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2697c885a9
Updated readme and fheroes2 project
pelya
2011-11-15 12:01:55 +02:00
e57bd3a4d5
Updated readme
pelya
2011-11-01 14:49:52 +02:00
585ac4140e
Added system mouse cursor support
pelya
2011-10-31 14:49:07 +03:00
e583e21999
Another fix for new SDK
pelya
2011-10-26 19:10:04 +03:00
caab1c07bb
Updated OpenTTD, fixes for NDK r6.
pelya
2011-10-26 16:03:12 +03:00
5ca1cf38ee
Added PrefClub project (a small Dos game wrapped in Dosbox)
pelya
2011-10-24 12:47:17 +03:00
633d90c9b7
Final touches to regression script
pelya
2011-10-18 17:41:47 +03:00
91a823c164
The final fix to regression.sh
pelya
2011-10-18 17:27:29 +03:00
5e58694971
More regression debug
pelya
2011-10-18 17:19:24 +03:00
1a8a266cbb
Debug x4
pelya
2011-10-18 17:08:55 +03:00
1352d35c45
Debug x3
pelya
2011-10-18 17:03:37 +03:00
d8dfcf01fc
Debug debug
pelya
2011-10-18 16:59:23 +03:00
fa0c6805bb
Even motre fixes to regression script
pelya
2011-10-18 16:43:53 +03:00
4ae69fbd42
Debugging regression script
pelya
2011-10-18 16:36:20 +03:00
42dd31c64e
Fixes for regression script
pelya
2011-10-18 16:12:40 +03:00
85304e9ebe
Added regression script, updated ScummVM
pelya
2011-10-18 15:29:00 +03:00
da7b7f110b
Fixed the compilation (kind of)
pelya
2011-10-17 15:13:35 +03:00
b610a03e67
Tentative fix for a regression when rendering became slow on certain devices
pelya
2011-10-12 16:16:33 +03:00
16bd732515
Updated OpenTTD, updated readme
pelya
2011-10-10 18:17:56 +03:00
7290ea9923
Fine-tuned drag&drop in magnifying glass mouse movement mode
pelya
2011-10-10 18:17:14 +03:00
7145c352a8
Added support for NDK r6b
pelya
2011-10-10 18:16:34 +03:00
63af8c0944
Updated VCMI
pelya
2011-09-22 20:03:38 +03:00
2889066f60
PUAE: removed kickroms.zip (which are proprietary) from GIT
pelya
2011-09-22 18:46:09 +03:00
ede9b2fdfd
Fixes for SDL 1.3, the keycodes and invoking from background are broken
pelya
2011-09-19 16:11:22 +03:00
c1ae5a0fc6
Update to SDL key mappings and to mouse click-the-same-spot-mode radius
pelya
2011-09-14 18:50:11 +03:00
8e16ec9f33
Added diff for fheroes2 (broken C++ support in compiler I suppose)
pelya
2011-09-02 16:33:43 +03:00
ad680dcb33
Updated some packages
pelya
2011-09-02 16:32:52 +03:00
ec8c5a6861
Added ALUT extension library to OpenAL
pelya
2011-09-02 16:32:06 +03:00
0b6f35e55c
Added OpenAL demo app
pelya
2011-09-02 16:31:42 +03:00
975294dc68
Fixed GFX errors on newer Tegra devices, due to improper choosing GL config in Java code
pelya
2011-09-02 16:28:51 +03:00
d9f536562e
Cleaner way to get JNI environment from C code
pelya
2011-09-02 16:28:11 +03:00
ba5ec36dfd
Revert JNI calls passed through SDL_main()
Garen J. Torikian
2011-09-01 21:43:25 -07:00
136d307c1b
Added hack to enforce relative mouse movement mode, for PUAE
pelya
2011-08-30 15:01:55 +03:00
fc16e074dd
PUAE compilation finally fixed
pelya
2011-08-30 14:04:11 +03:00
0dd7480538
Merge branch 'sdl_android' of github.com:pelya/commandergenius into android
pelya
2011-08-29 18:27:57 +03:00
e273541156
Updated puae patch
pelya
2011-08-29 18:27:41 +03:00
39457725f6
Small fix to suspend/resume
pelya
2011-08-29 18:17:57 +03:00
a9db7dc1de
Fixed libintl compilation
pelya
2011-08-29 18:17:41 +03:00
b1c2c0f2ce
Added PUAE makefiles, it fails to link though
pelya
2011-08-29 18:17:00 +03:00
972d6c3039
Provide support for JNI calls
Garen J. Torikian
2011-08-19 23:47:27 -07:00
d4baacd8a6
Updated fheroes2
pelya
2011-08-12 16:11:37 +03:00
3701e39d76
Updated fheroes2 project
pelya
2011-08-12 12:40:51 +03:00
f3193e8fd2
Fixed nasty bug in "touch near cursor to click" mouse emulation mode, also validated on-screen keyboard with 10-point touchscreen, no issues found.
