Add two more minimap zoom levels
This commit is contained in:
@@ -2,8 +2,8 @@
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#include "cm_main.hpp"
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#include "cm_hotkeys.hpp"
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#include "cm_minimap.hpp"
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#include "../smallmap_gui.h"
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#include "../window_func.h"
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#include "../safeguards.h"
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@@ -22,7 +22,7 @@ void SwitchToMode(SwitchMode new_mode) {
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}
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void ToggleSmallMap() {
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SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
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SmallMapWindow *w = dynamic_cast<citymania::SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
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if (w == nullptr) ShowSmallMap();
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delete w;
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}
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File diff suppressed because it is too large
Load Diff
@@ -1,8 +1,10 @@
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#ifndef CM_MINIMAP_HPP
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#define CM_MINIMAP_HPP
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#include "../smallmap_gui.h"
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#include "../core/endian_func.hpp"
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namespace citymania {
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#define MKCOLOUR(x) TO_LE32X(x)
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@@ -35,6 +37,167 @@ static const uint32 _orange_map_heights[] = {
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MKCOLOUR(0xC5C5C5C5),
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};
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void BuildLinkStatsLegend();
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void BuildIndustriesLegend();
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void ShowSmallMap();
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void BuildLandLegend();
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void BuildOwnerLegend();
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/** Class managing the smallmap window. */
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class SmallMapWindow : public Window {
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protected:
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/** Types of legends in the #WID_SM_LEGEND widget. */
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enum SmallMapType {
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SMT_CONTOUR,
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SMT_VEHICLES,
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SMT_INDUSTRY,
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SMT_LINKSTATS,
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SMT_ROUTES,
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SMT_VEGETATION,
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SMT_OWNER,
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CM_SMT_IMBA,
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};
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/** Available kinds of zoomlevel changes. */
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enum ZoomLevelChange {
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ZLC_INITIALIZE, ///< Initialize zoom level.
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ZLC_ZOOM_OUT, ///< Zoom out.
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ZLC_ZOOM_IN, ///< Zoom in.
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};
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static SmallMapType map_type; ///< Currently displayed legends.
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static bool show_towns; ///< Display town names in the smallmap.
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static int max_heightlevel; ///< Currently used/cached maximum heightlevel.
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static const uint LEGEND_BLOB_WIDTH = 8; ///< Width of the coloured blob in front of a line text in the #WID_SM_LEGEND widget.
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static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2; ///< Minimal number of columns in the #WID_SM_LEGEND widget for the #SMT_INDUSTRY legend.
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static const uint FORCE_REFRESH_PERIOD = 930; ///< map is redrawn after that many milliseconds.
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static const uint BLINK_PERIOD = 450; ///< highlight blinking interval in milliseconds.
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uint min_number_of_columns; ///< Minimal number of columns in legends.
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uint min_number_of_fixed_rows; ///< Minimal number of rows in the legends for the fixed layouts only (all except #SMT_INDUSTRY).
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uint column_width; ///< Width of a column in the #WID_SM_LEGEND widget.
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int32 scroll_x; ///< Horizontal world coordinate of the base tile left of the top-left corner of the smallmap display.
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int32 scroll_y; ///< Vertical world coordinate of the base tile left of the top-left corner of the smallmap display.
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int32 subscroll; ///< Number of pixels (0..3) between the right end of the base tile and the pixel at the top-left corner of the smallmap display.
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int tile_zoom; ///< Zoom level. Bigger number means more zoom-out (further away).
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int ui_zoom; ///< Zoom level. Bigger number means more zoom-out (further away).
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int zoom; ///< Zoom level. Bigger number means more zoom-out (further away).
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GUITimer refresh; ///< Refresh timer.
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LinkGraphOverlay *overlay;
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static void BreakIndustryChainLink();
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Point SmallmapRemapCoords(int x, int y) const;
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/**
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* Draws vertical part of map indicator
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* @param x X coord of left/right border of main viewport
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* @param y Y coord of top border of main viewport
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* @param y2 Y coord of bottom border of main viewport
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*/
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static inline void DrawVertMapIndicator(int x, int y, int y2)
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{
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GfxFillRect(x, y, x, y + 3, PC_VERY_LIGHT_YELLOW);
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GfxFillRect(x, y2 - 3, x, y2, PC_VERY_LIGHT_YELLOW);
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}
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/**
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* Draws horizontal part of map indicator
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* @param x X coord of left border of main viewport
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* @param x2 X coord of right border of main viewport
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* @param y Y coord of top/bottom border of main viewport
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*/
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static inline void DrawHorizMapIndicator(int x, int x2, int y)
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{
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GfxFillRect(x, y, x + 3, y, PC_VERY_LIGHT_YELLOW);
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GfxFillRect(x2 - 3, y, x2, y, PC_VERY_LIGHT_YELLOW);
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}
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/**
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* Compute minimal required width of the legends.
