cola
STR_INDUSTRY_NAME_TOY_SHOP :{G=f}Tienda de Juguetes
@@ -4545,7 +4550,7 @@ STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Fábrica d
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=f}Fuentes de Plástico
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Fábrica de Refrescos
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generador de Burbujas
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=f}Cantera de Caramelos
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=f}Cantera de Tofe
STR_INDUSTRY_NAME_SUGAR_MINE :{G=f}Mina de Azúcar
############ WARNING, using range 0x6000 for strings that are stored in the savegame
@@ -4635,11 +4640,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Cisterna de Agu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Dulces
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Vagón de Juguetes
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos
@@ -4665,11 +4670,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Cisterna de Agu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Dulces
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagón de Juguetes
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos
@@ -4697,11 +4702,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Cisterna de Agu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagoneta de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón de Dulces
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Vagón de Juguetes
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagón de Refrescos
@@ -4770,18 +4775,18 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Camión de Azú
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :Camión de Cola MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Camión de Cola Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Camión de Cola Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Camión de Algodón Dulce MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Camión de Algodón Dulce Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Camión de Algodón Dulce Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Camión de Caramelos MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Camión de Caramelos Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Camión de Caramelos Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Camión de Algodón de Azúcar MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Camión de Algodón de Azúcar Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Camión de Algodón de Azúcar Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Camión de Tofe MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Camión de Tofe Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Camión de Tofe Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :Furgón de Juguetes MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Furgón de Juguetes Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Furgón de Juguetes Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Camión de Dulces MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Camión de Dulces Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Camión de Dulces Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Camión de Caramelos MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Camión de Caramelos Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Camión de Caramelos Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :Camión de Pilas MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Camión de Pilas Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Camión de Pilas Wizzowow