pelya
2011-08-11 19:36:06 +03:00
4d7b1c2cb6
Fixed build script for NDK r6
pelya
2011-08-10 15:24:52 +03:00
3adfe596f2
Forcing per-pixel alpha for on-screen keyboard, because it does not become transparent on some devices
pelya
2011-08-10 14:23:18 +03:00
c4aecd807b
Do not ratelimit touch events on Froyo/Gingerbread, they are already ratelimited by OS
pelya
2011-08-09 14:34:50 +03:00
16f757970a
Fixed new code, added GLES2 example - I'm not sure that it works correctly, but it reports that GLES 2 is initialized
pelya
2011-08-02 13:20:32 +03:00
6caefe96a5
Load shared GLESv2 library
pelya
2011-07-29 18:44:49 +03:00
69de188e16
Added GLES2 support, and support for 24bpp and 32bpp - NOT TESTED, it's only for OpenGL and for pure SW mode, HW SDL surfaces won't work
pelya
2011-07-29 17:23:47 +03:00
25632f41bc
Fixed Curl compilation with CrystaX NDK
pelya
2011-07-28 21:55:23 +03:00
ad97333b34
Various fixes to Settings.java
pelya
2011-07-28 16:45:42 +03:00
06e262ebdb
Stop accelerometer when the app is put to background, and start it when it's resumed - I did not test this patch yet.
pelya
2011-07-28 16:11:35 +03:00
f3ce9cd045
Updated makefiles to work with newer CrystaX NDK
pelya
2011-07-28 15:39:23 +03:00
68bb534c19
Updated VCMI
pelya
2011-07-28 15:39:12 +03:00
af46279448
Added libandroid.so for easy integration
pelya
2011-07-28 15:36:24 +03:00
0b10caeb69
Fix for new CrystaX toolchain (renaming libwchar-support.a to libcrystax.a is kinda lame)
pelya
2011-07-28 14:09:01 +03:00
1c27cefad5
Correct patch for Boost endian.hpp
pelya
2011-07-28 14:00:51 +03:00
d03948910a
Updated setEnvironment.sh to support NDK r6
pelya
2011-07-28 13:59:49 +03:00
1effc9a93d
Updated exports table to check for duplicate symbols in system libraries
pelya
2011-07-28 12:35:38 +03:00
6835e4403f
Updated readme, updated build scripts
pelya
2011-07-28 12:09:47 +03:00
7700c9fd2a
Updated boost build scripts
pelya
2011-07-28 12:02:43 +03:00
a62403da1d
On-screen keyboard visible size - buttons are smaller but touch area is still big
pelya
2011-07-27 11:55:52 +03:00
da5072109f
Changed default on-screen keyboard size to large
pelya
2011-07-25 17:09:10 +03:00
e22d30c1a7
Updated CommanderGenius project
pelya
2011-07-25 17:08:56 +03:00
ca5881c432
Updated Commander Genius project
pelya
2011-07-25 15:49:18 +03:00
9a43a3e541
Reordering of Commander Genius directory
pelya
2011-07-25 12:27:33 +03:00
b62205ad87
Smartphone UI (finger-scrolling of level menu, bigger buttons, ...), several bugs fixed. Ignoring volume keys.Updated enigma-data32.zip included (modified some lua script).