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* @return Minimally needed width for displaying the smallmap legends in pixels.
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*/
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inline uint GetMinLegendWidth() const
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{
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return WD_FRAMERECT_LEFT + this->min_number_of_columns * this->column_width;
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}
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/**
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* Return number of columns that can be displayed in \a width pixels.
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* @return Number of columns to display.
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*/
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inline uint GetNumberColumnsLegend(uint width) const
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{
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return width / this->column_width;
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}
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/**
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* Compute height given a number of columns.
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* @param num_columns Number of columns.
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* @return Needed height for displaying the smallmap legends in pixels.
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*/
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inline uint GetLegendHeight(uint num_columns) const
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{
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return WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM +
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this->GetNumberRowsLegend(num_columns) * FONT_HEIGHT_SMALL;
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}
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/**
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* Get a bitmask for company links to be displayed. Usually this will be
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* the _local_company. Spectators get to see all companies' links.
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* @return Company mask.
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*/
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inline uint32 GetOverlayCompanyMask() const
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{
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return Company::IsValidID(_local_company) ? 1U << _local_company : 0xffffffff;
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}
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void RebuildColourIndexIfNecessary();
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uint GetNumberRowsLegend(uint columns) const;
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void SelectLegendItem(int click_pos, LegendAndColour *legend, int end_legend_item, int begin_legend_item = 0);
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void SwitchMapType(SmallMapType map_type);
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void SetNewScroll(int sx, int sy, int sub);
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void DrawMapIndicators() const;
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void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, int y, int end_y, Blitter *blitter) const;
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void DrawVehicles(const DrawPixelInfo *dpi, Blitter *blitter) const;
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void DrawTowns(const DrawPixelInfo *dpi) const;
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void DrawSmallMap(DrawPixelInfo *dpi) const;
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Point TileToPixel(int tx, int ty) const;
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Point PixelToTile(int tx, int ty) const;
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void SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt);
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void SetOverlayCargoMask();
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void SetupWidgetData();
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uint32 GetTileColours(const TileArea &ta) const;
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int GetPositionOnLegend(Point pt);
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public:
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friend class NWidgetSmallmapDisplay;
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SmallMapWindow(WindowDesc *desc, int window_number);
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virtual ~SmallMapWindow();
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void SmallMapCenterOnCurrentPos();
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Point GetStationMiddle(const Station *st) const;
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void SetStringParameters(int widget) const override;
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void OnInit() override;
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void OnPaint() override;
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void DrawWidget(const Rect &r, int widget) const override;
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void OnClick(Point pt, int widget, int click_count) override;
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void OnInvalidateData(int data = 0, bool gui_scope = true) override;
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bool OnRightClick(Point pt, int widget) override;
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void OnMouseWheel(int wheel) override;
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void OnRealtimeTick(uint delta_ms) override;
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void OnScroll(Point delta) override;
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void OnMouseOver(Point pt, int widget) override;
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};
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} // namespace citymania
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#endif /* CITYMANIA_MINIMAP_HPP */
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@@ -45,6 +45,7 @@
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#include "citymania/cm_hotkeys.hpp"
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#include "citymania/cm_highlight.hpp"
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#include "citymania/cm_minimap.hpp"
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#include "safeguards.h"
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@@ -2989,7 +2990,7 @@ struct IndustryCargoesWindow : public Window {
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if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
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if (this->IsWidgetLowered(WID_IC_NOTIFY)) {
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if (FindWindowByClass(WC_SMALLMAP) == nullptr) ShowSmallMap();
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if (FindWindowByClass(WC_SMALLMAP) == nullptr) citymania::ShowSmallMap();
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this->NotifySmallmap();
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}
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break;
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@@ -14,12 +14,14 @@
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#include "../company_gui.h"
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#include "../date_func.h"
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#include "../viewport_func.h"
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#include "../smallmap_gui.h"
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// #include "../smallmap_gui.h"
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#include "../core/geometry_func.hpp"
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#include "../widgets/link_graph_legend_widget.h"
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#include "table/strings.h"
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#include "../citymania/cm_minimap.hpp"
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#include "../safeguards.h"
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/**
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@@ -346,7 +348,7 @@ Point LinkGraphOverlay::GetStationMiddle(const Station *st) const
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return GetViewportStationMiddle(this->window->viewport, st);
