pelya
ab279067b7
Removed app name from all translations, fixed ChangeAppSettings.sh
2010-10-27 13:58:24 +03:00
pelya
498ce4b545
When you'll change app to build that won't be visible in Git commit.
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Also fixed application name not updated for translated strings.xml
2010-10-27 13:50:15 +03:00
pelya
211fb3e285
More fixes to compilation
2010-10-26 14:55:22 +03:00
pelya
ac4aca37d3
Fixes for compilation
2010-10-26 14:52:03 +03:00
pelya
6b9b163689
Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however.
2010-10-26 14:43:54 +03:00
pelya
fc58bc53c0
Fixed SC2 compilation
2010-10-26 14:43:38 +03:00
pelya
b1865561c4
Added 640x400 virtual videomode to SDL 1.2 video
2010-10-26 13:36:35 +03:00
pelya
fa8f6d4aaa
Added diff against ScummVM SVN
2010-10-26 10:56:27 +03:00
pelya
03c577136f
Added ScummVM project files
2010-10-26 10:53:02 +03:00
pelya
75a74486ff
Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
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so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
02a6ac292c
Updated custom sdl-config
2010-10-25 13:11:38 +03:00
pelya
ac89ade479
Better default publisher logo :)
2010-10-21 13:45:59 +03:00
pelya
dd0dee0b66
Added Commander Genius as a GIT submodule (it's just 60 Mb, hehe)
2010-10-21 12:38:30 +03:00
pelya
4fd61557ba
Toying with "git submodule"
2010-10-21 12:33:21 +03:00
pelya
eb7ac81f24
Removed C++ interface from libFLAC because it was using RTTI
2010-10-20 18:54:10 +03:00
pelya
5a39746b2a
Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway).
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Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
2010-10-20 17:04:00 +03:00
pelya
6ca9693f53
Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android
2010-10-20 11:42:06 +03:00
Michi
a65fc33be4
commented out debug code which generated too many log messages
2010-10-19 22:07:16 +02:00
pelya
9d5941cb3a
Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android
2010-10-19 18:56:38 +03:00
pelya
23575576ca
xerces does not depend on SDL, so not rebuilt when libSDL version changes
2010-10-19 17:14:30 +03:00
pelya
105ddf3627
Deleter duplicate libogg files from libtremor
2010-10-19 17:13:58 +03:00
pelya
a00d352cd8
Added libflac, libogg and libvorbis to build, updatred libtremor to use libogg instead of internal implementation (this is top of SVN from xiph.org for libtremor)
2010-10-19 17:11:58 +03:00
Michi
31e627d267
Widened Sint16 to Sint32 for centered joystick value, as the result of <Sint16> - <Sint16> might be greater than an Sint16.
2010-10-18 22:45:38 +02:00
pelya
73623a740e
Checking that my accelerometer changes work okay in both joystick and keyboard mode
2010-10-18 16:30:51 +03:00
pelya
6210cacedb
Moved Alien Blaster data to AndoirData dir to automatically include it in assets
2010-10-18 15:52:39 +03:00
pelya
54ee84958a
Data files downloaded from SF.net by default for all apps
2010-10-18 15:50:08 +03:00
pelya
695077be94
Fixed accelerometer reverting X and Y coordinates
2010-10-18 15:49:35 +03:00
pelya
6986ee8084
Fixed incoherent logic in SDL_Surface pitch calculation
2010-10-18 12:28:05 +03:00
pelya
a6dba1278e
Fixed accelerometer joystick, added on-screen keyboard DPAD acting as a joystick
2010-10-15 19:41:13 +03:00
pelya
11d99e03fb
You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
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that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya
a8f3d8b6b7
Integrated Michi's changes to accelerometer joystick and to video aspect ratio
2010-10-15 16:04:42 +03:00
pelya
ebaff58990
Applying patches by Michi to Enigma
2010-10-15 14:23:30 +03:00
pelya
3400f1ab92
Fixed bug in SDL 1.3 with waking up from background and recreating textures
2010-10-14 18:16:13 +03:00
pelya
5b06fec2e6
Simplified symlink usage so application object files will be put to correct directory and dependencies won't get screwed when changing app to compile
2010-10-14 13:34:00 +03:00
pelya
512c014691
Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java
2010-10-14 13:25:16 +03:00
pelya
ae92ed85c2
separate launchConfigureLib.sh for configure scripts in libraries
2010-10-14 13:23:43 +03:00
pelya
bf7d3f22c6
Added Enigma game
2010-10-13 17:30:44 +03:00
pelya
8bd2d39dfe
Added xerces and lua libraries
2010-10-13 17:23:09 +03:00
pelya
2e1a4992d3
Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make
2010-10-12 19:04:21 +03:00
pelya
a5ff12846e
Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events
2010-10-12 15:47:57 +03:00
pelya
e6c08091de
Added libXML2
2010-10-08 19:57:49 +03:00
pelya
b292e52900
CrystaX toolchain now can be specified through ChangeAppSettings.sh
2010-10-05 15:47:30 +03:00
pelya
825647a80b
Added non-working yet Atari800 port
2010-10-04 18:16:21 +03:00
pelya
b83c805bb7
Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit)
2010-10-01 19:15:23 +03:00
pelya
631f4cde0d
Fixed stupid bug with callbacks, Alien Blaster still does not work
2010-10-01 18:02:56 +03:00
pelya
f025a0ab9c
SDL 1.3 compiles but restoring from background does not work in Alien Blaster
2010-09-30 18:00:47 +03:00
pelya
16ef311bc2
Updated UQM and readme
2010-09-29 18:52:59 +03:00
pelya
16c3b54078
Background saving/restoring fully works (And pauses audio)
2010-09-29 18:30:34 +03:00
pelya
f1d23b2cf1
Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!)
2010-09-28 17:37:24 +03:00
pelya
f58373279e
More settings in OpenTyrian
2010-09-28 17:36:16 +03:00