Commit Graph

123 Commits

Author SHA1 Message Date
pelya
754b7edd1c ScummVM: reverting to plain in-gmae menu, because global ScummVM menu did not work 2010-11-09 19:37:46 +02:00
pelya
5c780e991d ScummVM: tweaked key layout 2010-11-09 19:14:43 +02:00
pelya
b42200ad29 Fixed all remaining bugs with compiling via shell script 2010-11-09 19:02:50 +02:00
pelya
8f6f72b1fb Added advanced point-and-click features: right mouse click via several methods, left click configurable, and showing part of screen under finger in small window 2010-11-09 16:05:39 +02:00
pelya
d77db689e6 Yet more fixes to build system via shell script, seems to work under all conditions now 2010-11-09 13:05:00 +02:00
pelya
6b250d3d50 Screen keyboard text input can be disabled through ChangeAppSettings, also it will hide screen joystick if it's not required, but key amount > 0 2010-11-05 16:11:18 +02:00
pelya
152ac68f89 Unfinished translations to the UQM 2010-11-05 15:21:09 +02:00
pelya
1c2451c53c More fixes to build system with AndroidBuild.sh 2010-11-05 14:39:30 +02:00
pelya
fdb429bcfc Fixed lib dependencies, made text input send Enter key at the end 2010-11-04 19:31:00 +02:00
pelya
7f582a107b Added QWERTY on-screen keyboard input, using built-in Android virtual keyboard and EditText widget 2010-11-04 19:01:23 +02:00
pelya
dc48633eed Small fixes to build system 2010-11-04 14:31:29 +02:00
pelya
3f6498ab22 Updated readme 2010-11-04 13:26:16 +02:00
pelya
8bd86a8a38 Updated ScummVM build and readme 2010-11-04 10:59:58 +02:00
pelya
8c8be0d7ca Updated readme and scummvm patch file 2010-11-03 17:47:06 +02:00
pelya
6df69b5999 Fixed ScummVM compilation 2010-11-03 17:43:37 +02:00
pelya
c3b96a2ccb ScummVM compiles now with configure/make using AndroidBuild.sh script 2010-11-03 13:37:45 +02:00
pelya
5ac3fa0f31 Split launchConfigure.sh into launchConfigure.sh and setEnvironment.sh, so you can launch bash and run ./configure by hand 2010-11-03 13:36:24 +02:00
pelya
7c2479baa9 Pachi: fixed menu text not shown on G1 2010-11-02 16:07:39 +02:00
pelya
1bdd3e133c Pachi: fixed monsters not shown on G1 2010-11-02 13:59:22 +02:00
pelya
9e2d61c75b Enabled more aggressive optimizations for all apps and libs 2010-11-02 12:35:21 +02:00
pelya
5c8e55a843 Updated versions for applications 2010-11-02 12:31:47 +02:00
pelya
bbb4a92ead Added Ballfield demo to test HW-accelerated alpha 2010-11-01 17:57:52 +02:00
pelya
47c05904ed Fixed SDL 1.2 per-pixel alpha 2010-11-01 17:52:13 +02:00
pelya
2a62b7d94d Fixed compilation of libvorbis 2010-11-01 15:30:42 +02:00
pelya
3d83dccf1d Check actual methods from MotionEvent for multitouch input instead of SDK version 2010-11-01 15:12:28 +02:00
pelya
32643889bb Pachi: fixed background not showing on older devices 2010-11-01 14:34:17 +02:00
pelya
36c84cb7ff Updated readme, added some warnings to autogenerated files that they are autogenerated 2010-11-01 10:30:51 +02:00
pelya
fb93bd9468 UQM: activate emergency escape unit with Back key (it's necessary for gameplay), Menu key now can be used for something else 2010-10-29 18:27:31 +03:00
pelya
0cf99ca3ba Pachi: final fixes 2010-10-29 12:45:35 +03:00
pelya
e96c48d2cd Pachi: some more fixes 2010-10-28 18:00:06 +03:00
pelya
e4cbc99367 Fixed most of GFX bugs in Pachi 2010-10-28 17:22:28 +03:00
pelya
7c1e6d0c62 Pachi: HW accelerated with numerous GFX bugs 2010-10-28 13:56:29 +03:00
pelya
517dd9943d SW surface in 800x600 is unimaginably, unbearably, terribly slow 2010-10-27 19:59:54 +03:00
pelya
9898033a4b Forgot to add icon 2010-10-27 19:42:34 +03:00
pelya
584a43282d Added Pachi el Martiano game, it's 640x480 so it's slow like hell 2010-10-27 19:41:25 +03:00
pelya
98a405a96a UQM: directional input for navigating and for lander 2010-10-27 18:12:02 +03:00
pelya
e90045e3d9 UQM: final fixes to directional input, now it should be done the same way for lander and navigation 2010-10-27 17:08:28 +03:00
pelya
87c1997e08 UQM: Do not use directional joystick input if user uses HW buttons 2010-10-27 14:51:22 +03:00
pelya
b7380b12e9 Directinal joystick in UQM, yay! However all other controls are now messed up 2010-10-27 14:37:14 +03:00
pelya
213d13ba7b More fixes to build 2010-10-27 14:20:37 +03:00
pelya
ac4aca37d3 Fixes for compilation 2010-10-26 14:52:03 +03:00
pelya
6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya
fc58bc53c0 Fixed SC2 compilation 2010-10-26 14:43:38 +03:00
pelya
fa8f6d4aaa Added diff against ScummVM SVN 2010-10-26 10:56:27 +03:00
pelya
03c577136f Added ScummVM project files 2010-10-26 10:53:02 +03:00
pelya
75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
02a6ac292c Updated custom sdl-config 2010-10-25 13:11:38 +03:00
pelya
ac89ade479 Better default publisher logo :) 2010-10-21 13:45:59 +03:00
pelya
dd0dee0b66 Added Commander Genius as a GIT submodule (it's just 60 Mb, hehe) 2010-10-21 12:38:30 +03:00
pelya
4fd61557ba Toying with "git submodule" 2010-10-21 12:33:21 +03:00