Added OpenAL-Soft lib from git://repo.or.cz/openal-soft/android.git

This commit is contained in:
pelya
2010-11-23 17:19:40 +02:00
parent 0e8bc960f6
commit 0d77f30292
48 changed files with 18758 additions and 2 deletions

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@@ -15,5 +15,5 @@ if ( grep "package $AppFullName;" project/src/Globals.java > /dev/null && [ "`re
touch project/src/Globals.java
fi
cd project && env PATH=$NDKBUILDPATH nice -n10 ndk-build -j2 V=1 && ant `test -n "$1" && echo release || echo debug` && cd bin && adb install -r DemoActivity-debug.apk
cd project && env PATH=$NDKBUILDPATH nice -n10 ndk-build -j2 V=1 && ant `test -n "$1" && echo release || echo debug` && test -z "$1" && cd bin && adb install -r DemoActivity-debug.apk

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@@ -1 +1 @@
openttd
fheroes2

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@@ -0,0 +1,25 @@
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := openal
APP_SUBDIRS := $(patsubst $(LOCAL_PATH)/%, %, $(shell find $(LOCAL_PATH)/src -type d))
LOCAL_CFLAGS := -O3 $(foreach D, $(APP_SUBDIRS), -I$(LOCAL_PATH)/$(D)) \
-I$(LOCAL_PATH)/include -DHAVE_CONFIG_H -DAL_ALEXT_PROTOTYPES
LOCAL_CPP_EXTENSION := .cpp
LOCAL_SRC_FILES := $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.cpp))))
LOCAL_SRC_FILES += $(foreach F, $(APP_SUBDIRS), $(addprefix $(F)/,$(notdir $(wildcard $(LOCAL_PATH)/$(F)/*.c))))
LOCAL_SHARED_LIBRARIES :=
LOCAL_STATIC_LIBRARIES :=
LOCAL_LDLIBS := -llog
include $(BUILD_SHARED_LIBRARY)

484
project/jni/openal/COPYING Normal file
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@@ -0,0 +1,484 @@
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That's all there is to it!

20
project/jni/openal/README Normal file
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@@ -0,0 +1,20 @@
Source Install
==============
To install OpenAL Soft, use your favorite shell to go into the build/
directory, and run:
cmake ..
Assuming configuration went well, you can then build it, typically using GNU
Make (KDevelop, MSVC, and others are possible depending on your system setup
and CMake configuration).
Please Note: Double check that the appropriate backends were detected. Often,
complaints of no sound, crashing, and missing devices can be solved by making
sure the correct backends are being used. CMake's output will identify which
backends were enabled.
For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio
were detected (if your target system uses them). For Windows, make sure
DirectSound was detected.

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OpenAL Soft for Android
=======================
OpenAL Soft on Android is supported only starting from 1.5 version.
To build OpenAL Soft for Android you must have install SDK and NDK (at least r4) installed.
Go to Android directory and execute
$ PATH/TO/NDK/ndk-build
This will build libopenal.so and libexample.so under libs subdirectory.
You can use libopenal.so in your own projects. If you want to build Java example, then
first update project to your local SDK installation:
$ PATH/TO/SDK/tools/android update project --path . --target android-3
Run this only once (it will create local.properties file, and update default.properties file).
After that use ant to compile and package Java code:
$ ant debug
Now you will find OpenAL-debug.apk under bin directory. Don't worry that it is debug. All the
decoding will be done from native C code from jni/example.c file.
Install it to your device:
$ adb install -r bin/OpenAL-debug.apk
And run it either manually, or with am from command-line:
$ adb shell am start -a android.intent.action.MAIN -n net.strangesoft.kcat/.OpenAL
Example will decode ogg file using Tremolo library and will play audio with streaming source.
Tremolo library is heavily optimized Tremor library (integer only Vorbis decoder).
It is BSD licensed: http://wss.co.uk/pinknoise/tremolo/
You can open DDMS to watch debug logging or any error messages if there is any. You can filter
out OpenAL error/info messages with tag "OpenAL".
Example is using trash80 song Three/Four Robot Slojam from http://trash80.net/music
It is distributed under Creative Commons license.
Take into consideration that Android mobile devices is not as powerful as your desktop, so do
not put on OpenAL too many work. Use low sample rate (22050 or better 11025, if not lower) data.
Also create context by specifying lower sample rrate. Take into consideration that not all
Android devices have hardware floting point calculations available. Many of them will execute
floating point calculations in software which is slower.
--
Martins Mozeiko
martins.mozeiko@gmail.com

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#ifndef AL_AL_H
#define AL_AL_H
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
#if defined(AL_BUILD_LIBRARY)
#define AL_API __declspec(dllexport)
#else
#define AL_API __declspec(dllimport)
#endif
#else
#if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
#define AL_API __attribute__((visibility("protected")))
#else
#define AL_API extern
#endif
#endif
#if defined(_WIN32)
#define AL_APIENTRY __cdecl
#else
#define AL_APIENTRY
#endif
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export on
#endif
/*
* The OPENAL, ALAPI, ALAPIENTRY, AL_INVALID, AL_ILLEGAL_ENUM, and
* AL_ILLEGAL_COMMAND macros are deprecated, but are included for
* applications porting code from AL 1.0
*/
#define OPENAL
#define ALAPI AL_API
#define ALAPIENTRY AL_APIENTRY
#define AL_INVALID (-1)
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
#define AL_VERSION_1_0
#define AL_VERSION_1_1
/** 8-bit boolean */
typedef char ALboolean;
/** character */
typedef char ALchar;
/** signed 8-bit 2's complement integer */
typedef signed char ALbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALubyte;
/** signed 16-bit 2's complement integer */
typedef short ALshort;
/** unsigned 16-bit integer */
typedef unsigned short ALushort;
/** signed 32-bit 2's complement integer */
typedef int ALint;
/** unsigned 32-bit integer */
typedef unsigned int ALuint;
/** non-negative 32-bit binary integer size */
typedef int ALsizei;
/** enumerated 32-bit value */
typedef int ALenum;
/** 32-bit IEEE754 floating-point */
typedef float ALfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALdouble;
/** void type (for opaque pointers only) */
typedef void ALvoid;
/* Enumerant values begin at column 50. No tabs. */
/* "no distance model" or "no buffer" */
#define AL_NONE 0
/* Boolean False. */
#define AL_FALSE 0
/** Boolean True. */
#define AL_TRUE 1
/** Indicate Source has relative coordinates. */
#define AL_SOURCE_RELATIVE 0x202
/**
* Directional source, inner cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_INNER_ANGLE 0x1001
/**
* Directional source, outer cone angle, in degrees.
* Range: [0-360]
* Default: 360
*/
#define AL_CONE_OUTER_ANGLE 0x1002
/**
* Specify the pitch to be applied at source.
* Range: [0.5-2.0]
* Default: 1.0
*/
#define AL_PITCH 0x1003
/**
* Specify the current location in three dimensional space.
* OpenAL, like OpenGL, uses a right handed coordinate system,
* where in a frontal default view X (thumb) points right,
* Y points up (index finger), and Z points towards the
* viewer/camera (middle finger).
* To switch from a left handed coordinate system, flip the
* sign on the Z coordinate.
* Listener position is always in the world coordinate system.
*/
#define AL_POSITION 0x1004
/** Specify the current direction. */
#define AL_DIRECTION 0x1005
/** Specify the current velocity in three dimensional space. */
#define AL_VELOCITY 0x1006
/**
* Indicate whether source is looping.
* Type: ALboolean?
* Range: [AL_TRUE, AL_FALSE]
* Default: FALSE.
*/
#define AL_LOOPING 0x1007
/**
* Indicate the buffer to provide sound samples.
* Type: ALuint.
* Range: any valid Buffer id.
*/
#define AL_BUFFER 0x1009
/**
* Indicate the gain (volume amplification) applied.
* Type: ALfloat.
* Range: ]0.0- ]
* A value of 1.0 means un-attenuated/unchanged.
* Each division by 2 equals an attenuation of -6dB.
* Each multiplicaton with 2 equals an amplification of +6dB.
* A value of 0.0 is meaningless with respect to a logarithmic
* scale; it is interpreted as zero volume - the channel
* is effectively disabled.
*/
#define AL_GAIN 0x100A
/*
* Indicate minimum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* Logarthmic
*/
#define AL_MIN_GAIN 0x100D
/**
* Indicate maximum source attenuation
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* Logarthmic
*/
#define AL_MAX_GAIN 0x100E
/**
* Indicate listener orientation.
*
* at/up
*/
#define AL_ORIENTATION 0x100F
/**
* Source state information.
*/
#define AL_SOURCE_STATE 0x1010
#define AL_INITIAL 0x1011
#define AL_PLAYING 0x1012
#define AL_PAUSED 0x1013
#define AL_STOPPED 0x1014
/**
* Buffer Queue params
*/
#define AL_BUFFERS_QUEUED 0x1015
#define AL_BUFFERS_PROCESSED 0x1016
/**
* Source buffer position information
*/
#define AL_SEC_OFFSET 0x1024
#define AL_SAMPLE_OFFSET 0x1025
#define AL_BYTE_OFFSET 0x1026
/*
* Source type (Static, Streaming or undetermined)
* Source is Static if a Buffer has been attached using AL_BUFFER
* Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
* Source is undetermined when it has the NULL buffer attached
*/
#define AL_SOURCE_TYPE 0x1027
#define AL_STATIC 0x1028
#define AL_STREAMING 0x1029
#define AL_UNDETERMINED 0x1030
/** Sound samples: format specifier. */
#define AL_FORMAT_MONO8 0x1100
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO8 0x1102
#define AL_FORMAT_STEREO16 0x1103
/**
* source specific reference distance
* Type: ALfloat
* Range: 0.0 - +inf
*
* At 0.0, no distance attenuation occurs. Default is
* 1.0.
*/
#define AL_REFERENCE_DISTANCE 0x1020
/**
* source specific rolloff factor
* Type: ALfloat
* Range: 0.0 - +inf
*
*/
#define AL_ROLLOFF_FACTOR 0x1021
/**
* Directional source, outer cone gain.
*
* Default: 0.0
* Range: [0.0 - 1.0]
* Logarithmic
*/
#define AL_CONE_OUTER_GAIN 0x1022
/**
* Indicate distance above which sources are not
* attenuated using the inverse clamped distance model.
*
* Default: +inf
* Type: ALfloat
* Range: 0.0 - +inf
*/
#define AL_MAX_DISTANCE 0x1023
/**
* Sound samples: frequency, in units of Hertz [Hz].
* This is the number of samples per second. Half of the
* sample frequency marks the maximum significant
* frequency component.
*/
#define AL_FREQUENCY 0x2001
#define AL_BITS 0x2002
#define AL_CHANNELS 0x2003
#define AL_SIZE 0x2004
/**
* Buffer state.
*
* Not supported for public use (yet).
*/
#define AL_UNUSED 0x2010
#define AL_PENDING 0x2011
#define AL_PROCESSED 0x2012
/** Errors: No Error. */
#define AL_NO_ERROR AL_FALSE
/**
* Invalid Name paramater passed to AL call.
*/
#define AL_INVALID_NAME 0xA001
/**
* Invalid parameter passed to AL call.
*/
#define AL_INVALID_ENUM 0xA002
/**
* Invalid enum parameter value.
*/
#define AL_INVALID_VALUE 0xA003
/**
* Illegal call.
*/
#define AL_INVALID_OPERATION 0xA004
/**
* No mojo.
*/
#define AL_OUT_OF_MEMORY 0xA005
/** Context strings: Vendor Name. */
#define AL_VENDOR 0xB001
#define AL_VERSION 0xB002
#define AL_RENDERER 0xB003
#define AL_EXTENSIONS 0xB004
/** Global tweakage. */
/**
* Doppler scale. Default 1.0
*/
#define AL_DOPPLER_FACTOR 0xC000
/**
* Tweaks speed of propagation.
*/
#define AL_DOPPLER_VELOCITY 0xC001
/**
* Speed of Sound in units per second
*/
#define AL_SPEED_OF_SOUND 0xC003
/**
* Distance models
*
* used in conjunction with DistanceModel
*
* implicit: NONE, which disances distance attenuation.
*/
#define AL_DISTANCE_MODEL 0xD000
#define AL_INVERSE_DISTANCE 0xD001
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
#define AL_LINEAR_DISTANCE 0xD003
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
#define AL_EXPONENT_DISTANCE 0xD005
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
/*
* Renderer State management
*/
AL_API void AL_APIENTRY alEnable( ALenum capability );
AL_API void AL_APIENTRY alDisable( ALenum capability );
AL_API ALboolean AL_APIENTRY alIsEnabled( ALenum capability );
/*
* State retrieval
*/
AL_API const ALchar* AL_APIENTRY alGetString( ALenum param );
AL_API void AL_APIENTRY alGetBooleanv( ALenum param, ALboolean* data );
AL_API void AL_APIENTRY alGetIntegerv( ALenum param, ALint* data );
AL_API void AL_APIENTRY alGetFloatv( ALenum param, ALfloat* data );
AL_API void AL_APIENTRY alGetDoublev( ALenum param, ALdouble* data );
AL_API ALboolean AL_APIENTRY alGetBoolean( ALenum param );
AL_API ALint AL_APIENTRY alGetInteger( ALenum param );
AL_API ALfloat AL_APIENTRY alGetFloat( ALenum param );
AL_API ALdouble AL_APIENTRY alGetDouble( ALenum param );
/*
* Error support.
* Obtain the most recent error generated in the AL state machine.
*/
AL_API ALenum AL_APIENTRY alGetError( void );
/*
* Extension support.
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
AL_API ALboolean AL_APIENTRY alIsExtensionPresent( const ALchar* extname );
AL_API void* AL_APIENTRY alGetProcAddress( const ALchar* fname );
AL_API ALenum AL_APIENTRY alGetEnumValue( const ALchar* ename );
/*
* LISTENER
* Listener represents the location and orientation of the
* 'user' in 3D-space.
*
* Properties include: -
*
* Gain AL_GAIN ALfloat
* Position AL_POSITION ALfloat[3]
* Velocity AL_VELOCITY ALfloat[3]
* Orientation AL_ORIENTATION ALfloat[6] (Forward then Up vectors)
*/
/*
* Set Listener parameters
*/
AL_API void AL_APIENTRY alListenerf( ALenum param, ALfloat value );
AL_API void AL_APIENTRY alListener3f( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
AL_API void AL_APIENTRY alListenerfv( ALenum param, const ALfloat* values );
AL_API void AL_APIENTRY alListeneri( ALenum param, ALint value );
AL_API void AL_APIENTRY alListener3i( ALenum param, ALint value1, ALint value2, ALint value3 );
AL_API void AL_APIENTRY alListeneriv( ALenum param, const ALint* values );
/*
* Get Listener parameters
*/
AL_API void AL_APIENTRY alGetListenerf( ALenum param, ALfloat* value );
AL_API void AL_APIENTRY alGetListener3f( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
AL_API void AL_APIENTRY alGetListenerfv( ALenum param, ALfloat* values );
AL_API void AL_APIENTRY alGetListeneri( ALenum param, ALint* value );
AL_API void AL_APIENTRY alGetListener3i( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
AL_API void AL_APIENTRY alGetListeneriv( ALenum param, ALint* values );
/**
* SOURCE
* Sources represent individual sound objects in 3D-space.
* Sources take the PCM data provided in the specified Buffer,
* apply Source-specific modifications, and then
* submit them to be mixed according to spatial arrangement etc.
*
* Properties include: -
*
* Gain AL_GAIN ALfloat
* Min Gain AL_MIN_GAIN ALfloat
* Max Gain AL_MAX_GAIN ALfloat
* Position AL_POSITION ALfloat[3]
* Velocity AL_VELOCITY ALfloat[3]
* Direction AL_DIRECTION ALfloat[3]
* Head Relative Mode AL_SOURCE_RELATIVE ALint (AL_TRUE or AL_FALSE)
* Reference Distance AL_REFERENCE_DISTANCE ALfloat
* Max Distance AL_MAX_DISTANCE ALfloat
* RollOff Factor AL_ROLLOFF_FACTOR ALfloat
* Inner Angle AL_CONE_INNER_ANGLE ALint or ALfloat
* Outer Angle AL_CONE_OUTER_ANGLE ALint or ALfloat
* Cone Outer Gain AL_CONE_OUTER_GAIN ALint or ALfloat
* Pitch AL_PITCH ALfloat
* Looping AL_LOOPING ALint (AL_TRUE or AL_FALSE)
* MS Offset AL_MSEC_OFFSET ALint or ALfloat
* Byte Offset AL_BYTE_OFFSET ALint or ALfloat
* Sample Offset AL_SAMPLE_OFFSET ALint or ALfloat
* Attached Buffer AL_BUFFER ALint
* State (Query only) AL_SOURCE_STATE ALint
* Buffers Queued (Query only) AL_BUFFERS_QUEUED ALint
* Buffers Processed (Query only) AL_BUFFERS_PROCESSED ALint
*/
/* Create Source objects */
AL_API void AL_APIENTRY alGenSources( ALsizei n, ALuint* sources );
/* Delete Source objects */
AL_API void AL_APIENTRY alDeleteSources( ALsizei n, const ALuint* sources );
/* Verify a handle is a valid Source */
AL_API ALboolean AL_APIENTRY alIsSource( ALuint sid );
/*
* Set Source parameters
*/
AL_API void AL_APIENTRY alSourcef( ALuint sid, ALenum param, ALfloat value );
AL_API void AL_APIENTRY alSource3f( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
AL_API void AL_APIENTRY alSourcefv( ALuint sid, ALenum param, const ALfloat* values );
AL_API void AL_APIENTRY alSourcei( ALuint sid, ALenum param, ALint value );
AL_API void AL_APIENTRY alSource3i( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
AL_API void AL_APIENTRY alSourceiv( ALuint sid, ALenum param, const ALint* values );
/*
* Get Source parameters
*/
AL_API void AL_APIENTRY alGetSourcef( ALuint sid, ALenum param, ALfloat* value );
AL_API void AL_APIENTRY alGetSource3f( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
AL_API void AL_APIENTRY alGetSourcefv( ALuint sid, ALenum param, ALfloat* values );
AL_API void AL_APIENTRY alGetSourcei( ALuint sid, ALenum param, ALint* value );
AL_API void AL_APIENTRY alGetSource3i( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
AL_API void AL_APIENTRY alGetSourceiv( ALuint sid, ALenum param, ALint* values );
/*
* Source vector based playback calls
*/
/* Play, replay, or resume (if paused) a list of Sources */
AL_API void AL_APIENTRY alSourcePlayv( ALsizei ns, const ALuint *sids );
/* Stop a list of Sources */
AL_API void AL_APIENTRY alSourceStopv( ALsizei ns, const ALuint *sids );
/* Rewind a list of Sources */
AL_API void AL_APIENTRY alSourceRewindv( ALsizei ns, const ALuint *sids );
/* Pause a list of Sources */
AL_API void AL_APIENTRY alSourcePausev( ALsizei ns, const ALuint *sids );
/*
* Source based playback calls
*/
/* Play, replay, or resume a Source */
AL_API void AL_APIENTRY alSourcePlay( ALuint sid );
/* Stop a Source */
AL_API void AL_APIENTRY alSourceStop( ALuint sid );
/* Rewind a Source (set playback postiton to beginning) */
AL_API void AL_APIENTRY alSourceRewind( ALuint sid );
/* Pause a Source */
AL_API void AL_APIENTRY alSourcePause( ALuint sid );
/*
* Source Queuing
*/
AL_API void AL_APIENTRY alSourceQueueBuffers( ALuint sid, ALsizei numEntries, const ALuint *bids );
AL_API void AL_APIENTRY alSourceUnqueueBuffers( ALuint sid, ALsizei numEntries, ALuint *bids );
/**
* BUFFER
* Buffer objects are storage space for sample data.
* Buffers are referred to by Sources. One Buffer can be used
* by multiple Sources.
*
* Properties include: -
*
* Frequency (Query only) AL_FREQUENCY ALint
* Size (Query only) AL_SIZE ALint
* Bits (Query only) AL_BITS ALint
* Channels (Query only) AL_CHANNELS ALint
*/
/* Create Buffer objects */
AL_API void AL_APIENTRY alGenBuffers( ALsizei n, ALuint* buffers );
/* Delete Buffer objects */
AL_API void AL_APIENTRY alDeleteBuffers( ALsizei n, const ALuint* buffers );
/* Verify a handle is a valid Buffer */
AL_API ALboolean AL_APIENTRY alIsBuffer( ALuint bid );
/* Specify the data to be copied into a buffer */
AL_API void AL_APIENTRY alBufferData( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
/*
* Set Buffer parameters
*/
AL_API void AL_APIENTRY alBufferf( ALuint bid, ALenum param, ALfloat value );
AL_API void AL_APIENTRY alBuffer3f( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
AL_API void AL_APIENTRY alBufferfv( ALuint bid, ALenum param, const ALfloat* values );
AL_API void AL_APIENTRY alBufferi( ALuint bid, ALenum param, ALint value );
AL_API void AL_APIENTRY alBuffer3i( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
AL_API void AL_APIENTRY alBufferiv( ALuint bid, ALenum param, const ALint* values );
/*
* Get Buffer parameters
*/
AL_API void AL_APIENTRY alGetBufferf( ALuint bid, ALenum param, ALfloat* value );
AL_API void AL_APIENTRY alGetBuffer3f( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
AL_API void AL_APIENTRY alGetBufferfv( ALuint bid, ALenum param, ALfloat* values );
AL_API void AL_APIENTRY alGetBufferi( ALuint bid, ALenum param, ALint* value );
AL_API void AL_APIENTRY alGetBuffer3i( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
AL_API void AL_APIENTRY alGetBufferiv( ALuint bid, ALenum param, ALint* values );
/*
* Global Parameters
*/
AL_API void AL_APIENTRY alDopplerFactor( ALfloat value );
AL_API void AL_APIENTRY alDopplerVelocity( ALfloat value );
AL_API void AL_APIENTRY alSpeedOfSound( ALfloat value );
AL_API void AL_APIENTRY alDistanceModel( ALenum distanceModel );
/*
* Pointer-to-function types, useful for dynamically getting AL entry points.
*/
typedef void (AL_APIENTRY *LPALENABLE)( ALenum capability );
typedef void (AL_APIENTRY *LPALDISABLE)( ALenum capability );
typedef ALboolean (AL_APIENTRY *LPALISENABLED)( ALenum capability );
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)( ALenum param );
typedef void (AL_APIENTRY *LPALGETBOOLEANV)( ALenum param, ALboolean* data );
typedef void (AL_APIENTRY *LPALGETINTEGERV)( ALenum param, ALint* data );
typedef void (AL_APIENTRY *LPALGETFLOATV)( ALenum param, ALfloat* data );
typedef void (AL_APIENTRY *LPALGETDOUBLEV)( ALenum param, ALdouble* data );
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)( ALenum param );
typedef ALint (AL_APIENTRY *LPALGETINTEGER)( ALenum param );
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)( ALenum param );
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)( ALenum param );
typedef ALenum (AL_APIENTRY *LPALGETERROR)( void );
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar* extname );
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)( const ALchar* fname );
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)( const ALchar* ename );
typedef void (AL_APIENTRY *LPALLISTENERF)( ALenum param, ALfloat value );
typedef void (AL_APIENTRY *LPALLISTENER3F)( ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void (AL_APIENTRY *LPALLISTENERFV)( ALenum param, const ALfloat* values );
typedef void (AL_APIENTRY *LPALLISTENERI)( ALenum param, ALint value );
typedef void (AL_APIENTRY *LPALLISTENER3I)( ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void (AL_APIENTRY *LPALLISTENERIV)( ALenum param, const ALint* values );
typedef void (AL_APIENTRY *LPALGETLISTENERF)( ALenum param, ALfloat* value );
typedef void (AL_APIENTRY *LPALGETLISTENER3F)( ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3 );
typedef void (AL_APIENTRY *LPALGETLISTENERFV)( ALenum param, ALfloat* values );
typedef void (AL_APIENTRY *LPALGETLISTENERI)( ALenum param, ALint* value );
typedef void (AL_APIENTRY *LPALGETLISTENER3I)( ALenum param, ALint *value1, ALint *value2, ALint *value3 );
typedef void (AL_APIENTRY *LPALGETLISTENERIV)( ALenum param, ALint* values );
typedef void (AL_APIENTRY *LPALGENSOURCES)( ALsizei n, ALuint* sources );
typedef void (AL_APIENTRY *LPALDELETESOURCES)( ALsizei n, const ALuint* sources );
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEF)( ALuint sid, ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALSOURCE3F)( ALuint sid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void (AL_APIENTRY *LPALSOURCEFV)( ALuint sid, ALenum param, const ALfloat* values );
typedef void (AL_APIENTRY *LPALSOURCEI)( ALuint sid, ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALSOURCE3I)( ALuint sid, ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void (AL_APIENTRY *LPALSOURCEIV)( ALuint sid, ALenum param, const ALint* values );
typedef void (AL_APIENTRY *LPALGETSOURCEF)( ALuint sid, ALenum param, ALfloat* value );
typedef void (AL_APIENTRY *LPALGETSOURCE3F)( ALuint sid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
typedef void (AL_APIENTRY *LPALGETSOURCEFV)( ALuint sid, ALenum param, ALfloat* values );
typedef void (AL_APIENTRY *LPALGETSOURCEI)( ALuint sid, ALenum param, ALint* value );
typedef void (AL_APIENTRY *LPALGETSOURCE3I)( ALuint sid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
typedef void (AL_APIENTRY *LPALGETSOURCEIV)( ALuint sid, ALenum param, ALint* values );
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCESTOPV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)( ALsizei ns, const ALuint *sids );
typedef void (AL_APIENTRY *LPALSOURCEPLAY)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCESTOP)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEREWIND)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)( ALuint sid );
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, const ALuint *bids );
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint sid, ALsizei numEntries, ALuint *bids );
typedef void (AL_APIENTRY *LPALGENBUFFERS)( ALsizei n, ALuint* buffers );
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)( ALsizei n, const ALuint* buffers );
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)( ALuint bid );
typedef void (AL_APIENTRY *LPALBUFFERDATA)( ALuint bid, ALenum format, const ALvoid* data, ALsizei size, ALsizei freq );
typedef void (AL_APIENTRY *LPALBUFFERF)( ALuint bid, ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALBUFFER3F)( ALuint bid, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3 );
typedef void (AL_APIENTRY *LPALBUFFERFV)( ALuint bid, ALenum param, const ALfloat* values );
typedef void (AL_APIENTRY *LPALBUFFERI)( ALuint bid, ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALBUFFER3I)( ALuint bid, ALenum param, ALint value1, ALint value2, ALint value3 );
typedef void (AL_APIENTRY *LPALBUFFERIV)( ALuint bid, ALenum param, const ALint* values );
typedef void (AL_APIENTRY *LPALGETBUFFERF)( ALuint bid, ALenum param, ALfloat* value );
typedef void (AL_APIENTRY *LPALGETBUFFER3F)( ALuint bid, ALenum param, ALfloat* value1, ALfloat* value2, ALfloat* value3);
typedef void (AL_APIENTRY *LPALGETBUFFERFV)( ALuint bid, ALenum param, ALfloat* values );
typedef void (AL_APIENTRY *LPALGETBUFFERI)( ALuint bid, ALenum param, ALint* value );
typedef void (AL_APIENTRY *LPALGETBUFFER3I)( ALuint bid, ALenum param, ALint* value1, ALint* value2, ALint* value3);
typedef void (AL_APIENTRY *LPALGETBUFFERIV)( ALuint bid, ALenum param, ALint* values );
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)( ALfloat value );
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)( ALfloat value );
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)( ALfloat value );
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)( ALenum distanceModel );
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export off
#endif
#if defined(__cplusplus)
} /* extern "C" */
#endif
#endif /* AL_AL_H */

