Commit Graph

1835 Commits

Author SHA1 Message Date
pelya
658bec6205 SDL keycodes now can be redefined by user 2010-12-10 16:42:55 +00:00
pelya
d40771de0d Updated GLXGears 2010-12-09 14:59:35 +00:00
pelya
3dd4da9b0b Generic physical phone key to SDL key remapper, only dialog is implemented - it's not saved and not working yet 2010-12-07 20:05:52 +02:00
pelya
4bdec438c6 Configurable speed and accel to move mouse with joystick 2010-12-06 13:12:03 +02:00
pelya
8f061fe8c8 Updated openttd and TeeWorlds projects 2010-12-02 17:32:10 +02:00
pelya
abf128bb3c Bigger button for text input 2010-12-02 17:14:35 +02:00
pelya
dc40a4066d Separated touch pointers for on-screen keys and mouse events (you should play TeeWorlds to see the new behavior) 2010-12-02 17:12:25 +02:00
pelya
0a6e7177fe Updated OpenTTD 2010-11-30 19:00:41 +02:00
pelya
92aa47b0ce Fixed crash in Java code 2010-11-30 18:11:20 +02:00
pelya
1193aed354 Fixed infinite recursion in move-mouse-with-keyboard code 2010-11-30 17:39:46 +02:00
pelya
7f8d53c57a Samll fix to fheroes2 data 2010-11-30 13:33:06 +02:00
pelya
2d5c038baf Small fixes to build scripts 2010-11-29 16:53:15 +02:00
pelya
6eec7b4f08 Removed keyboard mouse from ScummVM patch - it's already emulated on SDL side 2010-11-29 15:47:43 +02:00
pelya
94a10e5ffc Separate option for mouse click via DPAD center/trackball, fixed moving mouse via cursor keys 2010-11-29 15:46:44 +02:00
pelya
0af59bdcfe Updated Free Heroes 2 project 2010-11-29 14:33:47 +02:00
pelya
45393e1e16 Added zziplib 2010-11-29 12:44:44 +02:00
pelya
6a8b3039ce Fixed SDL 1.3 compilation 2010-11-29 12:22:27 +02:00
pelya
6d09ef7de4 Final fixes to controlling mouse with trackball 2010-11-26 23:14:50 +02:00
pelya
3259404912 Fixed trackball mouse 2010-11-26 22:57:42 +02:00
pelya
0bd530be88 Added option for left click with double-tap, added option for moving mouse via trackball 2010-11-26 22:17:55 +02:00
pelya
dc74908472 Added a frame around screen magnifying glass 2010-11-26 19:33:04 +02:00
pelya
7ed8ea5d1b Fixed crash in SDL 2010-11-26 17:51:39 +02:00
pelya
b03cf07033 Updated fheroes2 project 2010-11-26 14:11:01 +02:00
pelya
6027aea7ac Removed unneeded patches 2010-11-26 13:20:28 +02:00
pelya
a420dee9f6 Updated Free Heroes 2 project 2010-11-26 13:19:35 +02:00
pelya
27714ee893 Updated Free Heroes 2 project file 2010-11-25 12:00:38 +02:00
pelya
b4af36ad36 Updated FHeroes2 project 2010-11-25 11:26:10 +02:00
pelya
5bdd6e742d Updated OpenTTD project 2010-11-24 20:59:48 +02:00
pelya
b5caf53a8c Removed debugging crash in video code, fixed OpenTTD 2010-11-24 20:26:49 +02:00
pelya
a0cc34138b WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD. 2010-11-24 20:03:25 +02:00
pelya
35feddc7f8 Reverted my change - it only makes things worse 2010-11-24 20:03:06 +02:00
pelya
fb8ee6ded8 Added virtual 480x320 and 800x480 video modes 2010-11-24 15:16:29 +02:00
pelya
1b4c5d2d3d Fixed STLPort - it was configured for older NDK 2010-11-24 15:13:09 +02:00
pelya
34c99e1f07 Less lag for audio, fixed high CPU usage in background mode 2010-11-23 20:48:36 +02:00
pelya
4bc5978d78 More random fixes 2010-11-23 20:15:52 +02:00
pelya
00a5ee79f8 Reverte some changes - VICE crashes anyway 2010-11-23 19:04:23 +02:00
pelya
bb94c54b8e Added VICE project files to Git - it crashes at random! 2010-11-23 18:54:14 +02:00
pelya
0d77f30292 Added OpenAL-Soft lib from git://repo.or.cz/openal-soft/android.git 2010-11-23 17:19:40 +02:00
pelya
0e8bc960f6 Updfated OpenTTD project files 2010-11-23 13:28:53 +02:00
pelya
d50badde25 Added openttd-lowmem project 2010-11-22 20:01:54 +02:00
pelya
06828acaea Added readme and patch to fheroes2 2010-11-22 18:40:21 +02:00
pelya
3167e7f629 Updated FHeroes2 to use symlink to external SVN and patch instead of putting files to Git 2010-11-22 18:36:27 +02:00
pelya
cc5dd79084 Updated OpenTTD to 1.0.5, updated free heroes 2 2010-11-22 15:13:05 +02:00
pelya
828a99e49b Re-apply custom 4x3 screen aspect ratio when app raised up from background 2010-11-22 15:12:17 +02:00
pelya
ffbbbb6cad SDL video: added checks for current thread ID to match main thread ID in all Android video funcs (except for SDL 1.3) 2010-11-22 15:04:36 +02:00
pelya
2113c802da Reverted WMCursor stubs in SDL - SDL is reported to work slower without them 2010-11-18 22:16:33 +02:00
pelya
0990e9f49e Added readme to OpenTTD, added custom SDL video modes - 1.5x and 2x smaller than screen 2010-11-18 22:06:41 +02:00
pelya
23f6ddae68 Updated OpenTTD to stable 1.0.4 branch 2010-11-18 21:55:46 +02:00
pelya
1afed6ddad Fixed SDL config dialog - aspect ratio cannot be deselected, also improved it a bit 2010-11-18 20:14:10 +02:00
pelya
517b630d7c Fixed MIDI music in OpenTTD 2010-11-18 19:45:26 +02:00