Sergii Pylypenko
083b26790c
SDL: clang will use LLVM c++_static standard C++ library
2016-10-04 23:32:11 +03:00
Sergii Pylypenko
e662822225
SDL: fix to APP_PLATFORM option
2016-10-04 23:21:56 +03:00
pelya
3a82580ce5
SDL: better GLES3 support, non-working GLES3 sample app
2016-09-11 03:41:27 +03:00
pelya
58558aa892
SDL: timestamping debug builds makes no sense
2016-06-26 23:50:53 +03:00
pelya
174dd4a5ad
Set GCC toolchain version from AndroidAppSettings.cfg
2014-11-08 01:28:04 +02:00
Sergii Pylypenko
c7fd142e42
Disabled -flto for armeabi-v7a-hard, for now - UAE4ALL2 doesn't work well with -flto
2014-06-13 22:55:50 +03:00
Sergii Pylypenko
8807d55630
Enabled GCC 4.8 for armeabi-v7a-hard, fixed x86 compilation with GCC 4.8
2014-05-30 20:52:24 +03:00
pelya
2853920e98
Added support for armeabi-v7a-hard architecture, it seems to be buggy, because Ballfield launches but does not draw anything. To be fixed later.
2014-05-29 13:16:00 +03:00
Sergii Pylypenko
e43596afbd
Small fix to compiler flags
2013-02-21 18:32:24 +02:00
pelya
b4c9197b55
Changed NDK target platform to Android 4.0, maybe this will fix misaligned pointers bugs
2013-01-06 01:58:59 +02:00
pelya
0a64ebee1c
Updated build system
2012-10-17 21:31:24 +03:00
pelya
da1e88e3b8
Enabled -O3 aggressive optimization, seems to compile and work okay.
2012-09-06 19:48:34 +03:00
pelya
9361882219
Fixed makefiles
2011-12-21 12:59:42 +02:00
pelya
edde6790b6
Fixes for NDK r5b and r5-crystax.beta3
2011-06-07 18:43:46 +03:00
pelya
424b94565b
I'v efailed to integrate my STLPort so now I'm using GNU stdc++ with RTTI and exceptions
2011-01-28 16:40:24 +00:00
pelya
565f159a20
Revert "Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort""
...
STLPort inside NDK R5 crashes when accessing stdout the smae way as mine built-in STLPort, but I have the possibility to change my own STLPort sources
This reverts commit 4a02eeeded .
2010-12-21 11:18:33 +00:00
pelya
4a02eeeded
Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort"
...
Probably I'll need that commit someday, so I can pull it from Git history now
This reverts commit a3106f9048 .
2010-12-20 14:37:32 +00:00
pelya
a3106f9048
Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort
2010-12-20 14:35:54 +00:00
pelya
e83d174cdc
Added some support for NDK r5, commented out cin/cout/cerr in built-in STLPort bercause they keep crashing
2010-12-20 12:21:25 +00:00
pelya
ab279067b7
Removed app name from all translations, fixed ChangeAppSettings.sh
2010-10-27 13:58:24 +03:00
pelya
498ce4b545
When you'll change app to build that won't be visible in Git commit.
...
Also fixed application name not updated for translated strings.xml
2010-10-27 13:50:15 +03:00
pelya
ac4aca37d3
Fixes for compilation
2010-10-26 14:52:03 +03:00
pelya
6b9b163689
Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however.
2010-10-26 14:43:54 +03:00
pelya
03c577136f
Added ScummVM project files
2010-10-26 10:53:02 +03:00
pelya
75a74486ff
Updated Jooleem project - it crashes with HW accel enabled somewhere in SDL code but wirks in SW mode,
...
so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
2010-10-25 13:33:29 +03:00
pelya
ac89ade479
Better default publisher logo :)
2010-10-21 13:45:59 +03:00
pelya
5a39746b2a
Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway).
...
Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
2010-10-20 17:04:00 +03:00
pelya
73623a740e
Checking that my accelerometer changes work okay in both joystick and keyboard mode
2010-10-18 16:30:51 +03:00
pelya
54ee84958a
Data files downloaded from SF.net by default for all apps
2010-10-18 15:50:08 +03:00
pelya
11d99e03fb
You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
...
that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya
a8f3d8b6b7
Integrated Michi's changes to accelerometer joystick and to video aspect ratio
2010-10-15 16:04:42 +03:00
pelya
512c014691
Now you can put data files inside .apk file, into assets - they will be unpacked automatically via omnipotent DataDownloader.java
2010-10-14 13:25:16 +03:00
pelya
8bd2d39dfe
Added xerces and lua libraries
2010-10-13 17:23:09 +03:00
pelya
2e1a4992d3
Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make
2010-10-12 19:04:21 +03:00
pelya
a5ff12846e
Added SDL 1.3 multitouch support via SDL_FINGERDOWN/UP/MOTION events
2010-10-12 15:47:57 +03:00
pelya
e6c08091de
Added libXML2
2010-10-08 19:57:49 +03:00
pelya
b292e52900
CrystaX toolchain now can be specified through ChangeAppSettings.sh
2010-10-05 15:47:30 +03:00
pelya
b83c805bb7
Implemented SDL_ACTIVEEVENT, did not test it and cannot say if it will work, also SDL 1.3 compilation is broken (use previous commit)
2010-10-01 19:15:23 +03:00
pelya
f025a0ab9c
SDL 1.3 compiles but restoring from background does not work in Alien Blaster
2010-09-30 18:00:47 +03:00
pelya
16ef311bc2
Updated UQM and readme
2010-09-29 18:52:59 +03:00
pelya
f1d23b2cf1
Do not call exit() when app put to background, we'll recreate GL textures from SDL (not done yet!)
2010-09-28 17:37:24 +03:00
pelya
e5cd332f5d
Small change to SDL key mapping
2010-09-24 15:10:19 +03:00
pelya
f99fd72f38
OpenTyrian: Volume Up/Down keys navigate menu, mouse click will exit Enter High Score screen
2010-09-20 15:53:04 +03:00
pelya
37df37fc4b
Fixes to Ur-Quan Masters app - added voice pack, and added many optimizations by passing -O2 flag to compiler, works great without any effort hehe
2010-09-20 11:14:48 +03:00
pelya
ab7f63b305
Added possibility to use custom build script to build application (to be compatible with configure-like scripts)
2010-09-16 15:46:52 +03:00
pelya
f7945552e7
Added filtering out subdirs from build in ChangeAppSettings.sh
2010-09-10 14:56:46 +03:00
pelya
62a82ec84d
Renamed AppSettings to AndroidAppSettings everywhere, added symlink to CommanderGenius repo
2010-09-10 14:11:20 +03:00
pelya
1f5fcb693c
Fixed controls
2010-09-09 18:53:39 +03:00
pelya
a624926c92
TeeWorlds do not crash, but buggy as hell
2010-09-06 14:32:16 +03:00
pelya
10f1178f0b
Fixed few GFX bugs in TeeWorlds, it still crashes
2010-09-06 13:17:43 +03:00