Commit Graph

604 Commits

Author SHA1 Message Date
pelya
30eaeb4705 Updated ChangeAppSettings.sh - new option to change only version code 2010-11-02 13:02:34 +02:00
pelya
9e2d61c75b Enabled more aggressive optimizations for all apps and libs 2010-11-02 12:35:21 +02:00
pelya
5c8e55a843 Updated versions for applications 2010-11-02 12:31:47 +02:00
pelya
852f1661ff Removed unused string from translations 2010-11-02 12:25:50 +02:00
pelya
85bbe72832 Fixed Lua headers in wrong place 2010-11-02 11:57:34 +02:00
pelya
e60151b10f Fixed Xerces compilation 2010-11-02 11:55:32 +02:00
pelya
570f3a2a9a Missing strings in transtaltions auto-generated by Google Translate 2010-11-02 11:49:50 +02:00
pelya
7f2b6b1210 Fixed errors in format string in Deutsch and Finnish translations. 2010-11-02 10:23:37 +02:00
pelya
bbb4a92ead Added Ballfield demo to test HW-accelerated alpha 2010-11-01 17:57:52 +02:00
pelya
66f0e9126e Updated readme with per-pixel alpha surface example 2010-11-01 17:56:39 +02:00
pelya
47c05904ed Fixed SDL 1.2 per-pixel alpha 2010-11-01 17:52:13 +02:00
pelya
2a62b7d94d Fixed compilation of libvorbis 2010-11-01 15:30:42 +02:00
pelya
3d83dccf1d Check actual methods from MotionEvent for multitouch input instead of SDK version 2010-11-01 15:12:28 +02:00
pelya
32643889bb Pachi: fixed background not showing on older devices 2010-11-01 14:34:17 +02:00
pelya
36c84cb7ff Updated readme, added some warnings to autogenerated files that they are autogenerated 2010-11-01 10:30:51 +02:00
pelya
fb93bd9468 UQM: activate emergency escape unit with Back key (it's necessary for gameplay), Menu key now can be used for something else 2010-10-29 18:27:31 +03:00
pelya
0cf99ca3ba Pachi: final fixes 2010-10-29 12:45:35 +03:00
pelya
e96c48d2cd Pachi: some more fixes 2010-10-28 18:00:06 +03:00
pelya
7aed65a30f Fixed dependencies time comparison in build.sh 2010-10-28 17:55:51 +03:00
pelya
e4cbc99367 Fixed most of GFX bugs in Pachi 2010-10-28 17:22:28 +03:00
pelya
7c1e6d0c62 Pachi: HW accelerated with numerous GFX bugs 2010-10-28 13:56:29 +03:00
pelya
cd9ec9a024 Fixed dependencies check in build.sh 2010-10-28 13:27:12 +03:00
pelya
f371968b13 Added script to quickly re-build apk file without compiling Java srcs 2010-10-28 13:26:01 +03:00
pelya
517dd9943d SW surface in 800x600 is unimaginably, unbearably, terribly slow 2010-10-27 19:59:54 +03:00
pelya
9898033a4b Forgot to add icon 2010-10-27 19:42:34 +03:00
pelya
584a43282d Added Pachi el Martiano game, it's 640x480 so it's slow like hell 2010-10-27 19:41:25 +03:00
pelya
98a405a96a UQM: directional input for navigating and for lander 2010-10-27 18:12:02 +03:00
pelya
e90045e3d9 UQM: final fixes to directional input, now it should be done the same way for lander and navigation 2010-10-27 17:08:28 +03:00
pelya
87c1997e08 UQM: Do not use directional joystick input if user uses HW buttons 2010-10-27 14:51:22 +03:00
pelya
5c9f98c11a Report 0 joysticks to SDL if neither accelerometer nor on-screen keyboard is used 2010-10-27 14:44:00 +03:00
pelya
b7380b12e9 Directinal joystick in UQM, yay! However all other controls are now messed up 2010-10-27 14:37:14 +03:00
pelya
213d13ba7b More fixes to build 2010-10-27 14:20:37 +03:00
pelya
ab279067b7 Removed app name from all translations, fixed ChangeAppSettings.sh 2010-10-27 13:58:24 +03:00
pelya
498ce4b545 When you'll change app to build that won't be visible in Git commit.
Also fixed application name not updated for translated strings.xml
2010-10-27 13:50:15 +03:00
pelya
211fb3e285 More fixes to compilation 2010-10-26 14:55:22 +03:00
pelya
ac4aca37d3 Fixes for compilation 2010-10-26 14:52:03 +03:00
pelya
6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya
fc58bc53c0 Fixed SC2 compilation 2010-10-26 14:43:38 +03:00
pelya
b1865561c4 Added 640x400 virtual videomode to SDL 1.2 video 2010-10-26 13:36:35 +03:00
pelya
3135fe0b56 Changed audio volume setting from "media" to "ringer" so it can be controlled by Volume Up/Down keys while app is in background. 2010-10-26 12:33:19 +03:00
pelya
fa8f6d4aaa Added diff against ScummVM SVN 2010-10-26 10:56:27 +03:00
pelya
03c577136f Added ScummVM project files 2010-10-26 10:53:02 +03:00
pelya
dff8e5261a Updated readme 2010-10-25 18:24:50 +03:00
pelya
75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
d44642450a Updated readme 2010-10-25 13:32:41 +03:00
pelya
02a6ac292c Updated custom sdl-config 2010-10-25 13:11:38 +03:00
pelya
ac89ade479 Better default publisher logo :) 2010-10-21 13:45:59 +03:00
pelya
dd0dee0b66 Added Commander Genius as a GIT submodule (it's just 60 Mb, hehe) 2010-10-21 12:38:30 +03:00
pelya
4fd61557ba Toying with "git submodule" 2010-10-21 12:33:21 +03:00
pelya
eb7ac81f24 Removed C++ interface from libFLAC because it was using RTTI 2010-10-20 18:54:10 +03:00