ae8b343156
OpenTTD: updated build system to use cmake
pelya
2021-01-25 21:33:35 +02:00
170f7d680e
Updated todo
pelya
2021-01-23 00:17:17 +02:00
3a3269901a
Updated todo
pelya
2021-01-23 00:14:15 +02:00
636559b5af
SDL: put debug info from shared libraries into app bundle, updated build scripts to remove hacks and better integrate with Gradle
pelya
2021-01-08 02:29:59 +02:00
2aa6ae455c
SDL: do not add include dirs for c++shared and libapplication.so libs in setEnvironment.sh scripts
pelya
2021-01-01 02:43:29 +02:00
eae038b006
SDL: Do not generate include path for c++_shared in setEnvironment.sh scripts
pelya
2021-01-01 02:29:17 +02:00
82c4111733
OpenTTD: removed useless variable from the build script
pelya
2021-01-01 01:49:17 +02:00
8746ad9623
SDL: updated Google Play Games API wrapper code
pelya
2021-01-01 01:48:37 +02:00
03dca0c4ed
SDL: updated Gradle project files to use Android SDK 30
pelya
2020-12-31 23:03:29 +02:00
7a548f6259
SDL: updated setEnvironment-XXX.sh scripts to NDK 22 to use LLVM binutils
pelya
2020-12-31 22:59:02 +02:00
0502bd9416
SDL: update to NDK r22 - switch from GNU binutils strip to llvm-strip
pelya
2020-12-31 22:13:50 +02:00
a2285e949c
Updated Commander Genius
Gerhard Stein
2020-10-29 19:10:31 +00:00
c937f769c6
SDL: fixed incorrect mouse position when SdlVideoResizeKeepAspect is used
pelya
2020-10-28 22:17:16 +02:00
c50c43db6f
Bump Version 2.6.1
Gerhard Stein
2020-10-16 17:09:57 +00:00
7566e05ee6
Updated Commander Genius
Gerhard Stein
2020-10-15 13:48:35 +00:00
39d55b5d19
code fix
Gerhard Stein
2020-10-11 19:25:53 +00:00
fed2b2469b
Updated CG, and added a request permission
Gerhard Stein
2020-10-11 19:22:39 +00:00
d2c77299ff
Using static curl and openssl.
Gerhard Stein
2020-10-10 16:48:23 +00:00
57a23c6a56
Adding proper app icon
Gerhard Stein
2020-10-10 07:13:46 +00:00
315dec4b42
Better Template File for SDL2 so the SDL2 can be replaced by a newer version at any time
Gerhard Stein
2020-10-10 06:36:22 +00:00
ec0b9d5ebe
Use Virtualpad option added for android builds
Gerhard Stein
2020-10-09 17:23:14 +00:00
61ec755987
More stuff starting to work on CG and SDL 2.0
Gerhard Stein
2020-10-09 17:20:17 +00:00
4a82d315d5
Enabled Commander Genius fully using SDL2.
Gerhard Stein
2020-10-09 14:41:09 +00:00
0ce5f5dee3
SDL 2.0 does not require an icon as external file anymore. So fewer android permission are required for playing that
Gerhard Stein
2020-10-09 14:39:50 +00:00
99393e2dbe
SDL2 test application finally, running, but still crashes, for a not found file. Meh.
Gerhard Stein
2020-10-04 19:34:12 +00:00
17c547a43f
SDL2 Test updates
Gerhard Stein
2020-10-04 11:52:43 +00:00
d611b7655b
Updated javaSDL2
Gerhard Stein
2020-10-04 10:19:21 +00:00
a0bded0cce
c++ must be enabled for sdl2, because hid api implementation uses some c++ code.
Gerhard Stein
2020-10-03 12:00:58 +00:00
015fb7ad45
Blacklisting for projects which do not work with SDL2
Gerhard Stein
2020-10-03 11:04:21 +00:00
d0558f22d9
Cleanups
Gerhard Stein
2020-10-03 10:37:24 +00:00
32046e051c
More target names changes
Gerhard Stein
2020-10-03 10:28:18 +00:00
487062dd11
Using proper official target name
Gerhard Stein
2020-10-03 10:25:22 +00:00
4741fe77bb
Added SDL2_mixer
Gerhard Stein
2020-10-03 09:49:54 +00:00
d9267a1653
Updated Sprite minimal test
Gerhard Stein
2020-10-03 09:42:01 +00:00
9fd75f119e
Renaming SDL test code
Gerhard Stein
2020-10-03 09:35:53 +00:00
6962dd59fa
Added Blacklist feature for SDL2 stuff
Gerhard Stein
2020-09-29 16:40:03 +00:00
99effe98c4
Setting CG using SDL2
Gerhard Stein
2020-09-28 15:32:01 +00:00
712e3b1624
Added case for SDL2, reduction of base libs
Gerhard Stein
2020-09-28 15:31:27 +00:00
817c0ac596
Updated SDL2_Image
Gerhard Stein
2020-09-28 16:43:02 +02:00
2ecfbd1189
Updated SDL2
Gerhard Stein
2020-09-28 16:41:30 +02:00
6e3a852855
Adjusted version number and some fixes, so fheroes2 can be build again
fheroes2
Gerhard Stein
2020-09-28 12:09:42 +00:00
1d85d74895
Added c++_shared module, so the STL includes work again
Gerhard Stein
2020-09-28 06:52:12 +00:00
c6950836a0
Fixes issue when MultiABI is set to no, indicating the correct target platform
Gerhard Stein
2020-09-28 06:45:32 +00:00
39f7b7d6ef
Small fix
Gerhard Stein
2020-09-19 10:13:11 +00:00
702329a932
Fixes a problem where a function was not overloaded
Gerhard Stein
2020-09-19 09:58:22 +00:00
abb3f4196b
Another solution when licenses won't get accepted
Gerhard Stein
2020-09-19 09:38:39 +02:00
5936ff80b5
OpenTTD: bump version
pelya
2020-08-25 00:44:23 +03:00
4fab6dc422
Updated todo
pelya
2020-08-24 22:47:43 +03:00
e6823997de
Debian: it runs fine on Android 10 without target version downgrade
pelya
2020-08-09 21:44:34 +03:00
068d7dba9e
Updated todo
pelya
2020-08-09 21:43:22 +03:00
21e930fb6b
Updated todo
pelya
2020-07-22 20:33:28 +03:00
a1516f415e
Debian: script to generate .apk with embedded image
Sergii Pylypenko
2020-07-22 19:41:14 +03:00
7c23b880c7
SDL: clean build directories for prebuilt libraries, they bloat the source archive
pelya
2020-07-22 19:16:56 +03:00
72cba7bfd5
OpenTTD: Welcome to the future! Use 24bpp animated blitter by default, instead of old non-animated but fast 16bpp blitter
pelya
2020-06-02 23:29:43 +03:00
9731a00c15
OpenTTD: bump version
pelya
2020-06-02 23:16:43 +03:00
5544e91d05
Merge pull request #117 from jil8885/sdl_android
Jeongin Lee
2020-05-04 19:27:44 +09:00
8e53731b2a
OpenTTD JGR: Bump version
Jeongin Lee
2020-05-04 19:11:11 +09:00
6ffc00e13b
OpenTTD JGR:Bump version
Jeongin Lee
2020-05-01 09:28:21 +09:00
9c2adfdcc8
Merge pull request #115 from jil8885/sdl_android
Jeongin Lee
2020-04-30 09:05:32 +09:00
fd6e3a02cd
OpenTTD JGR : Bump version
Jeongin Lee
2020-04-30 17:51:14 +09:00