Commit Graph

420 Commits

Author SHA1 Message Date
dP
7b15d2a938 Fix crash on selecting tram station build tool 2020-05-19 18:41:15 +03:00
dP
b5ce390be0 In CB modes show CB town limit in town zones highlight 2020-05-19 18:40:18 +03:00
dP
0f635af796 Fix zoning hotkeys 2020-05-19 18:38:29 +03:00
dP
25fce2d061 Use new highlight for cb town limit zone 2020-05-19 04:07:41 +03:00
dP
7275346033 Update cb acceptance area zoning and fix it for new cb 2020-05-19 00:29:45 +03:00
dP
81787f93a5 Add new minimap mode showing industries, height and farms at the same time 2020-05-18 23:31:56 +03:00
dP
afcf064445 Fix order hotkeys 2020-05-14 03:33:36 +03:00
dP
9ab73e459d Fix regular funding and advertisement wasting money 2020-05-14 01:56:01 +03:00
dP
7dc8374b30 Add grey outline to chart lines for better visibility 2020-05-12 22:44:26 +03:00
dP
b83577d2b2 Fix Alt press not being detected with SDL2 2020-05-12 19:19:05 +03:00
dP
9cfc84a1aa Show engine id in build window in newgrf developer mode 2020-04-23 19:38:20 +03:00
dP
62c154acff azure: switch to 10.14 macos image 2020-04-15 16:56:10 +03:00
dP
214783bcb7 Add settings to autoopen vehicle and order windows 2020-04-15 04:14:44 +03:00
dP
e53338785f Update .version 2020-04-14 02:52:46 +03:00
dP
ac49c06f4b Merge remote-tracking branch 'upstream/master' 2020-04-14 01:49:04 +03:00
dP
7249ca4018 Merge branch 'openttd' 2020-04-14 00:17:01 +03:00
dP
6f9defb6a5 Update to 1.10.1 2020-04-14 00:16:48 +03:00
dP
5d542f49ef Make goal quest ID use 16 bits again 2020-04-10 03:44:01 +03:00
dP
7942f63772 Update cm_changelog 2020-04-01 15:20:35 +03:00
dP
b704790d54 Update to 1.10.0 2020-04-01 15:17:38 +03:00
dP
4cccc370e9 Update cm_changelog 2020-04-01 14:56:01 +03:00
dP
35eb61cdf4 Merge 1.10.0 2020-04-01 14:55:08 +03:00
dP
d01b776e2d Update to 1.10.0 2020-04-01 14:50:45 +03:00
dP
229b325828 Fix compilation error 2020-03-18 02:56:34 +03:00
dP
499bc8e5e6 Generate VS projects 2020-03-18 02:39:04 +03:00
dP
5201c504f4 Add experimental station building mechanics 2020-03-18 01:40:40 +03:00
dP
bac6a8a794 Skip to same order index when cloning from vehicle window 2020-02-22 14:25:01 +03:00
dP
1ed7e4a58d Open vehicle orders when cloning or building vehicle 2020-02-21 01:26:49 +03:00
dP
370a421942 Always open vehicle window when ctrl-cloning (revert #6754) 2020-02-20 21:16:03 +03:00
dP
e173e0124d Fix Copying hidden files in update.sh 2020-02-19 01:22:20 +03:00
dP
9b9a850d0b Merge 1.10.0-RC1 2020-02-18 20:56:38 +03:00
dP
cc96ca5b22 Merge branch 'openttd' 2020-02-18 18:13:43 +03:00
dP
d4ae6a1d91 Update to 1.10.0-RC1 2020-02-18 18:13:33 +03:00
dP
e908a0bf95 Faster sprite sorter 2020-02-16 01:28:37 +03:00
dP
7a749f596e Fix compile errors 2020-02-16 01:26:51 +03:00
Pavel Stupnikov
5217e7c98b New station joining UI (WIP) 2020-02-15 06:08:01 +03:00
Pavel Stupnikov
20f19618cf Rename citymania zoning to highlight 2020-02-07 01:49:43 +03:00
Pavel Stupnikov
0455a24b30 Take over and improve default station building highlight 2020-02-07 01:42:54 +03:00
Pavel Stupnikov
e7f1df5454 Use new highlight for single station coverage 2020-02-06 02:52:39 +03:00
Pavel Stupnikov
0aab21535c Use red/green tinting for active station zoning 2020-02-06 02:05:54 +03:00
Pavel Stupnikov
c75b7b5da2 Tint stations by their sign adv zone 2020-02-05 23:45:14 +03:00
Pavel Stupnikov
1b36fd5838 Use old (manhattan) advertisement zones as they're going to be fixed 2020-02-05 19:22:54 +03:00
Pavel Stupnikov
f81537df1e Cache advertisement zoning and use tinting for them as well 2020-02-05 02:56:24 +03:00
Pavel Stupnikov
830f265f55 Use tinting for industry funding highlight, also cache it 2020-02-05 02:00:36 +03:00
Pavel Stupnikov
abbc38728e Tint every grount/structure tile when using new highlights 2020-02-05 00:44:34 +03:00
Pavel Stupnikov
a3890d4e5f Draw border highlight as ground sprites instead of a sortable ones 2020-02-04 01:38:22 +03:00
Pavel Stupnikov
d10a631d93 Tint buildings when showing town zones 2020-02-03 19:47:30 +03:00
Pavel Stupnikov
2ced62738a Tint unused industries red/orange in zonning 2020-02-03 02:39:10 +03:00
Pavel Stupnikov
91cc303d4f Highlight unserved buildings by tinting them red 2020-02-02 23:38:22 +03:00
dP
248ef04353 Fix .version 2020-01-06 20:47:47 +03:00