From 0f8a3bdfb7bf985a7b1bb5056ab7a41dd37b0907 Mon Sep 17 00:00:00 2001 From: pelya Date: Tue, 4 Apr 2017 23:34:43 +0300 Subject: [PATCH] Fix for loading savegame from network that actually works --- src/fios_gui.cpp | 7 ++++--- todo.txt | 1 + 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp index 6850eb4b8b..1e0973cbc4 100644 --- a/src/fios_gui.cpp +++ b/src/fios_gui.cpp @@ -661,9 +661,10 @@ public: break; } #endif - _load_check_data.Clear(); - SaveOrLoad(savePath, SLO_LOAD, DFT_GAME_FILE, NO_DIRECTORY, false); - this->InvalidateData(1); + _file_to_saveload.SetMode(FIOS_TYPE_FILE); + _file_to_saveload.SetName(savePath); + _file_to_saveload.SetTitle("Network Save"); + _switch_mode = SM_LOAD_GAME; break; } } diff --git a/todo.txt b/todo.txt index 371c173a05..ba883f9bad 100644 --- a/todo.txt +++ b/todo.txt @@ -13,3 +13,4 @@ - Draggable combo boxes. +- Changing screen color depth resets all settings to zero.