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@@ -0,0 +1,275 @@
#ifndef AL_ALC_H
#define AL_ALC_H
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32) && !defined(_XBOX)
#if defined(AL_BUILD_LIBRARY)
#define ALC_API __declspec(dllexport)
#else
#define ALC_API __declspec(dllimport)
#endif
#else
#if defined(AL_BUILD_LIBRARY) && defined(HAVE_GCC_VISIBILITY)
#define ALC_API __attribute__((visibility("protected")))
#else
#define ALC_API extern
#endif
#endif
#if defined(_WIN32)
#define ALC_APIENTRY __cdecl
#else
#define ALC_APIENTRY
#endif
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export on
#endif
/*
* The ALCAPI, ALCAPIENTRY, and ALC_INVALID macros are deprecated, but are
* included for applications porting code from AL 1.0
*/
#define ALCAPI ALC_API
#define ALCAPIENTRY ALC_APIENTRY
#define ALC_INVALID 0
#define ALC_VERSION_0_1 1
typedef struct ALCdevice_struct ALCdevice;
typedef struct ALCcontext_struct ALCcontext;
/** 8-bit boolean */
typedef char ALCboolean;
/** character */
typedef char ALCchar;
/** signed 8-bit 2's complement integer */
typedef signed char ALCbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALCubyte;
/** signed 16-bit 2's complement integer */
typedef short ALCshort;
/** unsigned 16-bit integer */
typedef unsigned short ALCushort;
/** signed 32-bit 2's complement integer */
typedef int ALCint;
/** unsigned 32-bit integer */
typedef unsigned int ALCuint;
/** non-negative 32-bit binary integer size */
typedef int ALCsizei;
/** enumerated 32-bit value */
typedef int ALCenum;
/** 32-bit IEEE754 floating-point */
typedef float ALCfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALCdouble;
/** void type (for opaque pointers only) */
typedef void ALCvoid;
/* Enumerant values begin at column 50. No tabs. */
/* Boolean False. */
#define ALC_FALSE 0
/* Boolean True. */
#define ALC_TRUE 1
/**
* followed by <int> Hz
*/
#define ALC_FREQUENCY 0x1007
/**
* followed by <int> Hz
*/
#define ALC_REFRESH 0x1008
/**
* followed by AL_TRUE, AL_FALSE
*/
#define ALC_SYNC 0x1009
/**
* followed by <int> Num of requested Mono (3D) Sources
*/
#define ALC_MONO_SOURCES 0x1010
/**
* followed by <int> Num of requested Stereo Sources
*/
#define ALC_STEREO_SOURCES 0x1011
/**
* errors
*/
/**
* No error
*/
#define ALC_NO_ERROR ALC_FALSE
/**
* No device
*/
#define ALC_INVALID_DEVICE 0xA001
/**
* invalid context ID
*/
#define ALC_INVALID_CONTEXT 0xA002
/**
* bad enum
*/
#define ALC_INVALID_ENUM 0xA003
/**
* bad value
*/
#define ALC_INVALID_VALUE 0xA004
/**
* Out of memory.
*/
#define ALC_OUT_OF_MEMORY 0xA005
/**
* The Specifier string for default device
*/
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
#define ALC_DEVICE_SPECIFIER 0x1005
#define ALC_EXTENSIONS 0x1006
#define ALC_MAJOR_VERSION 0x1000
#define ALC_MINOR_VERSION 0x1001
#define ALC_ATTRIBUTES_SIZE 0x1002
#define ALC_ALL_ATTRIBUTES 0x1003
/**
* Capture extension
*/
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
#define ALC_CAPTURE_SAMPLES 0x312
/*
* Context Management
*/
ALC_API ALCcontext * ALC_APIENTRY alcCreateContext( ALCdevice *device, const ALCint* attrlist );
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent( ALCcontext *context );
ALC_API void ALC_APIENTRY alcProcessContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcSuspendContext( ALCcontext *context );
ALC_API void ALC_APIENTRY alcDestroyContext( ALCcontext *context );
ALC_API ALCcontext * ALC_APIENTRY alcGetCurrentContext( void );
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice( ALCcontext *context );
/*
* Device Management
*/
ALC_API ALCdevice * ALC_APIENTRY alcOpenDevice( const ALCchar *devicename );
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice( ALCdevice *device );
/*
* Error support.
* Obtain the most recent Context error
*/
ALC_API ALCenum ALC_APIENTRY alcGetError( ALCdevice *device );
/*
* Extension support.
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent( ALCdevice *device, const ALCchar *extname );
ALC_API void * ALC_APIENTRY alcGetProcAddress( ALCdevice *device, const ALCchar *funcname );
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue( ALCdevice *device, const ALCchar *enumname );
/*
* Query functions
*/
ALC_API const ALCchar * ALC_APIENTRY alcGetString( ALCdevice *device, ALCenum param );
ALC_API void ALC_APIENTRY alcGetIntegerv( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *data );
/*
* Capture functions
*/
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStart( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureStop( ALCdevice *device );
ALC_API void ALC_APIENTRY alcCaptureSamples( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
/*
* Pointer-to-function types, useful for dynamically getting ALC entry points.
*/
typedef ALCcontext * (ALC_APIENTRY *LPALCCREATECONTEXT) (ALCdevice *device, const ALCint *attrlist);
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)( ALCcontext *context );
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)( ALCcontext *context );
typedef ALCcontext * (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)( void );
typedef ALCdevice * (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)( ALCcontext *context );
typedef ALCdevice * (ALC_APIENTRY *LPALCOPENDEVICE)( const ALCchar *devicename );
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)( ALCdevice *device );
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)( ALCdevice *device );
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)( ALCdevice *device, const ALCchar *extname );
typedef void * (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname );
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname );
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)( ALCdevice *device, ALCenum param );
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)( ALCdevice *device, ALCenum param, ALCsizei size, ALCint *dest );
typedef ALCdevice * (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)( const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize );
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)( ALCdevice *device );
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)( ALCdevice *device, ALCvoid *buffer, ALCsizei samples );
#if defined(TARGET_OS_MAC) && TARGET_OS_MAC
#pragma export off
#endif
#if defined(__cplusplus)
}
#endif
#endif /* AL_ALC_H */

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/**
* OpenAL cross platform audio library
* Copyright (C) 2008 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifndef AL_ALEXT_H
#define AL_ALEXT_H
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef AL_LOKI_IMA_ADPCM_format
#define AL_LOKI_IMA_ADPCM_format 1
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
#endif
#ifndef AL_LOKI_WAVE_format
#define AL_LOKI_WAVE_format 1
#define AL_FORMAT_WAVE_EXT 0x10002
#endif
#ifndef AL_EXT_vorbis
#define AL_EXT_vorbis 1
#define AL_FORMAT_VORBIS_EXT 0x10003
#endif
#ifndef AL_LOKI_quadriphonic
#define AL_LOKI_quadriphonic 1
#define AL_FORMAT_QUAD8_LOKI 0x10004
#define AL_FORMAT_QUAD16_LOKI 0x10005
#endif
#ifndef AL_EXT_float32
#define AL_EXT_float32 1
#define AL_FORMAT_MONO_FLOAT32 0x10010
#define AL_FORMAT_STEREO_FLOAT32 0x10011
#endif
#ifndef AL_EXT_double
#define AL_EXT_double 1
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
#endif
#ifndef ALC_LOKI_audio_channel
#define ALC_LOKI_audio_channel 1
#define ALC_CHAN_MAIN_LOKI 0x500001
#define ALC_CHAN_PCM_LOKI 0x500002
#define ALC_CHAN_CD_LOKI 0x500003
#endif
#ifndef ALC_ENUMERATE_ALL_EXT
#define ALC_ENUMERATE_ALL_EXT 1
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
#endif
#ifndef AL_EXT_MCFORMATS
#define AL_EXT_MCFORMATS 1
#define AL_FORMAT_QUAD8 0x1204
#define AL_FORMAT_QUAD16 0x1205
#define AL_FORMAT_QUAD32 0x1206
#define AL_FORMAT_REAR8 0x1207
#define AL_FORMAT_REAR16 0x1208
#define AL_FORMAT_REAR32 0x1209
#define AL_FORMAT_51CHN8 0x120A
#define AL_FORMAT_51CHN16 0x120B
#define AL_FORMAT_51CHN32 0x120C
#define AL_FORMAT_61CHN8 0x120D
#define AL_FORMAT_61CHN16 0x120E
#define AL_FORMAT_61CHN32 0x120F
#define AL_FORMAT_71CHN8 0x1210
#define AL_FORMAT_71CHN16 0x1211
#define AL_FORMAT_71CHN32 0x1212
#endif
#ifndef AL_EXT_MULAW_MCFORMATS
#define AL_EXT_MULAW_MCFORMATS 1
#define AL_FORMAT_MONO_MULAW 0x10014
#define AL_FORMAT_STEREO_MULAW 0x10015
#define AL_FORMAT_QUAD_MULAW 0x10021
#define AL_FORMAT_REAR_MULAW 0x10022
#define AL_FORMAT_51CHN_MULAW 0x10023
#define AL_FORMAT_61CHN_MULAW 0x10024
#define AL_FORMAT_71CHN_MULAW 0x10025
#endif
#ifndef AL_EXT_IMA4
#define AL_EXT_IMA4 1
#define AL_FORMAT_MONO_IMA4 0x1300
#define AL_FORMAT_STEREO_IMA4 0x1301
#endif
#ifndef AL_EXT_STATIC_BUFFER
#define AL_EXT_STATIC_BUFFER 1
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
#endif
#endif
#ifndef ALC_EXT_EFX
#define ALC_EXT_EFX 1
#include "efx.h"
#endif
#ifndef ALC_EXT_disconnect
#define ALC_EXT_disconnect 1
#define ALC_CONNECTED 0x313
#endif
#ifndef ALC_EXT_thread_local_context
#define ALC_EXT_thread_local_context 1
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
#endif
#endif
#ifndef AL_EXT_source_distance_model
#define AL_EXT_source_distance_model 1
#define AL_SOURCE_DISTANCE_MODEL 0x200
#endif
#ifdef __cplusplus
}
#endif
#endif

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/* The tokens that would be defined here are already defined in efx.h. This
* empty file is here to provide compatibility with Windows-based projects
* that would include it. */

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#ifndef AL_EFX_H
#define AL_EFX_H
#ifdef __cplusplus
extern "C" {
#endif
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
#define ALC_EFX_MAJOR_VERSION 0x20001
#define ALC_EFX_MINOR_VERSION 0x20002
#define ALC_MAX_AUXILIARY_SENDS 0x20003
/* Listener properties. */
#define AL_METERS_PER_UNIT 0x20004
/* Source properties. */
#define AL_DIRECT_FILTER 0x20005
#define AL_AUXILIARY_SEND_FILTER 0x20006
#define AL_AIR_ABSORPTION_FACTOR 0x20007
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
#define AL_CONE_OUTER_GAINHF 0x20009
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
/* Effect properties. */
/* Reverb effect parameters */
#define AL_REVERB_DENSITY 0x0001
#define AL_REVERB_DIFFUSION 0x0002
#define AL_REVERB_GAIN 0x0003
#define AL_REVERB_GAINHF 0x0004
#define AL_REVERB_DECAY_TIME 0x0005
#define AL_REVERB_DECAY_HFRATIO 0x0006
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
#define AL_REVERB_DECAY_HFLIMIT 0x000D
/* EAX Reverb effect parameters */
#define AL_EAXREVERB_DENSITY 0x0001
#define AL_EAXREVERB_DIFFUSION 0x0002
#define AL_EAXREVERB_GAIN 0x0003
#define AL_EAXREVERB_GAINHF 0x0004
#define AL_EAXREVERB_GAINLF 0x0005
#define AL_EAXREVERB_DECAY_TIME 0x0006
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
#define AL_EAXREVERB_ECHO_TIME 0x000F
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
#define AL_EAXREVERB_MODULATION_TIME 0x0011
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
#define AL_EAXREVERB_HFREFERENCE 0x0014
#define AL_EAXREVERB_LFREFERENCE 0x0015
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
/* Chorus effect parameters */
#define AL_CHORUS_WAVEFORM 0x0001
#define AL_CHORUS_PHASE 0x0002
#define AL_CHORUS_RATE 0x0003
#define AL_CHORUS_DEPTH 0x0004
#define AL_CHORUS_FEEDBACK 0x0005
#define AL_CHORUS_DELAY 0x0006
/* Distortion effect parameters */
#define AL_DISTORTION_EDGE 0x0001
#define AL_DISTORTION_GAIN 0x0002
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
#define AL_DISTORTION_EQCENTER 0x0004
#define AL_DISTORTION_EQBANDWIDTH 0x0005
/* Echo effect parameters */
#define AL_ECHO_DELAY 0x0001
#define AL_ECHO_LRDELAY 0x0002
#define AL_ECHO_DAMPING 0x0003
#define AL_ECHO_FEEDBACK 0x0004
#define AL_ECHO_SPREAD 0x0005
/* Flanger effect parameters */
#define AL_FLANGER_WAVEFORM 0x0001
#define AL_FLANGER_PHASE 0x0002
#define AL_FLANGER_RATE 0x0003
#define AL_FLANGER_DEPTH 0x0004
#define AL_FLANGER_FEEDBACK 0x0005
#define AL_FLANGER_DELAY 0x0006
/* Frequency shifter effect parameters */
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
/* Vocal morpher effect parameters */
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
#define AL_VOCAL_MORPHER_RATE 0x0006
/* Pitchshifter effect parameters */
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
/* Ringmodulator effect parameters */
#define AL_RING_MODULATOR_FREQUENCY 0x0001
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
#define AL_RING_MODULATOR_WAVEFORM 0x0003
/* Autowah effect parameters */
#define AL_AUTOWAH_ATTACK_TIME 0x0001
#define AL_AUTOWAH_RELEASE_TIME 0x0002
#define AL_AUTOWAH_RESONANCE 0x0003
#define AL_AUTOWAH_PEAK_GAIN 0x0004
/* Compressor effect parameters */
#define AL_COMPRESSOR_ONOFF 0x0001
/* Equalizer effect parameters */
#define AL_EQUALIZER_LOW_GAIN 0x0001
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
#define AL_EQUALIZER_MID1_GAIN 0x0003
#define AL_EQUALIZER_MID1_CENTER 0x0004
#define AL_EQUALIZER_MID1_WIDTH 0x0005
#define AL_EQUALIZER_MID2_GAIN 0x0006
#define AL_EQUALIZER_MID2_CENTER 0x0007
#define AL_EQUALIZER_MID2_WIDTH 0x0008
#define AL_EQUALIZER_HIGH_GAIN 0x0009
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
/* Effect type */
#define AL_EFFECT_FIRST_PARAMETER 0x0000
#define AL_EFFECT_LAST_PARAMETER 0x8000
#define AL_EFFECT_TYPE 0x8001
/* Effect types, used with the AL_EFFECT_TYPE property */
#define AL_EFFECT_NULL 0x0000
#define AL_EFFECT_REVERB 0x0001
#define AL_EFFECT_CHORUS 0x0002
#define AL_EFFECT_DISTORTION 0x0003
#define AL_EFFECT_ECHO 0x0004
#define AL_EFFECT_FLANGER 0x0005
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
#define AL_EFFECT_VOCAL_MORPHER 0x0007
#define AL_EFFECT_PITCH_SHIFTER 0x0008
#define AL_EFFECT_RING_MODULATOR 0x0009
#define AL_EFFECT_AUTOWAH 0x000A
#define AL_EFFECT_COMPRESSOR 0x000B
#define AL_EFFECT_EQUALIZER 0x000C
#define AL_EFFECT_EAXREVERB 0x8000
/* Auxiliary Effect Slot properties. */
#define AL_EFFECTSLOT_EFFECT 0x0001
#define AL_EFFECTSLOT_GAIN 0x0002
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
/* NULL Auxiliary Slot ID to disable a source send. */
#define AL_EFFECTSLOT_NULL 0x0000
/* Filter properties. */
/* Lowpass filter parameters */
#define AL_LOWPASS_GAIN 0x0001
#define AL_LOWPASS_GAINHF 0x0002
/* Highpass filter parameters */
#define AL_HIGHPASS_GAIN 0x0001
#define AL_HIGHPASS_GAINLF 0x0002
/* Bandpass filter parameters */
#define AL_BANDPASS_GAIN 0x0001
#define AL_BANDPASS_GAINLF 0x0002
#define AL_BANDPASS_GAINHF 0x0003
/* Filter type */
#define AL_FILTER_FIRST_PARAMETER 0x0000
#define AL_FILTER_LAST_PARAMETER 0x8000
#define AL_FILTER_TYPE 0x8001
/* Filter types, used with the AL_FILTER_TYPE property */
#define AL_FILTER_NULL 0x0000
#define AL_FILTER_LOWPASS 0x0001
#define AL_FILTER_HIGHPASS 0x0002
#define AL_FILTER_BANDPASS 0x0003
/* Effect object function types. */
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, ALuint*);
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
/* Filter object function types. */
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, ALuint*);
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
/* Auxiliary Effect Slot object function types. */
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects);
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters);
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
#endif
/* Filter ranges and defaults. */
/* Lowpass filter */
#define LOWPASS_MIN_GAIN (0.0f)
#define LOWPASS_MAX_GAIN (1.0f)
#define LOWPASS_DEFAULT_GAIN (1.0f)
#define LOWPASS_MIN_GAINHF (0.0f)
#define LOWPASS_MAX_GAINHF (1.0f)
#define LOWPASS_DEFAULT_GAINHF (1.0f)
/* Highpass filter */
#define HIGHPASS_MIN_GAIN (0.0f)
#define HIGHPASS_MAX_GAIN (1.0f)
#define HIGHPASS_DEFAULT_GAIN (1.0f)
#define HIGHPASS_MIN_GAINLF (0.0f)
#define HIGHPASS_MAX_GAINLF (1.0f)
#define HIGHPASS_DEFAULT_GAINLF (1.0f)
/* Bandpass filter */
#define BANDPASS_MIN_GAIN (0.0f)
#define BANDPASS_MAX_GAIN (1.0f)
#define BANDPASS_DEFAULT_GAIN (1.0f)
#define BANDPASS_MIN_GAINHF (0.0f)
#define BANDPASS_MAX_GAINHF (1.0f)
#define BANDPASS_DEFAULT_GAINHF (1.0f)
#define BANDPASS_MIN_GAINLF (0.0f)
#define BANDPASS_MAX_GAINLF (1.0f)
#define BANDPASS_DEFAULT_GAINLF (1.0f)
/* Effect parameter ranges and defaults. */
/* Standard reverb effect */
#define AL_REVERB_MIN_DENSITY (0.0f)
#define AL_REVERB_MAX_DENSITY (1.0f)
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
#define AL_REVERB_MIN_DIFFUSION (0.0f)
#define AL_REVERB_MAX_DIFFUSION (1.0f)
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
#define AL_REVERB_MIN_GAIN (0.0f)
#define AL_REVERB_MAX_GAIN (1.0f)
#define AL_REVERB_DEFAULT_GAIN (0.32f)
#define AL_REVERB_MIN_GAINHF (0.0f)
#define AL_REVERB_MAX_GAINHF (1.0f)
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
/* EAX reverb effect */
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
#define AL_EAXREVERB_MIN_GAIN (0.0f)
#define AL_EAXREVERB_MAX_GAIN (1.0f)
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
/* Chorus effect */
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
#define AL_CHORUS_MIN_WAVEFORM (0)
#define AL_CHORUS_MAX_WAVEFORM (1)
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
#define AL_CHORUS_MIN_PHASE (-180)
#define AL_CHORUS_MAX_PHASE (180)
#define AL_CHORUS_DEFAULT_PHASE (90)
#define AL_CHORUS_MIN_RATE (0.0f)
#define AL_CHORUS_MAX_RATE (10.0f)
#define AL_CHORUS_DEFAULT_RATE (1.1f)
#define AL_CHORUS_MIN_DEPTH (0.0f)
#define AL_CHORUS_MAX_DEPTH (1.0f)
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
#define AL_CHORUS_MIN_DELAY (0.0f)
#define AL_CHORUS_MAX_DELAY (0.016f)
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
/* Distortion effect */
#define AL_DISTORTION_MIN_EDGE (0.0f)
#define AL_DISTORTION_MAX_EDGE (1.0f)
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
#define AL_DISTORTION_MIN_GAIN (0.01f)
#define AL_DISTORTION_MAX_GAIN (1.0f)
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
/* Echo effect */
#define AL_ECHO_MIN_DELAY (0.0f)
#define AL_ECHO_MAX_DELAY (0.207f)
#define AL_ECHO_DEFAULT_DELAY (0.1f)
#define AL_ECHO_MIN_LRDELAY (0.0f)
#define AL_ECHO_MAX_LRDELAY (0.404f)
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
#define AL_ECHO_MIN_DAMPING (0.0f)
#define AL_ECHO_MAX_DAMPING (0.99f)
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
#define AL_ECHO_MIN_FEEDBACK (0.0f)
#define AL_ECHO_MAX_FEEDBACK (1.0f)
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
#define AL_ECHO_MIN_SPREAD (-1.0f)
#define AL_ECHO_MAX_SPREAD (1.0f)
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
/* Flanger effect */
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
#define AL_FLANGER_MIN_WAVEFORM (0)
#define AL_FLANGER_MAX_WAVEFORM (1)
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
#define AL_FLANGER_MIN_PHASE (-180)
#define AL_FLANGER_MAX_PHASE (180)
#define AL_FLANGER_DEFAULT_PHASE (0)
#define AL_FLANGER_MIN_RATE (0.0f)
#define AL_FLANGER_MAX_RATE (10.0f)
#define AL_FLANGER_DEFAULT_RATE (0.27f)
#define AL_FLANGER_MIN_DEPTH (0.0f)
#define AL_FLANGER_MAX_DEPTH (1.0f)
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
#define AL_FLANGER_MIN_DELAY (0.0f)
#define AL_FLANGER_MAX_DELAY (0.004f)
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
/* Frequency shifter effect */
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
/* Vocal morpher effect */
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
#define AL_VOCAL_MORPHER_PHONEME_A (0)
#define AL_VOCAL_MORPHER_PHONEME_E (1)
#define AL_VOCAL_MORPHER_PHONEME_I (2)
#define AL_VOCAL_MORPHER_PHONEME_O (3)
#define AL_VOCAL_MORPHER_PHONEME_U (4)
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
#define AL_VOCAL_MORPHER_PHONEME_B (15)
#define AL_VOCAL_MORPHER_PHONEME_D (16)
#define AL_VOCAL_MORPHER_PHONEME_F (17)
#define AL_VOCAL_MORPHER_PHONEME_G (18)
#define AL_VOCAL_MORPHER_PHONEME_J (19)
#define AL_VOCAL_MORPHER_PHONEME_K (20)
#define AL_VOCAL_MORPHER_PHONEME_L (21)
#define AL_VOCAL_MORPHER_PHONEME_M (22)
#define AL_VOCAL_MORPHER_PHONEME_N (23)
#define AL_VOCAL_MORPHER_PHONEME_P (24)
#define AL_VOCAL_MORPHER_PHONEME_R (25)
#define AL_VOCAL_MORPHER_PHONEME_S (26)
#define AL_VOCAL_MORPHER_PHONEME_T (27)
#define AL_VOCAL_MORPHER_PHONEME_V (28)
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
/* Pitch shifter effect */
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
/* Ring modulator effect */
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
#define AL_RING_MODULATOR_SINUSOID (0)
#define AL_RING_MODULATOR_SAWTOOTH (1)
#define AL_RING_MODULATOR_SQUARE (2)
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
/* Autowah effect */
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
/* Compressor effect */
#define AL_COMPRESSOR_MIN_ONOFF (0)
#define AL_COMPRESSOR_MAX_ONOFF (1)
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
/* Equalizer effect */
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
/* Source parameter value ranges and defaults. */
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
/* Listener parameter value ranges and defaults. */
#define AL_MIN_METERS_PER_UNIT FLT_MIN
#define AL_MAX_METERS_PER_UNIT FLT_MAX
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* AL_EFX_H */