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} else {
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/* assume this is a smallmap */
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return static_cast<const SmallMapWindow *>(this->window)->GetStationMiddle(st);
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return static_cast<const citymania::SmallMapWindow *>(this->window)->GetStationMiddle(st);
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}
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}
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@@ -169,6 +169,9 @@ static uint _company_to_list_pos[MAX_COMPANIES];
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*/
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void BuildIndustriesLegend()
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{
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citymania::BuildIndustriesLegend();
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return;
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uint j = 0;
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/* Add each name */
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@@ -199,6 +202,9 @@ void BuildIndustriesLegend()
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*/
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void BuildLinkStatsLegend()
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{
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citymania::BuildLinkStatsLegend();
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return;
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/* Clear the legend */
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memset(_legend_linkstats, 0, sizeof(_legend_linkstats));
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@@ -277,6 +283,9 @@ static SmallMapColourScheme _heightmap_schemes[] = {
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*/
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void BuildLandLegend()
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{
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citymania::BuildLandLegend();
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return;
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/* The smallmap window has never been initialized, so no need to change the legend. */
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if (_heightmap_schemes[0].height_colours == nullptr) return;
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@@ -328,6 +337,9 @@ void BuildLandLegend()
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*/
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void BuildOwnerLegend()
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{
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citymania::BuildOwnerLegend();
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return;
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_legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
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int i = NUM_NO_COMPANY_ENTRIES;
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@@ -1885,6 +1897,9 @@ static const NWidgetPart _nested_smallmap_widgets[] = {
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EndContainer(),
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};
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#if 0
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CityMania has its own smallmap
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static WindowDesc _smallmap_desc(
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WDP_AUTO, "smallmap", 484, 314,
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WC_SMALLMAP, WC_NONE,
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@@ -1899,6 +1914,7 @@ void ShowSmallMap()
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{
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AllocateWindowDescFront<SmallMapWindow>(&_smallmap_desc, 0);
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}
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#endif
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/**
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* Scrolls the main window to given coordinates.
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@@ -1918,8 +1934,9 @@ bool ScrollMainWindowTo(int x, int y, int z, bool instant)
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if (res) return res;
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SmallMapWindow *w = dynamic_cast<SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
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citymania::SmallMapWindow *w = dynamic_cast<citymania::SmallMapWindow*>(FindWindowById(WC_SMALLMAP, 0));
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if (w != nullptr) w->SmallMapCenterOnCurrentPos();
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return res;
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}
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@@ -23,7 +23,7 @@
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void BuildLinkStatsLegend();
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void BuildIndustriesLegend();
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void ShowSmallMap();
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// void ShowSmallMap(); CM
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void BuildLandLegend();
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void BuildOwnerLegend();
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@@ -62,6 +62,7 @@
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#include "citymania/cm_locations.hpp"
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#include "citymania/cm_main.hpp"
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#include "citymania/cm_minimap.hpp"
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#include "safeguards.h"
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@@ -516,7 +517,7 @@ static CallBackFunction ToolbarScenMapTownDir(Window *w)
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static CallBackFunction MenuClickMap(int index)
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{
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switch (index) {
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case MME_SHOW_SMALLMAP: ShowSmallMap(); break;
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case MME_SHOW_SMALLMAP: citymania::ShowSmallMap(); break;
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case MME_SHOW_EXTRAVIEWPORTS: ShowExtraViewPortWindow(); break;
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case MME_SHOW_LINKGRAPH: ShowLinkGraphLegend(); break;
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case MME_SHOW_SIGNLISTS: ShowSignList(); break;
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@@ -2179,7 +2180,7 @@ struct MainToolbarWindow : Window {
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case MTHK_SETTINGS: ShowGameOptions(); break;
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case MTHK_SAVEGAME: MenuClickSaveLoad(); break;
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case MTHK_LOADGAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break;
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case MTHK_SMALLMAP: ShowSmallMap(); break;
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case MTHK_SMALLMAP: citymania::ShowSmallMap(); break;
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case MTHK_TOWNDIRECTORY: ShowTownDirectory(); break;
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case MTHK_SUBSIDIES: ShowSubsidiesList(); break;
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case MTHK_STATIONS: ShowCompanyStations(_local_company); break;
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@@ -2638,7 +2639,7 @@ struct ScenarioEditorToolbarWindow : Window {
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case MTEHK_ZOOM_IN: ToolbarZoomInClick(this); break;
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case MTEHK_ZOOM_OUT: ToolbarZoomOutClick(this); break;
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case MTEHK_TERRAFORM: ShowEditorTerraformToolbar(); break;
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case MTEHK_SMALLMAP: ShowSmallMap(); break;
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case MTEHK_SMALLMAP: citymania::ShowSmallMap(); break;
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case MTEHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
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case CM_MTEHK_SMALLMAP_TOGGLE: citymania::ToggleSmallMap(); break;
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default: return ES_NOT_HANDLED;
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