Cleaner way to get JNI environment from C code

This commit is contained in:
pelya
2011-09-02 16:28:11 +03:00
parent ba5ec36dfd
commit d9f536562e
2 changed files with 24 additions and 1 deletions

View File

@@ -26,6 +26,7 @@
#include "SDL_stdinc.h"
#include "SDL_video.h"
#include "SDL_keysym.h"
#include <jni.h>
/* On-screen keyboard exposed to the application, it's yet available on Android platform only */
@@ -82,6 +83,10 @@ extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardTextInput(char * textBu
/* Whether user redefined on-screen keyboard layout via SDL menu, app should not enforce it's own layout in that case */
extern DECLSPEC int SDLCALL SDL_ANDROID_GetScreenKeyboardRedefinedByUser();
/** Exports for Java environment and Video object instance */
extern DECLSPEC JNIEnv* SDL_ANDROID_JniEnv();
extern DECLSPEC jobject SDL_ANDROID_JniVideoObject();
#ifdef __cplusplus
}
#endif

View File

@@ -8,6 +8,7 @@
#include "SDL_version.h"
#include "SDL_thread.h"
#include "SDL_main.h"
#include "SDL_screenkeyboard.h"
/* JNI-C wrapper stuff */
@@ -28,12 +29,26 @@
static int argc = 0;
static char ** argv = NULL;
static JNIEnv* static_env = NULL;
static jobject static_thiz = NULL;
JNIEnv* SDL_ANDROID_JniEnv()
{
return static_env;
}
jobject SDL_ANDROID_JniVideoObject()
{
return static_thiz;
}
#if SDL_VERSION_ATLEAST(1,3,0)
#else
extern void SDL_ANDROID_MultiThreadedVideoLoopInit();
extern void SDL_ANDROID_MultiThreadedVideoLoop();
static int threadedMain(void * unused)
static int threadedMain(void * unused);
int threadedMain(void * unused)
{
SDL_main( argc, argv );
__android_log_print(ANDROID_LOG_INFO, "libSDL", "Application closed, calling exit(0)");
@@ -49,6 +64,9 @@ JAVA_EXPORT_NAME(DemoRenderer_nativeInit) ( JNIEnv* env, jobject thiz, jstring
const jbyte *jstr;
const char * str = "sdl";
static_env = env;
static_thiz = thiz;
strcpy(curdir, "/sdcard/app-data/");
strcat(curdir, SDL_CURDIR_PATH);