View File

@@ -127,11 +127,7 @@ STR_QUANTITY_TOFFEE :{WEIGHT_LONG} d
STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s}
STR_QUANTITY_PLASTIC :{VOLUME_LONG} de plásticos
STR_QUANTITY_FIZZY_DRINKS :{COMMA} refresco{P "" s}
<<<<<<< HEAD
STR_QUANTITY_N_A :Ninguna
=======
STR_QUANTITY_N_A :N/A
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
@@ -172,7 +168,7 @@ STR_ABBREV_ALL :{TINY_FONT}TOD
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA}{NBSP}pasajero{P "" s}
STR_BAGS :{COMMA}{NBSP}bolsa{P "" s}
STR_TONS :{COMMA}{NBSP}tonelada{P "" s}
STR_TONS :{G=f}{COMMA}{NBSP}tonelada{P "" s}
STR_LITERS :{COMMA}{NBSP}litro{P "" s}
STR_ITEMS :{COMMA}{NBSP}artículo{P "" s}
STR_CRATES :{COMMA}{NBSP}caja{P "" s}
@@ -208,8 +204,8 @@ STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_IMPERIAL :{G=f}{COMMA}{NBSP}tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{G=f}{COMMA}{NBSP}tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
@@ -305,11 +301,7 @@ STR_SORT_BY_WAITING_TOTAL :Cargamento tota
STR_SORT_BY_WAITING_AVAILABLE :Cargamento disponible en espera
STR_SORT_BY_RATING_MAX :Valoración más alta de cargamento
STR_SORT_BY_RATING_MIN :Valoración más baja de cargamento
<<<<<<< HEAD
STR_SORT_BY_ENGINE_ID :Id. de locomotora (orden clásico)
=======
STR_SORT_BY_ENGINE_ID :EngineID (classic sort)Id. locomotora (orden clásico)
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_SORT_BY_COST :Costo
STR_SORT_BY_POWER :Potencia
STR_SORT_BY_TRACTIVE_EFFORT :Fuerza de tracción
@@ -387,11 +379,7 @@ STR_SETTINGS_MENU_NEWGRF_SETTINGS :Configuración
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opciones de transparencia
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nombres de pueblos
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Mostrar nombres de estaciones
<<<<<<< HEAD
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Mostrar puestos guías
=======
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Mostrar puntos guías
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Mostrar carteles propios
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :Mostrar carteles y nombres del competidor
STR_SETTINGS_MENU_FULL_ANIMATION :Animación completa
@@ -481,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de me
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Información sobre área de terreno
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Activar consola
STR_ABOUT_MENU_AI_DEBUG :Depuración de scripts de IA o juego
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
@@ -695,7 +682,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Clic en
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Clic en la pista de música para quitarla del programa actual (solo Personal 1 y 2)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Lista de empresas que han alcanzado {NUM}
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Lista de empresas que han llegado a {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tabla de clasificación de empresas en {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Hombre de negocios
@@ -905,11 +892,7 @@ STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Selecci
############ start of currency region
STR_GAME_OPTIONS_CURRENCY_GBP :Libra británica (GBP)
<<<<<<< HEAD
STR_GAME_OPTIONS_CURRENCY_USD :Dólar americano (USD)
=======
STR_GAME_OPTIONS_CURRENCY_USD :Dólar estadounidense (USD)
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_GAME_OPTIONS_CURRENCY_EUR :Euro (EUR)
STR_GAME_OPTIONS_CURRENCY_JPY :Yen japonés (¥)
STR_GAME_OPTIONS_CURRENCY_ATS :Chelín austríaco (ATS)
@@ -1001,8 +984,8 @@ STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Elegir el tamaño de los elementos de la interfaz
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño cuádruple
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doble
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Cuádruple
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Gráficos base
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Elegir los gráficos base
@@ -1024,11 +1007,7 @@ STR_ERROR_FULLSCREEN_FAILED :{WHITE}El modo
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}Moneda personalizada
<<<<<<< HEAD
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Tasa de cambio: {ORANGE} {CURRENCY_LONG} = £ {COMMA}
=======
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Tasa de cambio: {ORANGE} {CURRENCY_LONG} = £ {COMMA}
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Reducir el valor de la moneda por una libra (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Incrementar el valor de la moneda por una libra (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Ajustar el valor de cambio de la moneda por una Libra (£)
@@ -1047,11 +1026,7 @@ STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Establec
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Cambiar a euro antes
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Cambiar a euro después
<<<<<<< HEAD
STR_CURRENCY_PREVIEW :{LTBLUE}Vista previa: {ORANGE} {CURRENCY_LONG}
=======
STR_CURRENCY_PREVIEW :{LTBLUE}Vista previa: {ORANGE} {CURRENCY_LONG}
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 libras (£) en la moneda
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Cambiar parámetro de moneda personalizada
@@ -1089,7 +1064,7 @@ STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Personalizado (
STR_RIVERS_NONE :Ninguno
STR_RIVERS_FEW :Muy pocos
STR_RIVERS_MODERATE :Regular
STR_RIVERS_MODERATE :Algunos
STR_RIVERS_LOT :Muchos
STR_DISASTER_NONE :Ninguno
@@ -1121,19 +1096,11 @@ STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Plegar t
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(no hay explicación disponible)
STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Valor predeterminado: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE :{LTBLUE}Tipo de opción: {ORANGE}{STRING}
<<<<<<< HEAD
STR_CONFIG_SETTING_TYPE_CLIENT :Opción de cliente (no se almacena en partidas guardadas, afecta a todas las partidas)
STR_CONFIG_SETTING_TYPE_GAME_MENU :Opción de partida (se almacena en las partidas guardadas, afecta solamente a nuevas partidas)
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Opción de partida (almacenada en la partida guardada, afecta solamente a la partida actual)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Opción de empresa (se almacena en las partidas guardadas, afecta solamente a las nuevas partidas)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Opción de empresa (almacenada en la partida guardada, afecta solamente a la empresa actual)
=======
STR_CONFIG_SETTING_TYPE_CLIENT :Opción de cliente (no se almacena en partidas guardadas, afecta todas las partidas)
STR_CONFIG_SETTING_TYPE_GAME_MENU :Opción de partida (se almacena en las partidas guardadas, afecta solamente partidas nuevas)
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Opción de partida (almacenada en la partida guardada, afecta solamente la partida actual)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Opción de empresa (se almacena en las partidas guardadas, afecta solamente las partidas nuevas)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Opción de empresa (almacenada en la partida guardada, afecta solamente la empresa actual)
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoría:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo:
@@ -1146,19 +1113,11 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Opciones con un
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Restringir la lista a ciertos tipos de opciones
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Todos los tipos de opciones
<<<<<<< HEAD
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Opciones de cliente (no se almacena en partidas guardadas, afecta a todas las partidas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Opciones de juego (se almacena en las partidas guardadas, afecta solamente a partidas nuevas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Opciones de juego (se almacena en las partidas guardadas, afecta solamente a la partida actual)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Opciones de empresa (se almacena en las partidas guardadas, afecta solamente a partidas nuevas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Opciones de empresa (se almacena en las partidas guardadas, afecta solamente a la empresa actual)
=======
STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Opciones de cliente (no se almacena en partidas guardadas, afecta todas las partidas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Opciones de juego (se almacena en las partidas guardadas, afecta solamente partidas nuevas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Opciones de juego (se almacena en las partidas guardadas, afecta solamente la partida actual)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Opciones de empresa (se almacena en las partidas guardadas, afecta solamente partidas nuevas)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Opciones de empresa (se almacena en las partidas guardadas, afecta solamente la empresa actual)
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Mostrar todos los resultados por opción de configuración{}{SILVER}Categoría {BLACK}a {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Mostrar todos los resultados por opción de configuración{}{SILVER}Tipo {BLACK}a {WHITE}Todos los tipos de opción
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostrar todos los resultados por opción de configuración{}{SILVER}Categoría {BLACK}a {WHITE}{STRING} {BLACK}y {SILVER}Tipo {BLACK}a {WHITE}Todos los tipos de opción
@@ -1188,11 +1147,7 @@ STR_CONFIG_SETTING_RUNNING_COSTS :Costos de opera
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Nivel de los costos de mantenimiento y operación de vehículos e infraestructura
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Velocidad de construcción: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Restringir la velocidad de las acciones de construcción de jugadores no humanos
<<<<<<< HEAD
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Descomposturas de vehículos: {STRING}
=======
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Averías de vehículos: {STRING}
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controlar cada cuánto los vehículos con poco mantenimiento sufren fallas
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Multiplicador de subsidio: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Establecer cuánto se paga por subsidios conectados
@@ -1205,11 +1160,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Si se activa, l
STR_CONFIG_SETTING_DISASTERS :Desastres: {STRING}
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Desastres que ocasionalmente pueden bloquear o destruir vehículos o infraestructura
STR_CONFIG_SETTING_CITY_APPROVAL :Actitud de los ayuntamientos ante restructuraciones hechas en sus zonas: {STRING}
<<<<<<< HEAD
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :En qué medida el ruido y el daño ambiental causado por las empresas afectan su evaluación y futuras acciones de construcción en las mismas zonas
=======
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Medida en que el ruido y el daño ambiental causado por las empresas afectan su evaluación y futuras acciones de construcción en las mismas zonas
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Elevación máxima del mapa: {STRING}
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Elevación máxima que las montañas pueden tener en el mapa
@@ -1278,11 +1229,7 @@ STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Todas las vista
STR_CONFIG_SETTING_BRIBE :Permitir sobornos al ayuntamiento: {STRING}
