OpenTTD: updated build system to use cmake

This commit is contained in:
pelya
2021-01-25 21:33:35 +02:00
parent 170f7d680e
commit ae8b343156
6 changed files with 92 additions and 35 deletions

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@@ -7,10 +7,10 @@ AppName="OpenTTD"
AppFullName=org.openttd.sdl
# Application version code (integer)
AppVersionCode=110390
AppVersionCode=111091
# Application user-visible version name (string)
AppVersionName="1.10.3.90"
AppVersionName="1.11.0.91"
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
# If you'll start Description with '!' symbol it will be enabled by default, '!!' will also hide the entry from the menu, so it cannot be disabled
@@ -20,7 +20,7 @@ AppVersionName="1.10.3.90"
# You can specify Google Play expansion files in the form 'obb:main.12345' or 'obb:patch.12345' where 12345 is the app version for obb file
# You can use .zip.xz archives for better compression, but you need to add 'lzma' to CompiledLibraries
# Generate .zip.xz files like this: zip -0 -r data.zip your-data/* ; xz -8 data.zip
AppDataDownloadUrl="!!Data files - 20 Mb|openttd-data-1.10.3-4.zip.xz^!!Config file|:.openttd/openttd.cfg:openttd-1.4.0.30.cfg^!!MIDI music support (18 Mb)|timidity.zip.xz|https://sourceforge.net/projects/libsdl-android/files/timidity.zip.xz^!!Internationalization files|icudt62l.zip.xz|https://sourceforge.net/projects/libsdl-android/files/icudt62l.zip.xz"
AppDataDownloadUrl="!!Data files - 20 Mb|openttd-data-1.11.0-0.zip.xz^!!Config file|:.openttd/openttd.cfg:openttd-1.4.0.30.cfg^!!MIDI music support (18 Mb)|timidity.zip.xz|https://sourceforge.net/projects/libsdl-android/files/timidity.zip.xz^!!Internationalization files|icudt62l.zip.xz|https://sourceforge.net/projects/libsdl-android/files/icudt62l.zip.xz"
# Reset SDL config when updating application to the new version (y) / (n)
ResetSdlConfigForThisVersion=y
@@ -275,7 +275,7 @@ MultiABI='arm64-v8a armeabi-v7a x86 x86_64'
# Optional shared libraries to compile - removing some of them will save space
# MP3 patents are expired, but libmad license is GPL, not LGPL
# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
CompiledLibraries="c++_shared jpeg png freetype timidity expat fontconfig lzma lzo2 icui18n iculx icu-le-hb harfbuzz icudata icuuc"
CompiledLibraries="c++_shared timidity expat fontconfig lzma lzo2 icui18n iculx icu-le-hb harfbuzz icudata icuuc"
# Application uses custom build script AndroidBuild.sh instead of Android.mk (y) or (n)
CustomBuildScript=y

