Commit Graph

3076 Commits

Author SHA1 Message Date
pelya
6b250d3d50 Screen keyboard text input can be disabled through ChangeAppSettings, also it will hide screen joystick if it's not required, but key amount > 0 2010-11-05 16:11:18 +02:00
pelya
152ac68f89 Unfinished translations to the UQM 2010-11-05 15:21:09 +02:00
pelya
1c2451c53c More fixes to build system with AndroidBuild.sh 2010-11-05 14:39:30 +02:00
pelya
fdb429bcfc Fixed lib dependencies, made text input send Enter key at the end 2010-11-04 19:31:00 +02:00
pelya
88795331ac Updated readme 2010-11-04 19:11:19 +02:00
pelya
a55b8be6a5 Fixed max buttons setting ignored 2010-11-04 19:04:36 +02:00
pelya
7f582a107b Added QWERTY on-screen keyboard input, using built-in Android virtual keyboard and EditText widget 2010-11-04 19:01:23 +02:00
pelya
dc48633eed Small fixes to build system 2010-11-04 14:31:29 +02:00
pelya
3f6498ab22 Updated readme 2010-11-04 13:26:16 +02:00
pelya
a0cebf8698 Added script to check if exported symbols from your app clash with system libraries 2010-11-04 12:49:20 +02:00
pelya
8bd86a8a38 Updated ScummVM build and readme 2010-11-04 10:59:58 +02:00
pelya
43e3ce8c9d Updated readme 2010-11-04 10:34:11 +02:00
pelya
8c8be0d7ca Updated readme and scummvm patch file 2010-11-03 17:47:06 +02:00
pelya
6df69b5999 Fixed ScummVM compilation 2010-11-03 17:43:37 +02:00
pelya
a70eb598ef EditableSurfaceView by Angus Lees, not yet integrated 2010-11-03 17:42:59 +02:00
pelya
c3b96a2ccb ScummVM compiles now with configure/make using AndroidBuild.sh script 2010-11-03 13:37:45 +02:00
pelya
5ac3fa0f31 Split launchConfigure.sh into launchConfigure.sh and setEnvironment.sh, so you can launch bash and run ./configure by hand 2010-11-03 13:36:24 +02:00
pelya
7c2479baa9 Pachi: fixed menu text not shown on G1 2010-11-02 16:07:39 +02:00
pelya
123f2c14df Support for querying video surface pixles in SDL 1.2 HW mode - it's VERY slow 2010-11-02 15:38:45 +02:00
pelya
9a7efcffc0 New option for RecompileAllApps.sh script to not touch already compiled .apk files 2010-11-02 13:59:56 +02:00
pelya
1bdd3e133c Pachi: fixed monsters not shown on G1 2010-11-02 13:59:22 +02:00
pelya
194f420523 Added warning when app allocates too large texture to GLES renderer 2010-11-02 13:42:03 +02:00
pelya
30eaeb4705 Updated ChangeAppSettings.sh - new option to change only version code 2010-11-02 13:02:34 +02:00
pelya
9e2d61c75b Enabled more aggressive optimizations for all apps and libs 2010-11-02 12:35:21 +02:00
pelya
5c8e55a843 Updated versions for applications 2010-11-02 12:31:47 +02:00
pelya
852f1661ff Removed unused string from translations 2010-11-02 12:25:50 +02:00
pelya
85bbe72832 Fixed Lua headers in wrong place 2010-11-02 11:57:34 +02:00
pelya
e60151b10f Fixed Xerces compilation 2010-11-02 11:55:32 +02:00
pelya
570f3a2a9a Missing strings in transtaltions auto-generated by Google Translate 2010-11-02 11:49:50 +02:00
pelya
7f2b6b1210 Fixed errors in format string in Deutsch and Finnish translations. 2010-11-02 10:23:37 +02:00
pelya
bbb4a92ead Added Ballfield demo to test HW-accelerated alpha 2010-11-01 17:57:52 +02:00
pelya
66f0e9126e Updated readme with per-pixel alpha surface example 2010-11-01 17:56:39 +02:00
pelya
47c05904ed Fixed SDL 1.2 per-pixel alpha 2010-11-01 17:52:13 +02:00
pelya
2a62b7d94d Fixed compilation of libvorbis 2010-11-01 15:30:42 +02:00
pelya
3d83dccf1d Check actual methods from MotionEvent for multitouch input instead of SDK version 2010-11-01 15:12:28 +02:00
pelya
32643889bb Pachi: fixed background not showing on older devices 2010-11-01 14:34:17 +02:00
pelya
36c84cb7ff Updated readme, added some warnings to autogenerated files that they are autogenerated 2010-11-01 10:30:51 +02:00
pelya
fb93bd9468 UQM: activate emergency escape unit with Back key (it's necessary for gameplay), Menu key now can be used for something else 2010-10-29 18:27:31 +03:00
pelya
0cf99ca3ba Pachi: final fixes 2010-10-29 12:45:35 +03:00
pelya
e96c48d2cd Pachi: some more fixes 2010-10-28 18:00:06 +03:00
pelya
7aed65a30f Fixed dependencies time comparison in build.sh 2010-10-28 17:55:51 +03:00
pelya
e4cbc99367 Fixed most of GFX bugs in Pachi 2010-10-28 17:22:28 +03:00
pelya
7c1e6d0c62 Pachi: HW accelerated with numerous GFX bugs 2010-10-28 13:56:29 +03:00
pelya
cd9ec9a024 Fixed dependencies check in build.sh 2010-10-28 13:27:12 +03:00
pelya
f371968b13 Added script to quickly re-build apk file without compiling Java srcs 2010-10-28 13:26:01 +03:00
pelya
517dd9943d SW surface in 800x600 is unimaginably, unbearably, terribly slow 2010-10-27 19:59:54 +03:00
pelya
9898033a4b Forgot to add icon 2010-10-27 19:42:34 +03:00
pelya
584a43282d Added Pachi el Martiano game, it's 640x480 so it's slow like hell 2010-10-27 19:41:25 +03:00
pelya
98a405a96a UQM: directional input for navigating and for lander 2010-10-27 18:12:02 +03:00
pelya
e90045e3d9 UQM: final fixes to directional input, now it should be done the same way for lander and navigation 2010-10-27 17:08:28 +03:00