Commit Graph

85 Commits

Author SHA1 Message Date
pelya
babc5c0c7f Updated fheroes2 project, new project:UFO:AI, it does not compile yet 2011-01-11 14:57:45 +00:00
pelya
650395332e Saner defaults for on-screen magnifying glass and mouse click methods 2011-01-06 08:03:37 +00:00
pelya
49fa480e04 Updated project files for many apps 2010-12-31 11:42:15 +00:00
pelya
9f4507b86f Even more debug 2010-12-29 16:00:38 +00:00
pelya
858dd2fdb2 Option for calibrating touchscreen 2010-12-28 13:46:13 +00:00
pelya
714a1a632a Updated OpenTTD and fheroes2 projects 2010-12-24 11:32:16 +00:00
pelya
565f159a20 Revert "Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort""
STLPort inside NDK R5 crashes when accessing stdout the smae way as mine built-in STLPort, but I have the possibility to change my own STLPort sources

This reverts commit 4a02eeeded.
2010-12-21 11:18:33 +00:00
pelya
4a02eeeded Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort"
Probably I'll need that commit someday, so I can pull it from Git history now

This reverts commit a3106f9048.
2010-12-20 14:37:32 +00:00
pelya
a3106f9048 Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort 2010-12-20 14:35:54 +00:00
pelya
e83d174cdc Added some support for NDK r5, commented out cin/cout/cerr in built-in STLPort bercause they keep crashing 2010-12-20 12:21:25 +00:00
pelya
8c7f63e62b Menu for editing on-screen controls, not finished yet! 2010-12-15 17:56:20 +00:00
pelya
658bec6205 SDL keycodes now can be redefined by user 2010-12-10 16:42:55 +00:00
pelya
3dd4da9b0b Generic physical phone key to SDL key remapper, only dialog is implemented - it's not saved and not working yet 2010-12-07 20:05:52 +02:00
pelya
4bdec438c6 Configurable speed and accel to move mouse with joystick 2010-12-06 13:12:03 +02:00
pelya
92aa47b0ce Fixed crash in Java code 2010-11-30 18:11:20 +02:00
pelya
1193aed354 Fixed infinite recursion in move-mouse-with-keyboard code 2010-11-30 17:39:46 +02:00
pelya
7f8d53c57a Samll fix to fheroes2 data 2010-11-30 13:33:06 +02:00
pelya
2d5c038baf Small fixes to build scripts 2010-11-29 16:53:15 +02:00
pelya
0af59bdcfe Updated Free Heroes 2 project 2010-11-29 14:33:47 +02:00
pelya
6a8b3039ce Fixed SDL 1.3 compilation 2010-11-29 12:22:27 +02:00
pelya
6d09ef7de4 Final fixes to controlling mouse with trackball 2010-11-26 23:14:50 +02:00
pelya
dc74908472 Added a frame around screen magnifying glass 2010-11-26 19:33:04 +02:00
pelya
b03cf07033 Updated fheroes2 project 2010-11-26 14:11:01 +02:00
pelya
6027aea7ac Removed unneeded patches 2010-11-26 13:20:28 +02:00
pelya
a420dee9f6 Updated Free Heroes 2 project 2010-11-26 13:19:35 +02:00
pelya
27714ee893 Updated Free Heroes 2 project file 2010-11-25 12:00:38 +02:00
pelya
b4af36ad36 Updated FHeroes2 project 2010-11-25 11:26:10 +02:00
pelya
a0cc34138b WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD. 2010-11-24 20:03:25 +02:00
pelya
06828acaea Added readme and patch to fheroes2 2010-11-22 18:40:21 +02:00
pelya
3167e7f629 Updated FHeroes2 to use symlink to external SVN and patch instead of putting files to Git 2010-11-22 18:36:27 +02:00
pelya
cc5dd79084 Updated OpenTTD to 1.0.5, updated free heroes 2 2010-11-22 15:13:05 +02:00
pelya
c7ae236183 Fixed FHeroes2 icon 2010-11-16 11:24:42 +02:00
pelya
988fa75f57 Fixed SDL 1.2 compilation, force screen update when "Show screen under finger" selected and user releases finger 2010-11-15 17:58:48 +02:00
pelya
9954bc4a89 Some fies to FreeHeroes2 2010-11-15 17:14:15 +02:00
pelya
51af6aee88 Added Free Heroes 2 game engine 2010-11-12 17:37:35 +02:00