Commit Graph

29 Commits

Author SHA1 Message Date
pelya
62dfd15f2b Removed outdated instructions from readme 2010-05-12 14:08:01 +03:00
pelya
a8002c54ee Added SDL_image to application include path, removed Java-specific defines from application makefile 2010-05-11 12:53:35 +03:00
pelya
500d845cc6 Moved NativeInit() to separate sdl_main shared library so libapplication.so won't contain any java-specific code,
added SDL_image, libpng and libjpeg.
2010-05-11 12:50:50 +03:00
pelya
f25dcd7164 Small fix to app resolution - game is not playable currently on Supersonic 2010-05-07 13:30:37 +03:00
pelya
2f484609dd Fixed ChangeAppsettings script 2010-05-07 13:25:25 +03:00
pelya
74f436776c Updated Alien Blaster screen resolution, as top bar is hidden now 2010-05-07 12:37:20 +03:00
pelya
eaf175688e First untested version of ChangeAppSettings script. 2010-05-07 12:36:19 +03:00
pelya
24dce42157 Converted all libs from shared to static - it will allow closed-source apps to use LGPL-ed libsdl,
and will solve some cross-referencing problems, like SDL_init called from static constructors.
2010-05-06 18:46:42 +03:00
pelya
bd017bb179 Added missing includes in global header 2010-05-06 15:00:04 +03:00
pelya
9ed0bc6f9b Made SDL window fullscreen, without nasty topbar 2010-05-06 14:59:24 +03:00
pelya
3f29279c18 Small update to readme.txt 2010-04-22 15:35:28 +03:00
pelya
cb8dc5244a Fix for libtremor endianness 2010-04-22 13:33:43 +03:00
pelya
3d2be5cd30 Updated readme.txt 2010-04-22 13:21:37 +03:00
pelya
2667bc5b11 Reverted the game itself to 320x430 2010-02-18 19:16:13 +02:00
pelya
9d2ff4866f More tweaks to screen scrolling 2010-02-18 19:09:35 +02:00
pelya
0eb8918905 Added 640x480 virtual screen support scrolled via accelerometer 2010-02-18 19:02:17 +02:00
pelya
bd33c4b4dc Fixed memcpy bug reported by FireSlash 2010-02-10 17:52:27 +02:00
pelya
9c22af0d63 User can abort app while it's downloading data 2009-12-11 13:46:45 +02:00
pelya
865e4f619b Small fix for crashing, made audio to use Java byte array instead of copying bytes,
and made it to use array size returned from Java - seems to add latency to the audio
2009-12-10 16:34:51 +02:00
pelya
01cefc754c Added downloading app data from net on first run 2009-12-09 15:47:17 +02:00
pelya
a33a375ca5 Removed lot of debug output 2009-12-09 11:09:48 +02:00
pelya
6da2f0d84e Audio working, yay! 2009-12-08 19:30:20 +02:00
pelya
96ca2135a4 Oops, fixed linker error 2009-12-08 17:14:17 +02:00
pelya
ea94d7792d Tweaked Android manifest to not turn off screen, and to ignore changing screen orientation 2009-12-08 16:05:18 +02:00
pelya
43bb1bc597 Updated readme 2009-12-08 15:18:38 +02:00
pelya
ec3ac50bdb Added audio support in SDL. Warning: NOT TESTED, even on emulator! 2009-12-08 15:15:38 +02:00
pelya
24e5bd20b1 Small cleanup 2009-12-07 17:34:52 +02:00
pelya
777049cdcf Updated readme, fixes for playing the game on device 2009-12-07 14:13:58 +02:00
pelya
a73d367531 Added Alien Blaster project with SDL for Android 2009-12-01 11:29:28 +02:00