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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifdef _WIN32
#ifdef __MINGW64__
#define _WIN32_IE 0x501
#else
#define _WIN32_IE 0x400
#endif
#endif
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#include <string.h>
#include "alMain.h"
#ifdef _WIN32_IE
#include <shlobj.h>
#endif
typedef struct ConfigEntry {
char *key;
char *value;
} ConfigEntry;
typedef struct ConfigBlock {
char *name;
ConfigEntry *entries;
size_t entryCount;
} ConfigBlock;
static ConfigBlock *cfgBlocks;
static size_t cfgCount;
static char buffer[1024];
static void LoadConfigFromFile(FILE *f)
{
ConfigBlock *curBlock = cfgBlocks;
ConfigEntry *ent;
while(fgets(buffer, sizeof(buffer), f))
{
size_t i = 0;
while(isspace(buffer[i]))
i++;
if(!buffer[i] || buffer[i] == '#')
continue;
memmove(buffer, buffer+i, strlen(buffer+i)+1);
if(buffer[0] == '[')
{
ConfigBlock *nextBlock;
i = 1;
while(buffer[i] && buffer[i] != ']')
i++;
if(!buffer[i])
{
AL_PRINT("config parse error: bad line \"%s\"\n", buffer);
continue;
}
buffer[i] = 0;
do {
i++;
if(buffer[i] && !isspace(buffer[i]))
{
if(buffer[i] != '#')
AL_PRINT("config warning: extra data after block: \"%s\"\n", buffer+i);
break;
}
} while(buffer[i]);
nextBlock = NULL;
for(i = 0;i < cfgCount;i++)
{
if(strcasecmp(cfgBlocks[i].name, buffer+1) == 0)
{
nextBlock = cfgBlocks+i;
// AL_PRINT("found block '%s'\n", nextBlock->name);
break;
}
}
if(!nextBlock)
{
nextBlock = realloc(cfgBlocks, (cfgCount+1)*sizeof(ConfigBlock));
if(!nextBlock)
{
AL_PRINT("config parse error: error reallocating config blocks\n");
continue;
}
cfgBlocks = nextBlock;
nextBlock = cfgBlocks+cfgCount;
cfgCount++;
nextBlock->name = strdup(buffer+1);
nextBlock->entries = NULL;
nextBlock->entryCount = 0;
// AL_PRINT("found new block '%s'\n", nextBlock->name);
}
curBlock = nextBlock;
continue;
}
/* Look for the option name */
i = 0;
while(buffer[i] && buffer[i] != '#' && buffer[i] != '=' &&
!isspace(buffer[i]))
i++;
if(!buffer[i] || buffer[i] == '#' || i == 0)
{
AL_PRINT("config parse error: malformed option line: \"%s\"\n", buffer);
continue;
}
/* Seperate the option */
if(buffer[i] != '=')
{
buffer[i++] = 0;
while(isspace(buffer[i]))
i++;
if(buffer[i] != '=')
{
AL_PRINT("config parse error: option without a value: \"%s\"\n", buffer);
continue;
}
}
/* Find the start of the value */
buffer[i++] = 0;
while(isspace(buffer[i]))
i++;
/* Check if we already have this option set */
ent = curBlock->entries;
while((size_t)(ent-curBlock->entries) < curBlock->entryCount)
{
if(strcasecmp(ent->key, buffer) == 0)
break;
ent++;
}
if((size_t)(ent-curBlock->entries) >= curBlock->entryCount)
{
/* Allocate a new option entry */
ent = realloc(curBlock->entries, (curBlock->entryCount+1)*sizeof(ConfigEntry));
if(!ent)
{
AL_PRINT("config parse error: error reallocating config entries\n");
continue;
}
curBlock->entries = ent;
ent = curBlock->entries + curBlock->entryCount;
curBlock->entryCount++;
ent->key = strdup(buffer);
ent->value = NULL;
}
/* Look for the end of the line (Null term, new-line, or #-symbol) and
eat up the trailing whitespace */
memmove(buffer, buffer+i, strlen(buffer+i)+1);
i = 0;
while(buffer[i] && buffer[i] != '#' && buffer[i] != '\n')
i++;
do {
i--;
} while(isspace(buffer[i]));
buffer[++i] = 0;
free(ent->value);
ent->value = strdup(buffer);
// AL_PRINT("found '%s' = '%s'\n", ent->key, ent->value);
}
}
void ReadALConfig(void)
{
FILE *f;
cfgBlocks = calloc(1, sizeof(ConfigBlock));
cfgBlocks->name = strdup("general");
cfgCount = 1;
#ifdef _WIN32
if(SHGetSpecialFolderPathA(NULL, buffer, CSIDL_APPDATA, FALSE) != FALSE)
{
size_t p = strlen(buffer);
snprintf(buffer+p, sizeof(buffer)-p, "\\alsoft.ini");
f = fopen(buffer, "rt");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
#else
f = fopen("/etc/openal/alsoft.conf", "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
if(getenv("HOME") && *(getenv("HOME")))
{
snprintf(buffer, sizeof(buffer), "%s/.alsoftrc", getenv("HOME"));
f = fopen(buffer, "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
#endif
if(getenv("ALSOFT_CONF"))
{
f = fopen(getenv("ALSOFT_CONF"), "r");
if(f)
{
LoadConfigFromFile(f);
fclose(f);
}
}
}
void FreeALConfig(void)
{
size_t i;
for(i = 0;i < cfgCount;i++)
{
size_t j;
for(j = 0;j < cfgBlocks[i].entryCount;j++)
{
free(cfgBlocks[i].entries[j].key);
free(cfgBlocks[i].entries[j].value);
}
free(cfgBlocks[i].entries);
free(cfgBlocks[i].name);
}
free(cfgBlocks);
cfgBlocks = NULL;
cfgCount = 0;
}
const char *GetConfigValue(const char *blockName, const char *keyName, const char *def)
{
size_t i, j;
if(!keyName)
return def;
if(!blockName)
blockName = "general";
for(i = 0;i < cfgCount;i++)
{
if(strcasecmp(cfgBlocks[i].name, blockName) != 0)
continue;
for(j = 0;j < cfgBlocks[i].entryCount;j++)
{
if(strcasecmp(cfgBlocks[i].entries[j].key, keyName) == 0)
{
if(cfgBlocks[i].entries[j].value[0])
return cfgBlocks[i].entries[j].value;
return def;
}
}
}
return def;
}
int ConfigValueExists(const char *blockName, const char *keyName)
{
const char *val = GetConfigValue(blockName, keyName, "");
return !!val[0];
}
int GetConfigValueInt(const char *blockName, const char *keyName, int def)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return def;
return strtol(val, NULL, 0);
}
float GetConfigValueFloat(const char *blockName, const char *keyName, float def)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return def;
#ifdef HAVE_STRTOF
return strtof(val, NULL);
#else
return (float)strtod(val, NULL);
#endif
}
int GetConfigValueBool(const char *blockName, const char *keyName, int def)
{
const char *val = GetConfigValue(blockName, keyName, "");
if(!val[0]) return !!def;
return (strcasecmp(val, "true") == 0 || strcasecmp(val, "yes") == 0 ||
strcasecmp(val, "on") == 0 || atoi(val) != 0);
}

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/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALechoState {
// Must be first in all effects!
ALeffectState state;
ALfloat *SampleBuffer;
ALuint BufferLength;
// The echo is two tap. The delay is the number of samples from before the
// current offset
struct {
ALuint delay;
} Tap[2];
ALuint Offset;
// The LR gains for the first tap. The second tap uses the reverse
ALfloat GainL;
ALfloat GainR;
ALfloat FeedGain;
ALfloat Scale;
FILTER iirFilter;
ALfloat history[2];
} ALechoState;
static ALvoid EchoDestroy(ALeffectState *effect)
{
ALechoState *state = (ALechoState*)effect;
if(state)
{
free(state->SampleBuffer);
state->SampleBuffer = NULL;
free(state);
}
}
static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
ALechoState *state = (ALechoState*)effect;
ALuint maxlen, i;
// Use the next power of 2 for the buffer length, so the tap offsets can be
// wrapped using a mask instead of a modulo
maxlen = (ALuint)(AL_ECHO_MAX_DELAY * Device->Frequency) + 1;
maxlen += (ALuint)(AL_ECHO_MAX_LRDELAY * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
{
void *temp;
temp = realloc(state->SampleBuffer, maxlen * sizeof(ALfloat));
if(!temp)
return AL_FALSE;
state->SampleBuffer = temp;
state->BufferLength = maxlen;
}
for(i = 0;i < state->BufferLength;i++)
state->SampleBuffer[i] = 0.0f;
state->Scale = aluSqrt(Device->NumChan / 6.0f);
state->Scale = __min(state->Scale, 1.0f);
return AL_TRUE;
}
static ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Effect)
{
ALechoState *state = (ALechoState*)effect;
ALuint frequency = Context->Device->Frequency;
ALfloat lrpan, cw, a, g;
state->Tap[0].delay = (ALuint)(Effect->Echo.Delay * frequency) + 1;
state->Tap[1].delay = (ALuint)(Effect->Echo.LRDelay * frequency);
state->Tap[1].delay += state->Tap[0].delay;
lrpan = Effect->Echo.Spread*0.5f + 0.5f;
state->GainL = aluSqrt( lrpan);
state->GainR = aluSqrt(1.0f-lrpan);
state->FeedGain = Effect->Echo.Feedback;
cw = cos(2.0*M_PI * LOWPASSFREQCUTOFF / frequency);
g = 1.0f - Effect->Echo.Damping;
a = 0.0f;
if(g < 0.9999f) // 1-epsilon
a = (1 - g*cw - aluSqrt(2*g*(1-cw) - g*g*(1 - cw*cw))) / (1 - g);
state->iirFilter.coeff = a;
}
static ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
{
ALechoState *state = (ALechoState*)effect;
const ALuint mask = state->BufferLength-1;
const ALuint tap1 = state->Tap[0].delay;
const ALuint tap2 = state->Tap[1].delay;
ALuint offset = state->Offset;
const ALfloat gain = Slot->Gain * state->Scale;
ALfloat samp[2], smp;
ALuint i;
for(i = 0;i < SamplesToDo;i++,offset++)
{
// Sample first tap
smp = state->SampleBuffer[(offset-tap1) & mask];
samp[0] = smp * state->GainL;
samp[1] = smp * state->GainR;
// Sample second tap. Reverse LR panning
smp = state->SampleBuffer[(offset-tap2) & mask];
samp[0] += smp * state->GainR;
samp[1] += smp * state->GainL;
// Apply damping and feedback gain to the second tap, and mix in the
// new sample
smp = lpFilter2P(&state->iirFilter, 0, smp+SamplesIn[i]);
state->SampleBuffer[offset&mask] = smp * state->FeedGain;
// Apply slot gain
samp[0] *= gain;
samp[1] *= gain;
SamplesOut[i][FRONT_LEFT] += samp[0];
SamplesOut[i][FRONT_RIGHT] += samp[1];
SamplesOut[i][SIDE_LEFT] += samp[0];
SamplesOut[i][SIDE_RIGHT] += samp[1];
SamplesOut[i][BACK_LEFT] += samp[0];
SamplesOut[i][BACK_RIGHT] += samp[1];
}
state->Offset = offset;
}
ALeffectState *EchoCreate(void)
{
ALechoState *state;
state = malloc(sizeof(*state));
if(!state)
return NULL;
state->state.Destroy = EchoDestroy;
state->state.DeviceUpdate = EchoDeviceUpdate;
state->state.Update = EchoUpdate;
state->state.Process = EchoProcess;
state->BufferLength = 0;
state->SampleBuffer = NULL;
state->Tap[0].delay = 0;
state->Tap[1].delay = 0;
state->Offset = 0;
state->GainL = 0.0f;
state->GainR = 0.0f;
state->Scale = 1.0f;
state->iirFilter.coeff = 0.0f;
state->iirFilter.history[0] = 0.0f;
state->iirFilter.history[1] = 0.0f;
return &state->state;
}

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/**
* OpenAL cross platform audio library
* Copyright (C) 2009 by Chris Robinson.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <math.h>
#include <stdlib.h>
#include "alMain.h"
#include "alFilter.h"
#include "alAuxEffectSlot.h"
#include "alError.h"
#include "alu.h"
typedef struct ALmodulatorState {
// Must be first in all effects!
ALeffectState state;
enum {
SINUSOID,
SAWTOOTH,
SQUARE
} Waveform;
ALuint index;
ALuint step;
ALfloat Scale;
FILTER iirFilter;
ALfloat history[1];
} ALmodulatorState;
#define WAVEFORM_FRACBITS 16
#define WAVEFORM_FRACMASK ((1<<WAVEFORM_FRACBITS)-1)
static __inline ALfloat sin_func(ALuint index)
{
return sin(index / (double)(1<<WAVEFORM_FRACBITS) * M_PI * 2.0f);
}
static __inline ALfloat saw_func(ALuint index)
{
return index*2.0f/(1<<WAVEFORM_FRACBITS) - 1.0f;
}
static __inline ALfloat square_func(ALuint index)
{
return ((index>>(WAVEFORM_FRACBITS-1))&1) ? -1.0f : 1.0f;
}
static __inline ALfloat hpFilter1P(FILTER *iir, ALuint offset, ALfloat input)
{
ALfloat *history = &iir->history[offset];
ALfloat a = iir->coeff;
ALfloat output = input;
output = output + (history[0]-output)*a;
history[0] = output;
return input - output;
}
static ALvoid ModulatorDestroy(ALeffectState *effect)
{
ALmodulatorState *state = (ALmodulatorState*)effect;
free(state);
}
static ALboolean ModulatorDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
ALmodulatorState *state = (ALmodulatorState*)effect;
state->Scale = aluSqrt(Device->NumChan / 8.0f);
return AL_TRUE;
}
static ALvoid ModulatorUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Effect)
{
ALmodulatorState *state = (ALmodulatorState*)effect;
ALfloat cw, a = 0.0f;
if(Effect->Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->Waveform = SINUSOID;
else if(Effect->Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH)
state->Waveform = SAWTOOTH;
else if(Effect->Modulator.Waveform == AL_RING_MODULATOR_SQUARE)
state->Waveform = SQUARE;
state->step = Effect->Modulator.Frequency*(1<<WAVEFORM_FRACBITS) /
Context->Device->Frequency;
if(!state->step)
state->step = 1;
cw = cos(2.0*M_PI * Effect->Modulator.HighPassCutoff / Context->Device->Frequency);
a = (2.0f-cw) - aluSqrt(aluPow(2.0f-cw, 2.0f) - 1.0f);
state->iirFilter.coeff = a;
}
static ALvoid ModulatorProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
{
ALmodulatorState *state = (ALmodulatorState*)effect;
const ALfloat gain = Slot->Gain * state->Scale;
const ALuint step = state->step;
ALuint index = state->index;
ALfloat samp;
ALuint i;
switch(state->Waveform)
{
case SINUSOID:
for(i = 0;i < SamplesToDo;i++)
{
#define FILTER_OUT(func) do { \
samp = SamplesIn[i]; \
\
index += step; \
index &= WAVEFORM_FRACMASK; \
samp *= func(index); \
\
samp = hpFilter1P(&state->iirFilter, 0, samp); \
\
/* Apply slot gain */ \
samp *= gain; \
\
SamplesOut[i][FRONT_LEFT] += samp; \
SamplesOut[i][FRONT_RIGHT] += samp; \
SamplesOut[i][FRONT_CENTER] += samp; \
SamplesOut[i][SIDE_LEFT] += samp; \
SamplesOut[i][SIDE_RIGHT] += samp; \
SamplesOut[i][BACK_LEFT] += samp; \
SamplesOut[i][BACK_RIGHT] += samp; \
SamplesOut[i][BACK_CENTER] += samp; \
} while(0)
FILTER_OUT(sin_func);
}
break;
case SAWTOOTH:
for(i = 0;i < SamplesToDo;i++)
{
FILTER_OUT(saw_func);
}
break;
case SQUARE:
for(i = 0;i < SamplesToDo;i++)
{
FILTER_OUT(square_func);
#undef FILTER_OUT
}
break;
}
state->index = index;
}
ALeffectState *ModulatorCreate(void)
{
ALmodulatorState *state;
state = malloc(sizeof(*state));
if(!state)
return NULL;
state->state.Destroy = ModulatorDestroy;
state->state.DeviceUpdate = ModulatorDeviceUpdate;
state->state.Update = ModulatorUpdate;
state->state.Process = ModulatorProcess;
state->index = 0.0f;
state->step = 1.0f;
state->Scale = 1.0f;
state->iirFilter.coeff = 0.0f;
state->iirFilter.history[0] = 0.0f;
return &state->state;
}

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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <string.h>
#include <stdlib.h>
#include "alMain.h"
struct RingBuffer {
ALubyte *mem;
ALsizei frame_size;
ALsizei length;
ALint read_pos;
ALint write_pos;
CRITICAL_SECTION cs;
};
RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length)
{
RingBuffer *ring = calloc(1, sizeof(*ring));
if(ring)
{
ring->frame_size = frame_size;
ring->length = length+1;
ring->write_pos = 1;
ring->mem = malloc(ring->length * ring->frame_size);
if(!ring->mem)
{
free(ring);
ring = NULL;
}
InitializeCriticalSection(&ring->cs);
}
return ring;
}
void DestroyRingBuffer(RingBuffer *ring)
{
if(ring)
{
DeleteCriticalSection(&ring->cs);
free(ring->mem);
free(ring);
}
}
ALsizei RingBufferSize(RingBuffer *ring)
{
ALsizei s;
EnterCriticalSection(&ring->cs);
s = (ring->write_pos-ring->read_pos-1+ring->length) % ring->length;
LeaveCriticalSection(&ring->cs);
return s;
}
void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len)
{
int remain;
EnterCriticalSection(&ring->cs);
remain = (ring->read_pos-ring->write_pos+ring->length) % ring->length;
if(remain < len) len = remain;
if(len > 0)
{
remain = ring->length - ring->write_pos;
if(remain < len)
{
memcpy(ring->mem+(ring->write_pos*ring->frame_size), data,
remain*ring->frame_size);
memcpy(ring->mem, data+(remain*ring->frame_size),
(len-remain)*ring->frame_size);
}
else
memcpy(ring->mem+(ring->write_pos*ring->frame_size), data,
len*ring->frame_size);
ring->write_pos += len;
ring->write_pos %= ring->length;
}
LeaveCriticalSection(&ring->cs);
}
void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len)
{
int remain;
EnterCriticalSection(&ring->cs);
remain = ring->length - ring->read_pos;
if(remain < len)
{
memcpy(data, ring->mem+(ring->read_pos*ring->frame_size), remain*ring->frame_size);
memcpy(data+(remain*ring->frame_size), ring->mem, (len-remain)*ring->frame_size);
}
else
memcpy(data, ring->mem+(ring->read_pos*ring->frame_size), len*ring->frame_size);
ring->read_pos += len;
ring->read_pos %= ring->length;
LeaveCriticalSection(&ring->cs);
}

