Sergii Pylypenko
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50df6e53d0
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SDL: fixed on-screen key layout and keycode remap dialogs, moved screen gestures to a separate variable
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2021-05-31 02:36:56 +03:00 |
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Sergii Pylypenko
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fc47eac67f
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SDL: do not move mouse position when toggling text input, it will unfocus the text input field in the game
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2021-05-24 00:41:22 +03:00 |
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Sergii Pylypenko
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5e27a1f850
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SDL: increased on-screen keyboard to 12 keys
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2021-05-23 03:12:03 +03:00 |
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Sergii Pylypenko
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3dfadf7da1
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SDL: fixed compiler warning
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2021-03-12 22:39:35 +02:00 |
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pelya
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c937f769c6
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SDL: fixed incorrect mouse position when SdlVideoResizeKeepAspect is used
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2020-10-28 22:17:16 +02:00 |
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Sergii Pylypenko
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bb09438e1b
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SDL: SDL_WarpMouse() will move cursor coordinates for captured mouse on Android O
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2020-02-27 21:09:39 +02:00 |
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Sergii Pylypenko
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ddd9b70af3
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SDL: capture mouse input on Android O, so notification bar won't pop up every time mouse cursor hits top of screen
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2020-02-26 21:47:29 +02:00 |
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Sergii Pylypenko
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2b0d961f8b
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SDL: send correct key event unicode value for non-English physical keyboards
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2020-02-18 23:08:23 +02:00 |
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Sergii Pylypenko
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a1f3b803f3
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SDL: removed filtering from relative mouse touch input, becasue it makes input laggy
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2020-01-06 21:04:45 +02:00 |
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Sergii Pylypenko
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2ff9d7cb2c
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SDL: better scaled video resolutions
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2019-04-25 19:12:05 +03:00 |
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Sergii Pylypenko
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9397c0079c
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SDL: fixed wrong header include when ANDROID macro is not defined
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2019-02-19 18:43:30 +02:00 |
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Sergii Pylypenko
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d431337433
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SDL: fixed on-screen key layout customization dialog in SDL settings
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2019-02-06 23:19:39 +02:00 |
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Sergii Pylypenko
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264f7aa43f
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SDL: disabled spammy debug output
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2018-12-05 20:19:39 +02:00 |
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Sergii Pylypenko
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eec2e53f0f
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SDL: fixed optimization flags for debug builds, I can finally run ndk-gdb because I've got a new phone yay
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2018-12-05 20:15:36 +02:00 |
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Sergii Pylypenko
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bef5f545c5
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SDL: fixed SdlVideoResizeKeepAspect=y messing up mouse position after restoring app from background
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2018-09-20 21:01:04 +03:00 |
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Sergii Pylypenko
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0dd82bd0f7
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SDL: de-press all on-screen keys when they are hidden
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2018-07-05 23:43:09 +03:00 |
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Sergii Pylypenko
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b0b78fbf0b
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SDL: fixed compiler warning
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2018-06-21 22:35:42 +03:00 |
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pelya
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2face2a79a
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SDL: more logs to sound initialization, updated submodules
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2018-02-05 01:19:43 +02:00 |
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pelya
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6a76b40436
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SDL: fixed gamepad analog sticks with the same keycodes interfering with each other
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2017-11-25 08:38:27 +02:00 |
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pelya
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b9538af7c3
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SDL: fixed SDL_WarpMouse() not working
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2017-11-25 08:17:52 +02:00 |
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pelya
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d0f7f72bd7
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SDL: fixed gamepad arrow keys not working for dpad, if it reports analog values
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2017-11-25 08:14:38 +02:00 |
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Sergii Pylypenko
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d416f94ce4
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SDL: move joystick lower
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2017-11-22 17:57:50 +02:00 |
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Sergii Pylypenko
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66f7cc1cfd
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SDL: Added keycodes for PS4 gamepad
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2017-11-22 15:44:22 +02:00 |
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Sergii Pylypenko
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df9ffa1c2b
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SDL: added keycodes for gamepad analog sticks to SDL_ANDROID_SetIndividualGamepadKeymap(), while API is still fresh
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2017-11-16 21:36:15 +02:00 |
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Sergii Pylypenko
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f02e93636f
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SDL: bigger screen buttons touch area, smaller button images
