pelya
babc5c0c7f
Updated fheroes2 project, new project:UFO:AI, it does not compile yet
2011-01-11 14:57:45 +00:00
pelya
650395332e
Saner defaults for on-screen magnifying glass and mouse click methods
2011-01-06 08:03:37 +00:00
pelya
49fa480e04
Updated project files for many apps
2010-12-31 11:42:15 +00:00
pelya
9f4507b86f
Even more debug
2010-12-29 16:00:38 +00:00
pelya
858dd2fdb2
Option for calibrating touchscreen
2010-12-28 13:46:13 +00:00
pelya
714a1a632a
Updated OpenTTD and fheroes2 projects
2010-12-24 11:32:16 +00:00
pelya
565f159a20
Revert "Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort""
...
STLPort inside NDK R5 crashes when accessing stdout the smae way as mine built-in STLPort, but I have the possibility to change my own STLPort sources
This reverts commit 4a02eeeded .
2010-12-21 11:18:33 +00:00
pelya
4a02eeeded
Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort"
...
Probably I'll need that commit someday, so I can pull it from Git history now
This reverts commit a3106f9048 .
2010-12-20 14:37:32 +00:00
pelya
a3106f9048
Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort
2010-12-20 14:35:54 +00:00
pelya
e83d174cdc
Added some support for NDK r5, commented out cin/cout/cerr in built-in STLPort bercause they keep crashing
2010-12-20 12:21:25 +00:00
pelya
8c7f63e62b
Menu for editing on-screen controls, not finished yet!
2010-12-15 17:56:20 +00:00
pelya
658bec6205
SDL keycodes now can be redefined by user
2010-12-10 16:42:55 +00:00
pelya
3dd4da9b0b
Generic physical phone key to SDL key remapper, only dialog is implemented - it's not saved and not working yet
2010-12-07 20:05:52 +02:00
pelya
4bdec438c6
Configurable speed and accel to move mouse with joystick
2010-12-06 13:12:03 +02:00
pelya
92aa47b0ce
Fixed crash in Java code
2010-11-30 18:11:20 +02:00
pelya
1193aed354
Fixed infinite recursion in move-mouse-with-keyboard code
2010-11-30 17:39:46 +02:00
pelya
7f8d53c57a
Samll fix to fheroes2 data
2010-11-30 13:33:06 +02:00
pelya
2d5c038baf
Small fixes to build scripts
2010-11-29 16:53:15 +02:00
pelya
0af59bdcfe
Updated Free Heroes 2 project
2010-11-29 14:33:47 +02:00
pelya
6a8b3039ce
Fixed SDL 1.3 compilation
2010-11-29 12:22:27 +02:00
pelya
6d09ef7de4
Final fixes to controlling mouse with trackball
2010-11-26 23:14:50 +02:00
pelya
dc74908472
Added a frame around screen magnifying glass
2010-11-26 19:33:04 +02:00
pelya
b03cf07033
Updated fheroes2 project
2010-11-26 14:11:01 +02:00
pelya
6027aea7ac
Removed unneeded patches
2010-11-26 13:20:28 +02:00
pelya
a420dee9f6
Updated Free Heroes 2 project
2010-11-26 13:19:35 +02:00
pelya
27714ee893
Updated Free Heroes 2 project file
2010-11-25 12:00:38 +02:00
pelya
b4af36ad36
Updated FHeroes2 project
2010-11-25 11:26:10 +02:00
pelya
a0cc34138b
WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD.
2010-11-24 20:03:25 +02:00
pelya
06828acaea
Added readme and patch to fheroes2
2010-11-22 18:40:21 +02:00
pelya
3167e7f629
Updated FHeroes2 to use symlink to external SVN and patch instead of putting files to Git
2010-11-22 18:36:27 +02:00
pelya
cc5dd79084
Updated OpenTTD to 1.0.5, updated free heroes 2
2010-11-22 15:13:05 +02:00
pelya
c7ae236183
Fixed FHeroes2 icon
2010-11-16 11:24:42 +02:00
pelya
988fa75f57
Fixed SDL 1.2 compilation, force screen update when "Show screen under finger" selected and user releases finger
2010-11-15 17:58:48 +02:00
pelya
9954bc4a89
Some fies to FreeHeroes2
2010-11-15 17:14:15 +02:00
pelya
51af6aee88
Added Free Heroes 2 game engine
2010-11-12 17:37:35 +02:00