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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alThunk.h"
#ifdef _WIN32
typedef struct {
ALuint (*func)(ALvoid*);
ALvoid *ptr;
HANDLE thread;
} ThreadInfo;
static DWORD CALLBACK StarterFunc(void *ptr)
{
ThreadInfo *inf = (ThreadInfo*)ptr;
ALint ret;
ret = inf->func(inf->ptr);
ExitThread((DWORD)ret);
return (DWORD)ret;
}
ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr)
{
DWORD dummy;
ThreadInfo *inf = malloc(sizeof(ThreadInfo));
if(!inf) return 0;
inf->func = func;
inf->ptr = ptr;
inf->thread = CreateThread(NULL, 0, StarterFunc, inf, 0, &dummy);
if(!inf->thread)
{
free(inf);
return NULL;
}
return inf;
}
ALuint StopThread(ALvoid *thread)
{
ThreadInfo *inf = thread;
DWORD ret = 0;
WaitForSingleObject(inf->thread, INFINITE);
GetExitCodeThread(inf->thread, &ret);
CloseHandle(inf->thread);
free(inf);
return (ALuint)ret;
}
#else
#include <pthread.h>
typedef struct {
ALuint (*func)(ALvoid*);
ALvoid *ptr;
ALuint ret;
pthread_t thread;
} ThreadInfo;
static void *StarterFunc(void *ptr)
{
ThreadInfo *inf = (ThreadInfo*)ptr;
inf->ret = inf->func(inf->ptr);
return NULL;
}
ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr)
{
ThreadInfo *inf = malloc(sizeof(ThreadInfo));
if(!inf) return NULL;
inf->func = func;
inf->ptr = ptr;
if(pthread_create(&inf->thread, NULL, StarterFunc, inf) != 0)
{
free(inf);
return NULL;
}
return inf;
}
ALuint StopThread(ALvoid *thread)
{
ThreadInfo *inf = thread;
ALuint ret;
pthread_join(inf->thread, NULL);
ret = inf->ret;
free(inf);
return ret;
}
#endif

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/**
* OpenAL cross platform audio library
* Copyright (C) 2010 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <jni.h>
#include <pthread.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
static const ALCchar android_device[] = "Android Default";
static JavaVM* javaVM = NULL;
static jclass cAudioTrack = NULL;
static jmethodID mAudioTrack;
static jmethodID mGetMinBufferSize;
static jmethodID mPlay;
static jmethodID mStop;
static jmethodID mRelease;
static jmethodID mWrite;
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
javaVM = vm;
return JNI_VERSION_1_2;
}
static JNIEnv* GetEnv()
{
JNIEnv* env = NULL;
if (javaVM) (*javaVM)->GetEnv(javaVM, (void**)&env, JNI_VERSION_1_2);
return env;
}
typedef struct
{
pthread_t thread;
volatile int running;
} AndroidData;
#define STREAM_MUSIC 3
#define CHANNEL_CONFIGURATION_MONO 2
#define CHANNEL_CONFIGURATION_STEREO 3
#define ENCODING_PCM_8BIT 3
#define ENCODING_PCM_16BIT 2
#define MODE_STREAM 1
static void* thread_function(void* arg)
{
ALCdevice* device = (ALCdevice*)arg;
AndroidData* data = (AndroidData*)device->ExtraData;
JNIEnv* env;
(*javaVM)->AttachCurrentThread(javaVM, &env, NULL);
(*env)->PushLocalFrame(env, 2);
int sampleRateInHz = device->Frequency;
int channelConfig = aluChannelsFromFormat(device->Format) == 1 ? CHANNEL_CONFIGURATION_MONO : CHANNEL_CONFIGURATION_STEREO;
int audioFormat = aluBytesFromFormat(device->Format) == 1 ? ENCODING_PCM_8BIT : ENCODING_PCM_16BIT;
int bufferSizeInBytes = (*env)->CallStaticIntMethod(env, cAudioTrack,
mGetMinBufferSize, sampleRateInHz, channelConfig, audioFormat);
int bufferSizeInSamples = bufferSizeInBytes / aluFrameSizeFromFormat(device->Format);
jobject track = (*env)->NewObject(env, cAudioTrack, mAudioTrack,
STREAM_MUSIC, sampleRateInHz, channelConfig, audioFormat, device->NumUpdates * bufferSizeInBytes, MODE_STREAM);
(*env)->CallNonvirtualVoidMethod(env, track, cAudioTrack, mPlay);
jarray buffer = (*env)->NewByteArray(env, bufferSizeInBytes);
while (data->running)
{
void* pBuffer = (*env)->GetPrimitiveArrayCritical(env, buffer, NULL);
if (pBuffer)
{
aluMixData(device, pBuffer, bufferSizeInSamples);
(*env)->ReleasePrimitiveArrayCritical(env, buffer, pBuffer, 0);
(*env)->CallNonvirtualIntMethod(env, track, cAudioTrack, mWrite, buffer, 0, bufferSizeInBytes);
}
else
{
AL_PRINT("Failed to get pointer to array bytes");
}
}
(*env)->CallNonvirtualVoidMethod(env, track, cAudioTrack, mStop);
(*env)->CallNonvirtualVoidMethod(env, track, cAudioTrack, mRelease);
(*env)->PopLocalFrame(env, NULL);
(*javaVM)->DetachCurrentThread(javaVM);
return NULL;
}
static ALCboolean android_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
JNIEnv* env = GetEnv();
AndroidData* data;
int channels;
int bytes;
if (!cAudioTrack)
{
/* Cache AudioTrack class and it's method id's
* And do this only once!
*/
cAudioTrack = (*env)->FindClass(env, "android/media/AudioTrack");
if (!cAudioTrack)
{
AL_PRINT("android.media.AudioTrack class is not found. Are you running at least 1.5 version?");
return ALC_FALSE;
}
cAudioTrack = (*env)->NewGlobalRef(env, cAudioTrack);
mAudioTrack = (*env)->GetMethodID(env, cAudioTrack, "<init>", "(IIIIII)V");
mGetMinBufferSize = (*env)->GetStaticMethodID(env, cAudioTrack, "getMinBufferSize", "(III)I");
mPlay = (*env)->GetMethodID(env, cAudioTrack, "play", "()V");
mStop = (*env)->GetMethodID(env, cAudioTrack, "stop", "()V");
mRelease = (*env)->GetMethodID(env, cAudioTrack, "release", "()V");
mWrite = (*env)->GetMethodID(env, cAudioTrack, "write", "([BII)I");
}
if (!deviceName)
{
deviceName = android_device;
}
else if (strcmp(deviceName, android_device) != 0)
{
return ALC_FALSE;
}
data = (AndroidData*)calloc(1, sizeof(*data));
device->szDeviceName = strdup(deviceName);
device->ExtraData = data;
return ALC_TRUE;
}
static void android_close_playback(ALCdevice *device)
{
AndroidData* data = (AndroidData*)device->ExtraData;
if (data != NULL)
{
free(data);
device->ExtraData = NULL;
}
}
static ALCboolean android_reset_playback(ALCdevice *device)
{
AndroidData* data = (AndroidData*)device->ExtraData;
if (aluChannelsFromFormat(device->Format) >= 2)
{
device->Format = aluBytesFromFormat(device->Format) >= 2 ? AL_FORMAT_STEREO16 : AL_FORMAT_STEREO8;
}
else
{
device->Format = aluBytesFromFormat(device->Format) >= 2 ? AL_FORMAT_MONO16 : AL_FORMAT_MONO8;
}
SetDefaultChannelOrder(device);
data->running = 1;
pthread_create(&data->thread, NULL, thread_function, device);
return ALC_TRUE;
}
static void android_stop_playback(ALCdevice *device)
{
AndroidData* data = (AndroidData*)device->ExtraData;
if (data->running)
{
data->running = 0;
pthread_join(data->thread, NULL);
}
}
static ALCboolean android_open_capture(ALCdevice *pDevice, const ALCchar *deviceName)
{
(void)pDevice;
(void)deviceName;
return ALC_FALSE;
}
static void android_close_capture(ALCdevice *pDevice)
{
(void)pDevice;
}
static void android_start_capture(ALCdevice *pDevice)
{
(void)pDevice;
}
static void android_stop_capture(ALCdevice *pDevice)
{
(void)pDevice;
}
static void android_capture_samples(ALCdevice *pDevice, ALCvoid *pBuffer, ALCuint lSamples)
{
(void)pDevice;
(void)pBuffer;
(void)lSamples;
}
static ALCuint android_available_samples(ALCdevice *pDevice)
{
(void)pDevice;
return 0;
}
static const BackendFuncs android_funcs = {
android_open_playback,
android_close_playback,
android_reset_playback,
android_stop_playback,
android_open_capture,
android_close_capture,
android_start_capture,
android_stop_capture,
android_capture_samples,
android_available_samples
};
void alc_android_init(BackendFuncs *func_list)
{
*func_list = android_funcs;
}
void alc_android_deinit(void)
{
JNIEnv* env = GetEnv();
/* release cached AudioTrack class */
(*env)->DeleteGlobalRef(env, cAudioTrack);
}
void alc_android_probe(int type)
{
if (type == DEVICE_PROBE)
{
AppendDeviceList(android_device);
}
else if (type == ALL_DEVICE_PROBE)
{
AppendAllDeviceList(android_device);
}
}

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@@ -0,0 +1,201 @@
/*-
* Copyright (c) 2005 Boris Mikhaylov
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <math.h>
#include "bs2b.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/* Single pole IIR filter.
* O[n] = a0*I[n] + a1*I[n-1] + b1*O[n-1]
*/
/* Lowpass filter */
#define lo_filter(in, out_1) (bs2b->a0_lo*(in) + bs2b->b1_lo*(out_1))
/* Highboost filter */
#define hi_filter(in, in_1, out_1) (bs2b->a0_hi*(in) + bs2b->a1_hi*(in_1) + bs2b->b1_hi*(out_1))
/* Set up all data. */
static void init(struct bs2b *bs2b)
{
double Fc_lo, Fc_hi;
double G_lo, G_hi;
double x;
if ((bs2b->srate > 192000) || (bs2b->srate < 2000))
bs2b->srate = BS2B_DEFAULT_SRATE;
switch(bs2b->level)
{
case BS2B_LOW_CLEVEL: /* Low crossfeed level */
Fc_lo = 360.0;
Fc_hi = 501.0;
G_lo = 0.398107170553497;
G_hi = 0.205671765275719;
break;
case BS2B_MIDDLE_CLEVEL: /* Middle crossfeed level */
Fc_lo = 500.0;
Fc_hi = 711.0;
G_lo = 0.459726988530872;
G_hi = 0.228208484414988;
break;
case BS2B_HIGH_CLEVEL: /* High crossfeed level (virtual speakers are closer to itself) */
Fc_lo = 700.0;
Fc_hi = 1021.0;
G_lo = 0.530884444230988;
G_hi = 0.250105790667544;
break;
case BS2B_LOW_ECLEVEL: /* Low easy crossfeed level */
Fc_lo = 360.0;
Fc_hi = 494.0;
G_lo = 0.316227766016838;
G_hi = 0.168236228897329;
break;
case BS2B_MIDDLE_ECLEVEL: /* Middle easy crossfeed level */
Fc_lo = 500.0;
Fc_hi = 689.0;
G_lo = 0.354813389233575;
G_hi = 0.187169483835901;
break;
default: /* High easy crossfeed level */
bs2b->level = BS2B_HIGH_ECLEVEL;
Fc_lo = 700.0;
Fc_hi = 975.0;
G_lo = 0.398107170553497;
G_hi = 0.205671765275719;
break;
} /* switch */
/* $fc = $Fc / $s;
* $d = 1 / 2 / pi / $fc;
* $x = exp(-1 / $d);
*/
x = exp(-2.0 * M_PI * Fc_lo / bs2b->srate);
bs2b->b1_lo = x;
bs2b->a0_lo = G_lo * (1.0 - x);
x = exp(-2.0 * M_PI * Fc_hi / bs2b->srate);
bs2b->b1_hi = x;
bs2b->a0_hi = 1.0 - G_hi * (1.0 - x);
bs2b->a1_hi = -x;
bs2b->gain = 1.0 / (1.0 - G_hi + G_lo);
} /* init */
/* Exported functions.
* See descriptions in "bs2b.h"
*/
void bs2b_set_level(struct bs2b *bs2b, int level)
{
if(level == bs2b->level)
return;
bs2b->level = level;
init(bs2b);
} /* bs2b_set_level */
int bs2b_get_level(struct bs2b *bs2b)
{
return bs2b->level;
} /* bs2b_get_level */
void bs2b_set_srate(struct bs2b *bs2b, int srate)
{
if (srate == bs2b->srate)
return;
bs2b->srate = srate;
init(bs2b);
} /* bs2b_set_srate */
int bs2b_get_srate(struct bs2b *bs2b)
{
return bs2b->srate;
} /* bs2b_get_srate */
void bs2b_clear(struct bs2b *bs2b)
{
int loopv = sizeof(bs2b->last_sample);
while (loopv)
{
((char *)&bs2b->last_sample)[--loopv] = 0;
}
} /* bs2b_clear */
int bs2b_is_clear(struct bs2b *bs2b)
{
int loopv = sizeof(bs2b->last_sample);
while (loopv)
{
if (((char *)&bs2b->last_sample)[--loopv] != 0)
return 0;
}
return 1;
} /* bs2b_is_clear */
void bs2b_cross_feed(struct bs2b *bs2b, float *sample)
{
/* Lowpass filter */
bs2b->last_sample.lo[0] = lo_filter(sample[0], bs2b->last_sample.lo[0]);
bs2b->last_sample.lo[1] = lo_filter(sample[1], bs2b->last_sample.lo[1]);
/* Highboost filter */
bs2b->last_sample.hi[0] = hi_filter(sample[0], bs2b->last_sample.asis[0], bs2b->last_sample.hi[0]);
bs2b->last_sample.hi[1] = hi_filter(sample[1], bs2b->last_sample.asis[1], bs2b->last_sample.hi[1]);
bs2b->last_sample.asis[0] = sample[0];
bs2b->last_sample.asis[1] = sample[1];
/* Crossfeed */
sample[0] = bs2b->last_sample.hi[0] + bs2b->last_sample.lo[1];
sample[1] = bs2b->last_sample.hi[1] + bs2b->last_sample.lo[0];
/* Bass boost cause allpass attenuation */
sample[0] *= bs2b->gain;
sample[1] *= bs2b->gain;
/* Clipping of overloaded samples */
#if 0
if (sample[0] > 1.0)
sample[0] = 1.0;
if (sample[0] < -1.0)
sample[0] = -1.0;
if (sample[1] > 1.0)
sample[1] = 1.0;
if (sample[1] < -1.0)
sample[1] = -1.0;
#endif
} /* bs2b_cross_feed */

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/**
* OpenAL cross platform audio library
* Copyright (C) 2010 by Chris Robinson
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
typedef struct {
ALvoid *buffer;
ALuint size;
volatile int killNow;
ALvoid *thread;
} null_data;
static const ALCchar nullDevice[] = "Null Output";
static ALuint NullProc(ALvoid *ptr)
{
ALCdevice *Device = (ALCdevice*)ptr;
null_data *data = (null_data*)Device->ExtraData;
ALuint frameSize;
ALuint now, last;
ALuint avail;
frameSize = aluFrameSizeFromFormat(Device->Format);
last = timeGetTime()<<8;
while(!data->killNow && Device->Connected)
{
now = timeGetTime()<<8;
avail = (ALuint64)(now-last) * Device->Frequency / (1000<<8);
if(avail < Device->UpdateSize)
{
Sleep(1);
continue;
}
while(avail >= Device->UpdateSize)
{
aluMixData(Device, data->buffer, Device->UpdateSize);
avail -= Device->UpdateSize;
last += (ALuint64)Device->UpdateSize * (1000<<8) / Device->Frequency;
}
}
return 0;
}
static ALCboolean null_open_playback(ALCdevice *device, const ALCchar *deviceName)
{
null_data *data;
if(!deviceName)
deviceName = nullDevice;
else if(strcmp(deviceName, nullDevice) != 0)
return ALC_FALSE;
data = (null_data*)calloc(1, sizeof(*data));
device->szDeviceName = strdup(deviceName);
device->ExtraData = data;
return ALC_TRUE;
}
static void null_close_playback(ALCdevice *device)
{
null_data *data = (null_data*)device->ExtraData;
free(data);
device->ExtraData = NULL;
}
static ALCboolean null_reset_playback(ALCdevice *device)
{
null_data *data = (null_data*)device->ExtraData;
data->size = device->UpdateSize * aluFrameSizeFromFormat(device->Format);
data->buffer = malloc(data->size);
if(!data->buffer)
{
AL_PRINT("buffer malloc failed\n");
return ALC_FALSE;
}
SetDefaultWFXChannelOrder(device);
data->thread = StartThread(NullProc, device);
if(data->thread == NULL)
{
free(data->buffer);
data->buffer = NULL;
return ALC_FALSE;
}
return ALC_TRUE;
}
static void null_stop_playback(ALCdevice *device)
{
null_data *data = (null_data*)device->ExtraData;
if(!data->thread)
return;
data->killNow = 1;
StopThread(data->thread);
data->thread = NULL;
data->killNow = 0;
free(data->buffer);
data->buffer = NULL;
}
static ALCboolean null_open_capture(ALCdevice *device, const ALCchar *deviceName)
{
(void)device;
(void)deviceName;
return ALC_FALSE;
}
BackendFuncs null_funcs = {
null_open_playback,
null_close_playback,
null_reset_playback,
null_stop_playback,
null_open_capture,
NULL,
NULL,
NULL,
NULL,
NULL
};
void alc_null_init(BackendFuncs *func_list)
{
*func_list = null_funcs;
}
void alc_null_deinit(void)
{
}
void alc_null_probe(int type)
{
if(type == DEVICE_PROBE)
AppendDeviceList(nullDevice);
else if(type == ALL_DEVICE_PROBE)
AppendAllDeviceList(nullDevice);
}

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#ifndef _AL_AUXEFFECTSLOT_H_
#define _AL_AUXEFFECTSLOT_H_
#include "AL/al.h"
#include "alEffect.h"
#include "alFilter.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALeffectState ALeffectState;
typedef struct ALeffectslot
{
ALeffect effect;
ALfloat Gain;
ALboolean AuxSendAuto;
ALeffectState *EffectState;
ALfloat WetBuffer[BUFFERSIZE];
ALuint refcount;
// Index to itself
ALuint effectslot;
struct ALeffectslot *next;
} ALeffectslot;
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
struct ALeffectState {
ALvoid (*Destroy)(ALeffectState *State);
ALboolean (*DeviceUpdate)(ALeffectState *State, ALCdevice *Device);
ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, const ALeffect *Effect);
ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS]);
};
ALeffectState *NoneCreate(void);
ALeffectState *EAXVerbCreate(void);
ALeffectState *VerbCreate(void);
ALeffectState *EchoCreate(void);
ALeffectState *ModulatorCreate(void);
#define ALEffect_Destroy(a) ((a)->Destroy((a)))
#define ALEffect_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b)))
#define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c)))
#define ALEffect_Process(a,b,c,d,e) ((a)->Process((a),(b),(c),(d),(e)))
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_BUFFER_H_
#define _AL_BUFFER_H_
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
#define BUFFER_PADDING 2
typedef struct ALbuffer
{
ALfloat *data;
ALsizei size;
ALenum format;
ALenum eOriginalFormat;
ALsizei frequency;
ALsizei OriginalSize;
ALsizei OriginalAlign;
ALsizei LoopStart;
ALsizei LoopEnd;
ALuint refcount; // Number of sources using this buffer (deletion can only occur when this is 0)
// Index to itself
ALuint buffer;
} ALbuffer;
ALvoid ReleaseALBuffers(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_DATABUFFER_H_
#define _AL_DATABUFFER_H_
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
#define UNMAPPED 0
#define MAPPED 1
typedef struct ALdatabuffer
{
ALubyte *data;
ALintptrEXT size;
ALenum state;
ALenum usage;
/* Index to self */
ALuint databuffer;
struct ALdatabuffer *next;
} ALdatabuffer;
ALvoid ReleaseALDatabuffers(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif

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// NOTE: The effect structure is getting too large, it may be a good idea to
// start using a union or another form of unified storage.
#ifndef _AL_EFFECT_H_
#define _AL_EFFECT_H_
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
enum {
EAXREVERB = 0,
REVERB,
ECHO,
MODULATOR,
MAX_EFFECTS
};
extern ALboolean DisabledEffects[MAX_EFFECTS];
typedef struct ALeffect
{
// Effect type (AL_EFFECT_NULL, ...)
ALenum type;
struct {
// Shared Reverb Properties
ALfloat Density;
ALfloat Diffusion;
ALfloat Gain;
ALfloat GainHF;
ALfloat DecayTime;
ALfloat DecayHFRatio;
ALfloat ReflectionsGain;
ALfloat ReflectionsDelay;
ALfloat LateReverbGain;
ALfloat LateReverbDelay;
ALfloat AirAbsorptionGainHF;
ALfloat RoomRolloffFactor;
ALboolean DecayHFLimit;
// Additional EAX Reverb Properties
ALfloat GainLF;
ALfloat DecayLFRatio;
ALfloat ReflectionsPan[3];
ALfloat LateReverbPan[3];
ALfloat EchoTime;
ALfloat EchoDepth;
ALfloat ModulationTime;
ALfloat ModulationDepth;
ALfloat HFReference;
ALfloat LFReference;
} Reverb;
struct {
ALfloat Delay;
ALfloat LRDelay;
ALfloat Damping;
ALfloat Feedback;
ALfloat Spread;
} Echo;
struct {
ALfloat Frequency;
ALfloat HighPassCutoff;
ALint Waveform;
} Modulator;
// Index to itself
ALuint effect;
} ALeffect;
ALvoid ReleaseALEffects(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_ERROR_H_
#define _AL_ERROR_H_
#include "AL/al.h"
#include "AL/alc.h"
#ifdef __cplusplus
extern "C" {
#endif
ALvoid alSetError(ALCcontext *Context, ALenum errorCode);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_FILTER_H_
#define _AL_FILTER_H_
#include "AL/al.h"
#include "alu.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
ALfloat coeff;
#ifndef _MSC_VER
ALfloat history[0];
#else
ALfloat history[1];
#endif
} FILTER;
static __inline ALfloat lpFilter4P(FILTER *iir, ALuint offset, ALfloat input)
{
ALfloat *history = &iir->history[offset];
ALfloat a = iir->coeff;
ALfloat output = input;
output = output + (history[0]-output)*a;
history[0] = output;
output = output + (history[1]-output)*a;
history[1] = output;
output = output + (history[2]-output)*a;
history[2] = output;
output = output + (history[3]-output)*a;
history[3] = output;
return output;
}
static __inline ALfloat lpFilter2P(FILTER *iir, ALuint offset, ALfloat input)
{
ALfloat *history = &iir->history[offset];
ALfloat a = iir->coeff;
ALfloat output = input;
output = output + (history[0]-output)*a;
history[0] = output;
output = output + (history[1]-output)*a;
history[1] = output;
return output;
}
static __inline ALfloat lpFilter1P(FILTER *iir, ALuint offset, ALfloat input)
{
ALfloat *history = &iir->history[offset];
ALfloat a = iir->coeff;
ALfloat output = input;
output = output + (history[0]-output)*a;
history[0] = output;
return output;
}
/* Calculates the low-pass filter coefficient given the pre-scaled gain and
* cos(w) value. Note that g should be pre-scaled (sqr(gain) for one-pole,
* sqrt(gain) for four-pole, etc) */
static __inline ALfloat lpCoeffCalc(ALfloat g, ALfloat cw)
{
ALfloat a = 0.0f;
/* Be careful with gains < 0.01, as that causes the coefficient
* head towards 1, which will flatten the signal */
g = __max(g, 0.01f);
if(g < 0.9999f) /* 1-epsilon */
a = (1 - g*cw - aluSqrt(2*g*(1-cw) - g*g*(1 - cw*cw))) /
(1 - g);
return a;
}
typedef struct ALfilter
{
// Filter type (AL_FILTER_NULL, ...)
ALenum type;
ALfloat Gain;
ALfloat GainHF;
// Index to itself
ALuint filter;
} ALfilter;
ALvoid ReleaseALFilters(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_LISTENER_H_
#define _AL_LISTENER_H_
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ALlistener_struct
{
ALfloat Position[3];
ALfloat Velocity[3];
ALfloat Forward[3];
ALfloat Up[3];
ALfloat Gain;
ALfloat MetersPerUnit;
} ALlistener;
#ifdef __cplusplus
}
#endif
#endif

