Rubidium
cdc42e7906
Fix #14549 : changing interface scale could underflow map zoom
2025-12-08 04:18:34 +05:00
translators
a9bfdeb5e0
Update: Translations from eints
2025-12-08 04:18:34 +05:00
Peter Nelson
ce71794591
Fix: League Table layout broken with RTL languages. ( #14667 )
2025-12-08 04:18:31 +05:00
Peter Nelson
b4367c3593
Change: Record and show multiple errors for each NewGRF. ( #14658 )
2025-12-08 04:17:08 +05:00
Tyler Trahan
c9e0823a2e
Feature: Draw infinite water when all borders are water ( #13289 )
2025-12-08 04:15:38 +05:00
Kuhnovic
7fe444ed37
Codechange: Set YAPF startup nodes directly. ( #14663 )
2025-12-08 04:15:34 +05:00
Kuhnovic
86b46fcd03
Codechange: Simplified logic of ship leaving a depot. ( #14661 )
2025-12-08 04:15:32 +05:00
Kuhnovic
57f489c2cc
Codechange: Moved PruneIntermediateNodeBranch to rail pathfinder. ( #14662 )
2025-12-08 04:15:28 +05:00
Kuhnovic
ed47cbdb0f
Fix bff8501: Gcc 15 warns about duplicate type. ( #14660 )
2025-12-08 04:15:26 +05:00
Peter Nelson
0b4ef8be90
Fix #14607 : Bridge-over-station discrepancy depending on build order. ( #14608 )
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When building a custom station, the callback-derived tile layout is ignored during the bridge height test. This caused a discrepancy between building a station under a bridge vs building a bridge over the same station.
Test the station tile layout callback during the bridge height test.
2025-12-08 04:15:20 +05:00
Peter Nelson
3bb1b847d3
Fix 3ac1a2f1e4: Game crash due to invalid vehicle type information. ( #14628 )
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Use std::variant instead of union for vehicle info.
RailVehicleInfo is now non-POD so using in a union causes undefined behaviour.
2025-12-08 04:15:17 +05:00
Kuhnovic
88d3faa050
Codechange: Simplified structure of yapf_ship_regions. ( #14640 )
2025-12-08 03:29:36 +05:00
translators
505c0fb4c1
Update: Translations from eints
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hungarian: 5 changes by vargaviktor
2025-12-08 03:29:36 +05:00
Peter Nelson
04e594ccbf
Fix d85f4b3ebf: Incorrect row height in network server list. ( #14653 )
2025-12-08 03:29:33 +05:00
Peter Nelson
5637beeb84
Codechange: Make TownRatingCheckType an enum class. ( #14652 )
2025-12-08 03:28:56 +05:00
Peter Nelson
8dd7c6dba4
Codechange: Use EnumBitSet for TownFlags. ( #14651 )
2025-12-08 03:28:19 +05:00
Peter Nelson
148940cca6
Codefix: Incorrect naming and location of widget names for build docks window. ( #14650 )
2025-12-08 03:27:58 +05:00
translators
3176cdf53b
Update: Translations from eints
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chinese (simplified): 4 changes by WenSimEHRP
catalan: 5 changes by J0anJosep
2025-12-08 03:27:58 +05:00
Peter Nelson
35cbdb34f6
Codechange: Add constant for INVALID_WIDGET. ( #14649 )
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Replaces direct use of -1, making it easier to find.
2025-12-08 03:26:19 +05:00
Peter Nelson
490d43d6d0
Codechange: Call shorter variant of DrawFrameRect and GfxFillRect. ( #14647 )
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Pass rect instead of breaking it up when possible.
2025-12-08 03:26:17 +05:00
Peter Nelson
bb821fbb7e
Codechange: Deduplicate DrawButtonDropdown. ( #14646 )
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Use Rect methods to position components.
2025-12-08 03:26:14 +05:00
Peter Nelson
a2209edc03
Codechange: Don't use Point for non-2D coordinate. ( #14645 )
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`HandleScrollbarHittest` returns min and max coordinates, not x and y.
Also avoid referring to the min and max coordinates as top and bottom, as these functions are used for both vertical and horizontal scrollbars.
2025-12-08 03:26:12 +05:00
Peter Nelson
7845ed40e4
Codechange: Move settings entry size global variables. ( #14644 )
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_setting_circle_size and (the incorrectly named) SETTING_HEIGHT variables are now static members of BaseSettingEntry.
Neither of these are constants, so they no longer use constant naming style.
2025-12-08 03:26:08 +05:00
Peter Nelson
2a2e61389e
Fix 6e90b828c6: Off-by-one in Rect::CentreTo. ( #14643 )
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* Rect right/bottom are inclusive so -1 must be taken from width/height.
* Misnamed variable, `new_right` is actually `new_top`.
2025-12-08 03:24:23 +05:00
Peter Nelson
a32547e8fd
Fix 8c58fb1efd: Doubled beep sounds when clicking toolbar buttons.
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* ShowDropDownList() now issues a beep, so individual toolbar buttons no longer need to do it.
* HandleButtonClick() may be called twice for some buttons, as it is called by automatically for PUSH buttons.
This caused some beeps to sound louder than others.
2025-12-08 03:24:19 +05:00
Peter Nelson
94979e1f08
Codechange: Demagicify main toolbar button type.
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Use WWT_PUSHIMGBTN for non-menu buttons so they automatically raise, replacing the custom OnTimeout function.