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Las empresas pueden tratar de sobornar a los ayuntamientos. Si el soborno es descubierto por un inspector, la empresa no podrá realizar actividades en la localidad durante seis meses
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Permitir adquirir los derechos de transporte exclusivos: {STRING}
<<<<<<< HEAD
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Si una empresa adquiere los derechos de transporte exclusivos en un pueblo, las estaciones de la competencia (pasajeros o cargamento) no recibirán nada para transportar durante un año
=======
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Si una empresa adquiere los derechos de transporte exclusivos en un pueblo, las estaciones de la competencia (de pasajeros o carga) no recibirán nada que entregar durante un año
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Permitir la construcción de nuevos edificios: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Las empresas aportan dinero a los ayuntamientos para que construyan nuevas casas y edificios
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Permitir el pago de la reconstrucción de las carreteras locales: {STRING}
@@ -1342,11 +1289,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grosor de las l
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grosor de las líneas en las gráficas. Una línea fina es más precisa, una línea más gruesa es más fácil de distinguir
STR_CONFIG_SETTING_LANDSCAPE :Terreno: {STRING}
<<<<<<< HEAD
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Los terrenos definen mapas con diferentes tipos de cargamentos y requisitos de crecimiento para los pueblos. Es posible modificarlos empleando NewGRF y scripts de juego
=======
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Los terrenos definen mapas con diferentes tipos de carga y requisitos de crecimiento para los pueblos. Es posible modificarlos empleando NewGRF y scripts de juego
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_LAND_GENERATOR :Generador de terreno: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :El generador 'Original' depende de los gráficos base y crea formas de terreno fijas. 'TerraGenesis' es un generador basado en Ruido Perlin que permite un mayor control de configuración
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
@@ -1361,7 +1304,7 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Nivel de inicio
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :En los mapas de clima Subártico, la elevación a la cual la nieve comienza. La nieve también afecta a la generación de industrias y a los requisitos de crecimiento de los pueblos
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Irregularidad del terreno: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Solo TerraGenesis) Cantidad de colinas: los terrenos más planos tienen menos colinas, aunque suelen ser más extensas. Los terrenos más accidentados tienen múltiples colinas, lo cual puede resultar repetitivo
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy Suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Rugoso
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Muy rugoso
@@ -1529,13 +1472,8 @@ STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Intervalo de ma
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Intervalo de mantenimiento predeterminado para nuevas aeronaves, en caso de no definirse otro explícitamente
STR_CONFIG_SETTING_SERVINT_SHIPS :Intervalo de mantenimiento predeterminado para barcos: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Intervalo de mantenimiento predeterminado para nuevos barcos, en caso de no definirse otro explícitamente
<<<<<<< HEAD
STR_CONFIG_SETTING_NOSERVICE :Desactivar mantenimiento si las descomposturas están desactivadas: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Al activarse, los vehículos no recibirán mantenimiento si no pueden descomponerse
=======
STR_CONFIG_SETTING_NOSERVICE :Desactivar mantenimiento si las averías están desactivadas: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Al activarse, los vehículos no recibirán mantenimiento si no pueden averiarse
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Activar límites de velocidad para vagones: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Al activarse, se tienen en cuenta los límites de velocidad de los vagones para decidir la máxima velocidad de un tren
STR_CONFIG_SETTING_DISABLE_ELRAILS :Desactivar ferrocarriles eléctricos: {STRING}
@@ -1583,13 +1521,8 @@ STR_CONFIG_SETTING_SMOOTH_ECONOMY :Activar econom
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Al activarse, habrá cambios de producción en las industrias más frecuentemente y en escala menor. Si se usa un NewGRF con industrias adicionales esta opción generalmente no tiene efecto
STR_CONFIG_SETTING_ALLOW_SHARES :Permitir comprar acciones de otras empresas: {STRING}
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Al activarse, se pueden comprar y vender acciones de otras empresas. Las acciones de una empresa solamente estarán disponibles cuando la empresa cumpla una edad determinada
<<<<<<< HEAD
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Porcentaje de la utilidad total a pagar por transferencias de cargamento: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Porcentaje de utilidad cedida a los transportes intermedios en sistemas de transferencias de cargamento, dando un mayor control sobre la utilidad de cada vehículo
=======
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Porcentaje de la utilidad total a pagar por transferencias de carga: {STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Porcentaje de utilidad cedida a los transportes intermedios en sistemas de transferencia de carga, dando un mayor control sobre la utilidad de cada vehículo
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Al arrastrar, colocar señales cada: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Distancia de separación entre señales hasta topar con algún obstáculo (otra señal, un desvío, etc.) al instalarlas mediante arrastre con el ratón
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} casilla{P 0 "" s}
@@ -1630,11 +1563,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permitido
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, diseño urbano personalizado
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Crecimiento de árboles durante la partida: {STRING}
<<<<<<< HEAD
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlar la aparición aleatoria de árboles durante la partida. Esto puede afectar a industrias que dependen del crecimiento de árboles, como los aserraderos
=======
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlar la aparición aleatoria de árboles durante la partida. Esto puede afectar industrias que dependen del crecimiento de árboles, como los aserraderos
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :Ninguno {RED}(inutiliza aserraderos)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Solo en selva
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Cualquier parte
@@ -1693,11 +1622,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :'Asimétrica' s
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisión de la distribución: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Si el valor es alto, se requerirá mayor tiempo para calcular la gráfica de distribución (si se lleva demasiado tiempo, se notará desfase en el juego). Si es muy bajo, la distribución será imprecisa, pudiendo hacer que el cargamento no vaya al lugar indicado
STR_CONFIG_SETTING_DEMAND_DISTANCE :Efecto de la distancia en la demanda: {STRING}
<<<<<<< HEAD
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Con un valor diferente a 0, la distancia entre la estación de origen de cierto cargamento y una posible estación de destino afectará a la cantidad de cargamento que se envíe entre ambas. Cuanto más lejos estén entre sí, menos cargamento se enviará. Cuanto mayor sea el valor de esta opción, menos cargamento se enviará a estaciones distantes en favor de estaciones cercanas
=======
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Con un valor diferente a 0, la distancia entre la estación de origen de cierta carga y una posible estación de destino afectará la cantidad de cargamento que se envíe entre ambas. Cuanto más lejos estén entre sí, menos cargamento se enviará. Cuanto mayor sea el valor de esta opción, menos cargamento se enviará a estaciones distantes en favor de estaciones cercanas
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_DEMAND_SIZE :Cantidad de cargamento a devolver en modo simétrico: {STRING}
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Establecer un valor menor de 100% hará que la distribución simétrica de cargamento sea más asimétrica. Se enviará menos cargamento de regreso forzosamente si una cantidad determinada es enviada a una estación. Si se fija a 0%, la distribución simétrica será como una distribución asimétrica
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Nivel de saturación de rutas cortas antes de cambiar a rutas de mayor capacidad: {STRING}
@@ -1759,11 +1684,7 @@ STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Ambient
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Pueblos
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias
<<<<<<< HEAD
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribución de cargamento
=======
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribución de carga
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_CONFIG_SETTING_AI :{ORANGE}Competidores
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Jugadores no humanos
@@ -1835,15 +1756,12 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir m
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Mostrar las opciones de juego
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar tabla de puntuaciones
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostrar configuración
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Muestra configuración de NewGRF
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostrar configuración de NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Revisar si hay nuevos contenidos actualizados para descargar
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts
STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD'
<<<<<<< HEAD
=======
STR_INTRO_BASESET :{BLACK}A los gráficos base elegidos les hace falta {NUM} spirte{P "" s}. Necesitan actualizarse.
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_INTRO_TRANSLATION :{BLACK}A esta traducción le falta{P 0 "" n} {NUM} cadena{P "" s}. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta el archivo readme.txt para más detalles.
# Quit window
@@ -2353,11 +2271,7 @@ STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Activar
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Activar o desactivar transparencia para árboles. Ctrl+Clic para excluir de tecla rápida 'X'
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Activar o desactivar transparencia para casas. Ctrl+Clic para excluir de tecla rápida 'X'
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Activar o desactivar transparencia para industrias. Ctrl+Clic para excluir de tecla rápida 'X'
<<<<<<< HEAD
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Activar o desactivar transparencia para edificios como estaciones, depósitos o puestos guías. Ctrl+Clic para excluir de tecla rápida 'X'
=======
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Activar o desactivar transparencia para edificios como estaciones, depósitos o puntos guías. Ctrl+Clic para excluir de tecla rápida 'X'
