pelya
584a43282d
Added Pachi el Martiano game, it's 640x480 so it's slow like hell
2010-10-27 19:41:25 +03:00
pelya
98a405a96a
UQM: directional input for navigating and for lander
2010-10-27 18:12:02 +03:00
pelya
e90045e3d9
UQM: final fixes to directional input, now it should be done the same way for lander and navigation
2010-10-27 17:08:28 +03:00
pelya
87c1997e08
UQM: Do not use directional joystick input if user uses HW buttons
2010-10-27 14:51:22 +03:00
pelya
b7380b12e9
Directinal joystick in UQM, yay! However all other controls are now messed up
2010-10-27 14:37:14 +03:00
pelya
213d13ba7b
More fixes to build
2010-10-27 14:20:37 +03:00
pelya
ac4aca37d3
Fixes for compilation
2010-10-26 14:52:03 +03:00
pelya
6b9b163689
Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however.
2010-10-26 14:43:54 +03:00
pelya
fc58bc53c0
Fixed SC2 compilation
2010-10-26 14:43:38 +03:00
pelya
fa8f6d4aaa
Added diff against ScummVM SVN
2010-10-26 10:56:27 +03:00
pelya
03c577136f
Added ScummVM project files
2010-10-26 10:53:02 +03:00
pelya
75a74486ff
Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
...
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
02a6ac292c
Updated custom sdl-config
2010-10-25 13:11:38 +03:00
pelya
ac89ade479
Better default publisher logo :)
2010-10-21 13:45:59 +03:00
pelya
dd0dee0b66
Added Commander Genius as a GIT submodule (it's just 60 Mb, hehe)
2010-10-21 12:38:30 +03:00
pelya
4fd61557ba
Toying with "git submodule"
2010-10-21 12:33:21 +03:00
pelya
5a39746b2a
Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway).
...
Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
2010-10-20 17:04:00 +03:00
Michi
31e627d267
Widened Sint16 to Sint32 for centered joystick value, as the result of <Sint16> - <Sint16> might be greater than an Sint16.
2010-10-18 22:45:38 +02:00
pelya
73623a740e
Checking that my accelerometer changes work okay in both joystick and keyboard mode
2010-10-18 16:30:51 +03:00
pelya
6210cacedb
Moved Alien Blaster data to AndoirData dir to automatically include it in assets
2010-10-18 15:52:39 +03:00
pelya
54ee84958a
Data files downloaded from SF.net by default for all apps
2010-10-18 15:50:08 +03:00
pelya
695077be94
Fixed accelerometer reverting X and Y coordinates
2010-10-18 15:49:35 +03:00
pelya
11d99e03fb
You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
...
that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya
a8f3d8b6b7
Integrated Michi's changes to accelerometer joystick and to video aspect ratio
2010-10-15 16:04:42 +03:00
pelya
ebaff58990
Applying patches by Michi to Enigma
2010-10-15 14:23:30 +03:00
pelya
5b06fec2e6
Simplified symlink usage so application object files will be put to correct directory and dependencies won't get screwed when changing app to compile
2010-10-14 13:34:00 +03:00
pelya
512c014691
Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java
2010-10-14 13:25:16 +03:00
pelya
bf7d3f22c6
Added Enigma game
2010-10-13 17:30:44 +03:00
pelya
2e1a4992d3
Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make
2010-10-12 19:04:21 +03:00
pelya
a5ff12846e
Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events
2010-10-12 15:47:57 +03:00
pelya
e6c08091de
Added libXML2
2010-10-08 19:57:49 +03:00
pelya
b292e52900
CrystaX toolchain now can be specified through ChangeAppSettings.sh
2010-10-05 15:47:30 +03:00
pelya
825647a80b
Added non-working yet Atari800 port
2010-10-04 18:16:21 +03:00
pelya
b83c805bb7
Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit)
2010-10-01 19:15:23 +03:00
pelya
631f4cde0d
Fixed stupid bug with callbacks, Alien Blaster still does not work
2010-10-01 18:02:56 +03:00
pelya
f025a0ab9c
SDL 1.3 compiles but restoring from background does not work in Alien Blaster
2010-09-30 18:00:47 +03:00
pelya
16ef311bc2
Updated UQM and readme
2010-09-29 18:52:59 +03:00
pelya
16c3b54078
Background saving/restoring fully works (And pauses audio)
2010-09-29 18:30:34 +03:00
pelya
f58373279e
More settings in OpenTyrian
2010-09-28 17:36:16 +03:00
pelya
e5cd332f5d
Small change to SDL key mapping
2010-09-24 15:10:19 +03:00
pelya
95dce25f19
UQM: added support for 3DO videos, removing savegames from my old releases which user cannot overwrite
2010-09-24 15:09:25 +03:00
pelya
c3d6cbfb03
OpenTyrian: configurable auto-fire mode
2010-09-24 15:08:49 +03:00
pelya
e2bb6ea0f2
Enabled Destruct minigame in OpenTyrian
2010-09-23 13:22:15 +03:00
pelya
3665b1ff6f
More intuitive touchscreen controls for OpenTyrian
2010-09-23 13:20:59 +03:00
pelya
f99fd72f38
OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen
2010-09-20 15:53:04 +03:00
pelya
c8cdb9455e
Updated .gitignore
2010-09-20 15:28:15 +03:00
pelya
37df37fc4b
Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe
2010-09-20 11:14:48 +03:00
pelya
54eb8bbb4a
Some fixes to LBreakout2
2010-09-16 17:23:34 +03:00
pelya
71fbff7e6b
Added .gitignore to LBreakout2
2010-09-16 15:56:59 +03:00
pelya
ba89751edd
Alien Blaster Chinese translation, not used yet
2010-09-16 15:54:00 +03:00