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#ifndef AL_MAIN_H
#define AL_MAIN_H
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#ifdef HAVE_FENV_H
#include <fenv.h>
#endif
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#ifndef AL_EXT_buffer_sub_data
#define AL_EXT_buffer_sub_data 1
#define AL_BYTE_RW_OFFSETS_EXT 0x1031
#define AL_SAMPLE_RW_OFFSETS_EXT 0x1032
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATAEXTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alBufferSubDataEXT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
#endif
#endif
#ifndef AL_EXT_sample_buffer_object
#define AL_EXT_sample_buffer_object 1
typedef ptrdiff_t ALintptrEXT;
typedef ptrdiff_t ALsizeiptrEXT;
#define AL_SAMPLE_SOURCE_EXT 0x1040
#define AL_SAMPLE_SINK_EXT 0x1041
#define AL_READ_ONLY_EXT 0x1042
#define AL_WRITE_ONLY_EXT 0x1043
#define AL_READ_WRITE_EXT 0x1044
#define AL_STREAM_WRITE_EXT 0x1045
#define AL_STREAM_READ_EXT 0x1046
#define AL_STREAM_COPY_EXT 0x1047
#define AL_STATIC_WRITE_EXT 0x1048
#define AL_STATIC_READ_EXT 0x1049
#define AL_STATIC_COPY_EXT 0x104A
#define AL_DYNAMIC_WRITE_EXT 0x104B
#define AL_DYNAMIC_READ_EXT 0x104C
#define AL_DYNAMIC_COPY_EXT 0x104D
typedef ALvoid (AL_APIENTRY*PFNALGENDATABUFFERSEXTPROC)(ALsizei n,ALuint *puiBuffers);
typedef ALvoid (AL_APIENTRY*PFNALDELETEDATABUFFERSEXTPROC)(ALsizei n, const ALuint *puiBuffers);
typedef ALboolean (AL_APIENTRY*PFNALISDATABUFFEREXTPROC)(ALuint uiBuffer);
typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERDATAEXTPROC)(ALuint buffer,const ALvoid *data,ALsizeiptrEXT size,ALenum usage);
typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERSUBDATAEXTPROC)(ALuint buffer, ALintptrEXT start, ALsizeiptrEXT length, const ALvoid *);
typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERSUBDATAEXTPROC)(ALuint buffer, ALintptrEXT start, ALsizeiptrEXT length, ALvoid *);
typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERFEXTPROC)(ALuint buffer, ALenum eParam, ALfloat flValue);
typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERFVEXTPROC)(ALuint buffer, ALenum eParam, const ALfloat* flValues);
typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERIEXTPROC)(ALuint buffer, ALenum eParam, ALint lValue);
typedef ALvoid (AL_APIENTRY*PFNALDATABUFFERIVEXTPROC)(ALuint buffer, ALenum eParam, const ALint* plValues);
typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERFEXTPROC)(ALuint buffer, ALenum eParam, ALfloat *pflValue);
typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERFVEXTPROC)(ALuint buffer, ALenum eParam, ALfloat* pflValues);
typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERIEXTPROC)(ALuint buffer, ALenum eParam, ALint *plValue);
typedef ALvoid (AL_APIENTRY*PFNALGETDATABUFFERIVEXTPROC)(ALuint buffer, ALenum eParam, ALint* plValues);
typedef ALvoid (AL_APIENTRY*PFNALSELECTDATABUFFEREXTPROC)(ALenum target, ALuint uiBuffer);
typedef ALvoid* (AL_APIENTRY*PFNALMAPDATABUFFEREXTPROC)(ALuint uiBuffer, ALintptrEXT start, ALsizeiptrEXT length, ALenum access);
typedef ALvoid (AL_APIENTRY*PFNALUNMAPDATABUFFEREXTPROC)(ALuint uiBuffer);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alGenDatabuffersEXT(ALsizei n,ALuint *puiBuffers);
AL_API ALvoid AL_APIENTRY alDeleteDatabuffersEXT(ALsizei n, const ALuint *puiBuffers);
AL_API ALboolean AL_APIENTRY alIsDatabufferEXT(ALuint uiBuffer);
AL_API ALvoid AL_APIENTRY alDatabufferDataEXT(ALuint buffer,const ALvoid *data,ALsizeiptrEXT size,ALenum usage);
AL_API ALvoid AL_APIENTRY alDatabufferSubDataEXT(ALuint buffer, ALintptrEXT start, ALsizeiptrEXT length, const ALvoid *data);
AL_API ALvoid AL_APIENTRY alGetDatabufferSubDataEXT(ALuint buffer, ALintptrEXT start, ALsizeiptrEXT length, ALvoid *data);
AL_API ALvoid AL_APIENTRY alDatabufferfEXT(ALuint buffer, ALenum eParam, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alDatabufferfvEXT(ALuint buffer, ALenum eParam, const ALfloat* flValues);
AL_API ALvoid AL_APIENTRY alDatabufferiEXT(ALuint buffer, ALenum eParam, ALint lValue);
AL_API ALvoid AL_APIENTRY alDatabufferivEXT(ALuint buffer, ALenum eParam, const ALint* plValues);
AL_API ALvoid AL_APIENTRY alGetDatabufferfEXT(ALuint buffer, ALenum eParam, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetDatabufferfvEXT(ALuint buffer, ALenum eParam, ALfloat* pflValues);
AL_API ALvoid AL_APIENTRY alGetDatabufferiEXT(ALuint buffer, ALenum eParam, ALint *plValue);
AL_API ALvoid AL_APIENTRY alGetDatabufferivEXT(ALuint buffer, ALenum eParam, ALint* plValues);
AL_API ALvoid AL_APIENTRY alSelectDatabufferEXT(ALenum target, ALuint uiBuffer);
AL_API ALvoid* AL_APIENTRY alMapDatabufferEXT(ALuint uiBuffer, ALintptrEXT start, ALsizeiptrEXT length, ALenum access);
AL_API ALvoid AL_APIENTRY alUnmapDatabufferEXT(ALuint uiBuffer);
#endif
#endif
#ifndef AL_EXT_loop_points
#define AL_EXT_loop_points 1
#define AL_LOOP_POINTS 0x2015
#endif
#if defined(HAVE_STDINT_H)
#include <stdint.h>
typedef int64_t ALint64;
typedef uint64_t ALuint64;
#elif defined(HAVE___INT64)
typedef __int64 ALint64;
typedef unsigned __int64 ALuint64;
#elif (SIZEOF_LONG == 8)
typedef long ALint64;
typedef unsigned long ALuint64;
#elif (SIZEOF_LONG_LONG == 8)
typedef long long ALint64;
typedef unsigned long long ALuint64;
#endif
#ifdef HAVE_GCC_FORMAT
#define PRINTF_STYLE(x, y) __attribute__((format(printf, (x), (y))))
#else
#define PRINTF_STYLE(x, y)
#endif
#ifdef _WIN32
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#endif
#include <windows.h>
typedef DWORD tls_type;
#define tls_create(x) (*(x) = TlsAlloc())
#define tls_delete(x) TlsFree((x))
#define tls_get(x) TlsGetValue((x))
#define tls_set(x, a) TlsSetValue((x), (a))
#else
#include <unistd.h>
#include <assert.h>
#include <pthread.h>
#ifdef HAVE_PTHREAD_NP_H
#include <pthread_np.h>
#endif
#include <sys/time.h>
#include <time.h>
#include <errno.h>
#ifdef ANDROID
#include <android/log.h>
#endif
#define IsBadWritePtr(a,b) ((a) == NULL && (b) != 0)
typedef pthread_key_t tls_type;
#define tls_create(x) pthread_key_create((x), NULL)
#define tls_delete(x) pthread_key_delete((x))
#define tls_get(x) pthread_getspecific((x))
#define tls_set(x, a) pthread_setspecific((x), (a))
typedef pthread_mutex_t CRITICAL_SECTION;
static __inline void EnterCriticalSection(CRITICAL_SECTION *cs)
{
int ret;
ret = pthread_mutex_lock(cs);
assert(ret == 0);
}
static __inline void LeaveCriticalSection(CRITICAL_SECTION *cs)
{
int ret;
ret = pthread_mutex_unlock(cs);
assert(ret == 0);
}
static __inline void InitializeCriticalSection(CRITICAL_SECTION *cs)
{
pthread_mutexattr_t attrib;
int ret;
ret = pthread_mutexattr_init(&attrib);
assert(ret == 0);
ret = pthread_mutexattr_settype(&attrib, PTHREAD_MUTEX_RECURSIVE);
#ifdef HAVE_PTHREAD_NP_H
if(ret != 0)
ret = pthread_mutexattr_setkind_np(&attrib, PTHREAD_MUTEX_RECURSIVE);
#endif
assert(ret == 0);
ret = pthread_mutex_init(cs, &attrib);
assert(ret == 0);
pthread_mutexattr_destroy(&attrib);
}
static __inline void DeleteCriticalSection(CRITICAL_SECTION *cs)
{
int ret;
ret = pthread_mutex_destroy(cs);
assert(ret == 0);
}
/* NOTE: This wrapper isn't quite accurate as it returns an ALuint, as opposed
* to the expected DWORD. Both are defined as unsigned 32-bit types, however.
* Additionally, Win32 is supposed to measure the time since Windows started,
* as opposed to the actual time. */
static __inline ALuint timeGetTime(void)
{
int ret;
#if _POSIX_TIMERS > 0
struct timespec ts;
ret = clock_gettime(CLOCK_REALTIME, &ts);
assert(ret == 0);
return ts.tv_nsec/1000000 + ts.tv_sec*1000;
#else
struct timeval tv;
ret = gettimeofday(&tv, NULL);
assert(ret == 0);
return tv.tv_usec/1000 + tv.tv_sec*1000;
#endif
}
static __inline void Sleep(ALuint t)
{
struct timespec tv, rem;
tv.tv_nsec = (t*1000000)%1000000000;
tv.tv_sec = t/1000;
while(nanosleep(&tv, &rem) == -1 && errno == EINTR)
tv = rem;
}
#define min(x,y) (((x)<(y))?(x):(y))
#define max(x,y) (((x)>(y))?(x):(y))
#endif
#include "alListener.h"
#include "alu.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SWMIXER_OUTPUT_RATE 44100
#define SPEEDOFSOUNDMETRESPERSEC (343.3f)
#define AIRABSORBGAINDBHF (-0.05f)
#define LOWPASSFREQCUTOFF (5000)
#define DEFAULT_HEAD_DAMPEN (0.25f)
// Find the next power-of-2 for non-power-of-2 numbers.
static __inline ALuint NextPowerOf2(ALuint value)
{
ALuint powerOf2 = 1;
if(value)
{
value--;
while(value)
{
value >>= 1;
powerOf2 <<= 1;
}
}
return powerOf2;
}
typedef struct {
ALCboolean (*OpenPlayback)(ALCdevice*, const ALCchar*);
void (*ClosePlayback)(ALCdevice*);
ALCboolean (*ResetPlayback)(ALCdevice*);
void (*StopPlayback)(ALCdevice*);
ALCboolean (*OpenCapture)(ALCdevice*, const ALCchar*);
void (*CloseCapture)(ALCdevice*);
void (*StartCapture)(ALCdevice*);
void (*StopCapture)(ALCdevice*);
void (*CaptureSamples)(ALCdevice*, void*, ALCuint);
ALCuint (*AvailableSamples)(ALCdevice*);
} BackendFuncs;
enum {
DEVICE_PROBE,
ALL_DEVICE_PROBE,
CAPTURE_DEVICE_PROBE
};
void alc_alsa_init(BackendFuncs *func_list);
void alc_alsa_deinit(void);
void alc_alsa_probe(int type);
void alc_oss_init(BackendFuncs *func_list);
void alc_oss_deinit(void);
void alc_oss_probe(int type);
void alc_solaris_init(BackendFuncs *func_list);
void alc_solaris_deinit(void);
void alc_solaris_probe(int type);
void alcDSoundInit(BackendFuncs *func_list);
void alcDSoundDeinit(void);
void alcDSoundProbe(int type);
void alcWinMMInit(BackendFuncs *FuncList);
void alcWinMMDeinit(void);
void alcWinMMProbe(int type);
void alc_pa_init(BackendFuncs *func_list);
void alc_pa_deinit(void);
void alc_pa_probe(int type);
void alc_wave_init(BackendFuncs *func_list);
void alc_wave_deinit(void);
void alc_wave_probe(int type);
void alc_pulse_init(BackendFuncs *func_list);
void alc_pulse_deinit(void);
void alc_pulse_probe(int type);
void alc_android_init(BackendFuncs *func_list);
void alc_android_deinit(void);
void alc_android_probe(int type);
void alc_null_init(BackendFuncs *func_list);
void alc_null_deinit(void);
void alc_null_probe(int type);
typedef struct UIntMap {
struct {
ALuint key;
ALvoid *value;
} *array;
ALsizei size;
ALsizei maxsize;
} UIntMap;
void InitUIntMap(UIntMap *map);
void ResetUIntMap(UIntMap *map);
ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value);
void RemoveUIntMapKey(UIntMap *map, ALuint key);
static __inline ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key)
{
if(map->size > 0)
{
ALsizei low = 0;
ALsizei high = map->size - 1;
while(low < high)
{
ALsizei mid = low + (high-low)/2;
if(map->array[mid].key < key)
low = mid + 1;
else
high = mid;
}
if(map->array[low].key == key)
return map->array[low].value;
}
return NULL;
}
struct ALCdevice_struct
{
ALCboolean Connected;
ALboolean IsCaptureDevice;
ALuint Frequency;
ALuint UpdateSize;
ALuint NumUpdates;
ALenum Format;
ALCchar *szDeviceName;
ALCenum LastError;
// Maximum number of sources that can be created
ALuint MaxNoOfSources;
// Maximum number of slots that can be created
ALuint AuxiliaryEffectSlotMax;
ALCuint NumMonoSources;
ALCuint NumStereoSources;
ALuint NumAuxSends;
// Map of Buffers for this device
UIntMap BufferMap;
// Map of Effects for this device
UIntMap EffectMap;
// Map of Filters for this device
UIntMap FilterMap;
// Map of Databuffers for this device
UIntMap DatabufferMap;
// Stereo-to-binaural filter
struct bs2b *Bs2b;
ALCint Bs2bLevel;
// Simulated dampening from head occlusion
ALfloat HeadDampen;
// Duplicate stereo sources on the side/rear channels
ALboolean DuplicateStereo;
// Dry path buffer mix
float DryBuffer[BUFFERSIZE][OUTPUTCHANNELS];
ALuint DevChannels[OUTPUTCHANNELS];
ALfloat ChannelMatrix[OUTPUTCHANNELS][OUTPUTCHANNELS];
Channel Speaker2Chan[OUTPUTCHANNELS];
ALfloat PanningLUT[OUTPUTCHANNELS * LUT_NUM];
ALuint NumChan;
// Contexts created on this device
ALCcontext **Contexts;
ALuint NumContexts;
BackendFuncs *Funcs;
void *ExtraData; // For the backend's use
ALCdevice *next;
};
#define ALCdevice_OpenPlayback(a,b) ((a)->Funcs->OpenPlayback((a), (b)))
#define ALCdevice_ClosePlayback(a) ((a)->Funcs->ClosePlayback((a)))
#define ALCdevice_ResetPlayback(a) ((a)->Funcs->ResetPlayback((a)))
#define ALCdevice_StopPlayback(a) ((a)->Funcs->StopPlayback((a)))
#define ALCdevice_OpenCapture(a,b) ((a)->Funcs->OpenCapture((a), (b)))
#define ALCdevice_CloseCapture(a) ((a)->Funcs->CloseCapture((a)))
#define ALCdevice_StartCapture(a) ((a)->Funcs->StartCapture((a)))
#define ALCdevice_StopCapture(a) ((a)->Funcs->StopCapture((a)))
#define ALCdevice_CaptureSamples(a,b,c) ((a)->Funcs->CaptureSamples((a), (b), (c)))
#define ALCdevice_AvailableSamples(a) ((a)->Funcs->AvailableSamples((a)))
struct ALCcontext_struct
{
ALlistener Listener;
UIntMap SourceMap;
UIntMap EffectSlotMap;
struct ALdatabuffer *SampleSource;
struct ALdatabuffer *SampleSink;
ALenum LastError;
ALboolean Suspended;
ALenum DistanceModel;
ALboolean SourceDistanceModel;
ALfloat DopplerFactor;
ALfloat DopplerVelocity;
ALfloat flSpeedOfSound;
struct ALsource **ActiveSources;
ALsizei ActiveSourceCount;
ALsizei MaxActiveSources;
ALCdevice *Device;
const ALCchar *ExtensionList;
ALCcontext *next;
};
ALCvoid ReleaseALC(ALCvoid);
void AppendDeviceList(const ALCchar *name);
void AppendAllDeviceList(const ALCchar *name);
void AppendCaptureDeviceList(const ALCchar *name);
ALCvoid alcSetError(ALCdevice *device, ALenum errorCode);
ALCvoid SuspendContext(ALCcontext *context);
ALCvoid ProcessContext(ALCcontext *context);
ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr);
ALuint StopThread(ALvoid *thread);
ALCcontext *GetContextSuspended(void);
typedef struct RingBuffer RingBuffer;
RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length);
void DestroyRingBuffer(RingBuffer *ring);
ALsizei RingBufferSize(RingBuffer *ring);
void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len);
void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len);
void ReadALConfig(void);
void FreeALConfig(void);
int ConfigValueExists(const char *blockName, const char *keyName);
const char *GetConfigValue(const char *blockName, const char *keyName, const char *def);
int GetConfigValueInt(const char *blockName, const char *keyName, int def);
float GetConfigValueFloat(const char *blockName, const char *keyName, float def);
int GetConfigValueBool(const char *blockName, const char *keyName, int def);
void SetRTPriority(void);
void SetDefaultChannelOrder(ALCdevice *device);
void SetDefaultWFXChannelOrder(ALCdevice *device);
void al_print(const char *fname, unsigned int line, const char *fmt, ...)
PRINTF_STYLE(3,4);
#define AL_PRINT(...) al_print(__FILE__, __LINE__, __VA_ARGS__)
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_SOURCE_H_
#define _AL_SOURCE_H_
#define MAX_SENDS 2
#include "alFilter.h"
#include "alu.h"
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
POINT_RESAMPLER = 0,
LINEAR_RESAMPLER,
COSINE_RESAMPLER,
RESAMPLER_MAX,
RESAMPLER_MIN = -1,
RESAMPLER_DEFAULT = LINEAR_RESAMPLER
} resampler_t;
extern resampler_t DefaultResampler;
typedef struct ALbufferlistitem
{
struct ALbuffer *buffer;
struct ALbufferlistitem *next;
} ALbufferlistitem;
typedef struct ALsource
{
ALfloat flPitch;
ALfloat flGain;
ALfloat flOuterGain;
ALfloat flMinGain;
ALfloat flMaxGain;
ALfloat flInnerAngle;
ALfloat flOuterAngle;
ALfloat flRefDistance;
ALfloat flMaxDistance;
ALfloat flRollOffFactor;
ALfloat vPosition[3];
ALfloat vVelocity[3];
ALfloat vOrientation[3];
ALboolean bHeadRelative;
ALboolean bLooping;
ALenum DistanceModel;
resampler_t Resampler;
ALenum state;
ALuint position;
ALuint position_fraction;
struct ALbuffer *Buffer;
struct ALbufferlistitem *queue; // Linked list of buffers in queue
ALuint BuffersInQueue; // Number of buffers in queue
ALuint BuffersPlayed; // Number of buffers played on this loop
ALfilter DirectFilter;
struct {
struct ALeffectslot *Slot;
ALfilter WetFilter;
} Send[MAX_SENDS];
ALboolean DryGainHFAuto;
ALboolean WetGainAuto;
ALboolean WetGainHFAuto;
ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
ALfloat DopplerFactor;
ALint lOffset;
ALint lOffsetType;
// Source Type (Static, Streaming, or Undetermined)
ALint lSourceType;
// Current gains, which are ramped while mixed
ALfloat DryGains[OUTPUTCHANNELS];
ALfloat WetGains[MAX_SENDS];
ALboolean FirstStart;
// Current target parameters used for mixing
ALboolean NeedsUpdate;
struct {
ALfloat DryGains[OUTPUTCHANNELS];
ALfloat WetGains[MAX_SENDS];
ALfloat Pitch;
struct {
FILTER iirFilter;
ALfloat history[OUTPUTCHANNELS];
} Send[MAX_SENDS];
FILTER iirFilter;
ALfloat history[OUTPUTCHANNELS*2];
} Params;
// Index to itself
ALuint source;
} ALsource;
ALvoid ReleaseALSources(ALCcontext *Context);
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_STATE_H_
#define _AL_STATE_H_
#include "AL/al.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _AL_THUNK_H_
#define _AL_THUNK_H_
#include "config.h"
#include "AL/al.h"
#include "AL/alc.h"
#ifdef __cplusplus
extern "C" {
#endif
void alThunkInit(void);
void alThunkExit(void);
ALuint alThunkAddEntry(ALvoid * ptr);
void alThunkRemoveEntry(ALuint index);
ALvoid *alThunkLookupEntry(ALuint index);
#if (SIZEOF_VOIDP > SIZEOF_UINT)
#define ALTHUNK_INIT() alThunkInit()
#define ALTHUNK_EXIT() alThunkExit()
#define ALTHUNK_ADDENTRY(p) alThunkAddEntry(p)
#define ALTHUNK_REMOVEENTRY(i) alThunkRemoveEntry(i)
#define ALTHUNK_LOOKUPENTRY(i) alThunkLookupEntry(i)
#else
#define ALTHUNK_INIT()
#define ALTHUNK_EXIT()
#define ALTHUNK_ADDENTRY(p) ((ALuint)p)
#define ALTHUNK_REMOVEENTRY(i)
#define ALTHUNK_LOOKUPENTRY(i) ((ALvoid*)(i))
#endif // (SIZEOF_VOIDP > SIZEOF_INT)
#ifdef __cplusplus
}
#endif
#endif //_AL_THUNK_H_