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@@ -8,37 +8,89 @@ VER=build
export ARCH=$1
CPU_TYPE=32
[ "$ARCH" = "arm64-v8a" ] && CPU_TYPE=64
[ "$ARCH" = "x86_64" ] && CPU_TYPE=64
[ -e openttd-$VER-$1/bin/baseset/orig_extra.grf ] || {
mkdir -p openttd-$VER-$1/bin
cp -a src/bin/baseset openttd-$VER-$1/bin/
} || exit 1
#[ -e openttd-$VER-$1/objs/lang/english.lng ] || {
# sh -c "cd openttd-$VER-$1 && ../src/configure --without-freetype --without-png --without-zlib \
# --without-lzo2 --without-lzma --cpu-type=$CPU_TYPE && \
# make lang && make -C objs/release endian_target.h depend && make -C objs/setting" || exit 1
# rm -f openttd-$VER-$1/Makefile
#} || exit 1
[ -e openttd-$VER-$1/Makefile ] || {
rm -f src/src/rev.cpp
env PATH=$LOCAL_PATH/..:$PATH \
env LDFLAGS=-L$LOCAL_PATH/../../../obj/local/$ARCH \
env CFLAGS_BUILD="-I." \
env CXXFLAGS_BUILD="-I." \
env LDFLAGS_BUILD="-L." \
../setEnvironment-$1.sh sh -c "cd openttd-$VER-$1 && env ../src/configure \
--with-sdl=sdl1 --with-freetype --with-png --with-zlib --with-icu --with-libtimidity --without-fluidsynth \
--with-lzo2=$LOCAL_PATH/../../../obj/local/$ARCH/liblzo2.so --prefix-dir='.' --data-dir='' \
--without-allegro --with-fontconfig --with-lzma --cpu-type=$CPU_TYPE --os=android --cc-build=gcc --cxx-build=g++"
CMAKE_SDL=openttd-$VER-$1/cmake/AndroidSDL.cmake
mkdir -p openttd-$VER-$1/cmake
rm -f src/src/rev.cpp openttd-$VER-$1/CMakeCache.txt $CMAKE_SDL
APP_MODULES="`sh -c '. ../setEnvironment-'$1'.sh true ; echo $APP_MODULES' ../setEnvironment-$1.sh true`"
APILEVEL="`sh -c '. ../setEnvironment-'$1'.sh true ; echo $APILEVEL' ../setEnvironment-$1.sh true`"
NDK="`sh -c '. ../setEnvironment-'$1'.sh true ; echo $NDK' ../setEnvironment-$1.sh true`"
APP_AVAILABLE_STATIC_LIBS="`sh -c '. ../setEnvironment-'$1'.sh true ; echo $APP_AVAILABLE_STATIC_LIBS' ../setEnvironment-$1.sh true`"
for LIB in $APP_MODULES; do
STATIC=`echo $APP_AVAILABLE_STATIC_LIBS | grep '\b'"$LIB"'\b'`
TARGET=`echo $LIB | tr 'a-z' 'A-Z'`
LIB_FILE=$LIB
case $LIB in
lzma)
TARGET=LIBLZMA
;;
lzo2)
TARGET=LZO
;;
sdl-1.2)
TARGET=SDL
;;
timidity)
TARGET=Timidity
;;
expat)
# Different .so file name to avoid linking to system libexpat.so
LIB_FILE=expat-sdl
;;
png)
# Hack for PNG_PNG_INCLUDE_DIR
echo "set(${TARGET}_${TARGET}_INCLUDE_DIR $LOCAL_PATH/../../$LIB/include)" >> $CMAKE_SDL
;;
freetype)
# Hack for FREETYPE_INCLUDE_DIRS
echo "set(${TARGET}_INCLUDE_DIRS $LOCAL_PATH/../../$LIB/include)" >> $CMAKE_SDL
;;
icui18n|iculx|icuuc|icudata|icule|icuio)
TARGET="ICU_`echo $LIB | sed 's/icu//'`"
echo "set(PC_${TARGET}_INCLUDE_DIRS $LOCAL_PATH/../../$LIB/include)" >> $CMAKE_SDL
echo "set(PC_${TARGET}_LIBRARY
$LOCAL_PATH/../../../obj/local/$ARCH/lib$LIB_FILE.a
$LOCAL_PATH/../../../obj/local/$ARCH/libicu-le-hb.a
$LOCAL_PATH/../../../obj/local/$ARCH/libharfbuzz.a
$LOCAL_PATH/../../../obj/local/$ARCH/libicudata.a
$LOCAL_PATH/../../../obj/local/$ARCH/libicuuc.a)" >> $CMAKE_SDL
echo "set(PC_${TARGET}_FOUND YES)" >> $CMAKE_SDL
;;
esac
echo "set(${TARGET}_FOUND YES)" >> $CMAKE_SDL
echo "set(${TARGET}_INCLUDE_DIR $LOCAL_PATH/../../$LIB/include)" >> $CMAKE_SDL
if [ -n "$STATIC" ] ; then
echo "set(${TARGET}_LIBRARY $LOCAL_PATH/../../../obj/local/$ARCH/lib$LIB_FILE.a)" >> $CMAKE_SDL
echo "add_library(${TARGET} STATIC IMPORTED)" >> $CMAKE_SDL
else
echo "set(${TARGET}_LIBRARY $LOCAL_PATH/../../../obj/local/$ARCH/lib$LIB_FILE.so)" >> $CMAKE_SDL
echo "add_library(${TARGET} SHARED IMPORTED)" >> $CMAKE_SDL
fi
echo "target_include_directories(${TARGET} INTERFACE "'${'"${TARGET}"'_INCLUDE_DIR})' >> $CMAKE_SDL
echo "set_target_properties(${TARGET} PROPERTIES IMPORTED_LOCATION "'${'"${TARGET}"'_LIBRARY})' >> $CMAKE_SDL
done
cmake \
-DCMAKE_MODULE_PATH=$LOCAL_PATH/openttd-$VER-$1/cmake \
-DCMAKE_TOOLCHAIN_FILE=$NDK/build/cmake/android.toolchain.cmake \
-DANDROID_ABI=$1 \
-DANDROID_NATIVE_API_LEVEL=$APILEVEL \
-DANDROID_STL=c++_shared \
-DGLOBAL_DIR="." \
-DHOST_BINARY_DIR=$LOCAL_PATH/build-tools \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-B openttd-$VER-$1 src
} || exit 1
NCPU=4
NCPU=8
uname -s | grep -i "linux" > /dev/null && NCPU=`cat /proc/cpuinfo | grep -c -i processor`
env CLANG=1 ../setEnvironment-$1.sh sh -c "cd openttd-$VER-$1 && make -j$NCPU VERBOSE=1 STRIP='' " && cp -f openttd-$VER-$1/objs/release/openttd libapplication-$1.so || exit 1
make -C openttd-$VER-$1 -j$NCPU VERBOSE=1 STRIP='' && cp -f openttd-$VER-$1/libopenttd.so libapplication-$1.so || exit 1

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@@ -0,0 +1,5 @@
#!/bin/sh
mkdir -p build-tools
[ -e build-tools/Makefile ] || cmake -DOPTION_TOOLS_ONLY=ON -B build-tools src || exit 1
make -C build-tools -j8 VERBOSE=1 || exit 1

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@@ -11,7 +11,7 @@ cd openttd-pc
export CFLAGS=-O0
export CXXFLAGS=-O0
[ -e Makefile ] || ../src/configure --enable-debug || exit 1
[ -e Makefile ] || cmake ../src || exit 1
make -j8 VERBOSE=1 || exit 1
cd bin

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@@ -1,6 +1,6 @@
#!/bin/sh
VER=1.10.3-4
VER=1.11.0-0
cd data
rm -f ../AndroidData/openttd-data-*.zip.xz ../AndroidData/openttd-data-*.zip