Tyler Trahan
0479bda33f
Change: Avoid building farm fields in wetlands ( #14846 )
2025-12-08 05:13:59 +05:00
Tyler Trahan
2664a33199
Fix #9071 : Don't consider tram tracks when growing towns ( #14833 )
2025-12-08 05:13:53 +05:00
mmtunligit
530ca15cf6
Codechange: Use SetDisplayedPlane instead of UpdateWidgetSize to hide various buttons ( #14831 )
2025-12-08 05:13:19 +05:00
translators
2b970ff285
Update: Translations from eints
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luxembourgish: 23 changes by phreeze83
2025-12-08 05:13:19 +05:00
Peter Nelson
b7f6dc7a09
Change: Explicitly reserve sprite group types >= 0x80. ( #14836 )
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The NewGRF spec does not mention that sprite group `type` and the `num-ent1` fields are the same.
Reserve all unrecognised special types in case they are wanted at some point.
2025-12-08 05:13:16 +05:00
translators
c94322b654
Update: Translations from eints
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norwegian (bokmal): 17 changes by eriksorngard
portuguese: 17 changes by jcteotonio
2025-12-08 05:13:16 +05:00
Jonathan G Rennison
7f08ead366
Codechange: [Script] Use std::optional for script list next iteration item ( #14753 )
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Avoids false positive updates in Remove when iterating the final item
and leftover values being returned when IsEnd is true
2025-12-08 05:13:14 +05:00
Peter Nelson
676c4d6be6
Codechange: Replace drop down list's default bools with DropDownOptions. ( #14837 )
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Improves maintainability and avoids positional ambiguity.
2025-12-08 05:11:30 +05:00
Peter Nelson
0303cc0d4f
Fix #8062 : (Try to) ensure enough room for profit in vehicle group window.
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Width of group info panel previously relied entirely on the size of other widgets.
2025-12-08 05:11:27 +05:00
Peter Nelson
b985a0a067
Codechange: Precalculate group column rects.
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Simplifies drawing group list which no longer needs to calculate horizontal positions for each row.
2025-12-08 05:11:24 +05:00
Peter Nelson
10c35189fb
Codechange: Extract functions to get group name and profit sprite.
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Improves readability and allows long if-else conditions to be replaced with early returns.
2025-12-08 05:11:20 +05:00
translators
1d54a3a3b7
Update: Translations from eints
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galician: 17 changes by pvillaverde
german: 47 changes by Wuzzy2
2025-12-08 05:11:20 +05:00
translators
df34be4e69
Update: Translations from eints
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korean: 17 changes by telk5093
hungarian: 18 changes by vargaviktor
portuguese: 9 changes by jcteotonio
2025-12-08 05:11:20 +05:00
Peter Nelson
39a7686caf
Codefix: Add missing consts in group handling. ( #14834 )
2025-12-08 05:11:17 +05:00
translators
76807038e8
Update: Translations from eints
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english (au): 9 changes by krysclarke
swedish: 17 changes by robert-i
english (us): 17 changes by 2TallTyler
greek: 9 changes by gh658804
russian: 9 changes by Ln-Wolf
finnish: 9 changes by hpiirai
portuguese (brazilian): 9 changes by pasantoro
polish: 9 changes by pAter-exe
2025-12-08 05:11:17 +05:00
Tyler Trahan
524af9a016
Fix 509cbed: Don't give up erroneously when building lakes ( #14832 )
2025-12-08 05:11:15 +05:00
TheDude-gh
3b795a0830
Add: [Script] ScriptTile::IsHouseTile
2025-12-08 05:11:03 +05:00
translators
3f6147f8fa
Update: Translations from eints
...
english (au): 8 changes by krysclarke
greek: 8 changes by gh658804
russian: 8 changes by Ln-Wolf
finnish: 8 changes by hpiirai
portuguese: 8 changes by jcteotonio
portuguese (brazilian): 8 changes by pasantoro
polish: 10 changes by pAter-exe
2025-12-08 05:11:03 +05:00
Peter Nelson
9b04fe4447
Change: Make picker label/text colours consistent. ( #14829 )
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Use {GOLD} instead of {ORANGE} in house picker window, to match other picker windows.
2025-12-08 05:11:00 +05:00
mmtunligit
71817008bf
Codechange 7a0814c: Use SetDisplayedPlane instead of UpdateWidgetSize ( #14823 )
2025-12-08 05:10:36 +05:00
mmtunligit
b84b0b4c89
Codefix: Add comments to SetViewport functions ( #14822 )
2025-12-08 05:10:32 +05:00
Tyler Trahan
0349b8fe99
Change: Ensure generated towns have enough room ( #14803 )
2025-12-08 05:10:26 +05:00
translators
0c56f1bc48
Update: Translations from eints
...
portuguese: 4 changes by jcteotonio
2025-12-08 05:10:26 +05:00
Cyprian Klimaszewski
00880a11ce
Fix 98700eee43, Fix #14815 : Properly handle picker window invalidation. ( #14816 )
2025-12-08 05:10:24 +05:00
Peter Nelson
056f0c94cf
Add: [NewGRF] Allow badges to be excluded from badge name list. ( #14818 )
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This allows badges to have names that can be filtered, but avoid cluttering the purchase text.