2025-12-08 03:24:16 +05:00
Peter Nelson
9b07f24693
Fix #14631 , Fix 1cb0cbcb6c: Waypoint customs spec not allocated properly on initial construction. ( #14633 )
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Split AllocateSpecToStation/RoadStop into Allocate and Assign functions, allowing command tests to occur separately.
2025-12-08 03:24:06 +05:00
translators
1a7db83649
Update: Translations from eints
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vietnamese: 4 changes by KhoiCanDev
2025-12-08 03:24:05 +05:00
Peter Nelson
1b96f3c4af
Fix ed67aedabf: Wrong button type for town menu in scenario editor toolbar. ( #14641 )
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The button was changed from an action to a menu, which should be WWT_IMGBTN instead of WWT_PUSHIMGBTN.
2025-12-08 03:24:02 +05:00
Tyler Trahan
5dfea46fd2
Doc: Update station rating comments and doxygen.
2025-12-08 03:23:57 +05:00
Tyler Trahan
86e0f27689
Codechange: Early continue for cargos not moved by this station
2025-12-08 03:23:51 +05:00
Kuhnovic
48e54caa37
Change: Add lock penalty to ship pathfinder. ( #14603 )
2025-12-08 03:23:49 +05:00
Kuhnovic
7e8a198cd5
Codechange: Use YAPF for river builder pathfinder. ( #14606 )
2025-12-08 03:23:37 +05:00
translators
9fee37fd1d
Update: Translations from eints
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korean: 8 changes by telk5093
dutch: 4 changes by Afoklala
portuguese: 10 changes by jcteotonio
2025-12-08 03:23:37 +05:00
Peter Nelson
36dce002dd
Change: [Script] Decouple RAILTYPE_INVALID from internal presentation. ( #14630 )
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RAILTYPE_INVALID is now -1, which matches ROADTYPE_INVALID.
2025-12-08 03:23:30 +05:00
translators
461ba26554
Update: Translations from eints
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english (au): 4 changes by krysclarke
portuguese: 13 changes by jcteotonio
2025-12-08 03:23:30 +05:00
Peter Nelson
87d0473e67
Change: Determine automatic interface scale by window size. ( #14627 )
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Replace OS-dependent interface scaling with scaling dependent on the window size.
This works on all platforms and should provide a more comfortable experience for new players. Manual interface scale setting works as before.
2025-12-08 03:23:17 +05:00
translators
0270ead4a4
Update: Translations from eints
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french: 5 changes by ottdfevr
portuguese: 31 changes by jcteotonio
2025-12-08 03:23:17 +05:00
Jonathan G Rennison
bbd8ea4abe
Fix: Variant cycle detection in FinaliseEngineArray ( #14629 )
2025-12-08 03:23:13 +05:00
Kuhnovic
385547642a
Fix #14620 : Use full file path when deleting files. ( #14623 )
2025-12-08 03:22:03 +05:00
Peter Nelson
8929803b7d
Change: Apply interface scale to window snap distance. ( #14625 )
2025-12-08 03:21:59 +05:00
translators
ab12680baf
Update: Translations from eints
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swedish: 2 changes by robert-i
norwegian (bokmal): 4 changes by eriksorngard
chinese (traditional): 5 changes by KogentaSan
english (us): 5 changes by 2TallTyler
greek: 2 changes by gh658804
russian: 2 changes by Ln-Wolf
finnish: 2 changes by hpiirai
danish: 2 changes by bscargo
portuguese: 6 changes by jcteotonio
portuguese (brazilian): 9 changes by pasantoro
polish: 12 changes by pAter-exe
2025-12-08 03:21:59 +05:00
translators
ffcf5c1c11
Update: Translations from eints
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swedish: 2 changes by robert-i
greek: 2 changes by gh658804
russian: 3 changes by Ln-Wolf
finnish: 2 changes by hpiirai
danish: 3 changes by New-Authentication
portuguese: 44 changes by jcteotonio
portuguese (brazilian): 2 changes by pasantoro
polish: 2 changes by pAter-exe
2025-12-08 03:21:59 +05:00
Tyler Trahan
90ad445802
Fix #14588 : Show error when unable to clone partly-cleared crashed train ( #14591 )
2025-12-08 03:21:57 +05:00
Kuhnovic
9ee5c8dd87
Change: Removed disable_node_optimization YAPF setting ( #14578 )
2025-12-08 03:20:19 +05:00
Kuhnovic
5dbcbb1be4
Fix 4eaeccd: FioRemove should return false if the file does not exist. ( #14619 )
2025-12-08 03:20:17 +05:00
Peter Nelson
ad172d7a66
Fix #14572 : Incorrect playlist entry was removed if there are duplicates. ( #14583 )
2025-12-08 03:20:15 +05:00
Peter Nelson
75ec1d2ecb
Fix 313c6c45aa: [Script] Return rail types as list instead of bitmask. ( #14617 )
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This is more idiomatic for scripts, and avoids exposing internal representation.
2025-12-08 03:20:09 +05:00
Kuhnovic
9837e38e40
Change: Ask for confirmation before deleting a savegame / scenario / heightmap. ( #14621 )
2025-12-08 03:19:08 +05:00
Peter Nelson
302266c0b9
Cleanup 3ac1a2f1e4: Don't load/save a train's railtypes property. ( #14618 )
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A train's railtypes property is always reset by Train::ConsistChanged on load, so storing is not necessary.
2025-12-08 03:19:04 +05:00