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2017-11-10 22:09:50 +02:00 |
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Sergii Pylypenko
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169a2bf551
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SDL: fixed compilation with GCC toolchain
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2017-11-08 22:47:53 +02:00 |
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Sergii Pylypenko
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b12fc6e402
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SDL: support for 4 gamepads, I have tested with only three gamepads so 4-th gamepad could fail
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2017-11-08 22:09:32 +02:00 |
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Sergii Pylypenko
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b742ebaf72
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SDL: unfinished support for multiple gamepads
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2017-11-03 23:49:24 +02:00 |
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Sergii Pylypenko
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212e761d33
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SDL: fixed a crash on an emulator
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2017-11-01 17:42:10 +02:00 |
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Sergii Pylypenko
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d378ee692f
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SDL: redefine gamepad Start/Select and DPAD keycodes in AndroidiAppSettings.cfg
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2017-10-31 19:49:49 +02:00 |
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Sergii Pylypenko
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5223f423d8
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SDL: Attempt to fix async text input
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2017-09-26 22:27:53 +03:00 |
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lubomyr
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34824e3300
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implemented api for setSystemMousePointerVisibility
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2017-09-18 19:51:17 +03:00 |
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Sergii Pylypenko
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ca601438d7
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SDL: Reverted centering mouse cursor when sending pinch-zoom gesture
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2017-06-22 23:06:46 +03:00 |
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Sergii Pylypenko
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5132ae8020
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SDL: center mouse cursor between ouch points when sending pinch-zoom gesture keycode
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2017-06-21 17:51:40 +03:00 |
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lubomyr
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9e2035c21d
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SDL: added support 1280x800 and 1366x768 video resolutions
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2017-05-13 12:36:16 +03:00 |
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Sergii Pylypenko
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f37cf67a7e
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SDL: new video mode for OpenTTD
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2017-03-27 23:42:45 +03:00 |
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lubomyr
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d050f3d3cd
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added getter for mouse emulation mode
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2017-01-28 23:01:23 +02:00 |
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Sergii Pylypenko
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c23b64cdaf
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SDL: API to change mouse mode on the fly
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2017-01-27 22:57:06 +02:00 |
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Sergii Pylypenko
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e1ec9dd845
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SDL: more fixes to text input
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2017-01-10 22:20:10 +02:00 |
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Sergii Pylypenko
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5887c3cc0d
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SDL: more fixes to async text input
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2017-01-10 21:14:33 +02:00 |
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Sergii Pylypenko
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a826416f74
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SDL: fixed SDL_ANDROID_GetScreenKeyboardTextInputAsync() API, build.sh -q will rebuild only armeabi-v7a package
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2017-01-10 20:47:35 +02:00 |
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pelya
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fec0bae740
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SDL: new API SDL_ANDROID_SetScreenKeyboardPreventButtonOverlap() to force only one screen button to process each touch
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2017-01-07 06:40:54 +02:00 |
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lubomyr
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aa4b72349d
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UseGlshim option renamed to UseGl4es
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2016-11-06 16:35:14 +02:00 |
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Sergii Pylypenko
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1258d54afa
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SDL: SDL_ANDROID_GetScreenKeyboardTextInputAsync() for anychronous text input without buggy synthetic keypresses
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2016-10-31 21:22:27 +02:00 |
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lubomyr
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38df0804c2
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Merge branch 'sdl_android' of https://github.com/pelya/commandergenius into sdl_android
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2016-10-28 21:42:52 +03:00 |
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lubomyr
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c38d48f737
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changed delay for 'tap or timeout' left mouse click
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2016-10-28 21:42:02 +03:00 |
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pelya
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2f0b2b5d65
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SDL: Compatibility with Android 4.4, when compiled with Android 5.0 platform headers
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2016-10-23 01:06:21 +03:00 |
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pelya
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3a82580ce5
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SDL: better GLES3 support, non-working GLES3 sample app
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2016-09-11 03:41:27 +03:00 |
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lubomyr
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259e903581
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added new screen-mode 480x272
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2016-08-25 20:02:19 +03:00 |
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Sergii Pylypenko
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ee54f13f75
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SDL: added GLES3 support
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2016-08-22 21:46:35 +03:00 |
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