2025-12-08 05:08:49 +05:00
Rubidium
8134f11852
Codefix: comparison of narrow type with wide type in loop condition
2025-12-08 05:08:44 +05:00
mmtunligit
c34a433a07
Feature: Signs, waypoint and station names may be moved ( #14744 )
2025-12-08 05:06:53 +05:00
Jonathan G Rennison
cf0a554225
Fix #14800 : Incorrect register processing in GetCustomStationRelocation ( #14801 )
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ProcessRegisters must be called even if the sprite resolve result
is not valid.
A zero-length ResultSpriteGroup is valid because the output value
is an offset, not a sprite ID within the ResultSpriteGroup.
2025-12-08 05:06:49 +05:00
translators
a28331222d
Update: Translations from eints
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portuguese: 11 changes by jcteotonio
2025-12-08 05:06:49 +05:00
Peter Nelson
bdceca014d
Codefix: Remove this-> from static call to CleaningPool. ( #14817 )
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Don't call unnecessarily.
2025-12-08 05:06:45 +05:00
translators
c41ba21a7b
Update: Translations from eints
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catalan: 4 changes by J0anJosep
portuguese: 6 changes by jcteotonio
2025-12-08 05:06:45 +05:00
Peter Nelson
0e44a837e4
Change: Add debug messages for errors encountered reading sounds. ( #14810 )
2025-12-08 05:06:43 +05:00
Peter Nelson
4d1fc8563d
Fix ed67aedabf: Saved default houses had incorrect class and index information. ( #14812 )
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Saved default houses would not appear properly in the 'Saved' tab after restarting the game.
2025-12-08 05:06:38 +05:00
Peter Nelson
53de4c4898
Codefix 0455627d16: Don't make temporary copies of order when converting old orders. ( #14808 )
2025-12-08 05:06:36 +05:00
Peter Nelson
e7a706cf25
Fix #14794 : Default railtype missing for some NewGRF rail vehicles. ( #14795 )
2025-12-08 05:05:07 +05:00
Peter Nelson
c2f269dab2
Codechange: Use enum class for water-related enums. ( #14804 )
2025-12-08 05:04:12 +05:00
davidxn
eb976cc523
Fix 741c431: Miscalculated cargo penalty for poor station rating ( #14712 )
2025-12-08 05:04:06 +05:00
kos
a50a0db97d
Fix #14755 : Remove clicked type selection when not visible
2025-12-08 05:04:04 +05:00
Rubidium
29f2961b74
Codefix: shadowing variable, grouping loop increments
2025-12-08 05:04:01 +05:00
Jonathan G Rennison
2666159a47
Fix 98481ecc: Incorrect parsing of var 6x parameter in NewGRF debug window
2025-12-08 05:03:58 +05:00
Tyler Trahan
7a766d96b3
Feature: Rivers can end in wetlands if unable to reach sea ( #14784 )
2025-12-08 05:02:16 +05:00
translators
3bf0aed390
Update: Translations from eints
...
swedish: 4 changes by joeax910
portuguese: 1 change by jcteotonio
2025-12-08 05:02:16 +05:00
Peter Nelson
427ab4dd24
Codechange: Replace color with colour.
2025-12-08 05:00:32 +05:00
Peter Nelson
f97ad14f0f
Codechange: Replace favorite with favourite.
2025-12-08 05:00:28 +05:00
Peter Nelson
7f476c51c8
Codechange: Use enum class for Roadside.
2025-12-08 04:59:29 +05:00
Peter Nelson
33b77c6616
Codechange: Use enum class for RoadTileType.
2025-12-08 04:58:31 +05:00
Peter Nelson
c2554e3149
Codechange: Use enum class for RailGroundType.
2025-12-08 04:57:37 +05:00
Peter Nelson
67b8fad855
Codechange: Use enum class for RailTileType
2025-12-08 04:56:43 +05:00
Peter Nelson
53597d2916
Codefix f98b90ac2e: Use to_underlying instead of direct static_cast. ( #14790 )
2025-12-08 04:56:36 +05:00
Tyler Trahan
c997178c58
Fix: Two lighthouse spawn issues ( #14785 )
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* Fix: Lighthouses need sea to generate, not rivers
* Fix: Don't spawn lighthouses close together
2025-12-08 04:56:34 +05:00