Michi
2011-07-12 16:44:20 +02:00
bbf90a959b
Added compatibility mode to SDL, for misbehaving apps that don't call SDL_Flip()
pelya
2011-07-06 11:49:01 +03:00
3027c3a0ae
Updated MilkyTracker patch
pelya
2011-07-06 11:48:50 +03:00
e7deb67f51
Updated MilkyTracker
pelya
2011-07-05 16:17:41 +03:00
999950bd02
Minor fixes to build system
pelya
2011-07-05 15:13:54 +03:00
b4546c9687
Added grafx2 app
pelya
2011-07-05 15:12:35 +03:00
2d4a420797
Changed compiler flags to give out lot of warnings
pelya
2011-07-04 14:08:53 +03:00
1baeccdd17
Updated VCMI diff
pelya
2011-07-04 12:57:44 +03:00
877654a2d4
Updated VCMI, fixed crash due to SDL_Image not supporting PCX format
pelya
2011-07-01 15:32:20 +03:00
8397b1579a
Fixed boost endianness
pelya
2011-07-01 15:10:12 +03:00
e6f55aba42
Fixed GemRB compilation
pelya
2011-07-01 13:38:28 +03:00
10f8ed27e6
Updated GemRB (patch by Beholder)
pelya
2011-06-29 13:44:44 +03:00
4d3c771791
Changed license type to ZLIB for the Java source files
pelya
2011-06-24 11:43:07 +03:00
052a98a319
Updated translations
pelya
2011-06-22 18:13:22 +03:00
819febb3af
Warn users of Telechips devices that app will crash with their broken libc
pelya
2011-06-22 16:43:22 +03:00
4e214b0ffd
Updated VCMI - you may even play some battles
pelya
2011-06-21 18:21:00 +03:00
22783be067
Small fix to input
pelya
2011-06-21 18:20:48 +03:00
9093536e9d
Fixes to mouse input with magnifying glass
pelya
2011-06-21 17:11:42 +03:00
62fd0b2dd6
VCMI loads main menu on a device, but crashes right after click on any botton. Megadebug patch attached.
pelya
2011-06-16 19:57:53 +03:00
e8dd7d71d6
Fixes to new build system
pelya
2011-06-14 19:44:58 +03:00
ae93866036
VCMI is running properly on Android
pelya
2011-06-14 14:35:03 +03:00
fd555437de
VCMI: server is started, but then iot doesn't work and freezes. The same code works on Linux.
pelya
2011-06-10 17:56:35 +03:00
a7dacc9e45
Updated readme
pelya
2011-06-10 13:28:59 +03:00
538a0d0b3f
Updated VCMI, added readme
pelya
2011-06-10 13:27:16 +03:00
22a4b5ac03
Added VCMI server, but it cannot be launched apparently, because VCMI just crash
pelya
2011-06-09 20:22:51 +03:00
af794b0b04
VCMI is running the main menu, yay
pelya
2011-06-09 19:44:34 +03:00
ade2c18fbe
VCMI dumps something to logcat, then crashes
pelya
2011-06-09 18:01:37 +03:00
a12092fb6d
Updated VCMI to compile with NDK r5b, it still fails to run
pelya
2011-06-08 18:31:31 +03:00
c684662e0e
Removed sdl_fake_stdout hack - it prevents standalone executables to link
pelya
2011-06-08 13:30:31 +03:00
4a79eb6bde
Fixed submodules
pelya
2011-06-08 11:02:43 +03:00
edde6790b6
Fixes for NDK r5b and r5-crystax.beta3
pelya
2011-06-07 18:43:46 +03:00
d8f2263a7f
VCMI crashes when loading libapplication.so, it does not even reach SDL_main, debugging on emulator did not help, so I'm giving up for now on porting it
pelya
2011-06-07 17:21:10 +03:00
b118aed813
Fixes to ffmpeg and to VCMI
pelya
2011-06-07 15:42:22 +03:00
94a1c9f13e
VCMI: fix for data path
pelya
2011-06-07 13:58:33 +03:00