Commit Graph

61 Commits

Author SHA1 Message Date
Sergii Pylypenko
083b26790c SDL: clang will use LLVM c++_static standard C++ library 2016-10-04 23:32:11 +03:00
Sergii Pylypenko
e662822225 SDL: fix to APP_PLATFORM option 2016-10-04 23:21:56 +03:00
pelya
3a82580ce5 SDL: better GLES3 support, non-working GLES3 sample app 2016-09-11 03:41:27 +03:00
pelya
58558aa892 SDL: timestamping debug builds makes no sense 2016-06-26 23:50:53 +03:00
pelya
174dd4a5ad Set GCC toolchain version from AndroidAppSettings.cfg 2014-11-08 01:28:04 +02:00
Sergii Pylypenko
c7fd142e42 Disabled -flto for armeabi-v7a-hard, for now - UAE4ALL2 doesn't work well with -flto 2014-06-13 22:55:50 +03:00
Sergii Pylypenko
8807d55630 Enabled GCC 4.8 for armeabi-v7a-hard, fixed x86 compilation with GCC 4.8 2014-05-30 20:52:24 +03:00
pelya
2853920e98 Added support for armeabi-v7a-hard architecture, it seems to be buggy, because Ballfield launches but does not draw anything. To be fixed later. 2014-05-29 13:16:00 +03:00
Sergii Pylypenko
e43596afbd Small fix to compiler flags 2013-02-21 18:32:24 +02:00
pelya
b4c9197b55 Changed NDK target platform to Android 4.0, maybe this will fix misaligned pointers bugs 2013-01-06 01:58:59 +02:00
pelya
0a64ebee1c Updated build system 2012-10-17 21:31:24 +03:00
pelya
da1e88e3b8 Enabled -O3 aggressive optimization, seems to compile and work okay. 2012-09-06 19:48:34 +03:00
pelya
9361882219 Fixed makefiles 2011-12-21 12:59:42 +02:00
pelya
edde6790b6 Fixes for NDK r5b and r5-crystax.beta3 2011-06-07 18:43:46 +03:00
pelya
424b94565b I'v efailed to integrate my STLPort so now I'm using GNU stdc++ with RTTI and exceptions 2011-01-28 16:40:24 +00:00
pelya
565f159a20 Revert "Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort""
STLPort inside NDK R5 crashes when accessing stdout the smae way as mine built-in STLPort, but I have the possibility to change my own STLPort sources

This reverts commit 4a02eeeded.
2010-12-21 11:18:33 +00:00
pelya
4a02eeeded Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort"
Probably I'll need that commit someday, so I can pull it from Git history now

This reverts commit a3106f9048.
2010-12-20 14:37:32 +00:00
pelya
a3106f9048 Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort 2010-12-20 14:35:54 +00:00
pelya
e83d174cdc Added some support for NDK r5, commented out cin/cout/cerr in built-in STLPort bercause they keep crashing 2010-12-20 12:21:25 +00:00
pelya
ab279067b7 Removed app name from all translations, fixed ChangeAppSettings.sh 2010-10-27 13:58:24 +03:00
pelya
498ce4b545 When you'll change app to build that won't be visible in Git commit.
Also fixed application name not updated for translated strings.xml
2010-10-27 13:50:15 +03:00
pelya
ac4aca37d3 Fixes for compilation 2010-10-26 14:52:03 +03:00
pelya
6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya
03c577136f Added ScummVM project files 2010-10-26 10:53:02 +03:00
pelya
75a74486ff Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
ac89ade479 Better default publisher logo :) 2010-10-21 13:45:59 +03:00
pelya
5a39746b2a Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway).
Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
2010-10-20 17:04:00 +03:00
pelya
73623a740e Checking that my accelerometer changes work okay in both joystick and keyboard mode 2010-10-18 16:30:51 +03:00
pelya
54ee84958a Data files downloaded from SF.net by default for all apps 2010-10-18 15:50:08 +03:00
pelya
11d99e03fb You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya
a8f3d8b6b7 Integrated Michi's changes to accelerometer joystick and to video aspect ratio 2010-10-15 16:04:42 +03:00
pelya
512c014691 Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java 2010-10-14 13:25:16 +03:00
pelya
8bd2d39dfe Added xerces and lua libraries 2010-10-13 17:23:09 +03:00
pelya
2e1a4992d3 Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make 2010-10-12 19:04:21 +03:00
pelya
a5ff12846e Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events 2010-10-12 15:47:57 +03:00
pelya
e6c08091de Added libXML2 2010-10-08 19:57:49 +03:00
pelya
b292e52900 CrystaX toolchain now can be specified through ChangeAppSettings.sh 2010-10-05 15:47:30 +03:00
pelya
b83c805bb7 Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit) 2010-10-01 19:15:23 +03:00
pelya
f025a0ab9c SDL 1.3 compiles but restoring from background does not work in Alien Blaster 2010-09-30 18:00:47 +03:00
pelya
16ef311bc2 Updated UQM and readme 2010-09-29 18:52:59 +03:00
pelya
f1d23b2cf1 Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!) 2010-09-28 17:37:24 +03:00
pelya
e5cd332f5d Small change to SDL key mapping 2010-09-24 15:10:19 +03:00
pelya
f99fd72f38 OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen 2010-09-20 15:53:04 +03:00
pelya
37df37fc4b Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe 2010-09-20 11:14:48 +03:00
pelya
ab7f63b305 Added possibility to use custom build script to build application (to be compatible with configure-like scripts) 2010-09-16 15:46:52 +03:00
pelya
f7945552e7 Added filtering out subdirs from build in ChangeAppSettings.sh 2010-09-10 14:56:46 +03:00
pelya
62a82ec84d Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo 2010-09-10 14:11:20 +03:00
pelya
1f5fcb693c Fixed controls 2010-09-09 18:53:39 +03:00
pelya
a624926c92 TeeWorlds do not crash, but buggy as hell 2010-09-06 14:32:16 +03:00
pelya
10f1178f0b Fixed few GFX bugs in TeeWorlds, it still crashes 2010-09-06 13:17:43 +03:00