pelya
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fd41a03480
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SDL 1.3 WILL NOT COMPILE! OpenTyrian can be successfully put to background and restored, yay! However music keeps playing while on background, little annoying.
Also I'm not sure how my code will behave on Android 1.6
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2010-09-29 15:32:40 +03:00 |
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pelya
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f1d23b2cf1
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Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!)
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2010-09-28 17:37:24 +03:00 |
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pelya
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73dcf3e75e
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Use SDL_renderer_gles.c from SDL 1.3 in SDL 1.2
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2010-09-28 17:36:38 +03:00 |
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pelya
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f58373279e
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More settings in OpenTyrian
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2010-09-28 17:36:16 +03:00 |
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pelya
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e5cd332f5d
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Small change to SDL key mapping
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2010-09-24 15:10:19 +03:00 |
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pelya
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95dce25f19
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UQM: added support for 3DO videos, removing savegames from my old releases which user cannot overwrite
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2010-09-24 15:09:25 +03:00 |
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pelya
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c3d6cbfb03
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OpenTyrian: configurable auto-fire mode
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2010-09-24 15:08:49 +03:00 |
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pelya
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e2bb6ea0f2
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Enabled Destruct minigame in OpenTyrian
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2010-09-23 13:22:15 +03:00 |
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pelya
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3665b1ff6f
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More intuitive touchscreen controls for OpenTyrian
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2010-09-23 13:20:59 +03:00 |
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pelya
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f99fd72f38
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OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen
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2010-09-20 15:53:04 +03:00 |
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pelya
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c8cdb9455e
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Updated .gitignore
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2010-09-20 15:28:15 +03:00 |
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pelya
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164464257c
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Close the application if downloads failed, when user presses Back key
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2010-09-20 15:26:48 +03:00 |
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pelya
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37df37fc4b
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Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe
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2010-09-20 11:14:48 +03:00 |
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pelya
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54eb8bbb4a
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Some fixes to LBreakout2
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2010-09-16 17:23:34 +03:00 |
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pelya
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71fbff7e6b
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Added .gitignore to LBreakout2
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2010-09-16 15:56:59 +03:00 |
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pelya
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ba89751edd
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Alien Blaster Chinese translation, not used yet
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2010-09-16 15:54:00 +03:00 |
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pelya
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3e3025abcc
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Added initial LBreakout2 sources, already slightly modified - it does not work yet!
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2010-09-16 15:53:05 +03:00 |
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pelya
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ab7f63b305
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Added possibility to use custom build script to build application (to be compatible with configure-like scripts)
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2010-09-16 15:46:52 +03:00 |
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pelya
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b241a0de47
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Build error in stlport
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2010-09-16 15:25:20 +03:00 |
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pelya
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379538c2e3
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Reverted the CrystaX toolchain hardcoded path in build.sh
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2010-09-15 17:01:29 +03:00 |
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pelya
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aead45c54b
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Added AssetExtract.java by Renpytom - it's not used yet anywhere
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2010-09-14 18:28:12 +03:00 |
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pelya
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c28c1bf8d0
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Added CrystaX toolchain support
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2010-09-14 18:22:50 +03:00 |
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pelya
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2dd6c70d43
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Updated readme
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2010-09-14 11:57:31 +03:00 |
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pelya
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f7945552e7
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Added filtering out subdirs from build in ChangeAppSettings.sh
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2010-09-10 14:56:46 +03:00 |
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pelya
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62a82ec84d
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Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo
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2010-09-10 14:11:20 +03:00 |
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pelya
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7a00d64a19
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Seems that glClear is not really needed, removing it speeds up things a bit on Android
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2010-09-10 12:01:05 +03:00 |
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pelya
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05902d402d
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Fixed misleading debug message
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2010-09-10 11:32:11 +03:00 |
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pelya
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59bc084601
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Corrected R and B color channels swapped
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2010-09-09 19:11:40 +03:00 |
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pelya
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1f5fcb693c
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Fixed controls
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2010-09-09 18:53:39 +03:00 |
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pelya
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76e596e0c3
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Yay, glDrawTexfOES() works at last!
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2010-09-09 18:23:14 +03:00 |
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pelya
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2e090d58bc
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glDrawTex implementation almost working (just does not draw any texture yet :P )
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2010-09-09 15:11:33 +03:00 |
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pelya
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3a959cb64b
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Better sound buffer overrun fix
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2010-09-09 13:38:30 +03:00 |
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pelya
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b3571c8a67
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Some improvements on Teeworlds port - it still crashes for no reason when I'm pressing 5-th button
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2010-09-08 12:52:26 +03:00 |
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pelya
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7787b90910
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More fixes to Teeworlds
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2010-09-07 15:14:54 +03:00 |
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pelya
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af072b3fc3
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Tyrian: fixed saving game with mouse, auto-fire enabled by default
Teeworlds: small speed improvement (still not enough to call it playable)
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2010-09-07 14:09:43 +03:00 |
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pelya
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b5577c1dd3
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Fixed GFX transparency in TeeWorlds
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2010-09-06 18:13:57 +03:00 |
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pelya
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768f48b345
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Fixed nasty crashes in TeeWorlds, it's still unplayable and FPS is hell low, but you can connect to a server now
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2010-09-06 16:34:08 +03:00 |
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pelya
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a624926c92
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TeeWorlds do not crash, but buggy as hell
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2010-09-06 14:32:16 +03:00 |
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pelya
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10f1178f0b
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Fixed few GFX bugs in TeeWorlds, it still crashes
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2010-09-06 13:17:43 +03:00 |
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pelya
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1ef6967d7d
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Changed default app to Tyrian
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2010-09-03 18:43:17 +03:00 |
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pelya
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84b7ba606d
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Random changes here and there, preparation to make libSDL aware of Menu key - this won't work yet!
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2010-09-03 18:42:10 +03:00 |
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pelya
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59e15688fc
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Added TeeWorlds - it compiles but does not work yet (crashed my Evo yay!)
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2010-09-03 18:39:44 +03:00 |
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pelya
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ab7d052202
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Added proper auto-fire mode with animations to the Ultimate Droid theme
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2010-09-01 13:04:55 +03:00 |
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pelya
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0341f13114
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WAKE_LOCK permission is not needed anymore
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2010-09-01 13:03:47 +03:00 |
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pelya
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9c38e6a68c
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Exit app instead of blank screen when user presses Home
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2010-09-01 13:01:42 +03:00 |
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pelya
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5373a8e9cd
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App won't crash (and will continue to work) when keyboard is opened/closed or orientation changes (at last!)
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2010-08-31 16:02:26 +03:00 |
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pelya
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79911b77c3
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Ship follows your finger in OpenTyrian
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2010-08-31 16:02:03 +03:00 |
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pelya
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bdbdd73420
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Added SDL_screenkeyboard.h with interface for application to control touchscreen keyboard
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2010-08-30 17:19:05 +03:00 |
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pelya
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a0c98546b1
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Mouse enabled in Tyrian, not finished yet (also nasty bug with keyboard repeat fixed)
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2010-08-30 15:55:09 +03:00 |
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pelya
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61c4884a81
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Updated readme
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2010-08-30 14:16:35 +03:00 |
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