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#ifndef _ALU_H_
#define _ALU_H_
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include <math.h>
#ifdef HAVE_FLOAT_H
#include <float.h>
#endif
#ifndef M_PI
#define M_PI 3.14159265358979323846 /* pi */
#define M_PI_2 1.57079632679489661923 /* pi/2 */
#endif
#ifdef HAVE_POWF
#define aluPow(x,y) ((ALfloat)powf((float)(x),(float)(y)))
#else
#define aluPow(x,y) ((ALfloat)pow((double)(x),(double)(y)))
#endif
#ifdef HAVE_SQRTF
#define aluSqrt(x) ((ALfloat)sqrtf((float)(x)))
#else
#define aluSqrt(x) ((ALfloat)sqrt((double)(x)))
#endif
#ifdef HAVE_ACOSF
#define aluAcos(x) ((ALfloat)acosf((float)(x)))
#else
#define aluAcos(x) ((ALfloat)acos((double)(x)))
#endif
#ifdef HAVE_ATANF
#define aluAtan(x) ((ALfloat)atanf((float)(x)))
#else
#define aluAtan(x) ((ALfloat)atan((double)(x)))
#endif
#ifdef HAVE_FABSF
#define aluFabs(x) ((ALfloat)fabsf((float)(x)))
#else
#define aluFabs(x) ((ALfloat)fabs((double)(x)))
#endif
// fixes for mingw32.
#if defined(max) && !defined(__max)
#define __max max
#endif
#if defined(min) && !defined(__min)
#define __min min
#endif
#define QUADRANT_NUM 128
#define LUT_NUM (4 * QUADRANT_NUM)
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
FRONT_LEFT = 0,
FRONT_RIGHT,
FRONT_CENTER,
LFE,
BACK_LEFT,
BACK_RIGHT,
BACK_CENTER,
SIDE_LEFT,
SIDE_RIGHT,
OUTPUTCHANNELS
} Channel;
#define BUFFERSIZE 8192
/* NOTE: The AL_FORMAT_REAR* enums aren't handled here because they're
* converted to AL_FORMAT_QUAD* when loaded */
static __inline ALuint aluBytesFromFormat(ALenum format)
{
switch(format)
{
case AL_FORMAT_MONO8:
case AL_FORMAT_STEREO8:
case AL_FORMAT_QUAD8_LOKI:
case AL_FORMAT_QUAD8:
case AL_FORMAT_51CHN8:
case AL_FORMAT_61CHN8:
case AL_FORMAT_71CHN8:
return 1;
case AL_FORMAT_MONO16:
case AL_FORMAT_STEREO16:
case AL_FORMAT_QUAD16_LOKI:
case AL_FORMAT_QUAD16:
case AL_FORMAT_51CHN16:
case AL_FORMAT_61CHN16:
case AL_FORMAT_71CHN16:
return 2;
case AL_FORMAT_MONO_FLOAT32:
case AL_FORMAT_STEREO_FLOAT32:
case AL_FORMAT_QUAD32:
case AL_FORMAT_51CHN32:
case AL_FORMAT_61CHN32:
case AL_FORMAT_71CHN32:
return 4;
case AL_FORMAT_MONO_DOUBLE_EXT:
case AL_FORMAT_STEREO_DOUBLE_EXT:
return 8;
default:
return 0;
}
}
static __inline ALuint aluChannelsFromFormat(ALenum format)
{
switch(format)
{
case AL_FORMAT_MONO8:
case AL_FORMAT_MONO16:
case AL_FORMAT_MONO_FLOAT32:
case AL_FORMAT_MONO_DOUBLE_EXT:
return 1;
case AL_FORMAT_STEREO8:
case AL_FORMAT_STEREO16:
case AL_FORMAT_STEREO_FLOAT32:
case AL_FORMAT_STEREO_DOUBLE_EXT:
return 2;
case AL_FORMAT_QUAD8_LOKI:
case AL_FORMAT_QUAD16_LOKI:
case AL_FORMAT_QUAD8:
case AL_FORMAT_QUAD16:
case AL_FORMAT_QUAD32:
return 4;
case AL_FORMAT_51CHN8:
case AL_FORMAT_51CHN16:
case AL_FORMAT_51CHN32:
return 6;
case AL_FORMAT_61CHN8:
case AL_FORMAT_61CHN16:
case AL_FORMAT_61CHN32:
return 7;
case AL_FORMAT_71CHN8:
case AL_FORMAT_71CHN16:
case AL_FORMAT_71CHN32:
return 8;
default:
return 0;
}
}
static __inline ALuint aluFrameSizeFromFormat(ALenum format)
{
return aluBytesFromFormat(format) * aluChannelsFromFormat(format);
}
static __inline ALint aluCart2LUTpos(ALfloat re, ALfloat im)
{
ALint pos = 0;
ALfloat denom = aluFabs(re) + aluFabs(im);
if(denom > 0.0f)
pos = (ALint)(QUADRANT_NUM*aluFabs(im) / denom + 0.5);
if(re < 0.0)
pos = 2 * QUADRANT_NUM - pos;
if(im < 0.0)
pos = LUT_NUM - pos;
return pos%LUT_NUM;
}
ALvoid aluInitPanning(ALCdevice *Device);
ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size);
ALvoid aluHandleDisconnect(ALCdevice *device);
#ifdef __cplusplus
}
#endif
#endif

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@@ -0,0 +1,109 @@
/*-
* Copyright (c) 2005 Boris Mikhaylov
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef BS2B_H
#define BS2B_H
/* Number of crossfeed levels */
#define BS2B_CLEVELS 3
/* Normal crossfeed levels */
#define BS2B_HIGH_CLEVEL 3
#define BS2B_MIDDLE_CLEVEL 2
#define BS2B_LOW_CLEVEL 1
/* Easy crossfeed levels */
#define BS2B_HIGH_ECLEVEL BS2B_HIGH_CLEVEL + BS2B_CLEVELS
#define BS2B_MIDDLE_ECLEVEL BS2B_MIDDLE_CLEVEL + BS2B_CLEVELS
#define BS2B_LOW_ECLEVEL BS2B_LOW_CLEVEL + BS2B_CLEVELS
/* Default crossfeed levels */
#define BS2B_DEFAULT_CLEVEL BS2B_HIGH_ECLEVEL
/* Default sample rate (Hz) */
#define BS2B_DEFAULT_SRATE 44100
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
struct bs2b {
int level; /* Crossfeed level */
int srate; /* Sample rate (Hz) */
/* Lowpass IIR filter coefficients */
double a0_lo;
double b1_lo;
/* Highboost IIR filter coefficients */
double a0_hi;
double a1_hi;
double b1_hi;
/* Global gain against overloading */
double gain;
/* Buffer of last filtered sample.
* [0] - first channel, [1] - second channel
*/
struct t_last_sample {
double asis[2];
double lo[2];
double hi[2];
} last_sample;
};
/* Clear buffers and set new coefficients with new crossfeed level value.
* level - crossfeed level of *LEVEL values.
*/
void bs2b_set_level(struct bs2b *bs2b, int level);
/* Return current crossfeed level value */
int bs2b_get_level(struct bs2b *bs2b);
/* Clear buffers and set new coefficients with new sample rate value.
* srate - sample rate by Hz.
*/
void bs2b_set_srate(struct bs2b *bs2b, int srate);
/* Return current sample rate value */
int bs2b_get_srate(struct bs2b *bs2b);
/* Clear buffer */
void bs2b_clear(struct bs2b *bs2b);
/* Return 1 if buffer is clear */
int bs2b_is_clear(struct bs2b *bs2b);
/* Crossfeeds one stereo sample that are pointed by sample.
* [0] - first channel, [1] - second channel.
* Returns crossfided samle by sample pointer.
*/
/* sample poits to floats */
void bs2b_cross_feed(struct bs2b *bs2b, float *sample);
#ifdef __cplusplus
} /* extern "C" */
#endif /* __cplusplus */
#endif /* BS2B_H */

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@@ -0,0 +1,523 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <math.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alAuxEffectSlot.h"
#include "alThunk.h"
#include "alError.h"
#include "alSource.h"
static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
#define LookupEffectSlot(m, k) ((ALeffectslot*)LookupUIntMapKey(&(m), (k)))
#define LookupEffect(m, k) ((ALeffect*)LookupUIntMapKey(&(m), (k)))
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *Context;
ALsizei i=0, j;
Context = GetContextSuspended();
if(!Context) return;
if(n > 0)
{
ALCdevice *Device = Context->Device;
if(Context->EffectSlotMap.size+n <= (ALsizei)Device->AuxiliaryEffectSlotMax)
{
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
if(!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
{
ALenum err;
while(i < n)
{
ALeffectslot *slot = calloc(1, sizeof(ALeffectslot));
if(!slot || !(slot->EffectState=NoneCreate()))
{
free(slot);
// We must have run out or memory
alSetError(Context, AL_OUT_OF_MEMORY);
alDeleteAuxiliaryEffectSlots(i, effectslots);
break;
}
slot->effectslot = (ALuint)ALTHUNK_ADDENTRY(slot);
err = InsertUIntMapEntry(&Context->EffectSlotMap,
slot->effectslot, slot);
if(err != AL_NO_ERROR)
{
ALTHUNK_REMOVEENTRY(slot->effectslot);
ALEffect_Destroy(slot->EffectState);
free(slot);
alSetError(Context, err);
alDeleteAuxiliaryEffectSlots(i, effectslots);
break;
}
effectslots[i++] = slot->effectslot;
slot->Gain = 1.0;
slot->AuxSendAuto = AL_TRUE;
for(j = 0;j < BUFFERSIZE;j++)
slot->WetBuffer[j] = 0.0f;
slot->refcount = 0;
}
}
}
else
alSetError(Context, AL_INVALID_OPERATION);
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
ALsizei i;
Context = GetContextSuspended();
if(!Context) return;
if (n >= 0)
{
// Check that all effectslots are valid
for (i = 0; i < n; i++)
{
if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslots[i])) == NULL)
{
alSetError(Context, AL_INVALID_NAME);
break;
}
else
{
if(EffectSlot->refcount > 0)
{
alSetError(Context, AL_INVALID_NAME);
break;
}
}
}
if (i == n)
{
// All effectslots are valid
for (i = 0; i < n; i++)
{
// Recheck that the effectslot is valid, because there could be duplicated names
if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslots[i])) != NULL)
{
ALEffect_Destroy(EffectSlot->EffectState);
RemoveUIntMapKey(&Context->EffectSlotMap, EffectSlot->effectslot);
ALTHUNK_REMOVEENTRY(EffectSlot->effectslot);
memset(EffectSlot, 0, sizeof(ALeffectslot));
free(EffectSlot);
}
}
}
}
else
alSetError(Context, AL_INVALID_VALUE);
ProcessContext(Context);
}
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
result = (LookupEffectSlot(Context->EffectSlotMap, effectslot) ?
AL_TRUE : AL_FALSE);
ProcessContext(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue)
{
ALCcontext *Context;
ALboolean updateSources = AL_FALSE;
ALeffectslot *EffectSlot;
Context = GetContextSuspended();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_EFFECT: {
ALeffect *effect = NULL;
if(iValue == 0 ||
(effect=LookupEffect(Context->Device->EffectMap, iValue)) != NULL)
{
InitializeEffect(Context, EffectSlot, effect);
updateSources = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
} break;
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
if(iValue == AL_TRUE || iValue == AL_FALSE)
{
EffectSlot->AuxSendAuto = iValue;
updateSources = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
// Force updating the sources that use this slot, since it affects the
// sending parameters
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *source = Context->SourceMap.array[pos].value;
ALuint i;
for(i = 0;i < MAX_SENDS;i++)
{
if(!source->Send[i].Slot ||
source->Send[i].Slot->effectslot != effectslot)
continue;
source->NeedsUpdate = AL_TRUE;
break;
}
}
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
alAuxiliaryEffectSloti(effectslot, param, piValues[0]);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
Context = GetContextSuspended();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_GAIN:
if(flValue >= 0.0f && flValue <= 1.0f)
EffectSlot->Gain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_GAIN:
alAuxiliaryEffectSlotf(effectslot, param, pflValues[0]);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
Context = GetContextSuspended();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
*piValue = EffectSlot->effect.effect;
break;
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
*piValue = EffectSlot->AuxSendAuto;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_EFFECT:
case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO:
alGetAuxiliaryEffectSloti(effectslot, param, piValues);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue)
{
ALCcontext *Context;
ALeffectslot *EffectSlot;
Context = GetContextSuspended();
if(!Context) return;
if((EffectSlot=LookupEffectSlot(Context->EffectSlotMap, effectslot)) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_GAIN:
*pflValue = EffectSlot->Gain;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(LookupEffectSlot(Context->EffectSlotMap, effectslot) != NULL)
{
switch(param)
{
case AL_EFFECTSLOT_GAIN:
alGetAuxiliaryEffectSlotf(effectslot, param, pflValues);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
static ALvoid NoneDestroy(ALeffectState *State)
{ free(State); }
static ALboolean NoneDeviceUpdate(ALeffectState *State, ALCdevice *Device)
{
return AL_TRUE;
(void)State;
(void)Device;
}
static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffect *Effect)
{
(void)State;
(void)Context;
(void)Effect;
}
static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[OUTPUTCHANNELS])
{
(void)State;
(void)Slot;
(void)SamplesToDo;
(void)SamplesIn;
(void)SamplesOut;
}
ALeffectState *NoneCreate(void)
{
ALeffectState *state;
state = calloc(1, sizeof(*state));
if(!state)
return NULL;
state->Destroy = NoneDestroy;
state->DeviceUpdate = NoneDeviceUpdate;
state->Update = NoneUpdate;
state->Process = NoneProcess;
return state;
}
static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect)
{
if(EffectSlot->effect.type != (effect?effect->type:AL_EFFECT_NULL))
{
ALeffectState *NewState = NULL;
if(!effect || effect->type == AL_EFFECT_NULL)
NewState = NoneCreate();
else if(effect->type == AL_EFFECT_EAXREVERB)
NewState = EAXVerbCreate();
else if(effect->type == AL_EFFECT_REVERB)
NewState = VerbCreate();
else if(effect->type == AL_EFFECT_ECHO)
NewState = EchoCreate();
else if(effect->type == AL_EFFECT_RING_MODULATOR)
NewState = ModulatorCreate();
/* No new state? An error occured.. */
if(NewState == NULL ||
ALEffect_DeviceUpdate(NewState, Context->Device) == AL_FALSE)
{
if(NewState)
ALEffect_Destroy(NewState);
alSetError(Context, AL_OUT_OF_MEMORY);
return;
}
if(EffectSlot->EffectState)
ALEffect_Destroy(EffectSlot->EffectState);
EffectSlot->EffectState = NewState;
}
if(!effect)
memset(&EffectSlot->effect, 0, sizeof(EffectSlot->effect));
else
memcpy(&EffectSlot->effect, effect, sizeof(*effect));
ALEffect_Update(EffectSlot->EffectState, Context, effect);
}
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
{
ALsizei pos;
for(pos = 0;pos < Context->EffectSlotMap.size;pos++)
{
ALeffectslot *temp = Context->EffectSlotMap.array[pos].value;
Context->EffectSlotMap.array[pos].value = NULL;
// Release effectslot structure
ALEffect_Destroy(temp->EffectState);
ALTHUNK_REMOVEENTRY(temp->effectslot);
memset(temp, 0, sizeof(ALeffectslot));
free(temp);
}
}

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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include "alMain.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "alError.h"
#include "alDatabuffer.h"
#include "alThunk.h"
#define LookupDatabuffer(m, k) ((ALdatabuffer*)LookupUIntMapKey(&(m), (k)))
/*
* alGenDatabuffersEXT(ALsizei n, ALuint *puiBuffers)
*
* Generates n AL Databuffers, and stores the Databuffers Names in the array pointed to by puiBuffers
*/
AL_API ALvoid AL_APIENTRY alGenDatabuffersEXT(ALsizei n,ALuint *puiBuffers)
{
ALCcontext *Context;
ALsizei i=0;
Context = GetContextSuspended();
if(!Context) return;
/* Check that we are actually generation some Databuffers */
if(n > 0)
{
ALCdevice *device = Context->Device;
/* Check the pointer is valid (and points to enough memory to store
* Databuffer Names) */
if(!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
{
ALenum err;
/* Create all the new Databuffers */
while(i < n)
{
ALdatabuffer *buffer = calloc(1, sizeof(ALdatabuffer));
if(!buffer)
{
alSetError(Context, AL_OUT_OF_MEMORY);
alDeleteDatabuffersEXT(i, puiBuffers);
break;
}
buffer->databuffer = ALTHUNK_ADDENTRY(buffer);
err = InsertUIntMapEntry(&device->DatabufferMap,
buffer->databuffer, buffer);
if(err != AL_NO_ERROR)
{
ALTHUNK_REMOVEENTRY(buffer->databuffer);
memset(buffer, 0, sizeof(ALdatabuffer));
free(buffer);
alSetError(Context, err);
alDeleteDatabuffersEXT(i, puiBuffers);
break;
}
puiBuffers[i++] = buffer->databuffer;
buffer->state = UNMAPPED;
}
}
else
alSetError(Context, AL_INVALID_VALUE);
}
ProcessContext(Context);
}
/*
* alDatabeleteBuffersEXT(ALsizei n, ALuint *puiBuffers)
*
* Deletes the n AL Databuffers pointed to by puiBuffers
*/
AL_API ALvoid AL_APIENTRY alDeleteDatabuffersEXT(ALsizei n, const ALuint *puiBuffers)
{
ALCcontext *Context;
ALdatabuffer *ALBuf;
ALsizei i;
ALboolean bFailed = AL_FALSE;
Context = GetContextSuspended();
if(!Context) return;
/* Check we are actually Deleting some Databuffers */
if(n >= 0)
{
ALCdevice *device = Context->Device;
/* Check that all the databuffers are valid and can actually be
* deleted */
for(i = 0;i < n;i++)
{
if(!puiBuffers[i])
continue;
/* Check for valid Buffer ID */
if((ALBuf=LookupDatabuffer(device->DatabufferMap, puiBuffers[i])) != NULL)
{
if(ALBuf->state != UNMAPPED)
{
/* Databuffer still in use, cannot be deleted */
alSetError(Context, AL_INVALID_OPERATION);
bFailed = AL_TRUE;
break;
}
}
else
{
/* Invalid Databuffer */
alSetError(Context, AL_INVALID_NAME);
bFailed = AL_TRUE;
break;
}
}
/* If all the Databuffers were valid (and unmapped), then we can
* delete them */
if(!bFailed)
{
for(i = 0;i < n;i++)
{
if((ALBuf=LookupDatabuffer(device->DatabufferMap, puiBuffers[i])) != NULL)
{
if(ALBuf == Context->SampleSource)
Context->SampleSource = NULL;
if(ALBuf == Context->SampleSink)
Context->SampleSink = NULL;
// Release the memory used to store audio data
free(ALBuf->data);
// Release buffer structure
RemoveUIntMapKey(&device->DatabufferMap, ALBuf->databuffer);
ALTHUNK_REMOVEENTRY(puiBuffers[i]);
memset(ALBuf, 0, sizeof(ALdatabuffer));
free(ALBuf);
}
}
}
}
else
alSetError(Context, AL_INVALID_VALUE);
ProcessContext(Context);
}
/*
* alIsDatabufferEXT(ALuint uiBuffer)
*
* Checks if ulBuffer is a valid Databuffer Name
*/
AL_API ALboolean AL_APIENTRY alIsDatabufferEXT(ALuint buffer)
{
ALCcontext *Context;
ALboolean result;
ALCdevice *device;
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
device = Context->Device;
result = ((!buffer || LookupDatabuffer(device->DatabufferMap, buffer)) ?
AL_TRUE : AL_FALSE);
ProcessContext(Context);
return result;
}
/*
* alDatabufferDataEXT(ALuint buffer,ALvoid *data,ALsizei size,ALenum usage)
*
* Fill databuffer with data
*/
AL_API ALvoid AL_APIENTRY alDatabufferDataEXT(ALuint buffer,const ALvoid *data,ALsizeiptrEXT size,ALenum usage)
{
ALCcontext *Context;
ALdatabuffer *ALBuf;
ALCdevice *Device;
ALvoid *temp;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if((ALBuf=LookupDatabuffer(Device->DatabufferMap, buffer)) != NULL)
{
if(ALBuf->state == UNMAPPED)
{
if(usage == AL_STREAM_WRITE_EXT || usage == AL_STREAM_READ_EXT ||
usage == AL_STREAM_COPY_EXT || usage == AL_STATIC_WRITE_EXT ||
usage == AL_STATIC_READ_EXT || usage == AL_STATIC_COPY_EXT ||
usage == AL_DYNAMIC_WRITE_EXT || usage == AL_DYNAMIC_READ_EXT ||
usage == AL_DYNAMIC_COPY_EXT)
{
if(size >= 0)
{
/* (Re)allocate data */
temp = realloc(ALBuf->data, size);
if(temp)
{
ALBuf->data = temp;
ALBuf->size = size;
ALBuf->usage = usage;
if(data)
memcpy(ALBuf->data, data, size);
}
else
alSetError(Context, AL_OUT_OF_MEMORY);
}
else
alSetError(Context, AL_INVALID_VALUE);
}
else
alSetError(Context, AL_INVALID_ENUM);
}
else
alSetError(Context, AL_INVALID_OPERATION);
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDatabufferSubDataEXT(ALuint uiBuffer, ALintptrEXT start, ALsizeiptrEXT length, const ALvoid *data)
{
ALCcontext *pContext;
ALdatabuffer *pBuffer;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if((pBuffer=LookupDatabuffer(Device->DatabufferMap, uiBuffer)) != NULL)
{
if(start >= 0 && length >= 0 && start+length <= pBuffer->size)
{
if(pBuffer->state == UNMAPPED)
memcpy(pBuffer->data+start, data, length);
else
alSetError(pContext, AL_INVALID_OPERATION);
}
else
alSetError(pContext, AL_INVALID_VALUE);
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetDatabufferSubDataEXT(ALuint uiBuffer, ALintptrEXT start, ALsizeiptrEXT length, ALvoid *data)
{
ALCcontext *pContext;
ALdatabuffer *pBuffer;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if((pBuffer=LookupDatabuffer(Device->DatabufferMap, uiBuffer)) != NULL)
{
if(start >= 0 && length >= 0 && start+length <= pBuffer->size)
{
if(pBuffer->state == UNMAPPED)
memcpy(data, pBuffer->data+start, length);
else
alSetError(pContext, AL_INVALID_OPERATION);
}
else
alSetError(pContext, AL_INVALID_VALUE);
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alDatabufferfEXT(ALuint buffer, ALenum eParam, ALfloat flValue)
{
ALCcontext *pContext;
ALCdevice *Device;
(void)flValue;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alDatabufferfvEXT(ALuint buffer, ALenum eParam, const ALfloat* flValues)
{
ALCcontext *pContext;
ALCdevice *Device;
(void)flValues;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alDatabufferiEXT(ALuint buffer, ALenum eParam, ALint lValue)
{
ALCcontext *pContext;
ALCdevice *Device;
(void)lValue;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alDatabufferivEXT(ALuint buffer, ALenum eParam, const ALint* plValues)
{
ALCcontext *pContext;
ALCdevice *Device;
(void)plValues;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetDatabufferfEXT(ALuint buffer, ALenum eParam, ALfloat *pflValue)
{
ALCcontext *pContext;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
if(pflValue)
{
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetDatabufferfvEXT(ALuint buffer, ALenum eParam, ALfloat* pflValues)
{
ALCcontext *pContext;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
if(pflValues)
{
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetDatabufferiEXT(ALuint buffer, ALenum eParam, ALint *plValue)
{
ALCcontext *pContext;
ALdatabuffer *pBuffer;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
if(plValue)
{
Device = pContext->Device;
if((pBuffer=LookupDatabuffer(Device->DatabufferMap, buffer)) != NULL)
{
switch(eParam)
{
case AL_SIZE:
*plValue = (ALint)pBuffer->size;
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetDatabufferivEXT(ALuint buffer, ALenum eParam, ALint* plValues)
{
ALCcontext *pContext;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
if(plValues)
{
Device = pContext->Device;
if(LookupDatabuffer(Device->DatabufferMap, buffer) != NULL)
{
switch (eParam)
{
case AL_SIZE:
alGetDatabufferiEXT(buffer, eParam, plValues);
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_NAME);
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alSelectDatabufferEXT(ALenum target, ALuint uiBuffer)
{
ALCcontext *pContext;
ALdatabuffer *pBuffer = NULL;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if(uiBuffer == 0 ||
(pBuffer=LookupDatabuffer(Device->DatabufferMap, uiBuffer)) != NULL)
{
if(target == AL_SAMPLE_SOURCE_EXT)
pContext->SampleSource = pBuffer;
else if(target == AL_SAMPLE_SINK_EXT)
pContext->SampleSink = pBuffer;
else
alSetError(pContext, AL_INVALID_VALUE);
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
AL_API ALvoid* AL_APIENTRY alMapDatabufferEXT(ALuint uiBuffer, ALintptrEXT start, ALsizeiptrEXT length, ALenum access)
{
ALCcontext *pContext;
ALdatabuffer *pBuffer;
ALvoid *ret = NULL;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return NULL;
Device = pContext->Device;
if((pBuffer=LookupDatabuffer(Device->DatabufferMap, uiBuffer)) != NULL)
{
if(start >= 0 && length >= 0 && start+length <= pBuffer->size)
{
if(access == AL_READ_ONLY_EXT || access == AL_WRITE_ONLY_EXT ||
access == AL_READ_WRITE_EXT)
{
if(pBuffer->state == UNMAPPED)
{
ret = pBuffer->data + start;
pBuffer->state = MAPPED;
}
else
alSetError(pContext, AL_INVALID_OPERATION);
}
else
alSetError(pContext, AL_INVALID_ENUM);
}
else
alSetError(pContext, AL_INVALID_VALUE);
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
return ret;
}
AL_API ALvoid AL_APIENTRY alUnmapDatabufferEXT(ALuint uiBuffer)
{
ALCcontext *pContext;
ALdatabuffer *pBuffer;
ALCdevice *Device;
pContext = GetContextSuspended();
if(!pContext) return;
Device = pContext->Device;
if((pBuffer=LookupDatabuffer(Device->DatabufferMap, uiBuffer)) != NULL)
{
if(pBuffer->state == MAPPED)
pBuffer->state = UNMAPPED;
else
alSetError(pContext, AL_INVALID_OPERATION);
}
else
alSetError(pContext, AL_INVALID_NAME);
ProcessContext(pContext);
}
/*
* ReleaseALDatabuffers()
*
* INTERNAL FN : Called by DLLMain on exit to destroy any buffers that still exist
*/
ALvoid ReleaseALDatabuffers(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->DatabufferMap.size;i++)
{
ALdatabuffer *temp = device->DatabufferMap.array[i].value;
device->DatabufferMap.array[i].value = NULL;
// Release buffer data
free(temp->data);
// Release Buffer structure
ALTHUNK_REMOVEENTRY(temp->databuffer);
memset(temp, 0, sizeof(ALdatabuffer));
free(temp);
}
}

