Fix for loading savegame from network that actually works

This commit is contained in:
pelya
2017-04-04 23:34:43 +03:00
parent d904e0155d
commit 0f8a3bdfb7
2 changed files with 5 additions and 3 deletions

View File

@@ -661,9 +661,10 @@ public:
break;
}
#endif
_load_check_data.Clear();
SaveOrLoad(savePath, SLO_LOAD, DFT_GAME_FILE, NO_DIRECTORY, false);
this->InvalidateData(1);
_file_to_saveload.SetMode(FIOS_TYPE_FILE);
_file_to_saveload.SetName(savePath);
_file_to_saveload.SetTitle("Network Save");
_switch_mode = SM_LOAD_GAME;
break;
}
}

View File

@@ -13,3 +13,4 @@
- Draggable combo boxes.
- Changing screen color depth resets all settings to zero.