SDL: more logs to sound initialization, updated submodules
This commit is contained in:
Submodule project/jni/application/commandergenius/commandergenius updated: a6abde34fe...e317abb6fe
@@ -7,10 +7,10 @@ AppName="OpenLieroX"
|
||||
AppFullName=openlierox.net
|
||||
|
||||
# Application version code (integer)
|
||||
AppVersionCode=10580309
|
||||
AppVersionCode=10580310
|
||||
|
||||
# Application user-visible version name (string)
|
||||
AppVersionName="0.58rc3a09"
|
||||
AppVersionName="0.58rc3a10"
|
||||
|
||||
# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
|
||||
# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
|
||||
|
||||
Submodule project/jni/application/openlierox/src updated: e25e82b289...7d108c44c8
@@ -212,6 +212,7 @@ static int ANDROIDAUD_OpenAudio (_THIS, SDL_AudioSpec *spec)
|
||||
return (-1);
|
||||
}
|
||||
|
||||
__android_log_print(ANDROID_LOG_INFO, "libSDL", "ANDROIDAUD_OpenAudio(): Requesting audio: freq %d channels %d format %s bufsize %d", audioFormat->freq, audioFormat->channels, bytesPerSample == 2 ? "S16" : "S8", audioFormat->size);
|
||||
// The returned audioBufferSize may be huge, up to 100 Kb for 44100 because user may have selected large audio buffer to get rid of choppy sound
|
||||
audioBufferSize = (*jniEnv)->CallIntMethod( jniEnv, JavaAudioThread, JavaInitAudio,
|
||||
(jint)audioFormat->freq, (jint)audioFormat->channels,
|
||||
|
||||
Submodule project/jni/shmem updated: b76e09c266...5375e8eeea
Reference in New Issue
Block a user