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Activar o desactivar transparencia para puentes. Ctrl+Clic para excluir de tecla rápida 'X'
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Activar o desactivar transparencia para estructuras como faros o antenas. Ctrl+Clic para excluir de tecla rápida 'X'
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Activar o desactivar transparencia para catenaria. Ctrl+Clic para excluir de tecla rápida 'X'
@@ -2388,11 +2302,7 @@ STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Provee:
STR_JOIN_STATION_CAPTION :{WHITE}Ampliar estación
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Construir aparte
<<<<<<< HEAD
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Unir puestos guías
=======
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Unir puntos guías
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Construir aparte
# Rail construction toolbar
@@ -2404,12 +2314,12 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Construcción d
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construir tramo de vías férreas en una orientación. Ctrl quita o coloca vías. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construir tramo de vías férreas con orientación automática. Ctrl quita o coloca vías. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construir depósito de trenes (para comprar y dar mantenimiento a trenes). Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Construir puesto guía sobre vías férreas. Ctrl activa la unión de puestos guías. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Construir punto guía sobre vías férreas. Ctrl activa la unión de puntos guías. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Construir estación de ferrocarril. Ctrl activa la ampliación de estaciones. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Instalar señales de ferrocarril. Ctrl cambia entre señales mecánicas y eléctricas{}Al arrastrar sobre las vías se instalan señales a lo largo de un tramo recto elegido. Ctrl instala señales hasta el siguiente desvío u otra señal{}Ctrl+Clic cambia a la herramienta de selección de señales. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construir puente de ferrocarril. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construir túnel de ferrocarril. Mayús muestra una estimación del precio
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Quitar vías férreas, señales, estaciones y puestos guías. Al mantener pulsado Ctrl se quitan también las vías al retirar estaciones o puestos guías
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Quitar vías férreas, señales, estaciones y puntos guías. Al mantener pulsado Ctrl se quitan también las vías al retirar estaciones o puntos guías
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convertir o actualizar tipos de vías férreas. Mayús muestra una estimación del precio
STR_RAIL_NAME_RAILROAD :Ferrocarril
@@ -2422,13 +2332,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Orientac
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Elegir la orientación del depósito de trenes
# Rail waypoint construction window
<<<<<<< HEAD
STR_WAYPOINT_CAPTION :{WHITE}Puesto guía
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Elegir el tipo de puesto guía
=======
STR_WAYPOINT_CAPTION :{WHITE}Punto guía
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Elegir el tipo de punto guía
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Selección de estación
@@ -2445,11 +2350,7 @@ STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Mostrar
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Construir el tipo de estación elegida
STR_STATION_CLASS_DFLT :Estación predeterminada
<<<<<<< HEAD
STR_STATION_CLASS_WAYP :Puestos guías
=======
STR_STATION_CLASS_WAYP :Puntos guías
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}Selección de señales
@@ -2530,11 +2431,7 @@ STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construi
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construir esclusa. Mayús muestra una estimación del precio
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construir astillero (para comprar y dar mantenimiento a barcos). Mayús muestra una estimación del precio
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construir muelles. Ctrl activa la ampliación de estaciones. Mayús muestra una estimación del precio
<<<<<<< HEAD
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Colocar boya para utilizar como puesto guía marítimo. Mayús muestra una estimación del precio
=======
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Colocar boya para utilizar como punto guía marítimo. Mayús muestra una estimación del precio
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construir acueducto. Mayús muestra una estimación del precio
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Definir cuerpo de agua.{}Crea un canal, a menos que se pulse Ctrl en un área al nivel del mar, en cuyo caso se inundarán los alrededores
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Colocar ríos
@@ -2693,10 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nombre d
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargamento recibido: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
<<<<<<< HEAD
=======
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de vía: {LTBLUE}{STRING}
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límite de velocidad de ferrocarril: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límite de velocidad de carretera: {LTBLUE}{VELOCITY}
@@ -2709,31 +2603,6 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreno nevado
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desierto
<<<<<<< HEAD
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de {STRING} con señales de bloqueo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de {STRING} con señales de entrada
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de {STRING} con señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de {STRING} con señales de combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de {STRING} con señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de {STRING} con señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de {STRING} con señales de bloqueo y señales de entrada
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de {STRING} con señales de bloqueo y señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de {STRING} con señales de bloqueo y señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de {STRING} con señales de bloqueo y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de {STRING} con señales de bloqueo y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de {STRING} con señales de entrada y señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de {STRING} con señales de entrada y señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de {STRING} con señales de entrada y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de {STRING} con señales de entrada y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de {STRING} con señales de salida y señales de combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de {STRING} con señales de salida y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de {STRING} con señales de salida y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de {STRING} con señales de combo y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de {STRING} con señales de combo y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de {STRING} con señales de ruta y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ({STRING})
=======
STR_LAI_RAIL_DESCRIPTION_TRACK :Vías férreas
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vías férreas con señales de bloqueo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vías férreas con señales de entrada
@@ -2757,7 +2626,6 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vías férreas
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vías férreas con señales combo y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vías férreas con señales de ruta y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito (trenes)
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con alumbrado
@@ -2780,11 +2648,7 @@ STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Estación de ca
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Parada de autobús
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Muelle
STR_LAI_STATION_DESCRIPTION_BUOY :Boya
<<<<<<< HEAD
STR_LAI_STATION_DESCRIPTION_WAYPOINT :puesto guía
=======
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Punto guía
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_LAI_WATER_DESCRIPTION_WATER :Agua
STR_LAI_WATER_DESCRIPTION_CANAL :Canal
@@ -2825,11 +2689,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propied
STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados
STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV}
<<<<<<< HEAD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016, el equipo de OpenTTD
=======
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2017, el equipo de OpenTTD
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar partida
@@ -2955,11 +2815,7 @@ STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Actualiz
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Actualizar los archivos NewGRF que lo requieran a la versión más reciente
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Lista de archivos NewGRF instalados
<<<<<<< HEAD
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Establecer parámetros
=======
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parámetros
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Mostrar parámetros
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Cambiar paleta
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Cambia la paleta del NewGRF elegido.{}Esto es necesario cuando los gráficos de un NewGRF se ven de color rosa durante el juego
@@ -3052,11 +2908,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene un sprite con errores. Todos los sprites con errores se muestran como un símbolo de interrogación rojo (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene múltiples entradas de Acción 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :La lectura excedió el límite de pseudo-sprite (sprite {3:NUM})
<<<<<<< HEAD
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A los gráficos base actualmente en uso les faltan algunos sprites.{}Los gráficos base deben ser actualizados
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}A los gráficos base actualmente en uso les faltan algunos sprites.{}Los gráficos base deben ser actualizados.{}Dado que esta es una {YELLOW}versión de desarrollo de OpenTTD{WHITE}, es posible que también se requiera una {YELLOW}versión de desarrollo de los gráficos base{WHITE}
=======
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF solicitados no disponibles (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites no válido o desconocido (sprite {3:NUM})
@@ -3320,21 +3171,12 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}No permi
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
<<<<<<< HEAD
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista en ubicación del puesto guía. Ctrl+Clic abre una ventana de vista en dicha ubicación
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Cambiar nombre de puesto guía
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrar la vista en la ubicación de la boya. Ctrl+Clic abre una ventana de vista en dicha ubicación
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Cambiar nombre de boya