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@@ -0,0 +1,47 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "alMain.h"
#include "AL/alc.h"
#include "alError.h"
AL_API ALenum AL_APIENTRY alGetError(ALvoid)
{
ALCcontext *Context;
ALenum errorCode;
Context = GetContextSuspended();
if(!Context) return AL_INVALID_OPERATION;
errorCode = Context->LastError;
Context->LastError = AL_NO_ERROR;
ProcessContext(Context);
return errorCode;
}
ALvoid alSetError(ALCcontext *Context, ALenum errorCode)
{
if(Context->LastError == AL_NO_ERROR)
Context->LastError = errorCode;
}

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@@ -0,0 +1,329 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "alError.h"
#include "alMain.h"
#include "alFilter.h"
#include "alEffect.h"
#include "alAuxEffectSlot.h"
#include "alDatabuffer.h"
#include "alSource.h"
#include "alBuffer.h"
#include "AL/al.h"
#include "AL/alc.h"
typedef struct ALenums {
const ALchar *enumName;
ALenum value;
} ALenums;
static const ALenums enumeration[] = {
// Types
{ "AL_INVALID", AL_INVALID },
{ "AL_NONE", AL_NONE },
{ "AL_FALSE", AL_FALSE },
{ "AL_TRUE", AL_TRUE },
// Source and Listener Properties
{ "AL_SOURCE_RELATIVE", AL_SOURCE_RELATIVE },
{ "AL_CONE_INNER_ANGLE", AL_CONE_INNER_ANGLE },
{ "AL_CONE_OUTER_ANGLE", AL_CONE_OUTER_ANGLE },
{ "AL_PITCH", AL_PITCH },
{ "AL_POSITION", AL_POSITION },
{ "AL_DIRECTION", AL_DIRECTION },
{ "AL_VELOCITY", AL_VELOCITY },
{ "AL_LOOPING", AL_LOOPING },
{ "AL_BUFFER", AL_BUFFER },
{ "AL_GAIN", AL_GAIN },
{ "AL_MIN_GAIN", AL_MIN_GAIN },
{ "AL_MAX_GAIN", AL_MAX_GAIN },
{ "AL_ORIENTATION", AL_ORIENTATION },
{ "AL_REFERENCE_DISTANCE", AL_REFERENCE_DISTANCE },
{ "AL_ROLLOFF_FACTOR", AL_ROLLOFF_FACTOR },
{ "AL_CONE_OUTER_GAIN", AL_CONE_OUTER_GAIN },
{ "AL_MAX_DISTANCE", AL_MAX_DISTANCE },
{ "AL_SEC_OFFSET", AL_SEC_OFFSET },
{ "AL_SAMPLE_OFFSET", AL_SAMPLE_OFFSET },
{ "AL_BYTE_OFFSET", AL_BYTE_OFFSET },
{ "AL_SOURCE_TYPE", AL_SOURCE_TYPE },
{ "AL_STATIC", AL_STATIC },
{ "AL_STREAMING", AL_STREAMING },
{ "AL_UNDETERMINED", AL_UNDETERMINED },
{ "AL_METERS_PER_UNIT", AL_METERS_PER_UNIT },
// Source EFX Properties
{ "AL_DIRECT_FILTER", AL_DIRECT_FILTER },
{ "AL_AUXILIARY_SEND_FILTER", AL_AUXILIARY_SEND_FILTER },
{ "AL_AIR_ABSORPTION_FACTOR", AL_AIR_ABSORPTION_FACTOR },
{ "AL_ROOM_ROLLOFF_FACTOR", AL_ROOM_ROLLOFF_FACTOR },
{ "AL_CONE_OUTER_GAINHF", AL_CONE_OUTER_GAINHF },
{ "AL_DIRECT_FILTER_GAINHF_AUTO", AL_DIRECT_FILTER_GAINHF_AUTO },
{ "AL_AUXILIARY_SEND_FILTER_GAIN_AUTO", AL_AUXILIARY_SEND_FILTER_GAIN_AUTO },
{ "AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO", AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO},
// Source State information
{ "AL_SOURCE_STATE", AL_SOURCE_STATE },
{ "AL_INITIAL", AL_INITIAL },
{ "AL_PLAYING", AL_PLAYING },
{ "AL_PAUSED", AL_PAUSED },
{ "AL_STOPPED", AL_STOPPED },
// Queue information
{ "AL_BUFFERS_QUEUED", AL_BUFFERS_QUEUED },
{ "AL_BUFFERS_PROCESSED", AL_BUFFERS_PROCESSED },
// Buffer Formats
{ "AL_FORMAT_MONO8", AL_FORMAT_MONO8 },
{ "AL_FORMAT_MONO16", AL_FORMAT_MONO16 },
{ "AL_FORMAT_MONO_FLOAT32", AL_FORMAT_MONO_FLOAT32 },
{ "AL_FORMAT_MONO_DOUBLE_EXT", AL_FORMAT_MONO_DOUBLE_EXT },
{ "AL_FORMAT_STEREO8", AL_FORMAT_STEREO8 },
{ "AL_FORMAT_STEREO16", AL_FORMAT_STEREO16 },
{ "AL_FORMAT_STEREO_FLOAT32", AL_FORMAT_STEREO_FLOAT32 },
{ "AL_FORMAT_STEREO_DOUBLE_EXT", AL_FORMAT_STEREO_DOUBLE_EXT },
{ "AL_FORMAT_MONO_IMA4", AL_FORMAT_MONO_IMA4 },
{ "AL_FORMAT_STEREO_IMA4", AL_FORMAT_STEREO_IMA4 },
{ "AL_FORMAT_QUAD8_LOKI", AL_FORMAT_QUAD8_LOKI },
{ "AL_FORMAT_QUAD16_LOKI", AL_FORMAT_QUAD16_LOKI },
{ "AL_FORMAT_QUAD8", AL_FORMAT_QUAD8 },
{ "AL_FORMAT_QUAD16", AL_FORMAT_QUAD16 },
{ "AL_FORMAT_QUAD32", AL_FORMAT_QUAD32 },
{ "AL_FORMAT_51CHN8", AL_FORMAT_51CHN8 },
{ "AL_FORMAT_51CHN16", AL_FORMAT_51CHN16 },
{ "AL_FORMAT_51CHN32", AL_FORMAT_51CHN32 },
{ "AL_FORMAT_61CHN8", AL_FORMAT_61CHN8 },
{ "AL_FORMAT_61CHN16", AL_FORMAT_61CHN16 },
{ "AL_FORMAT_61CHN32", AL_FORMAT_61CHN32 },
{ "AL_FORMAT_71CHN8", AL_FORMAT_71CHN8 },
{ "AL_FORMAT_71CHN16", AL_FORMAT_71CHN16 },
{ "AL_FORMAT_71CHN32", AL_FORMAT_71CHN32 },
{ "AL_FORMAT_REAR8", AL_FORMAT_REAR8 },
{ "AL_FORMAT_REAR16", AL_FORMAT_REAR16 },
{ "AL_FORMAT_REAR32", AL_FORMAT_REAR32 },
{ "AL_FORMAT_MONO_MULAW", AL_FORMAT_MONO_MULAW },
{ "AL_FORMAT_MONO_MULAW_EXT", AL_FORMAT_MONO_MULAW },
{ "AL_FORMAT_STEREO_MULAW", AL_FORMAT_STEREO_MULAW },
{ "AL_FORMAT_STEREO_MULAW_EXT", AL_FORMAT_STEREO_MULAW },
{ "AL_FORMAT_QUAD_MULAW", AL_FORMAT_QUAD_MULAW },
{ "AL_FORMAT_51CHN_MULAW", AL_FORMAT_51CHN_MULAW },
{ "AL_FORMAT_61CHN_MULAW", AL_FORMAT_61CHN_MULAW },
{ "AL_FORMAT_71CHN_MULAW", AL_FORMAT_71CHN_MULAW },
{ "AL_FORMAT_REAR_MULAW", AL_FORMAT_REAR_MULAW },
// Buffer attributes
{ "AL_FREQUENCY", AL_FREQUENCY },
{ "AL_BITS", AL_BITS },
{ "AL_CHANNELS", AL_CHANNELS },
{ "AL_SIZE", AL_SIZE },
// Buffer States (not supported yet)
{ "AL_UNUSED", AL_UNUSED },
{ "AL_PENDING", AL_PENDING },
{ "AL_PROCESSED", AL_PROCESSED },
// AL Error Messages
{ "AL_NO_ERROR", AL_NO_ERROR },
{ "AL_INVALID_NAME", AL_INVALID_NAME },
{ "AL_INVALID_ENUM", AL_INVALID_ENUM },
{ "AL_INVALID_VALUE", AL_INVALID_VALUE },
{ "AL_INVALID_OPERATION", AL_INVALID_OPERATION },
{ "AL_OUT_OF_MEMORY", AL_OUT_OF_MEMORY },
// Context strings
{ "AL_VENDOR", AL_VENDOR },
{ "AL_VERSION", AL_VERSION },
{ "AL_RENDERER", AL_RENDERER },
{ "AL_EXTENSIONS", AL_EXTENSIONS },
// Global states
{ "AL_DOPPLER_FACTOR", AL_DOPPLER_FACTOR },
{ "AL_DOPPLER_VELOCITY", AL_DOPPLER_VELOCITY },
{ "AL_DISTANCE_MODEL", AL_DISTANCE_MODEL },
{ "AL_SPEED_OF_SOUND", AL_SPEED_OF_SOUND },
{ "AL_SOURCE_DISTANCE_MODEL", AL_SOURCE_DISTANCE_MODEL },
// Distance Models
{ "AL_INVERSE_DISTANCE", AL_INVERSE_DISTANCE },
{ "AL_INVERSE_DISTANCE_CLAMPED", AL_INVERSE_DISTANCE_CLAMPED },
{ "AL_LINEAR_DISTANCE", AL_LINEAR_DISTANCE },
{ "AL_LINEAR_DISTANCE_CLAMPED", AL_LINEAR_DISTANCE_CLAMPED },
{ "AL_EXPONENT_DISTANCE", AL_EXPONENT_DISTANCE },
{ "AL_EXPONENT_DISTANCE_CLAMPED", AL_EXPONENT_DISTANCE_CLAMPED },
// Filter types
{ "AL_FILTER_TYPE", AL_FILTER_TYPE },
{ "AL_FILTER_NULL", AL_FILTER_NULL },
{ "AL_FILTER_LOWPASS", AL_FILTER_LOWPASS },
#if 0
{ "AL_FILTER_HIGHPASS", AL_FILTER_HIGHPASS },
{ "AL_FILTER_BANDPASS", AL_FILTER_BANDPASS },
#endif
// Filter params
{ "AL_LOWPASS_GAIN", AL_LOWPASS_GAIN },
{ "AL_LOWPASS_GAINHF", AL_LOWPASS_GAINHF },
// Effect types
{ "AL_EFFECT_TYPE", AL_EFFECT_TYPE },
{ "AL_EFFECT_NULL", AL_EFFECT_NULL },
{ "AL_EFFECT_REVERB", AL_EFFECT_REVERB },
{ "AL_EFFECT_EAXREVERB", AL_EFFECT_EAXREVERB },
#if 0
{ "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS },
{ "AL_EFFECT_DISTORTION", AL_EFFECT_DISTORTION },
#endif
{ "AL_EFFECT_ECHO", AL_EFFECT_ECHO },
#if 0
{ "AL_EFFECT_FLANGER", AL_EFFECT_FLANGER },
{ "AL_EFFECT_FREQUENCY_SHIFTER", AL_EFFECT_FREQUENCY_SHIFTER },
{ "AL_EFFECT_VOCAL_MORPHER", AL_EFFECT_VOCAL_MORPHER },
{ "AL_EFFECT_PITCH_SHIFTER", AL_EFFECT_PITCH_SHIFTER },
#endif
{ "AL_EFFECT_RING_MODULATOR", AL_EFFECT_RING_MODULATOR },
#if 0
{ "AL_EFFECT_AUTOWAH", AL_EFFECT_AUTOWAH },
{ "AL_EFFECT_COMPRESSOR", AL_EFFECT_COMPRESSOR },
{ "AL_EFFECT_EQUALIZER", AL_EFFECT_EQUALIZER },
#endif
// Reverb params
{ "AL_REVERB_DENSITY", AL_REVERB_DENSITY },
{ "AL_REVERB_DIFFUSION", AL_REVERB_DIFFUSION },
{ "AL_REVERB_GAIN", AL_REVERB_GAIN },
{ "AL_REVERB_GAINHF", AL_REVERB_GAINHF },
{ "AL_REVERB_DECAY_TIME", AL_REVERB_DECAY_TIME },
{ "AL_REVERB_DECAY_HFRATIO", AL_REVERB_DECAY_HFRATIO },
{ "AL_REVERB_REFLECTIONS_GAIN", AL_REVERB_REFLECTIONS_GAIN },
{ "AL_REVERB_REFLECTIONS_DELAY", AL_REVERB_REFLECTIONS_DELAY },
{ "AL_REVERB_LATE_REVERB_GAIN", AL_REVERB_LATE_REVERB_GAIN },
{ "AL_REVERB_LATE_REVERB_DELAY", AL_REVERB_LATE_REVERB_DELAY },
{ "AL_REVERB_AIR_ABSORPTION_GAINHF", AL_REVERB_AIR_ABSORPTION_GAINHF },
{ "AL_REVERB_ROOM_ROLLOFF_FACTOR", AL_REVERB_ROOM_ROLLOFF_FACTOR },
{ "AL_REVERB_DECAY_HFLIMIT", AL_REVERB_DECAY_HFLIMIT },
// EAX Reverb params
{ "AL_EAXREVERB_DENSITY", AL_EAXREVERB_DENSITY },
{ "AL_EAXREVERB_DIFFUSION", AL_EAXREVERB_DIFFUSION },
{ "AL_EAXREVERB_GAIN", AL_EAXREVERB_GAIN },
{ "AL_EAXREVERB_GAINHF", AL_EAXREVERB_GAINHF },
{ "AL_EAXREVERB_GAINLF", AL_EAXREVERB_GAINLF },
{ "AL_EAXREVERB_DECAY_TIME", AL_EAXREVERB_DECAY_TIME },
{ "AL_EAXREVERB_DECAY_HFRATIO", AL_EAXREVERB_DECAY_HFRATIO },
{ "AL_EAXREVERB_DECAY_LFRATIO", AL_EAXREVERB_DECAY_LFRATIO },
{ "AL_EAXREVERB_REFLECTIONS_GAIN", AL_EAXREVERB_REFLECTIONS_GAIN },
{ "AL_EAXREVERB_REFLECTIONS_DELAY", AL_EAXREVERB_REFLECTIONS_DELAY },
{ "AL_EAXREVERB_REFLECTIONS_PAN", AL_EAXREVERB_REFLECTIONS_PAN },
{ "AL_EAXREVERB_LATE_REVERB_GAIN", AL_EAXREVERB_LATE_REVERB_GAIN },
{ "AL_EAXREVERB_LATE_REVERB_DELAY", AL_EAXREVERB_LATE_REVERB_DELAY },
{ "AL_EAXREVERB_LATE_REVERB_PAN", AL_EAXREVERB_LATE_REVERB_PAN },
{ "AL_EAXREVERB_ECHO_TIME", AL_EAXREVERB_ECHO_TIME },
{ "AL_EAXREVERB_ECHO_DEPTH", AL_EAXREVERB_ECHO_DEPTH },
{ "AL_EAXREVERB_MODULATION_TIME", AL_EAXREVERB_MODULATION_TIME },
{ "AL_EAXREVERB_MODULATION_DEPTH", AL_EAXREVERB_MODULATION_DEPTH },
{ "AL_EAXREVERB_AIR_ABSORPTION_GAINHF", AL_EAXREVERB_AIR_ABSORPTION_GAINHF },
{ "AL_EAXREVERB_HFREFERENCE", AL_EAXREVERB_HFREFERENCE },
{ "AL_EAXREVERB_LFREFERENCE", AL_EAXREVERB_LFREFERENCE },
{ "AL_EAXREVERB_ROOM_ROLLOFF_FACTOR", AL_EAXREVERB_ROOM_ROLLOFF_FACTOR },
{ "AL_EAXREVERB_DECAY_HFLIMIT", AL_EAXREVERB_DECAY_HFLIMIT },
// Echo params
{ "AL_ECHO_DELAY", AL_ECHO_DELAY },
{ "AL_ECHO_LRDELAY", AL_ECHO_LRDELAY },
{ "AL_ECHO_DAMPING", AL_ECHO_DAMPING },
{ "AL_ECHO_FEEDBACK", AL_ECHO_FEEDBACK },
{ "AL_ECHO_SPREAD", AL_ECHO_SPREAD },
// Ring Modulator params
{ "AL_RING_MODULATOR_FREQUENCY", AL_RING_MODULATOR_FREQUENCY },
{ "AL_RING_MODULATOR_HIGHPASS_CUTOFF", AL_RING_MODULATOR_HIGHPASS_CUTOFF },
{ "AL_RING_MODULATOR_WAVEFORM", AL_RING_MODULATOR_WAVEFORM },
// Default
{ NULL, (ALenum)0 }
};
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extName)
{
ALboolean bIsSupported = AL_FALSE;
ALCcontext *pContext;
const char *ptr;
size_t len;
pContext = GetContextSuspended();
if(!pContext) return AL_FALSE;
if(!extName)
{
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
return AL_FALSE;
}
len = strlen(extName);
ptr = pContext->ExtensionList;
while(ptr && *ptr)
{
if(strncasecmp(ptr, extName, len) == 0 &&
(ptr[len] == '\0' || isspace(ptr[len])))
{
bIsSupported = AL_TRUE;
break;
}
if((ptr=strchr(ptr, ' ')) != NULL)
{
do {
++ptr;
} while(isspace(*ptr));
}
}
ProcessContext(pContext);
return bIsSupported;
}
AL_API ALvoid* AL_APIENTRY alGetProcAddress(const ALchar *funcName)
{
if(!funcName)
return NULL;
return alcGetProcAddress(NULL, funcName);
}
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *enumName)
{
ALsizei i = 0;
while(enumeration[i].enumName &&
strcmp(enumeration[i].enumName, enumName) != 0)
i++;
return enumeration[i].value;
}

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@@ -0,0 +1,431 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "AL/al.h"
#include "AL/alc.h"
#include "alMain.h"
#include "alFilter.h"
#include "alThunk.h"
#include "alError.h"
static void InitFilterParams(ALfilter *filter, ALenum type);
#define LookupFilter(m, k) ((ALfilter*)LookupUIntMapKey(&(m), (k)))
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters)
{
ALCcontext *Context;
ALsizei i=0;
Context = GetContextSuspended();
if(!Context) return;
if (n > 0)
{
ALCdevice *device = Context->Device;
// Check that enough memory has been allocted in the 'filters' array for n Filters
if (!IsBadWritePtr((void*)filters, n * sizeof(ALuint)))
{
ALenum err;
while(i < n)
{
ALfilter *filter = calloc(1, sizeof(ALfilter));
if(!filter)
{
alSetError(Context, AL_OUT_OF_MEMORY);
alDeleteFilters(i, filters);
break;
}
filter->filter = ALTHUNK_ADDENTRY(filter);
err = InsertUIntMapEntry(&device->FilterMap, filter->filter,
filter);
if(err != AL_NO_ERROR)
{
ALTHUNK_REMOVEENTRY(filter->filter);
memset(filter, 0, sizeof(ALfilter));
free(filter);
alSetError(Context, err);
alDeleteFilters(i, filters);
break;
}
filters[i++] = filter->filter;
InitFilterParams(filter, AL_FILTER_NULL);
}
}
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, ALuint *filters)
{
ALCcontext *Context;
ALfilter *ALFilter;
ALsizei i;
Context = GetContextSuspended();
if(!Context) return;
if (n >= 0)
{
ALCdevice *device = Context->Device;
// Check that all filters are valid
for (i = 0; i < n; i++)
{
if(!filters[i])
continue;
if(!LookupFilter(device->FilterMap, filters[i]))
{
alSetError(Context, AL_INVALID_NAME);
break;
}
}
if (i == n)
{
// All filters are valid
for (i = 0; i < n; i++)
{
// Recheck that the filter is valid, because there could be duplicated names
if((ALFilter=LookupFilter(device->FilterMap, filters[i])) != NULL)
{
RemoveUIntMapKey(&device->FilterMap, ALFilter->filter);
ALTHUNK_REMOVEENTRY(ALFilter->filter);
memset(ALFilter, 0, sizeof(ALfilter));
free(ALFilter);
}
}
}
}
else
alSetError(Context, AL_INVALID_VALUE);
ProcessContext(Context);
}
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter)
{
ALCcontext *Context;
ALboolean result;
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
result = ((!filter || LookupFilter(Context->Device->FilterMap, filter)) ?
AL_TRUE : AL_FALSE);
ProcessContext(Context);
return result;
}
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device->FilterMap, filter)) != NULL)
{
switch(param)
{
case AL_FILTER_TYPE:
if(iValue == AL_FILTER_NULL ||
iValue == AL_FILTER_LOWPASS)
InitFilterParams(ALFilter, iValue);
else
alSetError(Context, AL_INVALID_VALUE);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, ALint *piValues)
{
ALCcontext *Context;
ALCdevice *Device;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if(LookupFilter(Device->FilterMap, filter) != NULL)
{
switch(param)
{
case AL_FILTER_TYPE:
alFilteri(filter, param, piValues[0]);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device->FilterMap, filter)) != NULL)
{
switch(ALFilter->type)
{
case AL_FILTER_LOWPASS:
switch(param)
{
case AL_LOWPASS_GAIN:
if(flValue >= 0.0f && flValue <= 1.0f)
ALFilter->Gain = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
case AL_LOWPASS_GAINHF:
if(flValue >= 0.0f && flValue <= 1.0f)
ALFilter->GainHF = flValue;
else
alSetError(Context, AL_INVALID_VALUE);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
ALCdevice *Device;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if(LookupFilter(Device->FilterMap, filter) != NULL)
{
switch(param)
{
default:
alFilterf(filter, param, pflValues[0]);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device->FilterMap, filter)) != NULL)
{
switch(param)
{
case AL_FILTER_TYPE:
*piValue = ALFilter->type;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues)
{
ALCcontext *Context;
ALCdevice *Device;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if(LookupFilter(Device->FilterMap, filter) != NULL)
{
switch(param)
{
case AL_FILTER_TYPE:
alGetFilteri(filter, param, piValues);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue)
{
ALCcontext *Context;
ALCdevice *Device;
ALfilter *ALFilter;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if((ALFilter=LookupFilter(Device->FilterMap, filter)) != NULL)
{
switch(ALFilter->type)
{
case AL_FILTER_LOWPASS:
switch(param)
{
case AL_LOWPASS_GAIN:
*pflValue = ALFilter->Gain;
break;
case AL_LOWPASS_GAINHF:
*pflValue = ALFilter->GainHF;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues)
{
ALCcontext *Context;
ALCdevice *Device;
Context = GetContextSuspended();
if(!Context) return;
Device = Context->Device;
if(LookupFilter(Device->FilterMap, filter) != NULL)
{
switch(param)
{
default:
alGetFilterf(filter, param, pflValues);
break;
}
}
else
alSetError(Context, AL_INVALID_NAME);
ProcessContext(Context);
}
ALvoid ReleaseALFilters(ALCdevice *device)
{
ALsizei i;
for(i = 0;i < device->FilterMap.size;i++)
{
ALfilter *temp = device->FilterMap.array[i].value;
device->FilterMap.array[i].value = NULL;
// Release filter structure
ALTHUNK_REMOVEENTRY(temp->filter);
memset(temp, 0, sizeof(ALfilter));
free(temp);
}
}
static void InitFilterParams(ALfilter *filter, ALenum type)
{
filter->type = type;
filter->Gain = 1.0;
filter->GainHF = 1.0;
}

