Open vehicle orders when cloning or building vehicle

This commit is contained in:
dP
2020-02-21 01:26:49 +03:00
parent 370a421942
commit 1ed7e4a58d
2 changed files with 2 additions and 0 deletions

View File

@@ -96,6 +96,7 @@ void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
ShowVehicleViewWindow(v);
ShowOrdersWindow(v);
}
static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Vehicle *head)

View File

@@ -2859,6 +2859,7 @@ void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1,
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
ShowVehicleViewWindow(v);
ShowOrdersWindow(v);
}
/**