STR_EDIT_WAYPOINT_NAME :{WHITE}Cambiar nombre de puesto guía
=======
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centrar vista en ubicación del punto guía. Ctrl+Clic abre una ventana de vista en dicha ubicación
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Cambiar nombre de punto guía
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centrar la vista en la ubicación de la boya. Ctrl+Clic abre una ventana de vista en dicha ubicación
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Cambiar nombre de boya
STR_EDIT_WAYPOINT_NAME :{WHITE}Cambiar nombre de punto guía
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
# Finances window
STR_FINANCES_CAPTION :{WHITE}Finanzas de {COMPANY} {BLACK}{COMPANY_NUM}
@@ -3452,14 +3294,13 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requiere
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
<<<<<<< HEAD
############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargamento esperando a ser procesado:
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK}
=======
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requiere
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}esperando
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
############ range for produces ends
@@ -3720,17 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cuando
STR_REPLACE_VEHICLES_STOP :{BLACK}Dejar de reemplazar vehículos
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presionar este botón para detener el reemplazo del vehículo situado a la izquierda
<<<<<<< HEAD
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Reemplazando: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambiar entre reemplazo de vagón y locomotora
STR_REPLACE_ENGINES :Locomotoras
STR_REPLACE_WAGONS :Vagones
=======
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambiar entre reemplazo de vagón y locomotora
STR_REPLACE_ENGINES :Locomotoras
STR_REPLACE_WAGONS :Vagones
STR_REPLACE_ALL_RAILTYPE :Todos los vehículos ferroviarios
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_REPLACE_HELP_RAILTYPE :{BLACK}Elegir el tipo de vías férreas para las que se desea reemplazar locomotoras
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostrar el vehículo que reemplazará al otro de la izquierda
@@ -3789,11 +3623,7 @@ STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Activida
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Cargando/Descargando
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Partiendo
STR_VEHICLE_STATUS_CRASHED :{RED}¡Accidentado!
<<<<<<< HEAD
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Descompuesto
=======
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Averiado
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_VEHICLE_STATUS_STOPPED :{RED}Detenido
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Deteniéndose, {VELOCITY}
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}Sin potencia
@@ -3832,11 +3662,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {L
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad máx.: {LTBLUE}{VELOCITY} {BLACK}F.T. máx.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Utilidad este año: {LTBLUE}{CURRENCY_LONG} (año pasado: {CURRENCY_LONG})
<<<<<<< HEAD
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidad: {LTBLUE}{COMMA}% {BLACK}Descomposturas desde el último mantenimiento: {LTBLUE}{COMMA}
=======
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidad: {LTBLUE}{COMMA}% {BLACK}Averías desde el último mantenimiento: {LTBLUE}{COMMA}
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construido: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capacidad: {LTBLUE}Ninguna{STRING}
@@ -3951,11 +3777,7 @@ STR_ORDER_DROP_REFIT_AUTO_ANY :Cargamento disp
STR_ORDER_SERVICE :{BLACK}Mantenimiento
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Ir siempre
<<<<<<< HEAD
STR_ORDER_DROP_SERVICE_DEPOT :Mantenimiento si es necesario
=======
STR_ORDER_DROP_SERVICE_DEPOT :Mantto. si es necesario
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_ORDER_DROP_HALT_DEPOT :Detenerse
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Ignorar esta orden a menos que el mantenimiento sea necesario
@@ -3997,11 +3819,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ir al depósito
STR_ORDER_GO_TO_NEAREST_HANGAR :Ir al hangar más cercano
STR_ORDER_CONDITIONAL :Salto de orden condicional
STR_ORDER_SHARE :Compartir órdenes
<<<<<<< HEAD
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden marcada o añadirla al final de la lista. Ctrl+Clic sobre una estación para establecer la orden a 'Cargar máx. cualquier carga', sobre un puesto guía para 'Sin paradas' y sobre un depósito para 'Mantenimiento' (esta última desactivará el mantenimiento automático). Ctrl+Clic sobre otro vehículo para hacer que ambos compartan siempre las mismas órdenes. Clic sobre un vehículo para copiar sus órdenes (sin compartirlas).
=======
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden marcada o añadirla al final de la lista. Ctrl+Clic sobre una estación para establecer la orden a 'Cargar máx. cualquier carga', sobre un punto guía para 'Sin paradas' y sobre un depósito para 'Mantenimiento' (esta última desactivará el mantenimiento automático). Ctrl+Clic sobre otro vehículo para hacer que ambos compartan siempre las mismas órdenes. Clic sobre un vehículo para copiar sus órdenes (sin compartirlas).
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos que comparten el mismo itinerario
@@ -4028,7 +3846,7 @@ STR_ORDER_GO_TO_STATION :{STRING} {STATI
STR_ORDER_IMPLICIT :(Implícito)
STR_ORDER_FULL_LOAD :(Llenar)
STR_ORDER_FULL_LOAD :(Llenar todo)
STR_ORDER_FULL_LOAD_ANY :(Llenar cualquiera)
STR_ORDER_NO_LOAD :(No cargar)
STR_ORDER_UNLOAD :(Descargar y cargar)
@@ -4426,17 +4244,6 @@ STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Primero
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Primero se debe demoler el aeropuerto
# Waypoint related errors
<<<<<<< HEAD
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Se amplía más de un puesto guía existente
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Demasiado cerca de otro puesto guía
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}No se puede construir el puesto guía aquí...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}No se puede colocar la boya aquí...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No se puede cambiar nombre del puesto guía...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede quitar el puesto guía de aquí...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar el puesto guía
=======
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Se amplía más de un punto guía existente
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Demasiado cerca de otro punto guía
@@ -4446,7 +4253,6 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}No se pu
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}No se puede quitar el punto guía de aquí...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Primero se debe retirar el punto guía
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... una boya obstaculiza
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... ¡boya en uso por otra empresa!
@@ -4678,7 +4484,7 @@ STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Edificio de ofi
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Conjunto habitacional pequeño
STR_TOWN_BUILDING_NAME_CHURCH_1 :Iglesia
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Complejo de oficinas
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Casas del pueblo
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Casas de pueblo
STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel
STR_TOWN_BUILDING_NAME_STATUE_1 :Estatua
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fuente
@@ -5058,12 +4864,8 @@ STR_FORMAT_BUOY_NAME_SERIAL :Boya {TOWN} #{C
STR_FORMAT_COMPANY_NUM :(Empresa {COMMA})
STR_FORMAT_GROUP_NAME :Grupo {COMMA}
STR_FORMAT_INDUSTRY_NAME :{1:STRING}, {0:TOWN}
<<<<<<< HEAD
STR_FORMAT_WAYPOINT_NAME :Puesto guía {TOWN}
=======
STR_FORMAT_WAYPOINT_NAME :Punto guía, {TOWN}
>>>>>>> d3de08088326415d55ef052dc858053ab4932584
STR_FORMAT_WAYPOINT_NAME_SERIAL :Puesto guía #{1:COMMA}, {0:TOWN}
STR_FORMAT_WAYPOINT_NAME_SERIAL :Punto guía #{1:COMMA}, {0:TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN :Depósito de trenes, {TOWN}
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :Depósito de trenes #{1:COMMA}, {0:TOWN}
@@ -5170,23 +4972,28 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
<<<<<<< HEAD
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Guía de cómo jugar
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Mostrar leyenda o descripción de símbolos del mapa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :{BLACK}Barra de herramientas vertical
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :{BLACK}La barra de herramientas principal se divide en dos barras verticales laterales
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Barra de herramientas vertical: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :La barra de herramientas principal se divide en dos barras verticales laterales
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Compactar barra vertical: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Más submenúes en la barra vertical en lugar de botón de "Cambiar barras"
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Tamaño de botones
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Tamaño de elementos de la interfaz
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Tamaño de letra
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Tamaño de letra de los elementos del juego
STR_CONFIG_SETTING_BUILD_CONFIRMATION :{BLACK}Confirmar acciones
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :{BLACK}Mostrar diálogo de confirmación al construir carreteras y estaciones
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Tamaño de letra general
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Confirmar acciones: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Mostrar diálogo de confirmación al construir carreteras y estaciones
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Barras de título
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Mostrar títulos en todas las ventas u ocultarlos para reducir espacio
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Decoraciones de ventana: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Adornos en bordes de ventana
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bits
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 8 bits por pixel. Este modo de video soporta animación de agua
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bits
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 16 bits por pixel. Requiere reinicio. Este modo de video no soporta animación de agua
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 16 bits por pixel. Requiere reiniciar. Este modo de video no soporta animación de agua
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bits
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 24 bits por pixel. Este modo de video soporta animación de agua
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Cerrar todas las ventanas abiertas, salvo las que estén fijas
@@ -5203,5 +5010,3 @@ STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Cargar d
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Cargar partida desde almacenamiento en red
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Guardar en red
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Realizar respaldo en almacenamiento de red
=======
>>>>>>> d3de08088326415d55ef052dc858053ab4932584

