Commit Graph

47 Commits

Author SHA1 Message Date
pelya
213d13ba7b More fixes to build 2010-10-27 14:20:37 +03:00
pelya
498ce4b545 When you'll change app to build that won't be visible in Git commit.
Also fixed application name not updated for translated strings.xml
2010-10-27 13:50:15 +03:00
pelya
ac4aca37d3 Fixes for compilation 2010-10-26 14:52:03 +03:00
pelya
6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya
03c577136f Added ScummVM project files 2010-10-26 10:53:02 +03:00
pelya
75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
ac89ade479 Better default publisher logo :) 2010-10-21 13:45:59 +03:00
pelya
73623a740e Checking that my accelerometer changes work okay in both joystick and keyboard mode 2010-10-18 16:30:51 +03:00
pelya
54ee84958a Data files downloaded from SF.net by default for all apps 2010-10-18 15:50:08 +03:00
pelya
11d99e03fb You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya
a8f3d8b6b7 Integrated Michi's changes to accelerometer joystick and to video aspect ratio 2010-10-15 16:04:42 +03:00
pelya
512c014691 Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java 2010-10-14 13:25:16 +03:00
pelya
bf7d3f22c6 Added Enigma game 2010-10-13 17:30:44 +03:00
pelya
2e1a4992d3 Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make 2010-10-12 19:04:21 +03:00
pelya
a5ff12846e Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events 2010-10-12 15:47:57 +03:00
pelya
e6c08091de Added libXML2 2010-10-08 19:57:49 +03:00
pelya
b292e52900 CrystaX toolchain now can be specified through ChangeAppSettings.sh 2010-10-05 15:47:30 +03:00
pelya
b83c805bb7 Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit) 2010-10-01 19:15:23 +03:00
pelya
f025a0ab9c SDL 1.3 compiles but restoring from background does not work in Alien Blaster 2010-09-30 18:00:47 +03:00
pelya
16ef311bc2 Updated UQM and readme 2010-09-29 18:52:59 +03:00
pelya
f1d23b2cf1 Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!) 2010-09-28 17:37:24 +03:00
pelya
e5cd332f5d Small change to SDL key mapping 2010-09-24 15:10:19 +03:00
pelya
f99fd72f38 OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen 2010-09-20 15:53:04 +03:00
pelya
37df37fc4b Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe 2010-09-20 11:14:48 +03:00
pelya
ab7f63b305 Added possibility to use custom build script to build application (to be compatible with configure-like scripts) 2010-09-16 15:46:52 +03:00
pelya
c28c1bf8d0 Added CrystaX toolchain support 2010-09-14 18:22:50 +03:00
pelya
f7945552e7 Added filtering out subdirs from build in ChangeAppSettings.sh 2010-09-10 14:56:46 +03:00
pelya
62a82ec84d Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo 2010-09-10 14:11:20 +03:00
pelya
2e090d58bc glDrawTex implementation almost working (just does not draw any texture yet :P ) 2010-09-09 15:11:33 +03:00
pelya
b3571c8a67 Some improvements on Teeworlds port - it still crashes for no reason when I'm pressing 5-th button 2010-09-08 12:52:26 +03:00
pelya
b5577c1dd3 Fixed GFX transparency in TeeWorlds 2010-09-06 18:13:57 +03:00
pelya
a624926c92 TeeWorlds do not crash, but buggy as hell 2010-09-06 14:32:16 +03:00
pelya
10f1178f0b Fixed few GFX bugs in TeeWorlds, it still crashes 2010-09-06 13:17:43 +03:00
pelya
1ef6967d7d Changed default app to Tyrian 2010-09-03 18:43:17 +03:00
pelya
84b7ba606d Random changes here and there, preparation to make libSDL aware of Menu key - this won't work yet! 2010-09-03 18:42:10 +03:00
pelya
a0c98546b1 Mouse enabled in Tyrian, not finished yet (also nasty bug with keyboard repeat fixed) 2010-08-30 15:55:09 +03:00
pelya
802e8340d7 Fixed another bug in Data Downloader 2010-08-27 19:00:49 +03:00
pelya
6bd7d4126f Fixed data downloader not downloading optional packages 2010-08-27 15:42:44 +03:00
pelya
2ba663a7b1 First implementation of picture button theme, still no transparency 2010-08-26 17:18:03 +03:00
pelya
9dafe7e44d Changed the way the uncompressed data should be downloaded 2010-08-25 16:53:29 +03:00
pelya
8521e12c45 Set UQM as default game 2010-08-21 20:39:20 +03:00
pelya
9850a8e49f Changed current app to OpenTyrian 2010-08-21 18:58:20 +03:00
pelya
ffec83a679 Fixed data downloading 2010-08-21 17:21:40 +03:00
pelya
de1f89b0c5 Added lot of new config options - onscreen keyboard size, accelerometer sensitivity, trackball dampening, and audio buffer size (for slow devices) 2010-08-21 12:25:32 +03:00
pelya
4c6ddb909e Added intl and sdl_gfx libraries (thanks to Kurosu) 2010-08-18 20:43:26 +03:00
pelya
f9dc02fc1f New script RecompileAllApps.sh for auto-recompilation 2010-08-18 19:06:38 +03:00
pelya
51bc7a8e3e Moved all files one dir upwards (should've done that long ago) 2010-08-16 13:15:59 +03:00