Commit Graph

602 Commits

Author SHA1 Message Date
pelya 5c8e55a843 Updated versions for applications 2010-11-02 12:31:47 +02:00
pelya 852f1661ff Removed unused string from translations 2010-11-02 12:25:50 +02:00
pelya 85bbe72832 Fixed Lua headers in wrong place 2010-11-02 11:57:34 +02:00
pelya e60151b10f Fixed Xerces compilation 2010-11-02 11:55:32 +02:00
pelya 570f3a2a9a Missing strings in transtaltions auto-generated by Google Translate 2010-11-02 11:49:50 +02:00
pelya 7f2b6b1210 Fixed errors in format string in Deutsch and Finnish translations. 2010-11-02 10:23:37 +02:00
pelya bbb4a92ead Added Ballfield demo to test HW-accelerated alpha 2010-11-01 17:57:52 +02:00
pelya 66f0e9126e Updated readme with per-pixel alpha surface example 2010-11-01 17:56:39 +02:00
pelya 47c05904ed Fixed SDL 1.2 per-pixel alpha 2010-11-01 17:52:13 +02:00
pelya 2a62b7d94d Fixed compilation of libvorbis 2010-11-01 15:30:42 +02:00
pelya 3d83dccf1d Check actual methods from MotionEvent for multitouch input instead of SDK version 2010-11-01 15:12:28 +02:00
pelya 32643889bb Pachi: fixed background not showing on older devices 2010-11-01 14:34:17 +02:00
pelya 36c84cb7ff Updated readme, added some warnings to autogenerated files that they are autogenerated 2010-11-01 10:30:51 +02:00
pelya fb93bd9468 UQM: activate emergency escape unit with Back key (it's necessary for gameplay), Menu key now can be used for something else 2010-10-29 18:27:31 +03:00
pelya 0cf99ca3ba Pachi: final fixes 2010-10-29 12:45:35 +03:00
pelya e96c48d2cd Pachi: some more fixes 2010-10-28 18:00:06 +03:00
pelya 7aed65a30f Fixed dependencies time comparison in build.sh 2010-10-28 17:55:51 +03:00
pelya e4cbc99367 Fixed most of GFX bugs in Pachi 2010-10-28 17:22:28 +03:00
pelya 7c1e6d0c62 Pachi: HW accelerated with numerous GFX bugs 2010-10-28 13:56:29 +03:00
pelya cd9ec9a024 Fixed dependencies check in build.sh 2010-10-28 13:27:12 +03:00
pelya f371968b13 Added script to quickly re-build apk file without compiling Java srcs 2010-10-28 13:26:01 +03:00
pelya 517dd9943d SW surface in 800x600 is unimaginably, unbearably, terribly slow 2010-10-27 19:59:54 +03:00
pelya 9898033a4b Forgot to add icon 2010-10-27 19:42:34 +03:00
pelya 584a43282d Added Pachi el Martiano game, it's 640x480 so it's slow like hell 2010-10-27 19:41:25 +03:00
pelya 98a405a96a UQM: directional input for navigating and for lander 2010-10-27 18:12:02 +03:00
pelya e90045e3d9 UQM: final fixes to directional input, now it should be done the same way for lander and navigation 2010-10-27 17:08:28 +03:00
pelya 87c1997e08 UQM: Do not use directional joystick input if user uses HW buttons 2010-10-27 14:51:22 +03:00
pelya 5c9f98c11a Report 0 joysticks to SDL if neither accelerometer nor on-screen keyboard is used 2010-10-27 14:44:00 +03:00
pelya b7380b12e9 Directinal joystick in UQM, yay! However all other controls are now messed up 2010-10-27 14:37:14 +03:00
pelya 213d13ba7b More fixes to build 2010-10-27 14:20:37 +03:00
pelya ab279067b7 Removed app name from all translations, fixed ChangeAppSettings.sh 2010-10-27 13:58:24 +03:00
pelya 498ce4b545 When you'll change app to build that won't be visible in Git commit.
Also fixed application name not updated for translated strings.xml
2010-10-27 13:50:15 +03:00
pelya 211fb3e285 More fixes to compilation 2010-10-26 14:55:22 +03:00
pelya ac4aca37d3 Fixes for compilation 2010-10-26 14:52:03 +03:00
pelya 6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya fc58bc53c0 Fixed SC2 compilation 2010-10-26 14:43:38 +03:00
pelya b1865561c4 Added 640x400 virtual videomode to SDL 1.2 video 2010-10-26 13:36:35 +03:00
pelya 3135fe0b56 Changed audio volume setting from "media" to "ringer" so it can be controlled by Volume Up/Down keys while app is in background. 2010-10-26 12:33:19 +03:00
pelya fa8f6d4aaa Added diff against ScummVM SVN 2010-10-26 10:56:27 +03:00
pelya 03c577136f Added ScummVM project files 2010-10-26 10:53:02 +03:00
pelya dff8e5261a Updated readme 2010-10-25 18:24:50 +03:00
pelya 75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya d44642450a Updated readme 2010-10-25 13:32:41 +03:00
pelya 02a6ac292c Updated custom sdl-config 2010-10-25 13:11:38 +03:00
pelya ac89ade479 Better default publisher logo :) 2010-10-21 13:45:59 +03:00
pelya dd0dee0b66 Added Commander Genius as a GIT submodule (it's just 60 Mb, hehe) 2010-10-21 12:38:30 +03:00
pelya 4fd61557ba Toying with "git submodule" 2010-10-21 12:33:21 +03:00
pelya eb7ac81f24 Removed C++ interface from libFLAC because it was using RTTI 2010-10-20 18:54:10 +03:00
pelya 1ce3baa2a7 Updated readme 2010-10-20 17:08:07 +03:00
pelya 5a39746b2a Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway).
Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
2010-10-20 17:04:00 +03:00