View File

@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meddelandehisto
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Information om mark
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Visa/dölj konsolen
STR_ABOUT_MENU_AI_DEBUG :Felsökning av AI / spelskript
STR_ABOUT_MENU_SCREENSHOT :Skärmdump
@@ -679,7 +678,7 @@ STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLA
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Töm
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Töm aktuell spellista (enbart Personlig1 eller Personlig2)
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klicka på ett musikstycke för att lägga till det i spellistan (enbart Personlig1 eller Personlig2)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klicka på ett musikstycket för att ta bort det från spellistan (endast Personlig1 och Personlig2)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klicka på ett musikstycke för att ta bort det från spellistan (endast Personlig1 och Personlig2)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}De bästa företagen som nådde {NUM}
@@ -1237,7 +1236,7 @@ STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Tillåt att fö
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Tillåt skicka pengar till andra företag: {STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Tillåt överföring av pengar mellan företag i flerspelarläge
STR_CONFIG_SETTING_FREIGHT_TRAINS :Godsfaktor för att simulera tunga tåg: {STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Ställ in påverkan av att frakta gods i tåg. Ett högre värde gör att frakt-gods är mer krävande för tågen, speciellt vid lutningar
STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Ställ in påverkan av att frakta gods i tåg. Ett högre värde gör att fraktgods är mer krävande för tågen, speciellt vid lutningar
STR_CONFIG_SETTING_PLANE_SPEED :Hastighetsfaktor för flygplan: {STRING}
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Ställ in relativ hastighet för flygplan relativt övriga fordonstyper. Detta reducerar inkomsterna för flygtransporter.
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
@@ -1246,10 +1245,10 @@ STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Ställ in hur s
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Inga
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reducerad
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Tillåt genomfarts-stopp på stadsägda vägar: {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Tillåt konstruktion av genomfarts-stopp på stadsägda vägar
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Tillåt genomfartshållplatser på stadsägda vägar: {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Tillåt konstruktion av genomfartshållplatser på stadsägda vägar
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Tillåt dina fordon att köra genom motståndarens hållplatser: {STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Tillåt konstruktion av genomfarts-stopp på vägar som ägs av andra företag
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Tillåt konstruktion av genomfartshållplatser på vägar som ägs av andra företag
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Det är inte möjligt att ändra denna inställning när det finns fordon
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Underhåll av infrastruktur: {STRING}
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Om det är aktiverat så kostar underhåll av infrastruktur. Kostnaden ökar mer än proportionellt mot nätverkets storlek, vilket innebär att större företag drabbas hårdare än små företag av underhållskostnader.
@@ -1296,8 +1295,8 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Terrängtyp: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis endast) Hilliness av landskapet
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industri densitet: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Ange hur många industrier ska genereras och vilken nivå bör bibehållas under spelet
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industritäthet: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Ange hur många industrier som ska genereras och vilken nivå som ska bibehållas under spelet
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximalt avstånd mellan oljeraffinaderier och kartans kant: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oljeraffinaderier byggs bara nära kartans kanter, alltså vid kusten om det är en ö-karta
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snölinjeshöjd: {STRING}
@@ -1761,6 +1760,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Kolla ef
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Visa inställningar för datorspelare och spelskript
STR_INTRO_TOOLTIP_QUIT :{BLACK}Avsluta 'OpenTTD'
STR_INTRO_BASESET :{BLACK}Det grafikpaket som för närvarande är valt som standard saknar {NUM} sprite{P "" s}. Vänligen kontrollera om det finns en uppdatering till paketet.
STR_INTRO_TRANSLATION :{BLACK}Den här översättningen saknar {NUM} sträng{P "" ar}. Hjälp gärna till att förbättra OpenTTD genom att bli översättare. Se readme.txt för mer info.
# Quit window
@@ -1792,7 +1792,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Checkbox
STR_CHEATS_WARNING :{BLACK}Varning! Du är på väg att förråda dina motståndare. Kom ihåg att detta inte kommer glömmas
STR_CHEAT_MONEY :{LTBLUE}Öka pengar med {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spelar som företag:: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magisk Bulldozer (ta bort industrier, oflyttbara objekt etc.): {ORANGE}{STRING}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magisk bulldozer (ta bort industrier, oflyttbara objekt etc.): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnlar kan korsa varandra: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplan kommer inte att störta (frekvent) på små flygplatser: {ORANGE} {STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Ändra maximal karthöjd: {ORANGE}{NUM}
@@ -1803,7 +1803,7 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropiskt la
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leksakslandskap
STR_CHEAT_CHANGE_DATE :{LTBLUE}Byt datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Ändra nuvarande år
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktivera modifierande produceringsvärden: {ORANGE}{STRING}
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktivera modifiering av produktionsvärden: {ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}Nytt färgval
@@ -1813,8 +1813,8 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Visa fä
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Visa färgscheman för vägfordon
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Visa färgscheman för skepp
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Visa färgschema för flygplan
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Välj huvudfärg för det aktuella schemat. Ctrl+Click kommer att välja färgen för alla scheman
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Välj andravalsfärgen för det aktuella schemat. Ctrl+Click kommer att välja färgen för alla scheman
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Välj huvudfärg för det aktuella schemat. Ctrl+klick kommer att välja färgen för alla scheman
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Välj andravalsfärgen för det aktuella schemat. Ctrl+klick kommer att välja färgen för alla scheman
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Välj ett färgschema att ändra eller välj flera genom CTRL+klick. Bocka för rutan för att använda scheman
STR_LIVERY_DEFAULT :Normalt färgschema
@@ -2452,12 +2452,12 @@ STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Välj st
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Flygplatsklass
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Layout {NUM}
STR_AIRPORT_SMALL :Liten
STR_AIRPORT_SMALL :Liten flygplats
STR_AIRPORT_CITY :Stad
STR_AIRPORT_METRO :Storstads-flygplats
STR_AIRPORT_INTERNATIONAL :Internationell flygplats
STR_AIRPORT_COMMUTER :Pendlare
STR_AIRPORT_INTERCONTINENTAL :Interkontinental
STR_AIRPORT_INTERCONTINENTAL :Interkontinental flygplats
STR_AIRPORT_HELIPORT :Helikopterplatta
STR_AIRPORT_HELIDEPOT :Helikopterhangar
STR_AIRPORT_HELISTATION :Helikopterstation
@@ -2552,7 +2552,7 @@ STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Grunda
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industrikedja för {STRING} industrin
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industrikedja för {STRING} godset
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industrikedja för godset {STRING}
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Producerande industrier
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Mottagande industrier
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Hus
@@ -2589,6 +2589,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Flygplat
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Accepterat gods: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Spårtyp: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Hastighetsgräns för järnvägsspår: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Hastighetsbegränsning på väg: {LTBLUE}{VELOCITY}
@@ -2601,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fält
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snötäckt mark
STR_LAI_CLEAR_DESCRIPTION_DESERT :Öken
STR_LAI_RAIL_DESCRIPTION_TRACK :Järnväg järnvägsspår
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Järnväg järnvägsspår med normal signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Järnväg järnvägsspår med försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Järnväg järnvägsspår med utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Järnväg järnvägsspår med kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Järnväg järnvägsspår med avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Järnväg järnvägsspår med avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Järnväg järnvägsspår med normal signal och försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Järnväg järnvägsspår med normal signal och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Järnväg järnvägsspår med normal signal och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Järnväg järnvägsspår med normal signal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Järnväg järnvägsspår med normal signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Järnväg järnvägsspår med för- och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Järnväg järnvägsspår med för- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Järnväg järnvägsspår med försignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Järnväg järnvägsspår med försignal och envägs avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Järnväg järnvägsspår med utfarts- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Järnväg järnvägsspår med utfartssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Järnväg järnvägsspår med utfartssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Järnväg järnvägsspår med kombinationssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Järnväg järnvägsspår med kombinationssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Järnväg järnvägsspår med avancerad signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Järnväg järvägsdepå
STR_LAI_RAIL_DESCRIPTION_TRACK :Järnvägsspår
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Järnvägsspår med normal signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Järnvägsspår med försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Järnvägsspår med utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Järnvägsspår med kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Järnvägsspår med avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Järnvägsspår med avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Järnvägsspår med normal signal och försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Järnvägsspår med normal signal och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Järnvägsspår med normal signal och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Järnvägsspår med normal signal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Järnvägsspår med normal signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Järnvägsspår med för- och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Järnvägsspår med för- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Järnvägsspår med försignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Järnvägsspår med försignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Järnvägsspår med utfarts- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Järnvägsspår med utfartssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Järnvägsspår med utfartssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Järnvägsspår med kombinationssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Järnvägsspår med kombinationssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Järnvägsspår med avancerad signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Järnvägsdepå
STR_LAI_ROAD_DESCRIPTION_ROAD :Väg
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Väg med gatubelysning
@@ -2685,7 +2686,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs a
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig äganderätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter hävdas
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig upphovsrätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter hävdas
STR_ABOUT_VERSION :{BLACK}OpenTTD-version {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2017 OpenTTD-teamet
@@ -3203,7 +3204,7 @@ STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENC
STR_FINANCES_BORROW_BUTTON :{BLACK}Låna {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Öka lånets storlek. Ctrl + Klick lånar så mycket som möjligt
STR_FINANCES_REPAY_BUTTON :{BLACK}Återbetala {CURRENCY_LONG}
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Återbetala en del av lånet. Ctrl+Klick återbetalar så mycket som möjligt
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Återbetala en del av lånet. Ctrl+klick återbetalar så mycket som är möjligt
STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastruktur
# Company view
@@ -3292,6 +3293,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Kräver:
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Kräver: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Kräver
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}väntar
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Producerar: {YELLOW}{STRING}{STRING}
@@ -3557,6 +3563,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryck f
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Växla mellan lok- och vagnersättningsfönster
STR_REPLACE_ENGINES :Lok
STR_REPLACE_WAGONS :Vagnar
STR_REPLACE_ALL_RAILTYPE :Alla järnvägsfordon
STR_REPLACE_HELP_RAILTYPE :{BLACK}Välj vilken järnvägstyp du vill byta ut lok för
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Visa vilket fordon det vänstra fordonet byts ut till, om något
@@ -3566,7 +3573,7 @@ STR_REPLACE_MONORAIL_VEHICLES :Monorail-fordon
STR_REPLACE_MAGLEV_VEHICLES :Maglevfordon
STR_REPLACE_REMOVE_WAGON :{BLACK}Vagnborttagning: {ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gör så att automatiskt utbytning behåller ett tågs längd genom att ta bort vagnar (med början längst fram) om utbytandet av loket skulle göra tåget längre
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gör så att automatiskt utbyte behåller ett tågs längd genom att ta bort vagnar (med början längst fram) om utbytandet av loket skulle göra tåget längre
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -3709,7 +3716,7 @@ STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapac
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Inkomstens vinst: {GREEN}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Kostnad för anpassning: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}. {GOLD}{CARGO_LONG}{}{BLACK}Inkomstens vinst: {GREEN}{CURRENCY_LONG}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Välj vilka fordon som ska anpassas. Genom att dra med musen kan flera fordon väljas. Klicka på en tom yta för att välja hela fordonet. Ctrl+Klick på ett fordon kommer att välja hela resterande kedjan
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Välj vilka fordon som ska anpassas. Genom att dra med musen kan flera fordon väljas. Klicka på en tom yta för att välja hela fordonet. Ctrl+klick på ett fordon kommer att välja det och hela den resterande kedjan
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Välj godstyp för tåget att bära
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Välj lasttyp för fordon
@@ -4108,7 +4115,7 @@ STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Meddela
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Utanför kanten
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}För nära kanten av kartan
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Inte tillräckligt med pengar - krävs {CURRENCY_LONG}
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Inte tillräckligt med pengar - kräver {CURRENCY_LONG}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Platt mark krävs
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Marken lutar åt fel håll
STR_ERROR_CAN_T_DO_THIS :{WHITE}Kan inte utföra detta...
@@ -4128,7 +4135,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Inte til
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De lokala myndigheterna i {TOWN} tillåter inte detta
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}De lokala myndigheterna i {TOWN} tillåter inte att ytterligare en flygplats byggs i staden
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}'s lokala myndigheter vägrar ge tillåtelse att bygga en flygplats på grund av ljudproblem
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}De lokala myndigheterna i {TOWN} vägrar ge tillåtelse att bygga en flygplats på grund av ljudproblem
STR_ERROR_BRIBE_FAILED :{WHITE}Ditt mutningsförsök upptäcktes av en regional granskare
# Levelling errors
@@ -4147,7 +4154,7 @@ STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kan inte
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximal storlek på lånet är {CURRENCY_LONG}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan inte låna mer pengar...
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... lånet redan återbetalt
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... lånet är redan återbetalt
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} krävs
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan inte återbetala lånet...
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan inte ge bort pengar som är lånade från banken...
@@ -4203,19 +4210,19 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Kan inte
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kan inte bygga flygplats här...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Angränsar till mer än en station/hållplats
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station för utspridd
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stationen för utspridd
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}För många stationer/hållplatser
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}För många delar på järnvägsstationen
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}För många busshållplatser
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}För många lastbryggor
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}För nära en annan stationer/hållplatser
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}För nära en annan station/hållplats
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}För nära en annan hamn
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}För nära en annan flygplats
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan inte byta namn på station...
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... detta är en stadsägd väg
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... vägen pekar i fel riktning
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive through stopp kan inte ha gatuhörn
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive through stopp kan inte ha korsningar
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... genomfartshållplatser kan inte ha gatuhörn
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... genomfartshållplatser kan inte ha korsningar
# Station destruction related errors
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ej ta bort del av station...
@@ -4261,7 +4268,7 @@ STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... mås
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... måste stoppas i en depå
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... måste stoppas i en hangar
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tåg kan bara ändras när det står still inuti en depå
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tåg kan bara ändras när det står stilla inuti en depå
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Tåg för långt
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kan inte byta fordonets riktning...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... består av flera delar
@@ -4356,7 +4363,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... du
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan inte skapa grupp...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan inte ta bort denna grupp...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan inte döpa om grupp...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan inte ställa föräldragrupp ...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan inte ställa in föräldragrupp ...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan inte ta bort alla fordon i denna grupp...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan inte lägga till fordon i denna grupp...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan inte lägga till delade fordon i denna grupp...