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@@ -0,0 +1,484 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include "alMain.h"
#include "AL/alc.h"
#include "alError.h"
#include "alListener.h"
#include "alSource.h"
AL_API ALvoid AL_APIENTRY alListenerf(ALenum eParam, ALfloat flValue)
{
ALCcontext *pContext;
ALboolean updateAll = AL_FALSE;
pContext = GetContextSuspended();
if(!pContext) return;
switch(eParam)
{
case AL_GAIN:
if(flValue >= 0.0f)
{
pContext->Listener.Gain = flValue;
updateAll = AL_TRUE;
}
else
alSetError(pContext, AL_INVALID_VALUE);
break;
case AL_METERS_PER_UNIT:
if(flValue > 0.0f)
{
pContext->Listener.MetersPerUnit = flValue;
updateAll = AL_TRUE;
}
else
alSetError(pContext, AL_INVALID_VALUE);
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
// Force updating the sources for these parameters, since even head-
// relative sources are affected
if(updateAll)
{
ALsizei pos;
for(pos = 0;pos < pContext->SourceMap.size;pos++)
{
ALsource *source = pContext->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alListener3f(ALenum eParam, ALfloat flValue1, ALfloat flValue2, ALfloat flValue3)
{
ALCcontext *pContext;
ALboolean updateWorld = AL_FALSE;
pContext = GetContextSuspended();
if(!pContext) return;
switch(eParam)
{
case AL_POSITION:
pContext->Listener.Position[0] = flValue1;
pContext->Listener.Position[1] = flValue2;
pContext->Listener.Position[2] = flValue3;
updateWorld = AL_TRUE;
break;
case AL_VELOCITY:
pContext->Listener.Velocity[0] = flValue1;
pContext->Listener.Velocity[1] = flValue2;
pContext->Listener.Velocity[2] = flValue3;
updateWorld = AL_TRUE;
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
if(updateWorld)
{
ALsizei pos;
for(pos = 0;pos < pContext->SourceMap.size;pos++)
{
ALsource *source = pContext->SourceMap.array[pos].value;
if(!source->bHeadRelative)
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alListenerfv(ALenum eParam, const ALfloat *pflValues)
{
ALCcontext *pContext;
ALboolean updateWorld = AL_FALSE;
pContext = GetContextSuspended();
if(!pContext) return;
if(pflValues)
{
switch(eParam)
{
case AL_GAIN:
case AL_METERS_PER_UNIT:
alListenerf(eParam, pflValues[0]);
break;
case AL_POSITION:
case AL_VELOCITY:
alListener3f(eParam, pflValues[0], pflValues[1], pflValues[2]);
break;
case AL_ORIENTATION:
// AT then UP
pContext->Listener.Forward[0] = pflValues[0];
pContext->Listener.Forward[1] = pflValues[1];
pContext->Listener.Forward[2] = pflValues[2];
pContext->Listener.Up[0] = pflValues[3];
pContext->Listener.Up[1] = pflValues[4];
pContext->Listener.Up[2] = pflValues[5];
updateWorld = AL_TRUE;
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
if(updateWorld)
{
ALsizei pos;
for(pos = 0;pos < pContext->SourceMap.size;pos++)
{
ALsource *source = pContext->SourceMap.array[pos].value;
if(!source->bHeadRelative)
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alListeneri(ALenum eParam, ALint lValue)
{
ALCcontext *pContext;
(void)lValue;
pContext = GetContextSuspended();
if(!pContext) return;
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
ProcessContext(pContext);
}
AL_API void AL_APIENTRY alListener3i(ALenum eParam, ALint lValue1, ALint lValue2, ALint lValue3)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
switch(eParam)
{
case AL_POSITION:
case AL_VELOCITY:
alListener3f(eParam, (ALfloat)lValue1, (ALfloat)lValue2, (ALfloat)lValue3);
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
ProcessContext(pContext);
}
AL_API void AL_APIENTRY alListeneriv( ALenum eParam, const ALint* plValues )
{
ALCcontext *pContext;
ALfloat flValues[6];
pContext = GetContextSuspended();
if(!pContext) return;
if(plValues)
{
switch(eParam)
{
case AL_POSITION:
case AL_VELOCITY:
flValues[0] = (ALfloat)plValues[0];
flValues[1] = (ALfloat)plValues[1];
flValues[2] = (ALfloat)plValues[2];
alListenerfv(eParam, flValues);
break;
case AL_ORIENTATION:
flValues[0] = (ALfloat)plValues[0];
flValues[1] = (ALfloat)plValues[1];
flValues[2] = (ALfloat)plValues[2];
flValues[3] = (ALfloat)plValues[3];
flValues[4] = (ALfloat)plValues[4];
flValues[5] = (ALfloat)plValues[5];
alListenerfv(eParam, flValues);
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetListenerf(ALenum eParam, ALfloat *pflValue)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
if(pflValue)
{
switch(eParam)
{
case AL_GAIN:
*pflValue = pContext->Listener.Gain;
break;
case AL_METERS_PER_UNIT:
*pflValue = pContext->Listener.MetersPerUnit;
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetListener3f(ALenum eParam, ALfloat *pflValue1, ALfloat *pflValue2, ALfloat *pflValue3)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
if(pflValue1 && pflValue2 && pflValue3)
{
switch(eParam)
{
case AL_POSITION:
*pflValue1 = pContext->Listener.Position[0];
*pflValue2 = pContext->Listener.Position[1];
*pflValue3 = pContext->Listener.Position[2];
break;
case AL_VELOCITY:
*pflValue1 = pContext->Listener.Velocity[0];
*pflValue2 = pContext->Listener.Velocity[1];
*pflValue3 = pContext->Listener.Velocity[2];
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetListenerfv(ALenum eParam, ALfloat *pflValues)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
if(pflValues)
{
switch(eParam)
{
case AL_GAIN:
pflValues[0] = pContext->Listener.Gain;
break;
case AL_METERS_PER_UNIT:
pflValues[0] = pContext->Listener.MetersPerUnit;
break;
case AL_POSITION:
pflValues[0] = pContext->Listener.Position[0];
pflValues[1] = pContext->Listener.Position[1];
pflValues[2] = pContext->Listener.Position[2];
break;
case AL_VELOCITY:
pflValues[0] = pContext->Listener.Velocity[0];
pflValues[1] = pContext->Listener.Velocity[1];
pflValues[2] = pContext->Listener.Velocity[2];
break;
case AL_ORIENTATION:
// AT then UP
pflValues[0] = pContext->Listener.Forward[0];
pflValues[1] = pContext->Listener.Forward[1];
pflValues[2] = pContext->Listener.Forward[2];
pflValues[3] = pContext->Listener.Up[0];
pflValues[4] = pContext->Listener.Up[1];
pflValues[5] = pContext->Listener.Up[2];
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alGetListeneri(ALenum eParam, ALint *plValue)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
if(plValue)
{
switch(eParam)
{
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API void AL_APIENTRY alGetListener3i(ALenum eParam, ALint *plValue1, ALint *plValue2, ALint *plValue3)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
if(plValue1 && plValue2 && plValue3)
{
switch (eParam)
{
case AL_POSITION:
*plValue1 = (ALint)pContext->Listener.Position[0];
*plValue2 = (ALint)pContext->Listener.Position[1];
*plValue3 = (ALint)pContext->Listener.Position[2];
break;
case AL_VELOCITY:
*plValue1 = (ALint)pContext->Listener.Velocity[0];
*plValue2 = (ALint)pContext->Listener.Velocity[1];
*plValue3 = (ALint)pContext->Listener.Velocity[2];
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}
AL_API void AL_APIENTRY alGetListeneriv(ALenum eParam, ALint* plValues)
{
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return;
if(plValues)
{
switch(eParam)
{
case AL_POSITION:
plValues[0] = (ALint)pContext->Listener.Position[0];
plValues[1] = (ALint)pContext->Listener.Position[1];
plValues[2] = (ALint)pContext->Listener.Position[2];
break;
case AL_VELOCITY:
plValues[0] = (ALint)pContext->Listener.Velocity[0];
plValues[1] = (ALint)pContext->Listener.Velocity[1];
plValues[2] = (ALint)pContext->Listener.Velocity[2];
break;
case AL_ORIENTATION:
// AT then UP
plValues[0] = (ALint)pContext->Listener.Forward[0];
plValues[1] = (ALint)pContext->Listener.Forward[1];
plValues[2] = (ALint)pContext->Listener.Forward[2];
plValues[3] = (ALint)pContext->Listener.Up[0];
plValues[4] = (ALint)pContext->Listener.Up[1];
plValues[5] = (ALint)pContext->Listener.Up[2];
break;
default:
alSetError(pContext, AL_INVALID_ENUM);
break;
}
}
else
alSetError(pContext, AL_INVALID_VALUE);
ProcessContext(pContext);
}

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/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2000 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "alError.h"
#include "alSource.h"
#include "alState.h"
#include "alDatabuffer.h"
static const ALchar alVendor[] = "OpenAL Community";
static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION;
static const ALchar alRenderer[] = "OpenAL Soft";
// Error Messages
static const ALchar alNoError[] = "No Error";
static const ALchar alErrInvalidName[] = "Invalid Name";
static const ALchar alErrInvalidEnum[] = "Invalid Enum";
static const ALchar alErrInvalidValue[] = "Invalid Value";
static const ALchar alErrInvalidOp[] = "Invalid Operation";
static const ALchar alErrOutOfMemory[] = "Out of Memory";
AL_API ALvoid AL_APIENTRY alEnable(ALenum capability)
{
ALCcontext *Context;
ALboolean updateSources = AL_FALSE;
Context = GetContextSuspended();
if(!Context) return;
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
Context->SourceDistanceModel = AL_TRUE;
updateSources = AL_TRUE;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *source = Context->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDisable(ALenum capability)
{
ALCcontext *Context;
ALboolean updateSources = AL_FALSE;
Context = GetContextSuspended();
if(!Context) return;
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
Context->SourceDistanceModel = AL_FALSE;
updateSources = AL_TRUE;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *source = Context->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(Context);
}
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability)
{
ALCcontext *Context;
ALboolean value=AL_FALSE;
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
switch(capability)
{
case AL_SOURCE_DISTANCE_MODEL:
value = Context->SourceDistanceModel;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
ProcessContext(Context);
return value;
}
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum pname)
{
ALCcontext *Context;
ALboolean value=AL_FALSE;
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
switch(pname)
{
case AL_DOPPLER_FACTOR:
if(Context->DopplerFactor != 0.0f)
value = AL_TRUE;
break;
case AL_DOPPLER_VELOCITY:
if(Context->DopplerVelocity != 0.0f)
value = AL_TRUE;
break;
case AL_DISTANCE_MODEL:
if(Context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED)
value = AL_TRUE;
break;
case AL_SPEED_OF_SOUND:
if(Context->flSpeedOfSound != 0.0f)
value = AL_TRUE;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
ProcessContext(Context);
return value;
}
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum pname)
{
ALCcontext *Context;
ALdouble value = 0.0;
Context = GetContextSuspended();
if(!Context) return 0.0;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (double)Context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (double)Context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (double)Context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (double)Context->flSpeedOfSound;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
ProcessContext(Context);
return value;
}
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum pname)
{
ALCcontext *Context;
ALfloat value = 0.0f;
Context = GetContextSuspended();
if(!Context) return 0.0f;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = Context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = Context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (float)Context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = Context->flSpeedOfSound;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
ProcessContext(Context);
return value;
}
AL_API ALint AL_APIENTRY alGetInteger(ALenum pname)
{
ALCcontext *Context;
ALint value = 0;
Context = GetContextSuspended();
if(!Context) return 0;
switch(pname)
{
case AL_DOPPLER_FACTOR:
value = (ALint)Context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
value = (ALint)Context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
value = (ALint)Context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
value = (ALint)Context->flSpeedOfSound;
break;
case AL_SAMPLE_SOURCE_EXT:
if(Context->SampleSource)
value = (ALint)Context->SampleSource->databuffer;
else
value = 0;
break;
case AL_SAMPLE_SINK_EXT:
if(Context->SampleSink)
value = (ALint)Context->SampleSink->databuffer;
else
value = 0;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
ProcessContext(Context);
return value;
}
AL_API ALvoid AL_APIENTRY alGetBooleanv(ALenum pname,ALboolean *data)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(data)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
*data = (ALboolean)((Context->DopplerFactor != 0.0f) ? AL_TRUE : AL_FALSE);
break;
case AL_DOPPLER_VELOCITY:
*data = (ALboolean)((Context->DopplerVelocity != 0.0f) ? AL_TRUE : AL_FALSE);
break;
case AL_DISTANCE_MODEL:
*data = (ALboolean)((Context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED) ? AL_TRUE : AL_FALSE);
break;
case AL_SPEED_OF_SOUND:
*data = (ALboolean)((Context->flSpeedOfSound != 0.0f) ? AL_TRUE : AL_FALSE);
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
{
// data is a NULL pointer
alSetError(Context, AL_INVALID_VALUE);
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetDoublev(ALenum pname,ALdouble *data)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(data)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
*data = (double)Context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
*data = (double)Context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
*data = (double)Context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
*data = (double)Context->flSpeedOfSound;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
{
// data is a NULL pointer
alSetError(Context, AL_INVALID_VALUE);
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetFloatv(ALenum pname,ALfloat *data)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(data)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
*data = Context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
*data = Context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
*data = (float)Context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
*data = Context->flSpeedOfSound;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
{
// data is a NULL pointer
alSetError(Context, AL_INVALID_VALUE);
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alGetIntegerv(ALenum pname,ALint *data)
{
ALCcontext *Context;
Context = GetContextSuspended();
if(!Context) return;
if(data)
{
switch(pname)
{
case AL_DOPPLER_FACTOR:
*data = (ALint)Context->DopplerFactor;
break;
case AL_DOPPLER_VELOCITY:
*data = (ALint)Context->DopplerVelocity;
break;
case AL_DISTANCE_MODEL:
*data = (ALint)Context->DistanceModel;
break;
case AL_SPEED_OF_SOUND:
*data = (ALint)Context->flSpeedOfSound;
break;
case AL_SAMPLE_SOURCE_EXT:
if(Context->SampleSource)
*data = (ALint)Context->SampleSource->databuffer;
else
*data = 0;
break;
case AL_SAMPLE_SINK_EXT:
if(Context->SampleSink)
*data = (ALint)Context->SampleSink->databuffer;
else
*data = 0;
break;
default:
alSetError(Context, AL_INVALID_ENUM);
break;
}
}
else
{
// data is a NULL pointer
alSetError(Context, AL_INVALID_VALUE);
}
ProcessContext(Context);
}
AL_API const ALchar* AL_APIENTRY alGetString(ALenum pname)
{
const ALchar *value;
ALCcontext *pContext;
pContext = GetContextSuspended();
if(!pContext) return NULL;
switch(pname)
{
case AL_VENDOR:
value=alVendor;
break;
case AL_VERSION:
value=alVersion;
break;
case AL_RENDERER:
value=alRenderer;
break;
case AL_EXTENSIONS:
value=pContext->ExtensionList;//alExtensions;
break;
case AL_NO_ERROR:
value=alNoError;
break;
case AL_INVALID_NAME:
value=alErrInvalidName;
break;
case AL_INVALID_ENUM:
value=alErrInvalidEnum;
break;
case AL_INVALID_VALUE:
value=alErrInvalidValue;
break;
case AL_INVALID_OPERATION:
value=alErrInvalidOp;
break;
case AL_OUT_OF_MEMORY:
value=alErrOutOfMemory;
break;
default:
value=NULL;
alSetError(pContext, AL_INVALID_ENUM);
break;
}
ProcessContext(pContext);
return value;
}
AL_API ALvoid AL_APIENTRY alDopplerFactor(ALfloat value)
{
ALCcontext *Context;
ALboolean updateSources = AL_FALSE;
Context = GetContextSuspended();
if(!Context) return;
if(value >= 0.0f)
{
Context->DopplerFactor = value;
updateSources = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
// Force updating the sources for these parameters, since even head-
// relative sources are affected
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *source = Context->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alDopplerVelocity(ALfloat value)
{
ALCcontext *Context;
ALboolean updateSources = AL_FALSE;
Context = GetContextSuspended();
if(!Context) return;
if(value > 0.0f)
{
Context->DopplerVelocity=value;
updateSources = AL_TRUE;
}
else
alSetError(Context, AL_INVALID_VALUE);
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *source = Context->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(Context);
}
AL_API ALvoid AL_APIENTRY alSpeedOfSound(ALfloat flSpeedOfSound)
{
ALCcontext *pContext;
ALboolean updateSources = AL_FALSE;
pContext = GetContextSuspended();
if(!pContext) return;
if(flSpeedOfSound > 0.0f)
{
pContext->flSpeedOfSound = flSpeedOfSound;
updateSources = AL_TRUE;
}
else
alSetError(pContext, AL_INVALID_VALUE);
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < pContext->SourceMap.size;pos++)
{
ALsource *source = pContext->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(pContext);
}
AL_API ALvoid AL_APIENTRY alDistanceModel(ALenum value)
{
ALCcontext *Context;
ALboolean updateSources = AL_FALSE;
Context = GetContextSuspended();
if(!Context) return;
switch(value)
{
case AL_NONE:
case AL_INVERSE_DISTANCE:
case AL_INVERSE_DISTANCE_CLAMPED:
case AL_LINEAR_DISTANCE:
case AL_LINEAR_DISTANCE_CLAMPED:
case AL_EXPONENT_DISTANCE:
case AL_EXPONENT_DISTANCE_CLAMPED:
Context->DistanceModel = value;
updateSources = !Context->SourceDistanceModel;
break;
default:
alSetError(Context, AL_INVALID_VALUE);
break;
}
if(updateSources)
{
ALsizei pos;
for(pos = 0;pos < Context->SourceMap.size;pos++)
{
ALsource *source = Context->SourceMap.array[pos].value;
source->NeedsUpdate = AL_TRUE;
}
}
ProcessContext(Context);
}

View File

@@ -0,0 +1,111 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 1999-2007 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#include "config.h"
#include <stdlib.h>
#include "alMain.h"
#include "alThunk.h"
typedef struct {
ALvoid *ptr;
ALboolean InUse;
} ThunkEntry;
static ThunkEntry *g_ThunkArray;
static ALuint g_ThunkArraySize;
static CRITICAL_SECTION g_ThunkLock;
void alThunkInit(void)
{
InitializeCriticalSection(&g_ThunkLock);
g_ThunkArraySize = 1;
g_ThunkArray = calloc(1, g_ThunkArraySize * sizeof(ThunkEntry));
}
void alThunkExit(void)
{
free(g_ThunkArray);
g_ThunkArray = NULL;
g_ThunkArraySize = 0;
DeleteCriticalSection(&g_ThunkLock);
}
ALuint alThunkAddEntry(ALvoid *ptr)
{
ALuint index;
EnterCriticalSection(&g_ThunkLock);
for(index = 0;index < g_ThunkArraySize;index++)
{
if(g_ThunkArray[index].InUse == AL_FALSE)
break;
}
if(index == g_ThunkArraySize)
{
ThunkEntry *NewList;
NewList = realloc(g_ThunkArray, g_ThunkArraySize*2 * sizeof(ThunkEntry));
if(!NewList)
{
LeaveCriticalSection(&g_ThunkLock);
AL_PRINT("Realloc failed to increase to %u enties!\n", g_ThunkArraySize*2);
return 0;
}
memset(&NewList[g_ThunkArraySize], 0, g_ThunkArraySize*sizeof(ThunkEntry));
g_ThunkArraySize *= 2;
g_ThunkArray = NewList;
}
g_ThunkArray[index].ptr = ptr;
g_ThunkArray[index].InUse = AL_TRUE;
LeaveCriticalSection(&g_ThunkLock);
return index+1;
}
void alThunkRemoveEntry(ALuint index)
{
EnterCriticalSection(&g_ThunkLock);
if(index > 0 && index <= g_ThunkArraySize)
g_ThunkArray[index-1].InUse = AL_FALSE;
LeaveCriticalSection(&g_ThunkLock);
}
ALvoid *alThunkLookupEntry(ALuint index)
{
ALvoid *ptr = NULL;
EnterCriticalSection(&g_ThunkLock);
if(index > 0 && index <= g_ThunkArraySize)
ptr = g_ThunkArray[index-1].ptr;
LeaveCriticalSection(&g_ThunkLock);
return ptr;
}

View File

@@ -0,0 +1,82 @@
#ifndef CONFIG_H
#define CONFIG_H
/* Define to the library version */
#define ALSOFT_VERSION "1.0.0"
/* Define if we have the PulseAudio backend */
#define HAVE_ANDROID 1
/* Define if we have dlfcn.h */
#define HAVE_DLFCN_H 1
/* Define if we have the stat function */
#define HAVE_STAT 1
/* Define if we have the powf function */
#define HAVE_POWF
/* Define if we have the sqrtf function */
#define HAVE_SQRTF
/* Define if we have the acosf function */
#define HAVE_ACOSF
/* Define if we have the atanf function */
#define HAVE_ATANF
/* Define if we have the fabsf function */
#define HAVE_FABSF
/* Define if we have the strtof function */
#define HAVE_STRTOF
/* Define if we have stdint.h */
#define HAVE_STDINT_H
/* Define if we have the __int64 type */
#define HAVE___INT64
/* Define to the size of a long int type */
#define SIZEOF_LONG 4
/* Define to the size of a long long int type */
#define SIZEOF_LONG_LONG 8
/* Define to the size of an unsigned int type */
#define SIZEOF_UINT 4
/* Define to the size of a void pointer type */
#define SIZEOF_VOIDP 4
/* Define if we have GCC's destructor attribute */
#define HAVE_GCC_DESTRUCTOR 1
/* Define if we have GCC's format attribute */
#define HAVE_GCC_FORMAT 1
/* Define if we have pthread_np.h */
/*
#define HAVE_PTHREAD_NP_H
*/
/* Define if we have float.h */
/*
#define HAVE_FLOAT_H
*/
/* Define if we have fenv.h */
#define HAVE_FENV_H 1
/* Define if we have fesetround() */
#define HAVE_FESETROUND 1
/* Define if we have _controlfp() */
/*
#define HAVE__CONTROLFP
*/
/* Define if we have pthread_setschedparam() */
#define HAVE_PTHREAD_SETSCHEDPARAM 1
#endif

View File

@@ -89,6 +89,11 @@ JAVA_EXPORT_NAME(DemoRenderer_nativeInit) ( JNIEnv* env, jobject thiz, jstring
for( i = 0; i < argc; i++ )
__android_log_print(ANDROID_LOG_INFO, "libSDL", "param %d = \"%s\"", i, argv[i]);
// Redirect stdout and stderr - otherwise it crashes on Smartq V7
freopen("/dev/null", "w", stdout);
freopen("/dev/null", "w", stderr);
main( argc, argv );