Some fies to FreeHeroes2
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@@ -2,10 +2,10 @@
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AppSettingVersion=15
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LibSdlVersion=1.2
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AppName="Free Heroes 2"
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AppFullName=com.googlecode.fheroes2
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AppFullName=net.sourceforge.fheroes2
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ScreenOrientation=h
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InhibitSuspend=n
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AppDataDownloadUrl="Game data|keys.zip"
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AppDataDownloadUrl="Game data|data.zip^MIDI music support|http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download"
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SdlVideoResize=y
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SdlVideoResizeKeepAspect=n
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NeedDepthBuffer=n
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@@ -23,9 +23,9 @@ AppTouchscreenKeyboardKeysAmountAutoFire=0
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MultiABI=n
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AppVersionCode=100
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AppVersionName="1.0.0"
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CompiledLibraries="sdl_net sdl_mixer sdl_image png"
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CompiledLibraries="sdl_net sdl_mixer sdl_image sdl_ttf png intl"
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CustomBuildScript=n
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AppCflags='-fexceptions -finline-functions -O2 -DWITH_ZLIB -DWITH_MIXER -DWITH_NET -DWITH_XML -DWITH_IMAGE'
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AppCflags='-fexceptions -finline-functions -O2 -DWITH_ZLIB -DWITH_MIXER -DWITH_NET -DWITH_XML -DWITH_IMAGE -DWITH_TTF'
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AppLdflags=''
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AppSubdirsBuild=''
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AppUseCrystaXToolchain=y
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BIN
project/jni/application/fheroes2/AndroidData/data.zip
Normal file
BIN
project/jni/application/fheroes2/AndroidData/data.zip
Normal file
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Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 11 KiB |
@@ -136,6 +136,8 @@ will most probably fail because of ranlib - just edit Android.mk to compile lib
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MIDI support can be emulated via SDL_mixer lib (it uses Timidity internally)- download file
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http://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz
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unpack it and put "timidity" dir into your game data zipfile.
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Or you may specify this URL directly as an optional download for ChangeAppSettings.sh:
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http://sourceforge.net/projects/libsdl-android/files/timidity.zip/download
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The ARM architecture has some limitations which you have to be aware about -
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if you'll access integer that's not 4-byte aligned you'll get garbage instead of correct value,
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