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@@ -463,7 +463,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :செய்த
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :நிலா பகுதி விவரம்
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :முனையத்தை மாற்று
STR_ABOUT_MENU_AI_DEBUG :AI/வரிவடிவம் சரிபார்
STR_ABOUT_MENU_SCREENSHOT :திரைபிடிப்பு

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@@ -250,7 +250,7 @@ STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}ทำ
# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :ถ้าได้อนุญาตที่ปุ่มนี้แล้ว อากาศยานที่ซ่อนจะถูกแสดงออกมา
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}ถ้าได้อนุญาตที่ปุ่มนี้แล้ว อากาศยานที่ซ่อนจะถูกแสดงออกมา
# Query window
STR_BUTTON_DEFAULT :{BLACK}ค่าปกติ
@@ -317,7 +317,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}แส
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}แสดงข้อมูลทางการเงินของบริษัท
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}แสดงข้อมูลทั่วไปของบริษัท
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}แสดงสมุดบันทึก
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :แสดงรายการเป้าหมายที่ต้องทำ
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}แสดงรายการเป้าหมายที่ต้องทำ
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}แสดงกราฟ
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}แสดงตารางอันดับบริษัท
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}ลงทุนก่อสร้างอุตสาหกรรมใหม่ หรือ แสดงรายชื่ออุตสาหกรรมทั้งหมด
@@ -460,7 +460,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :ดูข้อ
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :ข้อมูลพื้นที่
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :เปิด/ปิด คอนโซล
STR_ABOUT_MENU_AI_DEBUG :ดีบัก สคริปต์ AI/Game
STR_ABOUT_MENU_SCREENSHOT :จับภาพหน้าจอ (Ctrl+S)
@@ -1630,7 +1629,7 @@ STR_CONFIG_SETTING_SOUND :{ORANGE}เส
STR_CONFIG_SETTING_INTERFACE :{ORANGE}ส่วนเชื่อมต่อผู้ใช้
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}การก่อสร้าง
STR_CONFIG_SETTING_VEHICLES :{ORANGE}ยานพาหนะ
STR_CONFIG_SETTING_VEHICLES_PHYSICS :กายภาพ
STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}กายภาพ
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}การค้นหาเส้นทางของพาหนะ
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}สิ่งแวดล้อม
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}เมือง
@@ -2227,7 +2226,7 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}เป
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}ตั้งให้วัตถุมองไม่เห็นแทนการโปร่งใส
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_CAPTION :{WHITE}แสดงเส้นทางและความหนาแน่น
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}แสดงเส้นทางและความหนาแน่น
STR_LINKGRAPH_LEGEND_ALL :{BLACK}ทั้งหมด
STR_LINKGRAPH_LEGEND_NONE :{BLACK}ไม่เลือก
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}เลือกบริษัทที่จะแสดง
@@ -2780,7 +2779,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}ไม่
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}ไม่รองรับกับ OpenTTD เวอร์ชั่นนี้
# NewGRF save preset window
STR_SAVE_PRESET_SAVE_TOOLTIP :บันทึก ชุดการตั้งค่า ตามที่ได้เลือกไว้
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}บันทึก ชุดการตั้งค่า ตามที่ได้เลือกไว้
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}เปลี่ยนแปลง NewGRF parameters
@@ -3090,9 +3089,9 @@ STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}จุ
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อสถานี
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}แสดงขบวนรถไฟที่มีรายการเข้าจอดที่สถานีนี้
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :แสดงยานพาหนะทางบกที่มีรายการเข้าจอดที่สถานีนี้
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :แสดงอากาศยานที่มีรายการลงจอดจอดที่สถานีนี้
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :แสดงเรือที่มีรายการเข้าเทียบท่าที่ท่านี้
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}แสดงยานพาหนะทางบกที่มีรายการเข้าจอดที่สถานีนี้
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}แสดงอากาศยานที่มีรายการลงจอดจอดที่สถานีนี้
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}แสดงเรือที่มีรายการเข้าเทียบท่าที่ท่านี้
STR_STATION_VIEW_RENAME_STATION_CAPTION :เปลี่ยนชื่อสถานี/พื้นที่รับส่งสินค้า
@@ -3347,7 +3346,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}เป
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเรือ
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเครื่องบิน
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :ซ่อน
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}ซ่อน
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล
@@ -3388,7 +3387,7 @@ STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}ขา
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}ขายอากาศยานทั้งหมดในโรงซ่อมบำรุง
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับรถไฟทั้งหมดในโรงซ่อมบำรุง
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :แทนที่อัตโนมัติสำหรับยานพาหนะทางบกทั้งหมดในโรงซ่อมบำรุง
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับยานพาหนะทางบกทั้งหมดในโรงซ่อมบำรุง
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับยานพาหนะทางน้ำทั้งหมดในอู่
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับอากาศยานทั้งหมดในโรงซ่อมบำรุง

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@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :訊息記錄
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :土地資訊
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :切換主控台
STR_ABOUT_MENU_AI_DEBUG :AI/遊戲腳本除錯
STR_ABOUT_MENU_SCREENSHOT :擷取畫面
@@ -2085,7 +2084,7 @@ STR_NETWORK_CLIENT :用戶端
STR_NETWORK_SPECTATORS :旁觀者
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}請輸入你要付出多少資金
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :(BLACK)旁觀者
STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}旁觀者
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}不要儲存所輸入的密碼
@@ -3089,7 +3088,7 @@ STR_STORY_BOOK_PREV_PAGE :{BLACK}上一
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}前往上一頁繼續觀看
STR_STORY_BOOK_NEXT_PAGE :{BLACK}下一頁
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}前往下一頁繼續觀看
STR_STORY_BOOK_INVALID_GOAL_REF :(RED)無效的目標參照
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}無效的目標參照
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}車站名稱 - 點選名稱可將車站置於畫面中央。按住 Ctrl 點選可於車站位置開啟新視窗視野

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@@ -286,7 +286,7 @@ STR_SORT_BY_TYPE :Tür
STR_SORT_BY_TRANSPORTED :Taşınan
STR_SORT_BY_NUMBER :Numara
STR_SORT_BY_PROFIT_LAST_YEAR :Geçen seneki kar
STR_SORT_BY_PROFIT_THIS_YEAR :Bu seneki kar
STR_SORT_BY_PROFIT_THIS_YEAR :Bu yılki kar
STR_SORT_BY_AGE :Yaş
STR_SORT_BY_RELIABILITY :Güvenilirlik
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Her kargo için toplam kapasite
@@ -469,7 +469,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Mesaj geçmişi
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Arazi bilgisi
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Konsolu aç/kapa
STR_ABOUT_MENU_AI_DEBUG :YZ/Oyun betik hata ayıklama
STR_ABOUT_MENU_SCREENSHOT :Ekran görüntüsü
@@ -1762,6 +1761,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}İndiril
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}YZ ve Oyun betik ayarlarını göster
STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD' den çık
STR_INTRO_BASESET :{BLACK}Geçerli seçimdeki temel grafik setinin {NUM} örneği eksik. Lütfen temel setin güncellemelerini kontrol edin.
STR_INTRO_TRANSLATION :{BLACK}Bu çeviride {NUM} eksik metin var. Çevirmen olarak kaydolarak OpenTTD'nin iyileştirilmesine yardım edin. Ayrıntılar için readme.txt'ye bakın.
# Quit window
@@ -1797,7 +1797,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Sihirli
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tüneller kesişebilir: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetler küçük havalimanlarında (sıklıkla) düşmesin: {ORANGE}{STRING}
STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Azami harita yüksekliğini değiştir: {ORANGE}{NUM}
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{BLACK}Haritadaki azami dağ yüksekliğini düzenle
STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Haritadaki azami dağ yüksekliğini düzenle
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Ilıman iklim
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Soğuk iklim
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tropik iklim
@@ -2497,7 +2497,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Haritaya
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Arazi Yapımı
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya kayalik koy
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya kayalık koy
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Çöl alanı tanımla.{}Kaldırmak için CTRL'yi basılı tut
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Yükseltme/alçaltma alanını arttır
@@ -2782,7 +2782,7 @@ STR_GENERATION_WORLD_GENERATION :{BLACK}Harita
STR_GENERATION_RIVER_GENERATION :{BLACK}Nehir oluşturma
STR_GENERATION_TREE_GENERATION :{BLACK}Ağaç üretimi
STR_GENERATION_OBJECT_GENERATION :{BLACK}Nesne oluşturma
STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluştur
STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalık alan oluştur
STR_GENERATION_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor
STR_GENERATION_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Betik çalıştırılıyor
@@ -3171,7 +3171,7 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Uçağı
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü güzegaha ortala. Ctrl ile tıklama güzegahın konumunu gösteren yeni bir pencere açar
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü güzergaha ortala. Ctrl ile tıklama güzegahın konumunu gösteren yeni bir pencere açar
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Ara nokta adını değiştir
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü şamandıra konumuna ortala. Ctrl ile tıklama şamandıranın konumunu gösteren yeni bir pencere açar
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Şamandıra adını değiştir
@@ -3294,6 +3294,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}İstenen
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}İstenenler: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Gereken
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}bekliyor
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Üretir: {YELLOW}{STRING}{STRING}
@@ -3493,7 +3498,7 @@ STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Geminin
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Uçağın bir kopyasını oluşturur. Önce bu düğmeye sonra da hangarın içindeki veya dışındaki bir uçaga tıklayın. Ctrl-tıklama talimatları paylaştırır. Shift ile tıklama satın almadan tahmini maliyeti gösterir
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Tren garını göster. Ctrl ile tıklama garın konumunu gösteren yeni bir pencere açar
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Kara taşıtı garajını göster. Ctrl+Tıklama garajın konumunu gösteren yeni bir pencere açar
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Kara taşıtı garajını göster. Ctrl ile tıklama garajın konumunu gösteren yeni bir pencere açar
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Tersaneyi göster. Ctrl ile tıklama tershanenin konumunu gösteren yeni bir pencere açar
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Hangarı göster. Ctrl ile tıklama hangarın konumunu gösteren yeni bir pencere açar
@@ -3524,8 +3529,8 @@ STR_ENGINE_PREVIEW_SHIP :gemi
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monoray lokomotifi
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev lokomotifi
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY_LONG}/sene{}Kapasite: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}Çalışma Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}İşletme Gideri: {CURRENCY_LONG}/yıl{}Kapasite: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}İşletme Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}Çalışma gideri: {CURRENCY_LONG}/yıl
@@ -4243,7 +4248,7 @@ STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Birden f
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Diğer yerimine çok yakın
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Buraya tren yerimi yapılamaz...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Şamandıra yerlestirilemez...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Buraya şamandıra yerleştirilemez...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Yerimi adı değiştirilemedi...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tren yerimi kaldırılamaz...
@@ -4455,7 +4460,7 @@ STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Araç bu
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... çok fazla tabela var
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamiyor...
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamıyor...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tabela adı değiştirilemiyor...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tabelayı silemezsiniz...

View File

@@ -593,7 +593,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Історія
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Інформація про ділянку
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Вкл./відкл. консоль
STR_ABOUT_MENU_AI_DEBUG :Налагодження АІ / Ігрового Скрипта
STR_ABOUT_MENU_SCREENSHOT :Знімок екрану
@@ -3800,7 +3799,7 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Інте
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Збільшити інтервал техогляду на 10. Ctrl+клац мишою збільшує інтервал техогляду на 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Зменшити період техогляду на 10. Ctrl+клац мишою зменшує інтервал техогляду на 5
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :Відлік інтервалу між техоглядами
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}Відлік інтервалу між техоглядами
STR_VEHICLE_DETAILS_DEFAULT :Стандартно
STR_VEHICLE_DETAILS_DAYS :Дні
STR_VEHICLE_DETAILS_PERCENT :Проценти

View File

@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Thông báo cũ
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Thông tin vùng đất
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Bật/tắt bảng lệnh
STR_ABOUT_MENU_AI_DEBUG :Gỡ rối AI / Game script
STR_ABOUT_MENU_SCREENSHOT :Ảnh chụp màn hình
@@ -1761,6 +1760,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Kiểm t
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Hiển thị thiết lập AI và Game script
STR_INTRO_TOOLTIP_QUIT :{BLACK}Thoát 'OpenTTD'
STR_INTRO_BASESET :{BLACK}Gói đồ họa cơ sở đang chọn bị thiếu {NUM} sprite. Hãy cập nhật gói cơ sở này.
STR_INTRO_TRANSLATION :{BLACK}Bản dịch này thiếu {NUM} chuỗi. Hãy giúp OpenTTD hoàn thiện hơn bằng cách đăng ký làm biên dịch viên. Xem readme.txt để biết thêm chi tiết.
# Quit window
@@ -2589,6 +2589,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Tên sâ
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Hàng hoá chấp nhận: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Kiểu đường ray: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Giới hạn tốc độ đường ray: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Hạn chế tốc độ đường bộ: {LTBLUE}{VELOCITY}
@@ -2601,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Cánh đồng
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Đất tuyết phủ
STR_LAI_CLEAR_DESCRIPTION_DESERT :Hoang mạc
STR_LAI_RAIL_DESCRIPTION_TRACK :Đường ray Đường ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Đường ray Đường ray với đèn hiệu khóa
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Đường ray Đường ray với đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Đường ray Đường ray với đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Đường ray Đường ray với đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Đường ray Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Đường ray Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Đường ray Đường ray với đèn dẫn đường và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Xưởng tàu hỏa Đường ray
STR_LAI_RAIL_DESCRIPTION_TRACK :Đường ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Đường ray với đèn hiệu khóa
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Đường ray với đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Đường ray với đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Đường ray với đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Đường ray với đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Đường ray với đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Đường ray với đèn hiệu khóa và đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Đường ray với đèn hiệu khóa và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Đường ray với đèn hiệu khóa và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Đường ray với đèn hiệu khóa và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Đường ray với đèn hiệu khóa và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Đường ray với đèn tín hiệu cửa thoát và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Đường ray với đèn dẫn đường và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Xưởng tàu hỏa
STR_LAI_ROAD_DESCRIPTION_ROAD :Đường bộ
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Đường phố có đèn
@@ -3292,6 +3293,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Yêu c
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Yêu cầu: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Cần cung cấp
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}đang chờ
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Sản xuất: {YELLOW}{STRING}{STRING}
@@ -3557,6 +3563,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Bấm đ
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Chuyển qua lại cửa sổ thay thế đầu máy và toa xe
STR_REPLACE_ENGINES :Đầu máy
STR_REPLACE_WAGONS :Toa xe
STR_REPLACE_ALL_RAILTYPE :Tất cả toa xe đầu máy
STR_REPLACE_HELP_RAILTYPE :{BLACK}Chọn kiểu đường ray bạn muốn thay thế
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Hiện thị đầu máy nào đang được thay thế, nếu có

View File

@@ -468,7 +468,6 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Hanes negeseuon
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Gwybodaeth ardal tir
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toglu Consol
STR_ABOUT_MENU_AI_DEBUG :Dadnamu AI / Sgript Gêm
STR_ABOUT_MENU_SCREENSHOT :Ciplun

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